Squashed 'yocto-poky/' content from commit ea562de

git-subtree-dir: yocto-poky
git-subtree-split: ea562de57590c966cd5a75fda8defecd397e6436
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0001-mesa-demos-Add-missing-data-files.patch b/meta/recipes-graphics/mesa/mesa-demos/0001-mesa-demos-Add-missing-data-files.patch
new file mode 100644
index 0000000..93ee9c2
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0001-mesa-demos-Add-missing-data-files.patch
@@ -0,0 +1,624 @@
+From b695c3a3fa3f4cd48c13aa26542110de27075518 Mon Sep 17 00:00:00 2001
+From: Drew Moseley <drew_moseley@mentor.com>
+Date: Mon, 12 May 2014 15:22:32 -0400
+Subject: [PATCH 1/9] mesa-demos: Add missing data files.
+
+Add some data files that are present in the git repository:
+   http://cgit.freedesktop.org/mesa/demos/tree/?id=mesa-demos-8.1.0
+but not in the release tarball
+   ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/mesa-demos-8.1.0.tar.bz2
+
+Upstream-Status: Backport
+Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
+Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
+---
+ src/fpglsl/depth-read.glsl      |   4 +
+ src/fpglsl/infinite-loop.glsl   |   7 +
+ src/glsl/CH11-bumpmaptex.frag   |  47 +++++++
+ src/glsl/blinking-teapot.frag   |  31 +++++
+ src/glsl/blinking-teapot.vert   |  16 +++
+ src/glsl/convolution.frag       |  21 +++
+ src/glsl/simplex-noise.glsl     | 279 ++++++++++++++++++++++++++++++++++++++++
+ src/glsl/skinning.vert          |  24 ++++
+ src/perf/glslstateschange1.frag |  19 +++
+ src/perf/glslstateschange1.vert |  14 ++
+ src/perf/glslstateschange2.frag |  17 +++
+ src/perf/glslstateschange2.vert |  14 ++
+ src/vpglsl/infinite-loop.glsl   |   8 ++
+ 13 files changed, 501 insertions(+)
+ create mode 100644 src/fpglsl/depth-read.glsl
+ create mode 100644 src/fpglsl/infinite-loop.glsl
+ create mode 100644 src/glsl/CH11-bumpmaptex.frag
+ create mode 100644 src/glsl/blinking-teapot.frag
+ create mode 100644 src/glsl/blinking-teapot.vert
+ create mode 100644 src/glsl/convolution.frag
+ create mode 100644 src/glsl/simplex-noise.glsl
+ create mode 100644 src/glsl/skinning.vert
+ create mode 100644 src/perf/glslstateschange1.frag
+ create mode 100644 src/perf/glslstateschange1.vert
+ create mode 100644 src/perf/glslstateschange2.frag
+ create mode 100644 src/perf/glslstateschange2.vert
+ create mode 100644 src/vpglsl/infinite-loop.glsl
+
+diff --git a/src/fpglsl/depth-read.glsl b/src/fpglsl/depth-read.glsl
+new file mode 100644
+index 0000000..86d298e
+--- /dev/null
++++ b/src/fpglsl/depth-read.glsl
+@@ -0,0 +1,4 @@
++void main()
++{
++   gl_FragColor = gl_FragCoord.zzzz;
++}
+diff --git a/src/fpglsl/infinite-loop.glsl b/src/fpglsl/infinite-loop.glsl
+new file mode 100644
+index 0000000..c6dc6ee
+--- /dev/null
++++ b/src/fpglsl/infinite-loop.glsl
+@@ -0,0 +1,7 @@
++void main() {
++   vec4 sum = vec4(0);
++   for (int i = 1; i != 2; i += 2) {
++      sum += vec4(0.1, 0.1, 0.1, 0.1);
++   }
++   gl_FragColor = sum;
++}
+diff --git a/src/glsl/CH11-bumpmaptex.frag b/src/glsl/CH11-bumpmaptex.frag
+new file mode 100644
+index 0000000..b5dabb4
+--- /dev/null
++++ b/src/glsl/CH11-bumpmaptex.frag
+@@ -0,0 +1,47 @@
++//
++// Fragment shader for procedural bumps
++//
++// Authors: John Kessenich, Randi Rost
++//
++// Copyright (c) 2002-2006 3Dlabs Inc. Ltd. 
++//
++// See 3Dlabs-License.txt for license information
++//
++// Texture mapping/modulation added by Brian Paul
++//
++
++varying vec3 LightDir;
++varying vec3 EyeDir;
++
++uniform float BumpDensity;     // = 16.0
++uniform float BumpSize;        // = 0.15
++uniform float SpecularFactor;  // = 0.5
++
++uniform sampler2D Tex;
++
++void main()
++{
++    vec3 ambient = vec3(0.25);
++    vec3 litColor;
++    vec2 c = BumpDensity * gl_TexCoord[0].st;
++    vec2 p = fract(c) - vec2(0.5);
++
++    float d, f;
++    d = p.x * p.x + p.y * p.y;
++    f = inversesqrt(d + 1.0);
++
++    if (d >= BumpSize)
++        { p = vec2(0.0); f = 1.0; }
++
++    vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz;
++
++    vec3 normDelta = vec3(p.x, p.y, 1.0) * f;
++    litColor = SurfaceColor * (ambient + max(dot(normDelta, LightDir), 0.0));
++    vec3 reflectDir = reflect(LightDir, normDelta);
++    
++    float spec = max(dot(EyeDir, reflectDir), 0.0);
++    spec *= SpecularFactor;
++    litColor = min(litColor + spec, vec3(1.0));
++
++    gl_FragColor = vec4(litColor, 1.0);
++}
+diff --git a/src/glsl/blinking-teapot.frag b/src/glsl/blinking-teapot.frag
+new file mode 100644
+index 0000000..0db060b
+--- /dev/null
++++ b/src/glsl/blinking-teapot.frag
+@@ -0,0 +1,31 @@
++#extension GL_ARB_uniform_buffer_object : enable
++
++layout(std140) uniform colors0
++{
++    float DiffuseCool;
++    float DiffuseWarm;
++    vec3  SurfaceColor;
++    vec3  WarmColor;
++    vec3  CoolColor;
++    vec4  some[8];
++};
++
++varying float NdotL;
++varying vec3  ReflectVec;
++varying vec3  ViewVec;
++
++void main (void)
++{
++
++    vec3 kcool    = min(CoolColor + DiffuseCool * SurfaceColor, 1.0);
++    vec3 kwarm    = min(WarmColor + DiffuseWarm * SurfaceColor, 1.0);
++    vec3 kfinal   = mix(kcool, kwarm, NdotL);
++
++    vec3 nreflect = normalize(ReflectVec);
++    vec3 nview    = normalize(ViewVec);
++
++    float spec    = max(dot(nreflect, nview), 0.0);
++    spec          = pow(spec, 32.0);
++
++    gl_FragColor = vec4 (min(kfinal + spec, 1.0), 1.0);
++}
+diff --git a/src/glsl/blinking-teapot.vert b/src/glsl/blinking-teapot.vert
+new file mode 100644
+index 0000000..397d733
+--- /dev/null
++++ b/src/glsl/blinking-teapot.vert
+@@ -0,0 +1,16 @@
++vec3 LightPosition = vec3(0.0, 10.0, 4.0); 
++ 
++varying float NdotL;
++varying vec3  ReflectVec;
++varying vec3  ViewVec;
++ 
++void main(void)
++{
++    vec3 ecPos      = vec3 (gl_ModelViewMatrix * gl_Vertex);
++    vec3 tnorm      = normalize(gl_NormalMatrix * gl_Normal);
++    vec3 lightVec   = normalize(LightPosition - ecPos);
++    ReflectVec      = normalize(reflect(-lightVec, tnorm));
++    ViewVec         = normalize(-ecPos);
++    NdotL           = (dot(lightVec, tnorm) + 1.0) * 0.5;
++    gl_Position     = ftransform();
++}
+diff --git a/src/glsl/convolution.frag b/src/glsl/convolution.frag
+new file mode 100644
+index 0000000..e49b8ac
+--- /dev/null
++++ b/src/glsl/convolution.frag
+@@ -0,0 +1,21 @@
++
++const int KernelSize = 9;
++
++//texture offsets
++uniform vec2 Offset[KernelSize];
++//convolution kernel
++uniform vec4 KernelValue[KernelSize];
++uniform sampler2D srcTex;
++uniform vec4 ScaleFactor;
++uniform vec4 BaseColor;
++
++void main(void)
++{
++    int i;
++    vec4 sum = vec4(0.0);
++    for (i = 0; i < KernelSize; ++i) {
++        vec4 tmp = texture2D(srcTex, gl_TexCoord[0].st + Offset[i]);
++        sum += tmp * KernelValue[i];
++    }
++    gl_FragColor = sum * ScaleFactor + BaseColor;
++}
+diff --git a/src/glsl/simplex-noise.glsl b/src/glsl/simplex-noise.glsl
+new file mode 100644
+index 0000000..b6833cb
+--- /dev/null
++++ b/src/glsl/simplex-noise.glsl
+@@ -0,0 +1,279 @@
++//
++// Description : Array and textureless GLSL 2D/3D/4D simplex
++// noise functions.
++// Author : Ian McEwan, Ashima Arts.
++// Maintainer : ijm
++// Lastmod : 20110223
++// License : Copyright (C) 2011 Ashima Arts. All rights reserved.
++// Distributed under the Artistic License 2.0; See LICENCE file.
++//
++
++#define NORMALIZE_GRADIENTS
++#undef USE_CIRCLE
++#define COLLAPSE_SORTNET
++
++float permute(float x0,vec3 p) {
++  float x1 = mod(x0 * p.y, p.x);
++  return floor( mod( (x1 + p.z) *x0, p.x ));
++  }
++vec2 permute(vec2 x0,vec3 p) {
++  vec2 x1 = mod(x0 * p.y, p.x);
++  return floor( mod( (x1 + p.z) *x0, p.x ));
++  }
++vec3 permute(vec3 x0,vec3 p) {
++  vec3 x1 = mod(x0 * p.y, p.x);
++  return floor( mod( (x1 + p.z) *x0, p.x ));
++  }
++vec4 permute(vec4 x0,vec3 p) {
++  vec4 x1 = mod(x0 * p.y, p.x);
++  return floor( mod( (x1 + p.z) *x0, p.x ));
++  }
++
++uniform vec4 pParam;
++// Example
++// const vec4 pParam = vec4( 17.* 17., 34., 1., 7.);
++
++float taylorInvSqrt(float r)
++  {
++  return ( 0.83666002653408 + 0.7*0.85373472095314 - 0.85373472095314 * r );
++  }
++
++float simplexNoise2(vec2 v)
++  {
++  const vec2 C = vec2(0.211324865405187134, // (3.0-sqrt(3.0))/6.;
++                      0.366025403784438597); // 0.5*(sqrt(3.0)-1.);
++  const vec3 D = vec3( 0., 0.5, 2.0) * 3.14159265358979312;
++// First corner
++  vec2 i = floor(v + dot(v, C.yy) );
++  vec2 x0 = v - i + dot(i, C.xx);
++
++// Other corners
++  vec2 i1 = (x0.x > x0.y) ? vec2(1.,0.) : vec2(0.,1.) ;
++
++   // x0 = x0 - 0. + 0. * C
++  vec2 x1 = x0 - i1 + 1. * C.xx ;
++  vec2 x2 = x0 - 1. + 2. * C.xx ;
++
++// Permutations
++  i = mod(i, pParam.x);
++  vec3 p = permute( permute(
++             i.y + vec3(0., i1.y, 1. ), pParam.xyz)
++           + i.x + vec3(0., i1.x, 1. ), pParam.xyz);
++
++#ifndef USE_CIRCLE
++// ( N points uniformly over a line, mapped onto a diamond.)
++  vec3 x = fract(p / pParam.w) ;
++  vec3 h = 0.5 - abs(x) ;
++
++  vec3 sx = vec3(lessThan(x,D.xxx)) *2. -1.;
++  vec3 sh = vec3(lessThan(h,D.xxx));
++
++  vec3 a0 = x + sx*sh;
++  vec2 p0 = vec2(a0.x,h.x);
++  vec2 p1 = vec2(a0.y,h.y);
++  vec2 p2 = vec2(a0.z,h.z);
++
++#ifdef NORMALISE_GRADIENTS
++  p0 *= taylorInvSqrt(dot(p0,p0));
++  p1 *= taylorInvSqrt(dot(p1,p1));
++  p2 *= taylorInvSqrt(dot(p2,p2));
++#endif
++
++  vec3 g = 2.0 * vec3( dot(p0, x0), dot(p1, x1), dot(p2, x2) );
++#else
++// N points around a unit circle.
++  vec3 phi = D.z * mod(p,pParam.w) /pParam.w ;
++  vec4 a0 = sin(phi.xxyy+D.xyxy);
++  vec2 a1 = sin(phi.zz +D.xy);
++  vec3 g = vec3( dot(a0.xy, x0), dot(a0.zw, x1), dot(a1.xy, x2) );
++#endif
++// mix
++  vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x1,x1), dot(x2,x2)), 0.);
++  m = m*m ;
++  return 1.66666* 70.*dot(m*m, g);
++  }
++
++float simplexNoise3(vec3 v)
++  {
++  const vec2 C = vec2(1./6. , 1./3. ) ;
++  const vec4 D = vec4(0., 0.5, 1.0, 2.0);
++
++// First corner
++  vec3 i = floor(v + dot(v, C.yyy) );
++  vec3 x0 = v - i + dot(i, C.xxx) ;
++  
++// Other corners
++#ifdef COLLAPSE_SORTNET
++  vec3 g = vec3( greaterThan( x0.xyz, x0.yzx) );
++  vec3 l = vec3( lessThanEqual( x0.xyz, x0.yzx) );
++
++  vec3 i1 = g.xyz * l.zxy;
++  vec3 i2 = max( g.xyz, l.zxy);
++#else
++// Keeping this clean - let the compiler optimize.
++  vec3 q1;
++  q1.x = max(x0.x, x0.y);
++  q1.y = min(x0.x, x0.y);
++  q1.z = x0.z;
++
++  vec3 q2;
++  q2.x = max(q1.x,q1.z);
++  q2.z = min(q1.x,q1.z);
++  q2.y = q1.y;
++
++  vec3 q3;
++  q3.y = max(q2.y, q2.z);
++  q3.z = min(q2.y, q2.z);
++  q3.x = q2.x;
++
++  vec3 i1 = vec3(equal(q3.xxx, x0));
++  vec3 i2 = i1 + vec3(equal(q3.yyy, x0));
++#endif
++
++   // x0 = x0 - 0. + 0. * C
++  vec3 x1 = x0 - i1 + 1. * C.xxx;
++  vec3 x2 = x0 - i2 + 2. * C.xxx;
++  vec3 x3 = x0 - 1. + 3. * C.xxx;
++
++// Permutations
++  i = mod(i, pParam.x );
++  vec4 p = permute( permute( permute(
++             i.z + vec4(0., i1.z, i2.z, 1. ), pParam.xyz)
++           + i.y + vec4(0., i1.y, i2.y, 1. ), pParam.xyz)
++           + i.x + vec4(0., i1.x, i2.x, 1. ), pParam.xyz);
++
++// Gradients
++// ( N*N points uniformly over a square, mapped onto a octohedron.)
++  float n_ = 1.0/pParam.w ;
++  vec3 ns = n_ * D.wyz - D.xzx ;
++
++  vec4 j = p - pParam.w*pParam.w*floor(p * ns.z *ns.z); // mod(p,N*N)
++
++  vec4 x_ = floor(j * ns.z) ;
++  vec4 y_ = floor(j - pParam.w * x_ ) ; // mod(j,N)
++
++  vec4 x = x_ *ns.x + ns.yyyy;
++  vec4 y = y_ *ns.x + ns.yyyy;
++  vec4 h = 1. - abs(x) - abs(y);
++
++  vec4 b0 = vec4( x.xy, y.xy );
++  vec4 b1 = vec4( x.zw, y.zw );
++
++  vec4 s0 = vec4(lessThan(b0,D.xxxx)) *2. -1.;
++  vec4 s1 = vec4(lessThan(b1,D.xxxx)) *2. -1.;
++  vec4 sh = vec4(lessThan(h, D.xxxx));
++
++  vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
++  vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
++
++  vec3 p0 = vec3(a0.xy,h.x);
++  vec3 p1 = vec3(a0.zw,h.y);
++  vec3 p2 = vec3(a1.xy,h.z);
++  vec3 p3 = vec3(a1.zw,h.w);
++
++#ifdef NORMALISE_GRADIENTS
++  p0 *= taylorInvSqrt(dot(p0,p0));
++  p1 *= taylorInvSqrt(dot(p1,p1));
++  p2 *= taylorInvSqrt(dot(p2,p2));
++  p3 *= taylorInvSqrt(dot(p3,p3));
++#endif
++
++// Mix
++  vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.);
++  m = m * m;
++//used to be 64.
++  return 48.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
++                                dot(p2,x2), dot(p3,x3) ) );
++  }
++
++vec4 grad4(float j, vec4 ip)
++  {
++  const vec4 ones = vec4(1.,1.,1.,-1.);
++  vec4 p,s;
++
++  p.xyz = floor( fract (vec3(j) * ip.xyz) *pParam.w) * ip.z -1.0;
++  p.w = 1.5 - dot(abs(p.xyz), ones.xyz);
++  s = vec4(lessThan(p,vec4(0.)));
++  p.xyz = p.xyz + (s.xyz*2.-1.) * s.www;
++
++  return p;
++  }
++
++float simplexNoise4(vec4 v)
++  {
++  const vec2 C = vec2( 0.138196601125010504, // (5 - sqrt(5))/20 G4
++                        0.309016994374947451); // (sqrt(5) - 1)/4 F4
++// First corner
++  vec4 i = floor(v + dot(v, C.yyyy) );
++  vec4 x0 = v - i + dot(i, C.xxxx);
++
++// Other corners
++
++// Force existance of strict total ordering in sort.
++  vec4 q0 = floor(x0 * 1024.0) + vec4( 0., 1./4., 2./4. , 3./4.);
++  vec4 q1;
++  q1.xy = max(q0.xy,q0.zw); // x:z y:w
++  q1.zw = min(q0.xy,q0.zw);
++
++  vec4 q2;
++  q2.xz = max(q1.xz,q1.yw); // x:y z:w
++  q2.yw = min(q1.xz,q1.yw);
++  
++  vec4 q3;
++  q3.y = max(q2.y,q2.z); // y:z
++  q3.z = min(q2.y,q2.z);
++  q3.xw = q2.xw;
++
++  vec4 i1 = vec4(lessThanEqual(q3.xxxx, q0));
++  vec4 i2 = vec4(lessThanEqual(q3.yyyy, q0));
++  vec4 i3 = vec4(lessThanEqual(q3.zzzz, q0));
++
++   // x0 = x0 - 0. + 0. * C
++  vec4 x1 = x0 - i1 + 1. * C.xxxx;
++  vec4 x2 = x0 - i2 + 2. * C.xxxx;
++  vec4 x3 = x0 - i3 + 3. * C.xxxx;
++  vec4 x4 = x0 - 1. + 4. * C.xxxx;
++
++// Permutations
++  i = mod(i, pParam.x );
++  float j0 = permute( permute( permute( permute (
++              i.w, pParam.xyz) + i.z, pParam.xyz)
++            + i.y, pParam.xyz) + i.x, pParam.xyz);
++  vec4 j1 = permute( permute( permute( permute (
++             i.w + vec4(i1.w, i2.w, i3.w, 1. ), pParam.xyz)
++           + i.z + vec4(i1.z, i2.z, i3.z, 1. ), pParam.xyz)
++           + i.y + vec4(i1.y, i2.y, i3.y, 1. ), pParam.xyz)
++           + i.x + vec4(i1.x, i2.x, i3.x, 1. ), pParam.xyz);
++// Gradients
++// ( N*N*N points uniformly over a cube, mapped onto a 4-octohedron.)
++  vec4 ip = pParam ;
++  ip.xy *= pParam.w ;
++  ip.x *= pParam.w ;
++  ip = vec4(1.,1.,1.,2.) / ip ;
++
++  vec4 p0 = grad4(j0, ip);
++  vec4 p1 = grad4(j1.x, ip);
++  vec4 p2 = grad4(j1.y, ip);
++  vec4 p3 = grad4(j1.z, ip);
++  vec4 p4 = grad4(j1.w, ip);
++
++#ifdef NORMALISE_GRADIENTS
++  p0 *= taylorInvSqrt(dot(p0,p0));
++  p1 *= taylorInvSqrt(dot(p1,p1));
++  p2 *= taylorInvSqrt(dot(p2,p2));
++  p3 *= taylorInvSqrt(dot(p3,p3));
++  p4 *= taylorInvSqrt(dot(p4,p4));
++#endif
++
++// Mix
++  vec3 m0 = max(0.6 - vec3(dot(x0,x0), dot(x1,x1), dot(x2,x2)), 0.);
++  vec2 m1 = max(0.6 - vec2(dot(x3,x3), dot(x4,x4) ), 0.);
++  m0 = m0 * m0;
++  m1 = m1 * m1;
++  return 32. * ( dot(m0*m0, vec3( dot( p0, x0 ), dot( p1, x1 ), dot( p2, x2 )))
++               + dot(m1*m1, vec2( dot( p3, x3 ), dot( p4, x4 ) ) ) ) ;
++
++  }
++
++
++
+diff --git a/src/glsl/skinning.vert b/src/glsl/skinning.vert
+new file mode 100644
+index 0000000..28970ee
+--- /dev/null
++++ b/src/glsl/skinning.vert
+@@ -0,0 +1,24 @@
++// Vertex weighting/blendin shader
++// Brian Paul
++// 4 Nov 2008
++
++uniform mat4 mat0, mat1;
++attribute float weight;
++
++void main() 
++{
++   // simple diffuse shading
++   // Note that we should really transform the normal vector along with
++   // the postion below... someday.
++   vec3 lightVec = vec3(0, 0, 1);
++   vec3 norm = gl_NormalMatrix * gl_Normal;
++   float dot = 0.2 + max(0.0, dot(norm, lightVec));
++   gl_FrontColor = vec4(dot);
++
++   // compute sum of weighted transformations
++   vec4 pos0 = mat0 * gl_Vertex;
++   vec4 pos1 = mat1 * gl_Vertex;
++   vec4 pos = mix(pos0, pos1, weight);
++
++   gl_Position = gl_ModelViewProjectionMatrix * pos;
++}
+diff --git a/src/perf/glslstateschange1.frag b/src/perf/glslstateschange1.frag
+new file mode 100644
+index 0000000..0839436
+--- /dev/null
++++ b/src/perf/glslstateschange1.frag
+@@ -0,0 +1,19 @@
++// Multi-texture fragment shader
++// Brian Paul
++
++// Composite second texture over first.
++// We're assuming the 2nd texture has a meaningful alpha channel.
++
++uniform sampler2D tex1;
++uniform sampler2D tex2;
++uniform vec4 UniV1;
++uniform vec4 UniV2;
++
++void main()
++{
++   vec4 t3;
++   vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy);
++   vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
++   t3 = mix(t1, t2, t2.w);
++   gl_FragColor = t3 + UniV1 + UniV2;
++}
+diff --git a/src/perf/glslstateschange1.vert b/src/perf/glslstateschange1.vert
+new file mode 100644
+index 0000000..cef50db
+--- /dev/null
++++ b/src/perf/glslstateschange1.vert
+@@ -0,0 +1,14 @@
++// Multi-texture vertex shader
++// Brian Paul
++
++
++attribute vec4 TexCoord0, TexCoord1;
++attribute vec4 VertCoord;
++
++void main()
++{
++   gl_TexCoord[0] = TexCoord0;
++   gl_TexCoord[1] = TexCoord1;
++   // note: may use gl_Vertex or VertCoord here for testing:
++   gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
++}
+diff --git a/src/perf/glslstateschange2.frag b/src/perf/glslstateschange2.frag
+new file mode 100644
+index 0000000..0df0319
+--- /dev/null
++++ b/src/perf/glslstateschange2.frag
+@@ -0,0 +1,17 @@
++// Multi-texture fragment shader
++// Brian Paul
++
++// Composite second texture over first.
++// We're assuming the 2nd texture has a meaningful alpha channel.
++
++uniform sampler2D tex1;
++uniform sampler2D tex2;
++uniform vec4 UniV1;
++uniform vec4 UniV2;
++
++void main()
++{
++   vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy);
++   vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
++   gl_FragColor = t1 + t2 + UniV1 + UniV2;
++}
+diff --git a/src/perf/glslstateschange2.vert b/src/perf/glslstateschange2.vert
+new file mode 100644
+index 0000000..cef50db
+--- /dev/null
++++ b/src/perf/glslstateschange2.vert
+@@ -0,0 +1,14 @@
++// Multi-texture vertex shader
++// Brian Paul
++
++
++attribute vec4 TexCoord0, TexCoord1;
++attribute vec4 VertCoord;
++
++void main()
++{
++   gl_TexCoord[0] = TexCoord0;
++   gl_TexCoord[1] = TexCoord1;
++   // note: may use gl_Vertex or VertCoord here for testing:
++   gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
++}
+diff --git a/src/vpglsl/infinite-loop.glsl b/src/vpglsl/infinite-loop.glsl
+new file mode 100644
+index 0000000..bc7ae4b
+--- /dev/null
++++ b/src/vpglsl/infinite-loop.glsl
+@@ -0,0 +1,8 @@
++void main() {
++   gl_Position = gl_Vertex;
++   vec4 sum = vec4(0);
++   for (int i = 1; i != 2; i += 2) {
++      sum += vec4(0.1, 0.1, 0.1, 0.1);
++   }
++   gl_FrontColor = sum;
++}
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0002-Correctly-implement-with-AC_WITH-glut-so-that-withou.patch b/meta/recipes-graphics/mesa/mesa-demos/0002-Correctly-implement-with-AC_WITH-glut-so-that-withou.patch
new file mode 100644
index 0000000..c96af12
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0002-Correctly-implement-with-AC_WITH-glut-so-that-withou.patch
@@ -0,0 +1,54 @@
+From 36829a8d7ad2888515fbee95c2a70b3d636d7538 Mon Sep 17 00:00:00 2001
+From: Ross Burton <ross.burton@intel.com>
+Date: Wed, 9 Jul 2014 14:30:33 +0200
+Subject: [PATCH 2/9] Correctly implement with AC_WITH(glut) so that
+ --without-glut works.
+
+---
+ configure.ac | 26 +++++++++++++++-----------
+ 1 file changed, 15 insertions(+), 11 deletions(-)
+
+diff --git a/configure.ac b/configure.ac
+index c4ee12b..9445424 100644
+--- a/configure.ac
++++ b/configure.ac
+@@ -67,21 +67,25 @@ DEMO_CFLAGS="$DEMO_CFLAGS $GL_CFLAGS"
+ DEMO_LIBS="$DEMO_LIBS $GL_LIBS"
+ 
+ dnl Check for GLUT
+-GLUT_CFLAGS=""
+-GLUT_LIBS=-lglut
+-glut_enabled=yes
++glut_enabled=no
+ AC_ARG_WITH([glut],
+ 	[AS_HELP_STRING([--with-glut=DIR],
+ 			[glut install directory])],
+ 	[GLUT_CFLAGS="-I$withval/include"
+-	 GLUT_LIBS="-L$withval/lib -lglut"])
+-AC_CHECK_HEADER([GL/glut.h],
+-		[],
+-		[glut_enabled=no])
+-AC_CHECK_LIB([glut],
+-		[glutInit],
+-		[],
+-		[glut_enabled=no])
++	 GLUT_LIBS="-L$withval/lib -lglut"],
++	[GLUT_CFLAGS=""
++	 GLUT_LIBS="-lglut"]
++        )
++AS_IF([test "x$with_glut" != xno],
++      [AC_CHECK_HEADER([GL/glut.h],
++                       [],
++                       [glut_enabled=no])
++       AC_CHECK_LIB([glut],
++                    [glutInit],
++                    [],
++                    [glut_enabled=no])
++       glut_enabled=yes
++])
+ 
+ dnl Check for FreeGLUT 2.6 or later
+ AC_EGREP_HEADER([glutInitContextProfile],
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0003-configure-Allow-to-disable-demos-which-require-GLEW-.patch b/meta/recipes-graphics/mesa/mesa-demos/0003-configure-Allow-to-disable-demos-which-require-GLEW-.patch
new file mode 100644
index 0000000..6b58c2b
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0003-configure-Allow-to-disable-demos-which-require-GLEW-.patch
@@ -0,0 +1,424 @@
+From b25e9c675cf560b8b037dc855c6b3b1d09957867 Mon Sep 17 00:00:00 2001
+From: Martin Jansa <Martin.Jansa@gmail.com>
+Date: Wed, 9 Jul 2014 14:23:41 +0200
+Subject: [PATCH 3/9] configure: Allow to disable demos which require GLEW or
+ GLU
+
+* in some systems without X11 support we don't have GLEW, but
+  mesa-demos are still useful
+
+Upstream-Status: Pending
+
+Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
+---
+ configure.ac                  | 49 ++++++++++++++++++++---------
+ src/Makefile.am               | 14 ++++++---
+ src/demos/Makefile.am         | 73 ++++++++++++++++++++++++-------------------
+ src/egl/Makefile.am           |  8 +++--
+ src/egl/opengles1/Makefile.am | 44 +++++++++++++++-----------
+ src/egl/opengles2/Makefile.am | 33 ++++++++++---------
+ 6 files changed, 135 insertions(+), 86 deletions(-)
+
+diff --git a/configure.ac b/configure.ac
+index 9445424..bc4c8d1 100644
+--- a/configure.ac
++++ b/configure.ac
+@@ -93,25 +93,44 @@ AC_EGREP_HEADER([glutInitContextProfile],
+ 		[AC_DEFINE(HAVE_FREEGLUT)],
+ 		[])
+ 
+-dnl Check for GLEW
+-PKG_CHECK_MODULES(GLEW, [glew >= 1.5.4])
+-DEMO_CFLAGS="$DEMO_CFLAGS $GLEW_CFLAGS"
+-DEMO_LIBS="$DEMO_LIBS $GLEW_LIBS"
++AC_ARG_ENABLE([glew],
++    [AS_HELP_STRING([--enable-glew],
++        [build demos which require glew @<:@default=yes@:>@])],
++    [enable_glew="$enableval"],
++    [enable_glew=yes]
++)
++
++if test "x$enable_glew" = xyes; then
++    dnl Check for GLEW
++    PKG_CHECK_MODULES(GLEW, [glew >= 1.5.4], [glew_enabled=yes], [glew_enabled=no])
++    DEMO_CFLAGS="$DEMO_CFLAGS $GLEW_CFLAGS"
++    DEMO_LIBS="$DEMO_LIBS $GLEW_LIBS"
++fi
+ 
+ # LIBS was set by AC_CHECK_LIB above
+ LIBS=""
+ 
+-PKG_CHECK_MODULES(GLU, [glu], [],
+-		  [AC_CHECK_HEADER([GL/glu.h],
+-				   [],
+-		  		   AC_MSG_ERROR([GLU not found]))
+-		   AC_CHECK_LIB([GLU],
+-				[gluBeginCurve],
+-				[GLU_LIBS=-lGLU],
+-				AC_MSG_ERROR([GLU required])) ])
++AC_ARG_ENABLE([glu],
++    [AS_HELP_STRING([--enable-glu],
++        [build demos which require glu @<:@default=yes@:>@])],
++    [enable_glu="$enableval"],
++    [enable_glu=yes]
++)
+ 
+-DEMO_CFLAGS="$DEMO_CFLAGS $GLU_CFLAGS"
+-DEMO_LIBS="$DEMO_LIBS $GLU_LIBS"
++if test "x$enable_glu" = xyes; then
++    PKG_CHECK_MODULES(GLU, [glu], [glu_enabled=yes],
++                     [AC_CHECK_HEADER([GL/glu.h],
++                                      [],
++                                      AC_MSG_ERROR([GLU not found]))
++                      AC_CHECK_LIB([GLU],
++                                   [gluBeginCurve],
++                                   [GLU_LIBS=-lGLU
++				    glu_enabled=yes],
++                                   AC_MSG_ERROR([GLU required])) ])
++
++    DEMO_CFLAGS="$DEMO_CFLAGS $GLU_CFLAGS"
++    DEMO_LIBS="$DEMO_LIBS $GLU_LIBS"
++fi
+ 
+ AC_ARG_ENABLE([egl],
+     [AS_HELP_STRING([--enable-egl],
+@@ -304,6 +323,8 @@ AC_SUBST([WAYLAND_CFLAGS])
+ AC_SUBST([WAYLAND_LIBS])
+ 
+ 
++AM_CONDITIONAL(HAVE_GLU, test "x$glu_enabled" = "xyes")
++AM_CONDITIONAL(HAVE_GLEW, test "x$glew_enabled" = "xyes")
+ AM_CONDITIONAL(HAVE_EGL, test "x$egl_enabled" = "xyes")
+ AM_CONDITIONAL(HAVE_GLESV1, test "x$glesv1_enabled" = "xyes")
+ AM_CONDITIONAL(HAVE_GLESV2, test "x$glesv2_enabled" = "xyes")
+diff --git a/src/Makefile.am b/src/Makefile.am
+index 1647d64..754c47c 100644
+--- a/src/Makefile.am
++++ b/src/Makefile.am
+@@ -23,14 +23,18 @@
+ #    Eric Anholt <eric@anholt.net>
+ 
++if HAVE_GLEW
++UTIL = util
++endif
++
+ SUBDIRS = \
+-	util \
++	$(UTIL) \
+ 	data \
+ 	demos \
+ 	egl \
+ 	fp \
+ 	fpglsl \
+ 	glsl \
+-        gs \
++	gs \
+ 	objviewer \
+ 	osdemos \
+ 	perf \
+@@ -40,8 +39,12 @@ SUBDIRS = \
+ 	slang \
+ 	tests \
+ 	tools \
+-	trivial \
+-	vp \
+-	vpglsl \
+ 	wgl \
+ 	xdemos
++
++if HAVE_GLEW
++SUBDIRS += \
++	vp \
++	vpglsl \
++	trivial
++endif
+diff --git a/src/demos/Makefile.am b/src/demos/Makefile.am
+index 41603fa..ab1e3ab 100644
+--- a/src/demos/Makefile.am
++++ b/src/demos/Makefile.am
+@@ -30,91 +30,100 @@ AM_LDFLAGS = \
+ 	$(DEMO_LIBS) \
+ 	$(GLUT_LIBS)
+ 
++bin_PROGRAMS =
++
+ if HAVE_GLUT
+-bin_PROGRAMS = \
++if HAVE_GLEW
++bin_PROGRAMS += \
+ 	arbfplight \
+ 	arbfslight \
+ 	arbocclude \
+ 	arbocclude2 \
+-	bounce \
+-	clearspd \
+ 	copypix \
+ 	cubemap \
+ 	cuberender \
+ 	dinoshade \
+-	dissolve \
+-	drawpix \
+ 	engine \
+ 	fbo_firecube \
+ 	fbotexture \
+-	fire \
+ 	fogcoord \
+ 	fplight \
+ 	fslight \
++	gloss \
++	isosurf \
++	multiarb \
++	paltex \
++	pointblast \
++	projtex \
++	shadowtex \
++	spriteblast \
++	stex3d \
++	textures \
++	vao_demo \
++	winpos
++
++copypix_LDADD = ../util/libutil.la
++cubemap_LDADD = ../util/libutil.la
++cuberender_LDADD = ../util/libutil.la
++engine_LDADD = ../util/libutil.la
++fbo_firecube_LDADD = ../util/libutil.la
++gloss_LDADD = ../util/libutil.la
++isosurf_LDADD = ../util/libutil.la
++multiarb_LDADD = ../util/libutil.la
++projtex_LDADD = ../util/libutil.la
++textures_LDADD = ../util/libutil.la
++winpos_LDADD = ../util/libutil.la
++endif
++
++if HAVE_GLU
++bin_PROGRAMS += \
++	bounce \
++	clearspd \
++	dissolve \
++	drawpix \
++	fire \
+ 	gamma \
+ 	gearbox \
+ 	gears \
+ 	geartrain \
+ 	glinfo \
+-	gloss \
+ 	gltestperf \
+ 	ipers \
+-	isosurf \
+ 	lodbias \
+ 	morph3d \
+-	multiarb \
+-	paltex \
+ 	pixeltest \
+-	pointblast \
+-	projtex \
+ 	ray \
+ 	readpix \
+ 	reflect \
+ 	renormal \
+-	shadowtex \
+ 	singlebuffer \
+ 	spectex \
+-	spriteblast \
+-	stex3d \
+ 	teapot \
+ 	terrain \
+ 	tessdemo \
+ 	texcyl \
+ 	texenv \
+-	textures \
+ 	trispd \
+ 	tunnel2 \
+-	tunnel \
+-	vao_demo \
+-	winpos
+-endif
++	tunnel
+ 
+ tunnel_SOURCES = \
+ 	tunnel.c \
+ 	tunneldat.h
+ 
+-copypix_LDADD = ../util/libutil.la
+-cubemap_LDADD = ../util/libutil.la
+-cuberender_LDADD = ../util/libutil.la
+-drawpix_LDADD = ../util/libutil.la
+ dissolve_LDADD = ../util/libutil.la
+-engine_LDADD = ../util/libutil.la
+-fbo_firecube_LDADD = ../util/libutil.la
++drawpix_LDADD = ../util/libutil.la
+ fire_LDADD = ../util/libutil.la
+-gloss_LDADD = ../util/libutil.la
+ ipers_LDADD = ../util/libutil.la
+-isosurf_LDADD = ../util/libutil.la
+ lodbias_LDADD = ../util/libutil.la
+-multiarb_LDADD = ../util/libutil.la
+-projtex_LDADD = ../util/libutil.la
+ readpix_LDADD = ../util/libutil.la
+ reflect_LDADD = ../util/libutil.la
+ teapot_LDADD = ../util/libutil.la
+ texcyl_LDADD = ../util/libutil.la
+-textures_LDADD = ../util/libutil.la
+ tunnel_LDADD = ../util/libutil.la
+ tunnel2_LDADD = ../util/libutil.la
+-winpos_LDADD = ../util/libutil.la
++endif
++endif
+ 
+ EXTRA_DIST = \
+ 	README
+diff --git a/src/egl/Makefile.am b/src/egl/Makefile.am
+index d64a49e..4fe1ca8 100644
+--- a/src/egl/Makefile.am
++++ b/src/egl/Makefile.am
+@@ -24,8 +24,12 @@
+ 
+ SUBDIRS = \
+ 	eglut \
+-	opengl \
+-	openvg \
+ 	opengles1 \
+ 	opengles2 \
+ 	oes_vg
++
++if HAVE_GLU
++SUBDIRS += \
++	opengl \
++	openvg
++endif
+diff --git a/src/egl/opengles1/Makefile.am b/src/egl/opengles1/Makefile.am
+index 7a9828d..3455e75 100644
+--- a/src/egl/opengles1/Makefile.am
++++ b/src/egl/opengles1/Makefile.am
+@@ -36,28 +36,43 @@ AM_LDFLAGS = \
+ 	$(EGL_LIBS) \
+ 	-lm
+ 
++noinst_PROGRAMS =
++
+ if HAVE_EGL
+ if HAVE_GLESV1
+-noinst_PROGRAMS = \
+-	bindtex \
+-	clear \
++noinst_PROGRAMS += \
+ 	drawtex_screen \
++	gears_screen \
++	torus_screen \
++	tri_screen
++
++drawtex_screen_SOURCES = drawtex.c
++gears_screen_SOURCES = gears.c
++torus_screen_SOURCES = torus.c
++tri_screen_SOURCES = tri.c
++
++drawtex_screen_LDADD = ../eglut/libeglut_screen.la
++gears_screen_LDADD = ../eglut/libeglut_screen.la
++torus_screen_LDADD = ../eglut/libeglut_screen.la
++tri_screen_LDADD = ../eglut/libeglut_screen.la
++
++if HAVE_X11
++noinst_PROGRAMS += \
++	clear
++
++bin_PROGRAMS = \
++	bindtex \
+ 	drawtex_x11 \
+ 	eglfbdev \
+ 	es1_info \
+-	gears_screen \
+ 	gears_x11 \
+ 	msaa \
+ 	pbuffer\
+ 	render_tex \
+ 	texture_from_pixmap \
+-	torus_screen \
+ 	torus_x11 \
+-	tri_screen \
+ 	tri_x11 \
+ 	two_win
+-endif
+-endif
+ 
+ bindtex_LDADD = $(X11_LIBS)
+ es1_info_LDADD = $(X11_LIBS)
+@@ -71,22 +86,15 @@ two_win_LDADD = $(X11_LIBS)
+ clear_LDADD = ../eglut/libeglut_x11.la $(EGL_LIBS) $(X11_LIBS)
+ clear_LDFLAGS =
+ 
+-drawtex_screen_SOURCES = drawtex.c
+-gears_screen_SOURCES = gears.c
+-torus_screen_SOURCES = torus.c
+-tri_screen_SOURCES = tri.c
+-
+ drawtex_x11_SOURCES = drawtex.c
+ gears_x11_SOURCES = gears.c
+ torus_x11_SOURCES = torus.c
+ tri_x11_SOURCES = tri.c
+ 
+-drawtex_screen_LDADD = ../eglut/libeglut_screen.la
+-gears_screen_LDADD = ../eglut/libeglut_screen.la
+-torus_screen_LDADD = ../eglut/libeglut_screen.la
+-tri_screen_LDADD = ../eglut/libeglut_screen.la
+-
+ drawtex_x11_LDADD = ../eglut/libeglut_x11.la
+ gears_x11_LDADD = ../eglut/libeglut_x11.la
+ torus_x11_LDADD = ../eglut/libeglut_x11.la
+ tri_x11_LDADD = ../eglut/libeglut_x11.la
++endif
++endif
++endif
+diff --git a/src/egl/opengles2/Makefile.am b/src/egl/opengles2/Makefile.am
+index 41c1b80..74af460 100644
+--- a/src/egl/opengles2/Makefile.am
++++ b/src/egl/opengles2/Makefile.am
+@@ -36,26 +36,29 @@ AM_LDFLAGS = \
+ if HAVE_EGL
+ if HAVE_GLESV2
+ bin_PROGRAMS = \
+-	es2_info \
+-	es2gears_screen \
+-	es2gears_x11 \
+-	es2tri
++	es2gears_screen
++
++es2gears_screen_SOURCES = es2gears.c
++es2gears_screen_LDADD = ../eglut/libeglut_screen.la
++
+ if HAVE_WAYLAND
+ bin_PROGRAMS += es2gears_wayland
+-endif
+-endif
+-endif
+ 
+-es2_info_LDADD = $(X11_LIBS)
+-es2tri_LDADD = $(X11_LIBS)
++es2gears_wayland_SOURCES = es2gears.c
++es2gears_wayland_LDADD = ../eglut/libeglut_wayland.la
++endif
+ 
+-es2gears_screen_SOURCES = es2gears.c
++if HAVE_X11
++bin_PROGRAMS += \
++	es2tri \
++	es2_info \
++	es2gears_x11
+ 
++es2_info_LDADD = $(X11_LIBS)
+ es2gears_x11_SOURCES = es2gears.c
+-
+-es2gears_screen_LDADD = ../eglut/libeglut_screen.la
+-
+ es2gears_x11_LDADD = ../eglut/libeglut_x11.la
++es2tri_LDADD = $(X11_LIBS)
++endif
++endif
++endif
+ 
+-es2gears_wayland_SOURCES = es2gears.c
+-es2gears_wayland_LDADD = ../eglut/libeglut_wayland.la
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch b/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
new file mode 100644
index 0000000..f77b97f
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
@@ -0,0 +1,234 @@
+From 5e10108d76a59abac21c7e540bcfd2ddaccca2cb Mon Sep 17 00:00:00 2001
+From: Drew Moseley <drew_moseley@mentor.com>
+Date: Fri, 9 May 2014 11:50:24 -0400
+Subject: [PATCH 4/9] Use DEMOS_DATA_DIR to locate data files
+
+Upstream-Status: Submitted [https://bugs.freedesktop.org/show_bug.cgi?id=78496]
+Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
+---
+ src/glsl/bezier.c           |  2 +-
+ src/glsl/blinking-teapot.c  |  4 ++--
+ src/glsl/brick.c            |  4 ++--
+ src/glsl/bump.c             |  6 +++---
+ src/glsl/convolutions.c     |  2 +-
+ src/glsl/mandelbrot.c       |  4 ++--
+ src/glsl/multitex.c         |  4 ++--
+ src/glsl/simplex-noise.c    |  2 +-
+ src/glsl/skinning.c         |  4 ++--
+ src/glsl/texdemo1.c         |  8 ++++----
+ src/glsl/toyball.c          |  4 ++--
+ src/objviewer/objview.c     | 12 ++++++------
+ src/perf/glslstateschange.c |  8 ++++----
+ 13 files changed, 32 insertions(+), 32 deletions(-)
+
+diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
+index 0b56bc1..e01603d 100644
+--- a/src/glsl/bezier.c
++++ b/src/glsl/bezier.c
+@@ -13,7 +13,7 @@
+ #include "glut_wrap.h"
+ #include "shaderutil.h"
+ 
+-static const char *filename = "bezier.geom";
++static const char *filename = DEMOS_DATA_DIR "bezier.geom";
+ 
+ static GLuint fragShader;
+ static GLuint vertShader;
+diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c
+index e3bf24d..7662b1f 100644
+--- a/src/glsl/blinking-teapot.c
++++ b/src/glsl/blinking-teapot.c
+@@ -63,8 +63,8 @@ init_opengl (void)
+      exit(1);
+   }     
+ 
+-  vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert");
+-  fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag");
++  vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert");
++  fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
+   prog_id = LinkShaders (vshad_id, fshad_id);
+ 
+   UseProgram (prog_id);
+diff --git a/src/glsl/brick.c b/src/glsl/brick.c
+index 3021856..fe5f190 100644
+--- a/src/glsl/brick.c
++++ b/src/glsl/brick.c
+@@ -14,8 +14,8 @@
+ #include "shaderutil.h"
+ 
+ 
+-static char *FragProgFile = "CH06-brick.frag";
+-static char *VertProgFile = "CH06-brick.vert";
++static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag";
++static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert";
+ 
+ /* program/shader objects */
+ static GLuint fragShader;
+diff --git a/src/glsl/bump.c b/src/glsl/bump.c
+index 59f62cd..3a1b20a 100644
+--- a/src/glsl/bump.c
++++ b/src/glsl/bump.c
+@@ -15,9 +15,9 @@
+ #include "readtex.h"
+ 
+ 
+-static char *FragProgFile = "CH11-bumpmap.frag";
+-static char *FragTexProgFile = "CH11-bumpmaptex.frag";
+-static char *VertProgFile = "CH11-bumpmap.vert";
++static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag";
++static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag";
++static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert";
+ static char *TextureFile = DEMOS_DATA_DIR "tile.rgb";
+ 
+ /* program/shader objects */
+diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c
+index a120cfe..9312f00 100644
+--- a/src/glsl/convolutions.c
++++ b/src/glsl/convolutions.c
+@@ -340,7 +340,7 @@ static void init(void)
+ 
+    menuInit();
+    readTexture(textureLocation);
+-   createProgram("convolution.vert", "convolution.frag");
++   createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag");
+ 
+    glEnable(GL_TEXTURE_2D);
+    glClearColor(1.0, 1.0, 1.0, 1.0);
+diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c
+index 31ede1d..ab34a0f 100644
+--- a/src/glsl/mandelbrot.c
++++ b/src/glsl/mandelbrot.c
+@@ -14,8 +14,8 @@
+ #include "shaderutil.h"
+ 
+ 
+-static char *FragProgFile = "CH18-mandel.frag";
+-static char *VertProgFile = "CH18-mandel.vert";
++static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag";
++static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert";
+ 
+ /* program/shader objects */
+ static GLuint fragShader;
+diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c
+index 262ea50..546bd27 100644
+--- a/src/glsl/multitex.c
++++ b/src/glsl/multitex.c
+@@ -35,8 +35,8 @@
+ 
+ static const char *Demo = "multitex";
+ 
+-static const char *VertFile = "multitex.vert";
+-static const char *FragFile = "multitex.frag";
++static const char *VertFile = DEMOS_DATA_DIR "multitex.vert";
++static const char *FragFile = DEMOS_DATA_DIR "multitex.frag";
+ 
+ static const char *TexFiles[2] = 
+    {
+diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c
+index 13fdd5d..885f01e 100644
+--- a/src/glsl/simplex-noise.c
++++ b/src/glsl/simplex-noise.c
+@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y)
+ static void
+ Init(void)
+ {
+-   const char *filename = "simplex-noise.glsl";
++   const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl";
+    char noiseText[10000];
+    FILE *f;
+    int len;
+diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c
+index bf38d77..536d475 100644
+--- a/src/glsl/skinning.c
++++ b/src/glsl/skinning.c
+@@ -20,8 +20,8 @@
+ #define M_PI 3.1415926535
+ #endif
+ 
+-static char *FragProgFile = "skinning.frag";
+-static char *VertProgFile = "skinning.vert";
++static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag";
++static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert";
+ 
+ /* program/shader objects */
+ static GLuint fragShader;
+diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c
+index 6cde239..a082342 100644
+--- a/src/glsl/texdemo1.c
++++ b/src/glsl/texdemo1.c
+@@ -35,11 +35,11 @@
+ 
+ static const char *Demo = "texdemo1";
+ 
+-static const char *ReflectVertFile = "reflect.vert";
+-static const char *CubeFragFile = "cubemap.frag";
++static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert";
++static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag";
+ 
+-static const char *SimpleVertFile = "simple.vert";
+-static const char *SimpleTexFragFile = "shadowtex.frag";
++static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert";
++static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag";
+ 
+ static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb";
+ 
+diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c
+index 5f27951..4e7e832 100644
+--- a/src/glsl/toyball.c
++++ b/src/glsl/toyball.c
+@@ -14,8 +14,8 @@
+ #include "shaderutil.h"
+ 
+ 
+-static char *FragProgFile = "CH11-toyball.frag";
+-static char *VertProgFile = "CH11-toyball.vert";
++static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag";
++static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert";
+ 
+ /* program/shader objects */
+ static GLuint fragShader;
+diff --git a/src/objviewer/objview.c b/src/objviewer/objview.c
+index 6def726..78a6acf 100644
+--- a/src/objviewer/objview.c
++++ b/src/objviewer/objview.c
+@@ -162,12 +162,12 @@ init_model(void)
+ static void
+ init_skybox(void)
+ {
+-   SkyboxTex = LoadSkyBoxCubeTexture("alpine_east.rgb",
+-                                     "alpine_west.rgb",
+-                                     "alpine_up.rgb",
+-                                     "alpine_down.rgb",
+-                                     "alpine_south.rgb",
+-                                     "alpine_north.rgb");
++   SkyboxTex = LoadSkyBoxCubeTexture(DEMOS_DATA_DIR "alpine_east.rgb",
++                                     DEMOS_DATA_DIR "alpine_west.rgb",
++                                     DEMOS_DATA_DIR "alpine_up.rgb",
++                                     DEMOS_DATA_DIR "alpine_down.rgb",
++                                     DEMOS_DATA_DIR "alpine_south.rgb",
++                                     DEMOS_DATA_DIR "alpine_north.rgb");
+    glmSpecularTexture(Model, SkyboxTex);
+ }
+ 
+diff --git a/src/perf/glslstateschange.c b/src/perf/glslstateschange.c
+index 7422b78..dbf8332 100644
+--- a/src/perf/glslstateschange.c
++++ b/src/perf/glslstateschange.c
+@@ -33,10 +33,10 @@
+ #include "glmain.h"
+ #include "common.h"
+ 
+-static const char *VertFile1 = "glslstateschange1.vert";
+-static const char *FragFile1 = "glslstateschange1.frag";
+-static const char *VertFile2 = "glslstateschange2.vert";
+-static const char *FragFile2 = "glslstateschange2.frag";
++static const char *VertFile1 = DEMOS_DATA_DIR "glslstateschange1.vert";
++static const char *FragFile1 = DEMOS_DATA_DIR "glslstateschange1.frag";
++static const char *VertFile2 = DEMOS_DATA_DIR "glslstateschange2.vert";
++static const char *FragFile2 = DEMOS_DATA_DIR "glslstateschange2.frag";
+ static struct uniform_info Uniforms1[] = {
+    { "tex1",  1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
+    { "tex2",  1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 },
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0005-Fix-build-when-EGL_MESA_screen_surface-extension-isn.patch b/meta/recipes-graphics/mesa/mesa-demos/0005-Fix-build-when-EGL_MESA_screen_surface-extension-isn.patch
new file mode 100644
index 0000000..aac2a37
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0005-Fix-build-when-EGL_MESA_screen_surface-extension-isn.patch
@@ -0,0 +1,267 @@
+From 453353a221de9c64479f4372565d2cd8591b36cc Mon Sep 17 00:00:00 2001
+From: Frank Binns <frank.binns@imgtec.com>
+Date: Fri, 29 Jun 2012 11:26:04 +0100
+Subject: [PATCH 5/9] Fix build when EGL_MESA_screen_surface extension isn't
+ present
+
+The EGL demos won't build against EGL implementations that don't support
+the EGL_MESA_screen_surface extension. Fix this, in most cases, by
+wrapping relevant bits of code in #ifdef EGL_MESA_screen_surface.
+
+Signed-off-by: Frank Binns <frank.binns@imgtec.com>
+
+Applied and fixed up in Yocto by...
+
+Integrated-by: Tom Zanussi <tom.zanussi@linux.intel.com>
+
+Upstream-Status: Pending
+---
+ src/egl/eglut/eglut.c        |  9 +++++++--
+ src/egl/eglut/eglut_screen.c | 14 ++++++++++++++
+ src/egl/opengl/demo1.c       |  2 ++
+ src/egl/opengl/demo2.c       |  7 ++++++-
+ src/egl/opengl/demo3.c       |  7 ++++++-
+ 5 files changed, 35 insertions(+), 4 deletions(-)
+
+diff --git a/src/egl/eglut/eglut.c b/src/egl/eglut/eglut.c
+index 2ee6f15..f6a2ad4 100644
+--- a/src/egl/eglut/eglut.c
++++ b/src/egl/eglut/eglut.c
+@@ -76,8 +76,9 @@ _eglutNow(void)
+ static void
+ _eglutDestroyWindow(struct eglut_window *win)
+ {
+-   if (_eglut->surface_type != EGL_PBUFFER_BIT &&
+-       _eglut->surface_type != EGL_SCREEN_BIT_MESA)
++
++   if (_eglut->surface_type == EGL_WINDOW_BIT ||
++       _eglut->surface_type == EGL_PIXMAP_BIT)
+       eglDestroySurface(_eglut->dpy, win->surface);
+ 
+    _eglutNativeFiniWindow(win);
+@@ -175,7 +176,9 @@ _eglutCreateWindow(const char *title, int x, int y, int w, int h)
+             win->config, win->native.u.pixmap, NULL);
+       break;
+    case EGL_PBUFFER_BIT:
++#ifdef EGL_MESA_screen_surface
+    case EGL_SCREEN_BIT_MESA:
++#endif
+       win->surface = win->native.u.surface;
+       break;
+    default:
+@@ -289,8 +292,10 @@ eglutDestroyWindow(int win)
+    if (window->index != win)
+       return;
+ 
++#ifdef EGL_MESA_screen_surface
+    /* XXX it causes some bug in st/egl KMS backend */
+    if ( _eglut->surface_type != EGL_SCREEN_BIT_MESA)
++#endif
+       eglMakeCurrent(_eglut->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ 
+    _eglutDestroyWindow(_eglut->current);
+diff --git a/src/egl/eglut/eglut_screen.c b/src/egl/eglut/eglut_screen.c
+index 021a8f1..094a4e2 100644
+--- a/src/egl/eglut/eglut_screen.c
++++ b/src/egl/eglut/eglut_screen.c
+@@ -35,26 +35,33 @@
+ 
+ #define MAX_MODES 100
+ 
++#ifdef EGL_MESA_screen_surface
+ static EGLScreenMESA kms_screen;
+ static EGLModeMESA kms_mode;
+ static EGLint kms_width, kms_height;
++#endif
+ 
+ void
+ _eglutNativeInitDisplay(void)
+ {
++#ifdef EGL_MESA_screen_surface
+    _eglut->native_dpy = EGL_DEFAULT_DISPLAY;
+    _eglut->surface_type = EGL_SCREEN_BIT_MESA;
++#endif
+ }
+ 
+ void
+ _eglutNativeFiniDisplay(void)
+ {
++#ifdef EGL_MESA_screen_surface
+    kms_screen = 0;
+    kms_mode = 0;
+    kms_width = 0;
+    kms_height = 0;
++#endif
+ }
+ 
++#ifdef EGL_MESA_screen_surface
+ static void
+ init_kms(void)
+ {
+@@ -94,19 +101,23 @@ init_kms(void)
+    kms_width = width;
+    kms_height = height;
+ }
++#endif
+ 
+ void
+ _eglutNativeInitWindow(struct eglut_window *win, const char *title,
+                        int x, int y, int w, int h)
+ {
++#ifdef EGL_MESA_screen_surface
+    EGLint surf_attribs[16];
+    EGLint i;
++#endif
+    const char *exts;
+ 
+    exts = eglQueryString(_eglut->dpy, EGL_EXTENSIONS);
+    if (!exts || !strstr(exts, "EGL_MESA_screen_surface"))
+       _eglutFatal("EGL_MESA_screen_surface is not supported\n");
+ 
++#ifdef EGL_MESA_screen_surface
+    init_kms();
+ 
+    i = 0;
+@@ -128,14 +139,17 @@ _eglutNativeInitWindow(struct eglut_window *win, const char *title,
+ 
+    win->native.width = kms_width;
+    win->native.height = kms_height;
++#endif
+ }
+ 
+ void
+ _eglutNativeFiniWindow(struct eglut_window *win)
+ {
++#ifdef EGL_MESA_screen_surface
+    eglShowScreenSurfaceMESA(_eglut->dpy,
+          kms_screen, EGL_NO_SURFACE, 0);
+    eglDestroySurface(_eglut->dpy, win->native.u.surface);
++#endif
+ }
+ 
+ void
+diff --git a/src/egl/opengl/demo1.c b/src/egl/opengl/demo1.c
+index d892734..3a3564c 100644
+--- a/src/egl/opengl/demo1.c
++++ b/src/egl/opengl/demo1.c
+@@ -18,6 +18,7 @@
+ static void
+ TestScreens(EGLDisplay dpy)
+ {
++#ifdef EGL_MESA_screen_surface
+ #define MAX 8
+    EGLScreenMESA screens[MAX];
+    EGLint numScreens;
+@@ -28,6 +29,7 @@ TestScreens(EGLDisplay dpy)
+    for (i = 0; i < numScreens; i++) {
+       printf(" Screen %d handle: %d\n", i, (int) screens[i]);
+    }
++#endif
+ }
+ 
+ /**
+diff --git a/src/egl/opengl/demo2.c b/src/egl/opengl/demo2.c
+index 505b474..bfef59e 100644
+--- a/src/egl/opengl/demo2.c
++++ b/src/egl/opengl/demo2.c
+@@ -16,6 +16,7 @@
+ 
+ /*#define FRONTBUFFER*/
+ 
++#ifdef EGL_MESA_screen_surface
+ static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2,
+                           GLfloat r, GLfloat g, GLfloat b)
+ {
+@@ -95,12 +96,13 @@ TestScreens(EGLDisplay dpy)
+       printf(" Screen %d handle: %d\n", i, (int) screens[i]);
+    }
+ }
+-
++#endif
+ 
+ int
+ main(int argc, char *argv[])
+ {
+    int maj, min;
++#ifdef EGL_MESA_screen_surface
+    EGLContext ctx;
+    EGLSurface pbuffer, screen_surf;
+    EGLConfig configs[10];
+@@ -115,6 +117,7 @@ main(int argc, char *argv[])
+    EGLModeMESA mode;
+    EGLScreenMESA screen;
+    EGLint count;
++#endif
+ 
+    EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    assert(d);
+@@ -132,6 +135,7 @@ main(int argc, char *argv[])
+       exit(1);
+    }
+ 
++#ifdef EGL_MESA_screen_surface
+    eglGetConfigs(d, configs, 10, &numConfigs);
+    printf("Got %d EGL configs:\n", numConfigs);
+    for (i = 0; i < numConfigs; i++) {
+@@ -211,6 +215,7 @@ main(int argc, char *argv[])
+    eglDestroySurface(d, pbuffer);
+    eglDestroyContext(d, ctx);
+    eglTerminate(d);
++#endif
+ 
+    return 0;
+ }
+diff --git a/src/egl/opengl/demo3.c b/src/egl/opengl/demo3.c
+index f84ca23..31b5d8b 100644
+--- a/src/egl/opengl/demo3.c
++++ b/src/egl/opengl/demo3.c
+@@ -46,7 +46,7 @@ GLubyte OpenGL_bits[] = {
+    0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00, 
+ };
+ 
+-
++#ifdef EGL_MESA_screen_surface
+ static void Init(void)
+ {
+ 
+@@ -551,11 +551,13 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height)
+       fclose(f);
+    }
+ }
++#endif
+ 
+ int
+ main(int argc, char *argv[])
+ {
+    int maj, min;
++#ifdef EGL_MESA_screen_surface
+    EGLContext ctx;
+    EGLSurface screen_surf;
+    EGLConfig configs[10];
+@@ -566,6 +568,7 @@ main(int argc, char *argv[])
+    const GLubyte *bitmap;
+    EGLint screenAttribs[32];
+    EGLint i;
++#endif
+ 
+    EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    assert(d);
+@@ -583,6 +586,7 @@ main(int argc, char *argv[])
+       exit(1);
+    }
+ 
++#ifdef EGL_MESA_screen_surface
+    eglGetConfigs(d, configs, 10, &numConfigs);
+    eglGetScreensMESA(d, &screen, 1, &count);
+    eglGetModesMESA(d, screen, &mode, 1, &count);
+@@ -642,6 +646,7 @@ main(int argc, char *argv[])
+    eglDestroySurface(d, screen_surf);
+    eglDestroyContext(d, ctx);
+    eglTerminate(d);
++#endif
+ 
+    return 0;
+ }
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0006-Query-display-for-EGL_MESA_screen_surface-extension-.patch b/meta/recipes-graphics/mesa/mesa-demos/0006-Query-display-for-EGL_MESA_screen_surface-extension-.patch
new file mode 100644
index 0000000..12e0805
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0006-Query-display-for-EGL_MESA_screen_surface-extension-.patch
@@ -0,0 +1,41 @@
+From 6a19dba1d275579c73e7763b0554410ff4e1e650 Mon Sep 17 00:00:00 2001
+From: Frank Binns <frank.binns@imgtec.com>
+Date: Fri, 29 Jun 2012 12:00:26 +0100
+Subject: [PATCH 6/9] Query display for EGL_MESA_screen_surface extension
+ before using it
+
+This code makes heavy use of the EGL_MESA_screen_surface extension so
+check the display to determine if it's supported by the underlying EGL
+implementation. If it doesn't then bail.
+
+Signed-off-by: Frank Binns <frank.binns@imgtec.com>
+
+Applied and fixed up in Yocto by...
+
+Integrated-by: Tom Zanussi <tom.zanussi@linux.intel.com>
+
+Upstream-Status: Pending
+---
+ src/egl/opengl/demo1.c | 6 ++++++
+ 1 file changed, 6 insertions(+)
+
+diff --git a/src/egl/opengl/demo1.c b/src/egl/opengl/demo1.c
+index 3a3564c..06e2138 100644
+--- a/src/egl/opengl/demo1.c
++++ b/src/egl/opengl/demo1.c
+@@ -110,6 +110,12 @@ main(int argc, char *argv[])
+    printf("EGL version = %d.%d\n", maj, min);
+    printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
+ 
++   if (!strstr(eglQueryString(d, EGL_EXTENSIONS),
++               "EGL_MESA_screen_surface")) {
++      printf("EGL_MESA_screen_surface is not supported\n");
++      exit(1);
++   }
++
+    eglGetConfigs(d, NULL, 0, &numConfigs);
+    configs = malloc(sizeof(*configs) *numConfigs);
+    eglGetConfigs(d, configs, numConfigs, &numConfigs);
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0007-Install-few-more-test-programs.patch b/meta/recipes-graphics/mesa/mesa-demos/0007-Install-few-more-test-programs.patch
new file mode 100644
index 0000000..89d2fac
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0007-Install-few-more-test-programs.patch
@@ -0,0 +1,74 @@
+From d930b2da57f7c9efb80c8cef8f8adad15bbbc0d3 Mon Sep 17 00:00:00 2001
+From: Martin Jansa <Martin.Jansa@gmail.com>
+Date: Thu, 10 Jul 2014 14:30:52 +0200
+Subject: [PATCH 7/9] Install few more test programs
+
+Upstream-Status: Pending
+
+Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
+---
+ src/egl/opengl/Makefile.am    |  2 +-
+ src/egl/opengles1/Makefile.am | 10 ++++------
+ src/egl/openvg/Makefile.am    |  2 +-
+ 3 files changed, 6 insertions(+), 8 deletions(-)
+
+diff --git a/src/egl/opengl/Makefile.am b/src/egl/opengl/Makefile.am
+index 0c7228f..87b2f1a 100644
+--- a/src/egl/opengl/Makefile.am
++++ b/src/egl/opengl/Makefile.am
+@@ -50,7 +50,7 @@ endif
+ endif
+ 
+ if HAVE_EGL
+-noinst_PROGRAMS = \
++bin_PROGRAMS = \
+ 	demo1 \
+ 	demo2 \
+ 	demo3 \
+diff --git a/src/egl/opengles1/Makefile.am b/src/egl/opengles1/Makefile.am
+index 3455e75..516e516 100644
+--- a/src/egl/opengles1/Makefile.am
++++ b/src/egl/opengles1/Makefile.am
+@@ -36,11 +36,11 @@ AM_LDFLAGS = \
+ 	$(EGL_LIBS) \
+ 	-lm
+ 
+-noinst_PROGRAMS =
++bin_PROGRAMS =
+ 
+ if HAVE_EGL
+ if HAVE_GLESV1
+-noinst_PROGRAMS += \
++bin_PROGRAMS += \
+ 	drawtex_screen \
+ 	gears_screen \
+ 	torus_screen \
+@@ -57,10 +57,8 @@ torus_screen_LDADD = ../eglut/libeglut_screen.la
+ tri_screen_LDADD = ../eglut/libeglut_screen.la
+ 
+ if HAVE_X11
+-noinst_PROGRAMS += \
+-	clear
+-
+-bin_PROGRAMS = \
++bin_PROGRAMS += \
++	clear \
+ 	bindtex \
+ 	drawtex_x11 \
+ 	eglfbdev \
+diff --git a/src/egl/openvg/Makefile.am b/src/egl/openvg/Makefile.am
+index 7318a43..b545225 100644
+--- a/src/egl/openvg/Makefile.am
++++ b/src/egl/openvg/Makefile.am
+@@ -49,7 +49,7 @@ endif
+ 
+ if HAVE_EGL
+ if HAVE_VG
+-noinst_PROGRAMS = \
++bin_PROGRAMS = \
+ 	lion_screen \
+ 	sp_screen \
+ 	$(EGL_X11_DEMOS)
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0008-glsl-perf-Add-few-missing-.glsl-.vert-.frag-files-to.patch b/meta/recipes-graphics/mesa/mesa-demos/0008-glsl-perf-Add-few-missing-.glsl-.vert-.frag-files-to.patch
new file mode 100644
index 0000000..a608575
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0008-glsl-perf-Add-few-missing-.glsl-.vert-.frag-files-to.patch
@@ -0,0 +1,101 @@
+From 0b6f95f9b8ece22e9856c150e4be29fd86eaf546 Mon Sep 17 00:00:00 2001
+From: Martin Jansa <Martin.Jansa@gmail.com>
+Date: Thu, 10 Jul 2014 14:29:27 +0200
+Subject: [PATCH 8/9] glsl, perf: Add few missing .glsl, .vert, .frag files to
+ EXTRA_DATA
+
+Upstream-Status: Pending
+
+Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
+---
+ src/fpglsl/Makefile.am |  2 ++
+ src/glsl/Makefile.am   | 10 ++++++++--
+ src/perf/Makefile.am   |  6 ++++++
+ src/vpglsl/Makefile.am |  1 +
+ 4 files changed, 17 insertions(+), 2 deletions(-)
+
+diff --git a/src/fpglsl/Makefile.am b/src/fpglsl/Makefile.am
+index 47c1039..fd43c91 100644
+--- a/src/fpglsl/Makefile.am
++++ b/src/fpglsl/Makefile.am
+@@ -39,10 +39,12 @@ noinst_PROGRAMS = \
+ endif
+ 
+ EXTRA_DIST = \
++	depth-read.glsl \
+ 	dowhile2.glsl \
+ 	dowhile.glsl \
+ 	forbreak.glsl \
+ 	for.glsl \
++	infinite-loop.glsl \
+ 	mov.glsl \
+ 	mov-imm.glsl \
+ 	simpleif.glsl \
+diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
+index 4faa8db..079a29d 100644
+--- a/src/glsl/Makefile.am
++++ b/src/glsl/Makefile.am
+@@ -37,7 +37,7 @@ AM_LDFLAGS = \
+ if HAVE_GLUT
+ bin_PROGRAMS = \
+ 	array \
+-        bezier \
++	bezier \
+ 	bitmap \
+ 	brick \
+ 	bump \
+@@ -123,12 +123,16 @@ EXTRA_DIST = \
+ 	CH06-brick.vert \
+ 	CH11-bumpmap.frag \
+ 	CH11-bumpmap.vert \
++	CH11-bumpmaptex.frag \
+ 	CH11-toyball.frag \
+ 	CH11-toyball.vert \
+ 	CH18-mandel.frag \
+ 	CH18-mandel.vert \
+-        bezier.geom \
++	bezier.geom \
+ 	brick.shtest \
++	blinking-teapot.frag \
++	blinking-teapot.vert \
++	convolution.frag \
+ 	convolution.vert \
+ 	cubemap.frag \
+ 	mandelbrot.shtest \
+@@ -138,5 +142,7 @@ EXTRA_DIST = \
+ 	reflect.vert \
+ 	shadowtex.frag \
+ 	simple.vert \
++	simplex-noise.glsl \
+ 	skinning.frag \
++	skinning.vert \
+ 	toyball.shtest
+diff --git a/src/perf/Makefile.am b/src/perf/Makefile.am
+index 5363c58..c5cca8d 100644
+--- a/src/perf/Makefile.am
++++ b/src/perf/Makefile.am
+@@ -57,3 +57,9 @@ bin_PROGRAMS = \
+ endif
+ 
+ glslstateschange_LDADD = libperf.la ../util/libutil.la
++
++EXTRA_DIST = \
++	glslstateschange1.frag \
++	glslstateschange1.vert \
++	glslstateschange2.frag \
++	glslstateschange2.vert
+diff --git a/src/vpglsl/Makefile.am b/src/vpglsl/Makefile.am
+index 4a85ed4..48b08f4 100644
+--- a/src/vpglsl/Makefile.am
++++ b/src/vpglsl/Makefile.am
+@@ -44,6 +44,7 @@ EXTRA_DIST = \
+ 	func2.glsl \
+ 	ifelse.glsl \
+ 	if.glsl \
++	infinite-loop.glsl \
+ 	mov.glsl \
+ 	nestedifs.glsl \
+ 	nestedswizzle.glsl \
+-- 
+2.0.0
+
diff --git a/meta/recipes-graphics/mesa/mesa-demos/0009-glsl-perf-Install-.glsl-.vert-.frag-files.patch b/meta/recipes-graphics/mesa/mesa-demos/0009-glsl-perf-Install-.glsl-.vert-.frag-files.patch
new file mode 100644
index 0000000..1262dee
--- /dev/null
+++ b/meta/recipes-graphics/mesa/mesa-demos/0009-glsl-perf-Install-.glsl-.vert-.frag-files.patch
@@ -0,0 +1,73 @@
+From c8c3de5417d6b6c7d7579c528c0cab718f4bfdb6 Mon Sep 17 00:00:00 2001
+From: Martin Jansa <Martin.Jansa@gmail.com>
+Date: Thu, 10 Jul 2014 14:48:12 +0200
+Subject: [PATCH 9/9] glsl, perf: Install .glsl, .vert, .frag files
+
+Upstream-Status: Pending
+Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
+---
+ src/fpglsl/Makefile.am | 3 ++-
+ src/glsl/Makefile.am   | 3 ++-
+ src/perf/Makefile.am   | 3 ++-
+ src/vpglsl/Makefile.am | 3 ++-
+ 4 files changed, 8 insertions(+), 4 deletions(-)
+
+diff --git a/src/fpglsl/Makefile.am b/src/fpglsl/Makefile.am
+index fd43c91..2bf51de 100644
+--- a/src/fpglsl/Makefile.am
++++ b/src/fpglsl/Makefile.am
+@@ -38,7 +38,8 @@ noinst_PROGRAMS = \
+ 	fp-tri
+ endif
+ 
+-EXTRA_DIST = \
++demosdatadir=$(datadir)/$(PACKAGE)/
++dist_demosdata_DATA= \
+ 	depth-read.glsl \
+ 	dowhile2.glsl \
+ 	dowhile.glsl \
+diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
+index 079a29d..f66ec29 100644
+--- a/src/glsl/Makefile.am
++++ b/src/glsl/Makefile.am
+@@ -118,7 +118,8 @@ vert_or_frag_only_LDADD = ../util/libutil.la
+ vert_tex_LDADD = ../util/libutil.la
+ vsraytrace_LDADD = ../util/libutil.la
+ 
+-EXTRA_DIST = \
++demosdatadir=$(datadir)/$(PACKAGE)/
++dist_demosdata_DATA= \
+ 	CH06-brick.frag \
+ 	CH06-brick.vert \
+ 	CH11-bumpmap.frag \
+diff --git a/src/perf/Makefile.am b/src/perf/Makefile.am
+index c5cca8d..140256d 100644
+--- a/src/perf/Makefile.am
++++ b/src/perf/Makefile.am
+@@ -58,7 +58,8 @@ endif
+ 
+ glslstateschange_LDADD = libperf.la ../util/libutil.la
+ 
+-EXTRA_DIST = \
++demosdatadir=$(datadir)/$(PACKAGE)/
++dist_demosdata_DATA= \
+ 	glslstateschange1.frag \
+ 	glslstateschange1.vert \
+ 	glslstateschange2.frag \
+diff --git a/src/vpglsl/Makefile.am b/src/vpglsl/Makefile.am
+index 48b08f4..5526867 100644
+--- a/src/vpglsl/Makefile.am
++++ b/src/vpglsl/Makefile.am
+@@ -38,7 +38,8 @@ noinst_PROGRAMS = \
+ 	vp-tris
+ endif
+ 
+-EXTRA_DIST = \
++demosdatadir=$(datadir)/$(PACKAGE)/
++dist_demosdata_DATA= \
+ 	for.glsl \
+ 	func.glsl \
+ 	func2.glsl \
+-- 
+2.0.0
+