commit | 40e9b92ec19acffb46f83a6e55b18974da5d708e | [log] [tgz] |
---|---|---|
author | Ed Tanous <etanous@nvidia.com> | Tue Sep 10 13:50:16 2024 -0700 |
committer | Ed Tanous <etanous@nvidia.com> | Mon Jan 20 18:44:54 2025 +0000 |
tree | a563e213faf64eb822f29dc426bb03b730c03725 | |
parent | 65622a5d6fd773cd127f3fcd1ea6dcacd68b4605 [diff] [blame] |
Use SPDX identifiers SPDX identifiers are simpler, and reduce the amount of cruft we have in code files. They are recommended by linux foundation, and therefore we should do as they allow. This patchset does not intend to modify any intent on any existing copyrights or licenses, only to standardize their inclusion. [1] https://www.linuxfoundation.org/blog/blog/copyright-notices-in-open-source-software-projects Change-Id: I935c7c0156caa78fc368c929cebd0f068031e830 Signed-off-by: Ed Tanous <etanous@nvidia.com>
diff --git a/http/utility.hpp b/http/utility.hpp index 0cddb1c..edc34ad 100644 --- a/http/utility.hpp +++ b/http/utility.hpp
@@ -1,3 +1,5 @@ +// SPDX-License-Identifier: Apache-2.0 +// SPDX-FileCopyrightText: Copyright OpenBMC Authors #pragma once #include "bmcweb_config.h"