To Build

To build this project, run the following shell commands:

meson setup build
meson compile -C build

To test:

meson test -C build

To Run Server

Running the server requires a serial port (e.g. /dev/ttyS0):

touch obmc-console.conf
./obmc-console-server --config obmc-console.conf ttyS0

To Connect Client

To connect to the server, simply run the client:

./obmc-console-client

To disconnect the client, use the standard ~. combination.

Underlying design

This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.

               +--------------------------------------------------------------------------------------------+
               |                                                                                            |
               |       obmc-console-client      unix domain socket         obmc-console-server              |
               |                                                                                            |
               |     +---------------------+                           +------------------------+           |
               |     | client.2200.conf    |  +---------------------+  | server.ttyVUART0.conf  |           |
           +---+--+  +---------------------+  |                     |  +------------------------+  +--------+-------+
Network    | 2200 +-->                     +->+ @obmc-console.host0 +<-+                        <--+ /dev/ttyVUART0 |   UARTs
           +---+--+  | socket-id = "host0" |  |                     |  | socket-id = "host0"    |  +--------+-------+
               |     |                     |  +---------------------+  |                        |           |
               |     +---------------------+                           +------------------------+           |
               |                                                                                            |
               |                                                                                            |
               |                                                                                            |
               +--------------------------------------------------------------------------------------------+

This supports multiple independent consoles. The socket-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.