commit | 12398cd53e75f3887b0615f00b90f3004d6e736b | [log] [tgz] |
---|---|---|
author | Andrew Jeffery <andrew@codeconstruct.com.au> | Tue Jul 09 14:59:33 2024 +0930 |
committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Tue Jul 09 17:57:17 2024 +0930 |
tree | 250ab5f57e52fa97875f88272d5a2f0b8a3dbba9 | |
parent | 7851a396511b623aca735d607382b93494c332a4 [diff] |
console-dbus: Connect to the default bus sd_bus_default() connects to the system bus unless it detects a user slice, in which case it connects to the bus for the user session. This should keep the desired behavior in-context e.g. on a BMC, while making it slightly more ergonomic to run obmc-console-server under dbus-run-session(1) for testing. Change-Id: I0b5acfae49dcab9ec4f72159ba51296e118017ae Signed-off-by: Andrew Jeffery <andrew@codeconstruct.com.au>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.