commit | 2a5fface51431415ada38c947b4ebc06f0a9fbe5 | [log] [tgz] |
---|---|---|
author | Willy Tu <wltu@google.com> | Thu Aug 31 13:53:31 2023 -0700 |
committer | Willy Tu <wltu@google.com> | Mon Sep 18 14:48:04 2023 +0000 |
tree | 67ddb08da82fea6925602c8c6598caf08bdbf0ba | |
parent | 7dc08baac216253b289f60c3cb0b39179f7aaefc [diff] |
obmc-console-ssh: Add feature behind an option flag Allow us to disable obmc-console-ssh if it is not needed. Default to be enabled so there are no functional changes. Change-Id: I3c83a3102626c5a511cae14c18ed284af6078edd Signed-off-by: Willy Tu <wltu@google.com>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.