| commit | d769eecf1c0edc47f86c9325e03275d876dbc05d | [log] [tgz] |
|---|---|---|
| author | Andrew Jeffery <andrew@aj.id.au> | Wed May 03 20:00:09 2023 +0930 |
| committer | Andrew Jeffery <andrew@aj.id.au> | Fri May 05 12:10:23 2023 +0930 |
| tree | 449773c72aea74260fad2722d04d396ad62fb816 | |
| parent | 29c59c44c8f1e45f2a63f23fc0afa3b5c29891bd [diff] |
console-server: Move console->tty_kname initialisation to tty_init() Consolidate the TTY initialisation code and fix some odd interleaving with `set_socket_info()`. Signed-off-by: Andrew Jeffery <andrew@aj.id.au> Change-Id: I3d26afda2a950f83313d2586d42551576e7d552e
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~. combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+--------------------------------------------------------------------------------------------+
| |
| obmc-console-client unix domain socket obmc-console-server |
| |
| +---------------------+ +------------------------+ |
| | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | |
+---+--+ +---------------------+ | | +------------------------+ +--------+-------+
Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs
+---+--+ | socket-id = "host0" | | | | socket-id = "host0" | +--------+-------+
| | | +---------------------+ | | |
| +---------------------+ +------------------------+ |
| |
| |
| |
+--------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The socket-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.