commit | 312ecdc2b4bab980e7baeba2d3a75cd5266d6061 | [log] [tgz] |
---|---|---|
author | Alexander Hansen <alexander.hansen@9elements.com> | Wed Jul 10 15:33:37 2024 +0200 |
committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Wed Jul 24 17:01:17 2024 +0930 |
tree | 68008fd6718aaa02147470a00ea9c0535ec2e1ef | |
parent | 2325d5d5aa0538329d06ec2c4c000089525cbe20 [diff] |
console-server: Enable multiple consoles obmc-console can now support multiple consoles that can be configured. The first console is the active console, if not configured otherwise. This serves as preparation for uart mux support. Change-Id: I6f350b8efe70c3b424bdadaa3fe1bbf89d310e5d Signed-off-by: Alexander Hansen <alexander.hansen@9elements.com> Signed-off-by: Andrew Jeffery <andrew@codeconstruct.com.au>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.