commit | 553cb663ad0b775777dc704f76bf5b46b72080be | [log] [tgz] |
---|---|---|
author | Andrew Jeffery <andrew@codeconstruct.com.au> | Tue Jul 09 15:14:56 2024 +0930 |
committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Tue Jul 09 17:57:17 2024 +0930 |
tree | 73ae6a841cb73af28fc9d123d6ca936596ac1a26 | |
parent | 982090d9ea1d2f81572e4a783e17d1a8b3f35a71 [diff] |
console-server: Define static sigint object as `volatile sig_atomic_t` The C language defines that access to any other type, of static storage duration, in a signal handler, yields undefined-behavior. Avoid the problem given that compilers like to assume undefined behavior doesn't occur. Change-Id: I3cd37d7933c6c759aa52b11e3fdbecfe07e25981 Signed-off-by: Andrew Jeffery <andrew@codeconstruct.com.au>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.