commit | 6925740d318e6c305463f3d430d2064da6102752 | [log] [tgz] |
---|---|---|
author | Alexander Hansen <alexander.hansen@9elements.com> | Fri Jun 07 15:17:09 2024 +0200 |
committer | Alexander Hansen <alexander.hansen@9elements.com> | Thu Jun 27 17:17:58 2024 +0200 |
tree | 30e8250f39a155f2f2cb6109242a9d555805d8ef | |
parent | 46d9ef298f2e26f4c513fedff3b8a26fdf4b2d35 [diff] |
Refactor run_console: extract function run_console has a loop that contains a lot of code and causes unnecessary indentation. This can be extracted into a separate function, which makes it more readable. replace 'break' -> 'return -1' replace 'continue' -> 'return 0' Based on the return value of run_console_iteration, the loop can break or continue as before. The behavior should be the same. Change-Id: I46337c49a559d326206ab7e7cce9c6a83f2550b9 Signed-off-by: Alexander Hansen <alexander.hansen@9elements.com>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.