| commit | 9a8f30ec5b58252caeb5b856c353d37df9e4cf4d | [log] [tgz] |
|---|---|---|
| author | Andrew Jeffery <andrew@aj.id.au> | Tue May 02 13:56:02 2023 +0930 |
| committer | Andrew Jeffery <andrew@aj.id.au> | Tue May 09 22:30:25 2023 +0930 |
| tree | 9c00e437224af7a7dc8de4399dfd2a727ca5f35b | |
| parent | 30ea6385df2d7c6db6954d41555d667d509ba873 [diff] |
obmc-console: Introduce console-id, deprecate socket-id The name `socket-id` exposes too much detail about the implementation. Really the tag identifies the console, so name it as such. Maintain backwards compatibility until we've converted all the in-tree OpenBMC users over to `console-id`. Once that's done we can drop support for `socket-id`. Signed-off-by: Andrew Jeffery <andrew@aj.id.au> Change-Id: I5aa2ba84835d64901e459b42bfe7be59043466c7
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~. combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+
| |
| obmc-console-client unix domain socket obmc-console-server |
| |
| +----------------------+ +------------------------+ |
| | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | |
+---+--+ +----------------------+ | | +------------------------+ +--------+-------+
Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs
+---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+
| | | +---------------------+ | | |
| +----------------------+ +------------------------+ |
| |
| |
| |
+---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.