commit | ace05dccbbbf5a07ea2581fdf511078b6de6e0f6 | [log] [tgz] |
---|---|---|
author | Andrew Jeffery <andrew@codeconstruct.com.au> | Wed Jul 10 11:19:11 2024 +0930 |
committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Wed Jul 10 13:46:33 2024 +0930 |
tree | 11dad358805c5b299f8d86b97c1add379d2944b3 | |
parent | adedc33303be8007aa73146b721b96b2693cbe5b [diff] |
meson: Exploit `tests` option to disable the test suite Somehow we had the option, but no use of it to define the build. Change-Id: I42431d962288bbc642413d77eafe754e48e599a6 Signed-off-by: Andrew Jeffery <andrew@codeconstruct.com.au>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.