commit | d802b11942abc8a4641976e70d567758ef0bbd58 | [log] [tgz] |
---|---|---|
author | Joseph Reynolds <joseph-reynolds@charter.net> | Mon Apr 20 21:19:15 2020 -0500 |
committer | Joseph Reynolds <joseph-reynolds@charter.net> | Mon Apr 20 21:22:41 2020 -0500 |
tree | 00b07bccb992002b276161e4f9afe2ea2a9a7994 | |
parent | 44036f0b5cddc4fb92b24044729de3e136345eb4 [diff] |
Add design notes - UART abstraction This adds notes from an email that explains how to serve more than one console: https://lists.ozlabs.org/pipermail/openbmc/2020-March/020819.html Signed-off-by: Joseph Reynolds <joseph-reynolds@charter.net> Change-Id: Id6e87c7b0dc421e4e7aa62f74e797ee38f9d3fb3
Note: In addition to a toolchain and autoconf tools, this requires autotools-archive
to be installed.
To build this project, run the following shell commands:
./bootstrap.sh ./configure ${CONFIGURE_FLAGS} make
To fully clean the repository, run:
./bootstrap.sh clean
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+--------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +---------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +---------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | socket-id = "host0" | | | | socket-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +---------------------+ +------------------------+ | | | | | | | +--------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The socket-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.