| commit | c2b0d8c7cb67715520a02882308fbb847f8f7a55 | [log] [tgz] |
|---|---|---|
| author | Alexander Hansen <alexander.hansen@9elements.com> | Fri Jun 07 14:35:44 2024 +0200 |
| committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Fri Jul 12 10:04:30 2024 +0930 |
| tree | 5aab5ddf0a92f9a427a388bd641f2037e6108492 | |
| parent | e3f1aa1ec8cecd58aa8f67702bd587c2989f787e [diff] |
console-server: introduce `struct console_server` Lift `struct console_server` from `struct console` struct console_server will enable obmc-console to support multiple consoles in a single obmc-console-server in the future. Currently the 'struct console_server' only supports one active console. Change-Id: Icb22fb46f217b174f3bccc0a03485549d82d1d6b Signed-off-by: Alexander Hansen <alexander.hansen@9elements.com>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~. combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+
| |
| obmc-console-client unix domain socket obmc-console-server |
| |
| +----------------------+ +------------------------+ |
| | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | |
+---+--+ +----------------------+ | | +------------------------+ +--------+-------+
Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs
+---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+
| | | +---------------------+ | | |
| +----------------------+ +------------------------+ |
| |
| |
| |
+---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.