commit | e3f1aa1ec8cecd58aa8f67702bd587c2989f787e | [log] [tgz] |
---|---|---|
author | Alexander Hansen <alexander.hansen@9elements.com> | Wed Jul 10 11:57:17 2024 +0200 |
committer | Andrew Jeffery <andrew@codeconstruct.com.au> | Fri Jul 12 09:24:29 2024 +0930 |
tree | 075cc5f31f539a61ab769e261174a0063d5fd601 | |
parent | ace05dccbbbf5a07ea2581fdf511078b6de6e0f6 [diff] |
util: Consolidate ARRAY_SIZE() definitions ARRAY_SIZE() was defined several times around the code-base. Provide a single definition in util.h and include it where necessary. Change-Id: Idc4cf030969ffc7f0928c6897a23962a70adcf05 Signed-off-by: Alexander Hansen <alexander.hansen@9elements.com>
To build this project, run the following shell commands:
meson setup build meson compile -C build
To test:
meson test -C build
Running the server requires a serial port (e.g. /dev/ttyS0):
touch obmc-console.conf ./obmc-console-server --config obmc-console.conf ttyS0
To connect to the server, simply run the client:
./obmc-console-client
To disconnect the client, use the standard ~.
combination.
This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.
+---------------------------------------------------------------------------------------------+ | | | obmc-console-client unix domain socket obmc-console-server | | | | +----------------------+ +------------------------+ | | | client.2200.conf | +---------------------+ | server.ttyVUART0.conf | | +---+--+ +----------------------+ | | +------------------------+ +--------+-------+ Network | 2200 +--> +->+ @obmc-console.host0 +<-+ <--+ /dev/ttyVUART0 | UARTs +---+--+ | console-id = "host0" | | | | console-id = "host0" | +--------+-------+ | | | +---------------------+ | | | | +----------------------+ +------------------------+ | | | | | | | +---------------------------------------------------------------------------------------------+
This supports multiple independent consoles. The console-id
is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.