Squashed 'import-layers/meta-openembedded/' content from commit 247b126

Change-Id: I40827e9ce5fba63f1cca2a0be44976ae8383b4c0
git-subtree-dir: import-layers/meta-openembedded
git-subtree-split: 247b1267bbe95719cd4877d2d3cfbaf2a2f4865a
Signed-off-by: Patrick Williams <patrick@stwcx.xyz>
diff --git a/import-layers/meta-openembedded/meta-multimedia/conf/layer.conf b/import-layers/meta-openembedded/meta-multimedia/conf/layer.conf
new file mode 100644
index 0000000..64a0a44
--- /dev/null
+++ b/import-layers/meta-openembedded/meta-multimedia/conf/layer.conf
@@ -0,0 +1,25 @@
+# It really depends on order of the layers appearing in BBLAYERS
+# variable in toplevel bblayers.conf file, where bitbake will search
+# for .inc files and others where bitbake uses BBPATH since it will
+# search the directories from first to last as specified in BBPATH
+# Therefore if you want a given layer to be considered high priority
+# for the .inc and .conf etc. then consider it adding at the beginning
+# of BBPATH. For bblayers bitbake will use BBFILES_PRIORITY to resolve
+# the recipe contention so the order of directories in BBFILES does 
+# not matter.
+
+# We have a conf and classes directory, append to BBPATH
+BBPATH .= ":${LAYERDIR}"
+
+# We have a recipes directory, add to BBFILES
+BBFILES += "${LAYERDIR}/recipes-*/*/*.bb ${LAYERDIR}/recipes-*/*/*.bbappend"
+
+BBFILE_COLLECTIONS += "multimedia-layer"
+BBFILE_PATTERN_multimedia-layer := "^${LAYERDIR}/"
+
+# Define the priority for recipes (.bb files) from this layer,
+# choosing carefully how this layer interacts with all of the
+# other layers.
+
+BBFILE_PRIORITY_multimedia-layer = "6"
+