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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
+
+<appendix id='hello-world-example'>
+    <title>Hello World Example</title>
+
+    <section id='bitbake-hello-world'>
+        <title>BitBake Hello World</title>
+
+        <para>
+            The simplest example commonly used to demonstrate any new
+            programming language or tool is the
+            "<ulink url="http://en.wikipedia.org/wiki/Hello_world_program">Hello World</ulink>"
+            example.
+            This appendix demonstrates, in tutorial form, Hello
+            World within the context of BitBake.
+            The tutorial describes how to create a new project
+            and the applicable metadata files necessary to allow
+            BitBake to build it.
+        </para>
+    </section>
+
+    <section id='example-obtaining-bitbake'>
+        <title>Obtaining BitBake</title>
+
+        <para>
+            See the
+            "<link linkend='obtaining-bitbake'>Obtaining BitBake</link>"
+            section for information on how to obtain BitBake.
+            Once you have the source code on your machine, the BitBake directory
+            appears as follows:
+            <literallayout class='monospaced'>
+     $ ls -al
+     total 100
+     drwxrwxr-x. 9 wmat wmat  4096 Jan 31 13:44 .
+     drwxrwxr-x. 3 wmat wmat  4096 Feb  4 10:45 ..
+     -rw-rw-r--. 1 wmat wmat   365 Nov 26 04:55 AUTHORS
+     drwxrwxr-x. 2 wmat wmat  4096 Nov 26 04:55 bin
+     drwxrwxr-x. 4 wmat wmat  4096 Jan 31 13:44 build
+     -rw-rw-r--. 1 wmat wmat 16501 Nov 26 04:55 ChangeLog
+     drwxrwxr-x. 2 wmat wmat  4096 Nov 26 04:55 classes
+     drwxrwxr-x. 2 wmat wmat  4096 Nov 26 04:55 conf
+     drwxrwxr-x. 3 wmat wmat  4096 Nov 26 04:55 contrib
+     -rw-rw-r--. 1 wmat wmat 17987 Nov 26 04:55 COPYING
+     drwxrwxr-x. 3 wmat wmat  4096 Nov 26 04:55 doc
+     -rw-rw-r--. 1 wmat wmat    69 Nov 26 04:55 .gitignore
+     -rw-rw-r--. 1 wmat wmat   849 Nov 26 04:55 HEADER
+     drwxrwxr-x. 5 wmat wmat  4096 Jan 31 13:44 lib
+     -rw-rw-r--. 1 wmat wmat   195 Nov 26 04:55 MANIFEST.in
+     -rwxrwxr-x. 1 wmat wmat  3195 Jan 31 11:57 setup.py
+     -rw-rw-r--. 1 wmat wmat  2887 Nov 26 04:55 TODO
+            </literallayout>
+        </para>
+
+        <para>
+            At this point, you should have BitBake cloned to
+            a directory that matches the previous listing except for
+            dates and user names.
+        </para>
+    </section>
+
+    <section id='setting-up-the-bitbake-environment'>
+        <title>Setting Up the BitBake Environment</title>
+
+        <para>
+            First, you need to be sure that you can run BitBake.
+            Set your working directory to where your local BitBake
+            files are and run the following command:
+            <literallayout class='monospaced'>
+     $ ./bin/bitbake --version
+     BitBake Build Tool Core version 1.23.0, bitbake version 1.23.0
+            </literallayout>
+            The console output tells you what version you are running.
+        </para>
+
+        <para>
+            The recommended method to run BitBake is from a directory of your
+            choice.
+            To be able to run BitBake from any directory, you need to add the
+            executable binary to your binary to your shell's environment
+            <filename>PATH</filename> variable.
+            First, look at your current <filename>PATH</filename> variable
+            by entering the following:
+            <literallayout class='monospaced'>
+     $ echo $PATH
+            </literallayout>
+            Next, add the directory location for the BitBake binary to the
+            <filename>PATH</filename>.
+            Here is an example that adds the
+            <filename>/home/scott-lenovo/bitbake/bin</filename> directory
+            to the front of the <filename>PATH</filename> variable:
+            <literallayout class='monospaced'>
+     $ export PATH=/home/scott-lenovo/bitbake/bin:$PATH
+            </literallayout>
+            You should now be able to enter the <filename>bitbake</filename>
+            command from the command line while working from any directory.
+        </para>
+    </section>
+
+    <section id='the-hello-world-example'>
+        <title>The Hello World Example</title>
+
+        <para>
+            The overall goal of this exercise is to build a
+            complete "Hello World" example utilizing task and layer
+            concepts.
+            Because this is how modern projects such as OpenEmbedded and
+            the Yocto Project utilize BitBake, the example
+            provides an excellent starting point for understanding
+            BitBake.
+        </para>
+
+        <para>
+            To help you understand how to use BitBake to build targets,
+            the example starts with nothing but the <filename>bitbake</filename>
+            command, which causes BitBake to fail and report problems.
+            The example progresses by adding pieces to the build to
+            eventually conclude with a working, minimal "Hello World"
+            example.
+        </para>
+
+        <para>
+            While every attempt is made to explain what is happening during
+            the example, the descriptions cannot cover everything.
+            You can find further information throughout this manual.
+            Also, you can actively participate in the
+            <ulink url='http://lists.openembedded.org/mailman/listinfo/bitbake-devel'></ulink>
+            discussion mailing list about the BitBake build tool.
+        </para>
+
+        <note>
+            This example was inspired by and drew heavily from these sources:
+            <itemizedlist>
+                <listitem><para>
+                    <ulink url="http://www.mail-archive.com/yocto@yoctoproject.org/msg09379.html">Mailing List post - The BitBake equivalent of "Hello, World!"</ulink>
+                    </para></listitem>
+                <listitem><para>
+                    <ulink url="http://hambedded.org/blog/2012/11/24/from-bitbake-hello-world-to-an-image/">Hambedded Linux blog post - From Bitbake Hello World to an Image</ulink>
+                    </para></listitem>
+            </itemizedlist>
+        </note>
+
+        <para>
+            As stated earlier, the goal of this example
+            is to eventually compile "Hello World".
+            However, it is unknown what BitBake needs and what you have
+            to provide in order to achieve that goal.
+            Recall that BitBake utilizes three types of metadata files:
+            <link linkend='configuration-files'>Configuration Files</link>,
+            <link linkend='classes'>Classes</link>, and
+            <link linkend='recipes'>Recipes</link>.
+            But where do they go?
+            How does BitBake find them?
+            BitBake's error messaging helps you answer these types of questions
+            and helps you better understand exactly what is going on.
+        </para>
+
+        <para>
+            Following is the complete "Hello World" example.
+        </para>
+
+        <orderedlist>
+            <listitem><para><emphasis>Create a Project Directory:</emphasis>
+                First, set up a directory for the "Hello World" project.
+                Here is how you can do so in your home directory:
+                <literallayout class='monospaced'>
+     $ mkdir ~/hello
+     $ cd ~/hello
+                </literallayout>
+                This is the directory that BitBake will use to do all of
+                its work.
+                You can use this directory to keep all the metafiles needed
+                by BitBake.
+                Having a project directory is a good way to isolate your
+                project.
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake:</emphasis>
+                At this point, you have nothing but a project directory.
+                Run the <filename>bitbake</filename> command and see what
+                it does:
+                <literallayout class='monospaced'>
+     $ bitbake
+     The BBPATH variable is not set and bitbake did not
+     find a conf/bblayers.conf file in the expected location.
+     Maybe you accidentally invoked bitbake from the wrong directory?
+     DEBUG: Removed the following variables from the environment:
+     GNOME_DESKTOP_SESSION_ID, XDG_CURRENT_DESKTOP,
+     GNOME_KEYRING_CONTROL, DISPLAY, SSH_AGENT_PID, LANG, no_proxy,
+     XDG_SESSION_PATH, XAUTHORITY, SESSION_MANAGER, SHLVL,
+     MANDATORY_PATH, COMPIZ_CONFIG_PROFILE, WINDOWID, EDITOR,
+     GPG_AGENT_INFO, SSH_AUTH_SOCK, GDMSESSION, GNOME_KEYRING_PID,
+     XDG_SEAT_PATH, XDG_CONFIG_DIRS, LESSOPEN, DBUS_SESSION_BUS_ADDRESS,
+     _, XDG_SESSION_COOKIE, DESKTOP_SESSION, LESSCLOSE, DEFAULTS_PATH,
+     UBUNTU_MENUPROXY, OLDPWD, XDG_DATA_DIRS, COLORTERM, LS_COLORS
+                </literallayout>
+                The majority of this output is specific to environment variables
+                that are not directly relevant to BitBake.
+                However, the very first message regarding the
+                <filename>BBPATH</filename> variable and the
+                <filename>conf/bblayers.conf</filename> file
+                is relevant.</para>
+                <para>
+                When you run BitBake, it begins looking for metadata files.
+                The
+                <link linkend='var-BBPATH'><filename>BBPATH</filename></link>
+                variable is what tells BitBake where to look for those files.
+                <filename>BBPATH</filename> is not set and you need to set it.
+                Without <filename>BBPATH</filename>, Bitbake cannot
+                find any configuration files (<filename>.conf</filename>)
+                or recipe files (<filename>.bb</filename>) at all.
+                BitBake also cannot find the <filename>bitbake.conf</filename>
+                file.
+                </para></listitem>
+            <listitem><para><emphasis>Setting <filename>BBPATH</filename>:</emphasis>
+                For this example, you can set <filename>BBPATH</filename>
+                in the same manner that you set <filename>PATH</filename>
+                earlier in the appendix.
+                You should realize, though, that it is much more flexible to set the
+                <filename>BBPATH</filename> variable up in a configuration
+                file for each project.</para>
+                <para>From your shell, enter the following commands to set and
+                export the <filename>BBPATH</filename> variable:
+                <literallayout class='monospaced'>
+     $ BBPATH="<replaceable>projectdirectory</replaceable>"
+     $ export BBPATH
+                </literallayout>
+                Use your actual project directory in the command.
+                BitBake uses that directory to find the metadata it needs for
+                your project.
+                <note>
+                    When specifying your project directory, do not use the
+                    tilde ("~") character as BitBake does not expand that character
+                    as the shell would.
+                </note>
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake:</emphasis>
+                Now that you have <filename>BBPATH</filename> defined, run
+                the <filename>bitbake</filename> command again:
+                <literallayout class='monospaced'>
+     $ bitbake
+     ERROR: Traceback (most recent call last):
+       File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 163, in wrapped
+         return func(fn, *args)
+       File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 173, in parse_config_file
+         return bb.parse.handle(fn, data, include)
+       File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 99, in handle
+         return h['handle'](fn, data, include)
+       File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/ConfHandler.py", line 120, in handle
+         abs_fn = resolve_file(fn, data)
+       File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 117, in resolve_file
+         raise IOError("file %s not found in %s" % (fn, bbpath))
+     IOError: file conf/bitbake.conf not found in /home/scott-lenovo/hello
+
+     ERROR: Unable to parse conf/bitbake.conf: file conf/bitbake.conf not found in /home/scott-lenovo/hello
+                </literallayout>
+                This sample output shows that BitBake could not find the
+                <filename>conf/bitbake.conf</filename> file in the project
+                directory.
+                This file is the first thing BitBake must find in order
+                to build a target.
+                And, since the project directory for this example is
+                empty, you need to provide a <filename>conf/bitbake.conf</filename>
+                file.
+                </para></listitem>
+            <listitem><para><emphasis>Creating <filename>conf/bitbake.conf</filename>:</emphasis>
+                The <filename>conf/bitbake.conf</filename> includes a number of
+                configuration variables BitBake uses for metadata and recipe
+                files.
+                For this example, you need to create the file in your project directory
+                and define some key BitBake variables.
+                For more information on the <filename>bitbake.conf</filename>,
+                see
+                <ulink url='http://hambedded.org/blog/2012/11/24/from-bitbake-hello-world-to-an-image/#an-overview-of-bitbakeconf'></ulink>
+                </para>
+                <para>Use the following commands to create the <filename>conf</filename>
+                directory in the project directory:
+                <literallayout class='monospaced'>
+     $ mkdir conf
+                </literallayout>
+                From within the <filename>conf</filename> directory, use
+                some editor to create the <filename>bitbake.conf</filename>
+                so that it contains the following:
+                <literallayout class='monospaced'>
+     TMPDIR  = "${<link linkend='var-TOPDIR'>TOPDIR</link>}/tmp"
+     <link linkend='var-CACHE'>CACHE</link>   = "${TMPDIR}/cache"
+     <link linkend='var-STAMP'>STAMP</link>   = "${TMPDIR}/stamps"
+     <link linkend='var-T'>T</link>       = "${TMPDIR}/work"
+     <link linkend='var-B'>B</link>       = "${TMPDIR}"
+                </literallayout>
+                The <filename>TMPDIR</filename> variable establishes a directory
+                that BitBake uses for build output and intermediate files (other
+                than the cached information used by the
+                <link linkend='setscene'>Setscene</link> process.
+                Here, the <filename>TMPDIR</filename> directory is set to
+                <filename>hello/tmp</filename>.
+                <note><title>Tip</title>
+                    You can always safely delete the <filename>tmp</filename>
+                    directory in order to rebuild a BitBake target.
+                    The build process creates the directory for you
+                    when you run BitBake.
+                </note></para>
+                <para>For information about each of the other variables defined in this
+                example, click on the links to take you to the definitions in
+                the glossary.
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake:</emphasis>
+                After making sure that the <filename>conf/bitbake.conf</filename>
+                file exists, you can run the <filename>bitbake</filename>
+                command again:
+                <literallayout class='monospaced'>
+$ bitbake
+ERROR: Traceback (most recent call last):
+  File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 163, in wrapped
+    return func(fn, *args)
+  File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 177, in _inherit
+    bb.parse.BBHandler.inherit(bbclass, "configuration INHERITs", 0, data)
+  File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py", line 92, in inherit
+    include(fn, file, lineno, d, "inherit")
+  File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/ConfHandler.py", line 100, in include
+    raise ParseError("Could not %(error_out)s file %(fn)s" % vars(), oldfn, lineno)
+ParseError: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass
+
+ERROR: Unable to parse base: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass
+                </literallayout>
+                In the sample output, BitBake could not find the
+                <filename>classes/base.bbclass</filename> file.
+                You need to create that file next.
+                </para></listitem>
+            <listitem><para><emphasis>Creating <filename>classes/base.bbclass</filename>:</emphasis>
+                BitBake uses class files to provide common code and functionality.
+                The minimally required class for BitBake is the
+                <filename>classes/base.bbclass</filename> file.
+                The <filename>base</filename> class is implicitly inherited by
+                every recipe.
+                BitBake looks for the class in the <filename>classes</filename>
+                directory of the project (i.e <filename>hello/classes</filename>
+                in this example).
+                </para>
+                <para>Create the <filename>classes</filename> directory as follows:
+                <literallayout class='monospaced'>
+     $ cd $HOME/hello
+     $ mkdir classes
+                </literallayout>
+                Move to the <filename>classes</filename> directory and then
+                create the <filename>base.bbclass</filename> file by inserting
+                this single line:
+                <literallayout class='monospaced'>
+     addtask build
+                </literallayout>
+                The minimal task that BitBake runs is the
+                <filename>do_build</filename> task.
+                This is all the example needs in order to build the project.
+                Of course, the <filename>base.bbclass</filename> can have much
+                more depending on which build environments BitBake is
+                supporting.
+                For more information on the <filename>base.bbclass</filename> file,
+                you can look at
+                <ulink url='http://hambedded.org/blog/2012/11/24/from-bitbake-hello-world-to-an-image/#tasks'></ulink>.
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake:</emphasis>
+                After making sure that the <filename>classes/base.bbclass</filename>
+                file exists, you can run the <filename>bitbake</filename>
+                command again:
+                <literallayout class='monospaced'>
+     $ bitbake
+     Nothing to do.  Use 'bitbake world' to build everything, or run 'bitbake --help' for usage information.
+                </literallayout>
+                BitBake is finally reporting no errors.
+                However, you can see that it really does not have anything
+                to do.
+                You need to create a recipe that gives BitBake something to do.
+                </para></listitem>
+            <listitem><para><emphasis>Creating a Layer:</emphasis>
+                While it is not really necessary for such a small example,
+                it is good practice to create a layer in which to keep your
+                code separate from the general metadata used by BitBake.
+                Thus, this example creates and uses a layer called "mylayer".
+                <note>
+                    You can find additional information on adding a layer at
+                    <ulink url='http://hambedded.org/blog/2012/11/24/from-bitbake-hello-world-to-an-image/#adding-an-example-layer'></ulink>.
+                </note>
+                </para>
+                <para>Minimally, you need a recipe file and a layer configuration
+                file in your layer.
+                The configuration file needs to be in the <filename>conf</filename>
+                directory inside the layer.
+                Use these commands to set up the layer and the <filename>conf</filename>
+                directory:
+                <literallayout class='monospaced'>
+     $ cd $HOME
+     $ mkdir mylayer
+     $ cd mylayer
+     $ mkdir conf
+                </literallayout>
+                Move to the <filename>conf</filename> directory and create a
+                <filename>layer.conf</filename> file that has the following:
+                <literallayout class='monospaced'>
+     BBPATH .= ":${<link linkend='var-LAYERDIR'>LAYERDIR</link>}"
+
+     <link linkend='var-BBFILES'>BBFILES</link> += "${LAYERDIR}/*.bb"
+
+     <link linkend='var-BBFILE_COLLECTIONS'>BBFILE_COLLECTIONS</link> += "mylayer"
+     <link linkend='var-BBFILE_PATTERN'>BBFILE_PATTERN_mylayer</link> := "^${LAYERDIR}/"
+                </literallayout>
+                For information on these variables, click the links
+                to go to the definitions in the glossary.</para>
+                <para>You need to create the recipe file next.
+                Inside your layer at the top-level, use an editor and create
+                a recipe file named <filename>printhello.bb</filename> that
+                has the following:
+                <literallayout class='monospaced'>
+     <link linkend='var-DESCRIPTION'>DESCRIPTION</link> = "Prints Hello World"
+     <link linkend='var-PN'>PN</link> = 'printhello'
+     <link linkend='var-PV'>PV</link> = '1'
+
+     python do_build() {
+        bb.plain("********************");
+        bb.plain("*                  *");
+        bb.plain("*  Hello, World!   *");
+        bb.plain("*                  *");
+        bb.plain("********************");
+     }
+                </literallayout>
+                The recipe file simply provides a description of the
+                recipe, the name, version, and the <filename>do_build</filename>
+                task, which prints out "Hello World" to the console.
+                For more information on these variables, follow the links
+                to the glossary.
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake With a Target:</emphasis>
+                Now that a BitBake target exists, run the command and provide
+                that target:
+                <literallayout class='monospaced'>
+     $ cd $HOME/hello
+     $ bitbake printhello
+     ERROR: no recipe files to build, check your BBPATH and BBFILES?
+
+     Summary: There was 1 ERROR message shown, returning a non-zero exit code.
+                </literallayout>
+                We have created the layer with the recipe and the layer
+                configuration file but it still seems that BitBake cannot
+                find the recipe.
+                BitBake needs a <filename>conf/bblayers.conf</filename> that
+                lists the layers for the project.
+                Without this file, BitBake cannot find the recipe.
+                </para></listitem>
+            <listitem><para><emphasis>Creating <filename>conf/bblayers.conf</filename>:</emphasis>
+                BitBake uses the <filename>conf/bblayers.conf</filename> file
+                to locate layers needed for the project.
+                This file must reside in the <filename>conf</filename> directory
+                of the project (i.e. <filename>hello/conf</filename> for this
+                example).</para>
+                <para>Set your working directory to the <filename>hello/conf</filename>
+                directory and then create the <filename>bblayers.conf</filename>
+                file so that it contains the following:
+                <literallayout class='monospaced'>
+     BBLAYERS ?= " \
+       /home/&lt;you&gt;/mylayer \
+       "
+                </literallayout>
+                You need to provide your own information for
+                <filename>you</filename> in the file.
+                </para></listitem>
+            <listitem><para><emphasis>Run Bitbake With a Target:</emphasis>
+                Now that you have supplied the <filename>bblayers.conf</filename>
+                file, run the <filename>bitbake</filename> command and provide
+                the target:
+                <literallayout class='monospaced'>
+     $ bitbake printhello
+     Parsing recipes: 100% |##################################################################################|
+     Time: 00:00:00
+     Parsing of 1 .bb files complete (0 cached, 1 parsed). 1 targets, 0 skipped, 0 masked, 0 errors.
+     NOTE: Resolving any missing task queue dependencies
+     NOTE: Preparing RunQueue
+     NOTE: Executing RunQueue Tasks
+     ********************
+     *                  *
+     *  Hello, World!   *
+     *                  *
+     ********************
+     NOTE: Tasks Summary: Attempted 1 tasks of which 0 didn't need to be rerun and all succeeded.
+                </literallayout>
+                BitBake finds the <filename>printhello</filename> recipe and
+                successfully runs the task.
+                <note>
+                    After the first execution, re-running
+                    <filename>bitbake printhello</filename> again will not
+                    result in a BitBake run that prints the same console
+                    output.
+                    The reason for this is that the first time the
+                    <filename>printhello.bb</filename> recipe's
+                    <filename>do_build</filename> task executes
+                    successfully, BitBake writes a stamp file for the task.
+                    Thus, the next time you attempt to run the task
+                    using that same <filename>bitbake</filename> command,
+                    BitBake notices the stamp and therefore determines
+                    that the task does not need to be re-run.
+                    If you delete the <filename>tmp</filename> directory
+                    or run <filename>bitbake -c clean printhello</filename>
+                    and then re-run the build, the "Hello, World!" message will
+                    be printed again.
+                </note>
+                </para></listitem>
+        </orderedlist>
+    </section>
+</appendix>