Revert "Revert "poky: subtree update:b23aa6b753..ad30a6d470""

This reverts commit 4873add6e11c1bd421c83cd08df589f1184aa673.

A fix has been put up for openbmc/openbmc#3720 so we can bring
this back now

Signed-off-by: Andrew Geissler <geissonator@yahoo.com>
Change-Id: If59020a5b502f70aa7149fbef4ad2f50824d1ce6
diff --git a/poky/documentation/bsp-guide/bsp-guide-customization.xsl b/poky/documentation/bsp-guide/bsp-guide-customization.xsl
deleted file mode 100644
index 37fcbcd..0000000
--- a/poky/documentation/bsp-guide/bsp-guide-customization.xsl
+++ /dev/null
@@ -1,29 +0,0 @@
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-  <xsl:import href="http://downloads.yoctoproject.org/mirror/docbook-mirror/docbook-xsl-1.76.1/xhtml/docbook.xsl" />
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-<!--
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-  <xsl:import href="http://docbook.sourceforge.net/release/xsl/1.76.1/xhtml/docbook.xsl" />
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-  <xsl:include href="../template/section.title.xsl"/>
-  <xsl:include href="../template/component.title.xsl"/>
-  <xsl:include href="../template/division.title.xsl"/>
-  <xsl:include href="../template/formal.object.heading.xsl"/>
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diff --git a/poky/documentation/bsp-guide/bsp-guide.rst b/poky/documentation/bsp-guide/bsp-guide.rst
index 435a399..a4394a8 100644
--- a/poky/documentation/bsp-guide/bsp-guide.rst
+++ b/poky/documentation/bsp-guide/bsp-guide.rst
@@ -1,4 +1,4 @@
-.. SPDX-License-Identifier: CC-BY-2.0-UK
+.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
 
 =====================================================
 Yocto Project Board Support Package Developer's Guide
diff --git a/poky/documentation/bsp-guide/bsp-guide.xml b/poky/documentation/bsp-guide/bsp-guide.xml
deleted file mode 100755
index 93ba1e7..0000000
--- a/poky/documentation/bsp-guide/bsp-guide.xml
+++ /dev/null
@@ -1,202 +0,0 @@
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-"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
-[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
-<!--SPDX-License-Identifier: CC-BY-2.0-UK-->
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-                <date>November 2010</date>
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-                <date>April 2011</date>
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-                <date>October 2012</date>
-                <revremark>Released with the Yocto Project 1.3 Release.</revremark>
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-                <date>April 2013</date>
-                <revremark>Released with the Yocto Project 1.4 Release.</revremark>
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-                <revnumber>1.5</revnumber>
-                <date>October 2013</date>
-                <revremark>Released with the Yocto Project 1.5 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>1.6</revnumber>
-                <date>April 2014</date>
-                <revremark>Released with the Yocto Project 1.6 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>1.7</revnumber>
-                <date>October 2014</date>
-                <revremark>Released with the Yocto Project 1.7 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>1.8</revnumber>
-                <date>April 2015</date>
-                <revremark>Released with the Yocto Project 1.8 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.0</revnumber>
-                <date>October 2015</date>
-                <revremark>Released with the Yocto Project 2.0 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.1</revnumber>
-                <date>April 2016</date>
-                <revremark>Released with the Yocto Project 2.1 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.2</revnumber>
-                <date>October 2016</date>
-                <revremark>Released with the Yocto Project 2.2 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.3</revnumber>
-                <date>May 2017</date>
-                <revremark>Released with the Yocto Project 2.3 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.4</revnumber>
-                <date>October 2017</date>
-                <revremark>Released with the Yocto Project 2.4 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.5</revnumber>
-                <date>May 2018</date>
-                <revremark>Released with the Yocto Project 2.5 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.6</revnumber>
-                <date>November 2018</date>
-                <revremark>Released with the Yocto Project 2.6 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>2.7</revnumber>
-                <date>May 2019</date>
-                <revremark>Released with the Yocto Project 2.7 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>3.0</revnumber>
-                <date>October 2019</date>
-                <revremark>Released with the Yocto Project 3.0 Release.</revremark>
-            </revision>
-            <revision>
-                <revnumber>3.1</revnumber>
-                <date>&REL_MONTH_YEAR;</date>
-                <revremark>Released with the Yocto Project 3.1 Release.</revremark>
-            </revision>
-        </revhistory>
-
-    <copyright>
-      <year>&COPYRIGHT_YEAR;</year>
-      <holder>Linux Foundation</holder>
-    </copyright>
-
-    <legalnotice>
-      <para>
-        Permission is granted to copy, distribute and/or modify this document under
-        the terms of the <ulink type="http" url="http://creativecommons.org/licenses/by-nc-sa/2.0/uk/">Creative Commons Attribution-Share Alike 2.0 UK: England &amp; Wales</ulink> as published by Creative Commons.
-      </para>
-           <note><title>Manual Notes</title>
-               <itemizedlist>
-                   <listitem><para>
-                       This version of the
-                       <emphasis>Yocto Project Board Support Package (BSP) Developer's Guide</emphasis>
-                       is for the &YOCTO_DOC_VERSION; release of the
-                       Yocto Project.
-                       To be sure you have the latest version of the manual
-                       for this release, go to the
-                       <ulink url='&YOCTO_DOCS_URL;'>Yocto Project documentation page</ulink>
-                       and select the manual from that site.
-                       Manuals from the site are more up-to-date than manuals
-                       derived from the Yocto Project released TAR files.
-                       </para></listitem>
-                   <listitem><para>
-                       If you located this manual through a web search, the
-                       version of the manual might not be the one you want
-                       (e.g. the search might have returned a manual much
-                       older than the Yocto Project version with which you
-                       are working).
-                       You can see all Yocto Project major releases by
-                       visiting the
-                       <ulink url='&YOCTO_WIKI_URL;/wiki/Releases'>Releases</ulink>
-                       page.
-                       If you need a version of this manual for a different
-                       Yocto Project release, visit the
-                       <ulink url='&YOCTO_DOCS_URL;'>Yocto Project documentation page</ulink>
-                       and select the manual set by using the
-                       "ACTIVE RELEASES DOCUMENTATION" or "DOCUMENTS ARCHIVE"
-                       pull-down menus.
-                       </para></listitem>
-                   <listitem>
-                       <para>
-                       To report any inaccuracies or problems with this
-                       (or any other Yocto Project) manual, send an email to
-                       the Yocto Project documentation mailing list at
-                       <filename>docs@lists.yoctoproject.org</filename> or
-                       log into the freenode <filename>#yocto</filename> channel.
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--->
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diff --git a/poky/documentation/bsp-guide/bsp-style.css b/poky/documentation/bsp-guide/bsp-style.css
deleted file mode 100644
index 4ccf5d8..0000000
--- a/poky/documentation/bsp-guide/bsp-style.css
+++ /dev/null
@@ -1,989 +0,0 @@
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diff --git a/poky/documentation/bsp-guide/bsp.rst b/poky/documentation/bsp-guide/bsp.rst
index 024a240..61b2958 100644
--- a/poky/documentation/bsp-guide/bsp.rst
+++ b/poky/documentation/bsp-guide/bsp.rst
@@ -1,4 +1,4 @@
-.. SPDX-License-Identifier: CC-BY-2.0-UK
+.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
 
 ************************************************
 Board Support Packages (BSP) - Developer's Guide
diff --git a/poky/documentation/bsp-guide/bsp.xml b/poky/documentation/bsp-guide/bsp.xml
deleted file mode 100644
index f5c3f31..0000000
--- a/poky/documentation/bsp-guide/bsp.xml
+++ /dev/null
@@ -1,2259 +0,0 @@
-<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
-"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
-[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
-<!--SPDX-License-Identifier: CC-BY-2.0-UK-->
-
-<chapter id='bsp'>
-
-<title>Board Support Packages (BSP) - Developer's Guide</title>
-
-<para>
-    A Board Support Package (BSP) is a collection of information that
-    defines how to support a particular hardware device, set of devices, or
-    hardware platform.
-    The BSP includes information about the hardware features
-    present on the device and kernel configuration information along with any
-    additional hardware drivers required.
-    The BSP also lists any additional software
-    components required in addition to a generic Linux software stack for both
-    essential and optional platform features.
-</para>
-
-<para>
-    This guide presents information about BSP layers, defines a structure for components
-    so that BSPs follow a commonly understood layout, discusses how to customize
-    a recipe for a BSP, addresses BSP licensing, and provides information that
-    shows you how to create a
-    <link linkend='bsp-layers'>BSP Layer</link> using the
-    <link linkend='creating-a-new-bsp-layer-using-the-bitbake-layers-script'><filename>bitbake-layers</filename></link>
-    tool.
-</para>
-
-<section id='bsp-layers'>
-    <title>BSP Layers</title>
-
-    <para>
-        A BSP consists of a file structure inside a base directory.
-        Collectively, you can think of the base directory, its file structure,
-        and the contents as a <firstterm>BSP layer</firstterm>.
-        Although not a strict requirement, BSP layers in the Yocto Project
-        use the following well-established naming convention:
-        <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>
-        </literallayout>
-        The string "meta-" is prepended to the machine or platform name, which is
-        <replaceable>bsp_root_name</replaceable> in the above form.
-        <note><title>Tip</title>
-            Because the BSP layer naming convention is well-established,
-            it is advisable to follow it when creating layers.
-            Technically speaking, a BSP layer name does not need to
-            start with <filename>meta-</filename>.
-            However, various scripts and tools in the Yocto Project
-            development environment assume this convention.
-        </note>
-    </para>
-
-    <para>
-        To help understand the BSP layer concept, consider the BSPs that the
-        Yocto Project supports and provides with each release.
-        You can see the layers in the
-        <ulink url='&YOCTO_DOCS_OM_URL;#yocto-project-repositories'>Yocto Project Source Repositories</ulink>
-        through a web interface at
-        <ulink url='&YOCTO_GIT_URL;'></ulink>.
-        If you go to that interface, you will find a list of repositories
-        under "Yocto Metadata Layers".
-        <note>
-            Layers that are no longer actively supported as part of the
-            Yocto Project appear under the heading "Yocto Metadata Layer
-            Archive."
-        </note>
-        Each repository is a BSP layer supported by the Yocto Project
-        (e.g. <filename>meta-raspberrypi</filename> and
-        <filename>meta-intel</filename>).
-        Each of these layers is a repository unto itself and clicking on
-        the layer name displays two URLs from which you can
-        clone the layer's repository to your local system.
-        Here is an example that clones the Raspberry Pi BSP layer:
-        <literallayout class='monospaced'>
-     $ git clone git://git.yoctoproject.org/meta-raspberrypi
-        </literallayout>
-    </para>
-
-    <para>
-        In addition to BSP layers, the
-        <filename>meta-yocto-bsp</filename> layer is part of the
-        shipped <filename>poky</filename> repository.
-        The <filename>meta-yocto-bsp</filename> layer maintains several
-        "reference" BSPs including the ARM-based Beaglebone, MIPS-based
-        EdgeRouter, and generic versions of
-        both 32-bit and 64-bit IA machines.
-    </para>
-
-    <para>
-        For information on typical BSP development workflow, see the
-        "<link linkend='developing-a-board-support-package-bsp'>Developing a Board Support Package (BSP)</link>"
-        section.
-        For more information on how to set up a local copy of source files
-        from a Git repository, see the
-        "<ulink url='&YOCTO_DOCS_DEV_URL;#locating-yocto-project-source-files'>Locating Yocto Project Source Files</ulink>"
-        section in the Yocto Project Development Tasks Manual.
-    </para>
-
-    <para>
-        The BSP layer's base directory
-        (<filename>meta-<replaceable>bsp_root_name</replaceable></filename>)
-        is the root directory of that Layer.
-        This directory is what you add to the
-        <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
-        variable in the <filename>conf/bblayers.conf</filename> file found in your
-        <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
-        which is established after you run the OpenEmbedded build environment
-        setup script (i.e.
-        <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>).
-        Adding the root directory allows the
-        <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>
-        to recognize the BSP layer and from it build an image.
-        Here is an example:
-        <literallayout class='monospaced'>
-     BBLAYERS ?= " \
-       /usr/local/src/yocto/meta \
-       /usr/local/src/yocto/meta-poky \
-       /usr/local/src/yocto/meta-yocto-bsp \
-       /usr/local/src/yocto/meta-mylayer \
-       "
-        </literallayout>
-        <note><title>Tip</title>
-            Ordering and
-            <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'><filename>BBFILE_PRIORITY</filename></ulink>
-            for the layers listed in <filename>BBLAYERS</filename>
-            matter.
-            For example, if multiple layers define a machine
-            configuration, the OpenEmbedded build system uses
-            the last layer searched given similar layer
-            priorities.
-            The build system works from the top-down through
-            the layers listed in <filename>BBLAYERS</filename>.
-        </note>
-    </para>
-
-    <para>
-        Some BSPs require or depend on additional layers
-        beyond the BSP's root layer in order to be functional.
-        In this case, you need to specify these layers in the
-        <filename>README</filename> "Dependencies" section of the
-        BSP's root layer.
-        Additionally, if any build instructions exist for the
-        BSP, you must add them to the "Dependencies" section.
-    </para>
-
-    <para>
-        Some layers function as a layer to hold other BSP layers.
-        These layers are knows as
-        "<ulink url='&YOCTO_DOCS_REF_URL;#term-container-layer'>container layers</ulink>".
-        An example of this type of layer is OpenEmbedded's
-        <ulink url='https://github.com/openembedded/meta-openembedded'><filename>meta-openembedded</filename></ulink>
-        layer.
-        The <filename>meta-openembedded</filename> layer contains
-        many <filename>meta-*</filename> layers.
-        In cases like this, you need to include the names of the actual
-        layers you want to work with, such as:
-        <literallayout class='monospaced'>
-     BBLAYERS ?= " \
-       /usr/local/src/yocto/meta \
-       /usr/local/src/yocto/meta-poky \
-       /usr/local/src/yocto/meta-yocto-bsp \
-       /usr/local/src/yocto/meta-mylayer \
-       .../meta-openembedded/meta-oe \
-       .../meta-openembedded/meta-perl \
-       .../meta-openembedded/meta-networking \
-       "
-        </literallayout>
-       and so on.
-    </para>
-
-    <para>
-        For more information on layers, see the
-        "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
-        section of the Yocto Project Development Tasks Manual.
-    </para>
-</section>
-
-<section id='preparing-your-build-host-to-work-with-bsp-layers'>
-    <title>Preparing Your Build Host to Work With BSP Layers</title>
-
-    <para>
-        This section describes how to get your build host ready
-        to work with BSP layers.
-        Once you have the host set up, you can create the layer
-        as described in the
-        "<link linkend='creating-a-new-bsp-layer-using-the-bitbake-layers-script'>Creating a new BSP Layer Using the <filename>bitbake-layers</filename> Script</link>"
-        section.
-        <note>
-            For structural information on BSPs, see the
-            <link linkend='bsp-filelayout'>Example Filesystem Layout</link>
-            section.
-        </note>
-        <orderedlist>
-            <listitem><para>
-                <emphasis>Set Up the Build Environment:</emphasis>
-                Be sure you are set up to use BitBake in a shell.
-                See the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-preparing-the-build-host'>Preparing the Build Host</ulink>"
-                section in the Yocto Project Development Tasks Manual for information
-                on how to get a build host ready that is either a native
-                Linux machine or a machine that uses CROPS.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Clone the <filename>poky</filename> Repository:</emphasis>
-                You need to have a local copy of the Yocto Project
-                <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
-                (i.e. a local <filename>poky</filename> repository).
-                See the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#cloning-the-poky-repository'>Cloning the <filename>poky</filename> Repository</ulink>"
-                and possibly the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out by Branch in Poky</ulink>"
-                or
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#checkout-out-by-tag-in-poky'>Checking Out by Tag in Poky</ulink>"
-                sections all in the Yocto Project Development Tasks Manual for
-                information on how to clone the <filename>poky</filename>
-                repository and check out the appropriate branch for your work.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Determine the BSP Layer You Want:</emphasis>
-                The Yocto Project supports many BSPs, which are maintained in
-                their own layers or in layers designed to contain several
-                BSPs.
-                To get an idea of machine support through BSP layers, you can
-                look at the
-                <ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
-                for the release.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Optionally Clone the
-                <filename>meta-intel</filename> BSP Layer:</emphasis>
-                If your hardware is based on current Intel CPUs and devices,
-                you can leverage this BSP layer.
-                For details on the <filename>meta-intel</filename> BSP layer,
-                see the layer's
-                <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/meta-intel/tree/README'><filename>README</filename></ulink>
-                file.
-                <orderedlist>
-                    <listitem><para>
-                        <emphasis>Navigate to Your Source Directory:</emphasis>
-                        Typically, you set up the
-                        <filename>meta-intel</filename> Git repository
-                        inside the
-                        <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
-                        (e.g. <filename>poky</filename>).
-                        <literallayout class='monospaced'>
-     $ cd /home/<replaceable>you</replaceable>/poky
-                        </literallayout>
-                        </para></listitem>
-                    <listitem><para>
-                        <emphasis>Clone the Layer:</emphasis>
-                        <literallayout class='monospaced'>
-     $ git clone git://git.yoctoproject.org/meta-intel.git
-     Cloning into 'meta-intel'...
-     remote: Counting objects: 15585, done.
-     remote: Compressing objects: 100% (5056/5056), done.
-     remote: Total 15585 (delta 9123), reused 15329 (delta 8867)
-     Receiving objects: 100% (15585/15585), 4.51 MiB | 3.19 MiB/s, done.
-     Resolving deltas: 100% (9123/9123), done.
-     Checking connectivity... done.
-                        </literallayout>
-                        </para></listitem>
-                    <listitem><para>
-                        <emphasis>Check Out the Proper Branch:</emphasis>
-                        The branch you check out for
-                        <filename>meta-intel</filename> must match the same
-                        branch you are using for the Yocto Project release
-                        (e.g. &DISTRO_NAME_NO_CAP;):
-                        <literallayout class='monospaced'>
-     $ cd meta-intel
-     $ git checkout -b &DISTRO_NAME_NO_CAP; remotes/origin/&DISTRO_NAME_NO_CAP;
-     Branch &DISTRO_NAME_NO_CAP; set up to track remote branch &DISTRO_NAME_NO_CAP; from origin.
-     Switched to a new branch '&DISTRO_NAME_NO_CAP;'
-                        </literallayout>
-                        <note>
-                            To see the available branch names in a cloned repository,
-                            use the <filename>git branch -al</filename> command.
-                            See the
-                            "<ulink url='&YOCTO_DOCS_DEV_URL;#checking-out-by-branch-in-poky'>Checking Out By Branch in Poky</ulink>"
-                            section in the Yocto Project Development Tasks
-                            Manual for more information.
-                        </note>
-                        </para></listitem>
-                </orderedlist>
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Optionally Set Up an Alternative BSP Layer:</emphasis>
-                If your hardware can be more closely leveraged to an
-                existing BSP not within the <filename>meta-intel</filename>
-                BSP layer, you can clone that BSP layer.</para>
-
-                <para>The process is identical to the process used for the
-                <filename>meta-intel</filename> layer except for the layer's
-                name.
-                For example, if you determine that your hardware most
-                closely matches the <filename>meta-raspberrypi</filename>,
-                clone that layer:
-                <literallayout class='monospaced'>
-     $ git clone git://git.yoctoproject.org/meta-raspberrypi
-     Cloning into 'meta-raspberrypi'...
-     remote: Counting objects: 4743, done.
-     remote: Compressing objects: 100% (2185/2185), done.
-     remote: Total 4743 (delta 2447), reused 4496 (delta 2258)
-     Receiving objects: 100% (4743/4743), 1.18 MiB | 0 bytes/s, done.
-     Resolving deltas: 100% (2447/2447), done.
-     Checking connectivity... done.
-                </literallayout>
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Initialize the Build Environment:</emphasis>
-                While in the root directory of the Source Directory (i.e.
-                <filename>poky</filename>), run the
-                <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
-                environment setup script to define the OpenEmbedded
-                build environment on your build host.
-                <literallayout class='monospaced'>
-     $ source &OE_INIT_FILE;
-                </literallayout>
-                Among other things, the script creates the
-                <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
-                which is <filename>build</filename> in this case
-                and is located in the
-                <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
-                After the script runs, your current working directory
-                is set to the <filename>build</filename> directory.
-                </para></listitem>
-        </orderedlist>
-    </para>
-</section>
-
-<section id="bsp-filelayout">
-    <title>Example Filesystem Layout</title>
-
-    <para>
-        Defining a common BSP directory structure allows
-        end-users to understand and become familiar with
-        that standard.
-        A common format also encourages standardization
-        of software support for hardware.
-    </para>
-
-    <para>
-        The proposed form described in this section does
-        have elements that are specific to the OpenEmbedded
-        build system.
-        It is intended that developers can use this structure
-        with other build systems besides the OpenEmbedded build
-        system.
-        It is also intended that it will be be simple to extract
-        information and convert it to other formats if required.
-        The OpenEmbedded build system, through its standard
-        <ulink url='&YOCTO_DOCS_OM_URL;#the-yocto-project-layer-model'>layers mechanism</ulink>,
-        can directly accept the format described as a layer.
-        The BSP layer captures all the hardware-specific details
-        in one place using a standard format, which is useful
-        for any person wishing to use the hardware platform
-        regardless of the build system they are using.
-    </para>
-
-    <para>
-        The BSP specification does not include a build system
-        or other tools - the specification is concerned with
-        the hardware-specific components only.
-        At the end-distribution point, you can ship the BSP
-        layer combined with a build system and other tools.
-        Realize that it is important to maintain the distinction
-        that the BSP layer, a build system, and tools are
-        separate components that could be combined in
-        certain end products.
-    </para>
-
-    <para>
-        Before looking at the recommended form for the directory structure
-        inside a BSP layer, you should be aware that some
-        requirements do exist in order for a BSP layer to
-        be considered <firstterm>compliant</firstterm> with the Yocto Project.
-        For that list of requirements, see the
-        "<link linkend='released-bsp-requirements'>Released BSP Requirements</link>"
-        section.
-    </para>
-
-    <para>
-        Below is the typical directory structure for a BSP layer.
-        While this basic form represents the standard,
-        realize that the actual layout for individual
-        BSPs could differ.
-        <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/
-     meta-<replaceable>bsp_root_name</replaceable>/<replaceable>bsp_license_file</replaceable>
-     meta-<replaceable>bsp_root_name</replaceable>/README
-     meta-<replaceable>bsp_root_name</replaceable>/README.sources
-     meta-<replaceable>bsp_root_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
-     meta-<replaceable>bsp_root_name</replaceable>/conf/layer.conf
-     meta-<replaceable>bsp_root_name</replaceable>/conf/machine/*.conf
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-bsp/*
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-core/*
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-graphics/*
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-kernel/linux/linux-yocto_<replaceable>kernel_rev</replaceable>.bbappend
-        </literallayout>
-    </para>
-
-    <para>
-        Below is an example of the Raspberry Pi BSP
-        layer that is available from the
-        <ulink url='&YOCTO_GIT_URL;'>Source Respositories</ulink>:
-        <literallayout class='monospaced'>
-     meta-raspberrypi/COPYING.MIT
-     meta-raspberrypi/README.md
-     meta-raspberrypi/classes
-     meta-raspberrypi/classes/sdcard_image-rpi.bbclass
-     meta-raspberrypi/conf/
-     meta-raspberrypi/conf/layer.conf
-     meta-raspberrypi/conf/machine/
-     meta-raspberrypi/conf/machine/raspberrypi-cm.conf
-     meta-raspberrypi/conf/machine/raspberrypi-cm3.conf
-     meta-raspberrypi/conf/machine/raspberrypi.conf
-     meta-raspberrypi/conf/machine/raspberrypi0-wifi.conf
-     meta-raspberrypi/conf/machine/raspberrypi0.conf
-     meta-raspberrypi/conf/machine/raspberrypi2.conf
-     meta-raspberrypi/conf/machine/raspberrypi3-64.conf
-     meta-raspberrypi/conf/machine/raspberrypi3.conf
-     meta-raspberrypi/conf/machine/include
-     meta-raspberrypi/conf/machine/include/rpi-base.inc
-     meta-raspberrypi/conf/machine/include/rpi-default-providers.inc
-     meta-raspberrypi/conf/machine/include/rpi-default-settings.inc
-     meta-raspberrypi/conf/machine/include/rpi-default-versions.inc
-     meta-raspberrypi/conf/machine/include/tune-arm1176jzf-s.inc
-     meta-raspberrypi/docs
-     meta-raspberrypi/docs/Makefile
-     meta-raspberrypi/docs/conf.py
-     meta-raspberrypi/docs/contributing.md
-     meta-raspberrypi/docs/extra-apps.md
-     meta-raspberrypi/docs/extra-build-config.md
-     meta-raspberrypi/docs/index.rst
-     meta-raspberrypi/docs/layer-contents.md
-     meta-raspberrypi/docs/readme.md
-     meta-raspberrypi/files
-     meta-raspberrypi/files/custom-licenses
-     meta-raspberrypi/files/custom-licenses/Broadcom
-     meta-raspberrypi/recipes-bsp
-     meta-raspberrypi/recipes-bsp/bootfiles
-     meta-raspberrypi/recipes-bsp/bootfiles/bcm2835-bootfiles.bb
-     meta-raspberrypi/recipes-bsp/bootfiles/rpi-config_git.bb
-     meta-raspberrypi/recipes-bsp/common
-     meta-raspberrypi/recipes-bsp/common/firmware.inc
-     meta-raspberrypi/recipes-bsp/formfactor
-     meta-raspberrypi/recipes-bsp/formfactor/formfactor
-     meta-raspberrypi/recipes-bsp/formfactor/formfactor/raspberrypi
-     meta-raspberrypi/recipes-bsp/formfactor/formfactor/raspberrypi/machconfig
-     meta-raspberrypi/recipes-bsp/formfactor/formfactor_0.0.bbappend
-     meta-raspberrypi/recipes-bsp/rpi-u-boot-src
-     meta-raspberrypi/recipes-bsp/rpi-u-boot-src/files
-     meta-raspberrypi/recipes-bsp/rpi-u-boot-src/files/boot.cmd.in
-     meta-raspberrypi/recipes-bsp/rpi-u-boot-src/rpi-u-boot-scr.bb
-     meta-raspberrypi/recipes-bsp/u-boot
-     meta-raspberrypi/recipes-bsp/u-boot/u-boot
-     meta-raspberrypi/recipes-bsp/u-boot/u-boot/*.patch
-     meta-raspberrypi/recipes-bsp/u-boot/u-boot_%.bbappend
-     meta-raspberrypi/recipes-connectivity
-     meta-raspberrypi/recipes-connectivity/bluez5
-     meta-raspberrypi/recipes-connectivity/bluez5/bluez5
-     meta-raspberrypi/recipes-connectivity/bluez5/bluez5/*.patch
-     meta-raspberrypi/recipes-connectivity/bluez5/bluez5/BCM43430A1.hcd
-     meta-raspberrypi/recipes-connectivity/bluez5/bluez5brcm43438.service
-     meta-raspberrypi/recipes-connectivity/bluez5/bluez5_%.bbappend
-     meta-raspberrypi/recipes-core
-     meta-raspberrypi/recipes-core/images
-     meta-raspberrypi/recipes-core/images/rpi-basic-image.bb
-     meta-raspberrypi/recipes-core/images/rpi-hwup-image.bb
-     meta-raspberrypi/recipes-core/images/rpi-test-image.bb
-     meta-raspberrypi/recipes-core/packagegroups
-     meta-raspberrypi/recipes-core/packagegroups/packagegroup-rpi-test.bb
-     meta-raspberrypi/recipes-core/psplash
-     meta-raspberrypi/recipes-core/psplash/files
-     meta-raspberrypi/recipes-core/psplash/files/psplash-raspberrypi-img.h
-     meta-raspberrypi/recipes-core/psplash/psplash_git.bbappend
-     meta-raspberrypi/recipes-core/udev
-     meta-raspberrypi/recipes-core/udev/udev-rules-rpi
-     meta-raspberrypi/recipes-core/udev/udev-rules-rpi/99-com.rules
-     meta-raspberrypi/recipes-core/udev/udev-rules-rpi.bb
-     meta-raspberrypi/recipes-devtools
-     meta-raspberrypi/recipes-devtools/bcm2835
-     meta-raspberrypi/recipes-devtools/bcm2835/bcm2835_1.52.bb
-     meta-raspberrypi/recipes-devtools/pi-blaster
-     meta-raspberrypi/recipes-devtools/pi-blaster/files
-     meta-raspberrypi/recipes-devtools/pi-blaster/files/*.patch
-     meta-raspberrypi/recipes-devtools/pi-blaster/pi-blaster_git.bb
-     meta-raspberrypi/recipes-devtools/python
-     meta-raspberrypi/recipes-devtools/python/python-rtimu
-     meta-raspberrypi/recipes-devtools/python/python-rtimu/*.patch
-     meta-raspberrypi/recipes-devtools/python/python-rtimu_git.bb
-     meta-raspberrypi/recipes-devtools/python/python-sense-hat_2.2.0.bb
-     meta-raspberrypi/recipes-devtools/python/rpi-gpio
-     meta-raspberrypi/recipes-devtools/python/rpi-gpio/*.patch
-     meta-raspberrypi/recipes-devtools/python/rpi-gpio_0.6.3.bb
-     meta-raspberrypi/recipes-devtools/python/rpio
-     meta-raspberrypi/recipes-devtools/python/rpio/*.patch
-     meta-raspberrypi/recipes-devtools/python/rpio_0.10.0.bb
-     meta-raspberrypi/recipes-devtools/wiringPi
-     meta-raspberrypi/recipes-devtools/wiringPi/files
-     meta-raspberrypi/recipes-devtools/wiringPi/files/*.patch
-     meta-raspberrypi/recipes-devtools/wiringPi/wiringpi_git.bb
-     meta-raspberrypi/recipes-graphics
-     meta-raspberrypi/recipes-graphics/eglinfo
-     meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-fb_%.bbappend
-     meta-raspberrypi/recipes-graphics/eglinfo/eglinfo-x11_%.bbappend
-     meta-raspberrypi/recipes-graphics/mesa
-     meta-raspberrypi/recipes-graphics/mesa/mesa-gl_%.bbappend
-     meta-raspberrypi/recipes-graphics/mesa/mesa_%.bbappend
-     meta-raspberrypi/recipes-graphics/userland
-     meta-raspberrypi/recipes-graphics/userland/userland
-     meta-raspberrypi/recipes-graphics/userland/userland/*.patch
-     meta-raspberrypi/recipes-graphics/userland/userland_git.bb
-     meta-raspberrypi/recipes-graphics/vc-graphics
-     meta-raspberrypi/recipes-graphics/vc-graphics/files
-     meta-raspberrypi/recipes-graphics/vc-graphics/files/egl.pc
-     meta-raspberrypi/recipes-graphics/vc-graphics/files/vchiq.sh
-     meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics-hardfp.bb
-     meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.bb
-     meta-raspberrypi/recipes-graphics/vc-graphics/vc-graphics.inc
-     meta-raspberrypi/recipes-graphics/wayland
-     meta-raspberrypi/recipes-graphics/wayland/weston_%.bbappend
-     meta-raspberrypi/recipes-graphics/xorg-xserver
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/10-evdev.conf
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/98-pitft.conf
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config/rpi/xorg.conf.d/99-calibration.conf
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xf86-config_0.1.bbappend
-     meta-raspberrypi/recipes-graphics/xorg-xserver/xserver-xorg_%.bbappend
-     meta-raspberrypi/recipes-kernel
-     meta-raspberrypi/recipes-kernel/linux-firmware
-     meta-raspberrypi/recipes-kernel/linux-firmware/files
-     meta-raspberrypi/recipes-kernel/linux-firmware/files/brcmfmac43430-sdio.bin
-     meta-raspberrypi/recipes-kernel/linux-firmware/files/brcfmac43430-sdio.txt
-     meta-raspberrypi/recipes-kernel/linux-firmware/linux-firmware_%.bbappend
-     meta-raspberrypi/recipes-kernel/linux
-     meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi-dev.bb
-     meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi.inc
-     meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.14.bb
-     meta-raspberrypi/recipes-kernel/linux/linux-raspberrypi_4.9.bb
-     meta-raspberrypi/recipes-multimedia
-     meta-raspberrypi/recipes-multimedia/gstreamer
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx/*.patch
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx_%.bbappend
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad_%.bbappend
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx-1.12
-     meta-raspberrypi/recipes-multimedia/gstreamer/gstreamer1.0-omx-1.12/*.patch
-     meta-raspberrypi/recipes-multimedia/omxplayer
-     meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer
-     meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer/*.patch
-     meta-raspberrypi/recipes-multimedia/omxplayer/omxplayer_git.bb
-     meta-raspberrypi/recipes-multimedia/x264
-     meta-raspberrypi/recipes-multimedia/x264/x264_git.bbappend
-     meta-raspberrypi/wic
-     meta-raspberrypi/wic/sdimage-raspberrypi.wks
-        </literallayout>
-    </para>
-
-    <para>
-        The following sections describe each part of the proposed
-        BSP format.
-    </para>
-
-    <section id="bsp-filelayout-license">
-        <title>License Files</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/<replaceable>bsp_license_file</replaceable>
-            </literallayout>
-        </para>
-
-        <para>
-            These optional files satisfy licensing requirements
-            for the BSP.
-            The type or types of files here can vary depending
-            on the licensing requirements.
-            For example, in the Raspberry Pi BSP, all licensing
-            requirements are handled with the
-            <filename>COPYING.MIT</filename> file.
-        </para>
-
-        <para>
-            Licensing files can be MIT, BSD, GPLv*, and so forth.
-            These files are recommended for the BSP but are
-            optional and totally up to the BSP developer.
-            For information on how to maintain license
-            compliance, see the
-            "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</ulink>"
-            section in the Yocto Project Development Tasks
-            Manual.
-        </para>
-    </section>
-
-    <section id="bsp-filelayout-readme">
-        <title>README File</title>
-
-        <para>
-            You can find this file in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/README
-            </literallayout>
-        </para>
-
-        <para>
-            This file provides information on how to boot the live
-            images that are optionally included in the
-            <filename>binary/</filename> directory.
-            The <filename>README</filename> file also provides
-            information needed for building the image.
-        </para>
-
-        <para>
-            At a minimum, the <filename>README</filename> file must
-            contain a list of dependencies, such as the names of
-            any other layers on which the BSP depends and the name of
-            the BSP maintainer with his or her contact information.
-        </para>
-    </section>
-
-    <section id="bsp-filelayout-readme-sources">
-        <title>README.sources File</title>
-
-        <para>
-            You can find this file in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/README.sources
-            </literallayout>
-        </para>
-
-        <para>
-            This file provides information on where to locate the BSP
-            source files used to build the images (if any) that
-            reside in
-            <filename>meta-<replaceable>bsp_root_name</replaceable>/binary</filename>.
-            Images in the <filename>binary</filename> would be images
-            released with the BSP.
-            The information in the <filename>README.sources</filename>
-            file also helps you find the
-            <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>
-            used to generate the images that ship with the BSP.
-            <note>
-                If the BSP's <filename>binary</filename> directory is
-                missing or the directory has no images, an existing
-                <filename>README.sources</filename> file is
-                meaningless and usually does not exist.
-            </note>
-        </para>
-    </section>
-
-    <section id="bsp-filelayout-binary">
-        <title>Pre-built User Binaries</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/binary/<replaceable>bootable_images</replaceable>
-            </literallayout>
-        </para>
-
-        <para>
-            This optional area contains useful pre-built kernels
-            and user-space filesystem images released with the
-            BSP that are appropriate to the target system.
-            This directory typically contains graphical (e.g. Sato)
-            and minimal live images when the BSP tarball has been
-            created and made available in the
-            <ulink url='&YOCTO_HOME_URL;'>Yocto Project</ulink>
-            website.
-            You can use these kernels and images to get a system
-            running and quickly get started on development tasks.
-        </para>
-
-        <para>
-            The exact types of binaries present are highly
-            hardware-dependent.
-            The
-            <link linkend='bsp-filelayout-readme'><filename>README</filename></link>
-            file should be present in the BSP Layer and it
-            explains how to use the images with the target hardware.
-            Additionally, the
-            <link linkend='bsp-filelayout-readme-sources'><filename>README.sources</filename></link>
-            file should be present to locate the sources used to
-            build the images and provide information on the
-            Metadata.
-        </para>
-    </section>
-
-    <section id='bsp-filelayout-layer'>
-        <title>Layer Configuration File</title>
-
-        <para>
-            You can find this file in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/conf/layer.conf
-            </literallayout>
-        </para>
-
-        <para>
-            The <filename>conf/layer.conf</filename> file
-            identifies the file structure as a layer,
-            identifies the contents of the layer, and
-            contains information about how the build system should
-            use it.
-            Generally, a standard boilerplate file such as the
-            following works.
-            In the following example, you would replace
-            <replaceable>bsp</replaceable> with the actual
-            name of the BSP (i.e.
-            <replaceable>bsp_root_name</replaceable> from the example
-            template).
-        </para>
-
-        <para>
-            <literallayout class='monospaced'>
-     # We have a conf and classes directory, add to BBPATH
-     BBPATH .= ":${LAYERDIR}"
-
-     # We have a recipes directory, add to BBFILES
-     BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
-                 ${LAYERDIR}/recipes-*/*/*.bbappend"
-
-     BBFILE_COLLECTIONS += "<replaceable>bsp</replaceable>"
-     BBFILE_PATTERN_<replaceable>bsp</replaceable> = "^${LAYERDIR}/"
-     BBFILE_PRIORITY_<replaceable>bsp</replaceable> = "6"
-
-     LAYERDEPENDS_<replaceable>bsp</replaceable> = "intel"
-            </literallayout>
-        </para>
-
-        <para>
-            To illustrate the string substitutions, here are
-            the corresponding statements from the Raspberry
-            Pi <filename>conf/layer.conf</filename> file:
-            <literallayout class='monospaced'>
-     # We have a conf and classes directory, append to BBPATH
-     BBPATH .= ":${LAYERDIR}"
-
-     # We have a recipes directory containing .bb and .bbappend files, add to BBFILES
-     BBFILES += "${LAYERDIR}/recipes*/*/*.bb \
-                 ${LAYERDIR}/recipes*/*/*.bbappend"
-
-     BBFILE_COLLECTIONS += "raspberrypi"
-     BBFILE_PATTERN_raspberrypi := "^${LAYERDIR}/"
-     BBFILE_PRIORITY_raspberrypi = "9"
-
-     # Additional license directories.
-     LICENSE_PATH += "${LAYERDIR}/files/custom-licenses"
-          .
-          .
-          .
-            </literallayout>
-        </para>
-
-        <para>
-            This file simply makes
-            <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
-            aware of the recipes and configuration directories.
-            The file must exist so that the OpenEmbedded build system
-            can recognize the BSP.
-        </para>
-    </section>
-
-    <section id="bsp-filelayout-machine">
-        <title>Hardware Configuration Options</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/conf/machine/*.conf
-            </literallayout>
-        </para>
-
-        <para>
-            The machine files bind together all the information
-            contained elsewhere in the BSP into a format that
-            the build system can understand.
-            Each BSP Layer requires at least one machine file.
-            If the BSP supports multiple machines, multiple
-            machine configuration files can exist.
-            These filenames correspond to the values to which
-            users have set the
-            <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable.
-        </para>
-
-        <para>
-            These files define things such as the kernel package
-            to use
-            (<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
-            of
-            <ulink url='&YOCTO_DOCS_DEV_URL;#metadata-virtual-providers'>virtual/kernel</ulink>),
-            the hardware drivers to include in different types
-            of images, any special software components that are
-            needed, any bootloader information, and also any
-            special image format requirements.
-        </para>
-
-        <para>
-            This configuration file could also include a hardware
-            "tuning" file that is commonly used to define the
-            package architecture and specify optimization flags,
-            which are carefully chosen to give best performance
-            on a given processor.
-        </para>
-
-        <para>
-            Tuning files are found in the
-            <filename>meta/conf/machine/include</filename>
-            directory within the
-            <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
-            For example, many <filename>tune-*</filename> files
-            (e.g. <filename>tune-arm1136jf-s.inc</filename>,
-            <filename>tune-1586-nlp.inc</filename>, and so forth)
-            reside in the
-            <filename>poky/meta/conf/machine/include</filename>
-            directory.
-        </para>
-
-        <para>
-            To use an include file, you simply include them in the
-            machine configuration file.
-            For example, the Raspberry Pi BSP
-            <filename>raspberrypi3.conf</filename> contains the
-            following statement:
-            <literallayout class='monospaced'>
-     include conf/machine/include/rpi-base.inc
-            </literallayout>
-        </para>
-    </section>
-
-    <section id='bsp-filelayout-misc-recipes'>
-        <title>Miscellaneous BSP-Specific Recipe Files</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-bsp/*
-            </literallayout>
-        </para>
-
-        <para>
-            This optional directory contains miscellaneous recipe
-            files for the BSP.
-            Most notably would be the formfactor files.
-            For example, in the Raspberry Pi BSP, there is the
-            <filename>formfactor_0.0.bbappend</filename> file,
-            which is an append file used to augment the recipe
-            that starts the build.
-            Furthermore, there are machine-specific settings used
-            during the build that are defined by the
-            <filename>machconfig</filename> file further down in
-            the directory.
-            Here is the <filename>machconfig</filename> file for
-            the Raspberry Pi BSP:
-            <literallayout class='monospaced'>
-     HAVE_TOUCHSCREEN=0
-     HAVE_KEYBOARD=1
-
-     DISPLAY_CAN_ROTATE=0
-     DISPLAY_ORIENTATION=0
-     DISPLAY_DPI=133
-            </literallayout>
-        </para>
-
-        <note><para>
-            If a BSP does not have a formfactor entry, defaults
-            are established according to the formfactor
-            configuration file that is installed by the main
-            formfactor recipe
-            <filename>meta/recipes-bsp/formfactor/formfactor_0.0.bb</filename>,
-            which is found in the
-            <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
-        </para></note>
-    </section>
-
-    <section id='bsp-filelayout-recipes-graphics'>
-        <title>Display Support Files</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-graphics/*
-            </literallayout>
-        </para>
-
-        <para>
-            This optional directory contains recipes for the
-            BSP if it has special requirements for graphics
-            support.
-            All files that are needed for the BSP to support
-            a display are kept here.
-        </para>
-    </section>
-
-    <section id='bsp-filelayout-kernel'>
-        <title>Linux Kernel Configuration</title>
-
-        <para>
-            You can find these files in the BSP Layer at:
-            <literallayout class='monospaced'>
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-kernel/linux/linux*.bbappend
-     meta-<replaceable>bsp_root_name</replaceable>/recipes-kernel/linux/*.bb
-            </literallayout>
-        </para>
-
-        <para>
-            Append files (<filename>*.bbappend</filename>) modify
-            the main kernel recipe being used to build the image.
-            The <filename>*.bb</filename> files would be a
-            developer-supplied kernel recipe.
-            This area of the BSP hierarchy can contain both these
-            types of files although, in practice, it is likely that
-            you would have one or the other.
-        </para>
-
-        <para>
-            For your BSP, you typically want to use an existing Yocto
-            Project kernel recipe found in the
-            <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
-            at <filename>meta/recipes-kernel/linux</filename>.
-            You can append machine-specific changes to the
-            kernel recipe by using a similarly named append
-            file, which is located in the BSP Layer for your
-            target device (e.g. the
-            <filename>meta-<replaceable>bsp_root_name</replaceable>/recipes-kernel/linux</filename> directory).
-        </para>
-
-        <para>
-            Suppose you are using the
-            <filename>linux-yocto_4.4.bb</filename> recipe to
-            build the kernel.
-            In other words, you have selected the kernel in your
-            <replaceable>bsp_root_name</replaceable><filename>.conf</filename>
-            file by adding
-            <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
-            and
-            <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_VERSION'><filename>PREFERRED_VERSION</filename></ulink>
-            statements as follows:
-            <literallayout class='monospaced'>
-     PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
-     PREFERRED_VERSION_linux-yocto ?= "4.4%"
-            </literallayout>
-            <note>
-                When the preferred provider is assumed by
-                default, the
-                <filename>PREFERRED_PROVIDER</filename>
-                statement does not appear in the
-                <replaceable>bsp_root_name</replaceable><filename>.conf</filename> file.
-            </note>
-            You would use the
-            <filename>linux-yocto_4.4.bbappend</filename>
-            file to append specific BSP settings to the kernel,
-            thus configuring the kernel for your particular BSP.
-        </para>
-
-        <para>
-            You can find more information on what your append file
-            should contain in the
-            "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#creating-the-append-file'>Creating the Append File</ulink>"
-            section in the Yocto Project Linux Kernel Development
-            Manual.
-        </para>
-
-        <para>
-            An alternate scenario is when you create your own
-            kernel recipe for the BSP.
-            A good example of this is the Raspberry Pi BSP.
-            If you examine the
-            <filename>recipes-kernel/linux</filename> directory
-            you see the following:
-            <literallayout class='monospaced'>
-     linux-raspberrypi-dev.bb
-     linux-raspberrypi.inc
-     linux-raspberrypi_4.14.bb
-     linux-raspberrypi_4.9.bb
-            </literallayout>
-            The directory contains three kernel recipes and a
-            common include file.
-        </para>
-    </section>
-</section>
-
-<section id='developing-a-board-support-package-bsp'>
-    <title>Developing a Board Support Package (BSP)</title>
-
-    <para>
-        This section describes the high-level procedure you can
-        follow to create a BSP.
-        Although not required for BSP creation, the
-        <filename>meta-intel</filename> repository, which
-        contains many BSPs supported by the Yocto Project,
-        is part of the example.
-    </para>
-
-    <para>
-        For an example that shows how to create a new
-        layer using the tools, see the
-        "<link linkend='creating-a-new-bsp-layer-using-the-bitbake-layers-script'>Creating a New BSP Layer Using the <filename>bitbake-layers</filename> Script</link>"
-        section.
-    </para>
-
-    <para>
-        The following illustration and list summarize the BSP
-        creation general workflow.
-    </para>
-
-    <para>
-        <imagedata fileref="figures/bsp-dev-flow.png" width="7in" depth="5in" align="center" scalefit="1" />
-    </para>
-
-    <para>
-        <orderedlist>
-            <listitem><para>
-                <emphasis>Set up Your Host Development System
-                to Support Development Using the Yocto
-                Project</emphasis>:
-                See the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-preparing-the-build-host'>Preparing the Build Host</ulink>"
-                section in the Yocto Project Development Tasks
-                Manual for options on how to get a system ready
-                to use the Yocto Project.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Establish the
-                <filename>meta-intel</filename>
-                Repository on Your System:</emphasis>
-                Having local copies of these supported BSP layers
-                on your system gives you access to layers you
-                might be able to leverage when creating your BSP.
-                For information on how to get these files, see the
-                "<link linkend='preparing-your-build-host-to-work-with-bsp-layers'>Preparing Your Build Host to Work with BSP Layers</link>"
-                section.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Create Your Own BSP Layer Using the
-                <filename>bitbake-layers</filename>
-                Script:</emphasis>
-                Layers are ideal for isolating and storing work
-                for a given piece of hardware.
-                A layer is really just a location or area in which you
-                place the recipes and configurations for your BSP.
-                In fact, a BSP is, in itself, a special type of layer.
-                The simplest way to create a new BSP layer that is
-                compliant with the Yocto Project is to use the
-                <filename>bitbake-layers</filename> script.
-                For information about that script, see the
-                "<link linkend='creating-a-new-bsp-layer-using-the-bitbake-layers-script'>Creating a New BSP Layer Using the <filename>bitbake-layers</filename> Script</link>"
-                section.</para>
-
-                <para>Another example that illustrates a layer
-                is an application.
-                Suppose you are creating an application that has
-                library or other dependencies in order for it to
-                compile and run.
-                The layer, in this case, would be where all the
-                recipes that define those dependencies are kept.
-                The key point for a layer is that it is an
-                isolated area that contains all the relevant
-                information for the project that the
-                OpenEmbedded build system knows about.
-                For more information on layers, see the
-                "<ulink url='&YOCTO_DOCS_OM_URL;#the-yocto-project-layer-model'>The Yocto Project Layer Model</ulink>"
-                section in the Yocto Project Overview and Concepts
-                Manual.
-                You can also reference the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
-                section in the Yocto Project Development Tasks
-                Manual.
-                For more information on BSP layers, see the
-                "<link linkend='bsp-layers'>BSP Layers</link>"
-                section.
-                <note><title>Notes</title>
-                    <itemizedlist>
-                        <listitem><para>
-                            Five hardware reference BSPs exist
-                            that are part of the Yocto Project release
-                            and are located in the
-                            <filename>poky/meta-yocto-bsp</filename> BSP
-                            layer:
-                            <itemizedlist>
-                                <listitem><para>
-                                    Texas Instruments Beaglebone
-                                    (<filename>beaglebone-yocto</filename>)
-                                    </para></listitem>
-                                <listitem><para>
-                                    Ubiquiti Networks EdgeRouter Lite
-                                   (<filename>edgerouter</filename>)
-                                   </para></listitem>
-                                <listitem><para>
-                                    Two general IA platforms
-                                    (<filename>genericx86</filename> and
-                                    <filename>genericx86-64</filename>)
-                                    </para></listitem>
-                            </itemizedlist>
-                            </para></listitem>
-                        <listitem><para>
-                            Three core Intel BSPs exist as part of
-                            the Yocto Project release in the
-                            <filename>meta-intel</filename> layer:
-                            <itemizedlist>
-                                <listitem><para>
-                                    <filename>intel-core2-32</filename>,
-                                    which is a BSP optimized for the Core2
-                                    family of CPUs as well as all CPUs
-                                    prior to the Silvermont core.
-                                    </para></listitem>
-                                <listitem><para>
-                                    <filename>intel-corei7-64</filename>,
-                                    which is a BSP optimized for Nehalem
-                                    and later Core and Xeon CPUs as well
-                                    as Silvermont and later Atom CPUs,
-                                    such as the Baytrail SoCs.
-                                    </para></listitem>
-                                <listitem><para>
-                                    <filename>intel-quark</filename>,
-                                    which is a BSP optimized for the
-                                    Intel Galileo gen1 &amp; gen2
-                                    development boards.
-                                    </para></listitem>
-                            </itemizedlist>
-                            </para></listitem>
-                    </itemizedlist>
-                </note></para>
-
-                <para>When you set up a layer for a new BSP,
-                you should follow a standard layout.
-                This layout is described in the
-                "<link linkend='bsp-filelayout'>Example Filesystem Layout</link>"
-                section.
-                In the standard layout, notice the suggested
-                structure for recipes and configuration
-                information.
-                You can see the standard layout for a BSP
-                by examining any supported BSP found in the
-                <filename>meta-intel</filename> layer inside
-                the Source Directory.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Make Configuration Changes to Your New
-                BSP Layer:</emphasis>
-                The standard BSP layer structure organizes the
-                files you need to edit in
-                <filename>conf</filename> and several
-                <filename>recipes-*</filename> directories
-                within the BSP layer.
-                Configuration changes identify where your new
-                layer is on the local system and identifies the
-                kernel you are going to use.
-                When you run the
-                <filename>bitbake-layers</filename> script,
-                you are able to interactively configure many
-                things for the BSP (e.g. keyboard, touchscreen,
-                and so forth).
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Make Recipe Changes to Your New BSP
-                Layer:</emphasis>
-                Recipe changes include altering recipes
-                (<filename>*.bb</filename> files), removing
-                recipes you do not use, and adding new recipes
-                or append files (<filename>.bbappend</filename>)
-                that support your hardware.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Prepare for the Build:</emphasis>
-                Once you have made all the changes to your BSP
-                layer, there remains a few things you need to
-                do for the OpenEmbedded build system in order
-                for it to create your image.
-                You need to get the build environment ready by
-                sourcing an environment setup script
-                (i.e. <filename>oe-init-build-env</filename>)
-                and you need to be sure two key configuration
-                files are configured appropriately: the
-                <filename>conf/local.conf</filename> and the
-                <filename>conf/bblayers.conf</filename> file.
-                You must make the OpenEmbedded build system aware
-                of your new layer.
-                See the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
-                section in the Yocto Project Development Tasks Manual
-                for information on how to let the build system
-                know about your new layer.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Build the Image:</emphasis>
-                The OpenEmbedded build system uses the BitBake tool
-                to build images based on the type of image you want to
-                create.
-                You can find more information about BitBake in the
-                <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
-                </para>
-
-                <para>The build process supports several types of
-                images to satisfy different needs.
-                See the
-                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
-                chapter in the Yocto Project Reference Manual for
-                information on supported images.
-                </para></listitem>
-        </orderedlist>
-    </para>
-</section>
-
-<section id='requirements-and-recommendations-for-released-bsps'>
-    <title>Requirements and Recommendations for Released BSPs</title>
-
-    <para>
-        Certain requirements exist for a released BSP to be
-        considered compliant with the Yocto Project.
-        Additionally, recommendations also exist.
-        This section describes the requirements and
-        recommendations for released BSPs.
-    </para>
-
-    <section id='released-bsp-requirements'>
-        <title>Released BSP Requirements</title>
-
-        <para>
-            Before looking at BSP requirements, you should consider
-            the following:
-            <itemizedlist>
-                <listitem><para>
-                    The requirements here assume the BSP layer
-                    is a well-formed, "legal" layer that can be
-                    added to the Yocto Project.
-                    For guidelines on creating a layer that meets
-                    these base requirements, see the
-                    "<link linkend='bsp-layers'>BSP Layers</link>"
-                    section in this manual and the
-                    "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers"</ulink>"
-                    section in the Yocto Project Development Tasks
-                    Manual.
-                    </para></listitem>
-                <listitem><para>
-                    The requirements in this section apply
-                    regardless of how you package a BSP.
-                    You should consult the packaging and distribution
-                    guidelines for your specific release process.
-                    For an example of packaging and distribution
-                    requirements, see the
-                    "<ulink url='https://wiki.yoctoproject.org/wiki/Third_Party_BSP_Release_Process'>Third Party BSP Release Process</ulink>"
-                    wiki page.
-                    </para></listitem>
-                <listitem><para>
-                    The requirements for the BSP as it is made
-                    available to a developer are completely
-                    independent of the released form of the BSP.
-                    For example, the BSP Metadata can be contained
-                    within a Git repository and could have a directory
-                    structure completely different from what appears
-                    in the officially released BSP layer.
-                    </para></listitem>
-                <listitem><para>
-                    It is not required that specific packages or
-                    package modifications exist in the BSP layer,
-                    beyond the requirements for general
-                    compliance with the Yocto Project.
-                    For example, no requirement exists dictating
-                    that a specific kernel or kernel version be
-                    used in a given BSP.
-                    </para></listitem>
-            </itemizedlist>
-        </para>
-
-        <para>
-            Following are the requirements for a released BSP
-            that conform to the Yocto Project:
-            <itemizedlist>
-                <listitem><para>
-                    <emphasis>Layer Name:</emphasis>
-                    The BSP must have a layer name that follows
-                    the Yocto Project standards.
-                    For information on BSP layer names, see the
-                    "<link linkend='bsp-layers'>BSP Layers</link>" section.
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>File System Layout:</emphasis>
-                    When possible, use the same directory names
-                    in your BSP layer as listed in the
-                    <filename>recipes.txt</filename> file, which
-                    is found in <filename>poky/meta</filename>
-                    directory of the
-                    <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
-                    or in the OpenEmbedded-Core Layer
-                    (<filename>openembedded-core</filename>) at
-                    <ulink url='http://git.openembedded.org/openembedded-core/tree/meta'></ulink>.
-                    </para>
-
-                    <para>You should place recipes
-                    (<filename>*.bb</filename> files) and recipe
-                    modifications (<filename>*.bbappend</filename>
-                    files) into <filename>recipes-*</filename>
-                    subdirectories by functional area as outlined
-                    in <filename>recipes.txt</filename>.
-                    If you cannot find a category in
-                    <filename>recipes.txt</filename> to fit a
-                    particular recipe, you can make up your own
-                    <filename>recipes-*</filename> subdirectory.
-                    </para>
-
-                    <para>Within any particular
-                    <filename>recipes-*</filename> category, the
-                    layout should match what is found in the
-                    OpenEmbedded-Core Git repository
-                    (<filename>openembedded-core</filename>)
-                    or the Source Directory (<filename>poky</filename>).
-                    In other words, make sure you place related
-                    files in appropriately-related
-                    <filename>recipes-*</filename> subdirectories
-                    specific to the recipe's function, or within
-                    a subdirectory containing a set of closely-related
-                    recipes.
-                    The recipes themselves should follow the general
-                    guidelines for recipes used in the Yocto Project
-                    found in the
-                    "<ulink url='http://openembedded.org/wiki/Styleguide'>OpenEmbedded Style Guide</ulink>".
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>License File:</emphasis>
-                    You must include a license file in the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    This license covers the BSP Metadata as a whole.
-                    You must specify which license to use since no
-                    default license exists when one is not specified.
-                    See the
-                    <ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/COPYING.MIT'><filename>COPYING.MIT</filename></ulink>
-                    file for the Raspberry Pi BSP in the
-                    <filename>meta-raspberrypi</filename> BSP layer
-                    as an example.
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>README File:</emphasis>
-                    You must include a <filename>README</filename>
-                    file in the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    See the
-                    <ulink url='&YOCTO_GIT_URL;/cgit.cgi/meta-raspberrypi/tree/README.md'><filename>README.md</filename></ulink>
-                    file for the Raspberry Pi BSP in the
-                    <filename>meta-raspberrypi</filename> BSP layer
-                    as an example.</para>
-
-                    <para>At a minimum, the <filename>README</filename>
-                    file should contain the following:
-                    <itemizedlist>
-                        <listitem><para>
-                            A brief description of the target hardware.
-                            </para></listitem>
-                        <listitem><para>
-                            A list of all the dependencies of the BSP.
-                            These dependencies are typically a list
-                            of required layers needed to build the
-                            BSP.
-                            However, the dependencies should also
-                            contain information regarding any other
-                            dependencies the BSP might have.
-                            </para></listitem>
-                        <listitem><para>
-                            Any required special licensing information.
-                            For example, this information includes
-                            information on special variables needed
-                            to satisfy a EULA, or instructions on
-                            information needed to build or distribute
-                            binaries built from the BSP Metadata.
-                            </para></listitem>
-                        <listitem><para>
-                            The name and contact information for the
-                            BSP layer maintainer.
-                            This is the person to whom patches and
-                            questions should be sent.
-                            For information on how to find the right
-                            person, see the
-                            "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
-                            section in the Yocto Project Development
-                            Tasks Manual.
-                            </para></listitem>
-                        <listitem><para>
-                            Instructions on how to build the BSP using
-                            the BSP layer.
-                            </para></listitem>
-                        <listitem><para>
-                            Instructions on how to boot the BSP build
-                            from the BSP layer.
-                            </para></listitem>
-                        <listitem><para>
-                            Instructions on how to boot the binary
-                            images contained in the
-                            <filename>binary</filename> directory,
-                            if present.
-                            </para></listitem>
-                        <listitem><para>
-                            Information on any known bugs or issues
-                            that users should know about when either
-                            building or booting the BSP binaries.
-                            </para></listitem>
-                    </itemizedlist>
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>README.sources File:</emphasis>
-                    If you BSP contains binary images in the
-                    <filename>binary</filename> directory, you must
-                    include a <filename>README.sources</filename>
-                    file in the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    This file specifies exactly where you can find
-                    the sources used to generate the binary images.
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>Layer Configuration File:</emphasis>
-                    You must include a
-                    <filename>conf/layer.conf</filename> file in
-                    the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    This file identifies the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    BSP layer as a layer to the build system.
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>Machine Configuration File:</emphasis>
-                    You must include one or more
-                    <filename>conf/machine/</filename><replaceable>bsp_root_name</replaceable><filename>.conf</filename>
-                    files in the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    These configuration files define machine targets
-                    that can be built using the BSP layer.
-                    Multiple machine configuration files define
-                    variations of machine configurations that the
-                    BSP supports.
-                    If a BSP supports multiple machine variations,
-                    you need to adequately describe each variation
-                    in the BSP <filename>README</filename> file.
-                    Do not use multiple machine configuration files
-                    to describe disparate hardware.
-                    If you do have very different targets, you should
-                    create separate BSP layers for each target.
-                    <note>
-                        It is completely possible for a developer to
-                        structure the working repository as a
-                        conglomeration of unrelated BSP files, and to
-                        possibly generate BSPs targeted for release
-                        from that directory using scripts or some
-                        other mechanism
-                        (e.g. <filename>meta-yocto-bsp</filename> layer).
-                        Such considerations are outside the scope of
-                        this document.
-                    </note>
-                    </para></listitem>
-            </itemizedlist>
-        </para>
-    </section>
-
-    <section id='released-bsp-recommendations'>
-        <title>Released BSP Recommendations</title>
-
-        <para>
-            Following are recommendations for released BSPs that
-            conform to the Yocto Project:
-            <itemizedlist>
-                <listitem><para>
-                    <emphasis>Bootable Images:</emphasis>
-                    Released BSPs can contain one or more bootable
-                    images.
-                    Including bootable images allows users to easily
-                    try out the BSP using their own hardware.</para>
-
-                    <para>In some cases, it might not be convenient
-                    to include a bootable image.
-                    If so, you might want to make two versions of the
-                    BSP available: one that contains binary images, and
-                    one that does not.
-                    The version that does not contain bootable images
-                    avoids unnecessary download times for users not
-                    interested in the images.</para>
-
-                    <para>If you need to distribute a BSP and include
-                    bootable images or build kernel and filesystems
-                    meant to allow users to boot the BSP for evaluation
-                    purposes, you should put the images and artifacts
-                    within a
-                    <filename>binary/</filename> subdirectory located
-                    in the
-                    <filename>meta-</filename><replaceable>bsp_root_name</replaceable>
-                    directory.
-                    <note>
-                        If you do include a bootable image as part
-                        of the BSP and the image was built by software
-                        covered by the GPL or other open source licenses,
-                        it is your responsibility to understand
-                        and meet all licensing requirements, which could
-                        include distribution of source files.
-                    </note>
-                    </para></listitem>
-                <listitem><para>
-                    <emphasis>Use a Yocto Linux Kernel:</emphasis>
-                    Kernel recipes in the BSP should be based on a
-                    Yocto Linux kernel.
-                    Basing your recipes on these kernels reduces
-                    the costs for maintaining the BSP and increases
-                    its scalability.
-                    See the <filename>Yocto Linux Kernel</filename>
-                    category in the
-                    <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink>
-                    for these kernels.
-                    </para></listitem>
-            </itemizedlist>
-        </para>
-    </section>
-</section>
-
-<section id='customizing-a-recipe-for-a-bsp'>
-    <title>Customizing a Recipe for a BSP</title>
-
-    <para>
-        If you plan on customizing a recipe for a particular BSP,
-        you need to do the following:
-        <itemizedlist>
-            <listitem><para>
-                Create a <filename>*.bbappend</filename> file for
-                the modified recipe.
-                For information on using append files, see the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#using-bbappend-files'>Using .bbappend Files in Your Layer</ulink>"
-                section in the Yocto Project Development Tasks
-                Manual.
-                </para></listitem>
-            <listitem><para>
-                Ensure your directory structure in the BSP layer
-                that supports your machine is such that the
-                OpenEmbedded build system can find it.
-                See the example later in this section for more
-                information.
-                </para></listitem>
-            <listitem><para>
-                Put the append file in a directory whose name matches
-                the machine's name and is located in an appropriate
-                sub-directory inside the BSP layer (i.e.
-                <filename>recipes-bsp</filename>,
-                <filename>recipes-graphics</filename>,
-                <filename>recipes-core</filename>, and so forth).
-                </para></listitem>
-            <listitem><para>
-                Place the BSP-specific files in the proper
-                directory inside the BSP layer.
-                How expansive the layer is affects where you must
-                place these files.
-                For example, if your layer supports several
-                different machine types, you need to be sure your
-                layer's directory structure includes hierarchy
-                that separates the files according to machine.
-                If your layer does not support multiple machines,
-                the layer would not have that additional hierarchy
-                and the files would obviously not be able to reside
-                in a machine-specific directory.
-                </para></listitem>
-        </itemizedlist>
-    </para>
-
-    <para>
-        Following is a specific example to help you better understand
-        the process.
-        This example customizes customizes a recipe by adding a
-        BSP-specific configuration file named
-        <filename>interfaces</filename> to the
-        <filename>init-ifupdown_1.0.bb</filename> recipe for machine
-        "xyz" where the BSP layer also supports several other
-        machines:
-        <orderedlist>
-            <listitem><para>
-                Edit the
-                <filename>init-ifupdown_1.0.bbappend</filename> file
-                so that it contains the following:
-                <literallayout class='monospaced'>
-     FILESEXTRAPATHS_prepend := "${THISDIR}/files:"
-                </literallayout>
-                The append file needs to be in the
-                <filename>meta-xyz/recipes-core/init-ifupdown</filename>
-                directory.
-                </para></listitem>
-            <listitem><para>
-                Create and place the new
-                <filename>interfaces</filename> configuration file in
-                the BSP's layer here:
-                <literallayout class='monospaced'>
-     meta-xyz/recipes-core/init-ifupdown/files/xyz-machine-one/interfaces
-                </literallayout>
-                <note>
-                    If the <filename>meta-xyz</filename> layer did
-                    not support multiple machines, you would place
-                    the <filename>interfaces</filename> configuration
-                    file in the layer here:
-                    <literallayout class='monospaced'>
-     meta-xyz/recipes-core/init-ifupdown/files/interfaces
-                    </literallayout>
-                </note>
-                The
-                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
-                variable in the append files extends the search path
-                the build system uses to find files during the build.
-                Consequently, for this example you need to have the
-                <filename>files</filename> directory in the same
-                location as your append file.
-                </para></listitem>
-       </orderedlist>
-    </para>
-</section>
-
-<section id='bsp-licensing-considerations'>
-    <title>BSP Licensing Considerations</title>
-
-    <para>
-        In some cases, a BSP contains separately-licensed
-        Intellectual Property (IP) for a component or components.
-        For these cases, you are required to accept the terms
-        of a commercial or other type of license that requires
-        some kind of explicit End User License Agreement (EULA).
-        Once you accept the license, the OpenEmbedded build system
-        can then build and include the corresponding component
-        in the final BSP image.
-        If the BSP is available as a pre-built image, you can
-        download the image after agreeing to the license or EULA.
-    </para>
-
-    <para>
-        You could find that some separately-licensed components
-        that are essential for normal operation of the system might
-        not have an unencumbered (or free) substitute.
-        Without these essential components, the system would be
-        non-functional.
-        Then again, you might find that other licensed components
-        that are simply 'good-to-have' or purely elective do have
-        an unencumbered, free replacement component that you can
-        use rather than agreeing to the separately-licensed
-        component.
-        Even for components essential to the system, you might
-        find an unencumbered component that is not identical but
-        will work as a less-capable version of the licensed version
-        in the BSP recipe.
-    </para>
-
-    <para>
-        For cases where you can substitute a free component and
-        still maintain the system's functionality, the "DOWNLOADS"
-        selection from the "SOFTWARE" tab on the
-        <ulink url='&YOCTO_HOME_URL;'>Yocto Project website</ulink>
-        makes available de-featured BSPs that are completely free
-        of any IP encumbrances.
-        For these cases, you can use the substitution directly and
-        without any further licensing requirements.
-        If present, these fully de-featured BSPs are named
-        appropriately different as compared to the names of their
-        respective encumbered BSPs.
-        If available, these substitutions are your simplest and
-        most preferred options.
-        Obviously, use of these substitutions assumes the resulting
-        functionality meets system requirements.
-        <note>
-            If however, a non-encumbered version is unavailable or
-            it provides unsuitable functionality or quality, you can
-            use an encumbered version.
-        </note>
-    </para>
-
-    <para>
-        A couple different methods exist within the OpenEmbedded
-        build system to satisfy the licensing requirements for an
-        encumbered BSP.
-        The following list describes them in order of preference:
-        <orderedlist>
-            <listitem><para>
-                <emphasis>Use the
-                <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS'><filename>LICENSE_FLAGS</filename></ulink>
-                Variable to Define the Recipes that Have Commercial
-                or Other Types of Specially-Licensed Packages:</emphasis>
-                For each of those recipes, you can specify a
-                matching license string in a
-                <filename>local.conf</filename> variable named
-                <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_FLAGS_WHITELIST'><filename>LICENSE_FLAGS_WHITELIST</filename></ulink>.
-                Specifying the matching license string signifies
-                that you agree to the license.
-                Thus, the build system can build the corresponding
-                recipe and include the component in the image.
-                See the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-commercially-licensed-recipes'>Enabling Commercially Licensed Recipes</ulink>"
-                section in the Yocto Project Development Tasks
-                Manual for details on how to use these variables.
-                </para>
-
-                <para>If you build as you normally would, without
-	        specifying any recipes in the
-	        <filename>LICENSE_FLAGS_WHITELIST</filename>, the
-                build stops and provides you with the list of recipes
-                that you have tried to include in the image that
-                need entries in the
-                <filename>LICENSE_FLAGS_WHITELIST</filename>.
-                Once you enter the appropriate license flags into
-                the whitelist, restart the build to continue where
-                it left off.
-	        During the build, the prompt will not appear again
-	        since you have satisfied the requirement.</para>
-
-                <para>Once the appropriate license flags are on the
-                white list in the
-                <filename>LICENSE_FLAGS_WHITELIST</filename> variable,
-                you can build the encumbered image with no change
-                at all to the normal build process.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Get a Pre-Built Version of the BSP:</emphasis>
-                You can get this type of BSP by selecting the
-                "DOWNLOADS" item from the "SOFTWARE" tab on the
-                <ulink url='&YOCTO_HOME_URL;'>Yocto Project website</ulink>.
-                You can download BSP tarballs that contain
-                proprietary components after agreeing to the
-                licensing requirements of each of the individually
-                encumbered packages as part of the download process.
-                Obtaining the BSP this way allows you to access an
-                encumbered image immediately after agreeing to the
-                click-through license agreements presented by the
-                website.
-                If you want to build the image yourself using
-                the recipes contained within the BSP tarball,
-                you will still need to create an appropriate
-                <filename>LICENSE_FLAGS_WHITELIST</filename>
-                to match the encumbered recipes in the BSP.
-                </para></listitem>
-        </orderedlist>
-        <note>
-            Pre-compiled images are bundled with a time-limited
-            kernel that runs for a predetermined amount of time
-            (10 days) before it forces the system to reboot.
-            This limitation is meant to discourage direct
-            redistribution of the image.
-            You must eventually rebuild the image if you want
-            to remove this restriction.
-        </note>
-    </para>
-</section>
-
-<section id='creating-a-new-bsp-layer-using-the-bitbake-layers-script'>
-    <title>Creating a new BSP Layer Using the <filename>bitbake-layers</filename> Script</title>
-
-    <para>
-        The <filename>bitbake-layers create-layer</filename> script
-        automates creating a BSP layer.
-        What makes a layer a "BSP layer" is the presence of at least one machine
-        configuration file.
-        Additionally, a BSP layer usually has a kernel recipe
-        or an append file that leverages off an existing kernel recipe.
-        The primary requirement, however, is the machine configuration.
-    </para>
-
-    <para>
-        Use these steps to create a BSP layer:
-        <itemizedlist>
-            <listitem><para>
-                <emphasis>Create a General Layer:</emphasis>
-                Use the <filename>bitbake-layers</filename> script with the
-                <filename>create-layer</filename> subcommand to create a
-                new general layer.
-                For instructions on how to create a general layer using the
-                <filename>bitbake-layers</filename> script, see the
-                "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-general-layer-using-the-bitbake-layers-script'>Creating a General Layer Using the <filename>bitbake-layers</filename> Script</ulink>"
-                section in the Yocto Project Development Tasks Manual.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Create a Layer Configuration File:</emphasis>
-                Every layer needs a layer configuration file.
-                This configuration file establishes locations for the
-                layer's recipes, priorities for the layer, and so forth.
-                You can find examples of <filename>layer.conf</filename>
-                files in the Yocto Project
-                <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink>.
-                To get examples of what you need in your configuration
-                file, locate a layer (e.g. "meta-ti") and examine the
-                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-ti/tree/conf/layer.conf'></ulink>
-                file.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Create a Machine Configuration File:</emphasis>
-                Create a <filename>conf/machine/</filename><replaceable>bsp_root_name</replaceable><filename>.conf</filename>
-                file.
-                See
-                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-yocto-bsp/conf/machine'><filename>meta-yocto-bsp/conf/machine</filename></ulink>
-                for sample
-                <replaceable>bsp_root_name</replaceable><filename>.conf</filename>
-                files.
-                Other samples such as
-                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-ti/tree/conf/machine'><filename>meta-ti</filename></ulink>
-                and
-                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/meta-freescale/tree/conf/machine'><filename>meta-freescale</filename></ulink>
-                exist from other vendors that have more specific machine
-                and tuning examples.
-                </para></listitem>
-            <listitem><para>
-                <emphasis>Create a Kernel Recipe:</emphasis>
-                Create a kernel recipe in <filename>recipes-kernel/linux</filename>
-                by either using a kernel append file or a new custom kernel
-                recipe file (e.g. <filename>yocto-linux_4.12.bb</filename>).
-                The BSP layers mentioned in the previous step also contain different
-                kernel examples.
-                See the
-                "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#modifying-an-existing-recipe'>Modifying an Existing Recipe</ulink>"
-                section in the Yocto Project Linux Kernel Development Manual
-                for information on how to create a custom kernel.
-                </para></listitem>
-        </itemizedlist>
-    </para>
-
-    <para>
-        The remainder of this section provides a description of
-        the Yocto Project reference BSP for Beaglebone, which
-        resides in the
-        <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-yocto-bsp'><filename>meta-yocto-bsp</filename></ulink>
-        layer.
-    </para>
-
-    <section id='bsp-layer-configuration-example'>
-        <title>BSP Layer Configuration Example</title>
-
-        <para>
-            The layer's <filename>conf</filename> directory
-            contains the <filename>layer.conf</filename>
-            configuration file.
-            In this example, the
-            <filename>conf/layer.conf</filename> is the
-            following:
-            <literallayout class='monospaced'>
-     # We have a conf and classes directory, add to BBPATH
-     BBPATH .= ":${LAYERDIR}"
-
-     # We have recipes-* directories, add to BBFILES
-     BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
-                 ${LAYERDIR}/recipes-*/*/*.bbappend"
-
-     BBFILE_COLLECTIONS += "yoctobsp"
-     BBFILE_PATTERN_yoctobsp = "^${LAYERDIR}/"
-     BBFILE_PRIORITY_yoctobsp = "5"
-     LAYERVERSION_yoctobsp = "4"
-     LAYERSERIES_COMPAT_yoctobsp = "&DISTRO_NAME_NO_CAP;"
-            </literallayout>
-            The variables used in this file configure the
-            layer.
-            A good way to learn about layer configuration
-            files is to examine various files for BSP from
-            the
-            <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink>.
-        </para>
-
-        <para>
-            For a detailed description of this particular
-            layer configuration file, see
-            "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-layer-config-file-description'>step 3</ulink>
-            in the discussion that describes how to create
-            layers in the Yocto Project Development Tasks Manual.
-        </para>
-    </section>
-
-    <section id='bsp-machine-configuration-example'>
-        <title>BSP Machine Configuration Example</title>
-
-        <para>
-            As mentioned earlier in this section, the existence
-            of a machine configuration file is what makes a
-            layer a BSP layer as compared to a general or
-            kernel layer.
-        </para>
-
-        <para>
-            One or more machine configuration files exist in the
-            <replaceable>bsp_layer</replaceable><filename>/conf/machine/</filename>
-            directory of the layer:
-            <literallayout class='monospaced'>
-     <replaceable>bsp_layer</replaceable><filename>/conf/machine/</filename><replaceable>machine1</replaceable><filename>.conf</filename>
-     <replaceable>bsp_layer</replaceable><filename>/conf/machine/</filename><replaceable>machine2</replaceable><filename>.conf</filename>
-     <replaceable>bsp_layer</replaceable><filename>/conf/machine/</filename><replaceable>machine3</replaceable><filename>.conf</filename>
-     ... more ...
-            </literallayout>
-            For example, the machine configuration file for the
-            <ulink url='http://beagleboard.org/bone'>BeagleBone and BeagleBone Black development boards</ulink>
-            is located in the layer
-            <filename>poky/meta-yocto-bsp/conf/machine</filename>
-            and is named <filename>beaglebone-yocto.conf</filename>:
-            <literallayout class='monospaced'>
-     #@TYPE: Machine
-     #@NAME: Beaglebone-yocto machine
-     #@DESCRIPTION: Reference machine configuration for http://beagleboard.org/bone and http://beagleboard.org/black boards
-
-     PREFERRED_PROVIDER_virtual/xserver ?= "xserver-xorg"
-     XSERVER ?= "xserver-xorg \
-                xf86-video-modesetting \
-                "
-
-     MACHINE_EXTRA_RRECOMMENDS = "kernel-modules kernel-devicetree"
-
-     EXTRA_IMAGEDEPENDS += "u-boot"
-
-     DEFAULTTUNE ?= "cortexa8hf-neon"
-     include conf/machine/include/tune-cortexa8.inc
-
-     IMAGE_FSTYPES += "tar.bz2 jffs2 wic wic.bmap"
-     EXTRA_IMAGECMD_jffs2 = "-lnp "
-     WKS_FILE ?= "beaglebone-yocto.wks"
-     IMAGE_INSTALL_append = " kernel-devicetree kernel-image-zimage"
-     do_image_wic[depends] += "mtools-native:do_populate_sysroot dosfstools-native:do_populate_sysroot"
-
-     SERIAL_CONSOLES ?= "115200;ttyS0 115200;ttyO0"
-     SERIAL_CONSOLES_CHECK = "${SERIAL_CONSOLES}"
-
-     PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
-     PREFERRED_VERSION_linux-yocto ?= "5.0%"
-
-     KERNEL_IMAGETYPE = "zImage"
-     KERNEL_DEVICETREE = "am335x-bone.dtb am335x-boneblack.dtb am335x-bonegreen.dtb"
-     KERNEL_EXTRA_ARGS += "LOADADDR=${UBOOT_ENTRYPOINT}"
-
-     SPL_BINARY = "MLO"
-     UBOOT_SUFFIX = "img"
-     UBOOT_MACHINE = "am335x_evm_defconfig"
-     UBOOT_ENTRYPOINT = "0x80008000"
-     UBOOT_LOADADDRESS = "0x80008000"
-
-     MACHINE_FEATURES = "usbgadget usbhost vfat alsa"
-
-     IMAGE_BOOT_FILES ?= "u-boot.${UBOOT_SUFFIX} MLO zImage am335x-bone.dtb am335x-boneblack.dtb am335x-bonegreen.dtb"
-            </literallayout>
-            The variables used to configure the machine define
-            machine-specific properties;
-            for example, machine-dependent packages, machine
-            tunings, the type of kernel to build, and
-            U-Boot configurations.
-        </para>
-
-        <para>
-            The following list provides some explanation
-            for the statements found in the example reference
-            machine configuration file for the BeagleBone
-            development boards.
-            Realize that much more can be defined as part of
-            a machine's configuration file.
-            In general, you can learn about related variables
-            that this example does not have by locating the
-            variables in the
-            "<ulink url='&YOCTO_DOCS_REF_URL;#ref-variables-glos'>Yocto Project Variables Glossary</ulink>"
-            in the Yocto Project Reference Manual.
-            <itemizedlist>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER_virtual/xserver</filename></ulink>:
-                    The recipe that provides "virtual/xserver" when
-                    more than one provider is found.
-                    In this case, the recipe that provides
-                    "virtual/xserver" is "xserver-xorg", which
-                    exists in
-                    <filename>poky/meta/recipes-graphics/xorg-xserver</filename>.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-XSERVER'><filename>XSERVER</filename></ulink>:
-                    The packages that should be installed to provide
-                    an X server and drivers for the machine.
-                    In this example, the "xserver-xorg" and
-                    "xf86-video-modesetting" are installed.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_EXTRA_RRECOMMENDS'><filename>MACHINE_EXTRA_RRECOMMENDS</filename></ulink>:
-                    A list of machine-dependent packages
-                    not essential for booting the image.
-                    Thus, the build does not fail if the packages
-                    do not exist.
-                    However, the packages are required for a
-                    fully-featured image.
-                    <note><title>Tip</title>
-                        Many <filename>MACHINE*</filename> variables
-                        exist that help you configure a particular
-                        piece of hardware.
-                    </note>
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGEDEPENDS'><filename>EXTRA_IMAGEDEPENDS</filename></ulink>:
-                    Recipes to build that do not provide packages
-                    for installing into the root filesystem
-                    but building the image depends on the
-                    recipes.
-                    Sometimes a recipe is required to build
-                    the final image but is not needed in the
-                    root filesystem.
-                    In this case, the U-Boot recipe must be
-                    built for the image.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>:
-                    Machines use tunings to optimize machine,
-                    CPU, and application performance.
-                    These features, which are collectively known
-                    as "tuning features", exist in the
-                    <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core (OE-Core)</ulink>
-                    layer (e.g.
-                    <filename>poky/meta/conf/machine/include</filename>).
-                    In this example, the default tunning file is
-                    "cortexa8hf-neon".
-                    <note>
-                        The <filename>include</filename> statement
-                        that pulls in the
-                        <filename>conf/machine/include/tune-cortexa8.inc</filename>
-                        file provides many tuning possibilities.
-                    </note>
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink>:
-                    The formats the OpenEmbedded build system
-                    uses during the build when creating the
-                    root filesystem.
-                    In this example, four types of images are
-                    supported.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGECMD'><filename>EXTRA_IMAGECMD</filename></ulink>:
-                    Specifies additional options for image
-                    creation commands.
-                    In this example, the "-lnp " option is used
-                    when creating the
-                    <ulink url='https://en.wikipedia.org/wiki/JFFS2'>JFFS2</ulink>
-                    image.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-WKS_FILE'><filename>WKS_FILE</filename></ulink>:
-                    The location of the
-                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-kickstart'>Wic kickstart</ulink>
-                    file used by the OpenEmbedded build system to
-                    create a partitioned image (image.wic).
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>:
-                    Specifies packages to install into an image
-                    through the
-                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-image'><filename>image</filename></ulink>
-                    class.
-                    Recipes use the <filename>IMAGE_INSTALL</filename>
-                    variable.
-                    </para></listitem>
-                <listitem><para>
-                    <filename>do_image_wic[depends]</filename>:
-                    A task that is constructed during the build.
-                    In this example, the task depends on specific tools
-                    in order to create the sysroot when buiding a Wic
-                    image.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'><filename>SERIAL_CONSOLES</filename></ulink>:
-                    Defines a serial console (TTY) to enable using
-                    getty.
-                    In this case, the baud rate is "115200" and the
-                    device name is "ttyO0".
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER_virtual/kernel</filename></ulink>:
-                    Specifies the recipe that provides
-                    "virtual/kernel" when more than one provider
-                    is found.
-                    In this case, the recipe that provides
-                    "virtual/kernel" is "linux-yocto", which
-                    exists in the layer's
-                    <filename>recipes-kernel/linux</filename> directory.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_VERSION'><filename>PREFERRED_VERSION_linux-yocto</filename></ulink>:
-                    Defines the version of the recipe used
-                    to build the kernel, which is "5.0" in this
-                    case.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></ulink>:
-                    The type of kernel to build for the device.
-                    In this case, the OpenEmbedded build system
-                    creates a "zImage" image type.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_DEVICETREE'><filename>KERNEL_DEVICETREE</filename></ulink>:
-                    The names of the generated Linux kernel device
-                    trees (i.e. the <filename>*.dtb</filename>) files.
-                    All the device trees for the various BeagleBone
-                    devices are included.
-<!--
-                    You have to include some *.inc files according to the definition of KERNEL_DEVICETREE.
-                    I don't see where these are being provided.
--->
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_EXTRA_ARGS'><filename>KERNEL_EXTRA_ARGS</filename></ulink>:
-                    Additional <filename>make</filename>
-                    command-line arguments the OpenEmbedded build
-                    system passes on when compiling the kernel.
-                    In this example, "LOADADDR=${UBOOT_ENTRYPOINT}"
-                    is passed as a command-line argument.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-SPL_BINARY'><filename>SPL_BINARY</filename></ulink>:
-                    Defines the Secondary Program Loader (SPL) binary
-                    type.
-                    In this case, the SPL binary is set to
-                    "MLO", which stands for Multimedia card LOader.
-                    </para>
-
-                    <para>The BeagleBone development board requires an
-                    SPL to boot and that SPL file type must be MLO.
-                    Consequently, the machine configuration needs to
-                    define <filename>SPL_BINARY</filename> as "MLO".
-                    <note>
-                        For more information on how the SPL variables
-                        are used, see the
-                        <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/recipes-bsp/u-boot/u-boot.inc'><filename>u-boot.inc</filename></ulink>
-                        include file.
-                    </note>
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-UBOOT_ENTRYPOINT'><filename>UBOOT_*</filename></ulink>:
-                    Defines various U-Boot configurations needed
-                    to build a U-Boot image.
-                    In this example, a U-Boot image is required
-                    to boot the BeagleBone device.
-                    See the following variables for more information:
-                    <itemizedlist>
-                        <listitem><para>
-                            <ulink url='&YOCTO_DOCS_REF_URL;#var-UBOOT_SUFFIX'><filename>UBOOT_SUFFIX</filename></ulink>:
-                            Points to the generated U-Boot extension.
-                            </para></listitem>
-                        <listitem><para>
-                            <ulink url='&YOCTO_DOCS_REF_URL;#var-UBOOT_MACHINE'><filename>UBOOT_MACHINE</filename></ulink>:
-                            Specifies the value passed on the make command line when building a U-Boot image.
-                            </para></listitem>
-                        <listitem><para>
-                            <ulink url='&YOCTO_DOCS_REF_URL;#var-UBOOT_ENTRYPOINT'><filename>UBOOT_ENTRYPOINT</filename></ulink>:
-                            Specifies the entry point for the U-Boot image.
-                            </para></listitem>
-                        <listitem><para>
-                            <ulink url='&YOCTO_DOCS_REF_URL;#var-UBOOT_LOADADDRESS'><filename>UBOOT_LOADADDRESS</filename></ulink>:
-                            Specifies the load address for the U-Boot image.
-                            </para></listitem>
-                    </itemizedlist>
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'><filename>MACHINE_FEATURES</filename></ulink>:
-                    Specifies the list of hardware features the
-                    BeagleBone device is capable of supporting.
-                    In this case, the device supports
-                    "usbgadget usbhost vfat alsa".
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_BOOT_FILES'><filename>IMAGE_BOOT_FILES</filename></ulink>:
-                    Files installed into the device's boot partition
-                    when preparing the image using the Wic tool
-                    with the <filename>bootimg-partition</filename> or <filename>bootimg-efi</filename>
-                    source plugin.
-                    </para></listitem>
-            </itemizedlist>
-        </para>
-    </section>
-
-    <section id='bsp-kernel-recipe-example'>
-        <title>BSP Kernel Recipe Example</title>
-
-        <para>
-            The kernel recipe used to build the kernel image
-            for the BeagleBone device was established in the
-            machine configuration:
-            <literallayout class='monospaced'>
-     PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
-     PREFERRED_VERSION_linux-yocto ?= "5.0%"
-            </literallayout>
-            The <filename>meta-yocto-bsp/recipes-kernel/linux</filename>
-            directory in the layer contains metadata used
-            to build the kernel.
-            In this case, a kernel append file (i.e.
-            <filename>linux-yocto_5.0.bbappend</filename>) is used to
-            override an established kernel recipe (i.e.
-            <filename>linux-yocto_5.0.bb</filename>), which is
-            located in
-            <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/recipes-kernel/linux'></ulink>.
-        </para>
-
-        <para>
-            Following is the contents of the append file:
-            <literallayout class='monospaced'>
-     KBRANCH_genericx86  = "v5.0/standard/base"
-     KBRANCH_genericx86-64  = "v5.0/standard/base"
-     KBRANCH_edgerouter = "v5.0/standard/edgerouter"
-     KBRANCH_beaglebone-yocto = "v5.0/standard/beaglebone"
-
-     KMACHINE_genericx86 ?= "common-pc"
-     KMACHINE_genericx86-64 ?= "common-pc-64"
-     KMACHINE_beaglebone-yocto ?= "beaglebone"
-
-     SRCREV_machine_genericx86    ?= "3df4aae6074e94e794e27fe7f17451d9353cdf3d"
-     SRCREV_machine_genericx86-64 ?= "3df4aae6074e94e794e27fe7f17451d9353cdf3d"
-     SRCREV_machine_edgerouter ?= "3df4aae6074e94e794e27fe7f17451d9353cdf3d"
-     SRCREV_machine_beaglebone-yocto ?= "3df4aae6074e94e794e27fe7f17451d9353cdf3d"
-
-     COMPATIBLE_MACHINE_genericx86 = "genericx86"
-     COMPATIBLE_MACHINE_genericx86-64 = "genericx86-64"
-     COMPATIBLE_MACHINE_edgerouter = "edgerouter"
-     COMPATIBLE_MACHINE_beaglebone-yocto = "beaglebone-yocto"
-
-     LINUX_VERSION_genericx86 = "5.0.3"
-     LINUX_VERSION_genericx86-64 = "5.0.3"
-     LINUX_VERSION_edgerouter = "5.0.3"
-     LINUX_VERSION_beaglebone-yocto = "5.0.3"
-            </literallayout>
-            This particular append file works for all the
-            machines that are part of the
-            <filename>meta-yocto-bsp</filename> layer.
-            The relevant statements are appended with
-            the "beaglebone-yocto" string.
-            The OpenEmbedded build system uses these
-            statements to override similar statements
-            in the kernel recipe:
-            <itemizedlist>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-KBRANCH'><filename>KBRANCH</filename></ulink>:
-                    Identifies the kernel branch that is validated,
-                    patched, and configured during the build.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-KMACHINE'><filename>KMACHINE</filename></ulink>:
-                    Identifies the machine name as known by the
-                    kernel, which is sometimes a different name
-                    than what is known by the OpenEmbedded build
-                    system.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>:
-                    Identifies the revision of the source code used
-                    to build the image.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-COMPATIBLE_MACHINE'><filename>COMPATIBLE_MACHINE</filename></ulink>:
-                    A regular expression that resolves to one or
-                    more target machines with which the recipe
-                    is compatible.
-                    </para></listitem>
-                <listitem><para>
-                    <ulink url='&YOCTO_DOCS_REF_URL;#var-LINUX_VERSION'><filename>LINUX_VERSION</filename></ulink>:
-                    The Linux version from kernel.org used by
-                    the OpenEmbedded build system to build the
-                    kernel image.
-                    </para></listitem>
-            </itemizedlist>
-        </para>
-    </section>
-</section>
-</chapter>
diff --git a/poky/documentation/bsp-guide/history.rst b/poky/documentation/bsp-guide/history.rst
index b52006a..d7cd8ef 100644
--- a/poky/documentation/bsp-guide/history.rst
+++ b/poky/documentation/bsp-guide/history.rst
@@ -1,4 +1,4 @@
-.. SPDX-License-Identifier: CC-BY-2.0-UK
+.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
 
 ***********************
 Manual Revision History