Add getBusName() utility function to SDBusPlus
Add a function to SDBusPlus to get the D-Bus bus
name for an object path and interface.
Change-Id: I7d7a533c7430fcf42e1e0f6a21a2453e6c8197ea
Signed-off-by: Matt Spinler <spinler@us.ibm.com>
diff --git a/src/data_types.hpp b/src/data_types.hpp
index 5eab4b2..21f2ecf 100644
--- a/src/data_types.hpp
+++ b/src/data_types.hpp
@@ -13,6 +13,10 @@
namespace monitoring
{
+constexpr auto MAPPER_BUSNAME = "xyz.openbmc_project.ObjectMapper";
+constexpr auto MAPPER_PATH = "/xyz/openbmc_project/object_mapper";
+constexpr auto MAPPER_INTERFACE = "xyz.openbmc_project.ObjectMapper";
+
/** @brief A map with references as keys. */
template <typename Key, typename Value>
using RefKeyMap = std::map<std::reference_wrapper<Key>, Value, std::less<Key>>;
diff --git a/src/propertywatchimpl.hpp b/src/propertywatchimpl.hpp
index 67bbaff..3ef5de5 100644
--- a/src/propertywatchimpl.hpp
+++ b/src/propertywatchimpl.hpp
@@ -14,11 +14,6 @@
namespace monitoring
{
-static constexpr auto MAPPER_BUSNAME = "xyz.openbmc_project.ObjectMapper";
-static constexpr auto MAPPER_PATH = "/xyz/openbmc_project/object_mapper";
-static constexpr auto MAPPER_INTERFACE =
- "xyz.openbmc_project.ObjectMapper";
-
using MappedPropertyIndex =
RefKeyMap<const std::string,
RefKeyMap<const std::string,
diff --git a/src/sdbusplus.hpp b/src/sdbusplus.hpp
index aba5a36..d62a5d4 100644
--- a/src/sdbusplus.hpp
+++ b/src/sdbusplus.hpp
@@ -3,6 +3,7 @@
#include <sdbusplus/bus.hpp>
#include <sdbusplus/message.hpp>
#include <sdbusplus/bus/match.hpp>
+#include "data_types.hpp"
struct Loop;
@@ -104,6 +105,29 @@
callback);
}
+ /** @brief Look up the bus name for a path and interface */
+ static auto getBusName(
+ const std::string& path,
+ const std::string& interface)
+ {
+ std::vector<std::string> interfaces{interface};
+
+ auto object = callMethodAndRead<GetObject>(
+ MAPPER_BUSNAME,
+ MAPPER_PATH,
+ MAPPER_INTERFACE,
+ "GetObject",
+ path,
+ interfaces);
+
+ std::string name;
+ if (!object.empty())
+ {
+ name = object.begin()->first;
+ }
+ return name;
+ }
+
friend Loop;
};