Refresh service states for a group
Prior to an action resulting from missing service owners, all of the
services for a group should be refreshed to ensure they are in the most
up-to-date state. Ensuring the service states are current allows the
action to be correctly taken since owners of services could change at
anytime.
Change-Id: I59c59c6fcf456fa9c0a733d6406c90ea11f6e2b2
Signed-off-by: Matthew Barth <msbarth@us.ibm.com>
diff --git a/control/zone.cpp b/control/zone.cpp
index cb8ebfa..5fe9b01 100644
--- a/control/zone.cpp
+++ b/control/zone.cpp
@@ -150,6 +150,36 @@
}
}
+void Zone::setServices(const Group* group)
+{
+ // TODO Remove empty service name if exists
+ for (auto it = group->begin(); it != group->end(); ++it)
+ {
+ std::string name;
+ bool hasOwner = false;
+ try
+ {
+ name = util::SDBusPlus::getService(
+ _bus,
+ it->first,
+ std::get<intfPos>(it->second));
+ hasOwner = util::SDBusPlus::callMethodAndRead<bool>(
+ _bus,
+ "org.freedesktop.DBus",
+ "/org/freedesktop/DBus",
+ "org.freedesktop.DBus",
+ "NameHasOwner",
+ name);
+ }
+ catch (const InternalFailure& ife)
+ {
+ // Failed to get service name owner state
+ hasOwner = false;
+ }
+ setServiceOwner(group, name, hasOwner);
+ }
+}
+
void Zone::setFloor(uint64_t speed)
{
// Check all entries are set to allow floor to be set