blobs: s/struct BlobMeta/BlobMeta/g

Because this structure is not anything special, simply use the cpp
idiomatic way of referencing the object.

Consistently, structures that are packed still have "struct" used in
declarations.  However, this distinction is only clear through its usage
and nothing in the language.  Perhaps a better approach would be
notational naming struct PackedXYZ {};.  However, that can get out of
control quickly.

Signed-off-by: Patrick Venture <venture@google.com>
Change-Id: I3b7e48e4b6687ef2e15e9d07c0eeba96eb5d2552
diff --git a/blobs-ipmid/blobs.hpp b/blobs-ipmid/blobs.hpp
index e75495b..ab0b567 100644
--- a/blobs-ipmid/blobs.hpp
+++ b/blobs-ipmid/blobs.hpp
@@ -91,7 +91,7 @@
      * @param[in,out] meta - a pointer to a blobmeta.
      * @return bool - true if it was successful.
      */
-    virtual bool stat(const std::string& path, struct BlobMeta* meta) = 0;
+    virtual bool stat(const std::string& path, BlobMeta* meta) = 0;
 
     /* The methods below are per session. */
 
@@ -163,7 +163,7 @@
      * @param[in,out] meta - pointer to update with the BlobMeta.
      * @return bool - wether it was successful.
      */
-    virtual bool stat(uint16_t session, struct BlobMeta* meta) = 0;
+    virtual bool stat(uint16_t session, BlobMeta* meta) = 0;
 
     /**
      * Attempt to expire a session.  This is called when a session has been