add .clang-format

Change-Id: I6627b5569c2e0f730be7331403218b823a2c622f
Signed-off-by: Patrick Venture <venture@google.com>
diff --git a/pid/fancontroller.hpp b/pid/fancontroller.hpp
index 3354bb6..aaccd4b 100644
--- a/pid/fancontroller.hpp
+++ b/pid/fancontroller.hpp
@@ -1,14 +1,13 @@
 #pragma once
 
+#include "controller.hpp"
+#include "ec/pid.hpp"
+#include "fan.hpp"
+
 #include <memory>
 #include <string>
 #include <vector>
 
-#include "controller.hpp"
-#include "fan.hpp"
-#include "ec/pid.hpp"
-
-
 /*
  * A FanController is a PID controller that reads a number of fans and given
  * the output then tries to set them to the goal values set by the thermal
@@ -16,36 +15,33 @@
  */
 class FanController : public PIDController
 {
-    public:
-        static std::unique_ptr<PIDController> CreateFanPid(
-            ZoneInterface* owner,
-            const std::string& id,
-            std::vector<std::string>& inputs,
-            ec::pidinfo initial);
+  public:
+    static std::unique_ptr<PIDController>
+        CreateFanPid(ZoneInterface* owner, const std::string& id,
+                     std::vector<std::string>& inputs, ec::pidinfo initial);
 
-        FanController(const std::string& id,
-                      std::vector<std::string>& inputs,
-                      ZoneInterface* owner)
-            : PIDController(id, owner),
-              _inputs(inputs),
-              _direction(FanSpeedDirection::NEUTRAL)
-        { }
+    FanController(const std::string& id, std::vector<std::string>& inputs,
+                  ZoneInterface* owner) :
+        PIDController(id, owner),
+        _inputs(inputs), _direction(FanSpeedDirection::NEUTRAL)
+    {
+    }
 
-        float input_proc(void) override;
-        float setpt_proc(void) override;
-        void output_proc(float value) override;
+    float input_proc(void) override;
+    float setpt_proc(void) override;
+    void output_proc(float value) override;
 
-        FanSpeedDirection getFanDirection(void) const
-        {
-            return _direction;
-        }
+    FanSpeedDirection getFanDirection(void) const
+    {
+        return _direction;
+    }
 
-        void setFanDirection(FanSpeedDirection direction)
-        {
-            _direction = direction;
-        };
+    void setFanDirection(FanSpeedDirection direction)
+    {
+        _direction = direction;
+    };
 
-    private:
-        std::vector<std::string> _inputs;
-        FanSpeedDirection _direction;
+  private:
+    std::vector<std::string> _inputs;
+    FanSpeedDirection _direction;
 };