Remove redundant dependency calls

- In the current state, the build system has too many
  dependency calls, because of which meson tries to find
  the same dependendency mutiple times & prints a trace
  on the console.This would have been an ideal solution
  when all the subdirectories are subprojects in meson but
  in the current context it is not.

- Even though meson uses the cached dependency objects
  rather than fetching them every time, it might not
  give any added advantage on the performance front.

- But checking for the same dependency mutiple times gives
  a false impression to the users & this can be avoided by
  re-using the dependency objects across subdirectories.

Signed-off-by: Manojkiran Eda <manojkiran.eda@gmail.com>
Change-Id: Ic428b2ab1897e4dc4a0024164c07fd416c927da1
diff --git a/libpldmresponder/meson.build b/libpldmresponder/meson.build
index f14ecb7..50ca692 100644
--- a/libpldmresponder/meson.build
+++ b/libpldmresponder/meson.build
@@ -1,7 +1,7 @@
 deps = [
-  dependency('phosphor-dbus-interfaces'),
-  dependency('sdbusplus'),
-  dependency('sdeventplus'),
+  phosphor_dbus_interfaces,
+  sdbusplus,
+  sdeventplus,
   libpldm,
   libpldmutils
 ]