bios: Implement BIOSConfig

Load the parsed json configs into memory.
And provid APIs to get/set on bios tables.

Signed-off-by: John Wang <wangzqbj@inspur.com>
Change-Id: Ida1fedc923d31afc61dd2d4aec70d81bb6a90ae9
diff --git a/libpldmresponder/bios_config.hpp b/libpldmresponder/bios_config.hpp
new file mode 100644
index 0000000..dd892b1
--- /dev/null
+++ b/libpldmresponder/bios_config.hpp
@@ -0,0 +1,127 @@
+#pragma once
+
+#include "bios_attribute.hpp"
+#include "bios_table.hpp"
+
+#include <functional>
+#include <iostream>
+#include <memory>
+#include <nlohmann/json.hpp>
+#include <optional>
+#include <set>
+#include <string>
+#include <vector>
+
+#include "bios_table.h"
+
+namespace pldm
+{
+namespace responder
+{
+namespace bios
+{
+
+/** @class BIOSConfig
+ *  @brief Manager BIOS Attributes
+ */
+class BIOSConfig
+{
+  public:
+    BIOSConfig() = delete;
+    BIOSConfig(const BIOSConfig&) = delete;
+    BIOSConfig(BIOSConfig&&) = delete;
+    BIOSConfig& operator=(const BIOSConfig&) = delete;
+    BIOSConfig& operator=(BIOSConfig&&) = delete;
+    ~BIOSConfig() = default;
+
+    /** @brief Construct BIOSConfig
+     *  @param[in] jsonDir - The directory where json file exists
+     *  @param[in] tableDir - The directory where the persistent table is placed
+     *  @param[in] dbusHandler - Dbus Handler
+     */
+    explicit BIOSConfig(const char* jsonDir, const char* tableDir,
+                        DBusHandler* const dbusHandler);
+
+    /** @brief Set attribute value on dbus and attribute value table
+     *  @param[in] entry - attribute value entry
+     *  @param[in] size - size of the attribute value entry
+     *  @return pldm_completion_codes
+     */
+    int setAttrValue(const void* entry, size_t size);
+
+    /** @brief Remove the persistent tables */
+    void removeTables();
+
+    /** @brief Build bios tables(string,attribute,attribute value table)*/
+    void buildTables();
+
+    /** @brief Get BIOS table of specified type
+     *  @param[in] tableType - The table type
+     *  @return The bios table, std::nullopt if the table is unaviliable
+     */
+    std::optional<Table> getBIOSTable(pldm_bios_table_types tableType);
+
+  private:
+    const fs::path jsonDir;
+    const fs::path tableDir;
+    DBusHandler* const dbusHandler;
+
+    // vector persists all attributes
+    using BIOSAttributes = std::vector<std::unique_ptr<BIOSAttribute>>;
+    BIOSAttributes biosAttributes;
+
+    /** @brief Construct an attribute and persist it
+     *  @tparam T - attribute type
+     *  @param[in] entry - json entry
+     */
+    template <typename T>
+    void constructAttribute(const Json& entry)
+    {
+        try
+        {
+            biosAttributes.push_back(std::make_unique<T>(entry, dbusHandler));
+        }
+        catch (const std::exception& e)
+        {
+            std::cerr << "Constructs Attribute Error, " << e.what()
+                      << std::endl;
+        }
+    }
+
+    /** Construct attributes and persist them */
+    void constructAttributes();
+
+    using ParseHandler = std::function<void(const Json& entry)>;
+
+    /** @brief Helper function to parse json
+     *  @param[in] filePath - Path of json file
+     *  @param[in] handler - Handler to process each entry in the json
+     */
+    void load(const fs::path& filePath, ParseHandler handler);
+
+    /** @brief Build String Table and persist it
+     *  @return The built string table, std::nullopt if it fails.
+     */
+    std::optional<Table> buildAndStoreStringTable();
+
+    /** @brief Build attr table and attr value table and persist them
+     *  @param[in] stringTable - The string Table
+     */
+    void buildAndStoreAttrTables(const Table& stringTable);
+
+    /** @brief Persist the table
+     *  @param[in] path - Path to persist the table
+     *  @param[in] table - The table
+     */
+    void storeTable(const fs::path& path, const Table& table);
+
+    /** @brief Load bios table to ram
+     *  @param[in] path - Path of the table
+     *  @return The table, std::nullopt if loading fails
+     */
+    std::optional<Table> loadTable(const fs::path& path);
+};
+
+} // namespace bios
+} // namespace responder
+} // namespace pldm
\ No newline at end of file