event: add oneshot timer support
Signed-off-by: Patrick Williams <patrick@stwcx.xyz>
Change-Id: I9785fa52e38202821258ad162e6f9168c71e53f7
diff --git a/include/sdbusplus/event.hpp b/include/sdbusplus/event.hpp
index e1e99ec..eede9ae 100644
--- a/include/sdbusplus/event.hpp
+++ b/include/sdbusplus/event.hpp
@@ -110,6 +110,12 @@
/** Add a eventfd-based sdbusplus::event::condition to the run-loop. */
condition add_condition(sd_event_io_handler_t handler, void* data);
+ /** Add a one shot timer source to the run-loop. */
+ source add_oneshot_timer(
+ sd_event_time_handler_t handler, void* data,
+ std::chrono::microseconds time,
+ std::chrono::microseconds accuracy = std::chrono::milliseconds(1));
+
friend source;
private:
diff --git a/src/event.cpp b/src/event.cpp
index e9c11af..295191d 100644
--- a/src/event.cpp
+++ b/src/event.cpp
@@ -145,6 +145,26 @@
}
}
+source event::add_oneshot_timer(sd_event_time_handler_t handler, void* data,
+ std::chrono::microseconds time,
+ std::chrono::microseconds accuracy)
+{
+ auto l = obtain_lock();
+
+ source s{*this};
+
+ auto rc = sd_event_add_time_relative(eventp, &s.sourcep, CLOCK_BOOTTIME,
+ time.count(), accuracy.count(),
+ handler, data);
+
+ if (rc < 0)
+ {
+ throw exception::SdBusError(-rc, __func__);
+ }
+
+ return s;
+}
+
int event::run_wakeup(sd_event_source*, int, uint32_t, void* data)
{
auto self = static_cast<event*>(data);
diff --git a/test/event/event.cpp b/test/event/event.cpp
index dbe470c..382b92b 100644
--- a/test/event/event.cpp
+++ b/test/event/event.cpp
@@ -56,3 +56,27 @@
EXPECT_TRUE(ran);
c.ack();
}
+
+TEST_F(Event, Timer)
+{
+ static constexpr auto timeout = 50ms;
+
+ struct handler
+ {
+ static int _(sd_event_source*, uint64_t, void* data)
+ {
+ *static_cast<bool*>(data) = true;
+ return 0;
+ }
+ };
+ bool ran = false;
+
+ auto start = std::chrono::steady_clock::now();
+ auto c = ev.add_oneshot_timer(handler::_, &ran, timeout);
+ ev.run_one();
+ auto stop = std::chrono::steady_clock::now();
+
+ EXPECT_TRUE(ran);
+ EXPECT_TRUE(stop - start > timeout);
+ EXPECT_TRUE(stop - start < timeout * 2);
+}