| // Underscore.js 1.3.1 |
| // (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. |
| // Underscore is freely distributable under the MIT license. |
| // Portions of Underscore are inspired or borrowed from Prototype, |
| // Oliver Steele's Functional, and John Resig's Micro-Templating. |
| // For all details and documentation: |
| // http://documentcloud.github.com/underscore |
| |
| (function() { |
| |
| // Baseline setup |
| // -------------- |
| |
| // Establish the root object, `window` in the browser, or `global` on the server. |
| var root = this; |
| |
| // Save the previous value of the `_` variable. |
| var previousUnderscore = root._; |
| |
| // Establish the object that gets returned to break out of a loop iteration. |
| var breaker = {}; |
| |
| // Save bytes in the minified (but not gzipped) version: |
| var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; |
| |
| // Create quick reference variables for speed access to core prototypes. |
| var slice = ArrayProto.slice, |
| unshift = ArrayProto.unshift, |
| toString = ObjProto.toString, |
| hasOwnProperty = ObjProto.hasOwnProperty; |
| |
| // All **ECMAScript 5** native function implementations that we hope to use |
| // are declared here. |
| var |
| nativeForEach = ArrayProto.forEach, |
| nativeMap = ArrayProto.map, |
| nativeReduce = ArrayProto.reduce, |
| nativeReduceRight = ArrayProto.reduceRight, |
| nativeFilter = ArrayProto.filter, |
| nativeEvery = ArrayProto.every, |
| nativeSome = ArrayProto.some, |
| nativeIndexOf = ArrayProto.indexOf, |
| nativeLastIndexOf = ArrayProto.lastIndexOf, |
| nativeIsArray = Array.isArray, |
| nativeKeys = Object.keys, |
| nativeBind = FuncProto.bind; |
| |
| // Create a safe reference to the Underscore object for use below. |
| var _ = function(obj) { return new wrapper(obj); }; |
| |
| // Export the Underscore object for **Node.js**, with |
| // backwards-compatibility for the old `require()` API. If we're in |
| // the browser, add `_` as a global object via a string identifier, |
| // for Closure Compiler "advanced" mode. |
| if (typeof exports !== 'undefined') { |
| if (typeof module !== 'undefined' && module.exports) { |
| exports = module.exports = _; |
| } |
| exports._ = _; |
| } else { |
| root['_'] = _; |
| } |
| |
| // Current version. |
| _.VERSION = '1.3.1'; |
| |
| // Collection Functions |
| // -------------------- |
| |
| // The cornerstone, an `each` implementation, aka `forEach`. |
| // Handles objects with the built-in `forEach`, arrays, and raw objects. |
| // Delegates to **ECMAScript 5**'s native `forEach` if available. |
| var each = _.each = _.forEach = function(obj, iterator, context) { |
| if (obj == null) return; |
| if (nativeForEach && obj.forEach === nativeForEach) { |
| obj.forEach(iterator, context); |
| } else if (obj.length === +obj.length) { |
| for (var i = 0, l = obj.length; i < l; i++) { |
| if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return; |
| } |
| } else { |
| for (var key in obj) { |
| if (_.has(obj, key)) { |
| if (iterator.call(context, obj[key], key, obj) === breaker) return; |
| } |
| } |
| } |
| }; |
| |
| // Return the results of applying the iterator to each element. |
| // Delegates to **ECMAScript 5**'s native `map` if available. |
| _.map = _.collect = function(obj, iterator, context) { |
| var results = []; |
| if (obj == null) return results; |
| if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); |
| each(obj, function(value, index, list) { |
| results[results.length] = iterator.call(context, value, index, list); |
| }); |
| if (obj.length === +obj.length) results.length = obj.length; |
| return results; |
| }; |
| |
| // **Reduce** builds up a single result from a list of values, aka `inject`, |
| // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. |
| _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { |
| var initial = arguments.length > 2; |
| if (obj == null) obj = []; |
| if (nativeReduce && obj.reduce === nativeReduce) { |
| if (context) iterator = _.bind(iterator, context); |
| return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); |
| } |
| each(obj, function(value, index, list) { |
| if (!initial) { |
| memo = value; |
| initial = true; |
| } else { |
| memo = iterator.call(context, memo, value, index, list); |
| } |
| }); |
| if (!initial) throw new TypeError('Reduce of empty array with no initial value'); |
| return memo; |
| }; |
| |
| // The right-associative version of reduce, also known as `foldr`. |
| // Delegates to **ECMAScript 5**'s native `reduceRight` if available. |
| _.reduceRight = _.foldr = function(obj, iterator, memo, context) { |
| var initial = arguments.length > 2; |
| if (obj == null) obj = []; |
| if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { |
| if (context) iterator = _.bind(iterator, context); |
| return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); |
| } |
| var reversed = _.toArray(obj).reverse(); |
| if (context && !initial) iterator = _.bind(iterator, context); |
| return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator); |
| }; |
| |
| // Return the first value which passes a truth test. Aliased as `detect`. |
| _.find = _.detect = function(obj, iterator, context) { |
| var result; |
| any(obj, function(value, index, list) { |
| if (iterator.call(context, value, index, list)) { |
| result = value; |
| return true; |
| } |
| }); |
| return result; |
| }; |
| |
| // Return all the elements that pass a truth test. |
| // Delegates to **ECMAScript 5**'s native `filter` if available. |
| // Aliased as `select`. |
| _.filter = _.select = function(obj, iterator, context) { |
| var results = []; |
| if (obj == null) return results; |
| if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); |
| each(obj, function(value, index, list) { |
| if (iterator.call(context, value, index, list)) results[results.length] = value; |
| }); |
| return results; |
| }; |
| |
| // Return all the elements for which a truth test fails. |
| _.reject = function(obj, iterator, context) { |
| var results = []; |
| if (obj == null) return results; |
| each(obj, function(value, index, list) { |
| if (!iterator.call(context, value, index, list)) results[results.length] = value; |
| }); |
| return results; |
| }; |
| |
| // Determine whether all of the elements match a truth test. |
| // Delegates to **ECMAScript 5**'s native `every` if available. |
| // Aliased as `all`. |
| _.every = _.all = function(obj, iterator, context) { |
| var result = true; |
| if (obj == null) return result; |
| if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); |
| each(obj, function(value, index, list) { |
| if (!(result = result && iterator.call(context, value, index, list))) return breaker; |
| }); |
| return result; |
| }; |
| |
| // Determine if at least one element in the object matches a truth test. |
| // Delegates to **ECMAScript 5**'s native `some` if available. |
| // Aliased as `any`. |
| var any = _.some = _.any = function(obj, iterator, context) { |
| iterator || (iterator = _.identity); |
| var result = false; |
| if (obj == null) return result; |
| if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); |
| each(obj, function(value, index, list) { |
| if (result || (result = iterator.call(context, value, index, list))) return breaker; |
| }); |
| return !!result; |
| }; |
| |
| // Determine if a given value is included in the array or object using `===`. |
| // Aliased as `contains`. |
| _.include = _.contains = function(obj, target) { |
| var found = false; |
| if (obj == null) return found; |
| if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; |
| found = any(obj, function(value) { |
| return value === target; |
| }); |
| return found; |
| }; |
| |
| // Invoke a method (with arguments) on every item in a collection. |
| _.invoke = function(obj, method) { |
| var args = slice.call(arguments, 2); |
| return _.map(obj, function(value) { |
| return (_.isFunction(method) ? method || value : value[method]).apply(value, args); |
| }); |
| }; |
| |
| // Convenience version of a common use case of `map`: fetching a property. |
| _.pluck = function(obj, key) { |
| return _.map(obj, function(value){ return value[key]; }); |
| }; |
| |
| // Return the maximum element or (element-based computation). |
| _.max = function(obj, iterator, context) { |
| if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); |
| if (!iterator && _.isEmpty(obj)) return -Infinity; |
| var result = {computed : -Infinity}; |
| each(obj, function(value, index, list) { |
| var computed = iterator ? iterator.call(context, value, index, list) : value; |
| computed >= result.computed && (result = {value : value, computed : computed}); |
| }); |
| return result.value; |
| }; |
| |
| // Return the minimum element (or element-based computation). |
| _.min = function(obj, iterator, context) { |
| if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); |
| if (!iterator && _.isEmpty(obj)) return Infinity; |
| var result = {computed : Infinity}; |
| each(obj, function(value, index, list) { |
| var computed = iterator ? iterator.call(context, value, index, list) : value; |
| computed < result.computed && (result = {value : value, computed : computed}); |
| }); |
| return result.value; |
| }; |
| |
| // Shuffle an array. |
| _.shuffle = function(obj) { |
| var shuffled = [], rand; |
| each(obj, function(value, index, list) { |
| if (index == 0) { |
| shuffled[0] = value; |
| } else { |
| rand = Math.floor(Math.random() * (index + 1)); |
| shuffled[index] = shuffled[rand]; |
| shuffled[rand] = value; |
| } |
| }); |
| return shuffled; |
| }; |
| |
| // Sort the object's values by a criterion produced by an iterator. |
| _.sortBy = function(obj, iterator, context) { |
| return _.pluck(_.map(obj, function(value, index, list) { |
| return { |
| value : value, |
| criteria : iterator.call(context, value, index, list) |
| }; |
| }).sort(function(left, right) { |
| var a = left.criteria, b = right.criteria; |
| return a < b ? -1 : a > b ? 1 : 0; |
| }), 'value'); |
| }; |
| |
| // Groups the object's values by a criterion. Pass either a string attribute |
| // to group by, or a function that returns the criterion. |
| _.groupBy = function(obj, val) { |
| var result = {}; |
| var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; }; |
| each(obj, function(value, index) { |
| var key = iterator(value, index); |
| (result[key] || (result[key] = [])).push(value); |
| }); |
| return result; |
| }; |
| |
| // Use a comparator function to figure out at what index an object should |
| // be inserted so as to maintain order. Uses binary search. |
| _.sortedIndex = function(array, obj, iterator) { |
| iterator || (iterator = _.identity); |
| var low = 0, high = array.length; |
| while (low < high) { |
| var mid = (low + high) >> 1; |
| iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; |
| } |
| return low; |
| }; |
| |
| // Safely convert anything iterable into a real, live array. |
| _.toArray = function(iterable) { |
| if (!iterable) return []; |
| if (iterable.toArray) return iterable.toArray(); |
| if (_.isArray(iterable)) return slice.call(iterable); |
| if (_.isArguments(iterable)) return slice.call(iterable); |
| return _.values(iterable); |
| }; |
| |
| // Return the number of elements in an object. |
| _.size = function(obj) { |
| return _.toArray(obj).length; |
| }; |
| |
| // Array Functions |
| // --------------- |
| |
| // Get the first element of an array. Passing **n** will return the first N |
| // values in the array. Aliased as `head`. The **guard** check allows it to work |
| // with `_.map`. |
| _.first = _.head = function(array, n, guard) { |
| return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; |
| }; |
| |
| // Returns everything but the last entry of the array. Especcialy useful on |
| // the arguments object. Passing **n** will return all the values in |
| // the array, excluding the last N. The **guard** check allows it to work with |
| // `_.map`. |
| _.initial = function(array, n, guard) { |
| return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); |
| }; |
| |
| // Get the last element of an array. Passing **n** will return the last N |
| // values in the array. The **guard** check allows it to work with `_.map`. |
| _.last = function(array, n, guard) { |
| if ((n != null) && !guard) { |
| return slice.call(array, Math.max(array.length - n, 0)); |
| } else { |
| return array[array.length - 1]; |
| } |
| }; |
| |
| // Returns everything but the first entry of the array. Aliased as `tail`. |
| // Especially useful on the arguments object. Passing an **index** will return |
| // the rest of the values in the array from that index onward. The **guard** |
| // check allows it to work with `_.map`. |
| _.rest = _.tail = function(array, index, guard) { |
| return slice.call(array, (index == null) || guard ? 1 : index); |
| }; |
| |
| // Trim out all falsy values from an array. |
| _.compact = function(array) { |
| return _.filter(array, function(value){ return !!value; }); |
| }; |
| |
| // Return a completely flattened version of an array. |
| _.flatten = function(array, shallow) { |
| return _.reduce(array, function(memo, value) { |
| if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value)); |
| memo[memo.length] = value; |
| return memo; |
| }, []); |
| }; |
| |
| // Return a version of the array that does not contain the specified value(s). |
| _.without = function(array) { |
| return _.difference(array, slice.call(arguments, 1)); |
| }; |
| |
| // Produce a duplicate-free version of the array. If the array has already |
| // been sorted, you have the option of using a faster algorithm. |
| // Aliased as `unique`. |
| _.uniq = _.unique = function(array, isSorted, iterator) { |
| var initial = iterator ? _.map(array, iterator) : array; |
| var result = []; |
| _.reduce(initial, function(memo, el, i) { |
| if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) { |
| memo[memo.length] = el; |
| result[result.length] = array[i]; |
| } |
| return memo; |
| }, []); |
| return result; |
| }; |
| |
| // Produce an array that contains the union: each distinct element from all of |
| // the passed-in arrays. |
| _.union = function() { |
| return _.uniq(_.flatten(arguments, true)); |
| }; |
| |
| // Produce an array that contains every item shared between all the |
| // passed-in arrays. (Aliased as "intersect" for back-compat.) |
| _.intersection = _.intersect = function(array) { |
| var rest = slice.call(arguments, 1); |
| return _.filter(_.uniq(array), function(item) { |
| return _.every(rest, function(other) { |
| return _.indexOf(other, item) >= 0; |
| }); |
| }); |
| }; |
| |
| // Take the difference between one array and a number of other arrays. |
| // Only the elements present in just the first array will remain. |
| _.difference = function(array) { |
| var rest = _.flatten(slice.call(arguments, 1)); |
| return _.filter(array, function(value){ return !_.include(rest, value); }); |
| }; |
| |
| // Zip together multiple lists into a single array -- elements that share |
| // an index go together. |
| _.zip = function() { |
| var args = slice.call(arguments); |
| var length = _.max(_.pluck(args, 'length')); |
| var results = new Array(length); |
| for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i); |
| return results; |
| }; |
| |
| // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), |
| // we need this function. Return the position of the first occurrence of an |
| // item in an array, or -1 if the item is not included in the array. |
| // Delegates to **ECMAScript 5**'s native `indexOf` if available. |
| // If the array is large and already in sort order, pass `true` |
| // for **isSorted** to use binary search. |
| _.indexOf = function(array, item, isSorted) { |
| if (array == null) return -1; |
| var i, l; |
| if (isSorted) { |
| i = _.sortedIndex(array, item); |
| return array[i] === item ? i : -1; |
| } |
| if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item); |
| for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i; |
| return -1; |
| }; |
| |
| // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. |
| _.lastIndexOf = function(array, item) { |
| if (array == null) return -1; |
| if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item); |
| var i = array.length; |
| while (i--) if (i in array && array[i] === item) return i; |
| return -1; |
| }; |
| |
| // Generate an integer Array containing an arithmetic progression. A port of |
| // the native Python `range()` function. See |
| // [the Python documentation](http://docs.python.org/library/functions.html#range). |
| _.range = function(start, stop, step) { |
| if (arguments.length <= 1) { |
| stop = start || 0; |
| start = 0; |
| } |
| step = arguments[2] || 1; |
| |
| var len = Math.max(Math.ceil((stop - start) / step), 0); |
| var idx = 0; |
| var range = new Array(len); |
| |
| while(idx < len) { |
| range[idx++] = start; |
| start += step; |
| } |
| |
| return range; |
| }; |
| |
| // Function (ahem) Functions |
| // ------------------ |
| |
| // Reusable constructor function for prototype setting. |
| var ctor = function(){}; |
| |
| // Create a function bound to a given object (assigning `this`, and arguments, |
| // optionally). Binding with arguments is also known as `curry`. |
| // Delegates to **ECMAScript 5**'s native `Function.bind` if available. |
| // We check for `func.bind` first, to fail fast when `func` is undefined. |
| _.bind = function bind(func, context) { |
| var bound, args; |
| if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); |
| if (!_.isFunction(func)) throw new TypeError; |
| args = slice.call(arguments, 2); |
| return bound = function() { |
| if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); |
| ctor.prototype = func.prototype; |
| var self = new ctor; |
| var result = func.apply(self, args.concat(slice.call(arguments))); |
| if (Object(result) === result) return result; |
| return self; |
| }; |
| }; |
| |
| // Bind all of an object's methods to that object. Useful for ensuring that |
| // all callbacks defined on an object belong to it. |
| _.bindAll = function(obj) { |
| var funcs = slice.call(arguments, 1); |
| if (funcs.length == 0) funcs = _.functions(obj); |
| each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); |
| return obj; |
| }; |
| |
| // Memoize an expensive function by storing its results. |
| _.memoize = function(func, hasher) { |
| var memo = {}; |
| hasher || (hasher = _.identity); |
| return function() { |
| var key = hasher.apply(this, arguments); |
| return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); |
| }; |
| }; |
| |
| // Delays a function for the given number of milliseconds, and then calls |
| // it with the arguments supplied. |
| _.delay = function(func, wait) { |
| var args = slice.call(arguments, 2); |
| return setTimeout(function(){ return func.apply(func, args); }, wait); |
| }; |
| |
| // Defers a function, scheduling it to run after the current call stack has |
| // cleared. |
| _.defer = function(func) { |
| return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); |
| }; |
| |
| // Returns a function, that, when invoked, will only be triggered at most once |
| // during a given window of time. |
| _.throttle = function(func, wait) { |
| var context, args, timeout, throttling, more; |
| var whenDone = _.debounce(function(){ more = throttling = false; }, wait); |
| return function() { |
| context = this; args = arguments; |
| var later = function() { |
| timeout = null; |
| if (more) func.apply(context, args); |
| whenDone(); |
| }; |
| if (!timeout) timeout = setTimeout(later, wait); |
| if (throttling) { |
| more = true; |
| } else { |
| func.apply(context, args); |
| } |
| whenDone(); |
| throttling = true; |
| }; |
| }; |
| |
| // Returns a function, that, as long as it continues to be invoked, will not |
| // be triggered. The function will be called after it stops being called for |
| // N milliseconds. |
| _.debounce = function(func, wait) { |
| var timeout; |
| return function() { |
| var context = this, args = arguments; |
| var later = function() { |
| timeout = null; |
| func.apply(context, args); |
| }; |
| clearTimeout(timeout); |
| timeout = setTimeout(later, wait); |
| }; |
| }; |
| |
| // Returns a function that will be executed at most one time, no matter how |
| // often you call it. Useful for lazy initialization. |
| _.once = function(func) { |
| var ran = false, memo; |
| return function() { |
| if (ran) return memo; |
| ran = true; |
| return memo = func.apply(this, arguments); |
| }; |
| }; |
| |
| // Returns the first function passed as an argument to the second, |
| // allowing you to adjust arguments, run code before and after, and |
| // conditionally execute the original function. |
| _.wrap = function(func, wrapper) { |
| return function() { |
| var args = [func].concat(slice.call(arguments, 0)); |
| return wrapper.apply(this, args); |
| }; |
| }; |
| |
| // Returns a function that is the composition of a list of functions, each |
| // consuming the return value of the function that follows. |
| _.compose = function() { |
| var funcs = arguments; |
| return function() { |
| var args = arguments; |
| for (var i = funcs.length - 1; i >= 0; i--) { |
| args = [funcs[i].apply(this, args)]; |
| } |
| return args[0]; |
| }; |
| }; |
| |
| // Returns a function that will only be executed after being called N times. |
| _.after = function(times, func) { |
| if (times <= 0) return func(); |
| return function() { |
| if (--times < 1) { return func.apply(this, arguments); } |
| }; |
| }; |
| |
| // Object Functions |
| // ---------------- |
| |
| // Retrieve the names of an object's properties. |
| // Delegates to **ECMAScript 5**'s native `Object.keys` |
| _.keys = nativeKeys || function(obj) { |
| if (obj !== Object(obj)) throw new TypeError('Invalid object'); |
| var keys = []; |
| for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; |
| return keys; |
| }; |
| |
| // Retrieve the values of an object's properties. |
| _.values = function(obj) { |
| return _.map(obj, _.identity); |
| }; |
| |
| // Return a sorted list of the function names available on the object. |
| // Aliased as `methods` |
| _.functions = _.methods = function(obj) { |
| var names = []; |
| for (var key in obj) { |
| if (_.isFunction(obj[key])) names.push(key); |
| } |
| return names.sort(); |
| }; |
| |
| // Extend a given object with all the properties in passed-in object(s). |
| _.extend = function(obj) { |
| each(slice.call(arguments, 1), function(source) { |
| for (var prop in source) { |
| obj[prop] = source[prop]; |
| } |
| }); |
| return obj; |
| }; |
| |
| // Fill in a given object with default properties. |
| _.defaults = function(obj) { |
| each(slice.call(arguments, 1), function(source) { |
| for (var prop in source) { |
| if (obj[prop] == null) obj[prop] = source[prop]; |
| } |
| }); |
| return obj; |
| }; |
| |
| // Create a (shallow-cloned) duplicate of an object. |
| _.clone = function(obj) { |
| if (!_.isObject(obj)) return obj; |
| return _.isArray(obj) ? obj.slice() : _.extend({}, obj); |
| }; |
| |
| // Invokes interceptor with the obj, and then returns obj. |
| // The primary purpose of this method is to "tap into" a method chain, in |
| // order to perform operations on intermediate results within the chain. |
| _.tap = function(obj, interceptor) { |
| interceptor(obj); |
| return obj; |
| }; |
| |
| // Internal recursive comparison function. |
| function eq(a, b, stack) { |
| // Identical objects are equal. `0 === -0`, but they aren't identical. |
| // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. |
| if (a === b) return a !== 0 || 1 / a == 1 / b; |
| // A strict comparison is necessary because `null == undefined`. |
| if (a == null || b == null) return a === b; |
| // Unwrap any wrapped objects. |
| if (a._chain) a = a._wrapped; |
| if (b._chain) b = b._wrapped; |
| // Invoke a custom `isEqual` method if one is provided. |
| if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b); |
| if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a); |
| // Compare `[[Class]]` names. |
| var className = toString.call(a); |
| if (className != toString.call(b)) return false; |
| switch (className) { |
| // Strings, numbers, dates, and booleans are compared by value. |
| case '[object String]': |
| // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is |
| // equivalent to `new String("5")`. |
| return a == String(b); |
| case '[object Number]': |
| // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for |
| // other numeric values. |
| return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); |
| case '[object Date]': |
| case '[object Boolean]': |
| // Coerce dates and booleans to numeric primitive values. Dates are compared by their |
| // millisecond representations. Note that invalid dates with millisecond representations |
| // of `NaN` are not equivalent. |
| return +a == +b; |
| // RegExps are compared by their source patterns and flags. |
| case '[object RegExp]': |
| return a.source == b.source && |
| a.global == b.global && |
| a.multiline == b.multiline && |
| a.ignoreCase == b.ignoreCase; |
| } |
| if (typeof a != 'object' || typeof b != 'object') return false; |
| // Assume equality for cyclic structures. The algorithm for detecting cyclic |
| // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. |
| var length = stack.length; |
| while (length--) { |
| // Linear search. Performance is inversely proportional to the number of |
| // unique nested structures. |
| if (stack[length] == a) return true; |
| } |
| // Add the first object to the stack of traversed objects. |
| stack.push(a); |
| var size = 0, result = true; |
| // Recursively compare objects and arrays. |
| if (className == '[object Array]') { |
| // Compare array lengths to determine if a deep comparison is necessary. |
| size = a.length; |
| result = size == b.length; |
| if (result) { |
| // Deep compare the contents, ignoring non-numeric properties. |
| while (size--) { |
| // Ensure commutative equality for sparse arrays. |
| if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break; |
| } |
| } |
| } else { |
| // Objects with different constructors are not equivalent. |
| if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false; |
| // Deep compare objects. |
| for (var key in a) { |
| if (_.has(a, key)) { |
| // Count the expected number of properties. |
| size++; |
| // Deep compare each member. |
| if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break; |
| } |
| } |
| // Ensure that both objects contain the same number of properties. |
| if (result) { |
| for (key in b) { |
| if (_.has(b, key) && !(size--)) break; |
| } |
| result = !size; |
| } |
| } |
| // Remove the first object from the stack of traversed objects. |
| stack.pop(); |
| return result; |
| } |
| |
| // Perform a deep comparison to check if two objects are equal. |
| _.isEqual = function(a, b) { |
| return eq(a, b, []); |
| }; |
| |
| // Is a given array, string, or object empty? |
| // An "empty" object has no enumerable own-properties. |
| _.isEmpty = function(obj) { |
| if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; |
| for (var key in obj) if (_.has(obj, key)) return false; |
| return true; |
| }; |
| |
| // Is a given value a DOM element? |
| _.isElement = function(obj) { |
| return !!(obj && obj.nodeType == 1); |
| }; |
| |
| // Is a given value an array? |
| // Delegates to ECMA5's native Array.isArray |
| _.isArray = nativeIsArray || function(obj) { |
| return toString.call(obj) == '[object Array]'; |
| }; |
| |
| // Is a given variable an object? |
| _.isObject = function(obj) { |
| return obj === Object(obj); |
| }; |
| |
| // Is a given variable an arguments object? |
| _.isArguments = function(obj) { |
| return toString.call(obj) == '[object Arguments]'; |
| }; |
| if (!_.isArguments(arguments)) { |
| _.isArguments = function(obj) { |
| return !!(obj && _.has(obj, 'callee')); |
| }; |
| } |
| |
| // Is a given value a function? |
| _.isFunction = function(obj) { |
| return toString.call(obj) == '[object Function]'; |
| }; |
| |
| // Is a given value a string? |
| _.isString = function(obj) { |
| return toString.call(obj) == '[object String]'; |
| }; |
| |
| // Is a given value a number? |
| _.isNumber = function(obj) { |
| return toString.call(obj) == '[object Number]'; |
| }; |
| |
| // Is the given value `NaN`? |
| _.isNaN = function(obj) { |
| // `NaN` is the only value for which `===` is not reflexive. |
| return obj !== obj; |
| }; |
| |
| // Is a given value a boolean? |
| _.isBoolean = function(obj) { |
| return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; |
| }; |
| |
| // Is a given value a date? |
| _.isDate = function(obj) { |
| return toString.call(obj) == '[object Date]'; |
| }; |
| |
| // Is the given value a regular expression? |
| _.isRegExp = function(obj) { |
| return toString.call(obj) == '[object RegExp]'; |
| }; |
| |
| // Is a given value equal to null? |
| _.isNull = function(obj) { |
| return obj === null; |
| }; |
| |
| // Is a given variable undefined? |
| _.isUndefined = function(obj) { |
| return obj === void 0; |
| }; |
| |
| // Has own property? |
| _.has = function(obj, key) { |
| return hasOwnProperty.call(obj, key); |
| }; |
| |
| // Utility Functions |
| // ----------------- |
| |
| // Run Underscore.js in *noConflict* mode, returning the `_` variable to its |
| // previous owner. Returns a reference to the Underscore object. |
| _.noConflict = function() { |
| root._ = previousUnderscore; |
| return this; |
| }; |
| |
| // Keep the identity function around for default iterators. |
| _.identity = function(value) { |
| return value; |
| }; |
| |
| // Run a function **n** times. |
| _.times = function (n, iterator, context) { |
| for (var i = 0; i < n; i++) iterator.call(context, i); |
| }; |
| |
| // Escape a string for HTML interpolation. |
| _.escape = function(string) { |
| return (''+string).replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"').replace(/'/g, ''').replace(/\//g,'/'); |
| }; |
| |
| // Add your own custom functions to the Underscore object, ensuring that |
| // they're correctly added to the OOP wrapper as well. |
| _.mixin = function(obj) { |
| each(_.functions(obj), function(name){ |
| addToWrapper(name, _[name] = obj[name]); |
| }); |
| }; |
| |
| // Generate a unique integer id (unique within the entire client session). |
| // Useful for temporary DOM ids. |
| var idCounter = 0; |
| _.uniqueId = function(prefix) { |
| var id = idCounter++; |
| return prefix ? prefix + id : id; |
| }; |
| |
| // By default, Underscore uses ERB-style template delimiters, change the |
| // following template settings to use alternative delimiters. |
| _.templateSettings = { |
| evaluate : /<%([\s\S]+?)%>/g, |
| interpolate : /<%=([\s\S]+?)%>/g, |
| escape : /<%-([\s\S]+?)%>/g |
| }; |
| |
| // When customizing `templateSettings`, if you don't want to define an |
| // interpolation, evaluation or escaping regex, we need one that is |
| // guaranteed not to match. |
| var noMatch = /.^/; |
| |
| // Within an interpolation, evaluation, or escaping, remove HTML escaping |
| // that had been previously added. |
| var unescape = function(code) { |
| return code.replace(/\\\\/g, '\\').replace(/\\'/g, "'"); |
| }; |
| |
| // JavaScript micro-templating, similar to John Resig's implementation. |
| // Underscore templating handles arbitrary delimiters, preserves whitespace, |
| // and correctly escapes quotes within interpolated code. |
| _.template = function(str, data) { |
| var c = _.templateSettings; |
| var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' + |
| 'with(obj||{}){__p.push(\'' + |
| str.replace(/\\/g, '\\\\') |
| .replace(/'/g, "\\'") |
| .replace(c.escape || noMatch, function(match, code) { |
| return "',_.escape(" + unescape(code) + "),'"; |
| }) |
| .replace(c.interpolate || noMatch, function(match, code) { |
| return "'," + unescape(code) + ",'"; |
| }) |
| .replace(c.evaluate || noMatch, function(match, code) { |
| return "');" + unescape(code).replace(/[\r\n\t]/g, ' ') + ";__p.push('"; |
| }) |
| .replace(/\r/g, '\\r') |
| .replace(/\n/g, '\\n') |
| .replace(/\t/g, '\\t') |
| + "');}return __p.join('');"; |
| var func = new Function('obj', '_', tmpl); |
| if (data) return func(data, _); |
| return function(data) { |
| return func.call(this, data, _); |
| }; |
| }; |
| |
| // Add a "chain" function, which will delegate to the wrapper. |
| _.chain = function(obj) { |
| return _(obj).chain(); |
| }; |
| |
| // The OOP Wrapper |
| // --------------- |
| |
| // If Underscore is called as a function, it returns a wrapped object that |
| // can be used OO-style. This wrapper holds altered versions of all the |
| // underscore functions. Wrapped objects may be chained. |
| var wrapper = function(obj) { this._wrapped = obj; }; |
| |
| // Expose `wrapper.prototype` as `_.prototype` |
| _.prototype = wrapper.prototype; |
| |
| // Helper function to continue chaining intermediate results. |
| var result = function(obj, chain) { |
| return chain ? _(obj).chain() : obj; |
| }; |
| |
| // A method to easily add functions to the OOP wrapper. |
| var addToWrapper = function(name, func) { |
| wrapper.prototype[name] = function() { |
| var args = slice.call(arguments); |
| unshift.call(args, this._wrapped); |
| return result(func.apply(_, args), this._chain); |
| }; |
| }; |
| |
| // Add all of the Underscore functions to the wrapper object. |
| _.mixin(_); |
| |
| // Add all mutator Array functions to the wrapper. |
| each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { |
| var method = ArrayProto[name]; |
| wrapper.prototype[name] = function() { |
| var wrapped = this._wrapped; |
| method.apply(wrapped, arguments); |
| var length = wrapped.length; |
| if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0]; |
| return result(wrapped, this._chain); |
| }; |
| }); |
| |
| // Add all accessor Array functions to the wrapper. |
| each(['concat', 'join', 'slice'], function(name) { |
| var method = ArrayProto[name]; |
| wrapper.prototype[name] = function() { |
| return result(method.apply(this._wrapped, arguments), this._chain); |
| }; |
| }); |
| |
| // Start chaining a wrapped Underscore object. |
| wrapper.prototype.chain = function() { |
| this._chain = true; |
| return this; |
| }; |
| |
| // Extracts the result from a wrapped and chained object. |
| wrapper.prototype.value = function() { |
| return this._wrapped; |
| }; |
| |
| }).call(this); |