meta-facebook: more prep for new override syntax

Signed-off-by: Patrick Williams <patrick@stwcx.xyz>
Change-Id: I21120d6215c25be49afd60d6e807b68f2798423a
diff --git a/meta-facebook/meta-bletchley/conf/layer.conf b/meta-facebook/meta-bletchley/conf/layer.conf
index 51e1cab..8e27709 100644
--- a/meta-facebook/meta-bletchley/conf/layer.conf
+++ b/meta-facebook/meta-bletchley/conf/layer.conf
@@ -6,6 +6,6 @@
             ${LAYERDIR}/recipes-*/*/*.bbappend"
 
 BBFILE_COLLECTIONS += "bletchley-layer"
-BBFILE_PATTERN:bletchley-layer := "^${LAYERDIR}/"
+BBFILE_PATTERN_bletchley-layer := "^${LAYERDIR}/"
 
-LAYERSERIES_COMPAT:bletchley-layer := "gatesgarth hardknott"
+LAYERSERIES_COMPAT_bletchley-layer := "gatesgarth hardknott honister"
diff --git a/meta-facebook/meta-bletchley/conf/local.conf.sample b/meta-facebook/meta-bletchley/conf/local.conf.sample
index 95c5535..dbee24f 100644
--- a/meta-facebook/meta-bletchley/conf/local.conf.sample
+++ b/meta-facebook/meta-bletchley/conf/local.conf.sample
@@ -2,7 +2,9 @@
 # This file is your local configuration file and is where all local user settings
 # are placed. The comments in this file give some guide to the options a new user
 # to the system might want to change but pretty much any configuration option can
-# be set in this file.
+# be set in this file. More adventurous users can look at local.conf.extended
+# which contains other examples of configuration which can be placed in this file
+# but new users likely won't need any of them initially.
 #
 # Lines starting with the '#' character are commented out and in some cases the
 # default values are provided as comments to show people example syntax. Enabling
@@ -85,12 +87,12 @@
 PACKAGE_CLASSES ?= "package_rpm"
 
 #
-# SDK/ADT target architecture
+# SDK target architecture
 #
-# This variable specifies the architecture to build SDK/ADT items for and means
+# This variable specifies the architecture to build SDK items for and means
 # you can build the SDK packages for architectures other than the machine you are
 # running the build on (i.e. building i686 packages on an x86_64 host).
-# Supported values are i686 and x86_64
+# Supported values are i686, x86_64, aarch64
 #SDKMACHINE ?= "i686"
 
 SANITY_TESTED_DISTROS:append ?= " *"
@@ -103,6 +105,8 @@
 # variable can contain the following options:
 #  "dbg-pkgs"       - add -dbg packages for all installed packages
 #                     (adds symbol information for debugging/profiling)
+#  "src-pkgs"       - add -src packages for all installed packages
+#                     (adds source code for debugging)
 #  "dev-pkgs"       - add -dev packages for all installed packages
 #                     (useful if you want to develop against libs in the image)
 #  "ptest-pkgs"     - add -ptest packages for all ptest-enabled packages
@@ -110,14 +114,14 @@
 #  "tools-sdk"      - add development tools (gcc, make, pkgconfig etc.)
 #  "tools-debug"    - add debugging tools (gdb, strace)
 #  "eclipse-debug"  - add Eclipse remote debugging support
-#  "tools-profile"  - add profiling tools (oprofile, exmap, lttng, valgrind)
+#  "tools-profile"  - add profiling tools (oprofile, lttng, valgrind)
 #  "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
 #  "debug-tweaks"   - make an image suitable for development
 #                     e.g. ssh root access has a blank password
 # There are other application targets that can be used here too, see
 # meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
 # We default to enabling the debugging tweaks.
-EXTRA_IMAGE_FEATURES = "debug-tweaks"
+EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
 
 #
 # Additional image features
@@ -126,18 +130,18 @@
 # enable extra features. Some available options which can be included in this variable
 # are:
 #   - 'buildstats' collect build statistics
-#   - 'image-prelink' in order to prelink the filesystem image
-#   - 'image-swab' to perform host system intrusion detection
-USER_CLASSES ?= "buildstats image-prelink"
+USER_CLASSES ?= "buildstats"
 
 #
 # Runtime testing of images
 #
 # The build system can test booting virtual machine images under qemu (an emulator)
-# after any root filesystems are created and run tests against those images. To
-# enable this uncomment this line. See classes/testimage(-auto).bbclass for
-# further details.
-#TEST_IMAGE = "1"
+# after any root filesystems are created and run tests against those images. It can also
+# run tests against any SDK that are built. To enable this uncomment these lines.
+# See classes/test{image,sdk}.bbclass for further details.
+#IMAGE_CLASSES += "testimage testsdk"
+#TESTIMAGE_AUTO_qemuall = "1"
+
 #
 # Interactive shell configuration
 #
@@ -162,12 +166,12 @@
 #
 # Monitor the disk space during the build. If there is less that 1GB of space or less
 # than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
-# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
+# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
 # of the build. The reason for this is that running completely out of space can corrupt
 # files and damages the build in ways which may not be easily recoverable.
 # It's necessary to monitor /tmp, if there is no space left the build will fail
 # with very exotic errors.
-BB_DISKMON_DIRS = "\
+BB_DISKMON_DIRS ??= "\
     STOPTASKS,${TMPDIR},1G,100K \
     STOPTASKS,${DL_DIR},1G,100K \
     STOPTASKS,${SSTATE_DIR},1G,100K \
@@ -180,7 +184,7 @@
 #
 # Shared-state files from other locations
 #
-# As mentioned above, shared state files are prebuilt cache data objects which can
+# As mentioned above, shared state files are prebuilt cache data objects which can be
 # used to accelerate build time. This variable can be used to configure the system
 # to search other mirror locations for these objects before it builds the data itself.
 #
@@ -195,17 +199,55 @@
 #file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
 #file://.* file:///some/local/dir/sstate/PATH"
 
+#
+# Yocto Project SState Mirror
+#
+# The Yocto Project has prebuilt artefacts available for its releases, you can enable
+# use of these by uncommenting the following line. This will mean the build uses
+# the network to check for artefacts at the start of builds, which does slow it down
+# equally, it will also speed up the builds by not having to build things if they are
+# present in the cache. It assumes you can download something faster than you can build it
+# which will depend on your network.
+#
+#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
 
 #
 # Qemu configuration
 #
-# By default qemu will build with a builtin VNC server where graphical output can be
-# seen. The two lines below enable the SDL backend too. This assumes there is a
-# libsdl library available on your build system.
-#PACKAGECONFIG:append:pn-qemu-native = " sdl"
-#PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl"
-#ASSUME_PROVIDED += "libsdl-native"
+# By default native qemu will build with a builtin VNC server where graphical output can be
+# seen. The line below enables the SDL UI frontend too.
+PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
+# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
+# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
+#ASSUME_PROVIDED += "libsdl2-native"
 
+# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
+# a handy set of menus for controlling the emulator.
+#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
+
+#
+# Hash Equivalence
+#
+# Enable support for automatically running a local hash equivalence server and
+# instruct bitbake to use a hash equivalence aware signature generator. Hash
+# equivalence improves reuse of sstate by detecting when a given sstate
+# artifact can be reused as equivalent, even if the current task hash doesn't
+# match the one that generated the artifact.
+#
+# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
+#
+#BB_HASHSERVE = "auto"
+#BB_SIGNATURE_HANDLER = "OEEquivHash"
+
+#
+# Memory Resident Bitbake
+#
+# Bitbake's server component can stay in memory after the UI for the current command
+# has completed. This means subsequent commands can run faster since there is no need
+# for bitbake to reload cache files and so on. Number is in seconds, after which the
+# server will shut down.
+#
+#BB_SERVER_TIMEOUT = "60"
 
 # CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
 # track the version of this file when it was generated. This can safely be ignored if