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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='extendpoky'>
+
+<title>Common Tasks</title>
+    <para>
+        This chapter describes fundamental procedures such as creating layers,
+        adding new software packages, extending or customizing images,
+        porting work to new hardware (adding a new machine), and so forth.
+        You will find that the procedures documented here occur often in the
+        development cycle using the Yocto Project.
+    </para>
+
+    <section id="understanding-and-creating-layers">
+        <title>Understanding and Creating Layers</title>
+
+        <para>
+            The OpenEmbedded build system supports organizing
+            <link linkend='metadata'>Metadata</link> into multiple layers.
+            Layers allow you to isolate different types of customizations from
+            each other.
+            You might find it tempting to keep everything in one layer when
+            working on a single project.
+            However, the more modular your Metadata, the easier
+            it is to cope with future changes.
+        </para>
+
+        <para>
+            To illustrate how layers are used to keep things modular, consider
+            machine customizations.
+            These types of customizations typically reside in a special layer,
+            rather than a general layer, called a Board Support Package (BSP)
+            Layer.
+            Furthermore, the machine customizations should be isolated from
+            recipes and Metadata that support a new GUI environment,
+            for example.
+            This situation gives you a couple of layers: one for the machine
+            configurations, and one for the GUI environment.
+            It is important to understand, however, that the BSP layer can
+            still make machine-specific additions to recipes within the GUI
+            environment layer without polluting the GUI layer itself
+            with those machine-specific changes.
+            You can accomplish this through a recipe that is a BitBake append
+            (<filename>.bbappend</filename>) file, which is described later
+            in this section.
+        </para>
+
+        <para>
+        </para>
+
+        <section id='yocto-project-layers'>
+            <title>Layers</title>
+
+            <para>
+                The <link linkend='source-directory'>Source Directory</link>
+                contains both general layers and BSP
+                layers right out of the box.
+                You can easily identify layers that ship with a
+                Yocto Project release in the Source Directory by their
+                folder names.
+                Folders that represent layers typically have names that begin with
+                the string <filename>meta-</filename>.
+                <note>
+                    It is not a requirement that a layer name begin with the
+                    prefix <filename>meta-</filename>, but it is a commonly
+                    accepted standard in the Yocto Project community.
+                </note>
+                For example, when you set up the Source Directory structure,
+                you will see several layers:
+                <filename>meta</filename>,
+                <filename>meta-skeleton</filename>,
+                <filename>meta-selftest</filename>,
+                <filename>meta-yocto</filename>, and
+                <filename>meta-yocto-bsp</filename>.
+                Each of these folders represents a distinct layer.
+            </para>
+
+            <para>
+                As another example, if you set up a local copy of the
+                <filename>meta-intel</filename> Git repository
+                and then explore the folder of that general layer,
+                you will discover many Intel-specific BSP layers inside.
+                For more information on BSP layers, see the
+                "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+                section in the Yocto Project Board Support Package (BSP)
+                Developer's Guide.
+            </para>
+        </section>
+
+        <section id='creating-your-own-layer'>
+            <title>Creating Your Own Layer</title>
+
+            <para>
+                It is very easy to create your own layers to use with the
+                OpenEmbedded build system.
+                The Yocto Project ships with scripts that speed up creating
+                general layers and BSP layers.
+                This section describes the steps you perform by hand to create
+                a layer so that you can better understand them.
+                For information about the layer-creation scripts, see the
+                "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
+                section in the Yocto Project Board Support Package (BSP)
+                Developer's Guide and the
+                "<link linkend='creating-a-general-layer-using-the-yocto-layer-script'>Creating a General Layer Using the yocto-layer Script</link>"
+                section further down in this manual.
+            </para>
+
+            <para>
+                Follow these general steps to create your layer:
+                <orderedlist>
+                    <listitem><para><emphasis>Check Existing Layers:</emphasis>
+                        Before creating a new layer, you should be sure someone
+                        has not already created a layer containing the Metadata
+                        you need.
+                        You can see the
+                        <ulink url='http://layers.openembedded.org/layerindex/layers/'><filename>OpenEmbedded Metadata Index</filename></ulink>
+                        for a list of layers from the OpenEmbedded community
+                        that can be used in the Yocto Project.
+                        </para></listitem>
+                    <listitem><para><emphasis>Create a Directory:</emphasis>
+                        Create the directory for your layer.
+                        While not strictly required, prepend the name of the
+                        folder with the string <filename>meta-</filename>.
+                        For example:
+                        <literallayout class='monospaced'>
+     meta-mylayer
+     meta-GUI_xyz
+     meta-mymachine
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Create a Layer Configuration
+                       File:</emphasis>
+                       Inside your new layer folder, you need to create a
+                       <filename>conf/layer.conf</filename> file.
+                       It is easiest to take an existing layer configuration
+                       file and copy that to your layer's
+                       <filename>conf</filename> directory and then modify the
+                       file as needed.</para>
+                       <para>The
+                       <filename>meta-yocto-bsp/conf/layer.conf</filename> file
+                       demonstrates the required syntax:
+                       <literallayout class='monospaced'>
+     # We have a conf and classes directory, add to BBPATH
+     BBPATH .= ":${LAYERDIR}"
+
+     # We have recipes-* directories, add to BBFILES
+     BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+                 ${LAYERDIR}/recipes-*/*/*.bbappend"
+
+     BBFILE_COLLECTIONS += "yoctobsp"
+     BBFILE_PATTERN_yoctobsp = "^${LAYERDIR}/"
+     BBFILE_PRIORITY_yoctobsp = "5"
+     LAYERVERSION_yoctobsp = "3"
+                        </literallayout></para>
+                        <para>Here is an explanation of the example:
+                        <itemizedlist>
+                            <listitem><para>The configuration and
+                                classes directory is appended to
+                                <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>.
+                                <note>
+                                    All non-distro layers, which include all BSP
+                                    layers, are expected to append the layer
+                                    directory to the
+                                    <filename>BBPATH</filename>.
+                                    On the other hand, distro layers, such as
+                                    <filename>meta-yocto</filename>, can choose
+                                    to enforce their own precedence over
+                                    <filename>BBPATH</filename>.
+                                    For an example of that syntax, see the
+                                    <filename>layer.conf</filename> file for
+                                    the <filename>meta-yocto</filename> layer.
+                                </note></para></listitem>
+                            <listitem><para>The recipes for the layers are
+                                appended to
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILES'>BBFILES</ulink></filename>.
+                                </para></listitem>
+                            <listitem><para>The
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_COLLECTIONS'>BBFILE_COLLECTIONS</ulink></filename>
+                                variable is then appended with the layer name.
+                                </para></listitem>
+                            <listitem><para>The
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PATTERN'>BBFILE_PATTERN</ulink></filename>
+                                variable is set to a regular expression and is
+                                used to match files from
+                                <filename>BBFILES</filename> into a particular
+                                layer.
+                                In this case,
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERDIR'>LAYERDIR</ulink></filename>
+                                is used to make <filename>BBFILE_PATTERN</filename> match within the
+                                layer's path.</para></listitem>
+                            <listitem><para>The
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'>BBFILE_PRIORITY</ulink></filename>
+                                variable then assigns a priority to the layer.
+                                Applying priorities is useful in situations
+                                where the same recipe might appear in multiple
+                                layers and allows you to choose the layer
+                                that takes precedence.</para></listitem>
+                            <listitem><para>The
+                                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERVERSION'>LAYERVERSION</ulink></filename>
+                                variable optionally specifies the version of a
+                                layer as a single number.</para></listitem>
+                        </itemizedlist></para>
+                        <para>Note the use of the
+                        <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LAYERDIR'>LAYERDIR</ulink></filename>
+                        variable, which expands to the directory of the current
+                        layer.</para>
+                        <para>Through the use of the <filename>BBPATH</filename>
+                        variable, BitBake locates class files
+                        (<filename>.bbclass</filename>),
+                        configuration files, and files that are included
+                        with <filename>include</filename> and
+                        <filename>require</filename> statements.
+                        For these cases, BitBake uses the first file that
+                        matches the name found in <filename>BBPATH</filename>.
+                        This is similar to the way the <filename>PATH</filename>
+                        variable is used for binaries.
+                        It is recommended, therefore, that you use unique
+                        class and configuration
+                        filenames in your custom layer.</para></listitem>
+                    <listitem><para><emphasis>Add Content:</emphasis> Depending
+                        on the type of layer, add the content.
+                        If the layer adds support for a machine, add the machine
+                        configuration in a <filename>conf/machine/</filename>
+                        file within the layer.
+                        If the layer adds distro policy, add the distro
+                        configuration in a <filename>conf/distro/</filename>
+                        file within the layer.
+                        If the layer introduces new recipes, put the recipes
+                        you need in <filename>recipes-*</filename>
+                        subdirectories within the layer.
+                        <note>In order to be compliant with the Yocto Project,
+                            a layer must contain a
+                            <ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout-readme'>README file.</ulink>
+                            </note></para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='best-practices-to-follow-when-creating-layers'>
+            <title>Best Practices to Follow When Creating Layers</title>
+
+            <para>
+                To create layers that are easier to maintain and that will
+                not impact builds for other machines, you should consider the
+                information in the following sections.
+            </para>
+
+            <section id='avoid-overlaying-entire-recipes'>
+                <title>Avoid "Overlaying" Entire Recipes</title>
+
+                <para>
+                    Avoid "overlaying" entire recipes from other layers in your
+                    configuration.
+                    In other words, do not copy an entire recipe into your
+                    layer and then modify it.
+                    Rather, use an append file (<filename>.bbappend</filename>)
+                    to override
+                    only those parts of the original recipe you need to modify.
+                </para>
+            </section>
+
+            <section id='avoid-duplicating-include-files'>
+                <title>Avoid Duplicating Include Files</title>
+
+                <para>
+                    Avoid duplicating include files.
+                    Use append files (<filename>.bbappend</filename>)
+                    for each recipe
+                    that uses an include file.
+                    Or, if you are introducing a new recipe that requires
+                    the included file, use the path relative to the original
+                    layer directory to refer to the file.
+                    For example, use
+                    <filename>require recipes-core/</filename><replaceable>package</replaceable><filename>/</filename><replaceable>file</replaceable><filename>.inc</filename>
+                    instead of <filename>require </filename><replaceable>file</replaceable><filename>.inc</filename>.
+                    If you're finding you have to overlay the include file,
+                    it could indicate a deficiency in the include file in
+                    the layer to which it originally belongs.
+                    If this is the case, you should try to address that
+                    deficiency instead of overlaying the include file.
+                    For example, you could address this by getting the
+                    maintainer of the include file to add a variable or
+                    variables to make it easy to override the parts needing
+                    to be overridden.
+                </para>
+            </section>
+
+            <section id='structure-your-layers'>
+                <title>Structure Your Layers</title>
+
+                <para>
+                    Proper use of overrides within append files and placement
+                    of machine-specific files within your layer can ensure that
+                    a build is not using the wrong Metadata and negatively
+                    impacting a build for a different machine.
+                    Following are some examples:
+                    <itemizedlist>
+                        <listitem><para><emphasis>Modifying Variables to Support
+                            a Different Machine:</emphasis>
+                            Suppose you have a layer named
+                            <filename>meta-one</filename> that adds support
+                            for building machine "one".
+                            To do so, you use an append file named
+                            <filename>base-files.bbappend</filename> and
+                            create a dependency on "foo" by altering the
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+                            variable:
+                            <literallayout class='monospaced'>
+     DEPENDS = "foo"
+                            </literallayout>
+                            The dependency is created during any build that
+                            includes the layer
+                            <filename>meta-one</filename>.
+                            However, you might not want this dependency
+                            for all machines.
+                            For example, suppose you are building for
+                            machine "two" but your
+                            <filename>bblayers.conf</filename> file has the
+                            <filename>meta-one</filename> layer included.
+                            During the build, the
+                            <filename>base-files</filename> for machine
+                            "two" will also have the dependency on
+                            <filename>foo</filename>.</para>
+                            <para>To make sure your changes apply only when
+                            building machine "one", use a machine override
+                            with the <filename>DEPENDS</filename> statement:
+                            <literallayout class='monospaced'>
+     DEPENDS_one = "foo"
+                            </literallayout>
+                            You should follow the same strategy when using
+                            <filename>_append</filename> and
+                            <filename>_prepend</filename> operations:
+                            <literallayout class='monospaced'>
+     DEPENDS_append_one = " foo"
+     DEPENDS_prepend_one = "foo "
+                            </literallayout>
+                            As an actual example, here's a line from the recipe for
+                            the OProfile profiler, which lists an extra build-time
+                            dependency when building specifically for 64-bit PowerPC:
+                            <literallayout class='monospaced'>
+     DEPENDS_append_powerpc64 = " libpfm4"
+                            </literallayout>
+                            <note>
+                                Avoiding "+=" and "=+" and using
+                                machine-specific
+                                <filename>_append</filename>
+                                and <filename>_prepend</filename> operations
+                                is recommended as well.
+                            </note></para></listitem>
+                        <listitem><para><emphasis>Place Machine-Specific Files
+                            in Machine-Specific Locations:</emphasis>
+                            When you have a base recipe, such as
+                            <filename>base-files.bb</filename>, that
+                            contains a
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                            statement to a file, you can use an append file
+                            to cause the build to use your own version of
+                            the file.
+                            For example, an append file in your layer at
+                            <filename>meta-one/recipes-core/base-files/base-files.bbappend</filename>
+                            could extend
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+                            using
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+                            as follows:
+                            <literallayout class='monospaced'>
+     FILESEXTRAPATHS_prepend := "${THISDIR}/${BPN}:"
+                            </literallayout>
+                            The build for machine "one" will pick up your
+                            machine-specific file as long as you have the
+                            file in
+                            <filename>meta-one/recipes-core/base-files/base-files/</filename>.
+                            However, if you are building for a different
+                            machine and the
+                            <filename>bblayers.conf</filename> file includes
+                            the <filename>meta-one</filename> layer and
+                            the location of your machine-specific file is
+                            the first location where that file is found
+                            according to <filename>FILESPATH</filename>,
+                            builds for all machines will also use that
+                            machine-specific file.</para>
+                            <para>You can make sure that a machine-specific
+                            file is used for a particular machine by putting
+                            the file in a subdirectory specific to the
+                            machine.
+                            For example, rather than placing the file in
+                            <filename>meta-one/recipes-core/base-files/base-files/</filename>
+                            as shown above, put it in
+                            <filename>meta-one/recipes-core/base-files/base-files/one/</filename>.
+                            Not only does this make sure the file is used
+                            only when building for machine "one", but the
+                            build process locates the file more quickly.</para>
+                            <para>In summary, you need to place all files
+                            referenced from <filename>SRC_URI</filename>
+                            in a machine-specific subdirectory within the
+                            layer in order to restrict those files to
+                            machine-specific builds.</para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+
+            <section id='other-recommendations'>
+                <title>Other Recommendations</title>
+
+                <para>
+                    We also recommend the following:
+                    <itemizedlist>
+                        <listitem><para>Store custom layers in a Git repository
+                            that uses the
+                            <filename>meta-<replaceable>layer_name</replaceable></filename> format.
+                            </para></listitem>
+                        <listitem><para>Clone the repository alongside other
+                            <filename>meta</filename> directories in the
+                            <link linkend='source-directory'>Source Directory</link>.
+                            </para></listitem>
+                     </itemizedlist>
+                     Following these recommendations keeps your Source Directory and
+                     its configuration entirely inside the Yocto Project's core
+                     base.
+                </para>
+            </section>
+        </section>
+
+        <section id='enabling-your-layer'>
+            <title>Enabling Your Layer</title>
+
+            <para>
+                Before the OpenEmbedded build system can use your new layer,
+                you need to enable it.
+                To enable your layer, simply add your layer's path to the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'>BBLAYERS</ulink></filename>
+                variable in your <filename>conf/bblayers.conf</filename> file,
+                which is found in the
+                <link linkend='build-directory'>Build Directory</link>.
+                The following example shows how to enable a layer named
+                <filename>meta-mylayer</filename>:
+                <literallayout class='monospaced'>
+     LCONF_VERSION = "6"
+
+     BBPATH = "${TOPDIR}"
+     BBFILES ?= ""
+
+     BBLAYERS ?= " \
+       $HOME/poky/meta \
+       $HOME/poky/meta-yocto \
+       $HOME/poky/meta-yocto-bsp \
+       $HOME/poky/meta-mylayer \
+       "
+                </literallayout>
+            </para>
+
+            <para>
+                BitBake parses each <filename>conf/layer.conf</filename> file
+                as specified in the <filename>BBLAYERS</filename> variable
+                within the <filename>conf/bblayers.conf</filename> file.
+                During the processing of each
+                <filename>conf/layer.conf</filename> file, BitBake adds the
+                recipes, classes and configurations contained within the
+                particular layer to the source directory.
+            </para>
+        </section>
+
+        <section id='using-bbappend-files'>
+            <title>Using .bbappend Files</title>
+
+            <para>
+                Recipes used to append Metadata to other recipes are called
+                BitBake append files.
+                BitBake append files use the <filename>.bbappend</filename> file
+                type suffix, while the corresponding recipes to which Metadata
+                is being appended use the <filename>.bb</filename> file type
+                suffix.
+            </para>
+
+            <para>
+                A <filename>.bbappend</filename> file allows your layer to make
+                additions or changes to the content of another layer's recipe
+                without having to copy the other recipe into your layer.
+                Your <filename>.bbappend</filename> file resides in your layer,
+                while the main <filename>.bb</filename> recipe file to
+                which you are appending Metadata resides in a different layer.
+            </para>
+
+            <para>
+                Append files must have the same root names as their corresponding
+                recipes.
+                For example, the append file
+                <filename>someapp_&DISTRO;.bbappend</filename> must apply to
+                <filename>someapp_&DISTRO;.bb</filename>.
+                This means the original recipe and append file names are version
+                number-specific.
+                If the corresponding recipe is renamed to update to a newer
+                version, the corresponding <filename>.bbappend</filename> file must
+                be renamed (and possibly updated) as well.
+                During the build process, BitBake displays an error on starting
+                if it detects a <filename>.bbappend</filename> file that does
+                not have a corresponding recipe with a matching name.
+                See the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_DANGLINGAPPENDS_WARNONLY'><filename>BB_DANGLINGAPPENDS_WARNONLY</filename></ulink>
+                variable for information on how to handle this error.
+            </para>
+
+            <para>
+                Being able to append information to an existing recipe not only
+                avoids duplication, but also automatically applies recipe
+                changes in a different layer to your layer.
+                If you were copying recipes, you would have to manually merge
+                changes as they occur.
+            </para>
+
+            <para>
+                As an example, consider the main formfactor recipe and a
+                corresponding formfactor append file both from the
+                <link linkend='source-directory'>Source Directory</link>.
+                Here is the main formfactor recipe, which is named
+                <filename>formfactor_0.0.bb</filename> and located in the
+                "meta" layer at
+                <filename>meta/recipes-bsp/formfactor</filename>:
+                <literallayout class='monospaced'>
+     SUMMARY = "Device formfactor information"
+     SECTION = "base"
+     LICENSE = "MIT"
+     LIC_FILES_CHKSUM = "file://${COREBASE}/LICENSE;md5=4d92cd373abda3937c2bc47fbc49d690 \
+                    file://${COREBASE}/meta/COPYING.MIT;md5=3da9cfbcb788c80a0384361b4de20420"
+     PR = "r45"
+
+     SRC_URI = "file://config file://machconfig"
+     S = "${WORKDIR}"
+
+     PACKAGE_ARCH = "${MACHINE_ARCH}"
+     INHIBIT_DEFAULT_DEPS = "1"
+
+     do_install() {
+	     # Install file only if it has contents
+             install -d ${D}${sysconfdir}/formfactor/
+             install -m 0644 ${S}/config ${D}${sysconfdir}/formfactor/
+	     if [ -s "${S}/machconfig" ]; then
+	             install -m 0644 ${S}/machconfig ${D}${sysconfdir}/formfactor/
+	     fi
+     }
+                </literallayout>
+                In the main recipe, note the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                variable, which tells the OpenEmbedded build system where to
+                find files during the build.
+            </para>
+
+            <para>
+                Following is the append file, which is named
+                <filename>formfactor_0.0.bbappend</filename> and is from the
+                Emenlow BSP Layer named
+                <filename>meta-intel/meta-emenlow</filename>.
+                The file is in <filename>recipes-bsp/formfactor</filename>:
+                <literallayout class='monospaced'>
+     FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
+                </literallayout>
+            </para>
+
+            <para>
+                By default, the build system uses the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+                variable to locate files.
+                This append file extends the locations by setting the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+                variable.
+                Setting this variable in the <filename>.bbappend</filename>
+                file is the most reliable and recommended method for adding
+                directories to the search path used by the build system
+                to find files.
+            </para>
+
+            <para>
+                The statement in this example extends the directories to include
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-THISDIR'><filename>THISDIR</filename></ulink><filename>}/${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>,
+                which resolves to a directory named
+                <filename>formfactor</filename> in the same directory
+                in which the append file resides (i.e.
+                <filename>meta-intel/meta-emenlow/recipes-bsp/formfactor/formfactor</filename>.
+                This implies that you must have the supporting directory
+                structure set up that will contain any files or patches you
+                will be including from the layer.
+            </para>
+
+            <para>
+                Using the immediate expansion assignment operator
+                <filename>:=</filename> is important because of the reference to
+                <filename>THISDIR</filename>.
+                The trailing colon character is important as it ensures that
+                items in the list remain colon-separated.
+                <note>
+                    <para>
+                        BitBake automatically defines the
+                        <filename>THISDIR</filename> variable.
+                        You should never set this variable yourself.
+                        Using "_prepend" as part of the
+                        <filename>FILESEXTRAPATHS</filename> ensures your path
+                        will be searched prior to other paths in the final
+                        list.
+                    </para>
+
+                    <para>
+                        Also, not all append files add extra files.
+                        Many append files simply exist to add build options
+                        (e.g. <filename>systemd</filename>).
+                        For these cases, your append file would not even
+                        use the <filename>FILESEXTRAPATHS</filename> statement.
+                    </para>
+                </note>
+            </para>
+        </section>
+
+        <section id='prioritizing-your-layer'>
+            <title>Prioritizing Your Layer</title>
+
+            <para>
+                Each layer is assigned a priority value.
+                Priority values control which layer takes precedence if there
+                are recipe files with the same name in multiple layers.
+                For these cases, the recipe file from the layer with a higher
+                priority number takes precedence.
+                Priority values also affect the order in which multiple
+                <filename>.bbappend</filename> files for the same recipe are
+                applied.
+                You can either specify the priority manually, or allow the
+                build system to calculate it based on the layer's dependencies.
+            </para>
+
+            <para>
+                To specify the layer's priority manually, use the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILE_PRIORITY'><filename>BBFILE_PRIORITY</filename></ulink>
+                variable.
+                For example:
+                <literallayout class='monospaced'>
+     BBFILE_PRIORITY_mylayer = "1"
+                </literallayout>
+            </para>
+
+            <note>
+                <para>It is possible for a recipe with a lower version number
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+                in a layer that has a higher priority to take precedence.</para>
+                <para>Also, the layer priority does not currently affect the
+                precedence order of <filename>.conf</filename>
+                or <filename>.bbclass</filename> files.
+                Future versions of BitBake might address this.</para>
+            </note>
+        </section>
+
+        <section id='managing-layers'>
+            <title>Managing Layers</title>
+
+            <para>
+                You can use the BitBake layer management tool to provide a view
+                into the structure of recipes across a multi-layer project.
+                Being able to generate output that reports on configured layers
+                with their paths and priorities and on
+                <filename>.bbappend</filename> files and their applicable
+                recipes can help to reveal potential problems.
+            </para>
+
+            <para>
+                Use the following form when running the layer management tool.
+                <literallayout class='monospaced'>
+     $ bitbake-layers <replaceable>command</replaceable> [<replaceable>arguments</replaceable>]
+                </literallayout>
+                The following list describes the available commands:
+                <itemizedlist>
+                    <listitem><para><filename><emphasis>help:</emphasis></filename>
+                        Displays general help or help on a specified command.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>show-layers:</emphasis></filename>
+                        Shows the current configured layers.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>show-recipes:</emphasis></filename>
+                        Lists available recipes and the layers that provide them.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>show-overlayed:</emphasis></filename>
+                        Lists overlayed recipes.
+                        A recipe is overlayed when a recipe with the same name
+                        exists in another layer that has a higher layer
+                        priority.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>show-appends:</emphasis></filename>
+                        Lists <filename>.bbappend</filename> files and the
+                        recipe files to which they apply.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>show-cross-depends:</emphasis></filename>
+                        Lists dependency relationships between recipes that
+                        cross layer boundaries.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>add-layer:</emphasis></filename>
+                        Adds a layer to <filename>bblayers.conf</filename>.
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>remove-layer:</emphasis></filename>
+                        Removes a layer from <filename>bblayers.conf</filename>
+                        </para></listitem>
+                    <listitem><para><filename><emphasis>flatten:</emphasis></filename>
+                        Flattens the layer configuration into a separate output
+                        directory.
+                        Flattening your layer configuration builds a "flattened"
+                        directory that contains the contents of all layers,
+                        with any overlayed recipes removed and any
+                        <filename>.bbappend</filename> files appended to the
+                        corresponding recipes.
+                        You might have to perform some manual cleanup of the
+                        flattened layer as follows:
+                        <itemizedlist>
+                            <listitem><para>Non-recipe files (such as patches)
+                                are overwritten.
+                                The flatten command shows a warning for these
+                                files.
+                                </para></listitem>
+                            <listitem><para>Anything beyond the normal layer
+                                setup has been added to the
+                                <filename>layer.conf</filename> file.
+                                Only the lowest priority layer's
+                                <filename>layer.conf</filename> is used.
+                                </para></listitem>
+                            <listitem><para>Overridden and appended items from
+                                <filename>.bbappend</filename> files need to be
+                                cleaned up.
+                                The contents of each
+                                <filename>.bbappend</filename> end up in the
+                                flattened recipe.
+                                However, if there are appended or changed
+                                variable values, you need to tidy these up
+                                yourself.
+                                Consider the following example.
+                                Here, the <filename>bitbake-layers</filename>
+                                command adds the line
+                                <filename>#### bbappended ...</filename> so that
+                                you know where the following lines originate:
+                                <literallayout class='monospaced'>
+     ...
+     DESCRIPTION = "A useful utility"
+     ...
+     EXTRA_OECONF = "--enable-something"
+     ...
+
+     #### bbappended from meta-anotherlayer ####
+
+     DESCRIPTION = "Customized utility"
+     EXTRA_OECONF += "--enable-somethingelse"
+                                </literallayout>
+                                Ideally, you would tidy up these utilities as
+                                follows:
+                                <literallayout class='monospaced'>
+     ...
+     DESCRIPTION = "Customized utility"
+     ...
+     EXTRA_OECONF = "--enable-something --enable-somethingelse"
+     ...
+                                </literallayout></para></listitem>
+                        </itemizedlist></para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='creating-a-general-layer-using-the-yocto-layer-script'>
+            <title>Creating a General Layer Using the yocto-layer Script</title>
+
+            <para>
+                The <filename>yocto-layer</filename> script simplifies
+                creating a new general layer.
+                <note>
+                    For information on BSP layers, see the
+                    "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+                    section in the Yocto Project Board Specific (BSP)
+                    Developer's Guide.
+                </note>
+                The default mode of the script's operation is to prompt you for
+                information needed to generate the layer:
+                <itemizedlist>
+                    <listitem><para>The layer priority.
+                        </para></listitem>
+                    <listitem><para>Whether or not to create a sample recipe.
+                        </para></listitem>
+                    <listitem><para>Whether or not to create a sample
+                        append file.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                Use the <filename>yocto-layer create</filename> sub-command
+                to create a new general layer.
+                In its simplest form, you can create a layer as follows:
+                <literallayout class='monospaced'>
+     $ yocto-layer create mylayer
+                </literallayout>
+                The previous example creates a layer named
+                <filename>meta-mylayer</filename> in the current directory.
+            </para>
+
+            <para>
+                As the <filename>yocto-layer create</filename> command runs,
+                default values for the prompts appear in brackets.
+                Pressing enter without supplying anything for the prompts
+                or pressing enter and providing an invalid response causes the
+                script to accept the default value.
+                Once the script completes, the new layer
+                is created in the current working directory.
+                The script names the layer by prepending
+                <filename>meta-</filename> to the name you provide.
+            </para>
+
+            <para>
+                Minimally, the script creates the following within the layer:
+                <itemizedlist>
+                    <listitem><para><emphasis>The <filename>conf</filename>
+                        directory:</emphasis>
+                        This directory contains the layer's configuration file.
+                        The root name for the file is the same as the root name
+                        your provided for the layer (e.g.
+                        <filename><replaceable>layer</replaceable>.conf</filename>).
+                        </para></listitem>
+                    <listitem><para><emphasis>The
+                        <filename>COPYING.MIT</filename> file:</emphasis>
+                        The copyright and use notice for the software.
+                        </para></listitem>
+                    <listitem><para><emphasis>The <filename>README</filename>
+                        file:</emphasis>
+                        A file describing the contents of your new layer.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                If you choose to generate a sample recipe file, the script
+                prompts you for the name for the recipe and then creates it
+                in <filename><replaceable>layer</replaceable>/recipes-example/example/</filename>.
+                The script creates a <filename>.bb</filename> file and a
+                directory, which contains a sample
+                <filename>helloworld.c</filename> source file, along with
+                a sample patch file.
+                If you do not provide a recipe name, the script uses
+                "example".
+            </para>
+
+            <para>
+                If you choose to generate a sample append file, the script
+                prompts you for the name for the file and then creates it
+                in <filename><replaceable>layer</replaceable>/recipes-example-bbappend/example-bbappend/</filename>.
+                The script creates a <filename>.bbappend</filename> file and a
+                directory, which contains a sample patch file.
+                If you do not provide a recipe name, the script uses
+                "example".
+                The script also prompts you for the version of the append file.
+                The version should match the recipe to which the append file
+                is associated.
+            </para>
+
+            <para>
+                The easiest way to see how the <filename>yocto-layer</filename>
+                script works is to experiment with the script.
+                You can also read the usage information by entering the
+                following:
+                <literallayout class='monospaced'>
+     $ yocto-layer help
+                </literallayout>
+            </para>
+
+            <para>
+                Once you create your general layer, you must add it to your
+                <filename>bblayers.conf</filename> file.
+                Here is an example where a layer named
+                <filename>meta-mylayer</filename> is added:
+                <literallayout class='monospaced'>
+     BBLAYERS = ?" \
+        /usr/local/src/yocto/meta \
+        /usr/local/src/yocto/meta-yocto \
+        /usr/local/src/yocto/meta-yocto-bsp \
+        /usr/local/src/yocto/meta-mylayer \
+        "
+                </literallayout>
+                Adding the layer to this file enables the build system to
+                locate the layer during the build.
+                </para>
+        </section>
+    </section>
+
+    <section id='usingpoky-extend-customimage'>
+        <title>Customizing Images</title>
+
+        <para>
+            You can customize images to satisfy particular requirements.
+            This section describes several methods and provides guidelines for each.
+        </para>
+
+        <section id='usingpoky-extend-customimage-localconf'>
+            <title>Customizing Images Using <filename>local.conf</filename></title>
+
+            <para>
+                Probably the easiest way to customize an image is to add a
+                package by way of the <filename>local.conf</filename>
+                configuration file.
+                Because it is limited to local use, this method generally only
+                allows you to add packages and is not as flexible as creating
+                your own customized image.
+                When you add packages using local variables this way, you need
+                to realize that these variable changes are in effect for every
+                build and consequently affect all images, which might not
+                be what you require.
+            </para>
+
+            <para>
+                To add a package to your image using the local configuration
+                file, use the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>
+                variable with the <filename>_append</filename> operator:
+                <literallayout class='monospaced'>
+     IMAGE_INSTALL_append = " strace"
+                </literallayout>
+                Use of the syntax is important - specifically, the space between
+                the quote and the package name, which is
+                <filename>strace</filename> in this example.
+                This space is required since the <filename>_append</filename>
+                operator does not add the space.
+            </para>
+
+            <para>
+                Furthermore, you must use <filename>_append</filename> instead
+                of the <filename>+=</filename> operator if you want to avoid
+                ordering issues.
+                The reason for this is because doing so unconditionally appends
+                to the variable and avoids ordering problems due to the
+                variable being set in image recipes and
+                <filename>.bbclass</filename> files with operators like
+                <filename>?=</filename>.
+                Using <filename>_append</filename> ensures the operation takes
+                affect.
+            </para>
+
+            <para>
+                As shown in its simplest use,
+                <filename>IMAGE_INSTALL_append</filename> affects all images.
+                It is possible to extend the syntax so that the variable
+                applies to a specific image only.
+                Here is an example:
+                <literallayout class='monospaced'>
+     IMAGE_INSTALL_append_pn-core-image-minimal = " strace"
+                </literallayout>
+                This example adds <filename>strace</filename> to the
+                <filename>core-image-minimal</filename> image only.
+            </para>
+
+            <para>
+                You can add packages using a similar approach through the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-CORE_IMAGE_EXTRA_INSTALL'>CORE_IMAGE_EXTRA_INSTALL</ulink></filename>
+                variable.
+                If you use this variable, only
+                <filename>core-image-*</filename> images are affected.
+            </para>
+        </section>
+
+        <section id='usingpoky-extend-customimage-imagefeatures'>
+            <title>Customizing Images Using Custom <filename>IMAGE_FEATURES</filename> and
+                <filename>EXTRA_IMAGE_FEATURES</filename></title>
+
+            <para>
+                Another method for customizing your image is to enable or
+                disable high-level image features by using the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
+                variables.
+                Although the functions for both variables are nearly equivalent,
+                best practices dictate using <filename>IMAGE_FEATURES</filename>
+                from within a recipe and using
+                <filename>EXTRA_IMAGE_FEATURES</filename> from within
+                your <filename>local.conf</filename> file, which is found in the
+                <link linkend='build-directory'>Build Directory</link>.
+            </para>
+
+            <para>
+                To understand how these features work, the best reference is
+                <filename>meta/classes/core-image.bbclass</filename>.
+                This class lists out the available
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                of which most map to package groups while some, such as
+                <filename>debug-tweaks</filename> and
+                <filename>read-only-rootfs</filename>, resolve as general
+                configuration settings.
+            </para>
+
+            <para>
+                In summary, the file looks at the contents of the
+                <filename>IMAGE_FEATURES</filename> variable and then maps
+                or configures the feature accordingly.
+                Based on this information, the build system automatically
+                adds the appropriate packages or configurations to the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
+                variable.
+                Effectively, you are enabling extra features by extending the
+                class or creating a custom class for use with specialized image
+                <filename>.bb</filename> files.
+            </para>
+
+            <para>
+                Use the <filename>EXTRA_IMAGE_FEATURES</filename> variable
+                from within your local configuration file.
+                Using a separate area from which to enable features with
+                this variable helps you avoid overwriting the features in the
+                image recipe that are enabled with
+                <filename>IMAGE_FEATURES</filename>.
+                The value of <filename>EXTRA_IMAGE_FEATURES</filename> is added
+                to <filename>IMAGE_FEATURES</filename> within
+                <filename>meta/conf/bitbake.conf</filename>.
+            </para>
+
+            <para>
+                To illustrate how you can use these variables to modify your
+                image, consider an example that selects the SSH server.
+                The Yocto Project ships with two SSH servers you can use
+                with your images: Dropbear and OpenSSH.
+                Dropbear is a minimal SSH server appropriate for
+                resource-constrained environments, while OpenSSH is a
+                well-known standard SSH server implementation.
+                By default, the <filename>core-image-sato</filename> image
+                is configured to use Dropbear.
+                The <filename>core-image-full-cmdline</filename> and
+                <filename>core-image-lsb</filename> images both
+                include OpenSSH.
+                The <filename>core-image-minimal</filename> image does not
+                contain an SSH server.
+            </para>
+
+            <para>
+                You can customize your image and change these defaults.
+                Edit the <filename>IMAGE_FEATURES</filename> variable
+                in your recipe or use the
+                <filename>EXTRA_IMAGE_FEATURES</filename> in your
+                <filename>local.conf</filename> file so that it configures the
+                image you are working with to include
+                <filename>ssh-server-dropbear</filename> or
+                <filename>ssh-server-openssh</filename>.
+            </para>
+
+            <note>
+                See the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+                section in the Yocto Project Reference Manual for a complete
+                list of image features that ship with the Yocto Project.
+            </note>
+        </section>
+
+        <section id='usingpoky-extend-customimage-custombb'>
+            <title>Customizing Images Using Custom .bb Files</title>
+
+            <para>
+                You can also customize an image by creating a custom recipe
+                that defines additional software as part of the image.
+                The following example shows the form for the two lines you need:
+                <literallayout class='monospaced'>
+     IMAGE_INSTALL = "packagegroup-core-x11-base package1 package2"
+
+     inherit core-image
+                </literallayout>
+            </para>
+
+            <para>
+                Defining the software using a custom recipe gives you total
+                control over the contents of the image.
+                It is important to use the correct names of packages in the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>
+                variable.
+                You must use the OpenEmbedded notation and not the Debian notation for the names
+                (e.g. <filename>glibc-dev</filename> instead of <filename>libc6-dev</filename>).
+            </para>
+
+            <para>
+                The other method for creating a custom image is to base it on an existing image.
+                For example, if you want to create an image based on <filename>core-image-sato</filename>
+                but add the additional package <filename>strace</filename> to the image,
+                copy the <filename>meta/recipes-sato/images/core-image-sato.bb</filename> to a
+                new <filename>.bb</filename> and add the following line to the end of the copy:
+                <literallayout class='monospaced'>
+     IMAGE_INSTALL += "strace"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='usingpoky-extend-customimage-customtasks'>
+            <title>Customizing Images Using Custom Package Groups</title>
+
+            <para>
+                For complex custom images, the best approach for customizing
+                an image is to create a custom package group recipe that is
+                used to build the image or images.
+                A good example of a package group recipe is
+                <filename>meta/recipes-core/packagegroups/packagegroup-base.bb</filename>.
+            </para>
+
+            <para>
+                If you examine that recipe, you see that the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'>PACKAGES</ulink></filename>
+                variable lists the package group packages to produce.
+                The <filename>inherit packagegroup</filename> statement
+                sets appropriate default values and automatically adds
+                <filename>-dev</filename>, <filename>-dbg</filename>, and
+                <filename>-ptest</filename> complementary packages for each
+                package specified in the <filename>PACKAGES</filename>
+                statement.
+                <note>
+                    The <filename>inherit packages</filename> should be
+                    located near the top of the recipe, certainly before
+                    the <filename>PACKAGES</filename> statement.
+                </note>
+            </para>
+
+            <para>
+                For each package you specify in <filename>PACKAGES</filename>,
+                you can use
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'>RDEPENDS</ulink></filename>
+                and
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'>RRECOMMENDS</ulink></filename>
+                entries to provide a list of packages the parent task package
+                should contain.
+                You can see examples of these further down in the
+                <filename>packagegroup-base.bb</filename> recipe.
+            </para>
+
+            <para>
+                Here is a short, fabricated example showing the same basic
+                pieces:
+                <literallayout class='monospaced'>
+     DESCRIPTION = "My Custom Package Groups"
+
+     inherit packagegroup
+
+     PACKAGES = "\
+         packagegroup-custom-apps \
+         packagegroup-custom-tools \
+         "
+
+     RDEPENDS_packagegroup-custom-apps = "\
+         dropbear \
+         portmap \
+         psplash"
+
+     RDEPENDS_packagegroup-custom-tools = "\
+         oprofile \
+         oprofileui-server \
+         lttng-tools"
+
+     RRECOMMENDS_packagegroup-custom-tools = "\
+         kernel-module-oprofile"
+                </literallayout>
+            </para>
+
+            <para>
+                In the previous example, two package group packages are created with their dependencies and their
+                recommended package dependencies listed: <filename>packagegroup-custom-apps</filename>, and
+                <filename>packagegroup-custom-tools</filename>.
+                To build an image using these package group packages, you need to add
+                <filename>packagegroup-custom-apps</filename> and/or
+                <filename>packagegroup-custom-tools</filename> to
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'>IMAGE_INSTALL</ulink></filename>.
+                For other forms of image dependencies see the other areas of this section.
+            </para>
+        </section>
+
+        <section id='usingpoky-extend-customimage-image-name'>
+            <title>Customizing an Image Hostname</title>
+
+            <para>
+                By default, the configured hostname (i.e.
+                <filename>/etc/hostname</filename>) in an image is the
+                same as the machine name.
+                For example, if
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                equals "qemux86", the configured hostname written to
+                <filename>/etc/hostname</filename> is "qemux86".
+            </para>
+
+            <para>
+                You can customize this name by altering the value of the
+                "hostname" variable in the
+                <filename>base-files</filename> recipe using either
+                an append file or a configuration file.
+                Use the following in an append file:
+                <literallayout class='monospaced'>
+     hostname="myhostname"
+                </literallayout>
+                Use the following in a configuration file:
+                <literallayout class='monospaced'>
+     hostname_pn-base-files = "myhostname"
+                </literallayout>
+            </para>
+
+            <para>
+                Changing the default value of the variable "hostname" can be
+                useful in certain situations.
+                For example, suppose you need to do extensive testing on an
+                image and you would like to easily identify the image
+                under test from existing images with typical default
+                hostnames.
+                In this situation, you could change the default hostname to
+                "testme", which results in all the images using the name
+                "testme".
+                Once testing is complete and you do not need to rebuild the
+                image for test any longer, you can easily reset the default
+                hostname.
+            </para>
+
+            <para>
+                Another point of interest is that if you unset the variable,
+                the image will have no default hostname in the filesystem.
+                Here is an example that unsets the variable in a
+                configuration file:
+                <literallayout class='monospaced'>
+     hostname_pn-base-files = ""
+                </literallayout>
+                Having no default hostname in the filesystem is suitable for
+                environments that use dynamic hostnames such as virtual
+                machines.
+            </para>
+        </section>
+    </section>
+
+    <section id='new-recipe-writing-a-new-recipe'>
+        <title>Writing a New Recipe</title>
+
+        <para>
+            Recipes (<filename>.bb</filename> files) are fundamental components
+            in the Yocto Project environment.
+            Each software component built by the OpenEmbedded build system
+            requires a recipe to define the component.
+            This section describes how to create, write, and test a new
+            recipe.
+            <note>
+                For information on variables that are useful for recipes and
+                for information about recipe naming issues, see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-varlocality-recipe-required'>Required</ulink>"
+                section of the Yocto Project Reference Manual.
+            </note>
+        </para>
+
+        <section id='new-recipe-overview'>
+            <title>Overview</title>
+
+            <para>
+                The following figure shows the basic process for creating a
+                new recipe.
+                The remainder of the section provides details for the steps.
+                <imagedata fileref="figures/recipe-workflow.png" width="6in" depth="7in" align="center" scalefit="1" />
+            </para>
+        </section>
+
+        <section id='new-recipe-locate-or-automatically-create-a-base-recipe'>
+            <title>Locate or Automatically Create a Base Recipe</title>
+
+            <para>
+                You can always write a recipe from scratch.
+                However, two choices exist that can help you quickly get a
+                start on a new recipe:
+                <itemizedlist>
+                    <listitem><para><emphasis><filename>recipetool</filename>:</emphasis>
+                        A tool provided by the Yocto Project that automates
+                        creation of a base recipe based on the source
+                        files.
+                        </para></listitem>
+                    <listitem><para><emphasis>Existing Recipes:</emphasis>
+                        Location and modification of an existing recipe that is
+                        similar in function to the recipe you need.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <section id='new-recipe-creating-the-base-recipe-using-recipetool'>
+                <title>Creating the Base Recipe Using <filename>recipetool</filename></title>
+
+                <para>
+                    <filename>recipetool</filename> automates creation of
+                    a base recipe given a set of source code files.
+                    As long as you can extract or point to the source files,
+                    the tool will construct a recipe and automatically
+                    configure all pre-build information into the recipe.
+                    For example, suppose you have an application that builds
+                    using Autotools.
+                    Creating the base recipe using
+                    <filename>recipetool</filename> results in a recipe
+                    that has the pre-build dependencies, license requirements,
+                    and checksums configured.
+                </para>
+
+                <para>
+                    To run the tool, you just need to be in your
+                    <link linkend='build-directory'>Build Directory</link>
+                    and have sourced the build environment setup script
+                    (i.e.
+                    <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>
+                    or
+                    <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
+                    Here is the basic <filename>recipetool</filename> syntax:
+                    <note>
+                        Running <filename>recipetool -h</filename> or
+                        <filename>recipetool create -h</filename> produces the
+                        Python-generated help, which presented differently
+                        than what follows here.
+                    </note>
+                    <literallayout class='monospaced'>
+     recipetool -h
+     recipetool create [-h]
+     recipetool [-d] [-q] [--color auto | always | never ] create -o <replaceable>OUTFILE</replaceable> [-m] [-x <replaceable>EXTERNALSRC</replaceable>] <replaceable>source</replaceable>
+
+          -d       Enables debug output.
+          -q       Outputs only errors (quiet mode).
+          --color  Colorizes the output automatically, always, or never.
+          -h       Displays Python generated syntax for recipetool.
+          create   Causes recipetool to create a base recipe.  The create
+                   command is further defined with these options:
+
+                   -o <replaceable>OUTFILE</replaceable>      Specifies the full path and filename for the generated
+                                   recipe.
+                   -m              Causes the recipe to be machine-specific rather than
+                                   architecture-specific (default).
+                   -x <replaceable>EXTERNALSRC</replaceable>  Fetches and extracts source files from <replaceable>source</replaceable>
+                                   and places them in <replaceable>EXTERNALSRC</replaceable>.
+                                   <replaceable>source</replaceable> must be a URL.
+                   -h              Displays Python-generated syntax for create.
+                   <replaceable>source</replaceable>          Specifies the source code on which to base the
+                                   recipe.
+                    </literallayout>
+                </para>
+
+                <para>
+                    Running <filename>recipetool create -o</filename>&nbsp;<replaceable>OUTFILE</replaceable>
+                    creates the base recipe and locates it properly in the
+                    layer that contains your source files.
+                    Following are some syntax examples:
+                </para>
+
+                <para>
+                    Use this syntax to generate a recipe based on <replaceable>source</replaceable>.
+                    Once generated, the recipe resides in the existing source
+                    code layer:
+                    <literallayout class='monospaced'>
+     recipetool create -o <replaceable>OUTFILE</replaceable>&nbsp;<replaceable>source</replaceable>
+                    </literallayout>
+                    Use this syntax to generate a recipe using code that you
+                    extract from <replaceable>source</replaceable>.
+                    The extracted code is placed in its own layer defined
+                    by <replaceable>EXTERNALSRC</replaceable>.
+                    <literallayout class='monospaced'>
+     recipetool create -o <replaceable>OUTFILE</replaceable> -x <replaceable>EXTERNALSRC</replaceable> <replaceable>source</replaceable>
+                    </literallayout>
+                    Use this syntax to generate a recipe based on <replaceable>source</replaceable>.
+                    The options direct <filename>recipetool</filename> to
+                    run in "quiet mode" and to generate debugging information.
+                    Once generated, the recipe resides in the existing source
+                    code layer:
+                    <literallayout class='monospaced'>
+     recipetool create -o <replaceable>OUTFILE</replaceable> <replaceable>source</replaceable>
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='new-recipe-locating-and-using-a-similar-recipe'>
+                <title>Locating and Using a Similar Recipe</title>
+
+                <para>
+                    Before writing a recipe from scratch, it is often useful to
+                    discover whether someone else has already written one that
+                    meets (or comes close to meeting) your needs.
+                    The Yocto Project and OpenEmbedded communities maintain many
+                    recipes that might be candidates for what you are doing.
+                    You can find a good central index of these recipes in the
+                    <ulink url='http://layers.openembedded.org'>OpenEmbedded metadata index</ulink>.
+                </para>
+
+                <para>
+                    Working from an existing recipe or a skeleton recipe is the
+                    best way to get started.
+                    Here are some points on both methods:
+                    <itemizedlist>
+                        <listitem><para><emphasis>Locate and modify a recipe that
+                            is close to what you want to do:</emphasis>
+                            This method works when you are familiar with the
+                            current recipe space.
+                            The method does not work so well for those new to
+                            the Yocto Project or writing recipes.</para>
+                            <para>Some risks associated with this method are
+                            using a recipe that has areas totally unrelated to
+                            what you are trying to accomplish with your recipe,
+                            not recognizing areas of the recipe that you might
+                            have to add from scratch, and so forth.
+                            All these risks stem from unfamiliarity with the
+                            existing recipe space.</para></listitem>
+                        <listitem><para><emphasis>Use and modify the following
+                            skeleton recipe:</emphasis>
+                            If for some reason you do not want to use
+                            <filename>recipetool</filename> and you cannot
+                            find an existing recipe that is close to meeting
+                            your needs, you can use the following structure to
+                            provide the fundamental areas of a new recipe.
+                            <literallayout class='monospaced'>
+     DESCRIPTION = ""
+     HOMEPAGE = ""
+     LICENSE = ""
+     SECTION = ""
+     DEPENDS = ""
+     LIC_FILES_CHKSUM = ""
+
+     SRC_URI = ""
+                            </literallayout>
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+        </section>
+
+        <section id='new-recipe-storing-and-naming-the-recipe'>
+            <title>Storing and Naming the Recipe</title>
+
+            <para>
+                Once you have your base recipe, you should put it in your
+                own layer and name it appropriately.
+                Locating it correctly ensures that the OpenEmbedded build
+                system can find it when you use BitBake to process the
+                recipe.
+            </para>
+
+            <itemizedlist>
+                <listitem><para><emphasis>Storing Your Recipe:</emphasis>
+                    The OpenEmbedded build system locates your recipe
+                    through the layer's <filename>conf/layer.conf</filename>
+                    file and the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-BBFILES'><filename>BBFILES</filename></ulink>
+                    variable.
+                    This variable sets up a path from which the build system can
+                    locate recipes.
+                    Here is the typical use:
+                    <literallayout class='monospaced'>
+     BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+                 ${LAYERDIR}/recipes-*/*/*.bbappend"
+                    </literallayout>
+                    Consequently, you need to be sure you locate your new recipe
+                    inside your layer such that it can be found.</para>
+                    <para>You can find more information on how layers are
+                    structured in the
+                    "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>"
+                    section.</para></listitem>
+                <listitem><para><emphasis>Naming Your Recipe:</emphasis>
+                    When you name your recipe, you need to follow this naming
+                    convention:
+                    <literallayout class='monospaced'>
+     <replaceable>basename</replaceable>_<replaceable>version</replaceable>.bb
+                    </literallayout>
+                    Use lower-cased characters and do not include the reserved
+                    suffixes <filename>-native</filename>,
+                    <filename>-cross</filename>, <filename>-initial</filename>,
+                    or <filename>-dev</filename> casually (i.e. do not use them
+                    as part of your recipe name unless the string applies).
+                    Here are some examples:
+                    <literallayout class='monospaced'>
+     cups_1.7.0.bb
+     gawk_4.0.2.bb
+     irssi_0.8.16-rc1.bb
+                    </literallayout></para></listitem>
+            </itemizedlist>
+        </section>
+
+        <section id='understanding-recipe-syntax'>
+            <title>Understanding Recipe Syntax</title>
+
+            <para>
+                Understanding recipe file syntax is important for
+                writing recipes.
+                The following list overviews the basic items that make up a
+                BitBake recipe file.
+                For more complete BitBake syntax descriptions, see the
+                "<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>"
+                chapter of the BitBake User Manual.
+                <itemizedlist>
+                    <listitem><para><emphasis>Variable Assignments and Manipulations:</emphasis>
+                        Variable assignments allow a value to be assigned to a
+                        variable.
+                        The assignment can be static text or might include
+                        the contents of other variables.
+                        In addition to the assignment, appending and prepending
+                        operations are also supported.</para>
+                        <para>The following example shows some of the ways
+                        you can use variables in recipes:
+                        <literallayout class='monospaced'>
+     S = "${WORKDIR}/postfix-${PV}"
+     CFLAGS += "-DNO_ASM"
+     SRC_URI_append = " file://fixup.patch"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Functions:</emphasis>
+                        Functions provide a series of actions to be performed.
+                        You usually use functions to override the default
+                        implementation of a task function or to complement
+                        a default function (i.e. append or prepend to an
+                        existing function).
+                        Standard functions use <filename>sh</filename> shell
+                        syntax, although access to OpenEmbedded variables and
+                        internal methods are also available.</para>
+                        <para>The following is an example function from the
+                        <filename>sed</filename> recipe:
+                        <literallayout class='monospaced'>
+     do_install () {
+         autotools_do_install
+         install -d ${D}${base_bindir}
+         mv ${D}${bindir}/sed ${D}${base_bindir}/sed
+         rmdir ${D}${bindir}/
+     }
+                        </literallayout>
+                        It is also possible to implement new functions that
+                        are called between existing tasks as long as the
+                        new functions are not replacing or complementing the
+                        default functions.
+                        You can implement functions in Python
+                        instead of shell.
+                        Both of these options are not seen in the majority of
+                        recipes.</para></listitem>
+                    <listitem><para><emphasis>Keywords:</emphasis>
+                        BitBake recipes use only a few keywords.
+                        You use keywords to include common
+                        functions (<filename>inherit</filename>), load parts
+                        of a recipe from other files
+                        (<filename>include</filename> and
+                        <filename>require</filename>) and export variables
+                        to the environment (<filename>export</filename>).</para>
+                        <para>The following example shows the use of some of
+                        these keywords:
+                        <literallayout class='monospaced'>
+     export POSTCONF = "${STAGING_BINDIR}/postconf"
+     inherit autoconf
+     require otherfile.inc
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Comments:</emphasis>
+                        Any lines that begin with the hash character
+                        (<filename>#</filename>) are treated as comment lines
+                        and are ignored:
+                        <literallayout class='monospaced'>
+     # This is a comment
+                        </literallayout>
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                This next list summarizes the most important and most commonly
+                used parts of the recipe syntax.
+                For more information on these parts of the syntax, you can
+                reference the
+                <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>
+                chapter in the BitBake User Manual.
+                <itemizedlist>
+                    <listitem><para><emphasis>Line Continuation: <filename>\</filename></emphasis> -
+                        Use the backward slash (<filename>\</filename>)
+                        character to split a statement over multiple lines.
+                        Place the slash character at the end of the line that
+                        is to be continued on the next line:
+                        <literallayout class='monospaced'>
+     VAR = "A really long \
+            line"
+                        </literallayout>
+                        <note>
+                            You cannot have any characters including spaces
+                            or tabs after the slash character.
+                        </note>
+                        </para></listitem>
+                    <listitem><para><emphasis>Using Variables: <filename>${...}</filename></emphasis> -
+                        Use the <filename>${<replaceable>varname</replaceable>}</filename> syntax to
+                        access the contents of a variable:
+                        <literallayout class='monospaced'>
+     SRC_URI = "${SOURCEFORGE_MIRROR}/libpng/zlib-${PV}.tar.gz"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Quote All Assignments: <filename>"<replaceable>value</replaceable>"</filename></emphasis> -
+                        Use double quotes around the value in all variable
+                        assignments.
+                        <literallayout class='monospaced'>
+     VAR1 = "${OTHERVAR}"
+     VAR2 = "The version is ${PV}"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Conditional Assignment: <filename>?=</filename></emphasis> -
+                        Conditional assignment is used to assign a value to
+                        a variable, but only when the variable is currently
+                        unset.
+                        Use the question mark followed by the equal sign
+                        (<filename>?=</filename>) to make a "soft" assignment
+                        used for conditional assignment.
+                        Typically, "soft" assignments are used in the
+                        <filename>local.conf</filename> file for variables
+                        that are allowed to come through from the external
+                        environment.
+                        </para>
+                        <para>Here is an example where
+                        <filename>VAR1</filename> is set to "New value" if
+                        it is currently empty.
+                        However, if <filename>VAR1</filename> has already been
+                        set, it remains unchanged:
+                        <literallayout class='monospaced'>
+     VAR1 ?= "New value"
+                        </literallayout>
+                        In this next example, <filename>VAR1</filename>
+                        is left with the value "Original value":
+                        <literallayout class='monospaced'>
+     VAR1 = "Original value"
+     VAR1 ?= "New value"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Appending: <filename>+=</filename></emphasis> -
+                        Use the plus character followed by the equals sign
+                        (<filename>+=</filename>) to append values to existing
+                        variables.
+                        <note>
+                            This operator adds a space between the existing
+                            content of the variable and the new content.
+                        </note></para>
+                        <para>Here is an example:
+                        <literallayout class='monospaced'>
+     SRC_URI += "file://fix-makefile.patch"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Prepending: <filename>=+</filename></emphasis> -
+                        Use the equals sign followed by the plus character
+                        (<filename>=+</filename>) to prepend values to existing
+                        variables.
+                        <note>
+                            This operator adds a space between the new content
+                            and the existing content of the variable.
+                        </note></para>
+                        <para>Here is an example:
+                        <literallayout class='monospaced'>
+     VAR =+ "Starts"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Appending: <filename>_append</filename></emphasis> -
+                        Use the <filename>_append</filename> operator to
+                        append values to existing variables.
+                        This operator does not add any additional space.
+                        Also, the operator is applied after all the
+                        <filename>+=</filename>, and
+                        <filename>=+</filename> operators have been applied and
+                        after all <filename>=</filename> assignments have
+                        occurred.
+                        </para>
+                        <para>The following example shows the space being
+                        explicitly added to the start to ensure the appended
+                        value is not merged with the existing value:
+                        <literallayout class='monospaced'>
+     SRC_URI_append = " file://fix-makefile.patch"
+                        </literallayout>
+                        You can also use the <filename>_append</filename>
+                        operator with overrides, which results in the actions
+                        only being performed for the specified target or
+                        machine:
+                        <literallayout class='monospaced'>
+     SRC_URI_append_sh4 = " file://fix-makefile.patch"
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Prepending: <filename>_prepend</filename></emphasis> -
+                        Use the <filename>_prepend</filename> operator to
+                        prepend values to existing variables.
+                        This operator does not add any additional space.
+                        Also, the operator is applied after all the
+                        <filename>+=</filename>, and
+                        <filename>=+</filename> operators have been applied and
+                        after all <filename>=</filename> assignments have
+                        occurred.
+                        </para>
+                        <para>The following example shows the space being
+                        explicitly added to the end to ensure the prepended
+                        value is not merged with the existing value:
+                        <literallayout class='monospaced'>
+     CFLAGS_prepend = "-I${S}/myincludes "
+                        </literallayout>
+                        You can also use the <filename>_prepend</filename>
+                        operator with overrides, which results in the actions
+                        only being performed for the specified target or
+                        machine:
+                        <literallayout class='monospaced'>
+     CFLAGS_prepend_sh4 = "-I${S}/myincludes "
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Overrides:</emphasis> -
+                        You can use overrides to set a value conditionally,
+                        typically based on how the recipe is being built.
+                        For example, to set the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-KBRANCH'><filename>KBRANCH</filename></ulink>
+                        variable's value to "standard/base" for any target
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
+                        except for qemuarm where it should be set to
+                        "standard/arm-versatile-926ejs", you would do the
+                        following:
+                        <literallayout class='monospaced'>
+     KBRANCH = "standard/base"
+     KBRANCH_qemuarm  = "standard/arm-versatile-926ejs"
+                        </literallayout>
+                        Overrides are also used to separate alternate values
+                        of a variable in other situations.
+                        For example, when setting variables such as
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>
+                        and
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+                        that are specific to individual packages produced by
+                        a recipe, you should always use an override that
+                        specifies the name of the package.
+                        </para></listitem>
+                    <listitem><para><emphasis>Indentation:</emphasis>
+                        Use spaces for indentation rather than than tabs.
+                        For shell functions, both currently work.
+                        However, it is a policy decision of the Yocto Project
+                        to use tabs in shell functions.
+                        Realize that some layers have a policy to use spaces
+                        for all indentation.
+                        </para></listitem>
+                    <listitem><para><emphasis>Using Python for Complex Operations: <filename>${@<replaceable>python_code</replaceable>}</filename></emphasis> -
+                        For more advanced processing, it is possible to use
+                        Python code during variable assignments (e.g.
+                        search and replacement on a variable).</para>
+                        <para>You indicate Python code using the
+                        <filename>${@<replaceable>python_code</replaceable>}</filename>
+                        syntax for the variable assignment:
+                        <literallayout class='monospaced'>
+     SRC_URI = "ftp://ftp.info-zip.org/pub/infozip/src/zip${@d.getVar('PV',1).replace('.', '')}.tgz
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Shell Function Syntax:</emphasis>
+                        Write shell functions as if you were writing a shell
+                        script when you describe a list of actions to take.
+                        You should ensure that your script works with a generic
+                        <filename>sh</filename> and that it does not require
+                        any <filename>bash</filename> or other shell-specific
+                        functionality.
+                        The same considerations apply to various system
+                        utilities (e.g. <filename>sed</filename>,
+                        <filename>grep</filename>, <filename>awk</filename>,
+                        and so forth) that you might wish to use.
+                        If in doubt, you should check with multiple
+                        implementations - including those from BusyBox.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='new-recipe-running-a-build-on-the-recipe'>
+            <title>Running a Build on the Recipe</title>
+
+            <para>
+                Creating a new recipe is usually an iterative process that
+                requires using BitBake to process the recipe multiple times in
+                order to progressively discover and add information to the
+                recipe file.
+            </para>
+
+            <para>
+                Assuming you have sourced a build environment setup script (i.e.
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>)
+                and you are in the
+                <link linkend='build-directory'>Build Directory</link>,
+                use BitBake to process your recipe.
+                All you need to provide is the
+                <filename><replaceable>basename</replaceable></filename> of the recipe as described
+                in the previous section:
+                <literallayout class='monospaced'>
+     $ bitbake <replaceable>basename</replaceable>
+                </literallayout>
+
+            </para>
+
+            <para>
+                During the build, the OpenEmbedded build system creates a
+                temporary work directory for each recipe
+                (<filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename>)
+                where it keeps extracted source files, log files, intermediate
+                compilation and packaging files, and so forth.
+            </para>
+
+            <para>
+                The per-recipe temporary work directory is constructed as follows and
+                depends on several factors:
+                <literallayout class='monospaced'>
+     BASE_WORKDIR ?= "${TMPDIR}/work"
+     WORKDIR = "${BASE_WORKDIR}/${MULTIMACH_TARGET_SYS}/${PN}/${EXTENDPE}${PV}-${PR}"
+                </literallayout>
+                As an example, assume a Source Directory top-level folder named
+                <filename>poky</filename>, a default Build Directory at
+                <filename>poky/build</filename>, and a
+                <filename>qemux86-poky-linux</filename> machine target system.
+                Furthermore, suppose your recipe is named
+                <filename>foo_1.3.0.bb</filename>.
+                In this case, the work directory the build system uses to
+                build the package would be as follows:
+                <literallayout class='monospaced'>
+     poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0
+                </literallayout>
+                Inside this directory you can find sub-directories such as
+                <filename>image</filename>, <filename>packages-split</filename>,
+                and <filename>temp</filename>.
+                After the build, you can examine these to determine how well
+                the build went.
+                <note>
+                    You can find log files for each task in the recipe's
+                    <filename>temp</filename> directory (e.g.
+                    <filename>poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0/temp</filename>).
+                    Log files are named <filename>log.<replaceable>taskname</replaceable></filename>
+                    (e.g. <filename>log.do_configure</filename>,
+                    <filename>log.do_fetch</filename>, and
+                    <filename>log.do_compile</filename>).
+                </note>
+            </para>
+
+            <para>
+                You can find more information about the build process in the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#closer-look'>A Closer Look at the Yocto Project Development Environment</ulink>"
+                chapter of the Yocto Project Reference Manual.
+            </para>
+
+            <para>
+                You can also reference the following variables in the
+                Yocto Project Reference Manual's glossary for more information:
+                <itemizedlist>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>:
+                        The top-level build output directory</listitem>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-MULTIMACH_TARGET_SYS'><filename>MULTIMACH_TARGET_SYS</filename></ulink>:
+                        The target system identifier</listitem>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>:
+                        The recipe name</listitem>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-EXTENDPE'><filename>EXTENDPE</filename></ulink>:
+                        The epoch - (if
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>
+                        is not specified, which is usually the case for most
+                        recipes, then <filename>EXTENDPE</filename> is blank)</listitem>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>:
+                        The recipe version</listitem>
+                    <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>:
+                        The recipe revision</listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='new-recipe-fetching-code'>
+            <title>Fetching Code</title>
+
+            <para>
+                The first thing your recipe must do is specify how to fetch
+                the source files.
+                Fetching is controlled mainly through the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                variable.
+                Your recipe must have a <filename>SRC_URI</filename> variable
+                that points to where the source is located.
+                For a graphical representation of source locations, see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#sources-dev-environment'>Sources</ulink>"
+                section in the Yocto Project Reference Manual.
+            </para>
+
+            <para>
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>
+                task uses the prefix of each entry in the
+                <filename>SRC_URI</filename> variable value to determine which
+                fetcher to use to get your source files.
+                It is the <filename>SRC_URI</filename> variable that triggers
+                the fetcher.
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+                task uses the variable after source is fetched to apply
+                patches.
+                The OpenEmbedded build system uses
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESOVERRIDES'><filename>FILESOVERRIDES</filename></ulink>
+                for scanning directory locations for local files in
+                <filename>SRC_URI</filename>.
+            </para>
+
+            <para>
+                The <filename>SRC_URI</filename> variable in your recipe must
+                define each unique location for your source files.
+                It is good practice to not hard-code pathnames in an URL used
+                in <filename>SRC_URI</filename>.
+                Rather than hard-code these paths, use
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink><filename>}</filename>,
+                which causes the fetch process to use the version specified in
+                the recipe filename.
+                Specifying the version in this manner means that upgrading the
+                recipe to a future version is as simple as renaming the recipe
+                to match the new version.
+            </para>
+
+            <para>
+                Here is a simple example from the
+                <filename>meta/recipes-devtools/cdrtools/cdrtools-native_3.01a20.bb</filename>
+                recipe where the source comes from a single tarball.
+                Notice the use of the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+                variable:
+                <literallayout class='monospaced'>
+     SRC_URI = "ftp://ftp.berlios.de/pub/cdrecord/alpha/cdrtools-${PV}.tar.bz2"
+                </literallayout>
+            </para>
+
+            <para>
+                Files mentioned in <filename>SRC_URI</filename> whose names end
+                in a typical archive extension (e.g. <filename>.tar</filename>,
+                <filename>.tar.gz</filename>, <filename>.tar.bz2</filename>,
+                <filename>.zip</filename>, and so forth), are automatically
+                extracted during the
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+                task.
+                For another example that specifies these types of files, see
+                the
+                "<link linkend='new-recipe-autotooled-package'>Autotooled Package</link>"
+                section.
+            </para>
+
+            <para>
+                Another way of specifying source is from an SCM.
+                For Git repositories, you must specify
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+                and you should specify
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+                to include the revision with
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCPV'><filename>SRCPV</filename></ulink>.
+                Here is an example from the recipe
+                <filename>meta/recipes-kernel/blktrace/blktrace_git.bb</filename>:
+                <literallayout class='monospaced'>
+     SRCREV = "d6918c8832793b4205ed3bfede78c2f915c23385"
+
+     PR = "r6"
+     PV = "1.0.5+git${SRCPV}"
+
+     SRC_URI = "git://git.kernel.dk/blktrace.git \
+                file://ldflags.patch"
+                </literallayout>
+            </para>
+
+            <para>
+                If your <filename>SRC_URI</filename> statement includes
+                URLs pointing to individual files fetched from a remote server
+                other than a version control system, BitBake attempts to
+                verify the files against checksums defined in your recipe to
+                ensure they have not been tampered with or otherwise modified
+                since the recipe was written.
+                Two checksums are used:
+                <filename>SRC_URI[md5sum]</filename> and
+                <filename>SRC_URI[sha256sum]</filename>.
+            </para>
+
+            <para>
+                If your <filename>SRC_URI</filename> variable points to
+                more than a single URL (excluding SCM URLs), you need to
+                provide the <filename>md5</filename> and
+                <filename>sha256</filename> checksums for each URL.
+                For these cases, you provide a name for each URL as part of
+                the <filename>SRC_URI</filename> and then reference that name
+                in the subsequent checksum statements.
+                Here is an example:
+                <literallayout class='monospaced'>
+     SRC_URI = "${DEBIAN_MIRROR}/main/a/apmd/apmd_3.2.2.orig.tar.gz;name=tarball \
+                ${DEBIAN_MIRROR}/main/a/apmd/apmd_${PV}.diff.gz;name=patch
+
+     SRC_URI[tarball.md5sum] = "b1e6309e8331e0f4e6efd311c2d97fa8"
+     SRC_URI[tarball.sha256sum] = "7f7d9f60b7766b852881d40b8ff91d8e39fccb0d1d913102a5c75a2dbb52332d"
+
+     SRC_URI[patch.md5sum] = "57e1b689264ea80f78353519eece0c92"
+     SRC_URI[patch.sha256sum] = "7905ff96be93d725544d0040e425c42f9c05580db3c272f11cff75b9aa89d430"
+                </literallayout>
+            </para>
+
+            <para>
+                Proper values for <filename>md5</filename> and
+                <filename>sha256</filename> checksums might be available
+                with other signatures on the download page for the upstream
+                source (e.g. <filename>md5</filename>,
+                <filename>sha1</filename>, <filename>sha256</filename>,
+                <filename>GPG</filename>, and so forth).
+                Because the OpenEmbedded build system only deals with
+                <filename>sha256sum</filename> and <filename>md5sum</filename>,
+                you should verify all the signatures you find by hand.
+            </para>
+
+            <para>
+                If no <filename>SRC_URI</filename> checksums are specified
+                when you attempt to build the recipe, or you provide an
+                incorrect checksum, the build will produce an error for each
+                missing or incorrect checksum.
+                As part of the error message, the build system provides
+                the checksum string corresponding to the fetched file.
+                Once you have the correct checksums, you can copy and paste
+                them into your recipe and then run the build again to continue.
+                <note>
+                    As mentioned, if the upstream source provides signatures
+                    for verifying the downloaded source code, you should
+                    verify those manually before setting the checksum values
+                    in the recipe and continuing with the build.
+                </note>
+            </para>
+
+            <para>
+                This final example is a bit more complicated and is from the
+                <filename>meta/recipes-sato/rxvt-unicode/rxvt-unicode_9.20.bb</filename>
+                recipe.
+                The example's <filename>SRC_URI</filename> statement identifies
+                multiple files as the source files for the recipe: a tarball, a
+                patch file, a desktop file, and an icon.
+                <literallayout class='monospaced'>
+     SRC_URI = "http://dist.schmorp.de/rxvt-unicode/Attic/rxvt-unicode-${PV}.tar.bz2 \
+                file://xwc.patch \
+                file://rxvt.desktop \
+                file://rxvt.png"
+                </literallayout>
+            </para>
+
+            <para>
+                When you specify local files using the
+                <filename>file://</filename> URI protocol, the build system
+                fetches files from the local machine.
+                The path is relative to the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+                variable and searches specific directories in a certain order:
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink><filename>}</filename>,
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink><filename>}</filename>,
+                and <filename>files</filename>.
+                The directories are assumed to be subdirectories of the
+                directory in which the recipe or append file resides.
+                For another example that specifies these types of files, see the
+                "<link linkend='new-recipe-single-c-file-package-hello-world'>Single .c File Package (Hello World!)</link>"
+                section.
+            </para>
+
+            <para>
+                The previous example also specifies a patch file.
+                Patch files are files whose names usually end in
+                <filename>.patch</filename> or <filename>.diff</filename> but
+                can end with compressed suffixes such as
+                <filename>diff.gz</filename> and
+                <filename>patch.bz2</filename>, for example.
+                The build system automatically applies patches as described
+                in the
+                "<link linkend='new-recipe-patching-code'>Patching Code</link>" section.
+            </para>
+        </section>
+
+        <section id='new-recipe-unpacking-code'>
+            <title>Unpacking Code</title>
+
+            <para>
+                During the build, the
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+                task unpacks the source with
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>
+                pointing to where it is unpacked.
+            </para>
+
+            <para>
+                If you are fetching your source files from an upstream source
+                archived tarball and the tarball's internal structure matches
+                the common convention of a top-level subdirectory named
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink><filename>}-${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink><filename>}</filename>,
+                then you do not need to set <filename>S</filename>.
+                However, if <filename>SRC_URI</filename> specifies to fetch
+                source from an archive that does not use this convention,
+                or from an SCM like Git or Subversion, your recipe needs to
+                define <filename>S</filename>.
+            </para>
+
+            <para>
+                If processing your recipe using BitBake successfully unpacks
+                the source files, you need to be sure that the directory
+                pointed to by <filename>${S}</filename> matches the structure
+                of the source.
+            </para>
+        </section>
+
+        <section id='new-recipe-patching-code'>
+            <title>Patching Code</title>
+
+            <para>
+                Sometimes it is necessary to patch code after it has been
+                fetched.
+                Any files mentioned in <filename>SRC_URI</filename> whose
+                names end in <filename>.patch</filename> or
+                <filename>.diff</filename> or compressed versions of these
+                suffixes (e.g. <filename>diff.gz</filename> are treated as
+                patches.
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+                task automatically applies these patches.
+            </para>
+
+            <para>
+                The build system should be able to apply patches with the "-p1"
+                option (i.e. one directory level in the path will be stripped
+                off).
+                If your patch needs to have more directory levels stripped off,
+                specify the number of levels using the "striplevel" option in
+                the <filename>SRC_URI</filename> entry for the patch.
+                Alternatively, if your patch needs to be applied in a specific
+                subdirectory that is not specified in the patch file, use the
+                "patchdir" option in the entry.
+            </para>
+
+            <para>
+                As with all local files referenced in
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                using <filename>file://</filename>, you should place
+                patch files in a directory next to the recipe either
+                named the same as the base name of the recipe
+                (<ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink>
+                and
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink>)
+                or "files".
+            </para>
+        </section>
+
+        <section id='new-recipe-licensing'>
+            <title>Licensing</title>
+
+            <para>
+                Your recipe needs to have both the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink>
+                and
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'><filename>LIC_FILES_CHKSUM</filename></ulink>
+                variables:
+                <itemizedlist>
+                    <listitem><para><emphasis><filename>LICENSE</filename>:</emphasis>
+                        This variable specifies the license for the software.
+                        If you do not know the license under which the software
+                        you are building is distributed, you should go to the
+                        source code and look for that information.
+                        Typical files containing this information include
+                        <filename>COPYING</filename>,
+                        <filename>LICENSE</filename>, and
+                        <filename>README</filename> files.
+                        You could also find the information near the top of
+                        a source file.
+                        For example, given a piece of software licensed under
+                        the GNU General Public License version 2, you would
+                        set <filename>LICENSE</filename> as follows:
+                        <literallayout class='monospaced'>
+     LICENSE = "GPLv2"
+                        </literallayout></para>
+                        <para>The licenses you specify within
+                        <filename>LICENSE</filename> can have any name as long
+                        as you do not use spaces, since spaces are used as
+                        separators between license names.
+                        For standard licenses, use the names of the files in
+                        <filename>meta/files/common-licenses/</filename>
+                        or the <filename>SPDXLICENSEMAP</filename> flag names
+                        defined in <filename>meta/conf/licenses.conf</filename>.
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>LIC_FILES_CHKSUM</filename>:</emphasis>
+                        The OpenEmbedded build system uses this variable to
+                        make sure the license text has not changed.
+                        If it has, the build produces an error and it affords
+                        you the chance to figure it out and correct the problem.
+                        </para>
+                        <para>You need to specify all applicable licensing
+                        files for the software.
+                        At the end of the configuration step, the build process
+                        will compare the checksums of the files to be sure
+                        the text has not changed.
+                        Any differences result in an error with the message
+                        containing the current checksum.
+                        For more explanation and examples of how to set the
+                        <filename>LIC_FILES_CHKSUM</filename> variable, see the
+                        "<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-configuring-LIC_FILES_CHKSUM'>Tracking License Changes</ulink>"
+                        section in the Yocto Project Reference Manual.</para>
+                        <para>To determine the correct checksum string, you
+                        can list the appropriate files in the
+                        <filename>LIC_FILES_CHKSUM</filename> variable with
+                        incorrect md5 strings, attempt to build the software,
+                        and then note the resulting error messages that will
+                        report the correct md5 strings.
+                        See the
+                        "<link linkend='new-recipe-fetching-code'>Fetching Code</link>"
+                        section for additional information.
+                    </para>
+
+                    <para>
+                        Here is an example that assumes the software has a
+                        <filename>COPYING</filename> file:
+                        <literallayout class='monospaced'>
+     LIC_FILES_CHKSUM = "file://COPYING;md5=xxx"
+                        </literallayout>
+                        When you try to build the software, the build system
+                        will produce an error and give you the correct string
+                        that you can substitute into the recipe file for a
+                        subsequent build.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+<!--
+
+            <para>
+                For trying this out I created a new recipe named
+                <filename>htop_1.0.2.bb</filename> and put it in
+                <filename>poky/meta/recipes-extended/htop</filename>.
+                There are two license type statements in my very simple
+                recipe:
+                <literallayout class='monospaced'>
+     LICENSE = ""
+
+     LIC_FILES_CHKSUM = ""
+
+     SRC_URI[md5sum] = ""
+     SRC_URI[sha256sum] = ""
+                </literallayout>
+                Evidently, you need to run a <filename>bitbake -c cleanall htop</filename>.
+                Next, you delete or comment out the two <filename>SRC_URI</filename>
+                lines at the end and then attempt to build the software with
+                <filename>bitbake htop</filename>.
+                Doing so causes BitBake to report some errors and and give
+                you the actual strings you need for the last two
+                <filename>SRC_URI</filename> lines.
+                Prior to this, you have to dig around in the home page of the
+                source for <filename>htop</filename> and determine that the
+                software is released under GPLv2.
+                You can provide that in the <filename>LICENSE</filename>
+                statement.
+                Now you edit your recipe to have those two strings for
+                the <filename>SRC_URI</filename> statements:
+                <literallayout class='monospaced'>
+     LICENSE = "GPLv2"
+
+     LIC_FILES_CHKSUM = ""
+
+     SRC_URI = "${SOURCEFORGE_MIRROR}/htop/htop-${PV}.tar.gz"
+     SRC_URI[md5sum] = "0d01cca8df3349c74569cefebbd9919e"
+     SRC_URI[sha256sum] = "ee60657b044ece0df096c053060df7abf3cce3a568ab34d260049e6a37ccd8a1"
+                </literallayout>
+                At this point, you can build the software again using the
+                <filename>bitbake htop</filename> command.
+                There is just a set of errors now associated with the
+                empty <filename>LIC_FILES_CHKSUM</filename> variable now.
+            </para>
+-->
+
+        </section>
+
+        <section id='new-recipe-configuring-the-recipe'>
+            <title>Configuring the Recipe</title>
+
+            <para>
+                Most software provides some means of setting build-time
+                configuration options before compilation.
+                Typically, setting these options is accomplished by running a
+                configure script with some options, or by modifying a build
+                configuration file.
+            </para>
+
+            <para>
+                A major part of build-time configuration is about checking for
+                build-time dependencies and possibly enabling optional
+                functionality as a result.
+                You need to specify any build-time dependencies for the
+                software you are building in your recipe's
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+                value, in terms of other recipes that satisfy those
+                dependencies.
+                You can often find build-time or runtime
+                dependencies described in the software's documentation.
+            </para>
+
+            <para>
+                The following list provides configuration items of note based
+                on how your software is built:
+                <itemizedlist>
+                    <listitem><para><emphasis>Autotools:</emphasis>
+                        If your source files have a
+                        <filename>configure.ac</filename> file, then your
+                        software is built using Autotools.
+                        If this is the case, you just need to worry about
+                        modifying the configuration.</para>
+                        <para>When using Autotools, your recipe needs to inherit
+                        the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+                        class and your recipe does not have to contain a
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+                        task.
+                        However, you might still want to make some adjustments.
+                        For example, you can set
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></ulink>
+                        to pass any needed configure options that are specific
+                        to the recipe.</para></listitem>
+                    <listitem><para><emphasis>CMake:</emphasis>
+                        If your source files have a
+                        <filename>CMakeLists.txt</filename> file, then your
+                        software is built using CMake.
+                        If this is the case, you just need to worry about
+                        modifying the configuration.</para>
+                        <para>When you use CMake, your recipe needs to inherit
+                        the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-cmake'><filename>cmake</filename></ulink>
+                        class and your recipe does not have to contain a
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+                        task.
+                        You can make some adjustments by setting
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECMAKE'><filename>EXTRA_OECMAKE</filename></ulink>
+                        to pass any needed configure options that are specific
+                        to the recipe.</para></listitem>
+                    <listitem><para><emphasis>Other:</emphasis>
+                        If your source files do not have a
+                        <filename>configure.ac</filename> or
+                        <filename>CMakeLists.txt</filename> file, then your
+                        software is built using some method other than Autotools
+                        or CMake.
+                        If this is the case, you normally need to provide a
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+                        task in your recipe
+                        unless, of course, there is nothing to configure.
+                        </para>
+                        <para>Even if your software is not being built by
+                        Autotools or CMake, you still might not need to deal
+                        with any configuration issues.
+                        You need to determine if configuration is even a required step.
+                        You might need to modify a Makefile or some configuration file
+                        used for the build to specify necessary build options.
+                        Or, perhaps you might need to run a provided, custom
+                        configure script with the appropriate options.</para>
+                        <para>For the case involving a custom configure
+                        script, you would run
+                        <filename>./configure --help</filename> and look for
+                        the options you need to set.</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                Once configuration succeeds, it is always good practice to
+                look at the <filename>log.do_configure</filename> file to
+                ensure that the appropriate options have been enabled and no
+                additional build-time dependencies need to be added to
+                <filename>DEPENDS</filename>.
+                For example, if the configure script reports that it found
+                something not mentioned in <filename>DEPENDS</filename>, or
+                that it did not find something that it needed for some
+                desired optional functionality, then you would need to add
+                those to <filename>DEPENDS</filename>.
+                Looking at the log might also reveal items being checked for,
+                enabled, or both that you do not want, or items not being found
+                that are in <filename>DEPENDS</filename>, in which case
+                you would need to look at passing extra options to the
+                configure script as needed.
+                For reference information on configure options specific to the
+                software you are building, you can consult the output of the
+                <filename>./configure --help</filename> command within
+                <filename>${S}</filename> or consult the software's upstream
+                documentation.
+            </para>
+        </section>
+
+        <section id='new-recipe-compilation'>
+            <title>Compilation</title>
+
+            <para>
+                During a build, the <filename>do_compile</filename> task
+                happens after source is fetched, unpacked, and configured.
+                If the recipe passes through <filename>do_compile</filename>
+                successfully, nothing needs to be done.
+            </para>
+
+            <para>
+                However, if the compile step fails, you need to diagnose the
+                failure.
+                Here are some common issues that cause failures:
+                <itemizedlist>
+                    <listitem><para><emphasis>Parallel build failures:</emphasis>
+                        These failures manifest themselves as intermittent
+                        errors, or errors reporting that a file or directory
+                        that should be created by some other part of the build
+                        process could not be found.
+                        This type of failure can occur even if, upon inspection,
+                        the file or directory does exist after the build has
+                        failed, because that part of the build process happened
+                        in the wrong order.</para>
+                        <para>To fix the problem, you need to either satisfy
+                        the missing dependency in the Makefile or whatever
+                        script produced the Makefile, or (as a workaround)
+                        set
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+                        to an empty string:
+                        <literallayout class='monospaced'>
+     PARALLEL_MAKE = ""
+                        </literallayout></para>
+                        <para>
+                            For information on parallel Makefile issues, see the
+                            "<link linkend='debugging-parallel-make-races'>Debugging Parallel Make Races</link>"
+                            section.
+                            </para></listitem>
+                    <listitem><para><emphasis>Improper host path usage:</emphasis>
+                        This failure applies to recipes building for the target
+                        or <filename>nativesdk</filename> only.
+                        The failure occurs when the compilation process uses
+                        improper headers, libraries, or other files from the
+                        host system when cross-compiling for the target.
+                        </para>
+                        <para>To fix the problem, examine the
+                        <filename>log.do_compile</filename> file to identify
+                        the host paths being used (e.g.
+                        <filename>/usr/include</filename>,
+                        <filename>/usr/lib</filename>, and so forth) and then
+                        either add configure options, apply a patch, or do both.
+                        </para></listitem>
+                    <listitem><para><emphasis>Failure to find required
+                        libraries/headers:</emphasis>
+                        If a build-time dependency is missing because it has
+                        not been declared in
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+                        or because the dependency exists but the path used by
+                        the build process to find the file is incorrect and the
+                        configure step did not detect it, the compilation
+                        process could fail.
+                        For either of these failures, the compilation process
+                        notes that files could not be found.
+                        In these cases, you need to go back and add additional
+                        options to the configure script as well as possibly
+                        add additional build-time dependencies to
+                        <filename>DEPENDS</filename>.</para>
+                        <para>Occasionally, it is necessary to apply a patch
+                        to the source to ensure the correct paths are used.
+                        If you need to specify paths to find files staged
+                        into the sysroot from other recipes, use the variables
+                        that the OpenEmbedded build system provides
+                        (e.g.
+                        <filename>STAGING_BINDIR</filename>,
+                        <filename>STAGING_INCDIR</filename>,
+                        <filename>STAGING_DATADIR</filename>, and so forth).
+<!--
+                        (e.g.
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_BINDIR'><filename>STAGING_BINDIR</filename></ulink>,
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_INCDIR'><filename>STAGING_INCDIR</filename></ulink>,
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DATADIR'><filename>STAGING_DATADIR</filename></ulink>,
+                        and so forth).
+-->
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='new-recipe-installing'>
+            <title>Installing</title>
+
+            <para>
+                During <filename>do_install</filename>, the task copies the
+                built files along with their hierarchy to locations that
+                would mirror their locations on the target device.
+                The installation process copies files from the
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>,
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-B'><filename>B</filename></ulink><filename>}</filename>,
+                and
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename>
+                directories to the
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>
+                directory to create the structure as it should appear on the
+                target system.
+            </para>
+
+            <para>
+                How your software is built affects what you must do to be
+                sure your software is installed correctly.
+                The following list describes what you must do for installation
+                depending on the type of build system used by the software
+                being built:
+                <itemizedlist>
+                    <listitem><para><emphasis>Autotools and CMake:</emphasis>
+                        If the software your recipe is building uses Autotools
+                        or CMake, the OpenEmbedded build
+                        system understands how to install the software.
+                        Consequently, you do not have to have a
+                        <filename>do_install</filename> task as part of your
+                        recipe.
+                        You just need to make sure the install portion of the
+                        build completes with no issues.
+                        However, if you wish to install additional files not
+                        already being installed by
+                        <filename>make install</filename>, you should do this
+                        using a <filename>do_install_append</filename> function
+                        using the install command as described in
+                        the "Manual" bulleted item later in this list.
+                        </para></listitem>
+                    <listitem><para><emphasis>Other (using
+                        <filename>make install</filename>):</emphasis>
+                        You need to define a
+                        <filename>do_install</filename> function in your
+                        recipe.
+                        The function should call
+                        <filename>oe_runmake install</filename> and will likely
+                        need to pass in the destination directory as well.
+                        How you pass that path is dependent on how the
+                        <filename>Makefile</filename> being run is written
+                        (e.g. <filename>DESTDIR=${D}</filename>,
+                        <filename>PREFIX=${D}</filename>,
+                        <filename>INSTALLROOT=${D}</filename>, and so forth).
+                        </para>
+                        <para>For an example recipe using
+                        <filename>make install</filename>, see the
+                        "<link linkend='new-recipe-makefile-based-package'>Makefile-Based Package</link>"
+                        section.</para></listitem>
+                    <listitem><para><emphasis>Manual:</emphasis>
+                        You need to define a
+                        <filename>do_install</filename> function in your
+                        recipe.
+                        The function must first use
+                        <filename>install -d</filename> to create the
+                        directories under
+                        <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>.
+                        Once the directories exist, your function can use
+                        <filename>install</filename> to manually install the
+                        built software into the directories.</para>
+                        <para>You can find more information on
+                        <filename>install</filename> at
+                        <ulink url='http://www.gnu.org/software/coreutils/manual/html_node/install-invocation.html'></ulink>.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                For the scenarios that do not use Autotools or
+                CMake, you need to track the installation
+                and diagnose and fix any issues until everything installs
+                correctly.
+                You need to look in the default location of
+                <filename>${D}</filename>, which is
+                <filename>${WORKDIR}/image</filename>, to be sure your
+                files have been installed correctly.
+            </para>
+
+            <note><title>Notes</title>
+                <itemizedlist>
+                    <listitem><para>
+                        During the installation process, you might need to
+                        modify some of the installed files to suit the target
+                        layout.
+                        For example, you might need to replace hard-coded paths
+                        in an initscript with values of variables provided by
+                        the build system, such as replacing
+                        <filename>/usr/bin/</filename> with
+                        <filename>${bindir}</filename>.
+                        If you do perform such modifications during
+                        <filename>do_install</filename>, be sure to modify the
+                        destination file after copying rather than before
+                        copying.
+                        Modifying after copying ensures that the build system
+                        can re-execute <filename>do_install</filename> if
+                        needed.
+                        </para></listitem>
+                    <listitem><para>
+                        <filename>oe_runmake install</filename>, which can be
+                        run directly or can be run indirectly by the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+                        and
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-cmake'><filename>cmake</filename></ulink>
+                        classes, runs <filename>make install</filename> in
+                        parallel.
+                        Sometimes, a Makefile can have missing dependencies
+                        between targets that can result in race conditions.
+                        If you experience intermittent failures during
+                        <filename>do_install</filename>, you might be able to
+                        work around them by disabling parallel Makefile
+                        installs by adding the following to the recipe:
+                        <literallayout class='monospaced'>
+     PARALLEL_MAKEINST = ""
+                        </literallayout>
+                        See
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename></ulink>
+                        for additional information.
+                        </para></listitem>
+                </itemizedlist>
+            </note>
+        </section>
+
+        <section id='new-recipe-enabling-system-services'>
+            <title>Enabling System Services</title>
+
+            <para>
+                If you want to install a service, which is a process that
+                usually starts on boot and runs in the background, then
+                you must include some additional definitions in your recipe.
+            </para>
+
+            <para>
+                If you are adding services and the service initialization
+                script or the service file itself is not installed, you must
+                provide for that installation in your recipe using a
+                <filename>do_install_append</filename> function.
+                If your recipe already has a <filename>do_install</filename>
+                function, update the function near its end rather than
+                adding an additional <filename>do_install_append</filename>
+                function.
+            </para>
+
+            <para>
+                When you create the installation for your services, you need
+                to accomplish what is normally done by
+                <filename>make install</filename>.
+                In other words, make sure your installation arranges the output
+                similar to how it is arranged on the target system.
+            </para>
+
+            <para>
+                The OpenEmbedded build system provides support for starting
+                services two different ways:
+                <itemizedlist>
+                    <listitem><para><emphasis>SysVinit:</emphasis>
+                        SysVinit is a system and service manager that
+                        manages the init system used to control the very basic
+                        functions of your system.
+                        The init program is the first program
+                        started by the Linux kernel when the system boots.
+                        Init then controls the startup, running and shutdown
+                        of all other programs.</para>
+                        <para>To enable a service using SysVinit, your recipe
+                        needs to inherit the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-update-rc.d'><filename>update-rc.d</filename></ulink>
+                        class.
+                        The class helps facilitate safely installing the
+                        package on the target.</para>
+                        <para>You will need to set the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_PACKAGES'><filename>INITSCRIPT_PACKAGES</filename></ulink>,
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_NAME'><filename>INITSCRIPT_NAME</filename></ulink>,
+                        and
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-INITSCRIPT_PARAMS'><filename>INITSCRIPT_PARAMS</filename></ulink>
+                        variables within your recipe.</para></listitem>
+                    <listitem><para><emphasis>systemd:</emphasis>
+                        System Management Daemon (systemd) was designed to
+                        replace SysVinit and to provide
+                        enhanced management of services.
+                        For more information on systemd, see the systemd
+                        homepage at
+                        <ulink url='http://freedesktop.org/wiki/Software/systemd/'></ulink>.
+                        </para>
+                        <para>To enable a service using systemd, your recipe
+                        needs to inherit the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-systemd'><filename>systemd</filename></ulink>
+                        class.
+                        See the <filename>systemd.bbclass</filename> file
+                        located in your
+                        <link linkend='source-directory'>Source Directory</link>.
+                        section for more information.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='new-recipe-packaging'>
+            <title>Packaging</title>
+
+            <para>
+                Successful packaging is a combination of automated processes
+                performed by the OpenEmbedded build system and some
+                specific steps you need to take.
+                The following list describes the process:
+                <itemizedlist>
+                    <listitem><para><emphasis>Splitting Files</emphasis>:
+                        The <filename>do_package</filename> task splits the
+                        files produced by the recipe into logical components.
+                        Even software that produces a single binary might
+                        still have debug symbols, documentation, and other
+                        logical components that should be split out.
+                        The <filename>do_package</filename> task ensures
+                        that files are split up and packaged correctly.
+                        </para></listitem>
+                    <listitem><para><emphasis>Running QA Checks</emphasis>:
+                        The
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink>
+                        class adds a step to
+                        the package generation process so that output quality
+                        assurance checks are generated by the OpenEmbedded
+                        build system.
+                        This step performs a range of checks to be sure the
+                        build's output is free of common problems that show
+                        up during runtime.
+                        For information on these checks, see the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink>
+                        class and the
+                        "<ulink url='&YOCTO_DOCS_REF_URL;#ref-qa-checks'>QA Error and Warning Messages</ulink>"
+                        chapter in the Yocto Project Reference Manual.
+                        </para></listitem>
+                    <listitem><para><emphasis>Hand-Checking Your Packages</emphasis>:
+                        After you build your software, you need to be sure
+                        your packages are correct.
+                        Examine the
+                        <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/packages-split</filename>
+                        directory and make sure files are where you expect
+                        them to be.
+                        If you discover problems, you can set
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>,
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>,
+                        <filename>do_install(_append)</filename>, and so forth as
+                        needed.
+                        </para></listitem>
+                    <listitem><para><emphasis>Splitting an Application into Multiple Packages</emphasis>:
+                        If you need to split an application into several
+                        packages, see the
+                        "<link linkend='splitting-an-application-into-multiple-packages'>Splitting an Application into Multiple Packages</link>"
+                        section for an example.
+                        </para></listitem>
+                    <listitem><para><emphasis>Installing a Post-Installation Script</emphasis>:
+                        For an example showing how to install a
+                        post-installation script, see the
+                        "<link linkend='new-recipe-post-installation-scripts'>Post-Installation Scripts</link>"
+                        section.
+                        </para></listitem>
+                    <listitem><para><emphasis>Marking Package Architecture</emphasis>:
+                        Depending on what your recipe is building and how it
+                        is configured, it might be important to mark the
+                        packages produced as being specific to a particular
+                        machine, or to mark them as not being specific to
+                        a particular machine or architecture at all.
+                        By default, packages produced for the target are
+                        marked as being specific to the architecture of the
+                        target machine because that is usually the desired
+                        result.
+                        However, if the recipe configures the software to be
+                        built specific to the target machine (e.g. the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                        value is passed into the configure script or a patch
+                        is applied only for a particular machine), then you
+                        should mark the packages produced as being
+                        machine-specific by adding the following to the
+                        recipe:
+                        <literallayout class='monospaced'>
+     PACKAGE_ARCH = "${MACHINE_ARCH}"
+                        </literallayout>
+                        On the other hand, if the recipe produces packages
+                        that do not contain anything specific to the target
+                        machine or architecture at all (e.g. recipes
+                        that simply package script files or configuration
+                        files), you should use the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
+                        class to do this for you by adding this to your
+                        recipe:
+                        <literallayout class='monospaced'>
+     inherit allarch
+                        </literallayout>
+                        Ensuring that the package architecture is correct is
+                        not critical while you are doing the first few builds
+                        of your recipe.
+                        However, it is important in order
+                        to ensure that your recipe rebuilds (or does not
+                        rebuild) appropriately in response to changes in
+                        configuration, and to ensure that you get the
+                        appropriate packages installed on the target machine,
+                        particularly if you run separate builds for more
+                        than one target machine.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='properly-versioning-pre-release-recipes'>
+            <title>Properly Versioning Pre-Release Recipes</title>
+
+            <para>
+                Sometimes the name of a recipe can lead to versioning
+                problems when the recipe is upgraded to a final release.
+                For example, consider the
+                <filename>irssi_0.8.16-rc1.bb</filename> recipe file in
+                the list of example recipes in the
+                "<link linkend='new-recipe-storing-and-naming-the-recipe'>Storing and Naming the Recipe</link>"
+                section.
+                This recipe is at a release candidate stage (i.e.
+                "rc1").
+                When the recipe is released, the recipe filename becomes
+                <filename>irssi_0.8.16.bb</filename>.
+                The version change from <filename>0.8.16-rc1</filename>
+                to <filename>0.8.16</filename> is seen as a decrease by the
+                build system and package managers, so the resulting packages
+                will not correctly trigger an upgrade.
+            </para>
+
+            <para>
+                In order to ensure the versions compare properly, the
+                recommended convention is to set
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+                within the recipe to
+                "<replaceable>previous_version</replaceable>+<replaceable>current_version</replaceable>".
+                You can use an additional variable so that you can use the
+                current version elsewhere.
+                Here is an example:
+                <literallayout class='monospaced'>
+     REALPV = "0.8.16-rc1"
+     PV = "0.8.15+${REALPV}"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='new-recipe-post-installation-scripts'>
+            <title>Post-Installation Scripts</title>
+
+            <para>
+                Post-installation scripts run immediately after installing
+                a package on the target or during image creation when a
+                package is included in an image.
+                To add a post-installation script to a package, add a
+                <filename>pkg_postinst_PACKAGENAME()</filename> function to
+                the recipe file (<filename>.bb</filename>) and replace
+                <filename>PACKAGENAME</filename> with the name of the package
+                you want to attach to the <filename>postinst</filename>
+                script.
+                To apply the post-installation script to the main package
+                for the recipe, which is usually what is required, specify
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>
+                in place of <filename>PACKAGENAME</filename>.
+            </para>
+
+            <para>
+                A post-installation function has the following structure:
+                <literallayout class='monospaced'>
+     pkg_postinst_PACKAGENAME() {
+     # Commands to carry out
+     }
+                </literallayout>
+            </para>
+
+            <para>
+                The script defined in the post-installation function is
+                called when the root filesystem is created.
+                If the script succeeds, the package is marked as installed.
+                If the script fails, the package is marked as unpacked and
+                the script is executed when the image boots again.
+            </para>
+
+            <para>
+                Sometimes it is necessary for the execution of a
+                post-installation script to be delayed until the first boot.
+                For example, the script might need to be executed on the
+                device itself.
+                To delay script execution until boot time, use the following
+                structure in the post-installation script:
+                <literallayout class='monospaced'>
+     pkg_postinst_PACKAGENAME() {
+     if [ x"$D" = "x" ]; then
+          # Actions to carry out on the device go here
+     else
+          exit 1
+     fi
+     }
+                </literallayout>
+            </para>
+
+            <para>
+                The previous example delays execution until the image boots
+                again because the environment variable <filename>D</filename>
+                points to the directory containing the image when
+                the root filesystem is created at build time but is unset
+                when executed on the first boot.
+            </para>
+
+            <note>
+                Equivalent support for pre-install, pre-uninstall, and
+                post-uninstall scripts exist by way of
+                <filename>pkg_preinst</filename>,
+                <filename>pkg_prerm</filename>, and
+                <filename>pkg_postrm</filename>, respectively.
+                These scrips work in exactly the same way as does
+                <filename>pkg_postinst</filename> with the exception that they
+                run at different times.
+                Also, because of when they run, they are not applicable to
+                being run at image creation time like
+                <filename>pkg_postinst</filename>.
+            </note>
+        </section>
+
+        <section id='new-recipe-testing'>
+            <title>Testing</title>
+
+            <para>
+                The final step for completing your recipe is to be sure that
+                the software you built runs correctly.
+                To accomplish runtime testing, add the build's output
+                packages to your image and test them on the target.
+            </para>
+
+            <para>
+                For information on how to customize your image by adding
+                specific packages, see the
+                "<link linkend='usingpoky-extend-customimage'>Customizing Images</link>"
+                section.
+            </para>
+        </section>
+
+        <section id='new-recipe-testing-examples'>
+            <title>Examples</title>
+
+            <para>
+                To help summarize how to write a recipe, this section provides
+                some examples given various scenarios:
+                <itemizedlist>
+                    <listitem><para>Recipes that use local files</para></listitem>
+                    <listitem><para>Using an Autotooled package</para></listitem>
+                    <listitem><para>Using a Makefile-based package</para></listitem>
+                    <listitem><para>Splitting an application into multiple packages</para></listitem>
+                    <listitem><para>Adding binaries to an image</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <section id='new-recipe-single-c-file-package-hello-world'>
+                <title>Single .c File Package (Hello World!)</title>
+
+                <para>
+                    Building an application from a single file that is stored
+                    locally (e.g. under <filename>files</filename>) requires
+                    a recipe that has the file listed in the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>
+                    variable.
+                    Additionally, you need to manually write the
+                    <filename>do_compile</filename> and
+                    <filename>do_install</filename> tasks.
+                    The <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'>S</ulink></filename>
+                    variable defines the directory containing the source code,
+                    which is set to
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
+                    in this case - the directory BitBake uses for the build.
+                    <literallayout class='monospaced'>
+     SUMMARY = "Simple helloworld application"
+     SECTION = "examples"
+     LICENSE = "MIT"
+     LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
+
+     SRC_URI = "file://helloworld.c"
+
+     S = "${WORKDIR}"
+
+     do_compile() {
+     	${CC} helloworld.c -o helloworld
+     }
+
+     do_install() {
+     	install -d ${D}${bindir}
+     	install -m 0755 helloworld ${D}${bindir}
+     }
+                    </literallayout>
+                </para>
+
+                <para>
+                    By default, the <filename>helloworld</filename>,
+                    <filename>helloworld-dbg</filename>, and
+                    <filename>helloworld-dev</filename> packages are built.
+                    For information on how to customize the packaging process,
+                    see the
+                    "<link linkend='splitting-an-application-into-multiple-packages'>Splitting an Application into Multiple Packages</link>"
+                    section.
+                </para>
+            </section>
+
+            <section id='new-recipe-autotooled-package'>
+                <title>Autotooled Package</title>
+                <para>
+                    Applications that use Autotools such as <filename>autoconf</filename> and
+                    <filename>automake</filename> require a recipe that has a source archive listed in
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename> and
+                    also inherit the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+                    class, which contains the definitions of all the steps
+                    needed to build an Autotool-based application.
+                    The result of the build is automatically packaged.
+                    And, if the application uses NLS for localization, packages with local information are
+                    generated (one package per language).
+                    Following is one example: (<filename>hello_2.3.bb</filename>)
+                    <literallayout class='monospaced'>
+     SUMMARY = "GNU Helloworld application"
+     SECTION = "examples"
+     LICENSE = "GPLv2+"
+     LIC_FILES_CHKSUM = "file://COPYING;md5=751419260aa954499f7abaabaa882bbe"
+
+     SRC_URI = "${GNU_MIRROR}/hello/hello-${PV}.tar.gz"
+
+     inherit autotools gettext
+                     </literallayout>
+                </para>
+
+                <para>
+                    The variable
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'>LIC_FILES_CHKSUM</ulink></filename>
+                    is used to track source license changes as described in the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-configuring-LIC_FILES_CHKSUM'>Tracking License Changes</ulink>" section.
+                    You can quickly create Autotool-based recipes in a manner similar to the previous example.
+                </para>
+            </section>
+
+            <section id='new-recipe-makefile-based-package'>
+                <title>Makefile-Based Package</title>
+
+                <para>
+                    Applications that use GNU <filename>make</filename> also require a recipe that has
+                    the source archive listed in
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>.
+                    You do not need to add a <filename>do_compile</filename> step since by default BitBake
+                    starts the <filename>make</filename> command to compile the application.
+                    If you need additional <filename>make</filename> options, you should store them in the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OEMAKE'>EXTRA_OEMAKE</ulink></filename>
+                    variable.
+                    BitBake passes these options into the GNU <filename>make</filename> invocation.
+                    Note that a <filename>do_install</filename> task is still required.
+                    Otherwise, BitBake runs an empty <filename>do_install</filename> task by default.
+                </para>
+
+               <para>
+                    Some applications might require extra parameters to be passed to the compiler.
+                    For example, the application might need an additional header path.
+                    You can accomplish this by adding to the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-CFLAGS'>CFLAGS</ulink></filename> variable.
+                    The following example shows this:
+                    <literallayout class='monospaced'>
+     CFLAGS_prepend = "-I ${S}/include "
+                    </literallayout>
+                </para>
+
+                <para>
+                In the following example, <filename>mtd-utils</filename> is a makefile-based package:
+                    <literallayout class='monospaced'>
+     SUMMARY = "Tools for managing memory technology devices"
+     SECTION = "base"
+     DEPENDS = "zlib lzo e2fsprogs util-linux"
+     HOMEPAGE = "http://www.linux-mtd.infradead.org/"
+     LICENSE = "GPLv2+"
+     LIC_FILES_CHKSUM = "file://COPYING;md5=0636e73ff0215e8d672dc4c32c317bb3 \
+                         file://include/common.h;beginline=1;endline=17;md5=ba05b07912a44ea2bf81ce409380049c"
+
+     # Use the latest version at 26 Oct, 2013
+     SRCREV = "9f107132a6a073cce37434ca9cda6917dd8d866b"
+     SRC_URI = "git://git.infradead.org/mtd-utils.git \
+                     file://add-exclusion-to-mkfs-jffs2-git-2.patch \
+     "
+
+     PV = "1.5.1+git${SRCPV}"
+
+     S = "${WORKDIR}/git/"
+
+     EXTRA_OEMAKE = "'CC=${CC}' 'RANLIB=${RANLIB}' 'AR=${AR}' 'CFLAGS=${CFLAGS} -I${S}/include -DWITHOUT_XATTR' 'BUILDDIR=${S}'"
+
+     do_install () {
+             oe_runmake install DESTDIR=${D} SBINDIR=${sbindir} MANDIR=${mandir} INCLUDEDIR=${includedir}
+     }
+
+     PACKAGES =+ "mtd-utils-jffs2 mtd-utils-ubifs mtd-utils-misc"
+
+     FILES_mtd-utils-jffs2 = "${sbindir}/mkfs.jffs2 ${sbindir}/jffs2dump ${sbindir}/jffs2reader ${sbindir}/sumtool"
+     FILES_mtd-utils-ubifs = "${sbindir}/mkfs.ubifs ${sbindir}/ubi*"
+     FILES_mtd-utils-misc = "${sbindir}/nftl* ${sbindir}/ftl* ${sbindir}/rfd* ${sbindir}/doc* ${sbindir}/serve_image ${sbindir}/recv_image"
+
+     PARALLEL_MAKE = ""
+
+     BBCLASSEXTEND = "native"
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='splitting-an-application-into-multiple-packages'>
+                <title>Splitting an Application into Multiple Packages</title>
+
+                <para>
+                    You can use the variables
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'>PACKAGES</ulink></filename> and
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'>FILES</ulink></filename>
+                    to split an application into multiple packages.
+                </para>
+
+                <para>
+                    Following is an example that uses the <filename>libxpm</filename> recipe.
+                    By default, this recipe generates a single package that contains the library along
+                    with a few binaries.
+                    You can modify the recipe to split the binaries into separate packages:
+                    <literallayout class='monospaced'>
+     require xorg-lib-common.inc
+
+     SUMMARY = "Xpm: X Pixmap extension library"
+     LICENSE = "BSD"
+     LIC_FILES_CHKSUM = "file://COPYING;md5=51f4270b012ecd4ab1a164f5f4ed6cf7"
+     DEPENDS += "libxext libsm libxt"
+     PE = "1"
+
+     XORG_PN = "libXpm"
+
+     PACKAGES =+ "sxpm cxpm"
+     FILES_cxpm = "${bindir}/cxpm"
+     FILES_sxpm = "${bindir}/sxpm"
+                    </literallayout>
+                </para>
+
+                <para>
+                    In the previous example, we want to ship the <filename>sxpm</filename>
+                    and <filename>cxpm</filename> binaries in separate packages.
+                    Since <filename>bindir</filename> would be packaged into the main
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'>PN</ulink></filename>
+                    package by default, we prepend the <filename>PACKAGES</filename>
+                    variable so additional package names are added to the start of list.
+                    This results in the extra <filename>FILES_*</filename>
+                    variables then containing information that define which files and
+                    directories go into which packages.
+                    Files included by earlier packages are skipped by latter packages.
+                    Thus, the main <filename>PN</filename> package
+                    does not include the above listed files.
+                </para>
+            </section>
+
+            <section id='packaging-externally-produced-binaries'>
+                <title>Packaging Externally Produced Binaries</title>
+
+                <para>
+                    Sometimes, you need to add pre-compiled binaries to an
+                    image.
+                    For example, suppose that binaries for proprietary code
+                    exist, which are created by a particular division of a
+                    company.
+                    Your part of the company needs to use those binaries as
+                    part of an image that you are building using the
+                    OpenEmbedded build system.
+                    Since you only have the binaries and not the source code,
+                    you cannot use a typical recipe that expects to fetch the
+                    source specified in
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                    and then compile it.
+                </para>
+
+                <para>
+                    One method is to package the binaries and then install them
+                    as part of the image.
+                    Generally, it is not a good idea to package binaries
+                    since, among other things, it can hinder the ability to
+                    reproduce builds and could lead to compatibility problems
+                    with ABI in the future.
+                    However, sometimes you have no choice.
+                </para>
+
+                <para>
+                    The easiest solution is to create a recipe that uses
+                    the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-bin-package'><filename>bin_package</filename></ulink>
+                    class and to be sure that you are using default locations
+                    for build artifacts.
+                    In most cases, the <filename>bin_package</filename> class
+                    handles "skipping" the configure and compile steps as well
+                    as sets things up to grab packages from the appropriate
+                    area.
+                    In particular, this class sets <filename>noexec</filename>
+                    on both the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+                    and
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+                    tasks, sets
+                    <filename>FILES_${PN}</filename> to "/" so that it picks
+                    up all files, and sets up a
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+                    task, which effectively copies all files from
+                    <filename>${S}</filename> to <filename>${D}</filename>.
+                    The <filename>bin_package</filename> class works well when
+                    the files extracted into <filename>${S}</filename> are
+                    already laid out in the way they should be laid out
+                    on the target.
+                    For more information on these variables, see the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>,
+                    and
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+                    variables in the Yocto Project Reference Manual's variable
+                    glossary.
+                </para>
+
+                <para>
+                    If you can't use the <filename>bin_package</filename>
+                    class, you need to be sure you are doing the following:
+                    <itemizedlist>
+                        <listitem><para>Create a recipe where the
+                            <filename>do_configure</filename> and
+                            <filename>do_compile</filename> tasks do nothing:
+                            <literallayout class='monospaced'>
+     do_configure[noexec] = "1"
+     do_compile[noexec] = "1"
+                            </literallayout>
+                            Alternatively, you can make these tasks an empty
+                            function.
+                            </para></listitem>
+                        <listitem><para>Make sure your
+                            <filename>do_install</filename> task installs the
+                            binaries appropriately.
+                            </para></listitem>
+                        <listitem><para>Ensure that you set up
+                            <filename>FILES</filename> (usually
+                            <filename>FILES_${PN}</filename>) to point to the
+                            files you have installed, which of course depends
+                            on where you have installed them and whether
+                            those files are in different locations than the
+                            defaults.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+        </section>
+    </section>
+
+    <section id="platdev-newmachine">
+        <title>Adding a New Machine</title>
+
+        <para>
+            Adding a new machine to the Yocto Project is a straightforward
+            process.
+            This section describes how to add machines that are similar
+            to those that the Yocto Project already supports.
+            <note>
+                Although well within the capabilities of the Yocto Project,
+                adding a totally new architecture might require
+                changes to <filename>gcc/glibc</filename> and to the site
+                information, which is beyond the scope of this manual.
+            </note>
+        </para>
+
+        <para>
+            For a complete example that shows how to add a new machine,
+            see the
+            "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
+            section in the Yocto Project Board Support Package (BSP) Developer's Guide.
+        </para>
+
+        <section id="platdev-newmachine-conffile">
+            <title>Adding the Machine Configuration File</title>
+
+            <para>
+                To add a new machine, you need to add a new machine
+                configuration file to the layer's
+                <filename>conf/machine</filename> directory.
+                This configuration file provides details about the device
+                you are adding.
+            </para>
+
+            <para>
+                The OpenEmbedded build system uses the root name of the
+                machine configuration file to reference the new machine.
+                For example, given a machine configuration file named
+                <filename>crownbay.conf</filename>, the build system
+                recognizes the machine as "crownbay".
+            </para>
+
+            <para>
+                The most important variables you must set in your machine
+                configuration file or include from a lower-level configuration
+                file are as follows:
+                <itemizedlist>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_ARCH'>TARGET_ARCH</ulink></filename>
+                        (e.g. "arm")</para></listitem>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'>PREFERRED_PROVIDER</ulink>_virtual/kernel</filename>
+                        </para></listitem>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'>MACHINE_FEATURES</ulink></filename>
+                        (e.g. "apm screen wifi")</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                You might also need these variables:
+                <itemizedlist>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLES'>SERIAL_CONSOLES</ulink></filename>
+                        (e.g. "115200;ttyS0 115200;ttyS1")</para></listitem>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_IMAGETYPE'>KERNEL_IMAGETYPE</ulink></filename>
+                        (e.g. "zImage")</para></listitem>
+                    <listitem><para><filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'>IMAGE_FSTYPES</ulink></filename>
+                        (e.g. "tar.gz jffs2")</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                You can find full details on these variables in the reference
+                section.
+                You can leverage existing machine <filename>.conf</filename>
+                files from <filename>meta-yocto-bsp/conf/machine/</filename>.
+            </para>
+        </section>
+
+        <section id="platdev-newmachine-kernel">
+            <title>Adding a Kernel for the Machine</title>
+
+            <para>
+                The OpenEmbedded build system needs to be able to build a kernel
+                for the machine.
+                You need to either create a new kernel recipe for this machine,
+                or extend an existing kernel recipe.
+                You can find several kernel recipe examples in the
+                Source Directory at
+                <filename>meta/recipes-kernel/linux</filename>
+                that you can use as references.
+            </para>
+
+            <para>
+                If you are creating a new kernel recipe, normal recipe-writing
+                rules apply for setting up a
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>.
+                Thus, you need to specify any necessary patches and set
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'>S</ulink></filename>
+                to point at the source code.
+                You need to create a <filename>do_configure</filename> task that
+                configures the unpacked kernel with a
+                <filename>defconfig</filename> file.
+                You can do this by using a <filename>make defconfig</filename>
+                command or, more commonly, by copying in a suitable
+                <filename>defconfig</filename> file and then running
+                <filename>make oldconfig</filename>.
+                By making use of <filename>inherit kernel</filename> and
+                potentially some of the <filename>linux-*.inc</filename> files,
+                most other functionality is centralized and the defaults of the
+                class normally work well.
+            </para>
+
+            <para>
+                If you are extending an existing kernel recipe, it is usually
+                a matter of adding a suitable <filename>defconfig</filename>
+                file.
+                The file needs to be added into a location similar to
+                <filename>defconfig</filename> files used for other machines
+                in a given kernel recipe.
+                A possible way to do this is by listing the file in the
+                <filename>SRC_URI</filename> and adding the machine to the
+                expression in
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-COMPATIBLE_MACHINE'>COMPATIBLE_MACHINE</ulink></filename>:
+                <literallayout class='monospaced'>
+     COMPATIBLE_MACHINE = '(qemux86|qemumips)'
+                </literallayout>
+                For more information on <filename>defconfig</filename> files,
+                see the
+                "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#changing-the-configuration'>Changing the Configuration</ulink>"
+                section in the Yocto Project Linux Kernel Development Manual.
+            </para>
+        </section>
+
+        <section id="platdev-newmachine-formfactor">
+            <title>Adding a Formfactor Configuration File</title>
+
+            <para>
+                A formfactor configuration file provides information about the
+                target hardware for which the image is being built and information that
+                the build system cannot obtain from other sources such as the kernel.
+                Some examples of information contained in a formfactor configuration file include
+                framebuffer orientation, whether or not the system has a keyboard,
+                the positioning of the keyboard in relation to the screen, and
+                the screen resolution.
+            </para>
+
+            <para>
+                The build system uses reasonable defaults in most cases.
+                However, if customization is
+                necessary, you need to create a <filename>machconfig</filename> file
+                in the <filename>meta/recipes-bsp/formfactor/files</filename>
+                directory.
+                This directory contains directories for specific machines such as
+                <filename>qemuarm</filename> and <filename>qemux86</filename>.
+                For information about the settings available and the defaults, see the
+                <filename>meta/recipes-bsp/formfactor/files/config</filename> file found in the
+                same area.
+            </para>
+
+            <para>
+                Following is an example for "qemuarm" machine:
+                <literallayout class='monospaced'>
+     HAVE_TOUCHSCREEN=1
+     HAVE_KEYBOARD=1
+
+     DISPLAY_CAN_ROTATE=0
+     DISPLAY_ORIENTATION=0
+     #DISPLAY_WIDTH_PIXELS=640
+     #DISPLAY_HEIGHT_PIXELS=480
+     #DISPLAY_BPP=16
+     DISPLAY_DPI=150
+     DISPLAY_SUBPIXEL_ORDER=vrgb
+                </literallayout>
+            </para>
+        </section>
+    </section>
+
+    <section id="platdev-working-with-libraries">
+        <title>Working With Libraries</title>
+
+        <para>
+            Libraries are an integral part of your system.
+            This section describes some common practices you might find
+            helpful when working with libraries to build your system:
+            <itemizedlist>
+                <listitem><para><link linkend='including-static-library-files'>How to include static library files</link>
+                    </para></listitem>
+                <listitem><para><link linkend='combining-multiple-versions-library-files-into-one-image'>How to use the Multilib feature to combine multiple versions of library files into a single image</link>
+                    </para></listitem>
+                <listitem><para><link linkend='installing-multiple-versions-of-the-same-library'>How to install multiple versions of the same library in parallel on the same system</link>
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+
+        <section id='including-static-library-files'>
+            <title>Including Static Library Files</title>
+
+            <para>
+                If you are building a library and the library offers static linking, you can control
+                which static library files (<filename>*.a</filename> files) get included in the
+                built library.
+            </para>
+
+            <para>
+                The <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+                and <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES_*</filename></ulink>
+                variables in the
+                <filename>meta/conf/bitbake.conf</filename> configuration file define how files installed
+                by the <filename>do_install</filename> task are packaged.
+                By default, the <filename>PACKAGES</filename> variable includes
+                <filename>${PN}-staticdev</filename>, which represents all static library files.
+                <note>
+                    Some previously released versions of the Yocto Project
+                    defined the static library files through
+                    <filename>${PN}-dev</filename>.
+                </note>
+                Following is part of the BitBake configuration file, where
+                you can see how the static library files are defined:
+                <literallayout class='monospaced'>
+     PACKAGE_BEFORE_PN ?= ""
+     PACKAGES = "${PN}-dbg ${PN}-staticdev ${PN}-dev ${PN}-doc ${PN}-locale ${PACKAGE_BEFORE_PN} ${PN}"
+     PACKAGES_DYNAMIC = "^${PN}-locale-.*"
+     FILES = ""
+
+     FILES_${PN} = "${bindir}/* ${sbindir}/* ${libexecdir}/* ${libdir}/lib*${SOLIBS} \
+                 ${sysconfdir} ${sharedstatedir} ${localstatedir} \
+                 ${base_bindir}/* ${base_sbindir}/* \
+                 ${base_libdir}/*${SOLIBS} \
+                 ${base_prefix}/lib/udev/rules.d ${prefix}/lib/udev/rules.d \
+                 ${datadir}/${BPN} ${libdir}/${BPN}/* \
+                 ${datadir}/pixmaps ${datadir}/applications \
+                 ${datadir}/idl ${datadir}/omf ${datadir}/sounds \
+                 ${libdir}/bonobo/servers"
+
+     FILES_${PN}-bin = "${bindir}/* ${sbindir}/*"
+
+     FILES_${PN}-doc = "${docdir} ${mandir} ${infodir} ${datadir}/gtk-doc \
+                 ${datadir}/gnome/help"
+     SECTION_${PN}-doc = "doc"
+
+     FILES_SOLIBSDEV ?= "${base_libdir}/lib*${SOLIBSDEV} ${libdir}/lib*${SOLIBSDEV}"
+     FILES_${PN}-dev = "${includedir} ${FILES_SOLIBSDEV} ${libdir}/*.la \
+                     ${libdir}/*.o ${libdir}/pkgconfig ${datadir}/pkgconfig \
+                     ${datadir}/aclocal ${base_libdir}/*.o \
+                     ${libdir}/${BPN}/*.la ${base_libdir}/*.la"
+     SECTION_${PN}-dev = "devel"
+     ALLOW_EMPTY_${PN}-dev = "1"
+     RDEPENDS_${PN}-dev = "${PN} (= ${EXTENDPKGV})"
+
+     FILES_${PN}-staticdev = "${libdir}/*.a ${base_libdir}/*.a ${libdir}/${BPN}/*.a"
+     SECTION_${PN}-staticdev = "devel"
+     RDEPENDS_${PN}-staticdev = "${PN}-dev (= ${EXTENDPKGV})"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id="combining-multiple-versions-library-files-into-one-image">
+            <title>Combining Multiple Versions of Library Files into One Image</title>
+
+            <para>
+                The build system offers the ability to build libraries with different
+                target optimizations or architecture formats and combine these together
+                into one system image.
+                You can link different binaries in the image
+                against the different libraries as needed for specific use cases.
+                This feature is called "Multilib."
+            </para>
+
+            <para>
+                An example would be where you have most of a system compiled in 32-bit
+                mode using 32-bit libraries, but you have something large, like a database
+                engine, that needs to be a 64-bit application and uses 64-bit libraries.
+                Multilib allows you to get the best of both 32-bit and 64-bit libraries.
+            </para>
+
+            <para>
+                While the Multilib feature is most commonly used for 32 and 64-bit differences,
+                the approach the build system uses facilitates different target optimizations.
+                You could compile some binaries to use one set of libraries and other binaries
+                to use a different set of libraries.
+                The libraries could differ in architecture, compiler options, or other
+                optimizations.
+            </para>
+
+            <para>
+                This section overviews the Multilib process only.
+                For more details on how to implement Multilib, see the
+                <ulink url='&YOCTO_WIKI_URL;/wiki/Multilib'>Multilib</ulink> wiki
+                page.
+            </para>
+
+            <para>
+                Aside from this wiki page, several examples exist in the
+                <filename>meta-skeleton</filename> layer found in the
+               <link linkend='source-directory'>Source Directory</link>:
+                <itemizedlist>
+                    <listitem><para><filename>conf/multilib-example.conf</filename>
+                        configuration file</para></listitem>
+                    <listitem><para><filename>conf/multilib-example2.conf</filename>
+                        configuration file</para></listitem>
+                    <listitem><para><filename>recipes-multilib/images/core-image-multilib-example.bb</filename>
+                        recipe</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <section id='preparing-to-use-multilib'>
+                <title>Preparing to Use Multilib</title>
+
+                <para>
+                    User-specific requirements drive the Multilib feature.
+                    Consequently, there is no one "out-of-the-box" configuration that likely
+                    exists to meet your needs.
+                </para>
+
+                <para>
+                    In order to enable Multilib, you first need to ensure your recipe is
+                    extended to support multiple libraries.
+                    Many standard recipes are already extended and support multiple libraries.
+                    You can check in the <filename>meta/conf/multilib.conf</filename>
+                    configuration file in the
+                    <link linkend='source-directory'>Source Directory</link> to see how this is
+                    done using the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-BBCLASSEXTEND'><filename>BBCLASSEXTEND</filename></ulink>
+                    variable.
+                    Eventually, all recipes will be covered and this list will
+                    not be needed.
+                </para>
+
+                <para>
+                    For the most part, the Multilib class extension works automatically to
+                    extend the package name from <filename>${PN}</filename> to
+                    <filename>${MLPREFIX}${PN}</filename>, where <filename>MLPREFIX</filename>
+                    is the particular multilib (e.g. "lib32-" or "lib64-").
+                    Standard variables such as
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RPROVIDES'><filename>RPROVIDES</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>, and
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES_DYNAMIC'><filename>PACKAGES_DYNAMIC</filename></ulink>
+                    are automatically extended by the system.
+                    If you are extending any manual code in the recipe, you can use the
+                    <filename>${MLPREFIX}</filename> variable to ensure those names are extended
+                    correctly.
+                    This automatic extension code resides in <filename>multilib.bbclass</filename>.
+                </para>
+            </section>
+
+            <section id='using-multilib'>
+                <title>Using Multilib</title>
+
+                <para>
+                    After you have set up the recipes, you need to define the actual
+                    combination of multiple libraries you want to build.
+                    You accomplish this through your <filename>local.conf</filename>
+                    configuration file in the
+                    <link linkend='build-directory'>Build Directory</link>.
+                    An example configuration would be as follows:
+                    <literallayout class='monospaced'>
+     MACHINE = "qemux86-64"
+     require conf/multilib.conf
+     MULTILIBS = "multilib:lib32"
+     DEFAULTTUNE_virtclass-multilib-lib32 = "x86"
+     IMAGE_INSTALL = "lib32-connman"
+                    </literallayout>
+                    This example enables an
+                    additional library named <filename>lib32</filename> alongside the
+                    normal target packages.
+                    When combining these "lib32" alternatives, the example uses "x86" for tuning.
+                    For information on this particular tuning, see
+                    <filename>meta/conf/machine/include/ia32/arch-ia32.inc</filename>.
+                </para>
+
+                <para>
+                    The example then includes <filename>lib32-connman</filename>
+                    in all the images, which illustrates one method of including a
+                    multiple library dependency.
+                    You can use a normal image build to include this dependency,
+                    for example:
+                    <literallayout class='monospaced'>
+     $ bitbake core-image-sato
+                    </literallayout>
+                    You can also build Multilib packages specifically with a command like this:
+                    <literallayout class='monospaced'>
+     $ bitbake lib32-connman
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='additional-implementation-details'>
+                <title>Additional Implementation Details</title>
+
+                <para>
+                    Different packaging systems have different levels of native Multilib
+                    support.
+                    For the RPM Package Management System, the following implementation details
+                    exist:
+                    <itemizedlist>
+                        <listitem><para>A unique architecture is defined for the Multilib packages,
+                            along with creating a unique deploy folder under
+                            <filename>tmp/deploy/rpm</filename> in the
+                            <link linkend='build-directory'>Build Directory</link>.
+                            For example, consider <filename>lib32</filename> in a
+                            <filename>qemux86-64</filename> image.
+                            The possible architectures in the system are "all", "qemux86_64",
+                            "lib32_qemux86_64", and "lib32_x86".</para></listitem>
+                        <listitem><para>The <filename>${MLPREFIX}</filename> variable is stripped from
+                            <filename>${PN}</filename> during RPM packaging.
+                            The naming for a normal RPM package and a Multilib RPM package in a
+                            <filename>qemux86-64</filename> system resolves to something similar to
+                            <filename>bash-4.1-r2.x86_64.rpm</filename> and
+                            <filename>bash-4.1.r2.lib32_x86.rpm</filename>, respectively.
+                            </para></listitem>
+                        <listitem><para>When installing a Multilib image, the RPM backend first
+                            installs the base image and then installs the Multilib libraries.
+                            </para></listitem>
+                        <listitem><para>The build system relies on RPM to resolve the identical files in the
+                            two (or more) Multilib packages.</para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    For the IPK Package Management System, the following implementation details exist:
+                    <itemizedlist>
+                        <listitem><para>The <filename>${MLPREFIX}</filename> is not stripped from
+                            <filename>${PN}</filename> during IPK packaging.
+                            The naming for a normal RPM package and a Multilib IPK package in a
+                            <filename>qemux86-64</filename> system resolves to something like
+                            <filename>bash_4.1-r2.x86_64.ipk</filename> and
+                            <filename>lib32-bash_4.1-rw_x86.ipk</filename>, respectively.
+                            </para></listitem>
+                        <listitem><para>The IPK deploy folder is not modified with
+                            <filename>${MLPREFIX}</filename> because packages with and without
+                            the Multilib feature can exist in the same folder due to the
+                            <filename>${PN}</filename> differences.</para></listitem>
+                        <listitem><para>IPK defines a sanity check for Multilib installation
+                            using certain rules for file comparison, overridden, etc.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+        </section>
+
+        <section id='installing-multiple-versions-of-the-same-library'>
+            <title>Installing Multiple Versions of the Same Library</title>
+
+            <para>
+                Situations can exist where you need to install and use
+                multiple versions of the same library on the same system
+                at the same time.
+                These situations almost always exist when a library API
+                changes and you have multiple pieces of software that
+                depend on the separate versions of the library.
+                To accommodate these situations, you can install multiple
+                versions of the same library in parallel on the same system.
+            </para>
+
+            <para>
+                The process is straightforward as long as the libraries use
+                proper versioning.
+                With properly versioned libraries, all you need to do to
+                individually specify the libraries is create separate,
+                appropriately named recipes where the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink> part of the
+                name includes a portion that differentiates each library version
+                (e.g.the major part of the version number).
+                Thus, instead of having a single recipe that loads one version
+                of a library (e.g. <filename>clutter</filename>), you provide
+                multiple recipes that result in different versions
+                of the libraries you want.
+                As an example, the following two recipes would allow the
+                two separate versions of the <filename>clutter</filename>
+                library to co-exist on the same system:
+                <literallayout class='monospaced'>
+     clutter-1.6_1.6.20.bb
+     clutter-1.8_1.8.4.bb
+                </literallayout>
+                Additionally, if you have other recipes that depend on a given
+                library, you need to use the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+                variable to create the dependency.
+                Continuing with the same example, if you want to have a recipe
+                depend on the 1.8 version of the <filename>clutter</filename>
+                library, use the following in your recipe:
+                <literallayout class='monospaced'>
+     DEPENDS = "clutter-1.8"
+                </literallayout>
+            </para>
+        </section>
+    </section>
+
+    <section id='creating-partitioned-images'>
+        <title>Creating Partitioned Images</title>
+
+        <para>
+            Creating an image for a particular hardware target using the
+            OpenEmbedded build system does not necessarily mean you can boot
+            that image as is on your device.
+            Physical devices accept and boot images in various ways depending
+            on the specifics of the device.
+            Usually, information about the hardware can tell you what image
+            format the device requires.
+            Should your device require multiple partitions on an SD card, flash,
+            or an HDD, you can use the OpenEmbedded Image Creator,
+	        <filename>wic</filename>, to create the properly partitioned image.
+        </para>
+
+        <para>
+            The <filename>wic</filename> command generates partitioned images
+            from existing OpenEmbedded build artifacts.
+            Image generation is driven by partitioning commands contained
+            in an Openembedded kickstart file (<filename>.wks</filename>)
+            specified either directly on the command line or as one of a
+            selection of canned <filename>.wks</filename> files as shown
+            with the <filename>wic list images</filename> command in the
+            "<link linkend='using-a-provided-kickstart_file'>Using an Existing Kickstart File</link>"
+            section.
+            When applied to a given set of build artifacts, the result is an
+            image or set of images that can be directly written onto media and
+            used on a particular system.
+        </para>
+
+        <para>
+	        The <filename>wic</filename> command and the infrastructure
+	        it is based on is by definition incomplete.
+            Its purpose is to allow the generation of customized images,
+            and as such was designed to be completely extensible through a
+            plugin interface.
+            See the
+            "<link linkend='openembedded-kickstart-plugins'>Plugins</link>"
+            section for information on these plugins.
+	    </para>
+
+        <para>
+            This section provides some background information on
+            <filename>wic</filename>, describes what you need to have in
+            place to run the tool, provides instruction on how to use
+            <filename>wic</filename>, and provides several examples.
+        </para>
+
+        <section id='wic-background'>
+            <title>Background</title>
+
+            <para>
+                This section provides some background on the
+                <filename>wic</filename> utility.
+                While none of this information is required to use
+                <filename>wic</filename>, you might find it interesting.
+                <itemizedlist>
+                    <listitem><para>
+                        The name "wic" is derived from OpenEmbedded
+                        Image Creator (oeic).
+                        The "oe" diphthong in "oeic" was promoted to the
+                        letter "w", because "oeic" is both difficult to remember and
+                        pronounce.</para></listitem>
+                    <listitem><para>
+                        <filename>wic</filename> is loosely based on the
+                        Meego Image Creator (<filename>mic</filename>)
+                        framework.
+                        The <filename>wic</filename> implementation has been
+                        heavily modified to make direct use of OpenEmbedded
+                        build artifacts instead of package installation and
+                        configuration, which are already incorporated within
+                        the OpenEmbedded artifacts.</para></listitem>
+                    <listitem><para>
+                        <filename>wic</filename> is a completely independent
+                        standalone utility that initially provides
+                        easier-to-use and more flexible replacements for a
+                        couple bits of existing functionality in OE Core's
+                        <filename>boot-directdisk.bbclass</filename> and
+                        <filename>mkefidisk.sh</filename> scripts.
+                        The difference between
+                        <filename>wic</filename> and those examples is
+                        that with <filename>wic</filename> the
+                        functionality of those scripts is implemented
+                        by a general-purpose partitioning language, which is
+                        based on Redhat kickstart syntax.</para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='wic-requirements'>
+            <title>Requirements</title>
+
+            <para>
+                In order to use the <filename>wic</filename> utility
+                with the OpenEmbedded Build system, your system needs
+                to meet the following requirements:
+                <itemizedlist>
+                    <listitem><para>The Linux distribution on your
+                        development host must support the Yocto Project.
+                        See the
+                        "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>"
+                        section in the Yocto Project Reference Manual for this
+                        list of distributions.</para></listitem>
+                    <listitem><para>
+                        The standard system utilities, such as
+                        <filename>cp</filename>, must be installed on your
+                        development host system.
+                        </para></listitem>
+                    <listitem><para>
+                        You need to have the build artifacts already
+                        available, which typically means that you must
+                        have already created an image using the
+                        Openembedded build system (e.g.
+                        <filename>core-image-minimal</filename>).
+                        While it might seem redundant to generate an image in
+                        order to create an image using
+                        <filename>wic</filename>, the current version of
+                        <filename>wic</filename> requires the artifacts
+                        in the form generated by the build system.
+                        </para></listitem>
+                    <listitem><para>
+                        You must build several native tools:
+                        <literallayout class='monospaced'>
+     $ bitbake parted-native dosfstools-native mtools-native
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para>
+                        You must have sourced one of the build environment
+                        setup scripts (i.e.
+                        <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                        or
+                        <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>)
+                        found in the
+                        <link linkend='build-directory'>Build Directory</link>.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='wic-getting-help'>
+            <title>Getting Help</title>
+
+            <para>
+                You can get general help for the <filename>wic</filename>
+                by entering the <filename>wic</filename> command by itself
+                or by entering the command with a help argument as follows:
+                <literallayout class='monospaced'>
+     $ wic -h
+     $ wic --help
+                </literallayout>
+            </para>
+
+            <para>
+                Currently, <filename>wic</filename> supports two commands:
+                <filename>create</filename> and <filename>list</filename>.
+                You can get help for these commands as follows:
+                <literallayout class='monospaced'>
+     $ wic help <replaceable>command</replaceable>
+                </literallayout>
+            </para>
+
+            <para>
+                You can also get detailed help on a number of topics
+                from the help system.
+                The output of <filename>wic --help</filename>
+                displays a list of available help
+                topics under a "Help topics" heading.
+                You can have the help system display the help text for
+                a given topic by prefacing the topic with
+                <filename>wic help</filename>:
+                <literallayout class='monospaced'>
+     $ wic help <replaceable>help_topic</replaceable>
+                </literallayout>
+            </para>
+
+            <para>
+                You can find out more about the images
+                <filename>wic</filename> creates using the existing
+                kickstart files with the following form of the command:
+                <literallayout class='monospaced'>
+     $ wic list <replaceable>image</replaceable> help
+                </literallayout>
+                where <filename><replaceable>image</replaceable></filename> is either
+                <filename>directdisk</filename> or
+                <filename>mkefidisk</filename>.
+            </para>
+        </section>
+
+        <section id='operational-modes'>
+            <title>Operational Modes</title>
+
+            <para>
+	            You can use <filename>wic</filename> in two different
+	            modes, depending on how much control you need for
+	            specifying the Openembedded build artifacts that are
+                used for creating the image: Raw and Cooked:
+                <itemizedlist>
+                    <listitem><para><emphasis>Raw Mode:</emphasis>
+                        You explicitly specify build artifacts through
+                        command-line arguments.</para></listitem>
+                    <listitem><para><emphasis>Cooked Mode:</emphasis>
+                        The current
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                        setting and image name are used to automatically locate
+                        and provide the build artifacts.</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                Regardless of the mode you use, you need to have the build
+                artifacts ready and available.
+                Additionally, the environment must be set up using the
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
+                script found in the
+                <link linkend='build-directory'>Build Directory</link>.
+            </para>
+
+            <section id='raw-mode'>
+                <title>Raw Mode</title>
+
+                <para>
+                    The general form of the 'wic' command in raw mode is:
+                    <literallayout class='monospaced'>
+     $ wic create <replaceable>image_name</replaceable>.wks [<replaceable>options</replaceable>] [...]
+
+         Where:
+
+             <replaceable>image_name</replaceable>.wks
+                               An OpenEmbedded kickstart file.  You can provide
+                               your own custom file or use a file from a set of
+                               existing files as described by further options.
+
+             -o <replaceable>OUTDIR</replaceable>, --outdir=<replaceable>OUTDIR</replaceable>
+                               The name of a directory in which to create image.
+
+             -i <replaceable>PROPERTIES_FILE</replaceable>, --infile=<replaceable>PROPERTIES_FILE</replaceable>
+                               The name of a file containing the values for image
+                               properties as a JSON file.
+
+             -e <replaceable>IMAGE_NAME</replaceable>, --image-name=<replaceable>IMAGE_NAME</replaceable>
+                               The name of the image from which to use the artifacts
+                               (e.g. <filename>core-image-sato</filename>).
+
+             -r <replaceable>ROOTFS_DIR</replaceable>, --rootfs-dir=<replaceable>ROOTFS_DIR</replaceable>
+                               The path to the <filename>/rootfs</filename> directory to use as the
+                               <filename>.wks</filename> rootfs source.
+
+             -b <replaceable>BOOTIMG_DIR</replaceable>, --bootimg-dir=<replaceable>BOOTIMG_DIR</replaceable>
+                               The path to the directory containing the boot artifacts
+                               (e.g. <filename>/EFI</filename> or <filename>/syslinux</filename>) to use as the <filename>.wks</filename> bootimg
+                               source.
+
+             -k <replaceable>KERNEL_DIR</replaceable>, --kernel-dir=<replaceable>KERNEL_DIR</replaceable>
+                               The path to the directory containing the kernel to use
+                               in the <filename>.wks</filename> boot image.
+
+             -n <replaceable>NATIVE_SYSROOT</replaceable>, --native-sysroot=<replaceable>NATIVE_SYSROOT</replaceable>
+                               The path to the native sysroot containing the tools to use
+                               to build the image.
+
+             -s, --skip-build-check
+                               Skips the build check.
+
+             -D, --debug
+                               Output debug information.
+                    </literallayout>
+                    <note>
+                        You do not need root privileges to run
+                        <filename>wic</filename>.
+                        In fact, you should not run as root when using the
+                        utility.
+                    </note>
+                </para>
+            </section>
+
+            <section id='cooked-mode'>
+                <title>Cooked Mode</title>
+
+                <para>
+                    The general form of the <filename>wic</filename> command
+                    using Cooked Mode is:
+                    <literallayout class='monospaced'>
+     $ wic create <replaceable>kickstart_file</replaceable> -e <replaceable>image_name</replaceable>
+
+         Where:
+
+             <replaceable>kickstart_file</replaceable>
+                               An OpenEmbedded kickstart file. You can provide your own
+                               custom file or supplied file.
+
+             <replaceable>image_name</replaceable>
+                               Specifies the image built using the OpenEmbedded build
+                               system.
+                    </literallayout>
+                    This form is the simplest and most user-friendly, as it
+                    does not require specifying all individual parameters.
+                    All you need to provide is your own
+                    <filename>.wks</filename> file or one provided with the
+                    release.
+                </para>
+            </section>
+        </section>
+
+        <section id='using-a-provided-kickstart_file'>
+            <title>Using an Existing Kickstart File</title>
+
+            <para>
+                If you do not want to create your own
+                <filename>.wks</filename> file, you can use an existing
+                file provided by the <filename>wic</filename> installation.
+                Use the following command to list the available files:
+                <literallayout class='monospaced'>
+     $ wic list images
+     directdisk Create a 'pcbios' direct disk image
+     mkefidisk Create an EFI disk image
+                 </literallayout>
+                 When you use an existing file, you do not have to use the
+                 <filename>.wks</filename> extension.
+                 Here is an example in Raw Mode that uses the
+                 <filename>directdisk</filename> file:
+                 <literallayout class='monospaced'>
+     $ wic create directdisk -r <replaceable>rootfs_dir</replaceable> -b <replaceable>bootimg_dir</replaceable> \
+           -k <replaceable>kernel_dir</replaceable> -n <replaceable>native_sysroot</replaceable>
+                </literallayout>
+            </para>
+
+            <para>
+                Here are the actual partition language commands
+                used in the <filename>mkefidisk.wks</filename> file to generate
+                an image:
+                <literallayout class='monospaced'>
+     # short-description: Create an EFI disk image
+     # long-description: Creates a partitioned EFI disk image that the user
+     # can directly dd to boot media.
+
+     part /boot --source bootimg-efi --ondisk sda --label msdos --active --align 1024
+
+     part / --source rootfs --ondisk sda --fstype=ext3 --label platform --align 1024
+
+     part swap --ondisk sda --size 44 --label swap1 --fstype=swap
+
+     bootloader  --timeout=10  --append="rootwait rootfstype=ext3 console=ttyPCH0,115200 console=tty0 vmalloc=256MB snd-hda-intel.enable_msi=0"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='wic-usage-examples'>
+            <title>Examples</title>
+
+            <para>
+                This section provides several examples that show how to use
+                the <filename>wic</filename> utility.
+                All the examples assume the list of requirements in the
+                "<link linkend='wic-requirements'>Requirements</link>" section
+                have been met.
+                The examples assume the previously generated image is
+                <filename>core-image-minimal</filename>.
+            </para>
+
+            <section id='generate-an-image-using-a-provided-kickstart-file'>
+                <title>Generate an Image using an Existing Kickstart File</title>
+
+                <para>
+                    This example runs in Cooked Mode and uses the
+                    <filename>mkefidisk</filename> kickstart file:
+                    <literallayout class='monospaced'>
+     $ wic create mkefidisk -e core-image-minimal
+     Checking basic build environment...
+     Done.
+
+     Creating image(s)...
+
+     Info: The new image(s) can be found here:
+      /var/tmp/wic/build/mkefidisk-201310230946-sda.direct
+
+     The following build artifacts were used to create the image(s):
+      ROOTFS_DIR: /home/trz/yocto/yocto-image/build/tmp/work/minnow-poky-linux/core-image-minimal/1.0-r0/rootfs
+      BOOTIMG_DIR: /home/trz/yocto/yocto-image/build/tmp/work/minnow-poky-linux/core-image-minimal/1.0-r0/core-image-minimal-1.0/hddimg
+      KERNEL_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/minnow/usr/src/kernel
+      NATIVE_SYSROOT: /home/trz/yocto/yocto-image/build/tmp/sysroots/x86_64-linux
+
+
+     The image(s) were created using OE kickstart file:
+      /home/trz/yocto/yocto-image/scripts/lib/image/canned-wks/mkefidisk.wks
+                    </literallayout>
+                    This example shows the easiest way to create an image
+                    by running in Cooked Mode and using the
+                    <filename>-e</filename> option with an existing kickstart
+                    file.
+                    All that is necessary is to specify the image used to
+                    generate the artifacts.
+                    Your <filename>local.conf</filename> needs to have the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                    variable set to the machine you are using, which is
+                    "minnow" in this example.
+                </para>
+
+                <para>
+                    The output specifies the exact created as well as where
+                    it was created.
+                    The output also names the artifacts used and the exact
+                    <filename>.wks</filename> script that was used to generate
+                    the image.
+                    <note>
+                        You should always verify the details provided in the
+                        output to make sure that the image was indeed created
+                        exactly as expected.
+                    </note>
+                </para>
+
+                <para>
+                    Continuing with the example, you can now directly
+                    <filename>dd</filename> the image to a USB stick, or
+                    whatever media for which you built your image,
+                    and boot the resulting media:
+                    <literallayout class='monospaced'>
+     $ sudo dd if=/var/tmp/wic/build/mkefidisk-201310230946-sda.direct of=/dev/sdb
+     [sudo] password for trz:
+     182274+0 records in
+     182274+0 records out
+     93324288 bytes (93 MB) copied, 14.4777 s, 6.4 MB/s
+     [trz@empanada ~]$ sudo eject /dev/sdb
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='using-a-modified-kickstart-file'>
+                <title>Using a Modified Kickstart File</title>
+
+                <para>
+                    Because <filename>wic</filename> image creation is driven
+                    by the kickstart file, it is easy to affect image creation
+                    by changing the parameters in the file.
+                    This next example demonstrates that through modification
+                    of the <filename>directdisk</filename> kickstart file.
+                </para>
+
+                <para>
+                    As mentioned earlier, you can use the command
+                    <filename>wic list images</filename> to show the list
+                    of existing kickstart files.
+                    The directory in which these files reside is
+                    <filename>scripts/lib/image/canned-wks/</filename>
+                    located in the
+                    <link linkend='source-directory'>Source Directory</link>.
+                    Because the available files reside in this directory, you
+                    can create and add your own custom files to the directory.
+                    Subsequent use of the <filename>wic list images</filename>
+                    command would then include your kickstart files.
+                </para>
+
+                <para>
+                    In this example, the existing
+                    <filename>directdisk</filename> file already does most
+                    of what is needed.
+                    However, for the hardware in this example, the image will
+                    need to boot from <filename>sdb</filename> instead of
+                    <filename>sda</filename>, which is what the
+                    <filename>directdisk</filename> kickstart file uses.
+                </para>
+
+                <para>
+                    The example begins by making a copy of the
+                    <filename>directdisk.wks</filename> file in the
+                    <filename>scripts/lib/image/canned-wks</filename>
+                    directory and then changing the lines that specify the
+                    target disk from which to boot.
+                    <literallayout class='monospaced'>
+     $ cp /home/trz/yocto/yocto-image/scripts/lib/image/canned-wks/directdisk.wks \
+          /home/trz/yocto/yocto-image/scripts/lib/image/canned-wks/directdisksdb.wks
+                    </literallayout>
+                    Next, the example modifies the
+                    <filename>directdisksdb.wks</filename> file and changes all
+                    instances of "<filename>--ondisk sda</filename>"
+                    to "<filename>--ondisk sdb</filename>".
+                    The example changes the following two lines and leaves the
+                    remaining lines untouched:
+                    <literallayout class='monospaced'>
+     part /boot --source bootimg-pcbios --ondisk sdb --label boot --active --align 1024
+     part / --source rootfs --ondisk sdb --fstype=ext3 --label platform --align 1024
+                    </literallayout>
+                    Once the lines are changed, the example generates the
+                    <filename>directdisksdb</filename> image.
+                    The command points the process at the
+                    <filename>core-image-minimal</filename> artifacts for the
+                    Next Unit of Computing (nuc)
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                    the <filename>local.conf</filename>.
+                    <literallayout class='monospaced'>
+     $ wic create directdisksdb -e core-image-minimal
+     Checking basic build environment...
+     Done.
+
+     Creating image(s)...
+
+     Info: The new image(s) can be found here:
+      /var/tmp/wic/build/directdisksdb-201310231131-sdb.direct
+
+     The following build artifacts were used to create the image(s):
+      ROOTFS_DIR: /home/trz/yocto/yocto-image/build/tmp/work/nuc-poky-linux/core-image-minimal/1.0-r0/rootfs
+      BOOTIMG_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/nuc/usr/share
+      KERNEL_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/nuc/usr/src/kernel
+      NATIVE_SYSROOT: /home/trz/yocto/yocto-image/build/tmp/sysroots/x86_64-linux
+
+
+     The image(s) were created using OE kickstart file:
+      /home/trz/yocto/yocto-image/scripts/lib/image/canned-wks/directdisksdb.wks
+                    </literallayout>
+                    Continuing with the example, you can now directly
+                    <filename>dd</filename> the image to a USB stick, or
+                    whatever media for which you built your image,
+                    and boot the resulting media:
+                    <literallayout class='monospaced'>
+     $ sudo dd if=/var/tmp/wic/build/directdisksdb-201310231131-sdb.direct of=/dev/sdb
+     86018+0 records in
+     86018+0 records out
+     44041216 bytes (44 MB) copied, 13.0734 s, 3.4 MB/s
+     [trz@empanada tmp]$ sudo eject /dev/sdb
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='creating-an-image-based-on-core-image-minimal-and-crownbay-noemgd'>
+                <title>Creating an Image Based on <filename>core-image-minimal</filename> and <filename>crownbay-noemgd</filename></title>
+
+                <para>
+                    This example creates an image based on
+                    <filename>core-image-minimal</filename> and a
+                    <filename>crownbay-noemgd</filename>
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                    that works right out of the box.
+                    <literallayout class='monospaced'>
+     $ wic create directdisk -e core-image-minimal
+
+     Checking basic build environment...
+     Done.
+
+     Creating image(s)...
+
+     Info: The new image(s) can be found here:
+      /var/tmp/wic/build/directdisk-201309252350-sda.direct
+
+     The following build artifacts were used to create the image(s):
+
+     ROOTFS_DIR: /home/trz/yocto/yocto-image/build/tmp/work/crownbay_noemgd-poky-linux/core-image-minimal/1.0-r0/rootfs
+     BOOTIMG_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/share
+     KERNEL_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/src/kernel
+     NATIVE_SYSROOT: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/src/kernel
+
+     The image(s) were created using OE kickstart file:
+      /home/trz/yocto/yocto-image/scripts/lib/image/canned-wks/directdisk.wks
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='using-a-modified-kickstart-file-and-running-in-raw-mode'>
+                <title>Using a Modified Kickstart File and Running in Raw Mode</title>
+
+                <para>
+                    This next example manually specifies each build artifact
+                    (runs in Raw Mode) and uses a modified kickstart file.
+                    The example also uses the <filename>-o</filename> option
+                    to cause <filename>wic</filename> to create the output
+                    somewhere other than the default
+                    <filename>/var/tmp/wic</filename> directory:
+                    <literallayout class='monospaced'>
+     $ wic create ~/test.wks -o /home/trz/testwic --rootfs-dir \
+          /home/trz/yocto/yocto-image/build/tmp/work/crownbay_noemgd-poky-linux/core-image-minimal/1.0-r0/rootfs \
+          --bootimg-dir /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/share \
+          --kernel-dir /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/src/kernel \
+          --native-sysroot /home/trz/yocto/yocto-image/build/tmp/sysroots/x86_64-linux
+
+     Creating image(s)...
+
+     Info: The new image(s) can be found here:
+      /home/trz/testwic/build/test-201309260032-sda.direct
+
+     The following build artifacts were used to create the image(s):
+
+     ROOTFS_DIR: /home/trz/yocto/yocto-image/build/tmp/work/crownbay_noemgd-poky-linux/core-image-minimal/1.0-r0/rootfs
+     BOOTIMG_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/share
+     KERNEL_DIR: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/src/kernel
+     NATIVE_SYSROOT: /home/trz/yocto/yocto-image/build/tmp/sysroots/crownbay-noemgd/usr/src/kernel
+
+     The image(s) were created using OE kickstart file:
+      /home/trz/test.wks
+                    </literallayout>
+                    For this example,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                    did not have to be specified in the
+                    <filename>local.conf</filename> file since the artifact is
+                    manually specified.
+                </para>
+            </section>
+        </section>
+
+        <section id='openembedded-kickstart-plugins'>
+            <title>Plugins</title>
+
+            <para>
+	            Plugins allow <filename>wic</filename> functionality to
+	            be extended and specialized by users.
+                This section documents the plugin interface, which is
+                currently restricted to source plugins.
+            </para>
+
+            <para>
+	            Source plugins provide a mechanism to customize
+	            various aspects of the image generation process in
+	            <filename>wic</filename>, mainly the contents of
+	            partitions.
+	            The plugins provide a mechanism for mapping values
+	            specified in <filename>.wks</filename> files using the
+	            <filename>--source</filename> keyword to a
+                particular plugin implementation that populates a
+                corresponding partition.
+            </para>
+
+            <para>
+	            A source plugin is created as a subclass of
+	            <filename>SourcePlugin</filename>.
+                The plugin file containing it is added to
+	            <filename>scripts/lib/mic/plugins/source/</filename> to
+	            make the plugin implementation available to the
+	            <filename>wic</filename> implementation.
+                For more information, see
+	            <filename>scripts/lib/mic/pluginbase.py</filename>.
+            </para>
+
+            <para>
+	            Source plugins can also be implemented and added by
+	            external layers.
+                As such, any plugins found in a
+	            <filename>scripts/lib/mic/plugins/source/</filename>
+	            directory in an external layer are also made
+	            available.
+            </para>
+
+            <para>
+	            When the <filename>wic</filename> implementation needs
+	            to invoke a partition-specific implementation, it looks
+	            for the plugin that has the same name as the
+	            <filename>--source</filename> parameter given to
+                that partition.
+                For example, if the partition is set up as follows:
+                <literallayout class='monospaced'>
+     part /boot --source bootimg-pcbios   ...
+                </literallayout>
+	            The methods defined as class members of the plugin
+	            having the matching <filename>bootimg-pcbios.name</filename>
+                class member are used.
+            </para>
+
+            <para>
+	            To be more concrete, here is the plugin definition that
+	            matches a
+                <filename>--source bootimg-pcbios</filename> usage,
+                along with an example
+	            method called by the <filename>wic</filename> implementation
+                when it needs to invoke an implementation-specific
+	            partition-preparation function:
+                <literallayout class='monospaced'>
+    class BootimgPcbiosPlugin(SourcePlugin):
+        name = 'bootimg-pcbios'
+
+    @classmethod
+        def do_prepare_partition(self, part, ...)
+                </literallayout>
+	            If the subclass itself does not implement a function, a
+	            default version in a superclass is located and
+	            used, which is why all plugins must be derived from
+	            <filename>SourcePlugin</filename>.
+            </para>
+
+            <para>
+	            The <filename>SourcePlugin</filename> class defines the
+	            following methods, which is the current set of methods
+	            that can be implemented or overridden by
+	            <filename>--source</filename> plugins.
+                Any methods not implemented by a
+                <filename>SourcePlugin</filename> subclass inherit the
+                implementations present in the
+	            <filename>SourcePlugin</filename> class.
+                For more information, see the
+	            <filename>SourcePlugin</filename> source for details:
+            </para>
+
+            <para>
+                <itemizedlist>
+                    <listitem><para><emphasis><filename>do_prepare_partition()</filename>:</emphasis>
+                        Called to do the actual content population for a
+                        partition.
+                        In other words, the method prepares the final
+                        partition image that is incorporated into the
+                        disk image.
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>do_configure_partition()</filename>:</emphasis>
+                        Called before
+                        <filename>do_prepare_partition()</filename>.
+                        This method is typically used to create custom
+                        configuration files for a partition (e.g. syslinux or
+                        grub configuration files).
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>do_install_disk()</filename>:</emphasis>
+                        Called after all partitions have been prepared and
+                        assembled into a disk image.
+                        This method provides a hook to allow finalization of a
+                        disk image, (e.g. writing an MBR).
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>do_stage_partition()</filename>:</emphasis>
+                        Special content-staging hook called before
+                        <filename>do_prepare_partition()</filename>.
+                        This method is normally empty.</para>
+                        <para>Typically, a partition just uses the passed-in
+                        parameters (e.g. the unmodified value of
+		                <filename>bootimg_dir</filename>).
+                        However, in some cases things might need to be
+                        more tailored.
+                        As an example, certain files might additionally
+                        need to be taken from
+                        <filename>bootimg_dir + /boot</filename>.
+		                This hook allows those files to be staged in a
+		                customized fashion.
+                        <note>
+                            <filename>get_bitbake_var()</filename>
+                            allows you to access non-standard variables
+                            that you might want to use for this.
+                        </note>
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                This scheme is extensible.
+                Adding more hooks is a simple matter of adding more
+                plugin methods to <filename>SourcePlugin</filename> and
+                derived classes.
+                The code that then needs to call the plugin methods uses
+                <filename>plugin.get_source_plugin_methods()</filename>
+                to find the method or methods needed by the call.
+                Retrieval of those methods is accomplished
+                by filling up a dict with keys
+                containing the method names of interest.
+                On success, these will be filled in with the actual
+                methods.
+                Please see the <filename>wic</filename>
+                implementation for examples and details.
+            </para>
+        </section>
+
+        <section id='openembedded-kickstart-wks-reference'>
+            <title>OpenEmbedded Kickstart (.wks) Reference</title>
+
+            <para>
+                The current <filename>wic</filename> implementation supports
+                only the basic kickstart partitioning commands:
+                <filename>partition</filename> (or <filename>part</filename>
+                for short) and <filename>bootloader</filename>.
+                <note>
+                    Future updates will implement more commands and options.
+                    If you use anything that is not specifically
+                    supported, results can be unpredictable.
+                </note>
+            </para>
+
+            <para>
+                The following is a list of the commands, their syntax,
+                and meanings.
+                The commands are based on the Fedora
+                kickstart versions but with modifications to
+                reflect <filename>wic</filename> capabilities.
+                You can see the original documentation for those commands
+                at the following links:
+                <itemizedlist>
+                    <listitem><para>
+                        <ulink url='http://fedoraproject.org/wiki/Anaconda/Kickstart#part_or_partition'>http://fedoraproject.org/wiki/Anaconda/Kickstart#part_or_partition</ulink>
+			            </para></listitem>
+                    <listitem><para>
+                        <ulink url='http://fedoraproject.org/wiki/Anaconda/Kickstart#bootloader'>http://fedoraproject.org/wiki/Anaconda/Kickstart#bootloader</ulink>
+			            </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <section id='command-part-or-partition'>
+                <title>Command: part or partition</title>
+
+                <para>
+                This command creates a partition on the system and uses the
+                following syntax:
+                    <literallayout class='monospaced'>
+     part <replaceable>mntpoint</replaceable>
+                    </literallayout>
+                    The <filename><replaceable>mntpoint</replaceable></filename>
+                    is where the
+                    partition will be mounted and must be of one of the
+                    following forms:
+                    <itemizedlist>
+                        <listitem><para><filename>/<replaceable>path</replaceable></filename>:
+                            For example, <filename>/</filename>,
+                            <filename>/usr</filename>, and
+                            <filename>/home</filename></para></listitem>
+                        <listitem><para><filename>swap</filename>:
+                            The partition will be used as swap space.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    Following are the supported options:
+                    <itemizedlist>
+                        <listitem><para><emphasis><filename>--size</filename>:</emphasis>
+                            The minimum partition size in MBytes.
+                            Specify an integer value such as 500.
+                            Do not append the number with "MB".
+                            You do not need this option if you use
+                            <filename>--source</filename>.</para></listitem>
+                        <listitem><para><emphasis><filename>--source</filename>:</emphasis>
+                            This option is a
+                            <filename>wic</filename>-specific option that
+                            names the source of the data that populates
+                            the partition.
+                            The most common value for this option is
+                            "rootfs", but you can use any value that maps to
+                            a valid source plugin.
+                            For information on the source plugins, see the
+                            "<link linkend='openembedded-kickstart-plugins'>Plugins</link>"
+                            section.</para>
+                            <para>If you use
+                            <filename>--source rootfs</filename>,
+                            <filename>wic</filename> creates a partition as
+                            large as needed and to fill it with the contents of
+			                the root filesystem pointed to by the
+			                <filename>-r</filename> command-line option
+			                or the equivalent rootfs derived from the
+			                <filename>-e</filename> command-line
+			                option.
+                            The filesystem type used to create the
+                            partition is driven by the value of the
+			                <filename>--fstype</filename> option
+			                specified for the partition.
+                            See the entry on
+                            <filename>--fstype</filename> that
+                            follows for more information.
+			                </para>
+                            <para>If you use
+                            <filename>--source <replaceable>plugin-name</replaceable></filename>,
+                            <filename>wic</filename> creates a partition as
+                            large as needed and fills it with the contents of
+                            the partition that is generated by the
+                            specified plugin name using the data pointed
+                            to by the <filename>-r</filename> command-line
+                            option or the equivalent rootfs derived from the
+			                <filename>-e</filename> command-line
+			                option.
+                            Exactly what those contents and
+			                filesystem type end up being are dependent
+			                on the given plugin implementation.
+                            </para></listitem>
+                        <listitem><para><emphasis><filename>--ondisk</filename> or <filename>--ondrive</filename>:</emphasis>
+                            Forces the partition to be created on a particular
+                            disk.</para></listitem>
+                        <listitem><para><emphasis><filename>--fstype</filename>:</emphasis>
+                            Sets the file system type for the partition.
+                            Valid values are:
+                            <itemizedlist>
+                                <listitem><para><filename>ext4</filename>
+                                </para></listitem>
+                                <listitem><para><filename>ext3</filename>
+                                </para></listitem>
+                                <listitem><para><filename>ext2</filename>
+                                </para></listitem>
+                                <listitem><para><filename>btrfs</filename>
+                                </para></listitem>
+                                <listitem><para><filename>squashfs</filename>
+                                </para></listitem>
+                                <listitem><para><filename>swap</filename>
+                                </para></listitem>
+                            </itemizedlist></para></listitem>
+                        <listitem><para><emphasis><filename>--fsoptions</filename>:</emphasis>
+                            Specifies a free-form string of options to be
+                            used when mounting the filesystem.
+                            This string will be copied into the
+                            <filename>/etc/fstab</filename> file of the
+                            installed system and should be enclosed in
+                            quotes.
+                            If not specified, the default string
+                            is "defaults".
+                            </para></listitem>
+                        <listitem><para><emphasis><filename>--label label</filename>:</emphasis>
+                            Specifies the label to give to the filesystem to
+                            be made on the partition.
+                            If the given label is already in use by another
+                            filesystem, a new label is created for the
+                            partition.</para></listitem>
+                        <listitem><para><emphasis><filename>--active</filename>:</emphasis>
+                            Marks the partition as active.</para></listitem>
+                        <listitem><para><emphasis><filename>--align (in KBytes)</filename>:</emphasis>
+                            This option is a <filename>wic</filename>-specific
+                            option that says to start a partition on an
+                            x KBytes boundary.</para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+
+            <section id='command-bootloader'>
+                <title>Command: bootloader</title>
+
+                <para>
+                    This command specifies how the boot loader should be
+                    configured and supports the following options:
+                    <note>
+                        Bootloader functionality and boot partitions are
+                        implemented by the various
+                        <filename>--source</filename>
+			            plugins that implement bootloader functionality.
+                        The bootloader command essentially provides a means of
+                        modifying bootloader configuration.
+                    </note>
+                    <itemizedlist>
+                        <listitem><para><emphasis><filename>--timeout</filename>:</emphasis>
+                            Specifies the number of seconds before the
+                            bootloader times out and boots the default option.
+                            </para></listitem>
+                        <listitem><para><emphasis><filename>--append</filename>:</emphasis>
+                            Specifies kernel parameters.
+                            These parameters will be added to the syslinux
+                            <filename>APPEND</filename> or
+                            <filename>grub</filename> kernel command line.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+        </section>
+    </section>
+
+    <section id='configuring-the-kernel'>
+        <title>Configuring the Kernel</title>
+
+        <para>
+            Configuring the Yocto Project kernel consists of making sure the
+            <filename>.config</filename> file has all the right information
+            in it for the image you are building.
+            You can use the <filename>menuconfig</filename> tool and
+            configuration fragments to make sure your
+            <filename>.config</filename> file is just how you need it.
+            You can also save known configurations in a
+            <filename>defconfig</filename> file that the build system can use
+            for kernel configuration.
+        </para>
+
+        <para>
+            This section describes how to use <filename>menuconfig</filename>,
+            create and use configuration fragments, and how to interactively
+            modify your <filename>.config</filename> file to create the
+            leanest kernel configuration file possible.
+        </para>
+
+        <para>
+            For more information on kernel configuration, see the
+            "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#changing-the-configuration'>Changing the Configuration</ulink>"
+            section in the Yocto Project Linux Kernel Development Manual.
+        </para>
+
+        <section id='using-menuconfig'>
+            <title>Using&nbsp;&nbsp;<filename>menuconfig</filename></title>
+
+            <para>
+                The easiest way to define kernel configurations is to set them through the
+                <filename>menuconfig</filename> tool.
+                This tool provides an interactive method with which
+                to set kernel configurations.
+                For general information on <filename>menuconfig</filename>, see
+                <ulink url='http://en.wikipedia.org/wiki/Menuconfig'></ulink>.
+            </para>
+
+            <para>
+                To use the <filename>menuconfig</filename> tool in the Yocto Project development
+                environment, you must launch it using BitBake.
+                Thus, the environment must be set up using the
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
+                script found in the
+                <link linkend='build-directory'>Build Directory</link>.
+                You must also be sure of the state of your build in the
+                <link linkend='source-directory'>Source Directory</link>.
+                The following commands run <filename>menuconfig</filename>
+                assuming the Source Directory's top-level folder is
+                <filename>~/poky</filename>:
+                <literallayout class='monospaced'>
+     $ cd poky
+     $ source oe-init-build-env
+     $ bitbake linux-yocto -c kernel_configme -f
+     $ bitbake linux-yocto -c menuconfig
+                </literallayout>
+                Once <filename>menuconfig</filename> comes up, its standard
+                interface allows you to interactively examine and configure
+                all the kernel configuration parameters.
+                After making your changes, simply exit the tool and save your
+                changes to create an updated version of the
+                <filename>.config</filename> configuration file.
+            </para>
+
+            <para>
+                Consider an example that configures the <filename>linux-yocto-3.14</filename>
+                kernel.
+                The OpenEmbedded build system recognizes this kernel as
+                <filename>linux-yocto</filename>.
+                Thus, the following commands from the shell in which you previously sourced the
+                environment initialization script cleans the shared state cache and the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
+                directory and then runs <filename>menuconfig</filename>:
+                <literallayout class='monospaced'>
+     $ bitbake linux-yocto -c menuconfig
+                </literallayout>
+            </para>
+
+            <para>
+                Once <filename>menuconfig</filename> launches, use the interface
+                to navigate through the selections to find the configuration settings in
+                which you are interested.
+                For example, consider the <filename>CONFIG_SMP</filename> configuration setting.
+                You can find it at <filename>Processor Type and Features</filename> under
+                the configuration selection <filename>Symmetric Multi-processing Support</filename>.
+                After highlighting the selection, use the arrow keys to select or deselect
+                the setting.
+                When you are finished with all your selections, exit out and save them.
+            </para>
+
+            <para>
+                Saving the selections updates the <filename>.config</filename> configuration file.
+                This is the file that the OpenEmbedded build system uses to configure the
+                kernel during the build.
+                You can find and examine this file in the Build Directory in
+                <filename>tmp/work/</filename>.
+                The actual <filename>.config</filename> is located in the area where the
+                specific kernel is built.
+                For example, if you were building a Linux Yocto kernel based on the
+                Linux 3.14 kernel and you were building a QEMU image targeted for
+                <filename>x86</filename> architecture, the
+                <filename>.config</filename> file would be located here:
+                <literallayout class='monospaced'>
+     poky/build/tmp/work/qemux86-poky-linux/linux-yocto-3.14.11+git1+84f...
+        ...656ed30-r1/linux-qemux86-standard-build
+                </literallayout>
+                <note>
+                    The previous example directory is artificially split and many of the characters
+                    in the actual filename are omitted in order to make it more readable.
+                    Also, depending on the kernel you are using, the exact pathname
+                    for <filename>linux-yocto-3.14...</filename> might differ.
+                </note>
+            </para>
+
+            <para>
+                Within the <filename>.config</filename> file, you can see the kernel settings.
+                For example, the following entry shows that symmetric multi-processor support
+                is not set:
+                <literallayout class='monospaced'>
+     # CONFIG_SMP is not set
+                </literallayout>
+            </para>
+
+            <para>
+                A good method to isolate changed configurations is to use a combination of the
+                <filename>menuconfig</filename> tool and simple shell commands.
+                Before changing configurations with <filename>menuconfig</filename>, copy the
+                existing <filename>.config</filename> and rename it to something else,
+                use <filename>menuconfig</filename> to make
+                as many changes as you want and save them, then compare the renamed configuration
+                file against the newly created file.
+                You can use the resulting differences as your base to create configuration fragments
+                to permanently save in your kernel layer.
+                <note>
+                    Be sure to make a copy of the <filename>.config</filename> and don't just
+                    rename it.
+                    The build system needs an existing <filename>.config</filename>
+                    from which to work.
+                </note>
+            </para>
+        </section>
+
+        <section id='creating-a-defconfig-file'>
+            <title>Creating a&nbsp;&nbsp;<filename>defconfig</filename> File</title>
+
+            <para>
+                A <filename>defconfig</filename> file is simply a
+                <filename>.config</filename> renamed to "defconfig".
+                You can use a <filename>defconfig</filename> file
+                to retain a known set of kernel configurations from which the
+                OpenEmbedded build system can draw to create the final
+                <filename>.config</filename> file.
+                <note>
+                    Out-of-the-box, the Yocto Project never ships a
+                    <filename>defconfig</filename> or
+                    <filename>.config</filename> file.
+                    The OpenEmbedded build system creates the final
+                    <filename>.config</filename> file used to configure the
+                    kernel.
+                </note>
+            </para>
+
+            <para>
+                To create a <filename>defconfig</filename>, start with a
+                complete, working Linux kernel <filename>.config</filename>
+                file.
+                Copy that file to the appropriate
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename>
+                directory in your layer's
+                <filename>recipes-kernel/linux</filename> directory, and rename
+                the copied file to "defconfig".
+                Then, add the following lines to the linux-yocto
+                <filename>.bbappend</filename> file in your layer:
+                <literallayout class='monospaced'>
+     FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
+     SRC_URI += "file://defconfig"
+                </literallayout>
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                tells the build system how to search for the file, while the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+                extends the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+                variable (search directories) to include the
+                <filename>${PN}</filename> directory you created to hold the
+                configuration changes.
+                <note>
+                    The build system applies the configurations from the
+                    <filename>defconfig</filename> file before applying any
+                    subsequent configuration fragments.
+                    The final kernel configuration is a combination of the
+                    configurations in the <filename>defconfig</filename>
+                    file and any configuration fragments you provide.
+                    You need to realize that if you have any configuration
+                    fragments, the build system applies these on top of and
+                    after applying the existing defconfig file configurations.
+                </note>
+                For more information on configuring the kernel, see the
+                "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#changing-the-configuration'>Changing the Configuration</ulink>"
+                and
+                "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#generating-configuration-files'>Generating Configuration Files</ulink>"
+                sections, both in the Yocto Project Linux Kernel Development
+                Manual.
+            </para>
+        </section>
+
+        <section id='creating-config-fragments'>
+            <title>Creating Configuration Fragments</title>
+
+            <para>
+                Configuration fragments are simply kernel options that appear in a file
+                placed where the OpenEmbedded build system can find and apply them.
+                Syntactically, the configuration statement is identical to what would appear
+                in the <filename>.config</filename> file, which is in the
+                <link linkend='build-directory'>Build Directory</link>:
+                <literallayout class='monospaced'>
+     tmp/work/<replaceable>arch</replaceable>-poky-linux/linux-yocto-<replaceable>release_specific_string</replaceable>/linux-<replaceable>arch</replaceable>-<replaceable>build_type</replaceable>
+                </literallayout>
+            </para>
+
+            <para>
+                It is simple to create a configuration fragment.
+                For example, issuing the following from the shell creates a configuration fragment
+                file named <filename>my_smp.cfg</filename> that enables multi-processor support
+                within the kernel:
+                <literallayout class='monospaced'>
+     $ echo "CONFIG_SMP=y" >> my_smp.cfg
+                </literallayout>
+                <note>
+                    All configuration fragment files must use the
+                    <filename>.cfg</filename> extension in order for the
+                    OpenEmbedded build system to recognize them as a
+                    configuration fragment.
+                </note>
+            </para>
+
+            <para>
+                Where do you put your configuration fragment files?
+                You can place these files in the same area pointed to by
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>.
+                The OpenEmbedded build system picks up the configuration and
+                adds it to the kernel's configuration.
+                For example, suppose you had a set of configuration options
+                in a file called <filename>myconfig.cfg</filename>.
+                If you put that file inside a directory named
+                <filename>linux-yocto</filename> that resides in the same
+                directory as the kernel's append file and then add a
+                <filename>SRC_URI</filename> statement such as the following
+                to the kernel's append file, those configuration options
+                will be picked up and applied when the kernel is built.
+                <literallayout class='monospaced'>
+     SRC_URI += "file://myconfig.cfg"
+                </literallayout>
+            </para>
+
+            <para>
+                As mentioned earlier, you can group related configurations into multiple files and
+                name them all in the <filename>SRC_URI</filename> statement as well.
+                For example, you could group separate configurations specifically for Ethernet and graphics
+                into their own files and add those by using a <filename>SRC_URI</filename> statement like the
+                following in your append file:
+                <literallayout class='monospaced'>
+     SRC_URI += "file://myconfig.cfg \
+            file://eth.cfg \
+            file://gfx.cfg"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='fine-tuning-the-kernel-configuration-file'>
+            <title>Fine-Tuning the Kernel Configuration File</title>
+
+            <para>
+                You can make sure the <filename>.config</filename> file is as lean or efficient as
+                possible by reading the output of the kernel configuration fragment audit,
+                noting any issues, making changes to correct the issues, and then repeating.
+            </para>
+
+            <para>
+                As part of the kernel build process, the
+                <filename>do_kernel_configcheck</filename> task runs.
+                This task validates the kernel configuration by checking the final
+                <filename>.config</filename> file against the input files.
+                During the check, the task produces warning messages for the following
+                issues:
+                <itemizedlist>
+                    <listitem><para>Requested options that did not make the final
+                        <filename>.config</filename> file.</para></listitem>
+                    <listitem><para>Configuration items that appear twice in the same
+                        configuration fragment.</para></listitem>
+                    <listitem><para>Configuration items tagged as "required" that were overridden.
+                        </para></listitem>
+                    <listitem><para>A board overrides a non-board specific option.</para></listitem>
+                    <listitem><para>Listed options not valid for the kernel being processed.
+                        In other words, the option does not appear anywhere.</para></listitem>
+                </itemizedlist>
+                <note>
+                    The <filename>do_kernel_configcheck</filename> task can
+                    also optionally report if an option is overridden during
+                    processing.
+                </note>
+            </para>
+
+            <para>
+                For each output warning, a message points to the file
+                that contains a list of the options and a pointer to the
+                configuration fragment that defines them.
+                Collectively, the files are the key to streamlining the
+                configuration.
+            </para>
+
+            <para>
+                To streamline the configuration, do the following:
+                <orderedlist>
+                    <listitem><para>Start with a full configuration that you
+                        know works - it builds and boots successfully.
+                        This configuration file will be your baseline.
+                        </para></listitem>
+                    <listitem><para>Separately run the
+                        <filename>do_configme</filename> and
+                        <filename>do_kernel_configcheck</filename> tasks.
+                        </para></listitem>
+                    <listitem><para>Take the resulting list of files from the
+                        <filename>do_kernel_configcheck</filename> task
+                        warnings and do the following:
+                        <itemizedlist>
+                            <listitem><para>
+                                Drop values that are redefined in the fragment
+                                but do not change the final
+                                <filename>.config</filename> file.
+                                </para></listitem>
+                            <listitem><para>
+                                Analyze and potentially drop values from the
+                                <filename>.config</filename> file that override
+                                required configurations.
+                                </para></listitem>
+                            <listitem><para>
+                                Analyze and potentially remove non-board
+                                specific options.
+                                </para></listitem>
+                            <listitem><para>
+                                Remove repeated and invalid options.
+                                </para></listitem>
+                        </itemizedlist></para></listitem>
+                    <listitem><para>
+                        After you have worked through the output of the kernel
+                        configuration audit, you can re-run the
+                        <filename>do_configme</filename> and
+                        <filename>do_kernel_configcheck</filename> tasks to
+                        see the results of your changes.
+                        If you have more issues, you can deal with them as
+                        described in the previous step.
+                        </para></listitem>
+                </orderedlist>
+            </para>
+
+            <para>
+                Iteratively working through steps two through four eventually yields
+                a minimal, streamlined configuration file.
+                Once you have the best <filename>.config</filename>, you can build the Linux
+                Yocto kernel.
+            </para>
+        </section>
+    </section>
+
+    <section id="patching-the-kernel">
+        <title>Patching the Kernel</title>
+
+        <para>
+            Patching the kernel involves changing or adding configurations to an existing kernel,
+            changing or adding recipes to the kernel that are needed to support specific hardware features,
+            or even altering the source code itself.
+            <note>
+                You can use the <filename>yocto-kernel</filename> script
+                found in the <link linkend='source-directory'>Source Directory</link>
+                under <filename>scripts</filename> to manage kernel patches and configuration.
+                See the "<ulink url='&YOCTO_DOCS_BSP_URL;#managing-kernel-patches-and-config-items-with-yocto-kernel'>Managing kernel Patches and Config Items with yocto-kernel</ulink>"
+                section in the Yocto Project Board Support Packages (BSP) Developer's Guide for
+                more information.</note>
+        </para>
+
+        <para>
+            This example creates a simple patch by adding some QEMU emulator console
+            output at boot time through <filename>printk</filename> statements in the kernel's
+            <filename>calibrate.c</filename> source code file.
+            Applying the patch and booting the modified image causes the added
+            messages to appear on the emulator's console.
+        </para>
+
+        <para>
+            The example assumes a clean build exists for the <filename>qemux86</filename>
+            machine in a
+            <link linkend='source-directory'>Source Directory</link>
+            named <filename>poky</filename>.
+            Furthermore, the <link linkend='build-directory'>Build Directory</link> is
+            <filename>build</filename> and is located in <filename>poky</filename> and
+            the kernel is based on the Linux 3.4 kernel.
+        </para>
+
+        <para>
+            Also, for more information on patching the kernel, see the
+            "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#applying-patches'>Applying Patches</ulink>"
+            section in the Yocto Project Linux Kernel Development Manual.
+        </para>
+
+        <section id='create-a-layer-for-your-changes'>
+            <title>Create a Layer for your Changes</title>
+
+            <para>
+                The first step is to create a layer so you can isolate your
+                changes.
+                Rather than use the <filename>yocto-layer</filename> script
+                to create the layer, this example steps through the process
+                by hand.
+                If you want information on the script that creates a general
+                layer, see the
+                "<link linkend='creating-a-general-layer-using-the-yocto-layer-script'>Creating a General Layer Using the yocto-layer Script</link>"
+                section.
+            </para>
+
+            <para>
+                These two commands create a directory you can use for your
+                layer:
+                <literallayout class='monospaced'>
+     $ cd ~/poky
+     $ mkdir meta-mylayer
+                </literallayout>
+                Creating a directory that follows the Yocto Project layer naming
+                conventions sets up the layer for your changes.
+                The layer is where you place your configuration files, append
+                files, and patch files.
+                To learn more about creating a layer and filling it with the
+                files you need, see the "<link linkend='understanding-and-creating-layers'>Understanding
+                and Creating Layers</link>" section.
+            </para>
+        </section>
+
+        <section id='finding-the-kernel-source-code'>
+            <title>Finding the Kernel Source Code</title>
+
+            <para>
+                Each time you build a kernel image, the kernel source code is fetched
+                and unpacked into the following directory:
+                <literallayout class='monospaced'>
+     ${S}/linux
+                </literallayout>
+                See the "<link linkend='finding-the-temporary-source-code'>Finding Temporary Source Code</link>"
+                section and the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink> variable
+                for more information about where source is kept during a build.
+            </para>
+
+            <para>
+                For this example, we are going to patch the
+                <filename>init/calibrate.c</filename> file
+                by adding some simple console <filename>printk</filename> statements that we can
+                see when we boot the image using QEMU.
+            </para>
+        </section>
+
+        <section id='creating-the-patch'>
+            <title>Creating the Patch</title>
+
+            <para>
+                Two methods exist by which you can create the patch:
+                <link linkend='using-devtool-in-your-workflow'><filename>devtool</filename></link> and
+                <link linkend='using-a-quilt-workflow'>Quilt</link>.
+                For kernel patches, the Git workflow is more appropriate.
+                This section assumes the Git workflow and shows the steps specific to
+                this example.
+                <orderedlist>
+                    <listitem><para><emphasis>Change the working directory</emphasis>:
+                        Change to where the kernel source code is before making
+                        your edits to the <filename>calibrate.c</filename> file:
+                        <literallayout class='monospaced'>
+     $ cd ~/poky/build/tmp/work/qemux86-poky-linux/linux-yocto-${PV}-${PR}/linux
+                        </literallayout>
+                        Because you are working in an established Git repository,
+                        you must be in this directory in order to commit your changes
+                        and create the patch file.
+                        <note>The <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink> and
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink> variables
+                            represent the version and revision for the
+                            <filename>linux-yocto</filename> recipe.
+                            The <filename>PV</filename> variable includes the Git meta and machine
+                            hashes, which make the directory name longer than you might
+                            expect.
+                        </note></para></listitem>
+                    <listitem><para><emphasis>Edit the source file</emphasis>:
+                        Edit the <filename>init/calibrate.c</filename> file to have the
+                        following changes:
+                        <literallayout class='monospaced'>
+     void calibrate_delay(void)
+     {
+         unsigned long lpj;
+         static bool printed;
+         int this_cpu = smp_processor_id();
+
+         printk("*************************************\n");
+         printk("*                                   *\n");
+         printk("*        HELLO YOCTO KERNEL         *\n");
+         printk("*                                   *\n");
+         printk("*************************************\n");
+
+     	if (per_cpu(cpu_loops_per_jiffy, this_cpu)) {
+               .
+               .
+               .
+                        </literallayout></para></listitem>
+                    <listitem><para><emphasis>Stage and commit your changes</emphasis>:
+                        These Git commands display the modified file, stage it, and then
+                        commit the file:
+                        <literallayout class='monospaced'>
+     $ git status
+     $ git add init/calibrate.c
+     $ git commit -m "calibrate: Add printk example"
+                        </literallayout></para></listitem>
+                    <listitem><para><emphasis>Generate the patch file</emphasis>:
+                        This Git command creates the a patch file named
+                        <filename>0001-calibrate-Add-printk-example.patch</filename>
+                        in the current directory.
+                        <literallayout class='monospaced'>
+     $ git format-patch -1
+                        </literallayout>
+                        </para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='set-up-your-layer-for-the-build'>
+            <title>Set Up Your Layer for the Build</title>
+
+            <para>These steps get your layer set up for the build:
+                <orderedlist>
+                    <listitem><para><emphasis>Create additional structure</emphasis>:
+                        Create the additional layer structure:
+                        <literallayout class='monospaced'>
+     $ cd ~/poky/meta-mylayer
+     $ mkdir conf
+     $ mkdir recipes-kernel
+     $ mkdir recipes-kernel/linux
+     $ mkdir recipes-kernel/linux/linux-yocto
+                         </literallayout>
+                         The <filename>conf</filename> directory holds your configuration files, while the
+                         <filename>recipes-kernel</filename> directory holds your append file and
+                         your patch file.</para></listitem>
+                    <listitem><para><emphasis>Create the layer configuration file</emphasis>:
+                        Move to the <filename>meta-mylayer/conf</filename> directory and create
+                        the <filename>layer.conf</filename> file as follows:
+                        <literallayout class='monospaced'>
+     # We have a conf and classes directory, add to BBPATH
+     BBPATH .= ":${LAYERDIR}"
+
+     # We have recipes-* directories, add to BBFILES
+     BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
+                 ${LAYERDIR}/recipes-*/*/*.bbappend"
+
+     BBFILE_COLLECTIONS += "mylayer"
+     BBFILE_PATTERN_mylayer = "^${LAYERDIR}/"
+     BBFILE_PRIORITY_mylayer = "5"
+                         </literallayout>
+                         Notice <filename>mylayer</filename> as part of the last three
+                         statements.</para></listitem>
+                    <listitem><para><emphasis>Create the kernel recipe append file</emphasis>:
+                        Move to the <filename>meta-mylayer/recipes-kernel/linux</filename> directory and create
+                        the <filename>linux-yocto_3.4.bbappend</filename> file as follows:
+                        <literallayout class='monospaced'>
+     FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
+
+     SRC_URI += "file://0001-calibrate-Add-printk-example.patch"
+                        </literallayout>
+                        The <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESEXTRAPATHS'><filename>FILESEXTRAPATHS</filename></ulink>
+                        and <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                        statements enable the OpenEmbedded build system to find the patch file.
+                        For more information on using append files, see the
+                        "<link linkend='using-bbappend-files'>Using .bbappend Files</link>"
+                        section.
+                        </para></listitem>
+                    <listitem><para><emphasis>Put the patch file in your layer</emphasis>:
+                        Move the <filename>0001-calibrate-Add-printk-example.patch</filename> file to
+                        the <filename>meta-mylayer/recipes-kernel/linux/linux-yocto</filename>
+                        directory.</para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='set-up-for-the-build'>
+            <title>Set Up for the Build</title>
+
+            <para>
+                Do the following to make sure the build parameters are set up for the example.
+                Once you set up these build parameters, they do not have to change unless you
+                change the target architecture of the machine you are building:
+                <itemizedlist>
+                    <listitem><para><emphasis>Build for the correct target architecture:</emphasis> Your
+                        selected <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                        definition within the <filename>local.conf</filename> file in the
+                        <link linkend='build-directory'>Build Directory</link>
+                        specifies the target architecture used when building the Linux kernel.
+                        By default, <filename>MACHINE</filename> is set to
+                        <filename>qemux86</filename>, which specifies a 32-bit
+                        <trademark class='registered'>Intel</trademark> Architecture
+                        target machine suitable for the QEMU emulator.</para></listitem>
+                    <listitem><para><emphasis>Identify your <filename>meta-mylayer</filename>
+                        layer:</emphasis> The
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
+                        variable in the
+                        <filename>bblayers.conf</filename> file found in the
+                        <filename>poky/build/conf</filename> directory needs to have the path to your local
+                        <filename>meta-mylayer</filename> layer.
+                        By default, the <filename>BBLAYERS</filename> variable contains paths to
+                        <filename>meta</filename>, <filename>meta-yocto</filename>, and
+                        <filename>meta-yocto-bsp</filename> in the
+                        <filename>poky</filename> Git repository.
+                        Add the path to your <filename>meta-mylayer</filename> location:
+                        <literallayout class='monospaced'>
+     BBLAYERS ?= " \
+       $HOME/poky/meta \
+       $HOME/poky/meta-yocto \
+       $HOME/poky/meta-yocto-bsp \
+       $HOME/poky/meta-mylayer \
+       "
+                        </literallayout></para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='build-the-modified-qemu-kernel-image'>
+            <title>Build the Modified QEMU Kernel Image</title>
+
+            <para>
+                The following steps build your modified kernel image:
+                <orderedlist>
+                    <listitem><para><emphasis>Be sure your build environment is initialized</emphasis>:
+                        Your environment should be set up since you previously sourced
+                        the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                        script.
+                        If it is not, source the script again from <filename>poky</filename>.
+                        <literallayout class='monospaced'>
+     $ cd ~/poky
+     $ source &OE_INIT_FILE;
+                        </literallayout>
+                        </para></listitem>
+                    <listitem><para><emphasis>Clean up</emphasis>:
+                        Be sure to clean the shared state out by using BitBake
+                        to run from within the Build Directory the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-cleansstate'><filename>do_cleansstate</filename></ulink>
+                        task as follows:
+                        <literallayout class='monospaced'>
+     $ bitbake -c cleansstate linux-yocto
+                        </literallayout></para>
+                        <para>
+                           <note>
+                               Never remove any files by hand from the
+                               <filename>tmp/deploy</filename>
+                               directory inside the
+                               <link linkend='build-directory'>Build Directory</link>.
+                               Always use the various BitBake clean tasks to
+                               clear out previous build artifacts.
+                               For information on the clean tasks, see the
+                               "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-clean'><filename>do_clean</filename></ulink>",
+                               "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-cleanall'><filename>do_cleanall</filename></ulink>",
+                               and
+                               "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-cleansstate'><filename>do_cleansstate</filename></ulink>"
+                               sections all in the Yocto Project Reference
+                               Manual.
+                           </note>
+                        </para></listitem>
+                    <listitem><para><emphasis>Build the image</emphasis>:
+                        Next, build the kernel image using this command:
+                        <literallayout class='monospaced'>
+     $ bitbake -k linux-yocto
+                        </literallayout></para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='boot-the-image-and-verify-your-changes'>
+            <title>Boot the Image and Verify Your Changes</title>
+
+            <para>
+                These steps boot the image and allow you to see the changes
+                <orderedlist>
+                    <listitem><para><emphasis>Boot the image</emphasis>:
+                        Boot the modified image in the QEMU emulator
+                        using this command:
+                        <literallayout class='monospaced'>
+     $ runqemu qemux86
+                        </literallayout></para></listitem>
+                    <listitem><para><emphasis>Verify the changes</emphasis>:
+                        Log into the machine using <filename>root</filename> with no password and then
+                        use the following shell command to scroll through the console's boot output.
+                        <literallayout class='monospaced'>
+     # dmesg | less
+                        </literallayout>
+                        You should see the results of your <filename>printk</filename> statements
+                        as part of the output.</para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+    </section>
+
+    <section id='making-images-more-secure'>
+        <title>Making Images More Secure</title>
+
+        <para>
+            Security is of increasing concern for embedded devices.
+            Consider the issues and problems discussed in just this
+            sampling of work found across the Internet:
+            <itemizedlist>
+                <listitem><para><emphasis>
+                    "<ulink url='https://www.schneier.com/blog/archives/2014/01/security_risks_9.html'>Security Risks of Embedded Systems</ulink>"</emphasis>
+                    by Bruce Schneier
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    "<ulink url='http://internetcensus2012.bitbucket.org/paper.html'>Internet Census 2012</ulink>"</emphasis>
+                    by Carna Botnet</para></listitem>
+                <listitem><para><emphasis>
+                    "<ulink url='http://elinux.org/images/6/6f/Security-issues.pdf'>Security Issues for Embedded Devices</ulink>"</emphasis>
+                    by Jake Edge
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    "<ulink url='https://www.nccgroup.com/media/18475/exploiting_security_gateways_via_their_web_interfaces.pdf'>They ought to know better: Exploiting Security Gateways via their Web Interfaces</ulink>"</emphasis>
+                    by Ben Williams
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+
+        <para>
+            When securing your image is of concern, there are steps, tools,
+            and variables that you can consider to help you reach the
+            security goals you need for your particular device.
+            Not all situations are identical when it comes to making an
+            image secure.
+            Consequently, this section provides some guidance and suggestions
+            for consideration when you want to make your image more secure.
+            <note>
+                Because the security requirements and risks are
+                different for every type of device, this section cannot
+                provide a complete reference on securing your custom OS.
+                It is strongly recommended that you also consult other sources
+                of information on embedded Linux system hardening and on
+                security.
+            </note>
+        </para>
+
+        <section id='general-considerations'>
+            <title>General Considerations</title>
+
+            <para>
+                General considerations exist that help you create more
+                secure images.
+                You should consider the following suggestions to help
+                make your device more secure:
+                <itemizedlist>
+                    <listitem><para>
+                        Scan additional code you are adding to the system
+                        (e.g. application code) by using static analysis
+                        tools.
+                        Look for buffer overflows and other potential
+                        security problems.
+                    </para></listitem>
+                    <listitem><para>
+                        Pay particular attention to the security for
+                        any web-based administration interface.
+                        </para>
+                        <para>Web interfaces typically need to perform
+                        administrative functions and tend to need to run with
+                        elevated privileges.
+                        Thus, the consequences resulting from the interface's
+                        security becoming compromised can be serious.
+                        Look for common web vulnerabilities such as
+                        cross-site-scripting (XSS), unvalidated inputs,
+                        and so forth.</para>
+                        <para>As with system passwords, the default credentials
+                        for accessing a web-based interface should not be the
+                        same across all devices.
+                        This is particularly true if the interface is enabled
+                        by default as it can be assumed that many end-users
+                        will not change the credentials.
+                    </para></listitem>
+                    <listitem><para>
+                        Ensure you can update the software on the device to
+                        mitigate vulnerabilities discovered in the future.
+                        This consideration especially applies when your
+                        device is network-enabled.
+                    </para></listitem>
+                    <listitem><para>
+                        Ensure you remove or disable debugging functionality
+                        before producing the final image.
+                        For information on how to do this, see the
+                        "<link linkend='considerations-specific-to-the-openembedded-build-system'>Considerations Specific to the OpenEmbedded Build System</link>"
+                        section.
+                        </para></listitem>
+                    <listitem><para>
+                        Ensure you have no network services listening that
+                        are not needed.
+                    </para></listitem>
+                    <listitem><para>
+                        Remove any software from the image that is not needed.
+                    </para></listitem>
+                    <listitem><para>
+                        Enable hardware support for secure boot functionality
+                        when your device supports this functionality.
+                    </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='security-flags'>
+            <title>Security Flags</title>
+
+            <para>
+                The Yocto Project has security flags that you can enable that
+                help make your build output more secure.
+                The security flags are in the
+                <filename>meta/conf/distro/include/security_flags.inc</filename>
+                file in your
+                <link linkend='source-directory'>Source Directory</link>
+                (e.g. <filename>poky</filename>).
+                <note>
+                    Depending on the recipe, certain security flags are enabled
+                    and disabled by default.
+                </note>
+            </para>
+
+            <para>
+<!--
+                The GCC/LD flags in <filename>security_flags.inc</filename>
+                enable more secure code generation.
+                By including the <filename>security_flags.inc</filename>
+                file, you enable flags to the compiler and linker that cause
+                them to generate more secure code.
+                <note>
+                    The GCC/LD flags are enabled by default in the
+                    <filename>poky-lsb</filename> distribution.
+                </note>
+-->
+                Use the following line in your
+                <filename>local.conf</filename> file or in your custom
+                distribution configuration file to enable the security
+                compiler and linker flags for your build:
+                <literallayout class='monospaced'>
+     require conf/distro/include/security_flags.inc
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='considerations-specific-to-the-openembedded-build-system'>
+            <title>Considerations Specific to the OpenEmbedded Build System</title>
+
+            <para>
+                You can take some steps that are specific to the
+                OpenEmbedded build system to make your images more secure:
+                <itemizedlist>
+                    <listitem><para>
+                        Ensure "debug-tweaks" is not one of your selected
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>.
+                        When creating a new project, the default is to provide you
+                        with an initial <filename>local.conf</filename> file that
+                        enables this feature using the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink> variable with the line:
+                <literallayout class='monospaced'>
+     EXTRA_IMAGE_FEATURES = "debug-tweaks"
+                </literallayout>
+                        To disable that feature, simply comment out that line in your
+                        <filename>local.conf</filename> file, or
+                        make sure <filename>IMAGE_FEATURES</filename> does not contain
+                        "debug-tweaks" before producing your final image.
+                        Among other things, leaving this in place sets the
+                        root password as blank, which makes logging in for
+                        debugging or inspection easy during
+                        development but also means anyone can easily log in
+                        during production.
+                        </para></listitem>
+                    <listitem><para>
+                        It is possible to set a root password for the image
+                        and also to set passwords for any extra users you might
+                        add (e.g. administrative or service type users).
+                        When you set up passwords for multiple images or
+                        users, you should not duplicate passwords.
+                        </para>
+                        <para>
+                        To set up passwords, use the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-extrausers'><filename>extrausers</filename></ulink>
+                        class, which is the preferred method.
+                        For an example on how to set up both root and user
+                        passwords, see the
+                        "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-extrausers'><filename>extrausers.bbclass</filename></ulink>"
+                        section.
+                        <note>
+                            When adding extra user accounts or setting a
+                            root password, be cautious about setting the
+                            same password on every device.
+                            If you do this, and the password you have set
+                            is exposed, then every device is now potentially
+                            compromised.
+                            If you need this access but want to ensure
+                            security, consider setting a different,
+                            random password for each device.
+                            Typically, you do this as a separate step after
+                            you deploy the image onto the device.
+                        </note>
+                        </para></listitem>
+                    <listitem><para>
+                        Consider enabling a Mandatory Access Control (MAC)
+                        framework such as SMACK or SELinux and tuning it
+                        appropriately for your device's usage.
+                        You can find more information in the
+                        <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/meta-selinux/'><filename>meta-selinux</filename></ulink>
+                        layer.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+            </para>
+        </section>
+
+        <section id='tools-for-hardening-your-image'>
+            <title>Tools for Hardening Your Image</title>
+
+            <para>
+                The Yocto Project provides tools for making your image
+                more secure.
+                You can find these tools in the
+                <filename>meta-security</filename> layer of the
+                <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'>Yocto Project Source Repositories</ulink>.
+            </para>
+        </section>
+    </section>
+
+    <section id='creating-your-own-distribution'>
+        <title>Creating Your Own Distribution</title>
+
+        <para>
+            When you build an image using the Yocto Project and
+            do not alter any distribution
+            <link linkend='metadata'>Metadata</link>, you are creating a
+            Poky distribution.
+            If you wish to gain more control over package alternative
+            selections, compile-time options, and other low-level
+            configurations, you can create your own distribution.
+        </para>
+
+        <para>
+            To create your own distribution, the basic steps consist of
+            creating your own distribution layer, creating your own
+            distribution configuration file, and then adding any needed
+            code and Metadata to the layer.
+            The following steps provide some more detail:
+            <itemizedlist>
+                <listitem><para><emphasis>Create a layer for your new distro:</emphasis>
+                    Create your distribution layer so that you can keep your
+                    Metadata and code for the distribution separate.
+                    It is strongly recommended that you create and use your own
+                    layer for configuration and code.
+                    Using your own layer as compared to just placing
+                    configurations in a <filename>local.conf</filename>
+                    configuration file makes it easier to reproduce the same
+                    build configuration when using multiple build machines.
+                    See the
+                    "<link linkend='creating-a-general-layer-using-the-yocto-layer-script'>Creating a General Layer Using the yocto-layer Script</link>"
+                    section for information on how to quickly set up a layer.
+                    </para></listitem>
+                <listitem><para><emphasis>Create the distribution configuration file:</emphasis>
+                    The distribution configuration file needs to be created in
+                    the <filename>conf/distro</filename> directory of your
+                    layer.
+                    You need to name it using your distribution name
+                    (e.g. <filename>mydistro.conf</filename>).
+                    <note>
+                        The
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+                        variable in your
+                        <filename>local.conf</filename> file determines the
+                        name of your distribution.
+                    </note></para>
+                    <para>You can split out parts of your configuration file
+                    into include files and then "require" them from within
+                    your distribution configuration file.
+                    Be sure to place the include files in the
+                    <filename>conf/distro/include</filename> directory of
+                    your layer.
+                    A common example usage of include files would be to
+                    separate out the selection of desired version and revisions
+                    for individual recipes.
+</para>
+                    <para>Your configuration file needs to set the following
+                    required variables:
+                    <literallayout class='monospaced'>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_NAME'><filename>DISTRO_NAME</filename></ulink>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_VERSION'><filename>DISTRO_VERSION</filename></ulink>
+                    </literallayout>
+                    These following variables are optional and you typically
+                    set them from the distribution configuration file:
+                    <literallayout class='monospaced'>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_EXTRA_RDEPENDS'><filename>DISTRO_EXTRA_RDEPENDS</filename></ulink>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_EXTRA_RRECOMMENDS'><filename>DISTRO_EXTRA_RRECOMMENDS</filename></ulink>
+     <ulink url='&YOCTO_DOCS_REF_URL;#var-TCLIBC'><filename>TCLIBC</filename></ulink>
+                    </literallayout>
+                    <tip>
+                        If you want to base your distribution configuration file
+                        on the very basic configuration from OE-Core, you
+                        can use
+                        <filename>conf/distro/defaultsetup.conf</filename> as
+                        a reference and just include variables that differ
+                        as compared to <filename>defaultsetup.conf</filename>.
+                        Alternatively, you can create a distribution
+                        configuration file from scratch using the
+                        <filename>defaultsetup.conf</filename> file
+                        or configuration files from other distributions
+                        such as Poky or Angstrom as references.
+                    </tip></para></listitem>
+                <listitem><para><emphasis>Provide miscellaneous variables:</emphasis>
+                    Be sure to define any other variables for which you want to
+                    create a default or enforce as part of the distribution
+                    configuration.
+                    You can include nearly any variable from the
+                    <filename>local.conf</filename> file.
+                    The variables you use are not limited to the list in the
+                    previous bulleted item.</para></listitem>
+                <listitem><para><emphasis>Point to Your distribution configuration file:</emphasis>
+                    In your <filename>local.conf</filename> file in the
+                    <link linkend='build-directory'>Build Directory</link>,
+                    set your
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+                    variable to point to your distribution's configuration file.
+                    For example, if your distribution's configuration file is
+                    named <filename>mydistro.conf</filename>, then you point
+                    to it as follows:
+                    <literallayout class='monospaced'>
+     DISTRO = "mydistro"
+                    </literallayout></para></listitem>
+                <listitem><para><emphasis>Add more to the layer if necessary:</emphasis>
+                    Use your layer to hold other information needed for the
+                    distribution:
+                    <itemizedlist>
+                        <listitem><para>Add recipes for installing
+                            distro-specific configuration files that are not
+                            already installed by another recipe.
+                            If you have distro-specific configuration files
+                            that are included by an existing recipe, you should
+                            add an append file (<filename>.bbappend</filename>)
+                            for those.
+                            For general information and recommendations
+                            on how to add recipes to your layer, see the
+                            "<link linkend='creating-your-own-layer'>Creating Your Own Layer</link>"
+                            and
+                            "<link linkend='best-practices-to-follow-when-creating-layers'>Best Practices to Follow When Creating Layers</link>"
+                            sections.</para></listitem>
+                        <listitem><para>Add any image recipes that are specific
+                            to your distribution.</para></listitem>
+                        <listitem><para>Add a <filename>psplash</filename>
+                            append file for a branded splash screen.
+                            For information on append files, see the
+                            "<link linkend='using-bbappend-files'>Using .bbappend Files</link>"
+                            section.</para></listitem>
+                        <listitem><para>Add any other append files to make
+                            custom changes that are specific to individual
+                            recipes.</para></listitem>
+                    </itemizedlist></para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+
+    <section id='creating-a-custom-template-configuration-directory'>
+        <title>Creating a Custom Template Configuration Directory</title>
+
+        <para>
+            If you are producing your own customized version
+            of the build system for use by other users, you might
+            want to customize the message shown by the setup script or
+            you might want to change the template configuration files (i.e.
+            <filename>local.conf</filename> and
+            <filename>bblayers.conf</filename>) that are created in
+            a new build directory.
+        </para>
+
+        <para>
+            The OpenEmbedded build system uses the environment variable
+            <filename>TEMPLATECONF</filename> to locate the directory
+            from which it gathers configuration information that ultimately
+            ends up in the
+            <link linkend='build-directory'>Build Directory's</link>
+            <filename>conf</filename> directory.
+            By default, <filename>TEMPLATECONF</filename> is set as
+            follows in the <filename>poky</filename> repository:
+            <literallayout class='monospaced'>
+     TEMPLATECONF=${TEMPLATECONF:-meta-yocto/conf}
+            </literallayout>
+            This is the directory used by the build system to find templates
+            from which to build some key configuration files.
+            If you look at this directory, you will see the
+            <filename>bblayers.conf.sample</filename>,
+            <filename>local.conf.sample</filename>, and
+            <filename>conf-notes.txt</filename> files.
+            The build system uses these files to form the respective
+            <filename>bblayers.conf</filename> file,
+            <filename>local.conf</filename> file, and display the list of
+            BitBake targets when running the setup script.
+        </para>
+
+        <para>
+            To override these default configuration files with
+            configurations you want used within every new
+            Build Directory, simply set the
+            <filename>TEMPLATECONF</filename> variable to your directory.
+            The <filename>TEMPLATECONF</filename> variable is set in the
+            <filename>.templateconf</filename> file, which is in the
+            top-level
+            <link linkend='source-directory'>Source Directory</link>
+            folder (e.g. <filename>poky</filename>).
+            Edit the <filename>.templateconf</filename> so that it can locate
+            your directory.
+        </para>
+
+        <para>
+            Best practices dictate that you should keep your
+            template configuration directory in your custom distribution layer.
+            For example, suppose you have a layer named
+            <filename>meta-mylayer</filename> located in your home directory
+            and you want your template configuration directory named
+            <filename>myconf</filename>.
+            Changing the <filename>.templateconf</filename> as follows
+            causes the OpenEmbedded build system to look in your directory
+            and base its configuration files on the
+            <filename>*.sample</filename> configuration files it finds.
+            The final configuration files (i.e.
+            <filename>local.conf</filename> and
+            <filename>bblayers.conf</filename> ultimately still end up in
+            your Build Directory, but they are based on your
+            <filename>*.sample</filename> files.
+            <literallayout class='monospaced'>
+     TEMPLATECONF=${TEMPLATECONF:-meta-mylayer/myconf}
+            </literallayout>
+        </para>
+
+        <para>
+            Aside from the <filename>*.sample</filename> configuration files,
+            the <filename>conf-notes.txt</filename> also resides in the
+            default <filename>meta-yocto/conf</filename> directory.
+            The scripts that set up the build environment
+            (i.e.
+            <ulink url="&YOCTO_DOCS_REF_URL;#structure-core-script"><filename>&OE_INIT_FILE;</filename></ulink>
+            and
+            <ulink url="&YOCTO_DOCS_REF_URL;#structure-memres-core-script"><filename>oe-init-build-env-memres</filename></ulink>)
+            use this file to display BitBake targets as part of the script
+            output.
+            Customizing this <filename>conf-notes.txt</filename> file is a
+            good way to make sure your list of custom targets appears
+            as part of the script's output.
+        </para>
+
+        <para>
+            Here is the default list of targets displayed as a result of
+            running either of the setup scripts:
+            <literallayout class='monospaced'>
+     You can now run 'bitbake &lt;target&gt;'
+
+     Common targets are:
+         core-image-minimal
+         core-image-sato
+         meta-toolchain
+         adt-installer
+         meta-ide-support
+            </literallayout>
+        </para>
+
+        <para>
+            Changing the listed common targets is as easy as editing your
+            version of <filename>conf-notes.txt</filename> in your
+            custom template configuration directory and making sure you
+            have <filename>TEMPLATECONF</filename> set to your directory.
+        </para>
+    </section>
+
+    <section id='building-a-tiny-system'>
+        <title>Building a Tiny System</title>
+
+        <para>
+            Very small distributions have some significant advantages such
+            as requiring less on-die or in-package memory (cheaper), better
+            performance through efficient cache usage, lower power requirements
+            due to less memory, faster boot times, and reduced development
+            overhead.
+            Some real-world examples where a very small distribution gives
+            you distinct advantages are digital cameras, medical devices,
+            and small headless systems.
+        </para>
+
+        <para>
+            This section presents information that shows you how you can
+            trim your distribution to even smaller sizes than the
+            <filename>poky-tiny</filename> distribution, which is around
+            5 Mbytes, that can be built out-of-the-box using the Yocto Project.
+        </para>
+
+        <section id='tiny-system-overview'>
+            <title>Overview</title>
+
+            <para>
+                The following list presents the overall steps you need to
+                consider and perform to create distributions with smaller
+                root filesystems, achieve faster boot times, maintain your critical
+                functionality, and avoid initial RAM disks:
+                <itemizedlist>
+                    <listitem><para>
+                        <link linkend='goals-and-guiding-principles'>Determine your goals and guiding principles.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='understand-what-gives-your-image-size'>Understand what contributes to your image size.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='trim-the-root-filesystem'>Reduce the size of the root filesystem.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='trim-the-kernel'>Reduce the size of the kernel.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='remove-package-management-requirements'>Eliminate packaging requirements.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='look-for-other-ways-to-minimize-size'>Look for other ways to minimize size.</link>
+                        </para></listitem>
+                    <listitem><para>
+                        <link linkend='iterate-on-the-process'>Iterate on the process.</link>
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='goals-and-guiding-principles'>
+            <title>Goals and Guiding Principles</title>
+
+            <para>
+                Before you can reach your destination, you need to know
+                where you are going.
+                Here is an example list that you can use as a guide when
+                creating very small distributions:
+                <itemizedlist>
+                    <listitem><para>Determine how much space you need
+                        (e.g. a kernel that is 1 Mbyte or less and
+                        a root filesystem that is 3 Mbytes or less).
+                        </para></listitem>
+                    <listitem><para>Find the areas that are currently
+                        taking 90% of the space and concentrate on reducing
+                        those areas.
+                        </para></listitem>
+                    <listitem><para>Do not create any difficult "hacks"
+                        to achieve your goals.</para></listitem>
+                    <listitem><para>Leverage the device-specific
+                        options.</para></listitem>
+                    <listitem><para>Work in a separate layer so that you
+                        keep changes isolated.
+                        For information on how to create layers, see
+                        the "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>" section.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='understand-what-gives-your-image-size'>
+            <title>Understand What Contributes to Your Image Size</title>
+
+            <para>
+                It is easiest to have something to start with when creating
+                your own distribution.
+                You can use the Yocto Project out-of-the-box to create the
+                <filename>poky-tiny</filename> distribution.
+                Ultimately, you will want to make changes in your own
+                distribution that are likely modeled after
+                <filename>poky-tiny</filename>.
+                <note>
+                    To use <filename>poky-tiny</filename> in your build,
+                    set the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+                    variable in your
+                    <filename>local.conf</filename> file to "poky-tiny"
+                    as described in the
+                    "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
+                    section.
+                </note>
+            </para>
+
+            <para>
+                Understanding some memory concepts will help you reduce the
+                system size.
+                Memory consists of static, dynamic, and temporary memory.
+                Static memory is the TEXT (code), DATA (initialized data
+                in the code), and BSS (uninitialized data) sections.
+                Dynamic memory represents memory that is allocated at runtime:
+                stacks, hash tables, and so forth.
+                Temporary memory is recovered after the boot process.
+                This memory consists of memory used for decompressing
+                the kernel and for the <filename>__init__</filename>
+                functions.
+            </para>
+
+            <para>
+                To help you see where you currently are with kernel and root
+                filesystem sizes, you can use two tools found in the
+                <link linkend='source-directory'>Source Directory</link> in
+                the <filename>scripts/tiny/</filename> directory:
+                <itemizedlist>
+                    <listitem><para><filename>ksize.py</filename>: Reports
+                        component sizes for the kernel build objects.
+                        </para></listitem>
+                    <listitem><para><filename>dirsize.py</filename>: Reports
+                        component sizes for the root filesystem.</para></listitem>
+                </itemizedlist>
+                This next tool and command help you organize configuration
+                fragments and view file dependencies in a human-readable form:
+                <itemizedlist>
+                    <listitem><para><filename>merge_config.sh</filename>:
+                        Helps you manage configuration files and fragments
+                        within the kernel.
+                        With this tool, you can merge individual configuration
+                        fragments together.
+                        The tool allows you to make overrides and warns you
+                        of any missing configuration options.
+                        The tool is ideal for allowing you to iterate on
+                        configurations, create minimal configurations, and
+                        create configuration files for different machines
+                        without having to duplicate your process.</para>
+                        <para>The <filename>merge_config.sh</filename> script is
+                        part of the Linux Yocto kernel Git repositories
+                        (i.e. <filename>linux-yocto-3.14</filename>,
+                        <filename>linux-yocto-3.10</filename>,
+                        <filename>linux-yocto-3.8</filename>, and so forth)
+                        in the
+                        <filename>scripts/kconfig</filename> directory.</para>
+                        <para>For more information on configuration fragments,
+                        see the
+                        "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#generating-configuration-files'>Generating Configuration Files</ulink>"
+                        section of the Yocto Project Linux Kernel Development
+                        Manual and the "<link linkend='creating-config-fragments'>Creating Configuration Fragments</link>"
+                        section, which is in this manual.</para></listitem>
+                    <listitem><para><filename>bitbake -u depexp -g <replaceable>bitbake_target</replaceable></filename>:
+                        Using the BitBake command with these options brings up
+                        a Dependency Explorer from which you can view file
+                        dependencies.
+                        Understanding these dependencies allows you to make
+                        informed decisions when cutting out various pieces of the
+                        kernel and root filesystem.</para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='trim-the-root-filesystem'>
+            <title>Trim the Root Filesystem</title>
+
+            <para>
+                The root filesystem is made up of packages for booting,
+                libraries, and applications.
+                To change things, you can configure how the packaging happens,
+                which changes the way you build them.
+                You can also modify the filesystem itself or select a different
+                filesystem.
+            </para>
+
+            <para>
+                First, find out what is hogging your root filesystem by running the
+                <filename>dirsize.py</filename> script from your root directory:
+                <literallayout class='monospaced'>
+     $ cd <replaceable>root-directory-of-image</replaceable>
+     $ dirsize.py 100000 > dirsize-100k.log
+     $ cat dirsize-100k.log
+                </literallayout>
+                You can apply a filter to the script to ignore files under
+                a certain size.
+                The previous example filters out any files below 100 Kbytes.
+                The sizes reported by the tool are uncompressed, and thus
+                will be smaller by a relatively constant factor in a
+                compressed root filesystem.
+                When you examine your log file, you can focus on areas of the
+                root filesystem that take up large amounts of memory.
+            </para>
+
+            <para>
+                You need to be sure that what you eliminate does not cripple
+                the functionality you need.
+                One way to see how packages relate to each other is by using
+                the Dependency Explorer UI with the BitBake command:
+                <literallayout class='monospaced'>
+     $ cd <replaceable>image-directory</replaceable>
+     $ bitbake -u depexp -g <replaceable>image</replaceable>
+                </literallayout>
+                Use the interface to select potential packages you wish to
+                eliminate and see their dependency relationships.
+            </para>
+
+            <para>
+                When deciding how to reduce the size, get rid of packages that
+                result in minimal impact on the feature set.
+                For example, you might not need a VGA display.
+                Or, you might be able to get by with <filename>devtmpfs</filename>
+                and <filename>mdev</filename> instead of
+                <filename>udev</filename>.
+            </para>
+
+            <para>
+                Use your <filename>local.conf</filename> file to make changes.
+                For example, to eliminate <filename>udev</filename> and
+                <filename>glib</filename>, set the following in the
+                local configuration file:
+                <literallayout class='monospaced'>
+     VIRTUAL-RUNTIME_dev_manager = ""
+                </literallayout>
+            </para>
+
+            <para>
+                Finally, you should consider exactly the type of root
+                filesystem you need to meet your needs while also reducing
+                its size.
+                For example, consider <filename>cramfs</filename>,
+                <filename>squashfs</filename>, <filename>ubifs</filename>,
+                <filename>ext2</filename>, or an <filename>initramfs</filename>
+                using <filename>initramfs</filename>.
+                Be aware that <filename>ext3</filename> requires a 1 Mbyte
+                journal.
+                If you are okay with running read-only, you do not need this
+                journal.
+            </para>
+
+            <note>
+                After each round of elimination, you need to rebuild your
+                system and then use the tools to see the effects of your
+                reductions.
+            </note>
+
+
+        </section>
+
+        <section id='trim-the-kernel'>
+            <title>Trim the Kernel</title>
+
+            <para>
+                The kernel is built by including policies for hardware-independent
+                aspects.
+                What subsystems do you enable?
+                For what architecture are you building?
+                Which drivers do you build by default?
+                <note>You can modify the kernel source if you want to help
+                    with boot time.
+                </note>
+            </para>
+
+            <para>
+                Run the <filename>ksize.py</filename> script from the top-level
+                Linux build directory to get an idea of what is making up
+                the kernel:
+                <literallayout class='monospaced'>
+     $ cd <replaceable>top-level-linux-build-directory</replaceable>
+     $ ksize.py > ksize.log
+     $ cat ksize.log
+                </literallayout>
+                When you examine the log, you will see how much space is
+                taken up with the built-in <filename>.o</filename> files for
+                drivers, networking, core kernel files, filesystem, sound,
+                and so forth.
+                The sizes reported by the tool are uncompressed, and thus
+                will be smaller by a relatively constant factor in a compressed
+                kernel image.
+                Look to reduce the areas that are large and taking up around
+                the "90% rule."
+            </para>
+
+            <para>
+                To examine, or drill down, into any particular area, use the
+                <filename>-d</filename> option with the script:
+                <literallayout class='monospaced'>
+     $ ksize.py -d > ksize.log
+                </literallayout>
+                Using this option breaks out the individual file information
+                for each area of the kernel (e.g. drivers, networking, and
+                so forth).
+            </para>
+
+            <para>
+                Use your log file to see what you can eliminate from the kernel
+                based on features you can let go.
+                For example, if you are not going to need sound, you do not
+                need any drivers that support sound.
+            </para>
+
+            <para>
+                After figuring out what to eliminate, you need to reconfigure
+                the kernel to reflect those changes during the next build.
+                You could run <filename>menuconfig</filename> and make all your
+                changes at once.
+                However, that makes it difficult to see the effects of your
+                individual eliminations and also makes it difficult to replicate
+                the changes for perhaps another target device.
+                A better method is to start with no configurations using
+                <filename>allnoconfig</filename>, create configuration
+                fragments for individual changes, and then manage the
+                fragments into a single configuration file using
+                <filename>merge_config.sh</filename>.
+                The tool makes it easy for you to iterate using the
+                configuration change and build cycle.
+            </para>
+
+            <para>
+                Each time you make configuration changes, you need to rebuild
+                the kernel and check to see what impact your changes had on
+                the overall size.
+            </para>
+        </section>
+
+        <section id='remove-package-management-requirements'>
+            <title>Remove Package Management Requirements</title>
+
+            <para>
+                Packaging requirements add size to the image.
+                One way to reduce the size of the image is to remove all the
+                packaging requirements from the image.
+                This reduction includes both removing the package manager
+                and its unique dependencies as well as removing the package
+                management data itself.
+            </para>
+
+            <para>
+                To eliminate all the packaging requirements for an image,
+                be sure that "package-management" is not part of your
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                statement for the image.
+                When you remove this feature, you are removing the package
+                manager as well as its dependencies from the root filesystem.
+            </para>
+        </section>
+
+        <section id='look-for-other-ways-to-minimize-size'>
+            <title>Look for Other Ways to Minimize Size</title>
+
+            <para>
+                Depending on your particular circumstances, other areas that you
+                can trim likely exist.
+                The key to finding these areas is through tools and methods
+                described here combined with experimentation and iteration.
+                Here are a couple of areas to experiment with:
+                <itemizedlist>
+                    <listitem><para><filename>glibc</filename>:
+                        In general, follow this process:
+                        <orderedlist>
+                            <listitem><para>Remove <filename>glibc</filename>
+                                features from
+                                <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+                                that you think you do not need.</para></listitem>
+                            <listitem><para>Build your distribution.
+                                </para></listitem>
+                            <listitem><para>If the build fails due to missing
+                                symbols in a package, determine if you can
+                                reconfigure the package to not need those
+                                features.
+                                For example, change the configuration to not
+                                support wide character support as is done for
+                                <filename>ncurses</filename>.
+                                Or, if support for those characters is needed,
+                                determine what <filename>glibc</filename>
+                                features provide the support and restore the
+                                configuration.
+                                </para></listitem>
+                            <listitem><para>Rebuild and repeat the process.
+                                </para></listitem>
+                        </orderedlist></para></listitem>
+                    <listitem><para><filename>busybox</filename>:
+                        For BusyBox, use a process similar as described for
+                        <filename>glibc</filename>.
+                        A difference is you will need to boot the resulting
+                        system to see if you are able to do everything you
+                        expect from the running system.
+                        You need to be sure to integrate configuration fragments
+                        into Busybox because BusyBox handles its own core
+                        features and then allows you to add configuration
+                        fragments on top.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='iterate-on-the-process'>
+            <title>Iterate on the Process</title>
+
+            <para>
+                If you have not reached your goals on system size, you need
+                to iterate on the process.
+                The process is the same.
+                Use the tools and see just what is taking up 90% of the root
+                filesystem and the kernel.
+                Decide what you can eliminate without limiting your device
+                beyond what you need.
+            </para>
+
+            <para>
+                Depending on your system, a good place to look might be
+                Busybox, which provides a stripped down
+                version of Unix tools in a single, executable file.
+                You might be able to drop virtual terminal services or perhaps
+                ipv6.
+            </para>
+        </section>
+    </section>
+
+    <section id='building-images-for-more-than-one-machine'>
+        <title>Building Images for More than One Machine</title>
+
+        <para>
+            A common scenario developers face is creating images for several
+            different machines that use the same software environment.
+            In this situation, it is tempting to set the
+            tunings and optimization flags for each build specifically for
+            the targeted hardware (i.e. "maxing out" the tunings).
+            Doing so can considerably add to build times and package feed
+            maintenance collectively for the machines.
+            For example, selecting tunes that are extremely specific to a
+            CPU core used in a system might enable some micro optimizations
+            in GCC for that particular system but would otherwise not gain
+            you much of a performance difference across the other systems
+            as compared to using a more general tuning across all the builds
+            (e.g. setting
+            <ulink url='var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>
+            specifically for each machine's build).
+            Rather than "max out" each build's tunings, you can take steps that
+            cause the OpenEmbedded build system to reuse software across the
+            various machines where it makes sense.
+        </para>
+        <para>
+            If build speed and package feed maintenance are considerations,
+            you should consider the points in this section that can help you
+            optimize your tunings to best consider build times and package
+            feed maintenance.
+            <itemizedlist>
+                <listitem><para><emphasis>Share the Build Directory:</emphasis>
+                    If at all possible, share the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+                    across builds.
+                    The Yocto Project supports switching between different
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                    values in the same <filename>TMPDIR</filename>.
+                    This practice is well supported and regularly used by
+                    developers when building for multiple machines.
+                    When you use the same <filename>TMPDIR</filename> for
+                    multiple machine builds, the OpenEmbedded build system can
+                    reuse the existing native and often cross-recipes for
+                    multiple machines.
+                    Thus, build time decreases.
+                    <note>
+                        If
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+                        settings change or fundamental configuration settings
+                        such as the filesystem layout, you need to work with
+                        a clean <filename>TMPDIR</filename>.
+                        Sharing <filename>TMPDIR</filename> under these
+                        circumstances might work but since it is not
+                        guaranteed, you should use a clean
+                        <filename>TMPDIR</filename>.
+                    </note>
+                    </para></listitem>
+                <listitem><para><emphasis>Enable the Appropriate Package Architecture:</emphasis>
+                    By default, the OpenEmbedded build system enables three
+                    levels of package architectures: "all", "tune" or "package",
+                    and "machine".
+                    Any given recipe usually selects one of these package
+                    architectures (types) for its output.
+                    Depending for what a given recipe creates packages, making
+                    sure you enable the appropriate package architecture can
+                    directly impact the build time.</para>
+                    <para>A recipe that just generates scripts can enable
+                    "all" architecture because there are no binaries to build.
+                    To specifically enable "all" architecture, be sure your
+                    recipe inherits the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
+                    class.
+                    This class is useful for "all" architectures because it
+                    configures many variables so packages can be used across
+                    multiple architectures.</para>
+                    <para>If your recipe needs to generate packages that are
+                    machine-specific or when one of the build or runtime
+                    dependencies is already machine-architecture dependent,
+                    which makes your recipe also machine-architecture dependent,
+                    make sure your recipe enables the "machine" package
+                    architecture through the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>
+                    variable:
+                    <literallayout class='monospaced'>
+     PACKAGE_ARCH = "${MACHINE_ARCH}"
+                    </literallayout>
+                    When you do not specifically enable a package
+                    architecture through the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>,
+                    The OpenEmbedded build system defaults to the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-TUNE_PKGARCH'><filename>TUNE_PKGARCH</filename></ulink>
+                    setting:
+                    <literallayout class='monospaced'>
+     PACKAGE_ARCH = "${TUNE_PKGARCH}"
+                    </literallayout>
+                    </para></listitem>
+                <listitem><para><emphasis>Choose a Generic Tuning File if Possible:</emphasis>
+                    Some tunes are more generic and can run on multiple targets
+                    (e.g. an <filename>armv5</filename> set of packages could
+                    run on <filename>armv6</filename> and
+                    <filename>armv7</filename> processors in most cases).
+                    Similarly, <filename>i486</filename> binaries could work
+                    on <filename>i586</filename> and higher processors.
+                    You should realize, however, that advances on newer
+                    processor versions would not be used.</para>
+                    <para>If you select the same tune for several different
+                    machines, the OpenEmbedded build system reuses software
+                    previously built, thus speeding up the overall build time.
+                    Realize that even though a new sysroot for each machine is
+                    generated, the software is not recompiled and only one
+                    package feed exists.
+                    </para></listitem>
+                <listitem><para><emphasis>Manage Granular Level Packaging:</emphasis>
+                    Sometimes cases exist where injecting another level
+                    of package architecture beyond the three higher levels
+                    noted earlier can be useful.
+                    For example, consider the <filename>emgd</filename>
+                    graphics stack in the
+                    <filename>meta-intel</filename> layer.
+                    In this layer, a subset of software exists that is
+                    compiled against something different from the rest of the
+                    generic packages.
+                    You can examine the key code in the
+                    <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi'>Source Repositories</ulink>
+                    "daisy" branch in
+                    <filename>classes/emgd-gl.bbclass</filename>.
+                    For a specific set of packages, the code redefines
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>.
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXTRA_ARCHS'><filename>PACKAGE_EXTRA_ARCHS</filename></ulink>
+                    is then appended with this extra tune name in
+                    <filename>meta-intel-emgd.inc</filename>.
+                    The result is that when searching for packages, the
+                    build system uses a four-level search and the packages
+                    in this new level are preferred as compared to the standard
+                    tune.
+                    The overall result is that the build system reuses most
+                    software from the common tune except for specific cases
+                    as needed.
+                    </para></listitem>
+                <listitem><para><emphasis>Use Tools to Debug Issues:</emphasis>
+                    Sometimes you can run into situations where software is
+                    being rebuilt when you think it should not be.
+                    For example, the OpenEmbedded build system might not be
+                    using shared state between machines when you think it
+                    should be.
+                    These types of situations are usually due to references
+                    to machine-specific variables such as
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-SERIAL_CONSOLE'><filename>SERIAL_CONSOLE</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-XSERVER'><filename>XSERVER</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_FEATURES'><filename>MACHINE_FEATURES</filename></ulink>,
+                    and so forth in code that is supposed to only be
+                    tune-specific or when the recipe depends
+                    (<ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RSUGGESTS'><filename>RSUGGESTS</filename></ulink>,
+                    and so forth) on some other recipe that already has
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>
+                    defined as "${MACHINE_ARCH}".
+                    <note>
+                        Patches to fix any issues identified are most welcome
+                        as these issues occasionally do occur.
+                    </note></para>
+                    <para>For such cases, you can use some tools to help you
+                    sort out the situation:
+                    <itemizedlist>
+                        <listitem><para><emphasis><filename>sstate-diff-machines.sh</filename>:</emphasis>
+                            You can find this tool in the
+                            <filename>scripts</filename> directory of the
+                            Source Repositories.
+                            See the comments in the script for information on
+                            how to use the tool.
+                            </para></listitem>
+                        <listitem><para><emphasis>BitBake's "-S printdiff" Option:</emphasis>
+                            Using this option causes BitBake to try to
+                            establish the closest signature match it can
+                            (e.g. in the shared state cache) and then run
+                            <filename>bitbake-diffsigs</filename> over the
+                            matches to determine the stamps and delta where
+                            these two stamp trees diverge.
+                            </para></listitem>
+                    </itemizedlist>
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+
+    <section id='working-with-packages'>
+        <title>Working with Packages</title>
+
+        <para>
+            This section describes a few tasks that involve packages:
+            <itemizedlist>
+                <listitem><para>
+                    <link linkend='excluding-packages-from-an-image'>Excluding packages from an image</link>
+                    </para></listitem>
+                <listitem><para>
+                    <link linkend='incrementing-a-package-revision-number'>Incrementing a package revision number</link>
+                    </para></listitem>
+                <listitem><para>
+                    <link linkend='handling-optional-module-packaging'>Handling optional module packaging</link>
+                    </para></listitem>
+                <listitem><para>
+                    <link linkend='using-runtime-package-management'>Using Runtime Package Management</link>
+                    </para></listitem>
+                <listitem><para>
+                    <link linkend='testing-packages-with-ptest'>Setting up and running package test (ptest)</link>
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+
+        <section id='excluding-packages-from-an-image'>
+            <title>Excluding Packages from an Image</title>
+
+            <para>
+                You might find it necessary to prevent specific packages
+                from being installed into an image.
+                If so, you can use several variables to direct the build
+                system to essentially ignore installing recommended packages
+                or to not install a package at all.
+            </para>
+
+            <para>
+                The following list introduces variables you can use to
+                prevent packages from being installed into your image.
+                Each of these variables only works with IPK and RPM
+                package types.
+                Support for Debian packages does not exist.
+                Also, you can use these variables from your
+                <filename>local.conf</filename> file or attach them to a
+                specific image recipe by using a recipe name override.
+                For more detail on the variables, see the descriptions in the
+                Yocto Project Reference Manual's glossary chapter.
+                <itemizedlist>
+                    <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-BAD_RECOMMENDATIONS'><filename>BAD_RECOMMENDATIONS</filename></ulink>:
+                        Use this variable to specify "recommended-only"
+                        packages that you do not want installed.
+                        </para></listitem>
+                    <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-NO_RECOMMENDATIONS'><filename>NO_RECOMMENDATIONS</filename></ulink>:
+                        Use this variable to prevent all "recommended-only"
+                        packages from being installed.
+                        </para></listitem>
+                    <listitem><para><ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></ulink>:
+                        Use this variable to prevent specific packages from
+                        being installed regardless of whether they are
+                        "recommended-only" or not.
+                        You need to realize that the build process could
+                        fail with an error when you
+                        prevent the installation of a package whose presence
+                        is required by an installed package.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='incrementing-a-package-revision-number'>
+            <title>Incrementing a Package Revision Number</title>
+
+            <para>
+                If a committed change results in changing the package output,
+                then the value of the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+                variable needs to be increased (or "bumped").
+                Increasing <filename>PR</filename> occurs one of two ways:
+                <itemizedlist>
+                    <listitem><para>Automatically using a Package Revision
+                        Service (PR Service).</para></listitem>
+                    <listitem><para>Manually incrementing the
+                        <filename>PR</filename> variable.</para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                Given that one of the challenges any build system and its
+                users face is how to maintain a package feed that is compatible
+                with existing package manager applications such as
+                RPM, APT, and OPKG, using an automated system is much
+                preferred over a manual system.
+                In either system, the main requirement is that version
+                numbering increases in a linear fashion and that a number of
+                version components exist that support that linear progression.
+            </para>
+
+            <para>
+                The following two sections provide information on the PR Service
+                and on manual <filename>PR</filename> bumping.
+            </para>
+
+            <section id='working-with-a-pr-service'>
+                <title>Working With a PR Service</title>
+
+                <para>
+                    As mentioned, attempting to maintain revision numbers in the
+                    <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
+                    is error prone, inaccurate, and causes problems for people
+                    submitting recipes.
+                    Conversely, the PR Service automatically generates
+                    increasing numbers, particularly the revision field,
+                    which removes the human element.
+                    <note>
+                        For additional information on using a PR Service, you
+                        can see the
+                        <ulink url='&YOCTO_WIKI_URL;/wiki/PR_Service'>PR Service</ulink>
+                        wiki page.
+                    </note>
+                </para>
+
+                <para>
+                    The Yocto Project uses variables in order of
+                    decreasing priority to facilitate revision numbering (i.e.
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>,
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>, and
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+                    for epoch, version, and revision, respectively).
+                    The values are highly dependent on the policies and
+                    procedures of a given distribution and package feed.
+                </para>
+
+                <para>
+                    Because the OpenEmbedded build system uses
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#checksums'>signatures</ulink>",
+                    which are unique to a given build, the build system
+                    knows when to rebuild packages.
+                    All the inputs into a given task are represented by a
+                    signature, which can trigger a rebuild when different.
+                    Thus, the build system itself does not rely on the
+                    <filename>PR</filename> numbers to trigger a rebuild.
+                    The signatures, however, can be used to generate
+                    <filename>PR</filename> values.
+                </para>
+
+                <para>
+                    The PR Service works with both
+                    <filename>OEBasic</filename> and
+                    <filename>OEBasicHash</filename> generators.
+                    The value of <filename>PR</filename> bumps when the
+                    checksum changes and the different generator mechanisms
+                    change signatures under different circumstances.
+                </para>
+
+                <para>
+                    As implemented, the build system includes values from
+                    the PR Service into the <filename>PR</filename> field as
+                    an addition using the form "<filename>.x</filename>" so
+                    <filename>r0</filename> becomes <filename>r0.1</filename>,
+                    <filename>r0.2</filename> and so forth.
+                    This scheme allows existing <filename>PR</filename> values
+                    to be used for whatever reasons, which include manual
+                    <filename>PR</filename> bumps, should it be necessary.
+                </para>
+
+                <para>
+                    By default, the PR Service is not enabled or running.
+                    Thus, the packages generated are just "self consistent".
+                    The build system adds and removes packages and
+                    there are no guarantees about upgrade paths but images
+                    will be consistent and correct with the latest changes.
+                </para>
+
+                <para>
+                    The simplest form for a PR Service is for it to exist
+                    for a single host development system that builds the
+                    package feed (building system).
+                    For this scenario, you can enable a local PR Service by
+                    setting
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PRSERV_HOST'><filename>PRSERV_HOST</filename></ulink>
+                    in your <filename>local.conf</filename> file in the
+                    <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>:
+                    <literallayout class='monospaced'>
+     PRSERV_HOST = "localhost:0"
+                    </literallayout>
+                    Once the service is started, packages will automatically
+                    get increasing <filename>PR</filename> values and
+                    BitBake will take care of starting and stopping the server.
+                </para>
+
+                <para>
+                    If you have a more complex setup where multiple host
+                    development systems work against a common, shared package
+                    feed, you have a single PR Service running and it is
+                    connected to each building system.
+                    For this scenario, you need to start the PR Service using
+                    the <filename>bitbake-prserv</filename> command:
+                    <literallayout class='monospaced'>
+     bitbake-prserv --host <replaceable>ip</replaceable> --port <replaceable>port</replaceable> --start
+                    </literallayout>
+                    In addition to hand-starting the service, you need to
+                    update the <filename>local.conf</filename> file of each
+                    building system as described earlier so each system
+                    points to the server and port.
+                </para>
+
+                <para>
+                    It is also recommended you use build history, which adds
+                    some sanity checks to package versions, in conjunction with
+                    the server that is running the PR Service.
+                    To enable build history, add the following to each building
+                    system's <filename>local.conf</filename> file:
+                    <literallayout class='monospaced'>
+     # It is recommended to activate "buildhistory" for testing the PR service
+     INHERIT += "buildhistory"
+     BUILDHISTORY_COMMIT = "1"
+                    </literallayout>
+                    For information on build history, see the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#maintaining-build-output-quality'>Maintaining Build Output Quality</ulink>"
+                    section in the Yocto Project Reference Manual.
+                </para>
+
+                <note>
+                    <para>The OpenEmbedded build system does not maintain
+                    <filename>PR</filename> information as part of the
+                    shared state (sstate) packages.
+                    If you maintain an sstate feed, its expected that either
+                    all your building systems that contribute to the sstate
+                    feed use a shared PR Service, or you do not run a PR
+                    Service on any of your building systems.
+                    Having some systems use a PR Service while others do
+                    not leads to obvious problems.</para>
+                    <para>For more information on shared state, see the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#shared-state-cache'>Shared State Cache</ulink>"
+                    section in the Yocto Project Reference Manual.</para>
+                </note>
+            </section>
+
+            <section id='manually-bumping-pr'>
+                <title>Manually Bumping PR</title>
+
+                <para>
+                    The alternative to setting up a PR Service is to manually
+                    bump the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+                    variable.
+                </para>
+
+                <para>
+                    If a committed change results in changing the package output,
+                    then the value of the PR variable needs to be increased
+                    (or "bumped") as part of that commit.
+                    For new recipes you should add the <filename>PR</filename>
+                    variable and set its initial value equal to "r0", which is the default.
+                    Even though the default value is "r0", the practice of adding it to a new recipe makes
+                    it harder to forget to bump the variable when you make changes
+                    to the recipe in future.
+                </para>
+
+                <para>
+                    If you are sharing a common <filename>.inc</filename> file with multiple recipes,
+                    you can also use the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-INC_PR'>INC_PR</ulink></filename>
+                    variable to ensure that
+                    the recipes sharing the <filename>.inc</filename> file are rebuilt when the
+                    <filename>.inc</filename> file itself is changed.
+                    The <filename>.inc</filename> file must set <filename>INC_PR</filename>
+                    (initially to "r0"), and all recipes referring to it should set <filename>PR</filename>
+                    to "$(INC_PR).0" initially, incrementing the last number when the recipe is changed.
+                    If the <filename>.inc</filename> file is changed then its
+                    <filename>INC_PR</filename> should be incremented.
+                </para>
+
+                <para>
+                    When upgrading the version of a package, assuming the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'>PV</ulink></filename>
+                    changes, the <filename>PR</filename> variable should be
+                    reset to "r0" (or "$(INC_PR).0" if you are using
+                    <filename>INC_PR</filename>).
+                </para>
+
+                <para>
+                    Usually, version increases occur only to packages.
+                    However, if for some reason <filename>PV</filename> changes but does not
+                    increase, you can increase the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PE'>PE</ulink></filename>
+                    variable (Package Epoch).
+                    The <filename>PE</filename> variable defaults to "0".
+                </para>
+
+                <para>
+                    Version numbering strives to follow the
+                    <ulink url='http://www.debian.org/doc/debian-policy/ch-controlfields.html'>
+                    Debian Version Field Policy Guidelines</ulink>.
+                    These guidelines define how versions are compared and what "increasing" a version means.
+                </para>
+            </section>
+        </section>
+
+        <section id='handling-optional-module-packaging'>
+            <title>Handling Optional Module Packaging</title>
+
+            <para>
+                Many pieces of software split functionality into optional
+                modules (or plug-ins) and the plug-ins that are built
+                might depend on configuration options.
+                To avoid having to duplicate the logic that determines what
+                modules are available in your recipe or to avoid having
+                to package each module by hand, the OpenEmbedded build system
+                provides functionality to handle module packaging dynamically.
+            </para>
+
+            <para>
+                To handle optional module packaging, you need to do two things:
+                <itemizedlist>
+                    <listitem><para>Ensure the module packaging is actually
+                        done.</para></listitem>
+                    <listitem><para>Ensure that any dependencies on optional
+                        modules from other recipes are satisfied by your recipe.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <section id='making-sure-the-packaging-is-done'>
+                <title>Making Sure the Packaging is Done</title>
+
+                <para>
+                    To ensure the module packaging actually gets done, you use
+                    the <filename>do_split_packages</filename> function within
+                    the <filename>populate_packages</filename> Python function
+                    in your recipe.
+                    The <filename>do_split_packages</filename> function
+                    searches for a pattern of files or directories under a
+                    specified path and creates a package for each one it finds
+                    by appending to the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+                    variable and setting the appropriate values for
+                    <filename>FILES_packagename</filename>,
+                    <filename>RDEPENDS_packagename</filename>,
+                    <filename>DESCRIPTION_packagename</filename>, and so forth.
+                    Here is an example from the <filename>lighttpd</filename>
+                    recipe:
+                    <literallayout class='monospaced'>
+     python populate_packages_prepend () {
+         lighttpd_libdir = d.expand('${libdir}')
+         do_split_packages(d, lighttpd_libdir, '^mod_(.*)\.so$',
+                          'lighttpd-module-%s', 'Lighttpd module for %s',
+                           extra_depends='')
+     }
+                    </literallayout>
+                    The previous example specifies a number of things in the
+                    call to <filename>do_split_packages</filename>.
+                    <itemizedlist>
+                        <listitem><para>A directory within the files installed
+                            by your recipe through <filename>do_install</filename>
+                            in which to search.</para></listitem>
+                        <listitem><para>A regular expression used to match module
+                            files in that directory.
+                            In the example, note the parentheses () that mark
+                            the part of the expression from which the module
+                            name should be derived.</para></listitem>
+                        <listitem><para>A pattern to use for the package names.
+                            </para></listitem>
+                        <listitem><para>A description for each package.
+                            </para></listitem>
+                        <listitem><para>An empty string for
+                            <filename>extra_depends</filename>, which disables
+                            the default dependency on the main
+                            <filename>lighttpd</filename> package.
+                            Thus, if a file in <filename>${libdir}</filename>
+                            called <filename>mod_alias.so</filename> is found,
+                            a package called <filename>lighttpd-module-alias</filename>
+                            is created for it and the
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-DESCRIPTION'><filename>DESCRIPTION</filename></ulink>
+                            is set to "Lighttpd module for alias".</para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    Often, packaging modules is as simple as the previous
+                    example.
+                    However, more advanced options exist that you can use
+                    within <filename>do_split_packages</filename> to modify its
+                    behavior.
+                    And, if you need to, you can add more logic by specifying
+                    a hook function that is called for each package.
+                    It is also perfectly acceptable to call
+                    <filename>do_split_packages</filename> multiple times if
+                    you have more than one set of modules to package.
+                </para>
+
+                <para>
+                    For more examples that show how to use
+                    <filename>do_split_packages</filename>, see the
+                    <filename>connman.inc</filename> file in the
+                    <filename>meta/recipes-connectivity/connman/</filename>
+                    directory of the <filename>poky</filename>
+                    <link linkend='yocto-project-repositories'>source repository</link>.
+                    You can also find examples in
+                    <filename>meta/classes/kernel.bbclass</filename>.
+                 </para>
+
+                 <para>
+                     Following is a reference that shows
+                     <filename>do_split_packages</filename> mandatory and
+                     optional arguments:
+                     <literallayout class='monospaced'>
+     Mandatory arguments
+
+     root
+        The path in which to search
+     file_regex
+        Regular expression to match searched files.
+        Use parentheses () to mark the part of this
+        expression that should be used to derive the
+        module name (to be substituted where %s is
+        used in other function arguments as noted below)
+     output_pattern
+        Pattern to use for the package names. Must
+        include %s.
+     description
+        Description to set for each package. Must
+        include %s.
+
+     Optional arguments
+
+     postinst
+        Postinstall script to use for all packages
+        (as a string)
+     recursive
+        True to perform a recursive search - default
+        False
+     hook
+        A hook function to be called for every match.
+        The function will be called with the following
+        arguments (in the order listed):
+
+        f
+           Full path to the file/directory match
+        pkg
+           The package name
+        file_regex
+           As above
+        output_pattern
+           As above
+        modulename
+           The module name derived using file_regex
+
+     extra_depends
+        Extra runtime dependencies (RDEPENDS) to be
+        set for all packages. The default value of None
+        causes a dependency on the main package
+        (${PN}) - if you do not want this, pass empty
+        string '' for this parameter.
+     aux_files_pattern
+        Extra item(s) to be added to FILES for each
+        package. Can be a single string item or a list
+        of strings for multiple items. Must include %s.
+     postrm
+        postrm script to use for all packages (as a
+        string)
+     allow_dirs
+        True to allow directories to be matched -
+        default False
+     prepend
+        If True, prepend created packages to PACKAGES
+        instead of the default False which appends them
+     match_path
+        match file_regex on the whole relative path to
+        the root rather than just the file name
+     aux_files_pattern_verbatim
+        Extra item(s) to be added to FILES for each
+        package, using the actual derived module name
+        rather than converting it to something legal
+        for a package name. Can be a single string item
+        or a list of strings for multiple items. Must
+        include %s.
+     allow_links
+        True to allow symlinks to be matched - default
+        False
+     summary
+        Summary to set for each package. Must include %s;
+        defaults to description if not set.
+                     </literallayout>
+                 </para>
+            </section>
+
+            <section id='satisfying-dependencies'>
+                <title>Satisfying Dependencies</title>
+
+                <para>
+                    The second part for handling optional module packaging
+                    is to ensure that any dependencies on optional modules
+                    from other recipes are satisfied by your recipe.
+                    You can be sure these dependencies are satisfied by
+                    using the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES_DYNAMIC'><filename>PACKAGES_DYNAMIC</filename></ulink> variable.
+                    Here is an example that continues with the
+                    <filename>lighttpd</filename> recipe shown earlier:
+                    <literallayout class='monospaced'>
+     PACKAGES_DYNAMIC = "lighttpd-module-.*"
+                    </literallayout>
+                    The name specified in the regular expression can of
+                    course be anything.
+                    In this example, it is <filename>lighttpd-module-</filename>
+                    and is specified as the prefix to ensure that any
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+                    and <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>
+                    on a package name starting with the prefix are satisfied
+                    during build time.
+                    If you are using <filename>do_split_packages</filename>
+                    as described in the previous section, the value you put in
+                    <filename>PACKAGES_DYNAMIC</filename> should correspond to
+                    the name pattern specified in the call to
+                    <filename>do_split_packages</filename>.
+                </para>
+            </section>
+        </section>
+
+        <section id='using-runtime-package-management'>
+            <title>Using Runtime Package Management</title>
+
+            <para>
+                During a build, BitBake always transforms a recipe into one or
+                more packages.
+                For example, BitBake takes the <filename>bash</filename> recipe
+                and currently produces the <filename>bash-dbg</filename>,
+                <filename>bash-staticdev</filename>,
+                <filename>bash-dev</filename>, <filename>bash-doc</filename>,
+                <filename>bash-locale</filename>, and
+                <filename>bash</filename> packages.
+                Not all generated packages are included in an image.
+            </para>
+
+            <para>
+                In several situations, you might need to update, add, remove,
+                or query the packages on a target device at runtime
+                (i.e. without having to generate a new image).
+                Examples of such situations include:
+                <itemizedlist>
+                    <listitem><para>
+                        You want to provide in-the-field updates to deployed
+                        devices (e.g. security updates).
+                        </para></listitem>
+                    <listitem><para>
+                        You want to have a fast turn-around development cycle
+                        for one or more applications that run on your device.
+                        </para></listitem>
+                    <listitem><para>
+                        You want to temporarily install the "debug" packages
+                        of various applications on your device so that
+                        debugging can be greatly improved by allowing
+                        access to symbols and source debugging.
+                        </para></listitem>
+                    <listitem><para>
+                        You want to deploy a more minimal package selection of
+                        your device but allow in-the-field updates to add a
+                        larger selection for customization.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                In all these situations, you have something similar to a more
+                traditional Linux distribution in that in-field devices
+                are able to receive pre-compiled packages from a server for
+                installation or update.
+                Being able to install these packages on a running,
+                in-field device is what is termed "runtime package
+                management".
+            </para>
+
+            <para>
+                In order to use runtime package management, you
+                need a host/server machine that serves up the pre-compiled
+                packages plus the required metadata.
+                You also need package manipulation tools on the target.
+                The build machine is a likely candidate to act as the server.
+                However, that machine does not necessarily have to be the
+                package server.
+                The build machine could push its artifacts to another machine
+                that acts as the server (e.g. Internet-facing).
+            </para>
+
+            <para>
+                A simple build that targets just one device produces
+                more than one package database.
+                In other words, the packages produced by a build are separated
+                out into a couple of different package groupings based on
+                criteria such as the target's CPU architecture, the target
+                board, or the C library used on the target.
+                For example, a build targeting the <filename>qemuarm</filename>
+                device produces the following three package databases:
+                <filename>all</filename>, <filename>armv5te</filename>, and
+                <filename>qemuarm</filename>.
+                If you wanted your <filename>qemuarm</filename> device to be
+                aware of all the packages that were available to it,
+                you would need to point it to each of these databases
+                individually.
+                In a similar way, a traditional Linux distribution usually is
+                configured to be aware of a number of software repositories
+                from which it retrieves packages.
+            </para>
+
+            <para>
+                Using runtime package management is completely optional and
+                not required for a successful build or deployment in any
+                way.
+                But if you want to make use of runtime package management,
+                you need to do a couple things above and beyond the basics.
+                The remainder of this section describes what you need to do.
+            </para>
+
+            <section id='runtime-package-management-build'>
+                <title>Build Considerations</title>
+
+                <para>
+                    This section describes build considerations that you need
+                    to be aware of in order to provide support for runtime
+                    package management.
+                </para>
+
+                <para>
+                    When BitBake generates packages it needs to know
+                    what format or formats to use.
+                    In your configuration, you use the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+                    variable to specify the format.
+                    <note>
+                        You can choose to have more than one format but you must
+                        provide at least one.
+                    </note>
+                </para>
+
+                <para>
+                    If you would like your image to start off with a basic
+                    package database of the packages in your current build
+                    as well as have the relevant tools available on the
+                    target for runtime package management, you can include
+                    "package-management" in the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                    variable.
+                    Including "package-management" in this
+                    configuration variable ensures that when the image
+                    is assembled for your target, the image includes
+                    the currently-known package databases as well as
+                    the target-specific tools required for runtime
+                    package management to be performed on the target.
+                    However, this is not strictly necessary.
+                    You could start your image off without any databases
+                    but only include the required on-target package
+                    tool(s).
+                    As an example, you could include "opkg" in your
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
+                    variable if you are using the IPK package format.
+                    You can then initialize your target's package database(s)
+                    later once your image is up and running.
+                </para>
+
+                <para>
+                    Whenever you perform any sort of build step that can
+                    potentially generate a package or modify an existing
+                    package, it is always a good idea to re-generate the
+                    package index with:
+                    <literallayout class='monospaced'>
+    $ bitbake package-index
+                    </literallayout>
+                    Realize that it is not sufficient to simply do the
+                    following:
+                    <literallayout class='monospaced'>
+    $ bitbake <replaceable>some-package</replaceable> package-index
+                    </literallayout>
+                    This is because BitBake does not properly schedule the
+                    <filename>package-index</filename> target fully after any
+                    other target has completed.
+                    Thus, be sure to run the package update step separately.
+                </para>
+
+                <para>
+                    As described below in the
+                    "<link linkend='runtime-package-management-target-ipk'>Using IPK</link>"
+                    section, if you are using IPK as your package format, you
+                    can make use of the
+                    <filename>distro-feed-configs</filename> recipe provided
+                    by <filename>meta-oe</filename> in order to configure your
+                    target to use your IPK databases.
+                </para>
+
+                <para>
+                    When your build is complete, your packages reside in the
+                    <filename>${TMPDIR}/deploy/<replaceable>package-format</replaceable></filename>
+                    directory.
+                    For example, if <filename>${TMPDIR}</filename>
+                    is <filename>tmp</filename> and your selected package type
+                    is IPK, then your IPK packages are available in
+                    <filename>tmp/deploy/ipk</filename>.
+                </para>
+            </section>
+
+            <section id='runtime-package-management-server'>
+                <title>Host or Server Machine Setup</title>
+
+                <para>
+                    Typically, packages are served from a server using
+                    HTTP.
+                    However, other protocols are possible.
+                    If you want to use HTTP, then setup and configure a
+                    web server, such as Apache 2 or lighttpd, on the machine
+                    serving the packages.
+                </para>
+
+                <para>
+                    As previously mentioned, the build machine can act as the
+                    package server.
+                    In the following sections that describe server machine
+                    setups, the build machine is assumed to also be the server.
+                </para>
+
+                <section id='package-server-apache'>
+                    <title>Serving Packages via Apache 2</title>
+
+                    <para>
+                        This example assumes you are using the Apache 2
+                        server:
+                        <orderedlist>
+                            <listitem><para>
+                                Add the directory to your Apache
+                                configuration, which you can find at
+                                <filename>/etc/httpd/conf/httpd.conf</filename>.
+                                Use commands similar to these on the
+                                development system.
+                                These example commands assume a top-level
+                                <link linkend='source-directory'>Source Directory</link>
+                                named <filename>poky</filename> in your home
+                                directory.
+                                The example also assumes an RPM package type.
+                                If you are using a different package type, such
+                                as IPK, use "ipk" in the pathnames:
+                                <literallayout class='monospaced'>
+     &lt;VirtualHost *:80&gt;
+       ....
+         Alias /rpm ~/poky/build/tmp/deploy/rpm
+         &lt;Directory "~/poky/build/tmp/deploy/rpm"&gt;
+           Options +Indexes
+         &lt;/Directory&gt;
+     &lt;/VirtualHost&gt;
+                                </literallayout></para></listitem>
+                            <listitem><para>
+                                Reload the Apache configuration as described
+                                in this step.
+                                For all commands, be sure you have root
+                                privileges.
+                                </para>
+
+                                <para>
+                                If your development system is using Fedora or
+                                CentOS, use the following:
+                                <literallayout class='monospaced'>
+     # service httpd reload
+                                </literallayout>
+                                For Ubuntu and Debian, use the following:
+                                <literallayout class='monospaced'>
+     # /etc/init.d/apache2 reload
+                                </literallayout>
+                                For OpenSUSE, use the following:
+                                <literallayout class='monospaced'>
+     # /etc/init.d/apache2 reload
+                                </literallayout></para></listitem>
+                            <listitem><para>
+                                If you are using Security-Enhanced Linux
+                                (SELinux), you need to label the files as
+                                being accessible through Apache.
+                                Use the following command from the development
+                                host.
+                                This example assumes RPM package types:
+                                <literallayout class='monospaced'>
+     # chcon -R -h -t httpd_sys_content_t tmp/deploy/rpm
+                                </literallayout></para></listitem>
+                        </orderedlist>
+                    </para>
+                </section>
+
+                <section id='package-server-lighttpd'>
+                    <title>Serving Packages via lighttpd</title>
+
+                    <para>
+                        If you are using lighttpd, all you need
+                        to do is to provide a link from your
+                        <filename>${TMPDIR}/deploy/<replaceable>package-format</replaceable></filename>
+                        directory to lighttpd's document-root.
+                        You can determine the specifics of your lighttpd
+                        installation by looking through its configuration file,
+                        which is usually found at:
+                        <filename>/etc/lighttpd/lighttpd.conf</filename>.
+                    </para>
+
+                    <para>
+                        For example, if you are using IPK, lighttpd's
+                        document-root is set to
+                        <filename>/var/www/lighttpd</filename>, and you had
+                        packages for a target named "BOARD",
+                        then you might create a link from your build location
+                        to lighttpd's document-root as follows:
+                        <literallayout class='monospaced'>
+    # ln -s $(PWD)/tmp/deploy/ipk /var/www/lighttpd/BOARD-dir
+                        </literallayout>
+                    </para>
+
+                    <para>
+                        At this point, you need to start the lighttpd server.
+                        The method used to start the server varies by
+                        distribution.
+                        However, one basic method that starts it by hand is:
+                        <literallayout class='monospaced'>
+    # lighttpd -f /etc/lighttpd/lighttpd.conf
+                        </literallayout>
+                    </para>
+                </section>
+            </section>
+
+            <section id='runtime-package-management-target'>
+                <title>Target Setup</title>
+
+                <para>
+                    Setting up the target differs depending on the
+                    package management system.
+                    This section provides information for RPM and IPK.
+                </para>
+
+                <section id='runtime-package-management-target-rpm'>
+                    <title>Using RPM</title>
+
+                    <para>
+                        The application for performing runtime package
+                        management of RPM packages on the target is called
+                        <filename>smart</filename>.
+                    </para>
+
+                    <para>
+                        On the target machine, you need to inform
+                        <filename>smart</filename> of every package database
+                        you want to use.
+                        As an example, suppose your target device can use the
+                        following three package databases from a server named
+                        <filename>server.name</filename>:
+                        <filename>all</filename>, <filename>i586</filename>,
+                        and <filename>qemux86</filename>.
+                        Given this example, issue the following commands on the
+                        target:
+                        <literallayout class='monospaced'>
+     # smart channel --add all type=rpm-md baseurl=http://server.name/rpm/all
+     # smart channel --add i585 type=rpm-md baseurl=http://server.name/rpm/i586
+     # smart channel --add qemux86 type=rpm-md baseurl=http://server.name/rpm/qemux86
+                        </literallayout>
+                        Also from the target machine, fetch the repository
+                        information using this command:
+                        <literallayout class='monospaced'>
+     # smart update
+                        </literallayout>
+                        You can now use the <filename>smart query</filename>
+                        and <filename>smart install</filename> commands to
+                        find and install packages from the repositories.
+                    </para>
+                </section>
+
+                <section id='runtime-package-management-target-ipk'>
+                    <title>Using IPK</title>
+
+                    <para>
+                        The application for performing runtime package
+                        management of IPK packages on the target is called
+                        <filename>opkg</filename>.
+                    </para>
+
+                    <para>
+                        In order to inform <filename>opkg</filename> of the
+                        package databases you want to use, simply create one
+                        or more <filename>*.conf</filename> files in the
+                        <filename>/etc/opkg</filename> directory on the target.
+                        The <filename>opkg</filename> application uses them
+                        to find its available package databases.
+                        As an example, suppose you configured your HTTP server
+                        on your machine named
+                        <filename>www.mysite.com</filename> to serve files
+                        from a <filename>BOARD-dir</filename> directory under
+                        its document-root.
+                        In this case, you might create a configuration
+                        file on the target called
+                        <filename>/etc/opkg/base-feeds.conf</filename> that
+                        contains:
+                        <literallayout class='monospaced'>
+     src/gz all http://www.mysite.com/BOARD-dir/all
+     src/gz armv7a http://www.mysite.com/BOARD-dir/armv7a
+     src/gz beaglebone http://www.mysite.com/BOARD-dir/beaglebone
+                        </literallayout>
+                    </para>
+
+                    <para>
+                        As a way of making it easier to generate and make
+                        these IPK configuration files available on your
+                        target, simply define
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-FEED_DEPLOYDIR_BASE_URI'><filename>FEED_DEPLOYDIR_BASE_URI</filename></ulink>
+                        to point to your server and the location within the
+                        document-root which contains the databases.
+                        For example: if you are serving your packages over
+                        HTTP, your server's IP address is 192.168.7.1, and
+                        your databases are located in a directory called
+                        <filename>BOARD-dir</filename> underneath your HTTP
+                        server's document-root, you need to set
+                        <filename>FEED_DEPLOYDIR_BASE_URI</filename> to
+                        <filename>http://192.168.7.1/BOARD-dir</filename> and
+                        a set of configuration files will be generated for you
+                        in your target to work with this feed.
+                    </para>
+
+                    <para>
+                        On the target machine, fetch (or refresh) the
+                        repository information using this command:
+                        <literallayout class='monospaced'>
+     # opkg update
+                        </literallayout>
+                        You can now use the <filename>opkg list</filename> and
+                        <filename>opkg install</filename> commands to find and
+                        install packages from the repositories.
+                    </para>
+                </section>
+            </section>
+        </section>
+
+        <section id='testing-packages-with-ptest'>
+            <title>Testing Packages With ptest</title>
+
+            <para>
+                A Package Test (ptest) runs tests against packages built
+                by the OpenEmbedded build system on the target machine.
+                A ptest contains at least two items: the actual test, and
+                a shell script (<filename>run-ptest</filename>) that starts
+                the test.
+                The shell script that starts the test must not contain
+                the actual test - the script only starts the test.
+                On the other hand, the test can be anything from a simple
+                shell script that runs a binary and checks the output to
+                an elaborate system of test binaries and data files.
+            </para>
+
+            <para>
+                The test generates output in the format used by
+                Automake:
+                <literallayout class='monospaced'>
+     <replaceable>result</replaceable>: <replaceable>testname</replaceable>
+                </literallayout>
+                where the result can be <filename>PASS</filename>,
+                <filename>FAIL</filename>, or <filename>SKIP</filename>,
+                and the testname can be any identifying string.
+            </para>
+
+            <para>
+                For a list of Yocto Project recipes that are already
+                enabled with ptest, see the
+                <ulink url='https://wiki.yoctoproject.org/wiki/Ptest'>Ptest</ulink>
+                wiki page.
+                <note>
+                    A recipe is "ptest-enabled" if it inherits the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-ptest'><filename>ptest</filename></ulink>
+                    class.
+                </note>
+            </para>
+
+            <section id='adding-ptest-to-your-build'>
+                <title>Adding ptest to Your Build</title>
+
+                <para>
+                    To add package testing to your build, add the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>
+                    and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
+                    variables to your <filename>local.conf</filename> file,
+                    which is found in the
+                    <link linkend='build-directory'>Build Directory</link>:
+                    <literallayout class='monospaced'>
+     DISTRO_FEATURES_append = " ptest"
+     EXTRA_IMAGE_FEATURES += "ptest-pkgs"
+                    </literallayout>
+                    Once your build is complete, the ptest files are installed
+                    into the
+                    <filename>/usr/lib/<replaceable>package</replaceable>/ptest</filename>
+                    directory within the image, where
+                    <filename><replaceable>package</replaceable></filename>
+                    is the name of the package.
+                </para>
+            </section>
+
+            <section id='running-ptest'>
+                <title>Running ptest</title>
+
+                <para>
+                    The <filename>ptest-runner</filename> package installs a
+                    shell script that loops through all installed ptest test
+                    suites and runs them in sequence.
+                    Consequently, you might want to add this package to
+                    your image.
+                </para>
+            </section>
+
+            <section id='getting-your-package-ready'>
+                <title>Getting Your Package Ready</title>
+
+                <para>
+                    In order to enable a recipe to run installed ptests
+                    on target hardware,
+                    you need to prepare the recipes that build the packages
+                    you want to test.
+                    Here is what you have to do for each recipe:
+                    <itemizedlist>
+                        <listitem><para><emphasis>Be sure the recipe
+                            inherits the
+                            <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-ptest'><filename>ptest</filename></ulink>
+                            class:</emphasis>
+                            Include the following line in each recipe:
+                            <literallayout class='monospaced'>
+     inherit ptest
+                            </literallayout>
+                            </para></listitem>
+                        <listitem><para><emphasis>Create <filename>run-ptest</filename>:</emphasis>
+                            This script starts your test.
+                            Locate the script where you will refer to it
+                            using
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>.
+                            Here is an example that starts a test for
+                            <filename>dbus</filename>:
+                            <literallayout class='monospaced'>
+     #!/bin/sh
+     cd test
+     make -k runtest-TESTS
+                            </literallayout>
+                            </para></listitem>
+                        <listitem><para><emphasis>Ensure dependencies are
+                            met:</emphasis>
+                            If the test adds build or runtime dependencies
+                            that normally do not exist for the package
+                            (such as requiring "make" to run the test suite),
+                            use the
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+                            and
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>
+                            variables in your recipe in order for the package
+                            to meet the dependencies.
+                            Here is an example where the package has a runtime
+                            dependency on "make":
+                            <literallayout class='monospaced'>
+     RDEPENDS_${PN}-ptest += "make"
+                            </literallayout>
+                            </para></listitem>
+                        <listitem><para><emphasis>Add a function to build the
+                            test suite:</emphasis>
+                            Not many packages support cross-compilation of
+                            their test suites.
+                            Consequently, you usually need to add a
+                            cross-compilation function to the package.
+                            </para>
+                            <para>Many packages based on Automake compile and
+                            run the test suite by using a single command
+                            such as <filename>make check</filename>.
+                            However, the native <filename>make check</filename>
+                            builds and runs on the same computer, while
+                            cross-compiling requires that the package is built
+                            on the host but executed on the target.
+                            The built version of Automake that ships with the
+                            Yocto Project includes a patch that separates
+                            building and execution.
+                            Consequently, packages that use the unaltered,
+                            patched version of <filename>make check</filename>
+                            automatically cross-compiles.</para>
+                            <para>Regardless, you still must add a
+                            <filename>do_compile_ptest</filename> function to
+                            build the test suite.
+                            Add a function similar to the following to your
+                            recipe:
+                            <literallayout class='monospaced'>
+     do_compile_ptest() {
+        oe_runmake buildtest-TESTS
+     }
+                            </literallayout>
+                            </para></listitem>
+                       <listitem><para><emphasis>Ensure special configurations
+                            are set:</emphasis>
+                            If the package requires special configurations
+                            prior to compiling the test code, you must
+                            insert a <filename>do_configure_ptest</filename>
+                            function into the recipe.
+                            </para></listitem>
+                       <listitem><para><emphasis>Install the test
+                            suite:</emphasis>
+                            The <filename>ptest</filename> class
+                            automatically copies the file
+                            <filename>run-ptest</filename> to the target and
+                            then runs make <filename>install-ptest</filename>
+                            to run the tests.
+                            If this is not enough, you need to create a
+                            <filename>do_install_ptest</filename> function and
+                            make sure it gets called after the
+                            "make install-ptest" completes.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+        </section>
+    </section>
+
+    <section id='working-with-source-files'>
+        <title>Working with Source Files</title>
+
+        <para>
+            The OpenEmbedded build system works with source files located
+            through the
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+            variable.
+            When you build something using BitBake, a big part of the operation
+            is locating and downloading all the source tarballs.
+            For images, downloading all the source for various packages can
+            take a significant amount of time.
+        </para>
+
+        <para>
+            This section presents information for working with source
+            files that can lead to more efficient use of resources and
+            time.
+        </para>
+
+        <section id='setting-up-effective-mirrors'>
+            <title>Setting up Effective Mirrors</title>
+
+            <para>
+                As mentioned, a good deal that goes into a Yocto Project
+                build is simply downloading all of the source tarballs.
+                Maybe you have been working with another build system
+                (OpenEmbedded or Angstrom) for which you have built up a
+                sizable directory of source tarballs.
+                Or, perhaps someone else has such a directory for which you
+                have read access.
+                If so, you can save time by adding statements to your
+                configuration file so that the build process checks local
+                directories first for existing tarballs before checking the
+                Internet.
+            </para>
+
+            <para>
+                Here is an efficient way to set it up in your
+                <filename>local.conf</filename> file:
+                <literallayout class='monospaced'>
+     SOURCE_MIRROR_URL ?= "file:///home/you/your-download-dir/"
+     INHERIT += "own-mirrors"
+     BB_GENERATE_MIRROR_TARBALLS = "1"
+     # BB_NO_NETWORK = "1"
+                </literallayout>
+            </para>
+
+            <para>
+                In the previous example, the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink>
+                variable causes the OpenEmbedded build system to generate
+                tarballs of the Git repositories and store them in the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+                directory.
+                Due to performance reasons, generating and storing these
+                tarballs is not the build system's default behavior.
+            </para>
+
+            <para>
+                You can also use the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PREMIRRORS'><filename>PREMIRRORS</filename></ulink>
+                variable.
+                For an example, see the variable's glossary entry in the
+                Yocto Project Reference Manual.
+            </para>
+        </section>
+
+        <section id='getting-source-files-and-suppressing-the-build'>
+            <title>Getting Source Files and Suppressing the Build</title>
+
+            <para>
+                Another technique you can use to ready yourself for a
+                successive string of build operations, is to pre-fetch
+                all the source files without actually starting a build.
+                This technique lets you work through any download issues
+                and ultimately gathers all the source files into your
+                download directory
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-build-downloads'><filename>build/downloads</filename></ulink>,
+                which is located with
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>.
+            </para>
+
+            <para>
+                Use the following BitBake command form to fetch all the
+                necessary sources without starting the build:
+                <literallayout class='monospaced'>
+     $ bitbake -c fetchall <replaceable>target</replaceable>
+                </literallayout>
+                This variation of the BitBake command guarantees that you
+                have all the sources for that BitBake target should you
+                disconnect from the Internet and want to do the build
+                later offline.
+            </para>
+        </section>
+    </section>
+
+    <section id="building-software-from-an-external-source">
+        <title>Building Software from an External Source</title>
+
+        <para>
+            By default, the OpenEmbedded build system uses the
+            <link linkend='build-directory'>Build Directory</link> when
+            building source code.
+            The build process involves fetching the source files, unpacking
+            them, and then patching them if necessary before the build takes
+            place.
+        </para>
+
+        <para>
+            Situations exist where you might want to build software from source
+            files that are external to and thus outside of the
+            OpenEmbedded build system.
+            For example, suppose you have a project that includes a new BSP with
+            a heavily customized kernel.
+            And, you want to minimize exposing the build system to the
+            development team so that they can focus on their project and
+            maintain everyone's workflow as much as possible.
+            In this case, you want a kernel source directory on the development
+            machine where the development occurs.
+            You want the recipe's
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+            variable to point to the external directory and use it as is, not
+            copy it.
+        </para>
+
+        <para>
+            To build from software that comes from an external source, all you
+            need to do is inherit the
+            <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink>
+            class and then set the
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC'><filename>EXTERNALSRC</filename></ulink>
+            variable to point to your external source code.
+            Here are the statements to put in your
+            <filename>local.conf</filename> file:
+            <literallayout class='monospaced'>
+     INHERIT += "externalsrc"
+     EXTERNALSRC_pn-<replaceable>myrecipe</replaceable> = "<replaceable>path-to-your-source-tree</replaceable>"
+            </literallayout>
+        </para>
+
+        <para>
+            This next example shows how to accomplish the same thing by setting
+            <filename>EXTERNALSRC</filename> in the recipe itself or in the
+            recipe's append file:
+            <literallayout class='monospaced'>
+     EXTERNALSRC = "<replaceable>path</replaceable>"
+     EXTERNALSRC_BUILD = "<replaceable>path</replaceable>"
+            </literallayout>
+            <note>
+                In order for these settings to take effect, you must globally
+                or locally inherit the
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink>
+                class.
+            </note>
+        </para>
+
+        <para>
+            By default, <filename>externalsrc.bbclass</filename> builds
+            the source code in a directory separate from the external source
+            directory as specified by
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC'><filename>EXTERNALSRC</filename></ulink>.
+            If you need to have the source built in the same directory in
+            which it resides, or some other nominated directory, you can set
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNALSRC_BUILD'><filename>EXTERNALSRC_BUILD</filename></ulink>
+            to point to that directory:
+            <literallayout class='monospaced'>
+     EXTERNALSRC_BUILD_pn-<replaceable>myrecipe</replaceable> = "<replaceable>path-to-your-source-tree</replaceable>"
+            </literallayout>
+        </para>
+    </section>
+
+    <section id="selecting-an-initialization-manager">
+        <title>Selecting an Initialization Manager</title>
+
+        <para>
+            By default, the Yocto Project uses SysVinit as the initialization
+            manager.
+            However, support also exists for systemd,
+            which is a full replacement for init with
+            parallel starting of services, reduced shell overhead and other
+            features that are used by many distributions.
+        </para>
+
+        <para>
+            If you want to use SysVinit, you do
+            not have to do anything.
+            But, if you want to use systemd, you must
+            take some steps as described in the following sections.
+        </para>
+
+        <section id='using-systemd-exclusively'>
+            <title>Using systemd Exclusively</title>
+
+            <para>
+                Set the these variables in your distribution configuration
+                file as follows:
+                <literallayout class='monospaced'>
+     DISTRO_FEATURES_append = " systemd"
+     VIRTUAL-RUNTIME_init_manager = "systemd"
+                </literallayout>
+                You can also prevent the SysVinit
+                distribution feature from
+                being automatically enabled as follows:
+                <literallayout class='monospaced'>
+     DISTRO_FEATURES_BACKFILL_CONSIDERED = "sysvinit"
+                </literallayout>
+                Doing so removes any redundant SysVinit scripts.
+            </para>
+
+            <para>
+                To remove  initscripts from your image altogether,
+                set this variable also:
+                <literallayout class='monospaced'>
+     VIRTUAL-RUNTIME_initscripts = ""
+                </literallayout>
+            </para>
+
+            <para>
+                For information on the backfill variable, see
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES_BACKFILL_CONSIDERED'><filename>DISTRO_FEATURES_BACKFILL_CONSIDERED</filename></ulink>.
+            </para>
+        </section>
+
+        <section id='using-systemd-for-the-main-image-and-using-sysvinit-for-the-rescue-image'>
+            <title>Using systemd for the Main Image and Using SysVinit for the Rescue Image</title>
+
+            <para>
+                Set these variables in your distribution configuration
+                file as follows:
+                <literallayout class='monospaced'>
+     DISTRO_FEATURES_append = " systemd"
+     VIRTUAL-RUNTIME_init_manager = "systemd"
+                </literallayout>
+                Doing so causes your main image to use the
+                <filename>packagegroup-core-boot.bb</filename> recipe and
+                systemd.
+                The rescue/minimal image cannot use this package group.
+                However, it can install SysVinit
+                and the appropriate packages will have support for both
+                systemd and SysVinit.
+            </para>
+        </section>
+    </section>
+
+    <section id="selecting-dev-manager">
+        <title>Selecting a Device Manager</title>
+
+        <para>
+            The Yocto Project provides multiple ways to manage the device
+            manager (<filename>/dev</filename>):
+            <itemizedlist>
+                <listitem><para><emphasis>Persistent and Pre-Populated<filename>/dev</filename>:</emphasis>
+                    For this case, the <filename>/dev</filename> directory
+                    is persistent and the required device nodes are created
+                    during the build.
+                    </para></listitem>
+                <listitem><para><emphasis>Use <filename>devtmpfs</filename> with a Device Manager:</emphasis>
+                    For this case, the <filename>/dev</filename> directory
+                    is provided by the kernel as an in-memory file system and
+                    is automatically populated by the kernel at runtime.
+                    Additional configuration of device nodes is done in user
+                    space by a device manager like
+                    <filename>udev</filename> or
+                    <filename>busybox-mdev</filename>.
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+
+        <section id="static-dev-management">
+            <title>Using Persistent and Pre-Populated<filename>/dev</filename></title>
+
+            <para>
+                To use the static method for device population, you need to
+                set the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-USE_DEVFS'><filename>USE_DEVFS</filename></ulink>
+                variable to "0" as follows:
+                <literallayout class='monospaced'>
+     USE_DEVFS = "0"
+                </literallayout>
+            </para>
+
+            <para>
+                The content of the resulting <filename>/dev</filename>
+                directory is defined in a Device Table file.
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_DEVICE_TABLES'><filename>IMAGE_DEVICE_TABLES</filename></ulink>
+                variable defines the Device Table to use and should be set
+                in the machine or distro configuration file.
+                Alternatively, you can set this variable in your
+                <filename>local.conf</filename> configuration file.
+            </para>
+
+            <para>
+                If you do not define the
+                <filename>IMAGE_DEVICE_TABLES</filename> variable, the default
+                <filename>device_table-minimal.txt</filename> is used:
+                <literallayout class='monospaced'>
+     IMAGE_DEVICE_TABLES = "device_table-mymachine.txt"
+                </literallayout>
+            </para>
+
+            <para>
+                The population is handled by the <filename>makedevs</filename>
+                utility during image creation:
+            </para>
+        </section>
+
+        <section id="devtmpfs-dev-management">
+            <title>Using <filename>devtmpfs</filename> and a Device Manager</title>
+
+            <para>
+                To use the dynamic method for device population, you need to
+                use (or be sure to set) the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-USE_DEVFS'><filename>USE_DEVFS</filename></ulink>
+                variable to "1", which is the default:
+                <literallayout class='monospaced'>
+     USE_DEVFS = "1"
+                </literallayout>
+                With this setting, the resulting <filename>/dev</filename>
+                directory is populated by the kernel using
+                <filename>devtmpfs</filename>.
+                Make sure the corresponding kernel configuration variable
+                <filename>CONFIG_DEVTMPFS</filename> is set when building
+                you build a Linux kernel.
+            </para>
+
+            <para>
+                All devices created by <filename>devtmpfs</filename> will be
+                owned by <filename>root</filename> and have permissions
+                <filename>0600</filename>.
+            </para>
+
+            <para>
+                To have more control over the device nodes, you can use a
+                device manager like <filename>udev</filename> or
+                <filename>busybox-mdev</filename>.
+                You choose the device manager by defining the
+                <filename>VIRTUAL-RUNTIME_dev_manager</filename> variable
+                in your machine or distro configuration file.
+                Alternatively, you can set this variable in your
+                <filename>local.conf</filename> configuration file:
+                <literallayout class='monospaced'>
+     VIRTUAL-RUNTIME_dev_manager = "udev"
+
+     # Some alternative values
+     # VIRTUAL-RUNTIME_dev_manager = "busybox-mdev"
+     # VIRTUAL-RUNTIME_dev_manager = "systemd"
+                </literallayout>
+            </para>
+        </section>
+    </section>
+
+    <section id="platdev-appdev-srcrev">
+        <title>Using an External SCM</title>
+
+        <para>
+            If you're working on a recipe that pulls from an external Source
+            Code Manager (SCM), it is possible to have the OpenEmbedded build
+            system notice new recipe changes added to the SCM and then build
+            the resulting packages that depend on the new recipes by using
+            the latest versions.
+            This only works for SCMs from which it is possible to get a
+            sensible revision number for changes.
+            Currently, you can do this with Apache Subversion (SVN), Git, and
+            Bazaar (BZR) repositories.
+        </para>
+
+        <para>
+            To enable this behavior, the
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>
+            of the recipe needs to reference
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCPV'><filename>SRCPV</filename></ulink>.
+            Here is an example:
+            <literallayout class='monospaced'>
+     PV = "1.2.3+git${SRCPV}"
+            </literallayout>
+            Then, you can add the following to your
+            <filename>local.conf</filename>:
+            <literallayout class='monospaced'>
+     SRCREV_pn-<replaceable>PN</replaceable> = "${AUTOREV}"
+            </literallayout>
+            <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>
+            is the name of the recipe for which you want to enable automatic source
+            revision updating.
+        </para>
+
+        <para>
+            If you do not want to update your local configuration file, you can
+            add the following directly to the recipe to finish enabling
+            the feature:
+            <literallayout class='monospaced'>
+     SRCREV = "${AUTOREV}"
+            </literallayout>
+        </para>
+
+        <para>
+            The Yocto Project provides a distribution named
+            <filename>poky-bleeding</filename>, whose configuration
+            file contains the line:
+            <literallayout class='monospaced'>
+     require conf/distro/include/poky-floating-revisions.inc
+            </literallayout>
+            This line pulls in the listed include file that contains
+            numerous lines of exactly that form:
+            <literallayout class='monospaced'>
+     SRCREV_pn-gconf-dbus ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-common ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-config-gtk ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-desktop ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-keyboard ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-panel ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-panel-2 ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-themes-extra ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-terminal ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-wm ?= "${AUTOREV}"
+     SRCREV_pn-matchbox-wm-2 ?= "${AUTOREV}"
+     SRCREV_pn-settings-daemon ?= "${AUTOREV}"
+     SRCREV_pn-screenshot ?= "${AUTOREV}"
+     SRCREV_pn-libfakekey ?= "${AUTOREV}"
+     SRCREV_pn-oprofileui ?= "${AUTOREV}"
+          .
+          .
+          .
+            </literallayout>
+            These lines allow you to experiment with building a
+            distribution that tracks the latest development source
+            for numerous packages.
+            <note><title>Caution</title>
+                The <filename>poky-bleeding</filename> distribution
+                is not tested on a regular basis.
+                Keep this in mind if you use it.
+            </note>
+        </para>
+    </section>
+
+    <section id='creating-a-read-only-root-filesystem'>
+        <title>Creating a Read-Only Root Filesystem</title>
+
+        <para>
+            Suppose, for security reasons, you need to disable
+            your target device's root filesystem's write permissions
+            (i.e. you need a read-only root filesystem).
+            Or, perhaps you are running the device's operating system
+            from a read-only storage device.
+            For either case, you can customize your image for
+            that behavior.
+        </para>
+
+        <note>
+            Supporting a read-only root filesystem requires that the system and
+            applications do not try to write to the root filesystem.
+            You must configure all parts of the target system to write
+            elsewhere, or to gracefully fail in the event of attempting to
+            write to the root filesystem.
+        </note>
+
+        <section id='creating-the-root-filesystem'>
+            <title>Creating the Root Filesystem</title>
+
+            <para>
+                To create the read-only root filesystem, simply add the
+                "read-only-rootfs" feature to your image.
+                Using either of the following statements in your
+                image recipe or from within the
+                <filename>local.conf</filename> file found in the
+                <link linkend='build-directory'>Build Directory</link>
+                causes the build system to create a read-only root filesystem:
+                <literallayout class='monospaced'>
+     IMAGE_FEATURES = "read-only-rootfs"
+                </literallayout>
+                or
+                <literallayout class='monospaced'>
+     EXTRA_IMAGE_FEATURES += "read-only-rootfs"
+                </literallayout>
+            </para>
+
+            <para>
+                For more information on how to use these variables, see the
+                "<link linkend='usingpoky-extend-customimage-imagefeatures'>Customizing Images Using Custom <filename>IMAGE_FEATURES</filename> and <filename>EXTRA_IMAGE_FEATURES</filename></link>"
+                section.
+                For information on the variables, see
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                and <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>.
+            </para>
+        </section>
+
+        <section id='post-installation-scripts'>
+            <title>Post-Installation Scripts</title>
+
+            <para>
+                It is very important that you make sure all
+                post-Installation (<filename>pkg_postinst</filename>) scripts
+                for packages that are installed into the image can be run
+                at the time when the root filesystem is created during the
+                build on the host system.
+                These scripts cannot attempt to run during first-boot on the
+                target device.
+                With the "read-only-rootfs" feature enabled,
+                the build system checks during root filesystem creation to make
+                sure all post-installation scripts succeed.
+                If any of these scripts still need to be run after the root
+                filesystem is created, the build immediately fails.
+                These build-time checks ensure that the build fails
+                rather than the target device fails later during its
+                initial boot operation.
+            </para>
+
+            <para>
+                Most of the common post-installation scripts generated by the
+                build system for the out-of-the-box Yocto Project are engineered
+                so that they can run during root filesystem creation
+                (e.g. post-installation scripts for caching fonts).
+                However, if you create and add custom scripts, you need
+                to be sure they can be run during this file system creation.
+            </para>
+
+            <para>
+                Here are some common problems that prevent
+                post-installation scripts from running during root filesystem
+                creation:
+                <itemizedlist>
+                    <listitem><para>
+                        <emphasis>Not using $D in front of absolute
+                        paths:</emphasis>
+                        The build system defines
+                        <filename>$</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+                        when the root filesystem is created.
+                        Furthermore, <filename>$D</filename> is blank when the
+                        script is run on the target device.
+                        This implies two purposes for <filename>$D</filename>:
+                        ensuring paths are valid in both the host and target
+                        environments, and checking to determine which
+                        environment is being used as a method for taking
+                        appropriate actions.
+                        </para></listitem>
+                    <listitem><para>
+                        <emphasis>Attempting to run processes that are
+                        specific to or dependent on the target
+                        architecture:</emphasis>
+                        You can work around these attempts by using native
+                        tools to accomplish the same tasks, or
+                        by alternatively running the processes under QEMU,
+                        which has the <filename>qemu_run_binary</filename>
+                        function.
+                        For more information, see the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-qemu'><filename>qemu</filename></ulink>
+                        class.</para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='areas-with-write-access'>
+            <title>Areas With Write Access</title>
+
+            <para>
+                With the "read-only-rootfs" feature enabled,
+                any attempt by the target to write to the root filesystem at
+                runtime fails.
+                Consequently, you must make sure that you configure processes
+                and applications that attempt these types of writes do so
+                to directories with write access (e.g.
+                <filename>/tmp</filename> or <filename>/var/run</filename>).
+            </para>
+        </section>
+    </section>
+
+    <section id="performing-automated-runtime-testing">
+        <title>Performing Automated Runtime Testing</title>
+
+        <para>
+            The OpenEmbedded build system makes available a series of automated
+            tests for images to verify runtime functionality.
+            You can run these tests on either QEMU or actual target hardware.
+            Tests are written in Python making use of the
+            <filename>unittest</filename> module, and the majority of them
+            run commands on the target system over SSH.
+            This section describes how you set up the environment to use these
+            tests, run available tests, and write and add your own tests.
+        </para>
+
+        <section id='enabling-tests'>
+            <title>Enabling Tests</title>
+
+            <para>
+                Depending on whether you are planning to run tests using
+                QEMU or on the hardware, you have to take
+                different steps to enable the tests.
+                See the following subsections for information on how to
+                enable both types of tests.
+            </para>
+
+            <section id='qemu-image-enabling-tests'>
+                <title>Enabling Runtime Tests on QEMU</title>
+
+                <para>
+                    In order to run tests, you need to do the following:
+                    <itemizedlist>
+                        <listitem><para><emphasis>Set up to avoid interaction
+                            with <filename>sudo</filename> for networking:</emphasis>
+                            To accomplish this, you must do one of the
+                            following:
+                            <itemizedlist>
+                                <listitem><para>Add
+                                    <filename>NOPASSWD</filename> for your user
+                                    in <filename>/etc/sudoers</filename> either for
+                                    all commands or just for
+                                    <filename>runqemu-ifup</filename>.
+                                    You must provide the full path as that can
+                                    change if you are using multiple clones of the
+                                    source repository.
+                                    <note>
+                                        On some distributions, you also need to
+                                        comment out "Defaults requiretty" in
+                                        <filename>/etc/sudoers</filename>.
+                                    </note></para></listitem>
+                                <listitem><para>Manually configure a tap interface
+                                    for your system.</para></listitem>
+                                <listitem><para>Run as root the script in
+                                    <filename>scripts/runqemu-gen-tapdevs</filename>,
+                                    which should generate a list of tap devices.
+                                    This is the option typically chosen for
+                                    Autobuilder-type environments.
+                                    </para></listitem>
+                            </itemizedlist></para></listitem>
+                        <listitem><para><emphasis>Set the
+                            <filename>DISPLAY</filename> variable:</emphasis>
+                            You need to set this variable so that you have an X
+                            server available (e.g. start
+                            <filename>vncserver</filename> for a headless machine).
+                            </para></listitem>
+                        <listitem><para><emphasis>Be sure your host's firewall
+                            accepts incoming connections from
+                            192.168.7.0/24:</emphasis>
+                            Some of the tests (in particular smart tests) start an
+                            HTTP server on a random high number port, which is
+                            used to serve files to the target.
+                            The smart module serves
+                            <filename>${DEPLOY_DIR}/rpm</filename> so it can run
+                            smart channel commands. That means your host's firewall
+                            must accept incoming connections from 192.168.7.0/24,
+                            which is the default IP range used for tap devices
+                            by <filename>runqemu</filename>.</para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    Once you start running the tests, the following happens:
+                    <orderedlist>
+                        <listitem><para>A copy of the root filesystem is written
+                            to <filename>${WORKDIR}/testimage</filename>.
+                            </para></listitem>
+                        <listitem><para>The image is booted under QEMU using the
+                            standard <filename>runqemu</filename> script.
+                            </para></listitem>
+                        <listitem><para>A default timeout of 500 seconds occurs
+                            to allow for the boot process to reach the login prompt.
+                            You can change the timeout period by setting
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_QEMUBOOT_TIMEOUT'><filename>TEST_QEMUBOOT_TIMEOUT</filename></ulink>
+                            in the <filename>local.conf</filename> file.
+                            </para></listitem>
+                        <listitem><para>Once the boot process is reached and the
+                            login prompt appears, the tests run.
+                            The full boot log is written to
+                            <filename>${WORKDIR}/testimage/qemu_boot_log</filename>.
+                            </para></listitem>
+                        <listitem><para>Each test module loads in the order found
+                            in <filename>TEST_SUITES</filename>.
+                            You can find the full output of the commands run over
+                            SSH in
+                            <filename>${WORKDIR}/testimgage/ssh_target_log</filename>.
+                            </para></listitem>
+                        <listitem><para>If no failures occur, the task running the
+                            tests ends successfully.
+                            You can find the output from the
+                            <filename>unittest</filename> in the task log at
+                            <filename>${WORKDIR}/temp/log.do_testimage</filename>.
+                            </para></listitem>
+                    </orderedlist>
+                </para>
+            </section>
+
+            <section id='hardware-image-enabling-tests'>
+                <title>Enabling Runtime Tests on Hardware</title>
+
+                <para>
+                    The OpenEmbedded build system can run tests on real
+                    hardware, and for certain devices it can also deploy
+                    the image to be tested onto the device beforehand.
+                </para>
+
+                <para>
+                    For automated deployment, a "master image" is installed
+                    onto the hardware once as part of setup.
+                    Then, each time tests are to be run, the following
+                    occurs:
+                    <orderedlist>
+                        <listitem><para>The master image is booted into and
+                            used to write the image to be tested to
+                            a second partition.
+                            </para></listitem>
+                        <listitem><para>The device is then rebooted using an
+                            external script that you need to provide.
+                            </para></listitem>
+                        <listitem><para>The device boots into the image to be
+                            tested.
+                            </para></listitem>
+                    </orderedlist>
+                </para>
+
+                <para>
+                    When running tests (independent of whether the image
+                    has been deployed automatically or not), the device is
+                    expected to be connected to a network on a
+                    pre-determined IP address.
+                    You can either use static IP addresses written into
+                    the image, or set the image to use DHCP and have your
+                    DHCP server on the test network assign a known IP address
+                    based on the MAC address of the device.
+                </para>
+
+                <para>
+                    In order to run tests on hardware, you need to set
+                    <filename>TEST_TARGET</filename> to an appropriate value.
+                    For QEMU, you do not have to change anything, the default
+                    value is "QemuTarget".
+                    For running tests on hardware, the following options exist:
+                    <itemizedlist>
+                        <listitem><para><emphasis>"SimpleRemoteTarget":</emphasis>
+                            Choose "SimpleRemoteTarget" if you are going to
+                            run tests on a target system that is already
+                            running the image to be tested and is available
+                            on the network.
+                            You can use "SimpleRemoteTarget" in conjunction
+                            with either real hardware or an image running
+                            within a separately started QEMU or any
+                            other virtual machine manager.
+                            </para></listitem>
+                        <listitem><para><emphasis>"GummibootTarget":</emphasis>
+                            Choose "GummibootTarget" if your hardware is
+                            an EFI-based machine with
+                            <filename>gummiboot</filename> as bootloader and
+                            <filename>core-image-testmaster</filename>
+                            (or something similar) is installed.
+                            Also, your hardware under test must be in a
+                            DHCP-enabled network that gives it the same IP
+                            address for each reboot.</para>
+                            <para>If you choose "GummibootTarget", there are
+                            additional requirements and considerations.
+                            See the
+                            "<link linkend='selecting-gummiboottarget'>Selecting GummibootTarget</link>"
+                            section, which follows, for more information.
+                            </para></listitem>
+                        <listitem><para><emphasis>"BeagleBoneTarget":</emphasis>
+                            Choose "BeagleBoneTarget" if you are deploying
+                            images and running tests on the BeagleBone
+                            "Black" or original "White" hardware.
+                            For information on how to use these tests, see the
+                            comments at the top of the BeagleBoneTarget
+                            <filename>meta-yocto-bsp/lib/oeqa/controllers/beaglebonetarget.py</filename>
+                            file.
+                            </para></listitem>
+                        <listitem><para><emphasis>"EdgeRouterTarget":</emphasis>
+                            Choose "EdgeRouterTarget" is you are deploying
+                            images and running tests on the Ubiquiti Networks
+                            EdgeRouter Lite.
+                            For information on how to use these tests, see the
+                            comments at the top of the EdgeRouterTarget
+                            <filename>meta-yocto-bsp/lib/oeqa/controllers/edgeroutertarget.py</filename>
+                            file.
+                            </para></listitem>
+                        <listitem><para><emphasis>"GrubTarget":</emphasis>
+                            Choose the "supports deploying images and running
+                            tests on any generic PC that boots using GRUB.
+                            For information on how to use these tests, see the
+                            comments at the top of the GrubTarget
+                            <filename>meta-yocto-bsp/lib/oeqa/controllers/grubtarget.py</filename>
+                            file.
+                            </para></listitem>
+                        <listitem><para><emphasis>"<replaceable>your-target</replaceable>":</emphasis>
+                            Create your own custom target if you want to run
+                            tests when you are deploying images and running
+                            tests on a custom machine within your BSP layer.
+                            To do this, you need to add a Python unit that
+                            defines the target class under
+                            <filename>lib/oeqa/controllers/</filename> within
+                            your layer.
+                            You must also provide an empty
+                            <filename>__init__.py</filename>.
+                            For examples, see files in
+                            <filename>meta-yocto-bsp/lib/oeqa/controllers/</filename>.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+
+            <section id='selecting-gummiboottarget'>
+                <title>Selecting GummibootTarget</title>
+
+                <para>
+                    If you did not set <filename>TEST_TARGET</filename> to
+                    "GummibootTarget", then you do not need any information
+                    in this section.
+                    You can skip down to the
+                    "<link linkend='qemu-image-running-tests'>Running Tests</link>"
+                    section.
+                </para>
+
+                <para>
+                    If you did set <filename>TEST_TARGET</filename> to
+                    "GummibootTarget", you also need to perform a one-time
+                    setup of your master image by doing the following:
+                    <orderedlist>
+                        <listitem><para><emphasis>Set <filename>EFI_PROVIDER</filename>:</emphasis>
+                            Be sure that <filename>EFI_PROVIDER</filename>
+                            is as follows:
+                            <literallayout class='monospaced'>
+     EFI_PROVIDER = "gummiboot"
+                            </literallayout>
+                            </para></listitem>
+                        <listitem><para><emphasis>Build the master image:</emphasis>
+                            Build the <filename>core-image-testmaster</filename>
+                            image.
+                            The <filename>core-image-testmaster</filename>
+                            recipe is provided as an example for a
+                            "master" image and you can customize the image
+                            recipe as you would any other recipe.
+                            </para>
+                            <para>Here are the image recipe requirements:
+                            <itemizedlist>
+                                <listitem><para>Inherits
+                                    <filename>core-image</filename>
+                                    so that kernel modules are installed.
+                                    </para></listitem>
+                                <listitem><para>Installs normal linux utilities
+                                    not busybox ones (e.g.
+                                    <filename>bash</filename>,
+                                    <filename>coreutils</filename>,
+                                    <filename>tar</filename>,
+                                    <filename>gzip</filename>, and
+                                    <filename>kmod</filename>).
+                                    </para></listitem>
+                                <listitem><para>Uses a custom
+                                    Initial RAM Disk (initramfs) image with a
+                                    custom installer.
+                                    A normal image that you can install usually
+                                    creates a single rootfs partition.
+                                    This image uses another installer that
+                                    creates a specific partition layout.
+                                    Not all Board Support Packages (BSPs)
+                                    can use an installer.
+                                    For such cases, you need to manually create
+                                    the following partition layout on the
+                                    target:
+                                    <itemizedlist>
+                                        <listitem><para>First partition mounted
+                                            under <filename>/boot</filename>,
+                                            labeled "boot".
+                                            </para></listitem>
+                                        <listitem><para>The main rootfs
+                                            partition where this image gets
+                                            installed, which is mounted under
+                                            <filename>/</filename>.
+                                            </para></listitem>
+                                        <listitem><para>Another partition
+                                            labeled "testrootfs" where test
+                                            images get deployed.
+                                            </para></listitem>
+                                    </itemizedlist>
+                                    </para></listitem>
+                            </itemizedlist>
+                            </para></listitem>
+                        <listitem><para><emphasis>Install image:</emphasis>
+                            Install the image that you just built on the target
+                            system.
+                            </para></listitem>
+                    </orderedlist>
+                </para>
+
+                <para>
+                    The final thing you need to do when setting
+                    <filename>TEST_TARGET</filename> to "GummibootTarget" is
+                    to set up the test image:
+                    <orderedlist>
+                        <listitem><para><emphasis>Set up your <filename>local.conf</filename> file:</emphasis>
+                            Make sure you have the following statements in
+                            your <filename>local.conf</filename> file:
+                            <literallayout class='monospaced'>
+     IMAGE_FSTYPES += "tar.gz"
+     INHERIT += "testimage"
+     TEST_TARGET = "GummibootTarget"
+     TEST_TARGET_IP = "192.168.2.3"
+                            </literallayout>
+                            </para></listitem>
+                        <listitem><para><emphasis>Build your test image:</emphasis>
+                            Use BitBake to build the image:
+                            <literallayout class='monospaced'>
+     $ bitbake core-image-sato
+                            </literallayout>
+                            </para></listitem>
+                    </orderedlist>
+                </para>
+            </section>
+
+            <section id='power-control'>
+                <title>Power Control</title>
+
+                <para>
+                    For most hardware targets other than SimpleRemoteTarget,
+                    you can control power:
+                    <itemizedlist>
+                        <listitem><para>
+                            You can use
+                            <filename>TEST_POWERCONTROL_CMD</filename>
+                            together with
+                            <filename>TEST_POWERCONTROL_EXTRA_ARGS</filename>
+                            as a command that runs on the host and does power
+                            cycling.
+                            The test code passes one argument to that command:
+                            off, on or cycle (off then on).
+                            Here is an example that could appear in your
+                            <filename>local.conf</filename> file:
+                            <literallayout class='monospaced'>
+     TEST_POWERCONTROL_CMD = "powercontrol.exp test 10.11.12.1 nuc1"
+                            </literallayout>
+                            In this example, the expect script does the
+                            following:
+                            <literallayout class='monospaced'>
+     ssh test@10.11.12.1 "pyctl nuc1 <replaceable>arg</replaceable>"
+                            </literallayout>
+                            It then runs a Python script that controls power
+                            for a label called <filename>nuc1</filename>.
+                            <note>
+                                You need to customize
+                                <filename>TEST_POWERCONTROL_CMD</filename>
+                                and
+                                <filename>TEST_POWERCONTROL_EXTRA_ARGS</filename>
+                                for your own setup.
+                                The one requirement is that it accepts
+                                "on", "off", and "cycle" as the last argument.
+                            </note>
+                            </para></listitem>
+                        <listitem><para>
+                            When no command is defined, it connects to the
+                            device over SSH and uses the classic reboot command
+                            to reboot the device.
+                            Classic reboot is fine as long as the machine
+                            actually reboots (i.e. the SSH test has not
+                            failed).
+                            It is useful for scenarios where you have a simple
+                            setup, typically with a single board, and where
+                            some manual interaction is okay from time to time.
+                            </para></listitem>
+                    </itemizedlist>
+                    If you have no hardware to automatically perform power
+                    control but still wish to experiment with automated
+                    hardware testing, you can use the dialog-power-control
+                    script that shows a dialog prompting you to perform the
+                    required power action.
+                    This script requires either KDialog or Zenity to be
+                    installed.
+                    To use this script, set the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_POWERCONTROL_CMD'><filename>TEST_POWERCONTROL_CMD</filename></ulink>
+                    variable as follows:
+                    <literallayout class='monospaced'>
+     TEST_POWERCONTROL_CMD = "${COREBASE}/scripts/contrib/dialog-power-control"
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='serial-console-connection'>
+                <title>Serial Console Connection</title>
+
+                <para>
+                    For test target classes requiring a serial console
+                    to interact with the bootloader (e.g. BeagleBoneTarget,
+                    EdgeRouterTarget, and GrubTarget), you need to
+                    specify a command to use to connect to the serial console
+                    of the target machine by using the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SERIALCONTROL_CMD'><filename>TEST_SERIALCONTROL_CMD</filename></ulink>
+                    variable and optionally the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SERIALCONTROL_EXTRA_ARGS'><filename>TEST_SERIALCONTROL_EXTRA_ARGS</filename></ulink>
+                    variable.
+                </para>
+
+                <para>
+                    These cases could be a serial terminal program if the
+                    machine is connected to a local serial port, or a
+                    <filename>telnet</filename> or
+                    <filename>ssh</filename> command connecting to a remote
+                    console server.
+                    Regardless of the case, the command simply needs to
+                    connect to the serial console and forward that connection
+                    to standard input and output as any normal terminal
+                    program does.
+                    For example, to use the picocom terminal program on
+                    serial device <filename>/dev/ttyUSB0</filename>
+                    at 115200bps, you would set the variable as follows:
+                    <literallayout class='monospaced'>
+     TEST_SERIALCONTROL_CMD = "picocom /dev/ttyUSB0 -b 115200"
+                    </literallayout>
+                    For local devices where the serial port device disappears
+                    when the device reboots, an additional "serdevtry" wrapper
+                    script is provided.
+                    To use this wrapper, simply prefix the terminal command
+                    with
+                    <filename>${COREBASE}/scripts/contrib/serdevtry</filename>:
+                    <literallayout class='monospaced'>
+     TEST_SERIALCONTROL_CMD = "${COREBASE}/scripts/contrib/serdevtry picocom -b
+115200 /dev/ttyUSB0"
+                    </literallayout>
+                </para>
+            </section>
+        </section>
+
+        <section id="qemu-image-running-tests">
+            <title>Running Tests</title>
+
+            <para>
+                You can start the tests automatically or manually:
+                <itemizedlist>
+                    <listitem><para><emphasis>Automatically running tests:</emphasis>
+                        To run the tests automatically after the
+                        OpenEmbedded build system successfully creates an image,
+                        first set the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_IMAGE'><filename>TEST_IMAGE</filename></ulink>
+                        variable to "1" in your <filename>local.conf</filename>
+                        file in the
+                        <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>:
+                        <literallayout class='monospaced'>
+     TEST_IMAGE = "1"
+                        </literallayout>
+                        Next, build your image.
+                        If the image successfully builds, the tests will be
+                        run:
+                        <literallayout class='monospaced'>
+     bitbake core-image-sato
+                        </literallayout></para></listitem>
+                    <listitem><para><emphasis>Manually running tests:</emphasis>
+                        To manually run the tests, first globally inherit the
+                        <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-testimage'><filename>testimage</filename></ulink>
+                        class by editing your <filename>local.conf</filename>
+                        file:
+                        <literallayout class='monospaced'>
+    INHERIT += "testimage"
+                        </literallayout>
+                        Next, use BitBake to run the tests:
+                        <literallayout class='monospaced'>
+     bitbake -c testimage <replaceable>image</replaceable>
+                        </literallayout></para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                All test files reside in
+                <filename>meta/lib/oeqa/runtime</filename> in the
+                <link linkend='source-directory'>Source Directory</link>.
+                A test name maps directly to a Python module.
+                Each test module may contain a number of individual tests.
+                Tests are usually grouped together by the area
+                tested (e.g tests for systemd reside in
+                <filename>meta/lib/oeqa/runtime/systemd.py</filename>).
+            </para>
+
+            <para>
+                You can add tests to any layer provided you place them in the
+                proper area and you extend
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>
+                in the <filename>local.conf</filename> file as normal.
+                Be sure that tests reside in
+                <filename><replaceable>layer</replaceable>/lib/oeqa/runtime</filename>.
+                <note>
+                    Be sure that module names do not collide with module names
+                    used in the default set of test modules in
+                    <filename>meta/lib/oeqa/runtime</filename>.
+                </note>
+            </para>
+
+            <para>
+                You can change the set of tests run by appending or overriding
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SUITES'><filename>TEST_SUITES</filename></ulink>
+                variable in <filename>local.conf</filename>.
+                Each name in <filename>TEST_SUITES</filename> represents a
+                required test for the image.
+                Test modules named within <filename>TEST_SUITES</filename>
+                cannot be skipped even if a test is not suitable for an image
+                (e.g. running the RPM tests on an image without
+                <filename>rpm</filename>).
+                Appending "auto" to <filename>TEST_SUITES</filename> causes the
+                build system to try to run all tests that are suitable for the
+                image (i.e. each test module may elect to skip itself).
+            </para>
+
+            <para>
+                The order you list tests in <filename>TEST_SUITES</filename>
+                is important and influences test dependencies.
+                Consequently, tests that depend on other tests should be added
+                after the test on which they depend.
+                For example, since the <filename>ssh</filename> test
+                depends on the
+                <filename>ping</filename> test, "ssh" needs to come after
+                "ping" in the list.
+                The test class provides no re-ordering or dependency handling.
+                <note>
+                    Each module can have multiple classes with multiple test
+                    methods.
+                    And, Python <filename>unittest</filename> rules apply.
+                </note>
+            </para>
+
+            <para>
+                Here are some things to keep in mind when running tests:
+                <itemizedlist>
+                    <listitem><para>The default tests for the image are defined
+                        as:
+                        <literallayout class='monospaced'>
+     DEFAULT_TEST_SUITES_pn-<replaceable>image</replaceable> = "ping ssh df connman syslog xorg scp vnc date rpm smart dmesg"
+                        </literallayout></para></listitem>
+                    <listitem><para>Add your own test to the list of the
+                        by using the following:
+                        <literallayout class='monospaced'>
+     TEST_SUITES_append = " mytest"
+                        </literallayout></para></listitem>
+                    <listitem><para>Run a specific list of tests as follows:
+                        <literallayout class='monospaced'>
+     TEST_SUITES = "test1 test2 test3"
+                        </literallayout>
+                        Remember, order is important.
+                        Be sure to place a test that is dependent on another test
+                        later in the order.</para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id="exporting-tests">
+            <title>Exporting Tests</title>
+
+            <para>
+                You can export tests so that they can run independently of
+                the build system.
+                Exporting tests is required if you want to be able to hand
+                the test execution off to a scheduler.
+                You can only export tests that are defined in
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-TEST_SUITES'><filename>TEST_SUITES</filename></ulink>.
+            </para>
+
+            <para>
+                If your image is already built, make sure the following are set
+                in your <filename>local.conf</filename> file.
+                Be sure to provide the IP address you need:
+                <literallayout class='monospaced'>
+     TEST_EXPORT_ONLY = "1"
+     TEST_TARGET = "simpleremote"
+     TEST_TARGET_IP = "192.168.7.2"
+     TEST_SERVER_IP = "192.168.7.1"
+                </literallayout>
+                You can then export the tests with the following:
+                <literallayout class='monospaced'>
+     $ bitbake core-image-sato -c testimage
+                </literallayout>
+                Exporting the tests places them in the
+                <link linkend='build-directory'>Build Directory</link> in
+                <filename>tmp/testimage/core-image-sato</filename>, which
+                is controlled by the
+                <filename>TEST_EXPORT_DIR</filename> variable.
+            </para>
+
+            <para>
+                You can now run the tests outside of the build environment:
+                <literallayout class='monospaced'>
+     $ cd tmp/testimage/core-image-sato
+     $ ./runexported.py testdata.json
+                </literallayout>
+                <note>
+                    This "export" feature does not deploy or boot the target
+                    image.
+                    Your target (be it a Qemu or hardware one)
+                    has to already be up and running when you call
+                    <filename>runexported.py</filename>
+                </note>
+            </para>
+
+            <para>
+                The exported data (i.e. <filename>testdata.json</filename>)
+                contains paths to the Build Directory.
+                Thus, the contents of the directory can be moved
+                to another machine as long as you update some paths in the
+                JSON.
+                Usually, you only care about the
+                <filename>${DEPLOY_DIR}/rpm</filename> directory
+                (assuming the RPM and Smart tests are enabled).
+                Consequently, running the tests on other machine
+                means that you have to move the contents and call
+                <filename>runexported.py</filename> with
+                "--deploy-dir <replaceable>path</replaceable>" as
+                follows:
+                <literallayout class='monospaced'>
+     ./runexported.py --deploy-dir /new/path/on/this/machine testdata.json
+                </literallayout>
+                <filename>runexported.py</filename> accepts other arguments
+                as well as described using <filename>--help</filename>.
+            </para>
+        </section>
+
+        <section id="qemu-image-writing-new-tests">
+            <title>Writing New Tests</title>
+
+            <para>
+                As mentioned previously, all new test files need to be in the
+                proper place for the build system to find them.
+                New tests for additional functionality outside of the core
+                should be added to the layer that adds the functionality, in
+                <filename><replaceable>layer</replaceable>/lib/oeqa/runtime</filename>
+                (as long as
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>
+                is extended in the layer's
+                <filename>layer.conf</filename> file as normal).
+                Just remember the following:
+                <itemizedlist>
+                    <listitem><para>Filenames need to map directly to test
+                        (module) names.
+                        </para></listitem>
+                    <listitem><para>Do not use module names that
+                        collide with existing core tests.
+                        </para></listitem>
+                    <listitem><para>Minimally, an empty
+                        <filename>__init__.py</filename> file must exist
+                        in the runtime directory.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                To create a new test, start by copying an existing module
+                (e.g. <filename>syslog.py</filename> or
+                <filename>gcc.py</filename> are good ones to use).
+                Test modules can use code from
+                <filename>meta/lib/oeqa/utils</filename>, which are helper
+                classes.
+            </para>
+
+            <note>
+                Structure shell commands such that you rely on them and they
+                return a single code for success.
+                Be aware that sometimes you will need to parse the output.
+                See the <filename>df.py</filename> and
+                <filename>date.py</filename> modules for examples.
+            </note>
+
+            <para>
+                You will notice that all test classes inherit
+                <filename>oeRuntimeTest</filename>, which is found in
+                <filename>meta/lib/oetest.py</filename>.
+                This base class offers some helper attributes, which are
+                described in the following sections:
+            </para>
+
+            <section id='qemu-image-writing-tests-class-methods'>
+                <title>Class Methods</title>
+
+                <para>
+                    Class methods are as follows:
+                    <itemizedlist>
+                        <listitem><para><emphasis><filename>hasPackage(pkg)</filename>:</emphasis>
+                            Returns "True" if <filename>pkg</filename> is in the
+                            installed package list of the image, which is based
+                            on the manifest file that is generated during the
+                            <filename>do_rootfs</filename> task.
+                            </para></listitem>
+                        <listitem><para><emphasis><filename>hasFeature(feature)</filename>:</emphasis>
+                            Returns "True" if the feature is in
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>
+                            or
+                            <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO_FEATURES'><filename>DISTRO_FEATURES</filename></ulink>.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+
+            <section id='qemu-image-writing-tests-class-attributes'>
+                <title>Class Attributes</title>
+
+                <para>
+                    Class attributes are as follows:
+                    <itemizedlist>
+                        <listitem><para><emphasis><filename>pscmd</filename>:</emphasis>
+                            Equals "ps -ef" if <filename>procps</filename> is
+                            installed in the image.
+                            Otherwise, <filename>pscmd</filename> equals
+                            "ps" (busybox).
+                            </para></listitem>
+                        <listitem><para><emphasis><filename>tc</filename>:</emphasis>
+                            The called test context, which gives access to the
+                            following attributes:
+                            <itemizedlist>
+                                <listitem><para><emphasis><filename>d</filename>:</emphasis>
+                                    The BitBake datastore, which allows you to
+                                    use stuff such as
+                                    <filename>oeRuntimeTest.tc.d.getVar("VIRTUAL-RUNTIME_init_manager")</filename>.
+                                    </para></listitem>
+                                <listitem><para><emphasis><filename>testslist</filename> and <filename>testsrequired</filename>:</emphasis>
+                                    Used internally.
+                                    The tests do not need these.
+                                    </para></listitem>
+                                <listitem><para><emphasis><filename>filesdir</filename>:</emphasis>
+                                    The absolute path to
+                                    <filename>meta/lib/oeqa/runtime/files</filename>,
+                                    which contains helper files for tests meant
+                                    for copying on the target such as small
+                                    files written in C for compilation.
+                                    </para></listitem>
+                                <listitem><para><emphasis><filename>target</filename>:</emphasis>
+                                    The target controller object used to deploy
+                                    and start an image on a particular target
+                                    (e.g. QemuTarget, SimpleRemote, and
+                                    GummibootTarget).
+                                    Tests usually use the following:
+                                    <itemizedlist>
+                                        <listitem><para><emphasis><filename>ip</filename>:</emphasis>
+                                            The target's IP address.
+                                            </para></listitem>
+                                        <listitem><para><emphasis><filename>server_ip</filename>:</emphasis>
+                                            The host's IP address, which is
+                                            usually used by the "smart" test
+                                            suite.
+                                            </para></listitem>
+                                        <listitem><para><emphasis><filename>run(cmd, timeout=None)</filename>:</emphasis>
+                                            The single, most used method.
+                                            This command is a wrapper for:
+                                            <filename>ssh root@host "cmd"</filename>.
+                                            The command returns a tuple:
+                                            (status, output), which are what
+                                            their names imply - the return code
+                                            of "cmd" and whatever output
+                                            it produces.
+                                            The optional timeout argument
+                                            represents the number of seconds the
+                                            test should wait for "cmd" to
+                                            return.
+                                            If the argument is "None", the
+                                            test uses the default instance's
+                                            timeout period, which is 300
+                                            seconds.
+                                            If the argument is "0", the test
+                                            runs until the command returns.
+                                            </para></listitem>
+                                        <listitem><para><emphasis><filename>copy_to(localpath, remotepath)</filename>:</emphasis>
+                                            <filename>scp localpath root@ip:remotepath</filename>.
+                                            </para></listitem>
+                                        <listitem><para><emphasis><filename>copy_from(remotepath, localpath)</filename>:</emphasis>
+                                            <filename>scp root@host:remotepath localpath</filename>.
+                                            </para></listitem>
+                                    </itemizedlist></para></listitem>
+                            </itemizedlist></para></listitem>
+                    </itemizedlist>
+                </para>
+            </section>
+
+            <section id='qemu-image-writing-tests-instance-attributes'>
+                <title>Instance Attributes</title>
+
+                <para>
+                    A single instance attribute exists, which is
+                    <filename>target</filename>.
+                    The <filename>target</filename> instance attribute is
+                    identical to the class attribute of the same name, which
+                    is described in the previous section.
+                    This attribute exists as both an instance and class
+                    attribute so tests can use
+                    <filename>self.target.run(cmd)</filename> in instance
+                    methods instead of
+                    <filename>oeRuntimeTest.tc.target.run(cmd)</filename>.
+                </para>
+            </section>
+        </section>
+    </section>
+
+    <section id="platdev-gdb-remotedebug">
+        <title>Debugging With the GNU Project Debugger (GDB) Remotely</title>
+
+        <para>
+            GDB allows you to examine running programs, which in turn helps you to understand and fix problems.
+            It also allows you to perform post-mortem style analysis of program crashes.
+            GDB is available as a package within the Yocto Project and is
+            installed in SDK images by default.
+            See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" chapter
+            in the Yocto Project Reference Manual for a description of these images.
+            You can find information on GDB at <ulink url="http://sourceware.org/gdb/"/>.
+        </para>
+
+        <tip>
+            For best results, install debug (<filename>-dbg</filename>) packages
+            for the applications you are going to debug.
+            Doing so makes extra debug symbols available that give you more
+            meaningful output.
+        </tip>
+
+        <para>
+            Sometimes, due to memory or disk space constraints, it is not possible
+            to use GDB directly on the remote target to debug applications.
+            These constraints arise because GDB needs to load the debugging information and the
+            binaries of the process being debugged.
+            Additionally, GDB needs to perform many computations to locate information such as function
+            names, variable names and values, stack traces and so forth - even before starting the
+            debugging process.
+            These extra computations place more load on the target system and can alter the
+            characteristics of the program being debugged.
+        </para>
+
+        <para>
+            To help get past the previously mentioned constraints, you can use Gdbserver.
+            Gdbserver runs on the remote target and does not load any debugging information
+            from the debugged process.
+            Instead, a GDB instance processes the debugging information that is run on a
+            remote computer - the host GDB.
+            The host GDB then sends control commands to Gdbserver to make it stop or start the debugged
+            program, as well as read or write memory regions of that debugged program.
+            All the debugging information loaded and processed as well
+            as all the heavy debugging is done by the host GDB.
+            Offloading these processes gives the Gdbserver running on the target a chance to remain
+            small and fast.
+            <note>
+                By default, source files are part of the
+                <filename>*-dbg</filename> packages in order to enable GDB
+                to show source lines in its output.
+                You can save further space on the target by setting the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_DEBUG_SPLIT_STYLE'><filename>PACKAGE_DEBUG_SPLIT_STYLE</filename></ulink>
+                variable to "debug-without-src" so that these packages do not
+                include the source files.
+            </note>
+        </para>
+
+        <para>
+            Because the host GDB is responsible for loading the debugging information and
+            for doing the necessary processing to make actual debugging happen,
+            you have to make sure the host can access the unstripped binaries complete
+            with their debugging information and also be sure the target is compiled with no optimizations.
+            The host GDB must also have local access to all the libraries used by the
+            debugged program.
+            Because Gdbserver does not need any local debugging information, the binaries on
+            the remote target can remain stripped.
+            However, the binaries must also be compiled without optimization
+            so they match the host's binaries.
+        </para>
+
+        <para>
+            To remain consistent with GDB documentation and terminology, the binary being debugged
+            on the remote target machine is referred to as the "inferior" binary.
+            For documentation on GDB see the
+            <ulink url="http://sourceware.org/gdb/documentation/">GDB site</ulink>.
+        </para>
+
+        <para>
+            The remainder of this section describes the steps you need to take
+            to debug using the GNU project debugger.
+        </para>
+
+        <section id='platdev-gdb-remotedebug-setup'>
+            <title>Set Up the Cross-Development Debugging Environment</title>
+
+            <para>
+                Before you can initiate a remote debugging session, you need
+                to be sure you have set up the cross-development environment,
+                toolchain, and sysroot.
+                The "<ulink url='&YOCTO_DOCS_ADT_URL;#adt-prepare'>Preparing for Application Development</ulink>"
+                chapter of the Yocto Project Application Developer's Guide
+                describes this process.
+                Be sure you have read that chapter and have set up
+                your environment.
+            </para>
+        </section>
+
+        <section id="platdev-gdb-remotedebug-launch-gdbserver">
+            <title>Launch Gdbserver on the Target</title>
+
+            <para>
+                Make sure Gdbserver is installed on the target.
+                If it is not, install the package
+                <filename>gdbserver</filename>, which needs the
+                <filename>libthread-db1</filename> package.
+            </para>
+
+            <para>
+                Here is an example, that when entered from the host,
+                connects to the target and launches Gdbserver in order to
+                "debug" a binary named <filename>helloworld</filename>:
+                <literallayout class='monospaced'>
+     $ gdbserver localhost:2345 /usr/bin/helloworld
+                </literallayout>
+                Gdbserver should now be listening on port 2345 for debugging
+                commands coming from a remote GDB process that is running on
+                the host computer.
+                Communication between Gdbserver and the host GDB are done
+                using TCP.
+                To use other communication protocols, please refer to the
+                <ulink url='http://www.gnu.org/software/gdb/'>Gdbserver documentation</ulink>.
+            </para>
+        </section>
+
+        <section id="platdev-gdb-remotedebug-launch-gdb">
+            <title>Launch GDB on the Host Computer</title>
+
+            <para>
+                Running GDB on the host computer takes a number of stages, which
+                this section describes.
+            </para>
+
+            <section id="platdev-gdb-remotedebug-launch-gdb-buildcross">
+                <title>Build the Cross-GDB Package</title>
+                <para>
+                    A suitable GDB cross-binary is required that runs on your
+                    host computer but also knows about the the ABI of the
+                    remote target.
+                    You can get this binary from the
+                    <link linkend='cross-development-toolchain'>Cross-Development Toolchain</link>.
+                    Here is an example where the toolchain has been installed
+                    in the default directory
+                    <filename>/opt/poky/&DISTRO;</filename>:
+                    <literallayout class='monospaced'>
+     /opt/poky/&DISTRO;/sysroots/i686-pokysdk-linux/usr/bin/armv7a-vfp-neon-poky-linux-gnueabi/arm-poky-linux-gnueabi-gdb
+                    </literallayout>
+                    where <filename>arm</filename> is the target architecture
+                    and <filename>linux-gnueabi</filename> is the target ABI.
+                </para>
+
+                <para>
+                    Alternatively, you can use BitBake to build the
+                    <filename>gdb-cross</filename> binary.
+                    Here is an example:
+                    <literallayout class='monospaced'>
+     $ bitbake gdb-cross
+                    </literallayout>
+                    Once the binary is built, you can find it here:
+                    <literallayout class='monospaced'>
+     tmp/sysroots/<replaceable>host-arch</replaceable>/usr/bin/<replaceable>target-platform</replaceable>/<replaceable>target-abi</replaceable>-gdb
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='create-the-gdb-initialization-file'>
+                <title>Create the GDB Initialization File and Point to Your Root Filesystem</title>
+
+                <para>
+                    Aside from the GDB cross-binary, you also need a GDB
+                    initialization file in the same top directory in which
+                    your binary resides.
+                    When you start GDB on your host development system, GDB
+                    finds this initialization file and executes all the
+                    commands within.
+                    For information on the <filename>.gdbinit</filename>, see
+                    "<ulink url='http://sourceware.org/gdb/onlinedocs/gdb/'>Debugging with GDB</ulink>",
+                    which is maintained by
+                    <ulink url='http://www.sourceware.org'>sourceware.org</ulink>.
+                </para>
+
+                <para>
+                    You need to add a statement in the
+                    <filename>~/.gdbinit</filename> file that points to your
+                    root filesystem.
+                    Here is an example that points to the root filesystem for
+                    an ARM-based target device:
+                    <literallayout class='monospaced'>
+     set sysroot ~/sysroot_arm
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id="platdev-gdb-remotedebug-launch-gdb-launchhost">
+                <title>Launch the Host GDB</title>
+
+                <para>
+                    Before launching the host GDB, you need to be sure
+                    you have sourced the cross-debugging environment script,
+                    which if you installed the root filesystem in the default
+                    location is at <filename>/opt/poky/&DISTRO;</filename>
+                    and begins with the string "environment-setup".
+                    For more information, see the
+                    "<ulink url='&YOCTO_DOCS_ADT_URL;#setting-up-the-cross-development-environment'>Setting Up the Cross-Development Environment</ulink>"
+                    section in the Yocto Project Application Developer's
+                    Guide.
+                </para>
+
+                <para>
+                    Finally, switch to the directory where the binary resides
+                    and run the <filename>cross-gdb</filename> binary.
+                    Provide the binary file you are going to debug.
+                    For example, the following command continues with the
+                    example used in the previous section by loading
+                    the <filename>helloworld</filename> binary as well as the
+                    debugging information:
+                    <literallayout class='monospaced'>
+     $ arm-poky-linux-gnuabi-gdb helloworld
+                    </literallayout>
+                    The commands in your <filename>.gdbinit</filename> execute
+                    and the GDB prompt appears.
+                </para>
+            </section>
+        </section>
+
+        <section id='platdev-gdb-connect-to-the-remote-gdb-server'>
+            <title>Connect to the Remote GDB Server</title>
+
+            <para>
+                From the target, you need to connect to the remote GDB
+                server that is running on the host.
+                You need to specify the remote host and port.
+                Here is the command continuing with the example:
+                <literallayout class='monospaced'>
+     target remote 192.168.7.2:2345
+                </literallayout>
+            </para>
+        </section>
+
+        <section id="platdev-gdb-remotedebug-launch-gdb-using">
+            <title>Use the Debugger</title>
+
+            <para>
+                You can now proceed with debugging as normal - as if you were debugging
+                on the local machine.
+                For example, to instruct GDB to break in the "main" function and then
+                continue with execution of the inferior binary use the following commands
+                from within GDB:
+                <literallayout class='monospaced'>
+     (gdb) break main
+     (gdb) continue
+                </literallayout>
+            </para>
+
+            <para>
+                For more information about using GDB, see the project's online documentation at
+                <ulink url="http://sourceware.org/gdb/download/onlinedocs/"/>.
+            </para>
+        </section>
+    </section>
+
+    <section id='debugging-parallel-make-races'>
+        <title>Debugging Parallel Make Races</title>
+
+        <para>
+            A parallel <filename>make</filename> race occurs when the build
+            consists of several parts that are run simultaneously and
+            a situation occurs when the output or result of one
+            part is not ready for use with a different part of the build that
+            depends on that output.
+            Parallel make races are annoying and can sometimes be difficult
+            to reproduce and fix.
+            However, some simple tips and tricks exist that can help
+            you debug and fix them.
+            This section presents a real-world example of an error encountered
+            on the Yocto Project autobuilder and the process used to fix it.
+            <note>
+                If you cannot properly fix a <filename>make</filename> race
+                condition, you can work around it by clearing either the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKEINST'><filename>PARALLEL_MAKEINST</filename></ulink>
+                variables.
+            </note>
+        </para>
+
+        <section id='the-failure'>
+            <title>The Failure</title>
+
+            <para>
+                For this example, assume that you are building an image that
+                depends on the "neard" package.
+                And, during the build, BitBake runs into problems and
+                creates the following output.
+                <note>
+                    This example log file has longer lines artificially
+                    broken to make the listing easier to read.
+                </note>
+                If you examine the output or the log file, you see the
+                failure during <filename>make</filename>:
+                <literallayout class='monospaced'>
+     | DEBUG: SITE files ['endian-little', 'bit-32', 'ix86-common', 'common-linux', 'common-glibc', 'i586-linux', 'common']
+     | DEBUG: Executing shell function do_compile
+     | NOTE: make -j 16
+     | make --no-print-directory all-am
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/types.h include/near/types.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/log.h include/near/log.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/plugin.h include/near/plugin.h
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/tag.h include/near/tag.h
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/adapter.h include/near/adapter.h
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/ndef.h include/near/ndef.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/tlv.h include/near/tlv.h
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/setting.h include/near/setting.h
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | /bin/mkdir -p include/near
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/device.h include/near/device.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/nfc_copy.h include/near/nfc_copy.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/snep.h include/near/snep.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/version.h include/near/version.h
+     | ln -s /home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
+       0.14-r0/neard-0.14/include/dbus.h include/near/dbus.h
+     | ./src/genbuiltin nfctype1 nfctype2 nfctype3 nfctype4 p2p > src/builtin.h
+     | i586-poky-linux-gcc  -m32 -march=i586 --sysroot=/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/
+       build/build/tmp/sysroots/qemux86 -DHAVE_CONFIG_H -I. -I./include -I./src -I./gdbus  -I/home/pokybuild/
+       yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/glib-2.0
+       -I/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/
+       lib/glib-2.0/include  -I/home/pokybuild/yocto-autobuilder/yocto-slave/nightly-x86/build/build/
+       tmp/sysroots/qemux86/usr/include/dbus-1.0 -I/home/pokybuild/yocto-autobuilder/yocto-slave/
+       nightly-x86/build/build/tmp/sysroots/qemux86/usr/lib/dbus-1.0/include  -I/home/pokybuild/yocto-autobuilder/
+       yocto-slave/nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/libnl3
+       -DNEAR_PLUGIN_BUILTIN -DPLUGINDIR=\""/usr/lib/near/plugins"\"
+       -DCONFIGDIR=\""/etc/neard\"" -O2 -pipe -g -feliminate-unused-debug-types -c
+       -o tools/snep-send.o tools/snep-send.c
+     | In file included from tools/snep-send.c:16:0:
+     | tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
+     |  #include &lt;near/dbus.h&gt;
+     |                        ^
+     | compilation terminated.
+     | make[1]: *** [tools/snep-send.o] Error 1
+     | make[1]: *** Waiting for unfinished jobs....
+     | make: *** [all] Error 2
+     | ERROR: oe_runmake failed
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='reproducing-the-error'>
+            <title>Reproducing the Error</title>
+
+            <para>
+                Because race conditions are intermittent, they do not
+                manifest themselves every time you do the build.
+                In fact, most times the build will complete without problems
+                even though the potential race condition exists.
+                Thus, once the error surfaces, you need a way to reproduce it.
+            </para>
+
+            <para>
+                In this example, compiling the "neard" package is causing the
+                problem.
+                So the first thing to do is build "neard" locally.
+                Before you start the build, set the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink>
+                variable in your <filename>local.conf</filename> file to
+                a high number (e.g. "-j 20").
+                Using a high value for <filename>PARALLEL_MAKE</filename>
+                increases the chances of the race condition showing up:
+                <literallayout class='monospaced'>
+     $ bitbake neard
+                </literallayout>
+            </para>
+
+            <para>
+                Once the local build for "neard" completes, start a
+                <filename>devshell</filename> build:
+                <literallayout class='monospaced'>
+     $ bitbake neard -c devshell
+                </literallayout>
+                For information on how to use a
+                <filename>devshell</filename>, see the
+                "<link linkend='platdev-appdev-devshell'>Using a Development Shell</link>"
+                section.
+            </para>
+
+            <para>
+                In the <filename>devshell</filename>, do the following:
+                <literallayout class='monospaced'>
+     $ make clean
+     $ make tools/snep-send.o
+                </literallayout>
+                The <filename>devshell</filename> commands cause the failure
+                to clearly be visible.
+                In this case, a missing dependency exists for the "neard"
+                Makefile target.
+                Here is some abbreviated, sample output with the
+                missing dependency clearly visible at the end:
+                <literallayout class='monospaced'>
+     i586-poky-linux-gcc  -m32 -march=i586 --sysroot=/home/scott-lenovo/......
+        .
+        .
+        .
+     tools/snep-send.c
+     In file included from tools/snep-send.c:16:0:
+     tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
+      #include &lt;near/dbus.h&gt;
+                       ^
+     compilation terminated.
+     make: *** [tools/snep-send.o] Error 1
+     $
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='creating-a-patch-for-the-fix'>
+            <title>Creating a Patch for the Fix</title>
+
+            <para>
+                Because there is a missing dependency for the Makefile
+                target, you need to patch the
+                <filename>Makefile.am</filename> file, which is generated
+                from <filename>Makefile.in</filename>.
+                You can use Quilt to create the patch:
+                <literallayout class='monospaced'>
+     $ quilt new parallelmake.patch
+     Patch patches/parallelmake.patch is now on top
+     $ quilt add Makefile.am
+     File Makefile.am added to patch patches/parallelmake.patch
+                </literallayout>
+                For more information on using Quilt, see the
+                "<link linkend='using-a-quilt-workflow'>Using Quilt in Your Workflow</link>"
+                section.
+            </para>
+
+            <para>
+                At this point you need to make the edits to
+                <filename>Makefile.am</filename> to add the missing
+                dependency.
+                For our example, you have to add the following line
+                to the file:
+                <literallayout class='monospaced'>
+     tools/snep-send.$(OBJEXT): include/near/dbus.h
+                </literallayout>
+            </para>
+
+            <para>
+                Once you have edited the file, use the
+                <filename>refresh</filename> command to create the patch:
+                <literallayout class='monospaced'>
+     $ quilt refresh
+     Refreshed patch patches/parallelmake.patch
+                </literallayout>
+                Once the patch file exists, you need to add it back to the
+                originating recipe folder.
+                Here is an example assuming a top-level
+                <link linkend='source-directory'>Source Directory</link>
+                named <filename>poky</filename>:
+                <literallayout class='monospaced'>
+     $ cp patches/parallelmake.patch poky/meta/recipes-connectivity/neard/neard
+                </literallayout>
+                The final thing you need to do to implement the fix in the
+                build is to update the "neard" recipe (i.e.
+                <filename>neard-0.14.bb</filename>) so that the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+                statement includes the patch file.
+                The recipe file is in the folder above the patch.
+                Here is what the edited <filename>SRC_URI</filename>
+                statement would look like:
+                <literallayout class='monospaced'>
+     SRC_URI = "${KERNELORG_MIRROR}/linux/network/nfc/${BPN}-${PV}.tar.xz \
+                file://neard.in \
+                file://neard.service.in \
+                file://parallelmake.patch \
+               "
+                </literallayout>
+            </para>
+
+            <para>
+                With the patch complete and moved to the correct folder and
+                the <filename>SRC_URI</filename> statement updated, you can
+                exit the <filename>devshell</filename>:
+                <literallayout class='monospaced'>
+     $ exit
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='testing-the-build'>
+            <title>Testing the Build</title>
+
+            <para>
+                With everything in place, you can get back to trying the
+                build again locally:
+                <literallayout class='monospaced'>
+     $ bitbake neard
+                </literallayout>
+                This build should succeed.
+            </para>
+
+            <para>
+                Now you can open up a <filename>devshell</filename> again
+                and repeat the clean and make operations as follows:
+                <literallayout class='monospaced'>
+     $ bitbake neard -c devshell
+     $ make clean
+     $ make tools/snep-send.o
+                </literallayout>
+                The build should work without issue.
+            </para>
+
+            <para>
+                As with all solved problems, if they originated upstream, you
+                need to submit the fix for the recipe in OE-Core and upstream
+                so that the problem is taken care of at its source.
+                See the
+                "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                section for more information.
+            </para>
+        </section>
+    </section>
+
+    <section id="platdev-oprofile">
+        <title>Profiling with OProfile</title>
+
+        <para>
+            <ulink url="http://oprofile.sourceforge.net/">OProfile</ulink> is a
+            statistical profiler well suited for finding performance
+            bottlenecks in both user-space software and in the kernel.
+            This profiler provides answers to questions like "Which functions does my application spend
+            the most time in when doing X?"
+            Because the OpenEmbedded build system is well integrated with OProfile, it makes profiling
+            applications on target hardware straight forward.
+            <note>
+                For more information on how to set up and run OProfile, see the
+                "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-oprofile'>oprofile</ulink>"
+                section in the Yocto Project Profiling and Tracing Manual.
+            </note>
+        </para>
+
+        <para>
+            To use OProfile, you need an image that has OProfile installed.
+            The easiest way to do this is with "tools-profile" in the
+            <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'>IMAGE_FEATURES</ulink></filename> variable.
+            You also need debugging symbols to be available on the system where the analysis
+            takes place.
+            You can gain access to the symbols by using "dbg-pkgs" in the
+            <filename>IMAGE_FEATURES</filename> variable or by
+            installing the appropriate debug (<filename>-dbg</filename>)
+            packages.
+        </para>
+
+        <para>
+            For successful call graph analysis, the binaries must preserve the frame
+            pointer register and should also be compiled with the
+            <filename>-fno-omit-framepointer</filename> flag.
+            You can achieve this by setting the
+            <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SELECTED_OPTIMIZATION'>SELECTED_OPTIMIZATION</ulink></filename>
+            variable with the following options:
+            <literallayout class='monospaced'>
+     -fexpensive-optimizations
+     -fno-omit-framepointer
+     -frename-registers
+     -O2
+            </literallayout>
+            You can also achieve it by setting the
+            <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-DEBUG_BUILD'>DEBUG_BUILD</ulink></filename>
+            variable to "1" in the <filename>local.conf</filename> configuration file.
+            If you use the <filename>DEBUG_BUILD</filename> variable,
+            you also add extra debugging information that can make the debug
+            packages large.
+        </para>
+
+        <section id="platdev-oprofile-target">
+            <title>Profiling on the Target</title>
+
+            <para>
+                Using OProfile, you can perform all the profiling work on the target device.
+                A simple OProfile session might look like the following:
+            </para>
+
+            <para>
+                <literallayout class='monospaced'>
+     # opcontrol --reset
+     # opcontrol --start --separate=lib --no-vmlinux -c 5
+              .
+              .
+        [do whatever is being profiled]
+              .
+              .
+     # opcontrol --stop
+     $ opreport -cl
+                </literallayout>
+            </para>
+
+            <para>
+                In this example, the <filename>reset</filename> command clears any previously profiled data.
+                The next command starts OProfile.
+                The options used when starting the profiler separate dynamic library data
+                within applications, disable kernel profiling, and enable callgraphing up to
+                five levels deep.
+                <note>
+                    To profile the kernel, you would specify the
+                    <filename>--vmlinux=/path/to/vmlinux</filename> option.
+                    The <filename>vmlinux</filename> file is usually in the source directory in the
+                    <filename>/boot/</filename> directory and must match the running kernel.
+                </note>
+            </para>
+
+            <para>
+                After you perform your profiling tasks, the next command stops the profiler.
+                After that, you can view results with the <filename>opreport</filename> command with options
+                to see the separate library symbols and callgraph information.
+            </para>
+
+            <para>
+                Callgraphing logs information about time spent in functions and about a function's
+                calling function (parent) and called functions (children).
+                The higher the callgraphing depth, the more accurate the results.
+                However, higher depths also increase the logging overhead.
+                Consequently, you should take care when setting the callgraphing depth.
+                <note>
+                    On ARM, binaries need to have the frame pointer enabled for callgraphing to work.
+                    To accomplish this use the <filename>-fno-omit-framepointer</filename> option
+                    with <filename>gcc</filename>.
+                </note>
+            </para>
+
+            <para>
+                For more information on using OProfile, see the OProfile
+                online documentation at
+                <ulink url="http://oprofile.sourceforge.net/docs/"/>.
+            </para>
+        </section>
+
+        <section id="platdev-oprofile-oprofileui">
+            <title>Using OProfileUI</title>
+
+            <para>
+                A graphical user interface for OProfile is also available.
+                You can download and build this interface from the Yocto Project at
+                <ulink url="&YOCTO_GIT_URL;/cgit.cgi/oprofileui/"></ulink>.
+                If the "tools-profile" image feature is selected, all necessary binaries
+                are installed onto the target device for OProfileUI interaction.
+                For a list of image features that ship with the Yocto Project,
+                see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-features-image'>Image Features</ulink>"
+                section in the Yocto Project Reference Manual.
+            </para>
+
+            <para>
+                Even though the source directory usually includes all needed patches on the target device, you
+                might find you need other OProfile patches for recent OProfileUI features.
+                If so, see the <ulink url='&YOCTO_GIT_URL;/cgit.cgi/oprofileui/tree/README'>
+                OProfileUI README</ulink> for the most recent information.
+            </para>
+
+            <section id="platdev-oprofile-oprofileui-online">
+                <title>Online Mode</title>
+
+                <para>
+                    Using OProfile in online mode assumes a working network connection with the target
+                    hardware.
+                    With this connection, you just need to run "oprofile-server" on the device.
+                    By default, OProfile listens on port 4224.
+                    <note>
+                        You can change the port using the <filename>--port</filename> command-line
+                        option.
+                    </note>
+                </para>
+
+                <para>
+                    The client program is called <filename>oprofile-viewer</filename> and its UI is relatively
+                    straight forward.
+                    You access key functionality through the buttons on the toolbar, which
+                    are duplicated in the menus.
+                    Here are the buttons:
+                    <itemizedlist>
+                        <listitem><para><emphasis>Connect:</emphasis> Connects to the remote host.
+                            You can also supply the IP address or hostname.</para></listitem>
+                        <listitem><para><emphasis>Disconnect:</emphasis> Disconnects from the target.
+                            </para></listitem>
+                        <listitem><para><emphasis>Start:</emphasis> Starts profiling on the device.
+                            </para></listitem>
+                        <listitem><para><emphasis>Stop:</emphasis> Stops profiling on the device and
+                            downloads the data to the local host.
+                            Stopping the profiler generates the profile and displays it in the viewer.
+                            </para></listitem>
+                        <listitem><para><emphasis>Download:</emphasis> Downloads the data from the
+                            target and generates the profile, which appears in the viewer.</para></listitem>
+                        <listitem><para><emphasis>Reset:</emphasis> Resets the sample data on the device.
+                            Resetting the data removes sample information collected from previous
+                            sampling runs.
+                            Be sure you reset the data if you do not want to include old sample information.
+                            </para></listitem>
+                        <listitem><para><emphasis>Save:</emphasis> Saves the data downloaded from the
+                            target to another directory for later examination.</para></listitem>
+                        <listitem><para><emphasis>Open:</emphasis> Loads previously saved data.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    The client downloads the complete profile archive from
+                    the target to the host for processing.
+                    This archive is a directory that contains the sample data, the object files,
+                    and the debug information for the object files.
+                    The archive is then converted using the <filename>oparchconv</filename> script, which is
+                    included in this distribution.
+                    The script uses <filename>opimport</filename> to convert the archive from
+                    the target to something that can be processed on the host.
+                </para>
+
+                <para>
+                    Downloaded archives reside in the
+                    <link linkend='build-directory'>Build Directory</link> in
+                    <filename>tmp</filename> and are cleared up when they are no longer in use.
+                </para>
+
+                <para>
+                    If you wish to perform kernel profiling, you need to be sure
+                    a <filename>vmlinux</filename> file that matches the running kernel is available.
+                    In the source directory, that file is usually located in
+                    <filename>/boot/vmlinux-<replaceable>kernelversion</replaceable></filename>, where
+                    <filename><replaceable>kernelversion</replaceable></filename> is the version of the kernel.
+                    The OpenEmbedded build system generates separate <filename>vmlinux</filename>
+                    packages for each kernel it builds.
+                    Thus, it should just be a question of making sure a matching package is
+                    installed (e.g. <filename>opkg install kernel-vmlinux</filename>).
+                    The files are automatically installed into development and profiling images
+                    alongside OProfile.
+                    A configuration option exists within the OProfileUI settings page that you can use to
+                    enter the location of the <filename>vmlinux</filename> file.
+                </para>
+
+                <para>
+                    Waiting for debug symbols to transfer from the device can be slow, and it
+                    is not always necessary to actually have them on the device for OProfile use.
+                    All that is needed is a copy of the filesystem with the debug symbols present
+                    on the viewer system.
+                    The "<link linkend='platdev-gdb-remotedebug-launch-gdb'>Launch GDB on the Host Computer</link>"
+                    section covers how to create such a directory within
+                    the source directory and how to use the OProfileUI Settings
+                    Dialog to specify the location.
+                    If you specify the directory, it will be used when the file checksums
+                    match those on the system you are profiling.
+                </para>
+            </section>
+
+            <section id="platdev-oprofile-oprofileui-offline">
+                <title>Offline Mode</title>
+
+                <para>
+                    If network access to the target is unavailable, you can generate
+                    an archive for processing in <filename>oprofile-viewer</filename> as follows:
+                    <literallayout class='monospaced'>
+     # opcontrol --reset
+     # opcontrol --start --separate=lib --no-vmlinux -c 5
+            .
+            .
+     [do whatever is being profiled]
+            .
+            .
+     # opcontrol --stop
+     # oparchive -o my_archive
+                    </literallayout>
+                </para>
+
+                <para>
+                    In the above example, <filename>my_archive</filename> is the name of the
+                    archive directory where you would like the profile archive to be kept.
+                    After the directory is created, you can copy it to another host and load it
+                    using <filename>oprofile-viewer</filename> open functionality.
+                    If necessary, the archive is converted.
+                </para>
+            </section>
+        </section>
+    </section>
+
+    <section id='maintaining-open-source-license-compliance-during-your-products-lifecycle'>
+        <title>Maintaining Open Source License Compliance During Your Product's Lifecycle</title>
+
+        <para>
+            One of the concerns for a development organization using open source
+            software is how to maintain compliance with various open source
+            licensing during the lifecycle of the product.
+            While this section does not provide legal advice or
+            comprehensively cover all scenarios, it does
+            present methods that you can use to
+            assist you in meeting the compliance requirements during a software
+            release.
+        </para>
+
+        <para>
+            With hundreds of different open source licenses that the Yocto
+            Project tracks, it is difficult to know the requirements of each
+            and every license.
+            However, the requirements of the major FLOSS licenses can begin
+            to be covered by
+            assuming that three main areas of concern exist:
+            <itemizedlist>
+                <listitem><para>Source code must be provided.</para></listitem>
+                <listitem><para>License text for the software must be
+                    provided.</para></listitem>
+                <listitem><para>Compilation scripts and modifications to the
+                    source code must be provided.
+                    </para></listitem>
+            </itemizedlist>
+            There are other requirements beyond the scope of these
+            three and the methods described in this section
+            (e.g. the mechanism through which source code is distributed).
+        </para>
+
+        <para>
+            As different organizations have different methods of complying with
+            open source licensing, this section is not meant to imply that
+            there is only one single way to meet your compliance obligations,
+            but rather to describe one method of achieving compliance.
+            The remainder of this section describes methods supported to meet the
+            previously mentioned three requirements.
+            Once you take steps to meet these requirements,
+            and prior to releasing images, sources, and the build system,
+            you should audit all artifacts to ensure completeness.
+            <note>
+                The Yocto Project generates a license manifest during
+                image creation that is located
+                in <filename>${DEPLOY_DIR}/licenses/<replaceable>image_name-datestamp</replaceable></filename>
+                to assist with any audits.
+            </note>
+        </para>
+
+        <section id='providing-the-source-code'>
+            <title>Providing the Source Code</title>
+
+            <para>
+                Compliance activities should begin before you generate the
+                final image.
+                The first thing you should look at is the requirement that
+                tops the list for most compliance groups - providing
+                the source.
+                The Yocto Project has a few ways of meeting this
+                requirement.
+            </para>
+
+            <para>
+                One of the easiest ways to meet this requirement is
+                to provide the entire
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+                used by the build.
+                This method, however, has a few issues.
+                The most obvious is the size of the directory since it includes
+                all sources used in the build and not just the source used in
+                the released image.
+                It will include toolchain source, and other artifacts, which
+                you would not generally release.
+                However, the more serious issue for most companies is accidental
+                release of proprietary software.
+                The Yocto Project provides an
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-archiver'><filename>archiver</filename></ulink>
+                class to help avoid some of these concerns.
+            </para>
+
+            <para>
+                Before you employ <filename>DL_DIR</filename> or the
+                archiver class, you need to decide how you choose to
+                provide source.
+                The source archiver class can generate tarballs and SRPMs
+                and can create them with various levels of compliance in mind.
+            </para>
+
+            <para>
+                One way of doing this (but certainly not the only way) is to
+                release just the source as a tarball.
+                You can do this by adding the following to the
+                <filename>local.conf</filename> file found in the
+                <link linkend='build-directory'>Build Directory</link>:
+                <literallayout class='monospaced'>
+     INHERIT += "archiver"
+     ARCHIVER_MODE[src] = "original"
+                </literallayout>
+                During the creation of your image, the source from all
+                recipes that deploy packages to the image is placed within
+                subdirectories of
+                <filename>DEPLOY_DIR/sources</filename> based on the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink>
+                for each recipe.
+                Releasing the entire directory enables you to comply with
+                requirements concerning providing the unmodified source.
+                It is important to note that the size of the directory can
+                get large.
+            </para>
+
+            <para>
+                A way to help mitigate the size issue is to only release
+                tarballs for licenses that require the release of
+                source.
+                Let us assume you are only concerned with GPL code as
+                identified with the following:
+                <literallayout class='monospaced'>
+     $ cd poky/build/tmp/deploy/sources
+     $ mkdir ~/gpl_source_release
+     $ for dir in */*GPL*; do cp -r $dir ~/gpl_source_release; done
+                </literallayout>
+                At this point, you could create a tarball from the
+                <filename>gpl_source_release</filename> directory and
+                provide that to the end user.
+                This method would be a step toward achieving compliance
+                with section 3a of GPLv2 and with section 6 of GPLv3.
+            </para>
+        </section>
+
+        <section id='providing-license-text'>
+            <title>Providing License Text</title>
+
+            <para>
+                One requirement that is often overlooked is inclusion
+                of license text.
+                This requirement also needs to be dealt with prior to
+                generating the final image.
+                Some licenses require the license text to accompany
+                the binary.
+                You can achieve this by adding the following to your
+                <filename>local.conf</filename> file:
+                <literallayout class='monospaced'>
+     COPY_LIC_MANIFEST = "1"
+     COPY_LIC_DIRS = "1"
+                </literallayout>
+                Adding these statements to the configuration file ensures
+                that the licenses collected during package generation
+                are included on your image.
+                As the source archiver has already archived the original
+                unmodified source that contains the license files,
+                you would have already met the requirements for inclusion
+                of the license information with source as defined by the GPL
+                and other open source licenses.
+            </para>
+        </section>
+
+        <section id='providing-compilation-scripts-and-source-code-modifications'>
+            <title>Providing Compilation Scripts and Source Code Modifications</title>
+
+            <para>
+                At this point, we have addressed all we need to address
+                prior to generating the image.
+                The next two requirements are addressed during the final
+                packaging of the release.
+            </para>
+
+            <para>
+                By releasing the version of the OpenEmbedded build system
+                and the layers used during the build, you will be providing both
+                compilation scripts and the source code modifications in one
+                step.
+            </para>
+
+            <para>
+                If the deployment team has a
+                <ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP layer</ulink>
+                and a distro layer, and those those layers are used to patch,
+                compile, package, or modify (in any way) any open source
+                software included in your released images, you
+                might be required to to release those layers under section 3 of
+                GPLv2 or section 1 of GPLv3.
+                One way of doing that is with a clean
+                checkout of the version of the Yocto Project and layers used
+                during your build.
+                Here is an example:
+                <literallayout class='monospaced'>
+     # We built using the &DISTRO_NAME; branch of the poky repo
+     $ git clone -b &DISTRO_NAME; git://git.yoctoproject.org/poky
+     $ cd poky
+     # We built using the release_branch for our layers
+     $ git clone -b release_branch git://git.mycompany.com/meta-my-bsp-layer
+     $ git clone -b release_branch git://git.mycompany.com/meta-my-software-layer
+     # clean up the .git repos
+     $ find . -name ".git" -type d -exec rm -rf {} \;
+                </literallayout>
+                One thing a development organization might want to consider
+                for end-user convenience is to modify
+                <filename>meta-yocto/conf/bblayers.conf.sample</filename> to
+                ensure that when the end user utilizes the released build
+                system to build an image, the development organization's
+                layers are included in the <filename>bblayers.conf</filename>
+                file automatically:
+                <literallayout class='monospaced'>
+     # LAYER_CONF_VERSION is increased each time build/conf/bblayers.conf
+     # changes incompatibly
+     LCONF_VERSION = "6"
+
+     BBPATH = "${TOPDIR}"
+     BBFILES ?= ""
+
+     BBLAYERS ?= " \
+       ##OEROOT##/meta \
+       ##OEROOT##/meta-yocto \
+       ##OEROOT##/meta-yocto-bsp \
+       ##OEROOT##/meta-mylayer \
+       "
+                </literallayout>
+                Creating and providing an archive of the
+                <link linkend='metadata'>Metadata</link> layers
+                (recipes, configuration files, and so forth)
+                enables you to meet your
+                requirements to include the scripts to control compilation
+                as well as any modifications to the original source.
+            </para>
+        </section>
+    </section>
+
+    <section id='using-the-error-reporting-tool'>
+        <title>Using the Error Reporting Tool</title>
+
+        <para>
+            The error reporting tool allows you to
+            submit errors encountered during builds to a central database.
+            Outside of the build environment, you can use a web interface to
+            browse errors, view statistics, and query for errors.
+            The tool works using a client-server system where the client
+            portion is integrated with the installed Yocto Project
+            <link linkend='source-directory'>Source Directory</link>
+            (e.g. <filename>poky</filename>).
+            The server receives the information collected and saves it in a
+            database.
+        </para>
+
+        <para>
+            A live instance of the error reporting server exists at
+            <ulink url='http://errors.yoctoproject.org'></ulink>.
+            This server exists so that when you want to get help with
+            build failures, you can submit all of the information on the
+            failure easily and then point to the URL in your bug report
+            or send an email to the mailing list.
+            <note>
+                If you send error reports to this server, the reports become
+                publicly visible.
+            </note>
+        </para>
+
+        <section id='enabling-and-using-the-tool'>
+            <title>Enabling and Using the Tool</title>
+
+            <para>
+                By default, the error reporting tool is disabled.
+                You can enable it by inheriting the
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-report-error'><filename>report-error</filename></ulink>
+                class by adding the following statement to the end of
+                your <filename>local.conf</filename> file in your
+                <link linkend='build-directory'>Build Directory</link>.
+                <literallayout class='monospaced'>
+     INHERIT += "report-error"
+                </literallayout>
+            </para>
+
+            <para>
+                By default, the error reporting feature stores information in
+                <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-LOG_DIR'><filename>LOG_DIR</filename></ulink><filename>}/error-report</filename>.
+                However, you can specify a directory to use by adding the following
+                to your <filename>local.conf</filename> file:
+                <literallayout class='monospaced'>
+     ERR_REPORT_DIR = "path"
+                </literallayout>
+                Enabling error reporting causes the build process to collect
+                the errors and store them in a file as previously described.
+                When the build system encounters an error, it includes a
+                command as part of the console output.
+                You can run the command to send the error file to the server.
+                For example, the following command sends the errors to an
+                upstream server:
+                <literallayout class='monospaced'>
+     $ send-error-report /home/brandusa/project/poky/build/tmp/log/error-report/error_report_201403141617.txt
+                </literallayout>
+                In the previous example, the errors are sent to a public
+                database available at
+                <ulink url='http://errors.yoctoproject.org'></ulink>, which is
+                used by the entire community.
+                If you specify a particular server, you can send the errors
+                to a different database.
+                Use the following command for more information on available
+                options:
+                <literallayout class='monospaced'>
+     $ send-error-report --help
+                </literallayout>
+            </para>
+
+            <para>
+                When sending the error file, you are prompted to review the
+                data being sent as well as to provide a name and optional
+                email address.
+                Once you satisfy these prompts, the command returns a link
+                from the server that corresponds to your entry in the database.
+                For example, here is a typical link:
+                <literallayout class='monospaced'>
+     http://errors.yoctoproject.org/Errors/Details/9522/
+                </literallayout>
+                Following the link takes you to a web interface where you can
+                browse, query the errors, and view statistics.
+             </para>
+        </section>
+
+        <section id='disabling-the-tool'>
+            <title>Disabling the Tool</title>
+
+            <para>
+                To disable the error reporting feature, simply remove or comment
+                out the following statement from the end of your
+                <filename>local.conf</filename> file in your
+                <link linkend='build-directory'>Build Directory</link>.
+                <literallayout class='monospaced'>
+     INHERIT += "report-error"
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='setting-up-your-own-error-reporting-server'>
+            <title>Setting Up Your Own Error Reporting Server</title>
+
+            <para>
+                If you want to set up your own error reporting server, you
+                can obtain the code from the Git repository at
+                <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi/error-report-web/'></ulink>.
+                Instructions on how to set it up are in the README document.
+            </para>
+        </section>
+     </section>
+</chapter>
+
+<!--
+vim: expandtab tw=80 ts=4
+-->
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new file mode 100644
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--- /dev/null
+++ b/documentation/dev-manual/dev-manual-customization.xsl
@@ -0,0 +1,27 @@
+<?xml version='1.0'?>
+<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns="http://www.w3.org/1999/xhtml" xmlns:fo="http://www.w3.org/1999/XSL/Format" version="1.0">
+
+  <xsl:import href="http://downloads.yoctoproject.org/mirror/docbook-mirror/docbook-xsl-1.76.1/xhtml/docbook.xsl" />
+
+<!--
+
+  <xsl:import href="../template/1.76.1/docbook-xsl-1.76.1/xhtml/docbook.xsl" />
+
+  <xsl:import href="http://docbook.sourceforge.net/release/xsl/1.76.1/xhtml/docbook.xsl" />
+
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diff --git a/documentation/dev-manual/dev-manual-intro.xml b/documentation/dev-manual/dev-manual-intro.xml
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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='dev-manual-intro'>
+
+<title>The Yocto Project Development Manual</title>
+    <section id='dev-intro'>
+        <title>Introduction</title>
+
+        <para>
+            Welcome to the Yocto Project Development Manual!
+            This manual provides information on how to use the Yocto Project to
+            develop embedded Linux images and user-space applications that
+            run on targeted devices.
+            The manual provides an overview of image, kernel, and
+            user-space application development using the Yocto Project.
+            Because much of the information in this manual is general, it
+            contains many references to other sources where you can find more
+            detail.
+            For example, you can find detailed information on Git, repositories,
+            and open source in general in many places on the Internet.
+            Another example specific to the Yocto Project is how to quickly
+            set up your host development system and build an image, which you
+            find in the
+            <ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink>.
+        </para>
+
+        <para>
+            The Yocto Project Development Manual does, however, provide
+            guidance and examples on how to change the kernel source code,
+            reconfigure the kernel, and develop an application using the
+            popular <trademark class='trade'>Eclipse</trademark> IDE.
+        </para>
+
+        <note>
+            By default, using the Yocto Project creates a Poky distribution.
+            However, you can create your own distribution by providing key
+            <link linkend='metadata'>Metadata</link>.
+            A good example is Angstrom, which has had a distribution
+            based on the Yocto Project since its inception.
+            Other examples include commercial distributions like
+            <ulink url='https://www.yoctoproject.org/organization/wind-river-systems'>Wind River Linux</ulink>,
+            <ulink url='https://www.yoctoproject.org/organization/mentor-graphics'>Mentor Embedded Linux</ulink>,
+            <ulink url='https://www.yoctoproject.org/organization/enea-ab'>ENEA Linux</ulink>
+            and <ulink url='https://www.yoctoproject.org/ecosystem/member-organizations'>others</ulink>.
+            See the "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
+            section for more information.
+        </note>
+    </section>
+
+    <section id='what-this-manual-provides'>
+        <title>What This Manual Provides</title>
+
+        <para>
+            The following list describes what you can get from this manual:
+            <itemizedlist>
+                <listitem><para>Information that lets you get set
+                    up to develop using the Yocto Project.</para></listitem>
+                <listitem><para>Information to help developers who are new to
+                    the open source environment and to the distributed revision
+                    control system Git, which the Yocto Project uses.
+                    </para></listitem>
+                <listitem><para>An understanding of common end-to-end
+                    development models and tasks.</para></listitem>
+                <listitem><para>Information about common development tasks
+                    generally used during image development for
+                    embedded devices.
+                    </para></listitem>
+                <listitem><para>Information on using the Yocto Project
+                    integration of the QuickEMUlator (QEMU), which lets you
+                    simulate running on hardware an image you have built using
+                    the OpenEmbedded build system.
+                    </para></listitem>
+                <listitem><para>Many references to other sources of related
+                    information.</para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+
+    <section id='what-this-manual-does-not-provide'>
+        <title>What this Manual Does Not Provide</title>
+
+        <para>
+            This manual will not give you the following:
+            <itemizedlist>
+                <listitem><para><emphasis>Step-by-step instructions when those instructions exist in other Yocto
+                    Project documentation:</emphasis>
+                    For example, the Yocto Project Application Developer's Guide contains detailed
+                    instructions on how to run the
+                    <ulink url='&YOCTO_DOCS_ADT_URL;#installing-the-adt'>ADT Installer</ulink>,
+                    which is used to set up a cross-development environment.</para></listitem>
+                <listitem><para><emphasis>Reference material:</emphasis>
+                    This type of material resides in an appropriate reference manual.
+                    For example, system variables are documented in the
+                    <ulink url='&YOCTO_DOCS_REF_URL;'>Yocto Project Reference Manual</ulink>.</para></listitem>
+                <listitem><para><emphasis>Detailed public information that is not specific to the Yocto Project:</emphasis>
+                    For example, exhaustive information on how to use Git is covered better through the
+                    Internet than in this manual.</para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+
+    <section id='other-information'>
+        <title>Other Information</title>
+
+        <para>
+            Because this manual presents overview information for many different
+            topics, supplemental information is recommended for full
+            comprehension.
+            The following list presents other sources of information you might find helpful:
+            <itemizedlist>
+                <listitem><para><emphasis><ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>:
+                    </emphasis> The home page for the Yocto Project provides lots of information on the project
+                    as well as links to software and documentation.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink>:</emphasis>
+                    This short document lets you get started
+                    with the Yocto Project and quickly begin building an image.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_REF_URL;'>Yocto Project Reference Manual</ulink>:</emphasis>
+                    This manual is a reference
+                    guide to the OpenEmbedded build system, which is based on BitBake.
+                    The build system is sometimes referred to as "Poky".
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>:</emphasis>
+                    This guide provides information that lets you get going with the Application
+                    Development Toolkit (ADT) and stand-alone cross-development toolchains to
+                    develop projects using the Yocto Project.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>:</emphasis>
+                    This guide defines the structure for BSP components.
+                    Having a commonly understood structure encourages standardization.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>:</emphasis>
+                    This manual describes how to work with Linux Yocto kernels as well as provides a bit
+                    of conceptual information on the construction of the Yocto Linux kernel tree.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_PROF_URL;'>Yocto Project Profiling and Tracing Manual</ulink>:</emphasis>
+                    This manual presents a set of common and generally useful tracing and
+                    profiling schemes along with their applications (as appropriate) to each tool.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_TOAST_URL;'>Toaster User Manual</ulink>:</emphasis>
+                    This manual introduces and describes how to set up and use
+                    Toaster, which is a web interface to the Yocto Project's
+                    <link linkend='build-system-term'>OpenEmbedded Build System</link>.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='http://www.youtube.com/watch?v=3ZlOu-gLsh0'>
+                    Eclipse IDE Yocto Plug-in</ulink>:</emphasis>
+                    A step-by-step instructional video that
+                    demonstrates how an application developer uses Yocto Plug-in features within
+                    the Eclipse IDE.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_WIKI_URL;/wiki/FAQ'>FAQ</ulink>:</emphasis>
+                    A list of commonly asked questions and their answers.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_RELEASE_NOTES;'>Release Notes</ulink>:</emphasis>
+                    Features, updates and known issues for the current
+                    release of the Yocto Project.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink>:</emphasis>
+                    A graphical user interface for BitBake.
+                    Hob's primary goal is to enable a user to perform common tasks more easily.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/toaster'>Toaster</ulink>:</emphasis>
+                    An Application Programming Interface (API) and web-based
+                    interface to the OpenEmbedded build system, which uses
+                    BitBake, that reports build information.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/build-appliance'>Build Appliance</ulink>:</emphasis>
+                    A virtual machine that
+                    enables you to build and boot a custom embedded Linux image
+                    with the Yocto Project using a non-Linux development system.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_BUGZILLA_URL;'>Bugzilla</ulink>:</emphasis>
+                    The bug tracking application the Yocto Project uses.
+                    If you find problems with the Yocto Project, you should report them using this
+                    application.
+                    </para></listitem>
+                <listitem><para><emphasis>Yocto Project Mailing Lists:</emphasis>
+                    To subscribe to the Yocto Project mailing
+                    lists, click on the following URLs and follow the instructions:
+                    <itemizedlist>
+                        <listitem><para><ulink url='&YOCTO_LISTS_URL;/listinfo/yocto'></ulink>
+                            for a Yocto Project Discussions mailing list.
+                            </para></listitem>
+                        <listitem><para><ulink url='&YOCTO_LISTS_URL;/listinfo/poky'></ulink>
+                            for a Yocto Project Discussions mailing list about the
+                            OpenEmbedded build system (Poky).
+                            </para></listitem>
+                        <listitem><para><ulink url='&YOCTO_LISTS_URL;/listinfo/yocto-announce'></ulink>
+                            for a mailing list to receive official Yocto Project announcements
+                            as well as Yocto Project milestones.
+                            </para></listitem>
+                        <listitem><para><ulink url='&YOCTO_LISTS_URL;/listinfo'></ulink>
+                            for a listing of all public mailing lists on
+                            <filename>lists.yoctoproject.org</filename>.
+                            </para></listitem>
+                    </itemizedlist></para></listitem>
+                <listitem><para><emphasis>Internet Relay Chat (IRC):</emphasis>
+                    Two IRC channels on freenode are available
+                    for Yocto Project and Poky discussions: <filename>#yocto</filename> and
+                    <filename>#poky</filename>, respectively.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&OE_HOME_URL;'>OpenEmbedded</ulink>:</emphasis>
+                    The build system used by the Yocto Project.
+                    This project is the upstream, generic, embedded distribution
+                    from which the Yocto Project derives its build system (Poky)
+                    and to which it contributes.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='http://www.openembedded.org/wiki/BitBake'>BitBake</ulink>:</emphasis>
+                    The tool used by the OpenEmbedded build system
+                    to process project metadata.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual:</ulink></emphasis>
+                    A comprehensive guide to the BitBake tool.
+                    If you want information on BitBake, see this manual.
+                    </para></listitem>
+                <listitem><para><emphasis>
+                    <ulink url='http://wiki.qemu.org/Index.html'>Quick EMUlator (QEMU)</ulink>:</emphasis>
+                    An open-source machine emulator and virtualizer.
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
diff --git a/documentation/dev-manual/dev-manual-model.xml b/documentation/dev-manual/dev-manual-model.xml
new file mode 100644
index 0000000..6e0ded2
--- /dev/null
+++ b/documentation/dev-manual/dev-manual-model.xml
@@ -0,0 +1,2624 @@
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='dev-manual-model'>
+
+<title>Common Development Models</title>
+
+<para>
+    Many development models exist for which you can use the Yocto Project.
+    This chapter overviews simple methods that use tools provided by the
+    Yocto Project:
+    <itemizedlist>
+        <listitem><para><emphasis>System Development:</emphasis>
+             System Development covers Board Support Package (BSP) development
+             and kernel modification or configuration.
+             For an example on how to create a BSP, see the
+             "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
+             section in the Yocto Project Board Support Package (BSP)
+             Developer's Guide.
+             For more complete information on how to work with the kernel,
+             see the
+             <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>.
+             </para></listitem>
+         <listitem><para><emphasis>User Application Development:</emphasis>
+             User Application Development covers development of applications
+             that you intend to run on target hardware.
+             For information on how to set up your host development system for
+             user-space application development, see the
+             <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>.
+             For a simple example of user-space application development using
+             the <trademark class='trade'>Eclipse</trademark> IDE, see the
+             "<link linkend='application-development-workflow'>Application
+             Development Workflow</link>" section.
+             </para></listitem>
+         <listitem><para><emphasis>Temporary Source Code Modification:</emphasis>
+             Direct modification of temporary source code is a convenient
+             development model to quickly iterate and develop towards a
+             solution.
+             Once you implement the solution, you should of course take
+             steps to get the changes upstream and applied in the affected
+             recipes.
+             </para></listitem>
+         <listitem><para><emphasis>Image Development using Toaster:</emphasis>
+             You can use <ulink url='&YOCTO_HOME_URL;/Tools-resources/projects/toaster'>Toaster</ulink>
+             to build custom operating system images within the build
+             environment.
+             Toaster provides an efficient interface to the OpenEmbedded build
+             that allows you to start builds and examine build statistics.
+             </para></listitem>
+         <listitem><para><emphasis>Image Development using Hob:</emphasis>
+             You can use the <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink>
+             to build custom operating system images within the build
+             environment.
+             Hob provides an efficient interface to the OpenEmbedded build system.
+             </para></listitem>
+         <listitem><para><emphasis>Using a Development Shell:</emphasis>
+             You can use a <filename>devshell</filename> to efficiently debug
+             commands or simply edit packages.
+             Working inside a development shell is a quick way to set up the
+             OpenEmbedded build environment to work on parts of a project.
+             </para></listitem>
+     </itemizedlist>
+</para>
+
+<section id='system-development-model'>
+    <title>System Development Workflow</title>
+
+    <para>
+        System development involves modification or creation of an image that you want to run on
+        a specific hardware target.
+        Usually, when you want to create an image that runs on embedded hardware, the image does
+        not require the same number of features that a full-fledged Linux distribution provides.
+        Thus, you can create a much smaller image that is designed to use only the
+        features for your particular hardware.
+    </para>
+
+    <para>
+        To help you understand how system development works in the Yocto Project, this section
+        covers two types of image development:  BSP creation and kernel modification or
+        configuration.
+    </para>
+
+    <section id='developing-a-board-support-package-bsp'>
+        <title>Developing a Board Support Package (BSP)</title>
+
+        <para>
+            A BSP is a collection of recipes that, when applied during a build, results in
+            an image that you can run on a particular board.
+            Thus, the package when compiled into the new image, supports the operation of the board.
+        </para>
+
+        <note>
+            For a brief list of terms used when describing the development process in the Yocto Project,
+            see the "<link linkend='yocto-project-terms'>Yocto Project Terms</link>" section.
+        </note>
+
+        <para>
+            The remainder of this section presents the basic
+            steps used to create a BSP using the Yocto Project's
+            <ulink url='&YOCTO_DOCS_BSP_URL;#using-the-yocto-projects-bsp-tools'>BSP Tools</ulink>.
+            Although not required for BSP creation, the
+            <filename>meta-intel</filename> repository, which contains
+            many BSPs supported by the Yocto Project, is part of the example.
+        </para>
+
+        <para>
+            For an example that shows how to create a new layer using the tools, see the
+            "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
+             section in the Yocto Project Board Support Package (BSP) Developer's Guide.
+        </para>
+
+        <para>
+            The following illustration and list summarize the BSP creation general workflow.
+        </para>
+
+        <para>
+            <imagedata fileref="figures/bsp-dev-flow.png" width="6in" depth="7in" align="center" scalefit="1" />
+        </para>
+
+        <para>
+            <orderedlist>
+                <listitem><para><emphasis>Set up your host development system to support
+                    development using the Yocto Project</emphasis>:  See the
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#the-linux-distro'>The Linux Distribution</ulink>"
+                    and the
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>" sections both
+                    in the Yocto Project Quick Start for requirements.</para></listitem>
+                <listitem><para><emphasis>Establish a local copy of the project files on your
+                    system</emphasis>:  You need this <link linkend='source-directory'>Source
+                    Directory</link> available on your host system.
+                    Having these files on your system gives you access to the build
+                    process and to the tools you need.
+                    For information on how to set up the Source Directory,
+                    see the
+                    "<link linkend='getting-setup'>Getting Set Up</link>" section.</para></listitem>
+                <listitem><para><emphasis>Establish the <filename>meta-intel</filename>
+                    repository on your system</emphasis>:  Having local copies
+                    of these supported BSP layers on your system gives you
+                    access to layers you might be able to build on or modify
+                    to create your BSP.
+                    For information on how to get these files, see the
+                    "<link linkend='getting-setup'>Getting Set Up</link>" section.</para></listitem>
+                <listitem><para><emphasis>Create your own BSP layer using the
+                    <ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'><filename>yocto-bsp</filename></ulink> script</emphasis>:
+                    Layers are ideal for
+                    isolating and storing work for a given piece of hardware.
+                    A layer is really just a location or area in which you place
+                    the recipes and configurations for your BSP.
+                    In fact, a BSP is, in itself, a special type of layer.
+                    The simplest way to create a new BSP layer that is compliant with the
+                    Yocto Project is to use the <filename>yocto-bsp</filename> script.
+                    For information about that script, see the
+                    "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
+                    section in the Yocto Project Board Support (BSP) Developer's Guide.
+                    </para>
+                    <para>
+                    Another example that illustrates a layer is an application.
+                    Suppose you are creating an application that has library or other dependencies in
+                    order for it to compile and run.
+                    The layer, in this case, would be where all the recipes that define those dependencies
+                    are kept.
+                    The key point for a layer is that it is an isolated area that contains
+                    all the relevant information for the project that the OpenEmbedded build
+                    system knows about.
+                    For more information on layers, see the
+                    "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>"
+                    section.
+                    For more information on BSP layers, see the
+                    "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>" section in the
+                    Yocto Project Board Support Package (BSP) Developer's Guide.</para>
+                    <note>Five BSPs exist that are part of the
+                    Yocto Project release: <filename>genericx86</filename>, <filename>genericx86-64</filename>,
+                    <filename>beaglebone</filename> (ARM),
+                    <filename>mpc8315e</filename> (PowerPC),
+                    and <filename>edgerouter</filename> (MIPS).
+                    The recipes and configurations for these five BSPs are located and dispersed
+                    within the <link linkend='source-directory'>Source Directory</link>.
+                    On the other hand, the <filename>meta-intel</filename> layer
+                    contains BSP layers for many supported BSPs (e.g.
+                    Crystal Forest, Emenlow, Fish River Island 2, Haswell,
+                    Jasper Forest, and so forth).
+                    Aside from the BSPs in the <filename>meta-intel</filename>
+                    layer, the
+                    <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink>
+                    contain additional BSP layers such as
+                    <filename>meta-minnow</filename> and
+                    <filename>meta-raspberrypi</filename>.</note>
+                    <para>When you set up a layer for a new BSP, you should follow a standard layout.
+                    This layout is described in the
+                    "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout'>Example Filesystem Layout</ulink>"
+                    section of the Board Support Package (BSP) Development Guide.
+                    In the standard layout, you will notice a suggested structure for recipes and
+                    configuration information.
+                    You can see the standard layout for a BSP by examining
+                    any supported BSP found in the <filename>meta-intel</filename> layer inside
+                    the Source Directory.</para></listitem>
+                <listitem><para><emphasis>Make configuration changes to your new BSP
+                    layer</emphasis>:  The standard BSP layer structure organizes the files you need
+                    to edit in <filename>conf</filename> and several <filename>recipes-*</filename>
+                    directories within the BSP layer.
+                    Configuration changes identify where your new layer is on the local system
+                    and identify which kernel you are going to use.
+                    When you run the <filename>yocto-bsp</filename> script, you are able to interactively
+                    configure many things for the BSP (e.g. keyboard, touchscreen, and so forth).
+                    </para></listitem>
+                <listitem><para><emphasis>Make recipe changes to your new BSP layer</emphasis>:  Recipe
+                    changes include altering recipes (<filename>.bb</filename> files), removing
+                    recipes you do not use, and adding new recipes or append files
+                    (<filename>.bbappend</filename>) that you need to support your hardware.
+                    </para></listitem>
+                <listitem><para><emphasis>Prepare for the build</emphasis>:  Once you have made all the
+                    changes to your BSP layer, there remains a few things
+                    you need to do for the OpenEmbedded build system in order for it to create your image.
+                    You need to get the build environment ready by sourcing an environment setup script
+                    (i.e. <filename>oe-init-build-env</filename> or
+                    <filename>oe-init-build-env-memres</filename>)
+                    and you need to be sure two key configuration files are configured appropriately:
+                    the <filename>conf/local.conf</filename> and the
+                    <filename>conf/bblayers.conf</filename> file.
+                    You must make the OpenEmbedded build system aware of your new layer.
+                    See the
+                    "<link linkend='enabling-your-layer'>Enabling Your Layer</link>" section
+                    for information on how to let the build system know about your new layer.</para>
+                    <para>The entire process for building an image is overviewed in the section
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>" section
+                    of the Yocto Project Quick Start.
+                    You might want to reference this information.</para></listitem>
+                <listitem><para><emphasis>Build the image</emphasis>:  The OpenEmbedded build system
+                    uses the BitBake tool to build images based on the type of image you want to create.
+                    You can find more information about BitBake in the
+                    <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+                    </para>
+                    <para>The build process supports several types of images to satisfy different needs.
+                    See the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" chapter
+                    in the Yocto Project Reference Manual for information on
+                    supported images.</para></listitem>
+            </orderedlist>
+        </para>
+
+        <para>
+            You can view a video presentation on "Building Custom Embedded Images with Yocto"
+            at <ulink url='http://free-electrons.com/blog/elc-2011-videos'>Free Electrons</ulink>.
+            After going to the page, just search for "Embedded".
+            You can also find supplemental information in the
+            <ulink url='&YOCTO_DOCS_BSP_URL;'>
+            Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
+            Finally, there is helpful material and links on this
+            <ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_creating_one_generic_Atom_BSP_from_another'>wiki page</ulink>.
+            Although a bit dated, you might find the information on the wiki
+            helpful.
+       </para>
+    </section>
+
+    <section id='modifying-the-kernel'>
+        <title><anchor id='kernel-spot' />Modifying the Kernel</title>
+
+        <para>
+            Kernel modification involves changing the Yocto Project kernel, which could involve changing
+            configuration options as well as adding new kernel recipes.
+            Configuration changes can be added in the form of configuration fragments, while recipe
+            modification comes through the kernel's <filename>recipes-kernel</filename> area
+            in a kernel layer you create.
+        </para>
+
+        <para>
+            The remainder of this section presents a high-level overview of the Yocto Project
+            kernel architecture and the steps to modify the kernel.
+            You can reference the
+            "<link linkend='patching-the-kernel'>Patching the Kernel</link>" section
+            for an example that changes the source code of the kernel.
+            For information on how to configure the kernel, see the
+            "<link linkend='configuring-the-kernel'>Configuring the Kernel</link>" section.
+            For more information on the kernel and on modifying the kernel, see the
+            <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>.
+        </para>
+
+        <section id='kernel-overview'>
+            <title>Kernel Overview</title>
+
+            <para>
+                Traditionally, when one thinks of a patched kernel, they think of a base kernel
+                source tree and a fixed structure that contains kernel patches.
+                The Yocto Project, however, employs mechanisms that, in a sense, result in a kernel source
+                generator.
+                By the end of this section, this analogy will become clearer.
+            </para>
+
+            <para>
+                You can find a web interface to the Yocto Project kernel source repositories at
+                <ulink url='&YOCTO_GIT_URL;'></ulink>.
+                If you look at the interface, you will see to the left a grouping of
+                Git repositories titled "Yocto Linux Kernel."
+                Within this group, you will find several kernels supported by
+                the Yocto Project:
+                <itemizedlist>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-3.8</filename></emphasis> - The
+                        stable Yocto Project kernel to use with the Yocto
+                        Project Release 1.4. This kernel is based on the
+                        Linux 3.8 released kernel.
+                        </para></listitem>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-3.10</filename></emphasis> - An
+                        additional, unsupported Yocto Project kernel used with
+                        the Yocto Project Release 1.5.
+                        This kernel is based on the Linux 3.10 released kernel.
+                        </para></listitem>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-3.14</filename></emphasis> - The
+                        stable Yocto Project kernel to use with the Yocto
+                        Project Releases 1.6 and 1.7.
+                        This kernel is based on the Linux 3.14 released kernel.
+                        </para></listitem>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-3.17</filename></emphasis> - An
+                        additional, unsupported Yocto Project kernel used with
+                        the Yocto Project Release 1.7.
+                        This kernel is based on the Linux 3.17 released kernel.
+                        </para></listitem>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-3.19</filename></emphasis> - The
+                        stable Yocto Project kernel to use with the Yocto
+                        Project Release 1.8.
+                        This kernel is based on the Linux 3.19 released kernel.
+                        </para></listitem>
+                    <listitem><para><emphasis>
+                        <filename>linux-yocto-dev</filename></emphasis> - A
+                        development kernel based on the latest upstream release
+                        candidate available.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+
+            <para>
+                The kernels are maintained using the Git revision control system
+                that structures them using the familiar "tree", "branch", and "leaf" scheme.
+                Branches represent diversions from general code to more specific code, while leaves
+                represent the end-points for a complete and unique kernel whose source files,
+                when gathered from the root of the tree to the leaf, accumulate to create the files
+                necessary for a specific piece of hardware and its features.
+                The following figure displays this concept:
+            <para>
+                <imagedata fileref="figures/kernel-overview-1.png"
+                    width="6in" depth="6in" align="center" scale="100" />
+            </para>
+
+            <para>
+                Within the figure, the "Kernel.org Branch Point" represents the point in the tree
+                where a supported base kernel is modified from the Linux kernel.
+                For example, this could be the branch point for the <filename>linux-yocto-3.19</filename>
+                kernel.
+                Thus, everything further to the right in the structure is based on the
+                <filename>linux-yocto-3.19</filename> kernel.
+                Branch points to the right in the figure represent where the
+                <filename>linux-yocto-3.19</filename> kernel is modified for specific hardware
+                or types of kernels, such as real-time kernels.
+                Each leaf thus represents the end-point for a kernel designed to run on a specific
+                targeted device.
+            </para>
+
+            <para>
+                The overall result is a Git-maintained repository from which all the supported
+                kernel types can be derived for all the supported devices.
+                A big advantage to this scheme is the sharing of common features by keeping them in
+                "larger" branches within the tree.
+                This practice eliminates redundant storage of similar features shared among kernels.
+            </para>
+
+            <note>
+                Keep in mind the figure does not take into account all the supported Yocto
+                Project kernel types, but rather shows a single generic kernel just for conceptual purposes.
+                Also keep in mind that this structure represents the Yocto Project source repositories
+                that are either pulled from during the build or established on the host development system
+                prior to the build by either cloning a particular kernel's Git repository or by
+                downloading and unpacking a tarball.
+            </note>
+
+            <para>
+                Upstream storage of all the available kernel source code is one thing, while
+                representing and using the code on your host development system is another.
+                Conceptually, you can think of the kernel source repositories as all the
+                source files necessary for all the supported kernels.
+                As a developer, you are just interested in the source files for the kernel on
+                which you are working.
+                And, furthermore, you need them available on your host system.
+            </para>
+
+            <para>
+                Kernel source code is available on your host system a couple of different
+                ways.
+                If you are working in the kernel all the time, you probably would want
+                to set up your own local Git repository of the kernel tree.
+                If you just need to make some patches to the kernel, you can access
+                temporary kernel source files that were extracted and used
+                during a build.
+                We will just talk about working with the temporary source code.
+                For more information on how to get kernel source code onto your
+                host system, see the
+                "<link linkend='local-kernel-files'>Yocto Project Kernel</link>"
+                bulleted item earlier in the manual.
+            </para>
+
+            <para>
+                What happens during the build?
+                When you build the kernel on your development system, all files needed for the build
+                are taken from the source repositories pointed to by the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> variable
+                and gathered in a temporary work area
+                where they are subsequently used to create the unique kernel.
+                Thus, in a sense, the process constructs a local source tree specific to your
+                kernel to generate the new kernel image - a source generator if you will.
+            </para>
+                The following figure shows the temporary file structure
+                created on your host system when the build occurs.
+                This
+                <link linkend='build-directory'>Build Directory</link> contains all the
+                source files used during the build.
+            </para>
+
+            <para>
+                <imagedata fileref="figures/kernel-overview-2-generic.png"
+                    width="6in" depth="5in" align="center" scale="100" />
+            </para>
+
+            <para>
+                Again, for additional information on the Yocto Project kernel's
+                architecture and its branching strategy, see the
+                <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>.
+                You can also reference the
+                "<link linkend='patching-the-kernel'>Patching the Kernel</link>"
+                section for a detailed example that modifies the kernel.
+            </para>
+        </section>
+
+        <section id='kernel-modification-workflow'>
+            <title>Kernel Modification Workflow</title>
+
+            <para>
+                This illustration and the following list summarizes the kernel modification general workflow.
+            </para>
+
+            <para>
+                <imagedata fileref="figures/kernel-dev-flow.png"
+                    width="6in" depth="5in" align="center" scalefit="1" />
+            </para>
+
+            <para>
+                <orderedlist>
+                    <listitem><para><emphasis>Set up your host development system to support
+                        development using the Yocto Project</emphasis>:  See
+                        "<ulink url='&YOCTO_DOCS_QS_URL;#the-linux-distro'>The Linux Distribution</ulink>" and
+                        "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>" sections both
+                        in the Yocto Project Quick Start for requirements.</para></listitem>
+                    <listitem><para><emphasis>Establish a local copy of project files on your
+                        system</emphasis>:  Having the <link linkend='source-directory'>Source
+                        Directory</link> on your system gives you access to the build process and tools
+                        you need.
+                        For information on how to get these files, see the bulleted item
+                        "<link linkend='local-yp-release'>Yocto Project Release</link>" earlier in this manual.
+                        </para></listitem>
+                    <listitem><para><emphasis>Establish the temporary kernel source files</emphasis>:
+                        Temporary kernel source files are kept in the
+                        <link linkend='build-directory'>Build Directory</link>
+                        created by the
+                        OpenEmbedded build system when you run BitBake.
+                        If you have never built the kernel in which you are
+                        interested, you need to run an initial build to
+                        establish local kernel source files.</para>
+                        <para>If you are building an image for the first time, you need to get the build
+                        environment ready by sourcing an environment setup script
+                        (i.e. <filename>oe-init-build-env</filename> or
+                        <filename>oe-init-build-env-memres</filename>).
+                        You also need to be sure two key configuration files
+                        (<filename>local.conf</filename> and <filename>bblayers.conf</filename>)
+                        are configured appropriately.</para>
+                        <para>The entire process for building an image is overviewed in the
+                        "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
+                        section of the Yocto Project Quick Start.
+                        You might want to reference this information.
+                        You can find more information on BitBake in the
+                        <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+                        </para>
+                        <para>The build process supports several types of images to satisfy different needs.
+                        See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>" chapter in
+                        the Yocto Project Reference Manual for information on supported images.
+                        </para></listitem>
+                    <listitem><para><emphasis>Make changes to the kernel source code if
+                        applicable</emphasis>:  Modifying the kernel does not always mean directly
+                        changing source files.
+                        However, if you have to do this, you make the changes to the files in the
+                        Build Directory.</para></listitem>
+                    <listitem><para><emphasis>Make kernel configuration changes if applicable</emphasis>:
+                        If your situation calls for changing the kernel's
+                        configuration, you can use
+                        <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#generating-configuration-files'><filename>menuconfig</filename></ulink>,
+                        which allows you to interactively develop and test the
+                        configuration changes you are making to the kernel.
+                        Saving changes you make with
+                        <filename>menuconfig</filename> updates
+                        the kernel's <filename>.config</filename> file.
+                        <note><title>Warning</title>
+                            Try to resist the temptation to directly edit an
+                            existing <filename>.config</filename> file, which is
+                            found in the Build Directory at
+                            <filename>tmp/sysroots/<replaceable>machine-name</replaceable>/kernel</filename>.
+                            Doing so, can produce unexpected results when the
+                            OpenEmbedded build system regenerates the configuration
+                            file.
+                        </note>
+                        Once you are satisfied with the configuration
+                        changes made using <filename>menuconfig</filename>
+                        and you have saved them, you can directly compare the
+                        resulting <filename>.config</filename> file against an
+                        existing original and gather those changes into a
+                        <link linkend='creating-config-fragments'>configuration fragment file</link>
+                        to be referenced from within the kernel's
+                        <filename>.bbappend</filename> file.</para>
+
+                        <para>Additionally, if you are working in a BSP layer
+                        and need to modify the BSP's kernel's configuration,
+                        you can use the
+                        <ulink url='&YOCTO_DOCS_BSP_URL;#managing-kernel-patches-and-config-items-with-yocto-kernel'><filename>yocto-kernel</filename></ulink>
+                        script as well as <filename>menuconfig</filename>.
+                        The <filename>yocto-kernel</filename> script lets
+                        you interactively set up kernel configurations.
+                        </para></listitem>
+                    <listitem><para><emphasis>Rebuild the kernel image with your changes</emphasis>:
+                        Rebuilding the kernel image applies your changes.
+                        </para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+    </section>
+</section>
+
+<section id='application-development-workflow'>
+    <title>Application Development Workflow</title>
+
+    <para>
+        Application development involves creating an application that you want
+        to run on your target hardware, which is running a kernel image created using the
+        OpenEmbedded build system.
+        The Yocto Project provides an
+        <ulink url='&YOCTO_DOCS_ADT_URL;#adt-intro'>Application Development Toolkit (ADT)</ulink>
+        and stand-alone
+        <ulink url='&YOCTO_DOCS_ADT_URL;#the-cross-development-toolchain'>cross-development toolchains</ulink>
+        that facilitate quick development and integration of your application into its runtime environment.
+        Using the ADT and toolchains, you can compile and link your application.
+        You can then deploy your application to the actual hardware or to the QEMU emulator for testing.
+        If you are familiar with the popular <trademark class='trade'>Eclipse</trademark> IDE,
+        you can use an Eclipse Yocto Plug-in to
+        allow you to develop, deploy, and test your application all from within Eclipse.
+    </para>
+
+    <para>
+        While we strongly suggest using the ADT to develop your application, this option might not
+        be best for you.
+        If this is the case, you can still use pieces of the Yocto Project for your development process.
+        However, because the process can vary greatly, this manual does not provide detail on the process.
+    </para>
+
+    <section id='workflow-using-the-adt-and-eclipse'>
+        <title>Workflow Using the ADT and <trademark class='trade'>Eclipse</trademark></title>
+
+        <para>
+            To help you understand how application development works using the ADT, this section
+            provides an overview of the general development process and a detailed example of the process
+            as it is used from within the Eclipse IDE.
+        </para>
+
+        <para>
+            The following illustration and list summarize the application development general workflow.
+        </para>
+
+        <para>
+            <imagedata fileref="figures/app-dev-flow.png"
+                width="7in" depth="8in" align="center" scale="100" />
+        </para>
+
+        <para>
+            <orderedlist>
+                <listitem><para><emphasis>Prepare the host system for the Yocto Project</emphasis>:
+                    See
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>"
+                    and
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>" sections both
+                    in the Yocto Project Reference Manual for requirements.
+                    In particular, be sure your host system has the
+                    <filename>xterm</filename> package installed.
+                    </para></listitem>
+                <listitem><para><emphasis>Secure the Yocto Project kernel target image</emphasis>:
+                    You must have a target kernel image that has been built using the OpenEmbedded
+                    build system.</para>
+                    <para>Depending on whether the Yocto Project has a pre-built image that matches your target
+                    architecture and where you are going to run the image while you develop your application
+                    (QEMU or real hardware), the area from which you get the image differs.
+                        <itemizedlist>
+                            <listitem><para>Download the image from
+                                <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink>
+                                if your target architecture is supported and you are going to develop
+                                and test your application on actual hardware.</para></listitem>
+                            <listitem><para>Download the image from
+                                <ulink url='&YOCTO_QEMU_DL_URL;'>
+                                <filename>machines/qemu</filename></ulink> if your target architecture is supported
+                                and you are going to develop and test your application using the QEMU
+                                emulator.</para></listitem>
+                            <listitem><para>Build your image if you cannot find a pre-built image that matches
+                                your target architecture.
+                                If your target architecture is similar to a supported architecture, you can
+                                modify the kernel image before you build it.
+                                See the
+                                "<link linkend='patching-the-kernel'>Patching the Kernel</link>"
+                                section for an example.</para></listitem>
+                        </itemizedlist></para>
+                    <para>For information on pre-built kernel image naming schemes for images
+                    that can run on the QEMU emulator, see the
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#downloading-the-pre-built-linux-kernel'>Downloading the Pre-Built Linux Kernel</ulink>"
+                    section in the Yocto Project Application Developer's Guide.</para></listitem>
+                <listitem><para><emphasis>Install the ADT</emphasis>:
+                    The ADT provides a target-specific cross-development toolchain, the root filesystem,
+                    the QEMU emulator, and other tools that can help you develop your application.
+                    While it is possible to get these pieces separately, the ADT Installer provides an
+                    easy, inclusive method.
+                    You can get these pieces by running an ADT installer script, which is configurable.
+                    For information on how to install the ADT, see the
+                    "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-adt-installer'>Using the ADT Installer</ulink>"
+                    section
+                    in the Yocto Project Application Developer's Guide.</para></listitem>
+                <listitem><para><emphasis>If applicable, secure the target root filesystem
+                    and the Cross-development toolchain</emphasis>:
+                    If you choose not to install the ADT using the ADT Installer,
+                    you need to find and download the appropriate root filesystem and
+                    the cross-development toolchain.</para>
+                    <para>You can find the tarballs for the root filesystem in the same area used
+                    for the kernel image.
+                    Depending on the type of image you are running, the root filesystem you need differs.
+                    For example, if you are developing an application that runs on an image that
+                    supports Sato, you need to get a root filesystem that supports Sato.</para>
+                    <para>You can find the cross-development toolchains at
+                    <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'><filename>toolchains</filename></ulink>.
+                    Be sure to get the correct toolchain for your development host and your
+                    target architecture.
+                    See the "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
+                    section in the Yocto Project Application Developer's Guide for information
+                    and the
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#installing-the-toolchain'>Installing the Toolchain</ulink>"
+                    in the Yocto Project Application Developer's Guide for information on finding and installing
+                    the correct toolchain based on your host development system and your target
+                    architecture.
+                    </para></listitem>
+                <listitem><para><emphasis>Create and build your application</emphasis>:
+                    At this point, you need to have source files for your application.
+                    Once you have the files, you can use the Eclipse IDE to import them and build the
+                    project.
+                    If you are not using Eclipse, you need to use the cross-development tools you have
+                    installed to create the image.</para></listitem>
+                <listitem><para><emphasis>Deploy the image with the application</emphasis>:
+                    If you are using the Eclipse IDE, you can deploy your image to the hardware or to
+                    QEMU through the project's preferences.
+                    If you are not using the Eclipse IDE, then you need to deploy the application
+                    to the hardware using other methods.
+                    Or, if you are using QEMU, you need to use that tool and
+                    load your image in for testing.
+                    See the
+                    "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
+                    chapter for information on using QEMU.
+                    </para></listitem>
+                <listitem><para><emphasis>Test and debug the application</emphasis>:
+                    Once your application is deployed, you need to test it.
+                    Within the Eclipse IDE, you can use the debugging environment along with the
+                    set of user-space tools installed along with the ADT to debug your application.
+                    Of course, the same user-space tools are available separately if you choose
+                    not to use the Eclipse IDE.</para></listitem>
+           </orderedlist>
+        </para>
+    </section>
+
+    <section id='adt-eclipse'>
+        <title>Working Within Eclipse</title>
+
+        <para>
+            The Eclipse IDE is a popular development environment and it fully
+            supports development using the Yocto Project.
+            <note>
+                This release of the Yocto Project supports both the Luna
+                and Kepler versions of the Eclipse IDE.
+                Thus, the following information provides setup information for
+                both versions.
+            </note>
+        </para>
+
+        <para>
+            When you install and configure the Eclipse Yocto Project Plug-in
+            into the Eclipse IDE, you maximize your Yocto Project experience.
+            Installing and configuring the Plug-in results in an environment
+            that has extensions specifically designed to let you more easily
+            develop software.
+            These extensions allow for cross-compilation, deployment, and
+            execution of your output into a QEMU emulation session as well as
+            actual target hardware.
+            You can also perform cross-debugging and profiling.
+            The environment also supports a suite of tools that allows you
+            to perform remote profiling, tracing, collection of power data,
+            collection of latency data, and collection of performance data.
+        </para>
+
+        <para>
+            This section describes how to install and configure the Eclipse IDE
+            Yocto Plug-in and how to use it to develop your application.
+        </para>
+
+        <section id='setting-up-the-eclipse-ide'>
+            <title>Setting Up the Eclipse IDE</title>
+
+            <para>
+                To develop within the Eclipse IDE, you need to do the following:
+                <orderedlist>
+                    <listitem><para>Install the optimal version of the Eclipse
+                       IDE.</para></listitem>
+                    <listitem><para>Configure the Eclipse IDE.
+                       </para></listitem>
+                    <listitem><para>Install the Eclipse Yocto Plug-in.
+                       </para></listitem>
+                    <listitem><para>Configure the Eclipse Yocto Plug-in.
+                       </para></listitem>
+                </orderedlist>
+                <note>
+                    Do not install Eclipse from your distribution's package
+                    repository.
+                    Be sure to install Eclipse from the official Eclipse
+                    download site as directed in the next section.
+                </note>
+            </para>
+
+            <section id='installing-eclipse-ide'>
+                <title>Installing the Eclipse IDE</title>
+
+                <para>
+                    It is recommended that you have the Luna SR2 (4.4.2)
+                    version of the Eclipse IDE installed on your development
+                    system.
+                    However, if you currently have the Kepler 4.3.2 version
+                    installed and you do not want to upgrade the IDE, you can
+                    configure Kepler to work with the Yocto Project.
+                </para>
+
+                <para>
+                    If you do not have the Luna SR2 (4.4.2) Eclipse IDE
+                    installed, you can find the tarball at
+                    <ulink url='&ECLIPSE_MAIN_URL;'></ulink>.
+                    From that site, choose the appropriate download from the
+                    "Eclipse IDE for C/C++ Developers".
+                    This version contains the Eclipse Platform, the Java
+                    Development Tools (JDT), and the Plug-in Development
+                    Environment.
+                </para>
+
+                <para>
+                    Once you have downloaded the tarball, extract it into a
+                    clean directory.
+                    For example, the following commands unpack and install the
+                    downloaded Eclipse IDE tarball into a clean directory
+                    using the default name <filename>eclipse</filename>:
+                    <literallayout class='monospaced'>
+     $ cd ~
+     $ tar -xzvf ~/Downloads/eclipse-cpp-luna-SR2-linux-gtk-x86_64.tar.gz
+                    </literallayout>
+                </para>
+            </section>
+
+            <section id='configuring-the-eclipse-ide'>
+                <title>Configuring the Eclipse IDE</title>
+
+                <para>
+                    This section presents the steps needed to configure the
+                    Eclipse IDE.
+                </para>
+
+                <para>
+                    Before installing and configuring the Eclipse Yocto Plug-in,
+                    you need to configure the Eclipse IDE.
+                    Follow these general steps:
+                    <orderedlist>
+                        <listitem><para>Start the Eclipse IDE.</para></listitem>
+                        <listitem><para>Make sure you are in your Workbench and
+                            select "Install New Software" from the "Help"
+                            pull-down menu.</para></listitem>
+                        <listitem><para>Select
+                            <filename>Luna - &ECLIPSE_LUNA_URL;</filename>
+                            from the "Work with:" pull-down menu.
+                            <note>
+                                For Kepler, select
+                                <filename>Kepler - &ECLIPSE_KEPLER_URL;</filename>
+                            </note>
+                            </para></listitem>
+                        <listitem><para>Expand the box next to "Linux Tools"
+                            and select the
+                            <filename>Linux Tools LTTng Tracer Control</filename>,
+                            <filename>Linux Tools LTTng Userspace Analysis</filename>,
+                            and
+                            <filename>LTTng Kernel Analysis</filename> boxes.
+                            If these selections do not appear in the list,
+                            that means the items are already installed.
+                            <note>
+                                For Kepler, select
+                                <filename>LTTng - Linux Tracing Toolkit</filename>
+                                box.
+                            </note>
+                            </para></listitem>
+                        <listitem><para>Expand the box next to "Mobile and
+                            Device Development" and select the following boxes.
+                            Again, if any of the following items are not
+                            available for selection, that means the items are
+                            already installed:
+                            <itemizedlist>
+                                <listitem><para><filename>C/C++ Remote Launch (Requires RSE Remote System Explorer)</filename></para></listitem>
+                                <listitem><para><filename>Remote System Explorer End-user Runtime</filename></para></listitem>
+                                <listitem><para><filename>Remote System Explorer User Actions</filename></para></listitem>
+                                <listitem><para><filename>Target Management Terminal (Core SDK)</filename></para></listitem>
+                                <listitem><para><filename>TCF Remote System Explorer add-in</filename></para></listitem>
+                                <listitem><para><filename>TCF Target Explorer</filename></para></listitem>
+                            </itemizedlist></para></listitem>
+                        <listitem><para>Expand the box next to "Programming
+                            Languages" and select the
+                            <filename>C/C++ Autotools Support</filename>
+                            and <filename>C/C++ Development Tools</filename>
+                            boxes.
+                            For Luna, these items do not appear on the list
+                            as they are already installed.
+                            </para></listitem>
+                        <listitem><para>Complete the installation and restart
+                            the Eclipse IDE.</para></listitem>
+                    </orderedlist>
+                </para>
+            </section>
+
+            <section id='installing-the-eclipse-yocto-plug-in'>
+                <title>Installing or Accessing the Eclipse Yocto Plug-in</title>
+
+                <para>
+                    You can install the Eclipse Yocto Plug-in into the Eclipse
+                    IDE one of two ways:  use the Yocto Project's Eclipse
+                    Update site to install the pre-built plug-in or build and
+                    install the plug-in from the latest source code.
+                </para>
+
+                <section id='new-software'>
+                    <title>Installing the Pre-built Plug-in from the Yocto Project Eclipse Update Site</title>
+
+                    <para>
+                        To install the Eclipse Yocto Plug-in from the update
+                        site, follow these steps:
+                        <orderedlist>
+                            <listitem><para>Start up the Eclipse IDE.
+                                </para></listitem>
+                            <listitem><para>In Eclipse, select "Install New
+                                Software" from the "Help" menu.
+                                </para></listitem>
+                            <listitem><para>Click "Add..." in the "Work with:"
+                                area.</para></listitem>
+                           <listitem><para>Enter
+                                <filename>&ECLIPSE_DL_PLUGIN_URL;/luna</filename>
+                                in the URL field and provide a meaningful name
+                                in the "Name" field.
+                                <note>
+                                    If you are using Kepler, use
+                                    <filename>&ECLIPSE_DL_PLUGIN_URL;/kepler</filename>
+                                    in the URL field.
+                                </note></para></listitem>
+                            <listitem><para>Click "OK" to have the entry added
+                                to the "Work with:" drop-down list.
+                                </para></listitem>
+                            <listitem><para>Select the entry for the plug-in
+                                from the "Work with:" drop-down list.
+                                </para></listitem>
+                            <listitem><para>Check the boxes next to
+                                <filename>Yocto Project ADT Plug-in</filename>,
+                                <filename>Yocto Project Bitbake Commander Plug-in</filename>,
+                                and
+                                <filename>Yocto Project Documentation plug-in</filename>.
+                                </para></listitem>
+                            <listitem><para>Complete the remaining software
+                                installation steps and then restart the Eclipse
+                                IDE to finish the installation of the plug-in.
+                                <note>
+                                    You can click "OK" when prompted about
+                                    installing software that contains unsigned
+                                    content.
+                                </note>
+                                </para></listitem>
+                        </orderedlist>
+                    </para>
+                </section>
+
+               <section id='zip-file-method'>
+                   <title>Installing the Plug-in Using the Latest Source Code</title>
+
+                   <para>
+                        To install the Eclipse Yocto Plug-in from the latest
+                        source code, follow these steps:
+                        <orderedlist>
+                            <listitem><para>Be sure your development system
+                                is not using OpenJDK to build the plug-in
+                                by doing the following:
+                                <orderedlist>
+                                    <listitem><para>Use the Oracle JDK.
+                                        If you don't have that, go to
+                                        <ulink url='http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html'></ulink>
+                                        and download the latest appropriate
+                                        Java SE Development Kit tarball for
+                                        your development system and
+                                        extract it into your home directory.
+                                        </para></listitem>
+                                    <listitem><para>In the shell you are going
+                                        to do your work, export the location of
+                                        the Oracle Java.
+                                        The previous step creates a new folder
+                                        for the extracted software.
+                                        You need to use the following
+                                        <filename>export</filename> command
+                                        and provide the specific location:
+                                        <literallayout class='monospaced'>
+     export PATH=~/<replaceable>extracted_jdk_location</replaceable>/bin:$PATH
+                                        </literallayout>
+                                        </para></listitem>
+                                </orderedlist>
+                                </para></listitem>
+                            <listitem><para>In the same shell, create a Git
+                                repository with:
+                                <literallayout class='monospaced'>
+     $ cd ~
+     $ git clone git://git.yoctoproject.org/eclipse-poky
+                                </literallayout>
+                                </para></listitem>
+                            <listitem><para>Be sure to checkout the correct
+                                tag.
+                                For example, if you are using Luna, do the
+                                following:
+                                <literallayout class='monospaced'>
+     $ git checkout luna/yocto-1.8
+                                </literallayout>
+                                This puts you in a detached HEAD state, which
+                                is fine since you are only going to be building
+                                and not developing.
+                                <note>
+                                    If you are building kepler, checkout the
+                                    <filename>kepler/yocto-1.8</filename>
+                                    branch.
+                                </note>
+                                </para></listitem>
+                            <listitem><para>Change to the
+                                <filename>scripts</filename>
+                                directory within the Git repository:
+                                <literallayout class='monospaced'>
+     $ cd scripts
+                                </literallayout>
+                                </para></listitem>
+                            <listitem><para>Set up the local build environment
+                                by running the setup script:
+                                <literallayout class='monospaced'>
+     $ ./setup.sh
+                                </literallayout>
+                                </para></listitem>
+                            <listitem><para>When the script finishes execution,
+                                it prompts you with instructions on how to run
+                                the <filename>build.sh</filename> script, which
+                                is also in the <filename>scripts</filename>
+                                directory of the Git repository created
+                                earlier.
+                                </para></listitem>
+                            <listitem><para>Run the <filename>build.sh</filename>
+                                script as directed.
+                                Be sure to provide the tag name, documentation
+                                branch, and a release name.
+                                Here is an example that uses the
+                                <filename>luna/yocto-1.8</filename> tag, the
+                                <filename>master</filename> documentation
+                                branch, and
+                                <filename>&DISTRO_NAME;</filename> for the
+                                release name:
+                                <literallayout class='monospaced'>
+     $ ECLIPSE_HOME=/home/scottrif/eclipse-poky/scripts/eclipse ./build.sh luna/yocto-1.8 master &DISTRO_NAME; 2>&amp;1 | tee -a build.log
+                                </literallayout>
+                                After running the script, the file
+                                <filename>org.yocto.sdk-</filename><replaceable>release</replaceable><filename>-</filename><replaceable>date</replaceable><filename>-archive.zip</filename>
+                                is in the current directory.
+                                </para></listitem>
+                            <listitem><para>If necessary, start the Eclipse IDE
+                                and be sure you are in the Workbench.
+                                </para></listitem>
+                            <listitem><para>Select "Install New Software" from
+                                the "Help" pull-down menu.
+                                </para></listitem>
+                            <listitem><para>Click "Add".</para></listitem>
+                            <listitem><para>Provide anything you want in the
+                                "Name" field.
+                                </para></listitem>
+                            <listitem><para>Click "Archive" and browse to the
+                                ZIP file you built in step eight.
+                                This ZIP file should not be "unzipped", and must
+                                be the <filename>*archive.zip</filename> file
+                                created by running the
+                                <filename>build.sh</filename> script.
+                                </para></listitem>
+                            <listitem><para>Click the "OK" button.
+                                </para></listitem>
+                            <listitem><para>Check the boxes that appear in
+                                the installation window to install the
+                                <filename>Yocto Project ADT Plug-in</filename>,
+                                <filename>Yocto Project Bitbake Commander Plug-in</filename>,
+                                and the
+                                <filename>Yocto Project Documentation plug-in</filename>.
+                                </para></listitem>
+                            <listitem><para>Finish the installation by clicking
+                                through the appropriate buttons.
+                                You can click "OK" when prompted about
+                                installing software that contains unsigned
+                                content.
+                                </para></listitem>
+                            <listitem><para>Restart the Eclipse IDE if
+                                necessary.
+                                </para></listitem>
+                        </orderedlist>
+                    </para>
+
+                    <para>
+                        At this point you should be able to configure the
+                        Eclipse Yocto Plug-in as described in the
+                        "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>"
+                        section.</para>
+                </section>
+            </section>
+
+            <section id='configuring-the-eclipse-yocto-plug-in'>
+                <title>Configuring the Eclipse Yocto Plug-in</title>
+
+                <para>
+                    Configuring the Eclipse Yocto Plug-in involves setting the
+                    Cross Compiler options and the Target options.
+                    The configurations you choose become the default settings
+                    for all projects.
+                    You do have opportunities to change them later when
+                    you configure the project (see the following section).
+                </para>
+
+                <para>
+                    To start, you need to do the following from within the
+                    Eclipse IDE:
+                    <itemizedlist>
+                        <listitem><para>Choose "Preferences" from the
+                            "Window" menu to display the Preferences Dialog.
+                            </para></listitem>
+                        <listitem><para>Click "Yocto Project ADT" to display
+                            the configuration screen.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <section id='configuring-the-cross-compiler-options'>
+                    <title>Configuring the Cross-Compiler Options</title>
+
+                    <para>
+                        To configure the Cross Compiler Options, you must select
+                        the type of toolchain, point to the toolchain, specify
+                        the sysroot location, and select the target
+                        architecture.
+                        <itemizedlist>
+                            <listitem><para><emphasis>Selecting the Toolchain Type:</emphasis>
+                                Choose between
+                                <filename>Standalone pre-built toolchain</filename>
+                                and
+                                <filename>Build system derived toolchain</filename>
+                                for Cross Compiler Options.
+                                    <itemizedlist>
+                                        <listitem><para><emphasis>
+                                            <filename>Standalone Pre-built Toolchain:</filename></emphasis>
+                                            Select this mode when you are using
+                                            a stand-alone cross-toolchain.
+                                            For example, suppose you are an
+                                            application developer and do not
+                                            need to build a target image.
+                                            Instead, you just want to use an
+                                            architecture-specific toolchain on
+                                            an existing kernel and target root
+                                            filesystem.</para></listitem>
+                                       <listitem><para><emphasis>
+                                            <filename>Build System Derived Toolchain:</filename></emphasis>
+                                            Select this mode if the
+                                            cross-toolchain has been installed
+                                            and built as part of the
+                                            <link linkend='build-directory'>Build Directory</link>.
+                                            When you select
+                                            <filename>Build system derived toolchain</filename>,
+                                            you are using the toolchain bundled
+                                            inside the Build Directory.
+                                            </para></listitem>
+                                    </itemizedlist>
+                                </para></listitem>
+                            <listitem><para><emphasis>Point to the Toolchain:</emphasis>
+                                If you are using a stand-alone pre-built
+                                toolchain, you should be pointing to where it is
+                                installed.
+                                If you used the ADT Installer script and
+                                accepted the default installation directory, the
+                                toolchain will be installed in the
+                                <filename>&YOCTO_ADTPATH_DIR;</filename>
+                                directory.
+                                Sections "<ulink url='&YOCTO_DOCS_ADT_URL;#configuring-and-running-the-adt-installer-script'>Configuring and Running the ADT Installer Script</ulink>"
+                                and
+                                "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
+                                in the Yocto Project Application Developer's
+                                Guide describe how to install a stand-alone
+                                cross-toolchain.</para>
+                                <para>If you are using a system-derived
+                                toolchain, the path you provide for the
+                                <filename>Toolchain Root Location</filename>
+                                field is the
+                                <link linkend='build-directory'>Build Directory</link>.
+                                See the
+                                "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-toolchain-from-within-the-build-tree'>Using BitBake and the Build Directory</ulink>"
+                                section in the Yocto Project Application
+                                Developer's Guide for information on how to
+                                install the toolchain into the Build
+                                Directory.</para></listitem>
+                            <listitem><para><emphasis>Specify the Sysroot Location:</emphasis>
+                                This location is where the root filesystem for
+                                the target hardware resides.
+                                If you used the ADT Installer script and
+                                accepted the default installation directory,
+                                then the location in your home directory
+                                in a folder named
+                                <filename>test-yocto/</filename><replaceable>target_arch</replaceable>.
+                                Additionally, when you use the ADT Installer
+                                script, the
+                                <filename>/opt/poky/&DISTRO;/sysroots</filename>
+                                location is used for the QEMU
+                                user-space tools and the NFS boot process.
+                                </para>
+                                <para>If you used either of the other two
+                                methods to install the toolchain or did not
+                                accept the ADT Installer script's default
+                                installation directory, then the location of
+                                the sysroot filesystem depends on where you
+                                separately extracted and installed the
+                                filesystem.</para>
+                                <para>For information on how to install the
+                                toolchain and on how to extract and install the
+                                sysroot filesystem, see the
+                                "<ulink url='&YOCTO_DOCS_ADT_URL;#installing-the-adt'>Installing the ADT and Toolchains</ulink>"
+                                section in the Yocto Project Application
+                                Developer's Guide.
+                                </para></listitem>
+                            <listitem><para><emphasis>Select the Target Architecture:</emphasis>
+                                The target architecture is the type of hardware
+                                you are going to use or emulate.
+                                Use the pull-down
+                                <filename>Target Architecture</filename> menu
+                                to make your selection.
+                                The pull-down menu should have the supported
+                                architectures.
+                                If the architecture you need is not listed in
+                                the menu, you will need to build the image.
+                                See the
+                                "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
+                                section of the Yocto Project Quick Start for
+                                more information.</para></listitem>
+                        </itemizedlist>
+                    </para>
+                </section>
+
+                <section id='configuring-the-target-options'>
+                    <title>Configuring the Target Options</title>
+
+                    <para>
+                        You can choose to emulate hardware using the QEMU
+                        emulator, or you can choose to run your image on actual
+                        hardware.
+                        <itemizedlist>
+                            <listitem><para><emphasis>QEMU:</emphasis>
+                                Select this option if you will be using the
+                                QEMU emulator.
+                                If you are using the emulator, you also need to
+                                locate the kernel and specify any custom
+                                options.</para>
+                                <para>If you selected
+                                <filename>Build system derived toolchain</filename>,
+                                the target kernel you built will be located in
+                                the Build Directory in
+                                <filename>tmp/deploy/images/<replaceable>machine</replaceable></filename>
+                                directory.
+                                If you selected
+                                <filename>Standalone pre-built toolchain</filename>,
+                                the pre-built image you downloaded is located
+                                in the directory you specified when you
+                                downloaded the image.</para>
+                                <para>Most custom options are for advanced QEMU
+                                users to further customize their QEMU instance.
+                                These options are specified between paired
+                                angled brackets.
+                                Some options must be specified outside the
+                                brackets.
+                                In particular, the options
+                                <filename>serial</filename>,
+                                <filename>nographic</filename>, and
+                                <filename>kvm</filename> must all be outside the
+                                brackets.
+                                Use the <filename>man qemu</filename> command
+                                to get help on all the options and their use.
+                                The following is an example:
+                               <literallayout class='monospaced'>
+    serial ‘&lt;-m 256 -full-screen&gt;’
+                                </literallayout></para>
+                                <para>
+                                Regardless of the mode, Sysroot is already
+                                defined as part of the Cross-Compiler Options
+                                configuration in the
+                                <filename>Sysroot Location:</filename> field.
+                                </para></listitem>
+                            <listitem><para><emphasis>External HW:</emphasis>
+                                Select this option if you will be using actual
+                                hardware.</para></listitem>
+                        </itemizedlist>
+                    </para>
+
+                    <para>
+                        Click the "OK" to save your plug-in configurations.
+                    </para>
+                </section>
+            </section>
+        </section>
+
+        <section id='creating-the-project'>
+            <title>Creating the Project</title>
+
+            <para>
+                You can create two types of projects:  Autotools-based, or
+                Makefile-based.
+                This section describes how to create Autotools-based projects
+                from within the Eclipse IDE.
+                For information on creating Makefile-based projects in a
+                terminal window, see the section
+                "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-command-line'>Using the Command Line</ulink>"
+                in the Yocto Project Application Developer's Guide.
+                <note>
+                    Do not use special characters in project names
+                    (e.g. spaces, underscores, etc.).  Doing so can
+                    cause configuration to fail.
+                </note>
+            </para>
+
+            <para>
+                To create a project based on a Yocto template and then display
+                the source code, follow these steps:
+                <orderedlist>
+                    <listitem><para>Select "Project" from the "File -> New" menu.
+                        </para></listitem>
+                    <listitem><para>Double click <filename>CC++</filename>.
+                        </para></listitem>
+                    <listitem><para>Double click <filename>C Project</filename>
+                        to create the project.</para></listitem>
+                    <listitem><para>Expand <filename>Yocto Project ADT Autotools Project</filename>.
+                        </para></listitem>
+                    <listitem><para>Select <filename>Hello World ANSI C Autotools Project</filename>.
+                        This is an Autotools-based project based on a Yocto
+                        template.</para></listitem>
+                    <listitem><para>Put a name in the <filename>Project name:</filename>
+                        field.
+                        Do not use hyphens as part of the name.
+                        </para></listitem>
+                    <listitem><para>Click "Next".</para></listitem>
+                    <listitem><para>Add information in the
+                        <filename>Author</filename> and
+                        <filename>Copyright notice</filename> fields.
+                        </para></listitem>
+                    <listitem><para>Be sure the <filename>License</filename>
+                        field is correct.</para></listitem>
+                    <listitem><para>Click "Finish".</para></listitem>
+                    <listitem><para>If the "open perspective" prompt appears,
+                        click "Yes" so that you in the C/C++ perspective.
+                        </para></listitem>
+                    <listitem><para>The left-hand navigation pane shows your
+                        project.
+                        You can display your source by double clicking the
+                        project's source file.</para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='configuring-the-cross-toolchains'>
+            <title>Configuring the Cross-Toolchains</title>
+
+            <para>
+                The earlier section,
+                "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>",
+                sets up the default project configurations.
+                You can override these settings for a given project by following
+                these steps:
+                <orderedlist>
+                    <listitem><para>Select "Change Yocto Project Settings" from
+                        the "Project" menu.
+                        This selection brings up the Yocto Project Settings
+                        Dialog and allows you to make changes specific to an
+                        individual project.</para>
+                        <para>By default, the Cross Compiler Options and Target
+                        Options for a project are inherited from settings you
+                        provided using the Preferences Dialog as described
+                        earlier in the
+                        "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>" section.
+                        The Yocto Project Settings Dialog allows you to override
+                        those default settings for a given project.
+                        </para></listitem>
+                    <listitem><para>Make your configurations for the project
+                        and click "OK".
+                        </para></listitem>
+                    <listitem><para>Right-click in the navigation pane and
+                        select "Reconfigure Project" from the pop-up menu.
+                        This selection reconfigures the project by running
+                        <filename>autogen.sh</filename> in the workspace for
+                        your project.
+                        The script also runs <filename>libtoolize</filename>,
+                        <filename>aclocal</filename>,
+                        <filename>autoconf</filename>,
+                        <filename>autoheader</filename>,
+                        <filename>automake --a</filename>, and
+                        <filename>./configure</filename>.
+                        Click on the "Console" tab beneath your source code to
+                        see the results of reconfiguring your project.
+                        </para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='building-the-project'>
+            <title>Building the Project</title>
+
+            <para>
+                To build the project select "Build Project" from the
+                "Project" menu.
+                The console should update and you can note the cross-compiler
+                you are using.
+            </para>
+        </section>
+
+        <section id='starting-qemu-in-user-space-nfs-mode'>
+            <title>Starting QEMU in User-Space NFS Mode</title>
+
+            <para>
+                To start the QEMU emulator from within Eclipse, follow these
+                steps:
+                <note>
+                    See the
+                    "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
+                    chapter for more information on using QEMU.
+                </note>
+                <orderedlist>
+                    <listitem><para>Expose and select "External Tools" from
+                        the "Run" menu.
+                        Your image should appear as a selectable menu item.
+                        </para></listitem>
+                    <listitem><para>Select your image from the menu to launch
+                        the emulator in a new window.
+                        </para></listitem>
+                    <listitem><para>If needed, enter your host root password in
+                        the shell window at the prompt.
+                        This sets up a <filename>Tap 0</filename> connection
+                        needed for running in user-space NFS mode.
+                        </para></listitem>
+                    <listitem><para>Wait for QEMU to launch.</para></listitem>
+                    <listitem><para>Once QEMU launches, you can begin operating
+                        within that environment.
+                        One useful task at this point would be to determine the
+                        IP Address for the user-space NFS by using the
+                       <filename>ifconfig</filename> command.
+                       </para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='deploying-and-debugging-the-application'>
+            <title>Deploying and Debugging the Application</title>
+
+            <para>
+                Once the QEMU emulator is running the image, you can deploy
+                your application using the Eclipse IDE and then use
+                the emulator to perform debugging.
+                Follow these steps to deploy the application.
+                <orderedlist>
+                    <listitem><para>Select "Debug Configurations..." from the
+                        "Run" menu.</para></listitem>
+                    <listitem><para>In the left area, expand
+                        <filename>C/C++Remote Application</filename>.
+                        </para></listitem>
+                    <listitem><para>Locate your project and select it to bring
+                        up a new tabbed view in the Debug Configurations Dialog.
+                        </para></listitem>
+                    <listitem><para>Enter the absolute path into which you want
+                        to deploy the application.
+                        Use the "Remote Absolute File Path for
+                        C/C++Application:" field.
+                        For example, enter
+                        <filename>/usr/bin/<replaceable>programname</replaceable></filename>.
+                        </para></listitem>
+                    <listitem><para>Click on the "Debugger" tab to see the
+                        cross-tool debugger you are using.</para></listitem>
+                    <listitem><para>Click on the "Main" tab.</para></listitem>
+                    <listitem><para>Create a new connection to the QEMU instance
+                        by clicking on "new".</para></listitem>
+                    <listitem><para>Select <filename>TCF</filename>, which means
+                        Target Communication Framework.</para></listitem>
+                    <listitem><para>Click "Next".</para></listitem>
+                    <listitem><para>Clear out the "host name" field and enter
+                        the IP Address determined earlier.</para></listitem>
+                    <listitem><para>Click "Finish" to close the
+                        New Connections Dialog.</para></listitem>
+                    <listitem><para>Use the drop-down menu now in the
+                        "Connection" field and pick the IP Address you entered.
+                         </para></listitem>
+                    <listitem><para>Click "Debug" to bring up a login screen
+                        and login.</para></listitem>
+                    <listitem><para>Accept the debug perspective.
+                        </para></listitem>
+                </orderedlist>
+            </para>
+        </section>
+
+        <section id='running-user-space-tools'>
+            <title>Running User-Space Tools</title>
+
+            <para>
+                As mentioned earlier in the manual, several tools exist that
+                enhance your development experience.
+                These tools are aids in developing and debugging applications
+                and images.
+                You can run these user-space tools from within the Eclipse
+                IDE through the "YoctoProjectTools" menu.
+            </para>
+
+            <para>
+                Once you pick a tool, you need to configure it for the remote
+                target.
+                Every tool needs to have the connection configured.
+                You must select an existing TCF-based RSE connection to the
+                remote target.
+                If one does not exist, click "New" to create one.
+            </para>
+
+            <para>
+                Here are some specifics about the remote tools:
+                <itemizedlist>
+                    <listitem><para><emphasis><filename>OProfile</filename>:</emphasis>
+                        Selecting this tool causes the
+                        <filename>oprofile-server</filename> on the remote
+                        target to launch on the local host machine.
+                        The <filename>oprofile-viewer</filename> must be
+                        installed on the local host machine and the
+                        <filename>oprofile-server</filename> must be installed
+                        on the remote target, respectively, in order to use.
+                        You must compile and install the
+                        <filename>oprofile-viewer</filename> from the source
+                        code on your local host machine.
+                        Furthermore, in order to convert the target's sample
+                        format data into a form that the host can use, you must
+                        have OProfile version 0.9.4 or greater installed on the
+                        host.</para>
+                        <para>You can locate both the viewer and server from
+                        <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/oprofileui/'></ulink>.
+                        You can also find more information on setting up and
+                        using this tool in the
+                        "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-oprofile'>oprofile</ulink>"
+                        section of the Yocto Project Profiling and Tracing
+                        Manual.
+                        <note>The <filename>oprofile-server</filename> is
+                        installed by default on the
+                        <filename>core-image-sato-sdk</filename> image.</note>
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>Lttng2.0 trace import</filename>:</emphasis>
+                        Selecting this tool transfers the remote target's
+                        <filename>Lttng</filename> tracing data back to the
+                        local host machine and uses the Lttng Eclipse plug-in
+                        to graphically display the output.
+                        For information on how to use Lttng to trace an
+                        application,
+                        see <ulink url='http://lttng.org/documentation'></ulink>
+                        and the
+                        "<ulink url='&YOCTO_DOCS_PROF_URL;#lttng-linux-trace-toolkit-next-generation'>LTTng (Linux Trace Toolkit, next generation)</ulink>"
+                        section, which is in the Yocto Project Profiling and
+                        Tracing Manual.
+                        <note>Do not use
+                            <filename>Lttng-user space (legacy)</filename> tool.
+                            This tool no longer has any upstream support.</note>
+                        </para>
+                        <para>Before you use the
+                        <filename>Lttng2.0 trace import</filename> tool,
+                        you need to setup the Lttng Eclipse plug-in and create a
+                        Tracing project.
+                        Do the following:
+                        <orderedlist>
+                            <listitem><para>Select "Open Perspective" from the
+                                "Window" menu and then select "Other..." to
+                                bring up a menu of other perspectives.
+                                Choose "Tracing".
+                                </para></listitem>
+                            <listitem><para>Click "OK" to change the Eclipse
+                                perspective into the Tracing perspective.
+                                </para></listitem>
+                            <listitem><para>Create a new Tracing project by
+                                selecting "Project" from the "File -> New" menu.
+                                </para></listitem>
+                            <listitem><para>Choose "Tracing Project" from the
+                                "Tracing" menu and click "Next".
+                                </para></listitem>
+                            <listitem><para>Provide a name for your tracing
+                                project and click "Finish".
+                                </para></listitem>
+                            <listitem><para>Generate your tracing data on the
+                                remote target.</para></listitem>
+                            <listitem><para>Select "Lttng2.0 trace import"
+                                from the "Yocto Project Tools" menu to
+                                start the data import process.</para></listitem>
+                            <listitem><para>Specify your remote connection name.
+                                </para></listitem>
+                            <listitem><para>For the Ust directory path, specify
+                                the location of your remote tracing data.
+                                Make sure the location ends with
+                                <filename>ust</filename> (e.g.
+                                <filename>/usr/mysession/ust</filename>).
+                                </para></listitem>
+                            <listitem><para>Click "OK" to complete the import
+                                process.
+                                The data is now in the local tracing project
+                                you created.</para></listitem>
+                            <listitem><para>Right click on the data and then use
+                                the menu to Select "Generic CTF Trace" from the
+                                "Trace Type... -> Common Trace Format" menu to
+                                map the tracing type.</para></listitem>
+                            <listitem><para>Right click the mouse and select
+                                "Open" to bring up the Eclipse Lttng Trace
+                                Viewer so you view the tracing data.
+                                </para></listitem>
+                        </orderedlist></para></listitem>
+                    <listitem><para><emphasis><filename>PowerTOP</filename>:</emphasis>
+                        Selecting this tool runs PowerTOP on the remote target
+                        machine and displays the results in a new view called
+                        PowerTOP.</para>
+                        <para>The "Time to gather data(sec):" field is the time
+                        passed in seconds before data is gathered from the
+                        remote target for analysis.</para>
+                        <para>The "show pids in wakeups list:" field corresponds
+                        to the <filename>-p</filename> argument passed to
+                        <filename>PowerTOP</filename>.</para></listitem>
+                    <listitem><para><emphasis><filename>LatencyTOP and Perf</filename>:</emphasis>
+                        LatencyTOP identifies system latency, while
+                        Perf monitors the system's performance counter
+                        registers.
+                        Selecting either of these tools causes an RSE terminal
+                        view to appear from which you can run the tools.
+                        Both tools refresh the entire screen to display results
+                        while they run.
+                        For more information on setting up and using
+                        <filename>perf</filename>, see the
+                        "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-perf'>perf</ulink>"
+                        section in the Yocto Project Profiling and Tracing
+                        Manual.
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>SystemTap</filename>:</emphasis>
+                        Systemtap is a tool that lets you create and reuse
+                        scripts to examine the activities of a live Linux
+                        system.
+                        You can easily extract, filter, and summarize data
+                        that helps you diagnose complex performance or
+                        functional problems.
+                        For more information on setting up and using
+                        <filename>SystemTap</filename>, see the
+                        <ulink url='https://sourceware.org/systemtap/documentation.html'>SystemTap Documentation</ulink>.
+                        </para></listitem>
+                    <listitem><para><emphasis><filename>yocto-bsp</filename>:</emphasis>
+                        The <filename>yocto-bsp</filename> tool lets you
+                        quickly set up a Board Support Package (BSP) layer.
+                        The tool requires a Metadata location, build location,
+                        BSP name, BSP output location, and a kernel
+                        architecture.
+                        For more information on the
+                        <filename>yocto-bsp</filename> tool outside of Eclipse,
+                        see the
+                        "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a new BSP Layer Using the yocto-bsp Script</ulink>"
+                        section in the Yocto Project Board Support Package
+                        (BSP) Developer's Guide.
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+    </section>
+
+    <section id='workflow-using-stand-alone-cross-development-toolchains'>
+        <title>Workflow Using Stand-Alone Cross-Development Toolchains</title>
+
+        <para>
+            If you want to develop an application without prior installation
+            of the ADT, you still can employ the
+            <link linkend='cross-development-toolchain'>Cross Development Toolchain</link>,
+            the QEMU emulator, and a number of supported  target image files.
+            You just need to follow these general steps:
+            <orderedlist>
+                <listitem><para><emphasis>Install the cross-development
+                    toolchain for your target hardware:</emphasis>
+                    For information on how to install the toolchain, see the
+                    "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
+                    section in the Yocto Project Application Developer's
+                    Guide.</para></listitem>
+                <listitem><para><emphasis>Download the Target Image:</emphasis>
+                    The Yocto Project supports several target architectures
+                    and has many pre-built kernel images and root filesystem
+                    images.</para>
+                    <para>If you are going to develop your application on
+                    hardware, go to the
+                    <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink>
+                    download area and choose a target machine area
+                    from which to download the kernel image and root filesystem.
+                    This download area could have several files in it that
+                    support development using actual hardware.
+                    For example, the area might contain
+                    <filename>.hddimg</filename> files that combine the
+                    kernel image with the filesystem, boot loaders, and
+                    so forth.
+                    Be sure to get the files you need for your particular
+                    development process.</para>
+                    <para>If you are going to develop your application and
+                    then run and test it using the QEMU emulator, go to the
+                    <ulink url='&YOCTO_QEMU_DL_URL;'><filename>machines/qemu</filename></ulink>
+                    download area.
+                    From this area, go down into the directory for your
+                    target architecture (e.g. <filename>qemux86_64</filename>
+                    for an <trademark class='registered'>Intel</trademark>-based
+                    64-bit architecture).
+                    Download kernel, root filesystem, and any other files you
+                    need for your process.
+                    <note>In order to use the root filesystem in QEMU, you
+                    need to extract it.
+                    See the
+                    "<ulink url='&YOCTO_DOCS_ADT_URL;#extracting-the-root-filesystem'>Extracting the Root Filesystem</ulink>"
+                    section for information on how to extract the root
+                    filesystem.</note></para></listitem>
+                <listitem><para><emphasis>Develop and Test your
+                    Application:</emphasis>  At this point, you have the tools
+                    to develop your application.
+                    If you need to separately install and use the QEMU
+                    emulator, you can go to
+                    <ulink url='http://wiki.qemu.org/Main_Page'>QEMU Home Page</ulink>
+                    to download and learn about the emulator.
+                    You can see the
+                    "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
+                    chapter for information on using QEMU within the Yocto
+                    Project.</para></listitem>
+            </orderedlist>
+        </para>
+    </section>
+</section>
+
+<section id="dev-modifying-source-code">
+    <title>Modifying Source Code</title>
+
+    <para>
+        A common development workflow consists of modifying project source
+        files that are external to the Yocto Project and then integrating
+        that project's build output into an image built using the
+        OpenEmbedded build system.
+        Given this scenario, development engineers typically want to stick
+        to their familiar project development tools and methods, which allows
+        them to just focus on the project.
+    </para>
+
+    <para>
+        Several workflows exist that allow you to develop, build, and test
+        code that is going to be integrated into an image built using the
+        OpenEmbedded build system.
+        This section describes two:
+        <itemizedlist>
+            <listitem><para><emphasis><filename>devtool</filename>:</emphasis>
+                A set of tools to aid in working on the source code built by
+                the OpenEmbedded build system.
+                Section
+                "<link linkend='using-devtool-in-your-workflow'>Using <filename>devtool</filename> in Your Workflow</link>"
+                describes this workflow.
+                If you want more information that showcases the workflow, click
+                <ulink url='https://drive.google.com/a/linaro.org/file/d/0B3KGzY5fW7laTDVxUXo3UDRvd2s/view'>here</ulink>
+                for an excellent presentation by Trevor Woerner that
+                provides detailed background information and a complete
+                working tutorial.
+                </para></listitem>
+            <listitem><para><emphasis><ulink url='http://savannah.nongnu.org/projects/quilt'>Quilt</ulink>:</emphasis>
+                A powerful tool that allows you to capture source
+                code changes without having a clean source tree.
+                While Quilt is not the preferred workflow of the two, this
+                section includes it for users that are committed to using
+                the tool.
+                See the
+                "<link linkend='using-a-quilt-workflow'>Using Quilt in Your Workflow</link>"
+                section for more information.
+                </para></listitem>
+        </itemizedlist>
+    </para>
+
+    <section id='using-devtool-in-your-workflow'>
+        <title>Using <filename>devtool</filename> in Your Workflow</title>
+
+        <para>
+            As mentioned earlier, <filename>devtool</filename> helps
+            you easily develop projects whose build output must be part of
+            an image built using the OpenEmbedded build system.
+            The remainder of this section presents the workflow you would
+            use that includes <filename>devtool</filename>.
+            <footnote>
+                <para>
+                    Kudos and thanks to
+                    <ulink url='mailto:twoerner@gmail.com'>Trevor Woerner</ulink>
+                    whose
+                    "<ulink url='https://drive.google.com/file/d/0B3KGzY5fW7laTDVxUXo3UDRvd2s/view'>Yocto Project Developer Workflow Tutorial</ulink>"
+                    paper contributed nicely towards the development of this
+                    section.
+                </para>
+            </footnote>
+        </para>
+
+        <para>
+            The steps in this section assume you have a previously built
+            image that is already either running in QEMU or running on actual
+            hardware.
+            Also, it is assumed that for deployment of the image to the
+            target, SSH is installed in the image and if the image is running
+            on real hardware that you have network access to and from your
+            development machine.
+        </para>
+
+        <section id='update-your-external-source'>
+            <title>Update Your External Source</title>
+
+            <para>
+                Part of the development flow using
+                <filename>devtool</filename> of course involves updating
+                your source files.
+                Several opportunities exist in the workflow to extract and
+                work on the files.
+                For now, just realize that you need to be able to have
+                access to and edit files.
+                One obvious solution is to initially extract the code into an
+                isolated area in preparation for modification.
+            </para>
+
+            <para>
+                Another option is to use the
+                <filename>devtool modify</filename> command.
+                This command makes use of a "workspace" layer where much of
+                the transitional work occurs, which is needed for setting up
+                Metadata used by the OpenEmbedded build system that lets you
+                build your software.
+                Options (i.e. "-x") exist using <filename>devtool</filename>
+                that enable you to use the tool to extract source code.
+            </para>
+        </section>
+
+        <section id='use-devtool-to-integrate-your-code-with-the-image'>
+            <title>Use <filename>devtool add</filename> to Integrate Your Code with the Image</title>
+
+            <para>
+                The <filename>devtool add</filename> command automatically
+                generates the needed Metadata that allows the OpenEmbedded
+                build system to build your code into the image.
+                <note>
+                    If a package or packages produced by the recipe on which
+                    you are working are not already in
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
+                    for the image, you must add them.
+                    The <filename>devtool add</filename> command does not
+                    add them for you.
+                </note>
+                Use the following command form:
+                <literallayout class='monospaced'>
+     $ devtool add <replaceable>your-project-name</replaceable>&nbsp;<replaceable>path-to-source</replaceable>
+                </literallayout>
+            </para>
+
+            <para>
+                Running <filename>devtool</filename> for the first time
+                creates a workspace layer through the
+                <filename>bblayers.conf</filename> file that
+                is based on your project's location:
+                <literallayout class='monospaced'>
+     <replaceable>path-to-source</replaceable>/<replaceable>build-directory</replaceable>/<replaceable>workspace-layer</replaceable>
+                </literallayout>
+                By default, the name of the workspace layer is "workspace".
+            </para>
+
+            <para>
+                For details on the workspace layer created in the
+                <replaceable>build-directory</replaceable>,
+                see the
+                "<link linkend='devtool-adding-a-new-recipe-to-the-workspace'>Adding a New Recipe to the Workspace Layer</link>"
+                section.
+            </para>
+
+<!--
+            <para>
+                Of course, each layer must have a
+                <filename>layer.conf</filename> configuration file.
+                <filename>devtool</filename> also creates this configuration
+                file:
+                <literallayout class='monospaced'>
+     $ cat workspace/conf/layer.conf
+     # ### workspace layer auto­generated by devtool ###
+     BBPATH =. "${LAYERDIR}:"
+     BBFILES += "${LAYERDIR}/recipes/*/*.bb \
+                 ${LAYERDIR}/appends/*.bbappend"
+     BBFILE_COLLECTIONS += "workspacelayer"
+     BBFILE_PATTERN_workspacelayer = "^${LAYERDIR}/"
+     BBFILE_PATTERN_IGNORE_EMPTY_workspacelayer = "1"
+     BBFILE_PRIORITY_workspacelayer = "99"
+                </literallayout>
+            </para>
+-->
+
+            <para>
+                Running <filename>devtool add</filename> automatically
+                generates your recipe:
+                <literallayout class='monospaced'>
+     $ cat workspace/recipes/<replaceable>your-project-name</replaceable>/<replaceable>your-project-name</replaceable>.bb
+     # Recipe created by recipetool
+     # This is the basis of a recipe and may need further editing in order to be fully functional.
+     # (Feel free to remove these comments when editing.)
+     #
+     # Unable to find any files that looked like license statements. Check the accompanying
+     # documentation and source headers and set LICENSE and LIC_FILES_CHKSUM accordingly.
+     LICENSE = "CLOSED"
+     LIC_FILES_CHKSUM = ""
+
+     # No information for SRC_URI yet (only an external source tree was
+     # specified)
+     SRC_URI = ""
+
+     DEPENDS = "libx11"
+     # NOTE: if this software is not capable of being built in a separate build directory
+     # from the source, you should replace autotools with autotools­-brokensep in the
+     # inherit line
+     inherit autotools
+
+     # Specify any options you want to pass to the configure script using EXTRA_OECONF:
+     EXTRA_OECONF = ""
+                </literallayout>
+            </para>
+
+            <para>
+                Lastly, the <filename>devtool add</filename> command creates the
+                <filename>.bbappend</filename> file:
+                <literallayout class='monospaced'>
+     $ cat workspace/appends/<replaceable>your-project-name</replaceable>.bbappend
+     inherit externalsrc
+     EXTERNALSRC = "/<replaceable>path-to-source</replaceable>/<replaceable>your-project-name</replaceable>"
+
+     # initial_rev: <replaceable>commit-ID</replaceable>
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='build-your-project'>
+            <title>Build Your Project</title>
+
+            <para>
+                You can use BitBake or <filename>devtool build</filename> to
+                build your modified project.
+            </para>
+
+            <para>
+                To use BitBake, use the following:
+                <literallayout class='monospaced'>
+     $ bitbake <replaceable>your-project-name</replaceable>
+                </literallayout>
+                Alternatively, you can use
+                <filename>devtool build</filename>, which is equivalent to
+                <filename>bitbake -c populate_sysroot</filename>.
+                For example:
+                <literallayout class='monospaced'>
+     $ devtool build <replaceable>your-project-name</replaceable>
+                </literallayout>
+            </para>
+        </section>
+
+<!--
+        <section id='dev-build-the-image'>
+            <title>Build the Image</title>
+
+            <para>
+                The final step before testing is to rebuild the base image
+                with your project changes as part of the image.
+                Simply run BitBake again on your image.
+                Here is an example:
+                <literallayout class='monospaced'>
+     $ bitbake <replaceable>image</replaceable>
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='dev-testing-the-image'>
+            <title>Testing the Image</title>
+
+            <para>
+                Once you have the image, you can test it using QEMU.
+                Here is an example assuming "qemux86":
+                <literallayout class='monospaced'>
+     $ runqemu qemux86 <replaceable>image</replaceable>
+                </literallayout>
+                For information on how to test an image using QEMU, see the
+                "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
+                section.
+            </para>
+        </section>
+-->
+    </section>
+
+    <section id='devtool-quick-reference'>
+        <title><filename>devtool</filename> Quick Reference</title>
+
+        <para>
+            <filename>devtool</filename> has more functionality than simply
+            adding a new recipe and the supporting Metadata to a temporary
+            workspace layer.
+            This section provides a short reference on
+            <filename>devtool</filename> for most of the commands.
+        </para>
+
+        <section id='devtool-getting-help'>
+            <title>Getting Help</title>
+
+            <para>
+                The easiest way to get help with the
+                <filename>devtool</filename> command is using the
+                <filename>--help</filename> option:
+                <literallayout class='monospaced'>
+     $ devtool --help
+     usage: devtool [-h] [--basepath BASEPATH] [-d] [-q] [--color COLOR]
+               &lt;subcommand&gt; ...
+
+     OpenEmbedded development tool
+
+     optional arguments:
+       -h, --help           show this help message and exit
+       --basepath BASEPATH  Base directory of SDK / build directory
+       -d, --debug          Enable debug output
+       -q, --quiet          Print only errors
+       --color COLOR        Colorize output (where COLOR is auto, always, never)
+
+     subcommands:
+       &lt;subcommand&gt;
+         create-workspace   Set up a workspace
+         deploy-target      Deploy recipe output files to live target machine
+         undeploy-target    Undeploy recipe output files in live target machine
+         add                Add a new recipe
+         modify             Modify the source for an existing recipe
+         extract            Extract the source for an existing recipe
+         update-recipe      Apply changes from external source tree to recipe
+         status             Show workspace status
+         build              Build a recipe
+         reset              Remove a recipe from your workspace
+
+     Use devtool &lt;subcommand&gt; --help to get help on a specific command
+                </literallayout>
+            </para>
+
+            <para>
+                As directed in the general help output, you can get more
+                syntax on a specific command by providing the command
+                name and using <filename>--help</filename>:
+                <literallayout class='monospaced'>
+     $ devtool add --help
+     usage: devtool add [-h] [--same-dir] [--fetch URI] [--version VERSION]
+                        recipename srctree
+
+     Adds a new recipe
+
+     positional arguments:
+       recipename            Name for new recipe to add
+       srctree               Path to external source tree
+
+     optional arguments:
+       -h, --help            show this help message and exit
+       --same-dir, -s        Build in same directory as source
+       --fetch URI, -f URI   Fetch the specified URI and extract it to create the
+                             source tree
+       --version VERSION, -V VERSION
+                             Version to use within recipe (PV)
+                </literallayout>
+            </para>
+        </section>
+
+        <section id='devtool-adding-a-new-recipe-to-the-workspace'>
+            <title>Adding a New Recipe to the Workspace Layer</title>
+
+            <para>
+                Use the <filename>devtool add</filename> command to add a new recipe
+                to the workspace layer.
+                The recipe you add should not exist -
+                <filename>devtool</filename> creates it for you.
+                The source files the recipe uses should exist in an external
+                area.
+            </para>
+
+            <para>
+                The following example creates and adds a new recipe named
+                <filename>jackson</filename> to the workspace layer.
+                The source code built by the recipes resides in
+                <filename>/home/scottrif/sources/jackson</filename>:
+                <literallayout class='monospaced'>
+     $ devtool add jackson /home/scottrif/sources/jackson
+                </literallayout>
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool add --help</filename> command.
+                </note>
+            </para>
+
+            <para>
+                If you add a recipe and the workspace layer does not exist,
+                the command creates the layer and populates it as follows:
+            </para>
+
+            <para>
+                <imagedata fileref="figures/build-workspace-directory.png"
+                    width="6in" depth="4in" align="center" scale="100" />
+            </para>
+
+            <para>
+                <literallayout class='monospaced'>
+     README - Provides information on what is in workspace layer and how to
+              manage it.
+
+     appends - A directory that contains *.bbappend files, which point to
+               external source.
+
+     conf - A configuration directory that contains the layer.conf file.
+
+     recipes - A directory containing recipes.  This directory contains a
+               folder for each directory added whose name matches that of the
+               added recipe.  devtool places the <replaceable>recipe</replaceable>.bb file
+               within that sub-directory.
+                </literallayout>
+            </para>
+
+            <para>
+                Running <filename>devtool add</filename> when the
+                workspace layer exists causes the tool to add the recipe
+                and append files into the existing workspace layer.
+                The <filename>.bbappend</filename> file is created to point
+                to the external source tree.
+            </para>
+        </section>
+
+        <section id='devtool-modifying-a-recipe'>
+            <title>Modifying an Existing Recipe</title>
+
+            <para>
+                Use the <filename>devtool modify</filename> command to begin
+                modifying the source of an existing recipe.
+                This command is very similar to the
+                <link linkend='devtool-adding-a-new-recipe-to-the-workspace'><filename>add</filename></link>
+                command except that it does not physically create the
+                recipe in the workspace layer because the recipe already
+                exists in an another layer.
+            </para>
+
+            <para>
+                The <filename>devtool modify</filename> command extracts the
+                source for a recipe, sets it up as a Git repository if the
+                source had not already been fetched from Git, checks out a
+                branch for development, and applies any patches from the recipe
+                as commits on top.
+                You can use the following command to checkout the source
+                files:
+                <literallayout class='monospaced'>
+     $ devtool modify -x <replaceable>recipe</replaceable>&nbsp;<replaceable>path-to-source</replaceable>
+                </literallayout>
+                Using the above command form, the default development branch
+                would be "devtool".
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool modify --help</filename> command.
+                </note>
+            </para>
+        </section>
+
+        <section id='devtool-updating-a-recipe'>
+            <title>Updating a Recipe</title>
+
+            <para>
+                Use the <filename>devtool update-recipe</filename> command to
+                update your recipe with patches that reflect changes you make
+                to the source files.
+                For example, if you know you are going to work on some
+                code, you could first use the
+                <link linkend='devtool-modifying-a-recipe'><filename>devtool modify</filename></link>
+                command to extract the code and set up the workspace.
+                After which, you could modify, compile, and test the code.
+            </para>
+
+            <para>
+                When you are satisfied with the results and you have committed
+                your changes to the Git repository, you can then
+                run the <filename>devtool update-recipe</filename> to create the
+                patches and update the recipe:
+                <literallayout class='monospaced'>
+     $ devtool update-recipe <replaceable>recipe</replaceable>
+                </literallayout>
+                If you run the <filename>devtool update-recipe</filename>
+                without committing your changes, the command ignores the
+                changes.
+             </para>
+
+             <para>
+                 Often, you might want to apply customizations made to your
+                 software in your own layer rather than apply them to the
+                 original recipe.
+                 If so, you can use the
+                 <filename>-a</filename> or <filename>--append</filename>
+                 option with the <filename>devtool update-recipe</filename>
+                 command.
+                 These options allow you to specify the layer into which to
+                 write an append file:
+                 <literallayout class='monospaced'>
+     $ devtool update-recipe <replaceable>recipe</replaceable> -a <replaceable>base-layer-directory</replaceable>
+                 </literallayout>
+                 The <filename>*.bbappend</filename> file is created at the
+                 appropriate path within the specified layer directory, which
+                 may or may not be in your <filename>bblayers.conf</filename>
+                 file.
+                 If an append file already exists, the command updates it
+                 appropriately.
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool update-recipe --help</filename> command.
+                </note>
+            </para>
+        </section>
+
+        <section id='devtool-resetting-a-recipe'>
+            <title>Resetting a Recipe</title>
+
+            <para>
+                Use the <filename>devtool reset</filename> command to remove a
+                recipe and its configuration (e.g. the corresponding
+                <filename>.bbappend</filename> file) from the workspace layer.
+                Realize that this command deletes the recipe and the
+                append file.
+                The command does not physically move them for you.
+                Consequently, you must be sure to physically relocate your
+                updated recipe and the append file outside of the workspace
+                layer before running the <filename>devtool reset</filename>
+                command.
+            </para>
+
+            <para>
+                If the <filename>devtool reset</filename> command detects that
+                the recipe or the append files have been modified, the
+                command preserves the modified files in a separate "attic"
+                subdirectory under the workspace layer.
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool reset --help</filename> command.
+                </note>
+            </para>
+        </section>
+
+        <section id='devtool-building-your-software'>
+            <title>Building Your Software</title>
+
+            <para>
+                Use the <filename>devtool build</filename> command to cause the
+                OpenEmbedded build system to build your software based
+                on the recipe file.
+                The <filename>devtool build</filename> command is equivalent to
+                <filename>bitbake -c populate_sysroot</filename>.
+                Here is an example:
+                <literallayout class='monospaced'>
+     $ devtool build <replaceable>recipe</replaceable>
+                </literallayout>
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool update-recipe --help</filename> command.
+                </note>
+                Building your software using <filename>devtool build</filename>
+                is identical to using BitBake to build the software.
+            </para>
+        </section>
+
+        <section id='devtool-deploying-your-software-on-the-target-machine'>
+            <title>Deploying Your Software on the Target Machine</title>
+
+            <para>
+                Use the <filename>devtool deploy-target</filename> command to
+                deploy the recipe's build output to the live target machine:
+                <literallayout class='monospaced'>
+     $ devtool deploy-target <replaceable>recipe</replaceable>&nbsp;<replaceable>target</replaceable>
+                </literallayout>
+                The <replaceable>target</replaceable> is the address of the
+                target machine, which must be running an SSH server (i.e.
+                <filename>user@hostname[:destdir]</filename>).
+            </para>
+
+            <para>
+                This command deploys all files installed during the
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+                task.
+                Furthermore, you do not need to have package management enabled
+                within the target machine.
+                If you do, the package manager is bypassed.
+                <note><title>Notes</title>
+                    <para>
+                        The <filename>deploy-target</filename>
+                        functionality is for development only.
+                        You should never use it to update an image that will be
+                        used in production.
+                    </para>
+
+                    <para>
+                        For complete syntax, use the
+                        <filename>devtool deploy-target --help</filename>
+                        command.
+                    </para>
+                </note>
+            </para>
+        </section>
+
+        <section id='devtool-removing-your-software-from-the-target-machine'>
+            <title>Removing Your Software from the Target Machine</title>
+
+            <para>
+                Use the <filename>devtool undeploy-target</filename> command to
+                remove deployed build output from the target machine.
+                For the <filename>devtool undeploy-target</filename> command to
+                work, you must have previously used the
+                <link linkend='devtool-deploying-your-software-on-the-target-machine'><filename>devtool deploy-target</filename></link>
+                command.
+                <literallayout class='monospaced'>
+     $ devtool undeploy-target <replaceable>recipe</replaceable>&nbsp;<replaceable>target</replaceable>
+                </literallayout>
+                The <replaceable>target</replaceable> is the address of the
+                target machine, which must be running an SSH server (i.e.
+                <filename>user@hostname</filename>).
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool undeploy-target --help</filename> command.
+                </note>
+            </para>
+        </section>
+
+        <section id='devtool-creating-the-workspace'>
+            <title>Creating the Workspace Layer in an Alternative Location</title>
+
+            <para>
+                Use the <filename>devtool create-workspace</filename> command to
+                create a new workspace layer in your
+                <link linkend='build-directory'>Build Directory</link>.
+                When you create a new workspace layer, it is populated with the
+                <filename>README</filename> file and the
+                <filename>conf</filename> directory only.
+            </para>
+
+            <para>
+                The following example creates a new workspace layer in your
+                current working and by default names the workspace layer
+                "workspace":
+                <literallayout class='monospaced'>
+     $ devtool create-workspace
+                </literallayout>
+                <note>
+                    For complete syntax, use the
+                    <filename>devtool create-workspace --help</filename> command.
+                </note>
+            </para>
+
+            <para>
+                You can create a workspace layer anywhere by supplying
+                a pathname with the command.
+                The following command creates a new workspace layer named
+                "new-workspace":
+                <literallayout class='monospaced'>
+     $ devtool create-workspace /home/scottrif/new-workspace
+                </literallayout>
+            </para>
+        </section>
+    </section>
+
+    <section id="using-a-quilt-workflow">
+        <title>Using Quilt in Your Workflow</title>
+
+        <para>
+            <ulink url='http://savannah.nongnu.org/projects/quilt'>Quilt</ulink>
+            is a powerful tool that allows you to capture source code changes
+            without having a clean source tree.
+            This section outlines the typical workflow you can use to modify
+            source code, test changes, and then preserve the changes in the
+            form of a patch all using Quilt.
+            <note><title>Tip</title>
+                With regard to preserving changes to source files if you
+                clean a recipe or have <filename>rm_work</filename> enabled,
+                the workflow described in the
+                "<link linkend='using-devtool-in-your-workflow'>Using <filename>devtool</filename> in Your Workflow</link>"
+                section is a safer development flow than than the flow that
+                uses Quilt.
+            </note>
+        </para>
+
+        <para>
+            Follow these general steps:
+            <orderedlist>
+                <listitem><para><emphasis>Find the Source Code:</emphasis>
+                    Temporary source code used by the OpenEmbedded build system
+                    is kept in the
+                    <link linkend='build-directory'>Build Directory</link>.
+                    See the
+                    "<link linkend='finding-the-temporary-source-code'>Finding Temporary Source Code</link>"
+                    section to learn how to locate the directory that has the
+                    temporary source code for a particular package.
+                    </para></listitem>
+                <listitem><para><emphasis>Change Your Working Directory:</emphasis>
+                    You need to be in the directory that has the temporary source code.
+                    That directory is defined by the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+                    variable.</para></listitem>
+                <listitem><para><emphasis>Create a New Patch:</emphasis>
+                    Before modifying source code, you need to create a new patch.
+                    To create a new patch file, use <filename>quilt new</filename> as below:
+                    <literallayout class='monospaced'>
+     $ quilt new my_changes.patch
+                    </literallayout></para></listitem>
+                <listitem><para><emphasis>Notify Quilt and Add Files:</emphasis>
+                    After creating the patch, you need to notify Quilt about the files
+                    you plan to edit.
+                    You notify Quilt by adding the files to the patch you just created:
+                    <literallayout class='monospaced'>
+     $ quilt add file1.c file2.c file3.c
+                    </literallayout>
+                    </para></listitem>
+                <listitem><para><emphasis>Edit the Files:</emphasis>
+                    Make your changes in the source code to the files you added
+                    to the patch.
+                    </para></listitem>
+                <listitem><para><emphasis>Test Your Changes:</emphasis>
+                    Once you have modified the source code, the easiest way to
+                    your changes is by calling the
+                    <filename>do_compile</filename> task as shown in the
+                    following example:
+                    <literallayout class='monospaced'>
+     $ bitbake -c compile -f <replaceable>package</replaceable>
+                    </literallayout>
+                    The <filename>-f</filename> or <filename>--force</filename>
+                    option forces the specified task to execute.
+                    If you find problems with your code, you can just keep editing and
+                    re-testing iteratively until things work as expected.
+                    <note>All the modifications you make to the temporary source code
+                    disappear once you run the
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-clean'><filename>do_clean</filename></ulink>
+                    or
+                    <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-cleanall'><filename>do_cleanall</filename></ulink>
+                    tasks using BitBake (i.e.
+                    <filename>bitbake -c clean <replaceable>package</replaceable></filename>
+                    and
+                    <filename>bitbake -c cleanall <replaceable>package</replaceable></filename>).
+                    Modifications will also disappear if you use the <filename>rm_work</filename>
+                    feature as described in the
+                    "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
+                    section of the Yocto Project Quick Start.
+                    </note></para></listitem>
+                <listitem><para><emphasis>Generate the Patch:</emphasis>
+                    Once your changes work as expected, you need to use Quilt to generate the final patch that
+                    contains all your modifications.
+                    <literallayout class='monospaced'>
+     $ quilt refresh
+                    </literallayout>
+                    At this point, the <filename>my_changes.patch</filename> file has all your edits made
+                    to the <filename>file1.c</filename>, <filename>file2.c</filename>, and
+                    <filename>file3.c</filename> files.</para>
+                    <para>You can find the resulting patch file in the <filename>patches/</filename>
+                    subdirectory of the source (<filename>S</filename>) directory.</para></listitem>
+                <listitem><para><emphasis>Copy the Patch File:</emphasis>
+                    For simplicity, copy the patch file into a directory named <filename>files</filename>,
+                    which you can create in the same directory that holds the recipe
+                    (<filename>.bb</filename>) file or the
+                    append (<filename>.bbappend</filename>) file.
+                    Placing the patch here guarantees that the OpenEmbedded build system will find
+                    the patch.
+                    Next, add the patch into the
+                    <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'>SRC_URI</ulink></filename>
+                    of the recipe.
+                    Here is an example:
+                    <literallayout class='monospaced'>
+     SRC_URI += "file://my_changes.patch"
+                    </literallayout></para></listitem>
+            </orderedlist>
+        </para>
+    </section>
+
+    <section id='finding-the-temporary-source-code'>
+        <title>Finding Temporary Source Code</title>
+
+        <para>
+            You might find it helpful during development to modify the
+            temporary source code used by recipes to build packages.
+            For example, suppose you are developing a patch and you need to
+            experiment a bit to figure out your solution.
+            After you have initially built the package, you can iteratively
+            tweak the source code, which is located in the
+            <link linkend='build-directory'>Build Directory</link>, and then
+            you can force a re-compile and quickly test your altered code.
+            Once you settle on a solution, you can then preserve your changes
+            in the form of patches.
+            If you are using Quilt for development, see the
+            "<link linkend='using-a-quilt-workflow'>Using Quilt in Your Workflow</link>"
+            section for more information.
+        </para>
+
+        <para>
+            During a build, the unpacked temporary source code used by recipes
+            to build packages is available in the Build Directory as
+            defined by the
+            <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'>S</ulink></filename> variable.
+            Below is the default value for the <filename>S</filename> variable as defined in the
+            <filename>meta/conf/bitbake.conf</filename> configuration file in the
+            <link linkend='source-directory'>Source Directory</link>:
+            <literallayout class='monospaced'>
+     S = "${WORKDIR}/${BP}"
+            </literallayout>
+            You should be aware that many recipes override the <filename>S</filename> variable.
+            For example, recipes that fetch their source from Git usually set
+            <filename>S</filename> to <filename>${WORKDIR}/git</filename>.
+            <note>
+                The
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-BP'><filename>BP</filename></ulink>
+                represents the base recipe name, which consists of the name and version:
+                <literallayout class='monospaced'>
+     BP = "${BPN}-${PV}"
+                </literallayout>
+            </note>
+        </para>
+
+        <para>
+            The path to the work directory for the recipe
+            (<ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>)
+            is defined as follows:
+            <literallayout class='monospaced'>
+     ${TMPDIR}/work/${MULTIMACH_TARGET_SYS}/${PN}/${EXTENDPE}${PV}-${PR}
+            </literallayout>
+            The actual directory depends on several things:
+            <itemizedlist>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>:
+                    The top-level build output directory</listitem>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-MULTIMACH_TARGET_SYS'><filename>MULTIMACH_TARGET_SYS</filename></ulink>:
+                    The target system identifier</listitem>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>:
+                    The recipe name</listitem>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-EXTENDPE'><filename>EXTENDPE</filename></ulink>:
+                    The epoch - (if
+                    <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>
+                    is not specified, which is usually the case for most
+                    recipes, then <filename>EXTENDPE</filename> is blank)</listitem>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>:
+                    The recipe version</listitem>
+                <listitem><ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>:
+                    The recipe revision</listitem>
+            </itemizedlist>
+        </para>
+
+        <para>
+            As an example, assume a Source Directory top-level folder
+            named <filename>poky</filename>, a default Build Directory at
+            <filename>poky/build</filename>, and a
+            <filename>qemux86-poky-linux</filename> machine target
+            system.
+            Furthermore, suppose your recipe is named
+            <filename>foo_1.3.0.bb</filename>.
+            In this case, the work directory the build system uses to
+            build the package would be as follows:
+            <literallayout class='monospaced'>
+     poky/build/tmp/work/qemux86-poky-linux/foo/1.3.0-r0
+            </literallayout>
+        </para>
+
+        <para>
+            Now that you know where to locate the directory that has the
+            temporary source code, you can use a Quilt as described in section
+            "<link linkend='using-a-quilt-workflow'>Using Quilt in Your Workflow</link>"
+            to make your edits, test the changes, and preserve the changes in
+            the form of patches.
+        </para>
+    </section>
+</section>
+
+<section id='image-development-using-toaster'>
+    <title>Image Development Using Toaster</title>
+
+    <para>
+        Toaster is a web interface to the Yocto Project's OpenEmbedded build
+        system.
+        You can initiate builds using Toaster as well as examine the results
+        and statistics of builds.
+        See the
+        <ulink url='&YOCTO_DOCS_TOAST_URL;#toaster-manual-intro'>Toaster User Manual</ulink>
+        for information on how to set up and use Toaster to build images.
+    </para>
+</section>
+
+<section id='image-development-using-hob'>
+    <title>Image Development Using Hob</title>
+
+    <para>
+        The <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink> is a graphical user interface for the
+        OpenEmbedded build system, which is based on BitBake.
+        You can use the Hob to build custom operating system images within the Yocto Project build environment.
+        Hob simply provides a friendly interface over the build system used during development.
+        In other words, building images with the Hob lets you take care of common build tasks more easily.
+    </para>
+
+    <para>
+        For a better understanding of Hob, see the project page at
+        <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'></ulink>
+        on the Yocto Project website.
+        If you follow the "Documentation" link from the Hob page, you will
+        find a short introductory training video on Hob.
+        The following lists some features of Hob:
+        <itemizedlist>
+            <listitem><para>You can setup and run Hob using these commands:
+            <literallayout class='monospaced'>
+     $ source oe-init-build-env
+     $ hob
+            </literallayout></para></listitem>
+            <listitem><para>You can set the
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+                for which you are building the image.</para></listitem>
+            <listitem><para>You can modify various policy settings such as the
+                package format with which to build,
+                the parallelism BitBake uses, whether or not to build an
+                external toolchain, and which host to build against.
+                </para></listitem>
+            <listitem><para>You can manage
+                <link linkend='understanding-and-creating-layers'>layers</link>.</para></listitem>
+            <listitem><para>You can select a base image and then add extra packages for your custom build.
+                </para></listitem>
+            <listitem><para>You can launch and monitor the build from within Hob.</para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+<section id="platdev-appdev-devshell">
+    <title>Using a Development Shell</title>
+
+    <para>
+        When debugging certain commands or even when just editing packages,
+        <filename>devshell</filename> can be a useful tool.
+        When you invoke <filename>devshell</filename>, source files are
+        extracted into your working directory and patches are applied.
+        Then, a new terminal is opened and you are placed in the working directory.
+        In the new terminal, all the OpenEmbedded build-related environment variables are
+        still defined so you can use commands such as <filename>configure</filename> and
+        <filename>make</filename>.
+        The commands execute just as if the OpenEmbedded build system were executing them.
+        Consequently, working this way can be helpful when debugging a build or preparing
+        software to be used with the OpenEmbedded build system.
+    </para>
+
+    <para>
+        Following is an example that uses <filename>devshell</filename> on a target named
+        <filename>matchbox-desktop</filename>:
+        <literallayout class='monospaced'>
+     $ bitbake matchbox-desktop -c devshell
+        </literallayout>
+    </para>
+
+    <para>
+        This command spawns a terminal with a shell prompt within the OpenEmbedded build environment.
+        The <ulink url='&YOCTO_DOCS_REF_URL;#var-OE_TERMINAL'><filename>OE_TERMINAL</filename></ulink>
+        variable controls what type of shell is opened.
+    </para>
+
+    <para>
+        For spawned terminals, the following occurs:
+        <itemizedlist>
+            <listitem><para>The <filename>PATH</filename> variable includes the
+                cross-toolchain.</para></listitem>
+            <listitem><para>The <filename>pkgconfig</filename> variables find the correct
+                <filename>.pc</filename> files.</para></listitem>
+                <listitem><para>The <filename>configure</filename> command finds the
+                Yocto Project site files as well as any other necessary files.</para></listitem>
+        </itemizedlist>
+    </para>
+
+    <para>
+        Within this environment, you can run configure or compile
+        commands as if they were being run by
+        the OpenEmbedded build system itself.
+        As noted earlier, the working directory also automatically changes to the
+        Source Directory (<ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>).
+    </para>
+
+    <para>
+        When you are finished, you just exit the shell or close the terminal window.
+    </para>
+
+    <note>
+        <para>
+            It is worth remembering that when using <filename>devshell</filename>
+            you need to use the full compiler name such as <filename>arm-poky-linux-gnueabi-gcc</filename>
+            instead of just using <filename>gcc</filename>.
+            The same applies to other applications such as <filename>binutils</filename>,
+            <filename>libtool</filename> and so forth.
+            BitBake sets up environment variables such as <filename>CC</filename>
+            to assist applications, such as <filename>make</filename> to find the correct tools.
+        </para>
+
+        <para>
+            It is also worth noting that <filename>devshell</filename> still works over
+            X11 forwarding and similar situations.
+        </para>
+    </note>
+</section>
+
+</chapter>
diff --git a/documentation/dev-manual/dev-manual-newbie.xml b/documentation/dev-manual/dev-manual-newbie.xml
new file mode 100644
index 0000000..70fa969
--- /dev/null
+++ b/documentation/dev-manual/dev-manual-newbie.xml
@@ -0,0 +1,1716 @@
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='dev-manual-newbie'>
+
+<title>The Yocto Project Open Source Development Environment</title>
+
+<para>
+    This chapter helps you understand the Yocto Project as an open source development project.
+    In general, working in an open source environment is very different from working in a
+    closed, proprietary environment.
+    Additionally, the Yocto Project uses specific tools and constructs as part of its development
+    environment.
+    This chapter specifically addresses open source philosophy, using the
+    Yocto Project in a team environment, source repositories, Yocto Project
+    terms, licensing, the open source distributed version control system Git,
+    workflows, bug tracking, and how to submit changes.
+</para>
+
+<section id='open-source-philosophy'>
+    <title>Open Source Philosophy</title>
+
+    <para>
+        Open source philosophy is characterized by software development directed by peer production
+        and collaboration through an active community of developers.
+        Contrast this to the more standard centralized development models used by commercial software
+        companies where a finite set of developers produces a product for sale using a defined set
+        of procedures that ultimately result in an end product whose architecture and source material
+        are closed to the public.
+    </para>
+
+    <para>
+        Open source projects conceptually have differing concurrent agendas, approaches, and production.
+        These facets of the development process can come from anyone in the public (community) that has a
+        stake in the software project.
+        The open source environment contains new copyright, licensing, domain, and consumer issues
+        that differ from the more traditional development environment.
+        In an open source environment, the end product, source material, and documentation are
+        all available to the public at no cost.
+    </para>
+
+    <para>
+        A benchmark example of an open source project is the Linux kernel, which was initially conceived
+        and created by Finnish computer science student Linus Torvalds in 1991.
+        Conversely, a good example of a non-open source project is the
+        <trademark class='registered'>Windows</trademark> family of operating
+        systems developed by <trademark class='registered'>Microsoft</trademark> Corporation.
+    </para>
+
+    <para>
+        Wikipedia has a good historical description of the Open Source Philosophy
+        <ulink url='http://en.wikipedia.org/wiki/Open_source'>here</ulink>.
+        You can also find helpful information on how to participate in the Linux Community
+        <ulink url='http://ldn.linuxfoundation.org/book/how-participate-linux-community'>here</ulink>.
+    </para>
+</section>
+
+<section id="usingpoky-changes-collaborate">
+    <title>Using the Yocto Project in a Team Environment</title>
+
+    <para>
+        It might not be immediately clear how you can use the Yocto
+        Project in a team environment, or scale it for a large team of
+        developers.
+        One of the strengths of the Yocto Project is that it is extremely
+        flexible.
+        Thus, you can adapt it to many different use cases and scenarios.
+        However, these characteristics can cause a struggle if you are trying
+        to create a working setup that scales across a large team.
+    </para>
+
+    <para>
+        To help with these types of situations, this section presents
+        some of the project's most successful experiences,
+        practices, solutions, and available technologies that work well.
+        Keep in mind, the information here is a starting point.
+        You can build off it and customize it to fit any
+        particular working environment and set of practices.
+    </para>
+
+    <section id='best-practices-system-configurations'>
+        <title>System Configurations</title>
+
+        <para>
+            Systems across a large team should meet the needs of
+            two types of developers: those working on the contents of the
+            operating system image itself and those developing applications.
+            Regardless of the type of developer, their workstations must
+            be both reasonably powerful and run Linux.
+        </para>
+
+        <section id='best-practices-application-development'>
+            <title>Application Development</title>
+
+            <para>
+                For developers who mainly do application level work
+                on top of an existing software stack,
+                here are some practices that work best:
+                <itemizedlist>
+                    <listitem><para>Use a pre-built toolchain that
+                        contains the software stack itself.
+                        Then, develop the application code on top of the
+                        stack.
+                        This method works well for small numbers of relatively
+                        isolated applications.</para></listitem>
+                    <listitem><para>When possible, use the Yocto Project
+                        plug-in for the <trademark class='trade'>Eclipse</trademark> IDE
+                        and other pieces of Application Development
+                        Technology (ADT).
+                        For more information, see the
+                        "<link linkend='application-development-workflow'>Application
+                        Development Workflow</link>" section as well as the
+                        <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>.
+                        </para></listitem>
+                    <listitem><para>Keep your cross-development toolchains
+                        updated.
+                        You can do this through provisioning either as new
+                        toolchain downloads or as updates through a package
+                        update mechanism using <filename>opkg</filename>
+                        to provide updates to an existing toolchain.
+                        The exact mechanics of how and when to do this are a
+                        question for local policy.</para></listitem>
+                    <listitem><para>Use multiple toolchains installed locally
+                        into different locations to allow development across
+                        versions.</para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+
+        <section id='best-practices-core-system-development'>
+            <title>Core System Development</title>
+
+            <para>
+                For core system development, it is often best to have the
+                build system itself available on the developer workstations
+                so developers can run their own builds and directly
+                rebuild the software stack.
+                You should keep the core system unchanged as much as
+                possible and do your work in layers on top of the core system.
+                Doing so gives you a greater level of portability when
+                upgrading to new versions of the core system or Board
+                Support Packages (BSPs).
+                You can share layers amongst the developers of a particular
+                project and contain the policy configuration that defines
+                the project.
+            </para>
+
+            <para>
+                Aside from the previous best practices, there exists a number
+                of tips and tricks that can help speed up core development
+                projects:
+                <itemizedlist>
+                    <listitem><para>Use a
+                        <ulink url='&YOCTO_DOCS_REF_URL;#shared-state-cache'>Shared State Cache</ulink>
+                        (sstate) among groups of developers who are on a
+                        fast network.
+                        The best way to share sstate is through a
+                        Network File System (NFS) share.
+                        The first user to build a given component for the
+                        first time contributes that object to the sstate,
+                        while subsequent builds from other developers then
+                        reuse the object rather than rebuild it themselves.
+                        </para>
+                        <para>Although it is possible to use other protocols for the
+                        sstate such as HTTP and FTP, you should avoid these.
+                        Using HTTP limits the sstate to read-only and
+                        FTP provides poor performance.
+                        </para></listitem>
+                    <listitem><para>Have autobuilders contribute to the sstate
+                        pool similarly to how the developer workstations
+                        contribute.
+                        For information, see the
+                        "<link linkend='best-practices-autobuilders'>Autobuilders</link>"
+                        section.</para></listitem>
+                    <listitem><para>Build stand-alone tarballs that contain
+                        "missing" system requirements if for some reason
+                        developer workstations do not meet minimum system
+                        requirements such as latest Python versions,
+                        <filename>chrpath</filename>, or other tools.
+                        You can install and relocate the tarball exactly as you
+                        would the usual cross-development toolchain so that
+                        all developers can meet minimum version requirements
+                        on most distributions.</para></listitem>
+                    <listitem><para>Use a small number of shared,
+                        high performance systems for testing purposes
+                        (e.g. dual, six-core Xeons with 24 Gbytes of RAM
+                        and plenty of disk space).
+                        Developers can use these systems for wider, more
+                        extensive testing while they continue to develop
+                        locally using their primary development system.
+                        </para></listitem>
+                    <listitem><para>Enable the PR Service when package feeds
+                        need to be incremental with continually increasing
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'>PR</ulink>
+                        values.
+                        Typically, this situation occurs when you use or
+                        publish package feeds and use a shared state.
+                        You should enable the PR Service for all users who
+                        use the shared state pool.
+                        For more information on the PR Service, see the
+                        "<link linkend='working-with-a-pr-service'>Working With a PR Service</link>".
+                        </para></listitem>
+                </itemizedlist>
+            </para>
+        </section>
+    </section>
+
+    <section id='best-practices-source-control-management'>
+        <title>Source Control Management (SCM)</title>
+
+        <para>
+            Keeping your
+            <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink>
+            and any software you are developing under the
+            control of an SCM system that is compatible
+            with the OpenEmbedded build system is advisable.
+            Of the SCMs BitBake supports, the
+            Yocto Project team strongly recommends using
+            <link linkend='git'>Git</link>.
+            Git is a distributed system that is easy to backup,
+            allows you to work remotely, and then connects back to the
+            infrastructure.
+            <note>
+                For information about BitBake, see the
+                <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+            </note>
+        </para>
+
+        <para>
+            It is relatively easy to set up Git services and create
+            infrastructure like
+            <ulink url='&YOCTO_GIT_URL;'>http://git.yoctoproject.org</ulink>,
+            which is based on server software called
+            <filename>gitolite</filename> with <filename>cgit</filename>
+            being used to generate the web interface that lets you view the
+            repositories.
+            The <filename>gitolite</filename> software identifies users
+            using SSH keys and allows branch-based
+            access controls to repositories that you can control as little
+            or as much as necessary.
+        </para>
+
+        <note>
+            The setup of these services is beyond the scope of this manual.
+            However, sites such as these exist that describe how to perform
+            setup:
+            <itemizedlist>
+                <listitem><para><ulink url='http://git-scm.com/book/ch4-8.html'>Git documentation</ulink>:
+                    Describes how to install <filename>gitolite</filename>
+                    on the server.</para></listitem>
+                <listitem><para><ulink url='http://sitaramc.github.com/gitolite/master-toc.html'>The <filename>gitolite</filename> master index</ulink>:
+                    All topics for <filename>gitolite</filename>.
+                    </para></listitem>
+                <listitem><para><ulink url='https://git.wiki.kernel.org/index.php/Interfaces,_frontends,_and_tools'>Interfaces, frontends, and tools</ulink>:
+                    Documentation on how to create interfaces and frontends
+                    for Git.</para></listitem>
+            </itemizedlist>
+        </note>
+    </section>
+
+    <section id='best-practices-autobuilders'>
+        <title>Autobuilders</title>
+
+        <para>
+            Autobuilders are often the core of a development project.
+            It is here that changes from individual developers are brought
+            together and centrally tested and subsequent decisions about
+            releases can be made.
+            Autobuilders also allow for "continuous integration" style
+            testing of software components and regression identification
+            and tracking.
+        </para>
+
+        <para>
+            See "<ulink url='http://autobuilder.yoctoproject.org'>Yocto Project Autobuilder</ulink>"
+            for more information and links to buildbot.
+            The Yocto Project team has found this implementation
+            works well in this role.
+            A public example of this is the Yocto Project
+            Autobuilders, which we use to test the overall health of the
+            project.
+        </para>
+
+        <para>
+            The features of this system are:
+            <itemizedlist>
+                <listitem><para>Highlights when commits break the build.
+                    </para></listitem>
+                <listitem><para>Populates an sstate cache from which
+                    developers can pull rather than requiring local
+                    builds.</para></listitem>
+                <listitem><para>Allows commit hook triggers,
+                    which trigger builds when commits are made.
+                    </para></listitem>
+                <listitem><para>Allows triggering of automated image booting
+                    and testing under the QuickEMUlator (QEMU).
+                    </para></listitem>
+                <listitem><para>Supports incremental build testing and
+                    from-scratch builds.</para></listitem>
+                <listitem><para>Shares output that allows developer
+                    testing and historical regression investigation.
+                    </para></listitem>
+                <listitem><para>Creates output that can be used for releases.
+                    </para></listitem>
+                <listitem><para>Allows scheduling of builds so that resources
+                    can be used efficiently.</para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+
+    <section id='best-practices-policies-and-change-flow'>
+        <title>Policies and Change Flow</title>
+
+        <para>
+            The Yocto Project itself uses a hierarchical structure and a
+            pull model.
+            Scripts exist to create and send pull requests
+            (i.e. <filename>create-pull-request</filename> and
+            <filename>send-pull-request</filename>).
+            This model is in line with other open source projects where
+            maintainers are responsible for specific areas of the project
+            and a single maintainer handles the final "top-of-tree" merges.
+        </para>
+
+        <note>
+            You can also use a more collective push model.
+            The <filename>gitolite</filename> software supports both the
+            push and pull models quite easily.
+        </note>
+
+        <para>
+            As with any development environment, it is important
+            to document the policy used as well as any main project
+            guidelines so they are understood by everyone.
+            It is also a good idea to have well structured
+            commit messages, which are usually a part of a project's
+            guidelines.
+            Good commit messages are essential when looking back in time and
+            trying to understand why changes were made.
+        </para>
+
+        <para>
+            If you discover that changes are needed to the core layer of the
+            project, it is worth sharing those with the community as soon
+            as possible.
+            Chances are if you have discovered the need for changes, someone
+            else in the community needs them also.
+        </para>
+    </section>
+
+    <section id='best-practices-summary'>
+        <title>Summary</title>
+
+        <para>
+            This section summarizes the key recommendations described in the
+            previous sections:
+            <itemizedlist>
+                <listitem><para>Use <link linkend='git'>Git</link>
+                    as the source control system.</para></listitem>
+                <listitem><para>Maintain your Metadata in layers that make sense
+                    for your situation.
+                    See the "<link linkend='understanding-and-creating-layers'>Understanding
+                    and Creating Layers</link>" section for more information on
+                    layers.</para></listitem>
+                <listitem><para>
+                    Separate the project's Metadata and code by using
+                    separate Git repositories.
+                    See the
+                    "<link linkend='yocto-project-repositories'>Yocto Project Source Repositories</link>"
+                    section for information on these repositories.
+                    See the
+                    "<link linkend='getting-setup'>Getting Set Up</link>"
+                    section for information on how to set up local Git
+                    repositories for related upstream Yocto Project
+                    Git repositories.
+                    </para></listitem>
+                <listitem><para>Set up the directory for the shared state cache
+                    (<ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>)
+                    where it makes sense.
+                    For example, set up the sstate cache on a system used
+                    by developers in the same organization and share the
+                    same source directories on their machines.
+                    </para></listitem>
+                <listitem><para>Set up an Autobuilder and have it populate the
+                    sstate cache and source directories.</para></listitem>
+                <listitem><para>The Yocto Project community encourages you
+                    to send patches to the project to fix bugs or add features.
+                    If you do submit patches, follow the project commit
+                    guidelines for writing good commit messages.
+                    See the "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                    section.</para></listitem>
+                <listitem><para>Send changes to the core sooner than later
+                    as others are likely to run into the same issues.
+                    For some guidance on mailing lists to use, see the list in the
+                    "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                    section.
+                    For a description of the available mailing lists, see the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing Lists</ulink>"
+                    section in the Yocto Project Reference Manual.
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+</section>
+
+<section id='yocto-project-repositories'>
+    <title>Yocto Project Source Repositories</title>
+
+    <para>
+        The Yocto Project team maintains complete source repositories for all
+        Yocto Project files at
+        <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'></ulink>.
+        This web-based source code browser is organized into categories by
+        function such as IDE Plugins, Matchbox, Poky, Yocto Linux Kernel, and
+        so forth.
+        From the interface, you can click on any particular item in the "Name"
+        column and see the URL at the bottom of the page that you need to clone
+        a Git repository for that particular item.
+        Having a local Git repository of the
+        <link linkend='source-directory'>Source Directory</link>, which is
+        usually named "poky", allows
+        you to make changes, contribute to the history, and ultimately enhance
+        the Yocto Project's tools, Board Support Packages, and so forth.
+    </para>
+
+    <para>
+        For any supported release of Yocto Project, you can also go to the
+        <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink> and
+        select the "Downloads" tab and get a released tarball of the
+        <filename>poky</filename> repository or any supported BSP tarballs.
+        Unpacking these tarballs gives you a snapshot of the released
+        files.
+        <note><title>Notes</title>
+            <itemizedlist>
+                <listitem><para>
+                    The recommended method for setting up the Yocto Project
+                    <link linkend='source-directory'>Source Directory</link>
+                    and the files for supported BSPs
+                    (e.g., <filename>meta-intel</filename>) is to use
+                    <link linkend='git'>Git</link> to create a local copy of
+                    the upstream repositories.
+                    </para></listitem>
+                <listitem><para>
+                    Be sure to always work in matching branches for both
+                    the selected BSP repository and the
+                    <link linkend='source-directory'>Source Directory</link>
+                    (i.e. <filename>poky</filename>) repository.
+                    For example, if you have checked out the "master" branch
+                    of <filename>poky</filename> and you are going to use
+                    <filename>meta-intel</filename>, be sure to checkout the
+                    "master" branch of <filename>meta-intel</filename>.
+                    </para></listitem>
+            </itemizedlist>
+        </note>
+    </para>
+
+    <para>
+        In summary, here is where you can get the project files needed for development:
+        <itemizedlist>
+            <listitem><para id='source-repositories'><emphasis><ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi'>Source Repositories:</ulink></emphasis>
+                This area contains IDE Plugins, Matchbox, Poky, Poky Support, Tools, Yocto Linux Kernel, and Yocto
+                Metadata Layers.
+                You can create local copies of Git repositories for each of these areas.</para>
+                <para>
+                <imagedata fileref="figures/source-repos.png" align="center" width="6in" depth="4in" />
+                </para></listitem>
+            <listitem><para><anchor id='index-downloads' /><emphasis><ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink></emphasis>
+                This is an index of releases such as
+                the <trademark class='trade'>Eclipse</trademark>
+                Yocto Plug-in, miscellaneous support, Poky, Pseudo, installers for cross-development toolchains,
+                and all released versions of Yocto Project in the form of images or tarballs.
+                Downloading and extracting these files does not produce a local copy of the
+                Git repository but rather a snapshot of a particular release or image.</para>
+                <para>
+                <imagedata fileref="figures/index-downloads.png" align="center" width="6in" depth="3.5in" />
+                </para></listitem>
+            <listitem><para><emphasis>"Downloads" page for the
+                <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>:</emphasis>
+                Access this page by going to the website and then selecting
+                the "Downloads" tab.
+                This page allows you to download any Yocto Project
+                release or Board Support Package (BSP) in tarball form.
+                The tarballs are similar to those found in the
+                <ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink> area.</para>
+                <para>
+                <imagedata fileref="figures/yp-download.png" align="center" width="6in" depth="4in" />
+            </para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+<section id='yocto-project-terms'>
+    <title>Yocto Project Terms</title>
+
+    <para>
+        Following is a list of terms and definitions users new to the Yocto Project development
+        environment might find helpful.
+        While some of these terms are universal, the list includes them just in case:
+        <itemizedlist>
+            <listitem><para><emphasis>Append Files:</emphasis> Files that append build information to
+                a recipe file.
+                Append files are known as BitBake append files and <filename>.bbappend</filename> files.
+                The OpenEmbedded build system expects every append file to have a corresponding
+                recipe (<filename>.bb</filename>) file.
+                Furthermore, the append file and corresponding recipe file
+                must use the same root filename.
+                The filenames can differ only in the file type suffix used (e.g.
+                <filename>formfactor_0.0.bb</filename> and <filename>formfactor_0.0.bbappend</filename>).
+                </para>
+                <para>Information in append files extends or overrides the
+                information in the similarly-named recipe file.
+                For an example of an append file in use, see the
+                "<link linkend='using-bbappend-files'>Using .bbappend Files</link>" section.
+                <note>
+                    Append files can also use wildcard patterns in their version numbers
+                    so they can be applied to more than one version of the underlying recipe file.
+                </note>
+                </para></listitem>
+            <listitem><para id='bitbake-term'><emphasis>BitBake:</emphasis>
+                The task executor and scheduler used by the OpenEmbedded build
+                system to build images.
+                For more information on BitBake, see the
+                <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+                </para></listitem>
+            <listitem>
+                <para id='build-directory'><emphasis>Build Directory:</emphasis>
+                This term refers to the area used by the OpenEmbedded build
+                system for builds.
+                The area is created when you <filename>source</filename> the
+                setup environment script that is found in the Source Directory
+                (i.e. <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
+                The <ulink url='&YOCTO_DOCS_REF_URL;#var-TOPDIR'><filename>TOPDIR</filename></ulink>
+                variable points to the Build Directory.</para>
+
+                <para>
+                    You have a lot of flexibility when creating the Build
+                    Directory.
+                    Following are some examples that show how to create the
+                    directory.
+                    The examples assume your
+                    <link linkend='source-directory'>Source Directory</link> is
+                    named <filename>poky</filename>:
+                   <itemizedlist>
+                        <listitem><para>Create the Build Directory inside your
+                            Source Directory and let the name of the Build
+                            Directory default to <filename>build</filename>:
+                            <literallayout class='monospaced'>
+     $ cd $HOME/poky
+     $ source &OE_INIT_FILE;
+                            </literallayout></para></listitem>
+                        <listitem><para>Create the Build Directory inside your
+                            home directory and specifically name it
+                            <filename>test-builds</filename>:
+                            <literallayout class='monospaced'>
+     $ cd $HOME
+     $ source poky/&OE_INIT_FILE; test-builds
+                            </literallayout></para></listitem>
+                        <listitem><para>
+                            Provide a directory path and
+                            specifically name the Build Directory.
+                            Any intermediate folders in the pathname must
+                            exist.
+                            This next example creates a Build Directory named
+                            <filename>YP-&POKYVERSION;</filename>
+                            in your home directory within the existing
+                            directory <filename>mybuilds</filename>:
+                            <literallayout class='monospaced'>
+     $cd $HOME
+     $ source $HOME/poky/&OE_INIT_FILE; $HOME/mybuilds/YP-&POKYVERSION;
+                            </literallayout></para></listitem>
+                    </itemizedlist>
+                    <note>
+                        By default, the Build Directory contains
+                        <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>,
+                        which is a temporary directory the build system uses for
+                        its work.
+                        <filename>TMPDIR</filename> cannot be under NFS.
+                        Thus, by default, the Build Directory cannot be under NFS.
+                        However, if you need the Build Directory to be under NFS,
+                        you can set this up by setting <filename>TMPDIR</filename>
+                        in your <filename>local.conf</filename> file
+                        to use a local drive.
+                        Doing so effectively separates <filename>TMPDIR</filename>
+                        from <filename>TOPDIR</filename>, which is the Build
+                        Directory.
+                    </note>
+                    </para></listitem>
+            <listitem><para><emphasis>Classes:</emphasis> Files that provide for logic encapsulation
+                and inheritance so that commonly used patterns can be defined once and then easily used
+                in multiple recipes.
+                For reference information on the Yocto Project classes, see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>" chapter of the
+                Yocto Project Reference Manual.
+                Class files end with the <filename>.bbclass</filename> filename extension.
+                </para></listitem>
+            <listitem><para><emphasis>Configuration File:</emphasis>
+                Configuration information in various <filename>.conf</filename>
+                files provides global definitions of variables.
+                The <filename>conf/local.conf</filename> configuration file in
+                the
+                <link linkend='build-directory'>Build Directory</link>
+                contains user-defined variables that affect every build.
+                The <filename>meta-yocto/conf/distro/poky.conf</filename>
+                configuration file defines Yocto "distro" configuration
+                variables used only when building with this policy.
+                Machine configuration files, which
+                are located throughout the
+                <link linkend='source-directory'>Source Directory</link>, define
+                variables for specific hardware and are only used when building
+                for that target (e.g. the
+                <filename>machine/beaglebone.conf</filename> configuration
+                file defines variables for the Texas Instruments ARM Cortex-A8
+                development board).
+                Configuration files end with a <filename>.conf</filename>
+                filename extension.
+                </para></listitem>
+            <listitem><para id='cross-development-toolchain'>
+                <emphasis>Cross-Development Toolchain:</emphasis>
+                    In general, a cross-development toolchain is a collection of
+                    software development tools and utilities that run on one
+                    architecture and allow you to develop software for a
+                    different, or targeted, architecture.
+                    These toolchains contain cross-compilers, linkers, and
+                    debuggers that are specific to the target architecture.
+                </para>
+
+                <para>The Yocto Project supports two different cross-development
+                    toolchains:
+                    <itemizedlist>
+                        <listitem><para>A toolchain only used by and within
+                            BitBake when building an image for a target
+                            architecture.</para></listitem>
+                        <listitem><para>A relocatable toolchain used outside of
+                            BitBake by developers when developing applications
+                            that will run on a targeted device.
+                            Sometimes this relocatable cross-development
+                            toolchain is referred to as the meta-toolchain.
+                            </para></listitem>
+                    </itemizedlist>
+                </para>
+
+                <para>
+                    Creation of these toolchains is simple and automated.
+                    For information on toolchain concepts as they apply to the
+                    Yocto Project, see the
+                    "<ulink url='&YOCTO_DOCS_REF_URL;#cross-development-toolchain-generation'>Cross-Development Toolchain Generation</ulink>"
+                    section in the Yocto Project Reference Manual.
+                    You can also find more information on using the
+                    relocatable toolchain in the
+                    <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project
+                    Application Developer's Guide</ulink>.
+                </para></listitem>
+            <listitem><para><emphasis>Image:</emphasis>
+                An image is an artifact of the BitBake build process given
+                a collection of recipes and related Metadata.
+                Images are the binary output that run on specific hardware or
+                QEMU and are used for specific use-cases.
+                For a list of the supported image types that the Yocto Project provides, see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+                chapter in the Yocto Project Reference Manual.</para></listitem>
+            <listitem><para id='layer'><emphasis>Layer:</emphasis> A collection of recipes representing the core,
+                a BSP, or an application stack.
+                For a discussion specifically on BSP Layers, see the
+                "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+                section in the Yocto Project Board Support Packages (BSP)
+                Developer's Guide.</para></listitem>
+            <listitem><para id='meta-toolchain'><emphasis>Meta-Toolchain:</emphasis>
+                A term sometimes used for
+                <link linkend='cross-development-toolchain'>Cross-Development Toolchain</link>.
+                </para></listitem>
+            <listitem><para id='metadata'><emphasis>Metadata:</emphasis>
+                The files that BitBake parses when building an image.
+                In general, Metadata includes recipes, classes, and
+                configuration files.
+                In the context of the kernel ("kernel Metadata"),
+                it refers to Metadata in the <filename>meta</filename>
+                branches of the kernel source Git repositories.
+                </para></listitem>
+            <listitem><para id='oe-core'><emphasis>OE-Core:</emphasis> A core set of Metadata originating
+                with OpenEmbedded (OE) that is shared between OE and the Yocto Project.
+                This Metadata is found in the <filename>meta</filename> directory of the
+                <link linkend='source-directory'>Source Directory</link>.</para></listitem>
+            <listitem><para id='build-system-term'><emphasis>OpenEmbedded Build System:</emphasis>
+                The build system specific to the Yocto Project.
+                The OpenEmbedded build system is based on another project known
+                as "Poky", which uses
+                <link linkend='bitbake-term'>BitBake</link> as the task
+                executor.
+                Throughout the Yocto Project documentation set, the
+                OpenEmbedded build system is sometimes referred to simply
+                as "the build system".
+                If other build systems, such as a host or target build system
+                are referenced, the documentation clearly states the
+                difference.
+                <note>
+                    For some historical information about Poky, see the
+                    <link linkend='poky'>Poky</link> term.
+                </note>
+                </para></listitem>
+            <listitem><para><emphasis>Package:</emphasis>
+                In the context of the Yocto Project, this term refers to a
+                recipe's packaged output produced by BitBake (i.e. a
+                "baked recipe").
+                A package is generally the compiled binaries produced from the
+                recipe's sources.
+                You "bake" something by running it through BitBake.</para>
+                <para>It is worth noting that the term "package" can, in general, have subtle
+                meanings.  For example, the packages referred to in the
+                "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>" section are
+                compiled binaries that, when installed, add functionality to your Linux
+                distribution.</para>
+                <para>Another point worth noting is that historically within the Yocto Project,
+                recipes were referred to as packages - thus, the existence of several BitBake
+                variables that are seemingly mis-named,
+                (e.g. <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>,
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>, and
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-PE'><filename>PE</filename></ulink>).
+                </para></listitem>
+            <listitem><para><emphasis>Package Groups:</emphasis>
+                Arbitrary groups of software Recipes.
+                You use package groups to hold recipes that, when built,
+                usually accomplish a single task.
+                For example, a package group could contain the recipes for a
+                company’s proprietary or value-add software.
+                Or, the package group could contain the recipes that enable
+                graphics.
+                A package group is really just another recipe.
+                Because package group files are recipes, they end with the
+                <filename>.bb</filename> filename extension.</para></listitem>
+            <listitem><para id='poky'><emphasis>Poky:</emphasis>
+                The term "poky" can mean several things.
+                In its most general sense, it is an open-source
+                project that was initially developed by OpenedHand.
+                With OpenedHand, poky was developed off of the existing
+                OpenEmbedded build system becoming a commercially
+                supportable build system for embedded Linux.
+                After Intel Corporation acquired OpenedHand, the
+                project poky became the basis for the Yocto Project's
+                build system.</para>
+                <para>Within the Yocto Project source repositories,
+                <filename>poky</filename> exists as a separate Git
+                repository you can clone to yield a local copy on your
+                host system.
+                Thus, "poky" can refer to the local copy of the Source
+                Directory used for development within the Yocto
+                Project.</para>
+                <para>Finally, "poky" can refer to the default
+                <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+                (i.e. distribution) created when you use the Yocto
+                Project in conjunction with the
+                <filename>poky</filename> repository to build an image.
+                </para></listitem>
+            <listitem><para><emphasis>Recipe:</emphasis>
+                A set of instructions for building packages.
+                A recipe describes where you get source code, which patches
+                to apply, how to configure the source, how to compile it and so on.
+                Recipes also describe dependencies for libraries or for other
+                recipes.
+                Recipes represent the logical unit of execution, the software
+                to build, the images to build, and use the
+                <filename>.bb</filename> file extension.
+                </para></listitem>
+            <listitem>
+                <para id='source-directory'><emphasis>Source Directory:</emphasis>
+                This term refers to the directory structure created as a result
+                of creating a local copy of the <filename>poky</filename> Git
+                repository <filename>git://git.yoctoproject.org/poky</filename>
+                or expanding a released <filename>poky</filename> tarball.
+                <note>
+                    Creating a local copy of the <filename>poky</filename>
+                    Git repository is the recommended method for setting up
+                    your Source Directory.
+                </note>
+                Sometimes you might hear the term "poky directory" used to refer
+                to this directory structure.
+                <note>
+                    The OpenEmbedded build system does not support file or
+                    directory names that contain spaces.
+                    Be sure that the Source Directory you use does not contain
+                    these types of names.
+                </note></para>
+
+                <para>The Source Directory contains BitBake, Documentation,
+                Metadata and other files that all support the Yocto Project.
+                Consequently, you must have the Source Directory in place on
+                your development system in order to do any development using
+                the Yocto Project.</para>
+
+                <para>When you create a local copy of the Git repository, you
+                can name the repository anything you like.
+                Throughout much of the documentation, "poky"
+                is used as the name of the top-level folder of the local copy of
+                the poky Git repository.
+                So, for example, cloning the <filename>poky</filename> Git
+                repository results in a local Git repository whose top-level
+                folder is also named "poky".</para>
+
+                <para>While it is not recommended that you use tarball expansion
+                to set up the Source Directory, if you do, the top-level
+                directory name of the Source Directory is derived from the
+                Yocto Project release tarball.
+                For example, downloading and unpacking
+                <filename>&YOCTO_POKY_TARBALL;</filename> results in a
+                Source Directory whose root folder is named
+                <filename>&YOCTO_POKY;</filename>.</para>
+
+                <para>It is important to understand the differences between the
+                Source Directory created by unpacking a released tarball as
+                compared to cloning
+                <filename>git://git.yoctoproject.org/poky</filename>.
+                When you unpack a tarball, you have an exact copy of the files
+                based on the time of release - a fixed release point.
+                Any changes you make to your local files in the Source Directory
+                are on top of the release and will remain local only.
+                On the other hand, when you clone the <filename>poky</filename>
+                Git repository, you have an active development repository with
+                access to the upstream repository's branches and tags.
+                In this case, any local changes you make to the local
+                Source Directory can be later applied to active development
+                branches of the upstream <filename>poky</filename> Git
+                repository.</para>
+
+                <para>For more information on concepts related to Git
+                repositories, branches, and tags, see the
+                "<link linkend='repositories-tags-and-branches'>Repositories, Tags, and Branches</link>"
+                section.</para></listitem>
+            <listitem><para><emphasis>Task:</emphasis>
+                A unit of execution for BitBake (e.g.
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>,
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>,
+                <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>,
+                and so forth).
+                </para></listitem>
+            <listitem><para><emphasis>Upstream:</emphasis> A reference to source code or repositories
+                that are not local to the development system but located in a master area that is controlled
+                by the maintainer of the source code.
+                For example, in order for a developer to work on a particular piece of code, they need to
+                first get a copy of it from an "upstream" source.</para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+<section id='licensing'>
+    <title>Licensing</title>
+
+    <para>
+        Because open source projects are open to the public, they have different licensing structures in place.
+        License evolution for both Open Source and Free Software has an interesting history.
+        If you are interested in this history, you can find basic information here:
+    <itemizedlist>
+        <listitem><para><ulink url='http://en.wikipedia.org/wiki/Open-source_license'>Open source license history</ulink>
+            </para></listitem>
+        <listitem><para><ulink url='http://en.wikipedia.org/wiki/Free_software_license'>Free software license
+            history</ulink></para></listitem>
+    </itemizedlist>
+    </para>
+
+    <para>
+        In general, the Yocto Project is broadly licensed under the Massachusetts Institute of Technology
+        (MIT) License.
+        MIT licensing permits the reuse of software within proprietary software as long as the
+        license is distributed with that software.
+        MIT is also compatible with the GNU General Public License (GPL).
+        Patches to the Yocto Project follow the upstream licensing scheme.
+        You can find information on the MIT license
+        <ulink url='http://www.opensource.org/licenses/mit-license.php'>here</ulink>.
+        You can find information on the GNU GPL <ulink url='http://www.opensource.org/licenses/LGPL-3.0'>
+        here</ulink>.
+    </para>
+
+    <para>
+        When you build an image using the Yocto Project, the build process uses a
+        known list of licenses to ensure compliance.
+        You can find this list in the
+        <link linkend='source-directory'>Source Directory</link> at
+        <filename>meta/files/common-licenses</filename>.
+        Once the build completes, the list of all licenses found and used during that build are
+        kept in the
+        <link linkend='build-directory'>Build Directory</link> at
+        <filename>tmp/deploy/licenses</filename>.
+    </para>
+
+    <para>
+        If a module requires a license that is not in the base list, the build process
+        generates a warning during the build.
+        These tools make it easier for a developer to be certain of the licenses with which
+        their shipped products must comply.
+        However, even with these tools it is still up to the developer to resolve potential licensing issues.
+    </para>
+
+    <para>
+        The base list of licenses used by the build process is a combination of the Software Package
+        Data Exchange (SPDX) list and the Open Source Initiative (OSI) projects.
+        <ulink url='http://spdx.org'>SPDX Group</ulink> is a working group of the Linux Foundation
+        that maintains a specification
+        for a standard format for communicating the components, licenses, and copyrights
+        associated with a software package.
+        <ulink url='http://opensource.org'>OSI</ulink> is a corporation dedicated to the Open Source
+        Definition and the effort for reviewing and approving licenses that
+        conform to the Open Source Definition (OSD).
+    </para>
+
+    <para>
+        You can find a list of the combined SPDX and OSI licenses that the
+        Yocto Project uses in the
+        <filename>meta/files/common-licenses</filename> directory in your
+        <link linkend='source-directory'>Source Directory</link>.
+    </para>
+
+    <para>
+        For information that can help you maintain compliance with various
+        open source licensing during the lifecycle of a product created using
+        the Yocto Project, see the
+        "<link linkend='maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</link>"
+        section.
+    </para>
+</section>
+
+<section id='git'>
+    <title>Git</title>
+
+    <para>
+        The Yocto Project makes extensive use of Git,
+        which is a free, open source distributed version control system.
+        Git supports distributed development, non-linear development, and can handle large projects.
+        It is best that you have some fundamental understanding of how Git tracks projects and
+        how to work with Git if you are going to use the Yocto Project for development.
+        This section provides a quick overview of how Git works and provides you with a summary
+        of some essential Git commands.
+    </para>
+
+    <para>
+        For more information on Git, see
+        <ulink url='http://git-scm.com/documentation'></ulink>.
+        If you need to download Git, go to <ulink url='http://git-scm.com/download'></ulink>.
+    </para>
+
+    <section id='repositories-tags-and-branches'>
+        <title>Repositories, Tags, and Branches</title>
+
+        <para>
+            As mentioned earlier in the section
+            "<link linkend='yocto-project-repositories'>Yocto Project Source Repositories</link>",
+            the Yocto Project maintains source repositories at
+            <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.
+            If you look at this web-interface of the repositories, each item is a separate
+            Git repository.
+        </para>
+
+        <para>
+            Git repositories use branching techniques that track content change (not files)
+            within a project (e.g. a new feature or updated documentation).
+            Creating a tree-like structure based on project divergence allows for excellent historical
+            information over the life of a project.
+            This methodology also allows for an environment from which you can do lots of
+            local experimentation on projects as you develop changes or new features.
+        </para>
+
+        <para>
+            A Git repository represents all development efforts for a given project.
+            For example, the Git repository <filename>poky</filename> contains all changes
+            and developments for Poky over the course of its entire life.
+            That means that all changes that make up all releases are captured.
+            The repository maintains a complete history of changes.
+        </para>
+
+        <para>
+            You can create a local copy of any repository by "cloning" it with the Git
+            <filename>clone</filename> command.
+            When you clone a Git repository, you end up with an identical copy of the
+            repository on your development system.
+            Once you have a local copy of a repository, you can take steps to develop locally.
+            For examples on how to clone Git repositories, see the
+            "<link linkend='getting-setup'>Getting Set Up</link>" section.
+        </para>
+
+        <para>
+            It is important to understand that Git tracks content change and
+            not files.
+            Git uses "branches" to organize different development efforts.
+            For example, the <filename>poky</filename> repository has
+            several branches that include the current
+            <filename>&DISTRO_NAME;</filename> branch, the
+            <filename>master</filename> branch, and many branches for past
+            Yocto Project releases.
+            You can see all the branches by going to
+            <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
+            clicking on the
+            <filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/heads'>[...]</ulink></filename>
+            link beneath the "Branch" heading.
+        </para>
+
+        <para>
+            Each of these branches represents a specific area of development.
+            The <filename>master</filename> branch represents the current or most recent
+            development.
+            All other branches represent offshoots of the <filename>master</filename>
+            branch.
+        </para>
+
+        <para>
+            When you create a local copy of a Git repository, the copy has the same set
+            of branches as the original.
+            This means you can use Git to create a local working area (also called a branch)
+            that tracks a specific development branch from the source Git repository.
+            in other words, you can define your local Git environment to work on any development
+            branch in the repository.
+            To help illustrate, here is a set of commands that creates a local copy of the
+            <filename>poky</filename> Git repository and then creates and checks out a local
+            Git branch that tracks the Yocto Project &DISTRO; Release (&DISTRO_NAME;) development:
+            <literallayout class='monospaced'>
+     $ cd ~
+     $ git clone git://git.yoctoproject.org/poky
+     $ cd poky
+     $ git checkout -b &DISTRO_NAME; origin/&DISTRO_NAME;
+            </literallayout>
+            In this example, the name of the top-level directory of your local
+            <link linkend='source-directory'>Source Directory</link>
+            is "poky" and the name of that local working area (local branch)
+            you just created and checked out is "&DISTRO_NAME;".
+            The files in your local repository now reflect the same files that
+            are in the "&DISTRO_NAME;" development branch of the
+            Yocto Project's "poky" upstream repository.
+            It is important to understand that when you create and checkout a
+            local working branch based on a branch name,
+            your local environment matches the "tip" of that development branch
+            at the time you created your local branch, which could be
+            different from the files at the time of a similarly named release.
+            In other words, creating and checking out a local branch based on
+            the "&DISTRO_NAME;" branch name is not the same as
+            cloning and checking out the "master" branch.
+            Keep reading to see how you create a local snapshot of a Yocto
+            Project Release.
+        </para>
+
+        <para>
+            Git uses "tags" to mark specific changes in a repository.
+            Typically, a tag is used to mark a special point such as the final
+            change before a project is released.
+            You can see the tags used with the <filename>poky</filename> Git
+            repository by going to
+            <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
+            clicking on the
+            <filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/tags'>[...]</ulink></filename>
+            link beneath the "Tag" heading.
+        </para>
+
+        <para>
+            Some key tags are <filename>dylan-9.0.4</filename>,
+            <filename>dora-10.0.4</filename>, <filename>daisy-11.0.2</filename>,
+            <filename>dizzy-12.0.0</filename>, and
+            <filename>&DISTRO_NAME;-&POKYVERSION;</filename>.
+            These tags represent Yocto Project releases.
+        </para>
+
+        <para>
+            When you create a local copy of the Git repository, you also have access to all the
+            tags.
+            Similar to branches, you can create and checkout a local working Git branch based
+            on a tag name.
+            When you do this, you get a snapshot of the Git repository that reflects
+            the state of the files when the change was made associated with that tag.
+            The most common use is to checkout a working branch that matches a specific
+            Yocto Project release.
+            Here is an example:
+            <literallayout class='monospaced'>
+     $ cd ~
+     $ git clone git://git.yoctoproject.org/poky
+     $ cd poky
+     $ git checkout -b my-&DISTRO_NAME;-&POKYVERSION; &DISTRO_NAME;-&POKYVERSION;
+            </literallayout>
+            In this example, the name of the top-level directory of your local Yocto Project
+            Files Git repository is <filename>poky</filename>.
+            And, the name of the local branch you have created and checked out is
+            <filename>my-&DISTRO_NAME;-&POKYVERSION;</filename>.
+            The files in your repository now exactly match the Yocto Project &DISTRO;
+            Release tag (<filename>&DISTRO_NAME;-&POKYVERSION;</filename>).
+            It is important to understand that when you create and checkout a local
+            working branch based on a tag, your environment matches a specific point
+            in time and not the entire development branch.
+        </para>
+    </section>
+
+    <section id='basic-commands'>
+        <title>Basic Commands</title>
+
+        <para>
+            Git has an extensive set of commands that lets you manage changes and perform
+            collaboration over the life of a project.
+            Conveniently though, you can manage with a small set of basic operations and workflows
+            once you understand the basic philosophy behind Git.
+            You do not have to be an expert in Git to be functional.
+            A good place to look for instruction on a minimal set of Git commands is
+            <ulink url='http://git-scm.com/documentation'>here</ulink>.
+            If you need to download Git, you can do so
+            <ulink url='http://git-scm.com/download'>here</ulink>, although
+            any reasonably current Linux distribution should already have an
+            installable package for Git.
+        </para>
+
+        <para>
+            If you do not know much about Git, you should educate
+            yourself by visiting the links previously mentioned.
+        </para>
+
+        <para>
+            The following list briefly describes some basic Git operations as a way to get started.
+            As with any set of commands, this list (in most cases) simply shows the base command and
+            omits the many arguments they support.
+            See the Git documentation for complete descriptions and strategies on how to use these commands:
+            <itemizedlist>
+                <listitem><para><emphasis><filename>git init</filename>:</emphasis> Initializes an empty Git repository.
+                    You cannot use Git commands unless you have a <filename>.git</filename> repository.</para></listitem>
+                <listitem><para><emphasis><filename>git clone</filename>:</emphasis>
+                    Creates a local clone of a Git repository.
+                    During collaboration, this command allows you to create a
+                    local Git repository that is on equal footing with a fellow
+                    developer’s Git repository.
+                    </para></listitem>
+                <listitem><para><emphasis><filename>git add</filename>:</emphasis> Stages updated file contents
+                    to the index that
+                    Git uses to track changes.
+                    You must stage all files that have changed before you can commit them.</para></listitem>
+                <listitem><para><emphasis><filename>git commit</filename>:</emphasis> Creates a "commit" that documents
+                    the changes you made.
+                    Commits are used for historical purposes, for determining if a maintainer of a project
+                    will allow the change, and for ultimately pushing the change from your local Git repository
+                    into the project’s upstream (or master) repository.</para></listitem>
+                <listitem><para><emphasis><filename>git status</filename>:</emphasis> Reports any modified files that
+                    possibly need to be staged and committed.</para></listitem>
+                <listitem><para><emphasis><filename>git checkout &lt;branch-name&gt;</filename>:</emphasis> Changes
+                    your working branch.
+                    This command is analogous to "cd".</para></listitem>
+                <listitem><para><emphasis><filename>git checkout –b &lt;working-branch&gt;</filename>:</emphasis> Creates
+                    a working branch on your local machine where you can isolate work.
+                    It is a good idea to use local branches when adding specific features or changes.
+                    This way if you do not like what you have done you can easily get rid of the work.</para></listitem>
+                <listitem><para><emphasis><filename>git branch</filename>:</emphasis> Reports
+                    existing local branches and
+                    tells you the branch in which you are currently working.</para></listitem>
+                <listitem><para><emphasis><filename>git branch -D &lt;branch-name&gt;</filename>:</emphasis>
+                    Deletes an existing local branch.
+                    You need to be in a local branch other than the one you are deleting
+                    in order to delete <filename>&lt;branch-name&gt;</filename>.</para></listitem>
+                <listitem><para><emphasis><filename>git pull</filename>:</emphasis> Retrieves information
+                    from an upstream Git
+                    repository and places it in your local Git repository.
+                    You use this command to make sure you are synchronized with the repository
+                    from which you are basing changes (.e.g. the master branch).</para></listitem>
+                <listitem><para><emphasis><filename>git push</filename>:</emphasis>
+                    Sends all your committed local changes to an upstream Git
+                    repository (e.g. a contribution repository).
+                    The maintainer of the project draws from these repositories
+                    when adding changes to the project’s master repository or
+                    other development branch.
+                    </para></listitem>
+                <listitem><para><emphasis><filename>git merge</filename>:</emphasis> Combines or adds changes from one
+                    local branch of your repository with another branch.
+                    When you create a local Git repository, the default branch is named "master".
+                    A typical workflow is to create a temporary branch for isolated work, make and commit your
+                    changes, switch to your local master branch, merge the changes from the temporary branch into the
+                    local master branch, and then delete the temporary branch.</para></listitem>
+                <listitem><para><emphasis><filename>git cherry-pick</filename>:</emphasis> Choose and apply specific
+                    commits from one branch into another branch.
+                    There are times when you might not be able to merge all the changes in one branch with
+                    another but need to pick out certain ones.</para></listitem>
+                <listitem><para><emphasis><filename>gitk</filename>:</emphasis> Provides a GUI view of the branches
+                    and changes in your local Git repository.
+                    This command is a good way to graphically see where things have diverged in your
+                    local repository.</para></listitem>
+                <listitem><para><emphasis><filename>git log</filename>:</emphasis> Reports a history of your changes to the
+                    repository.</para></listitem>
+                <listitem><para><emphasis><filename>git diff</filename>:</emphasis> Displays line-by-line differences
+                    between your local working files and the same files in the upstream Git repository that your
+                    branch currently tracks.</para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+</section>
+
+<section id='workflows'>
+    <title>Workflows</title>
+
+    <para>
+        This section provides some overview on workflows using Git.
+        In particular, the information covers basic practices that describe roles and actions in a
+        collaborative development environment.
+        Again, if you are familiar with this type of development environment, you might want to just
+        skip this section.
+    </para>
+
+    <para>
+        The Yocto Project files are maintained using Git in a "master" branch whose Git history
+        tracks every change and whose structure provides branches for all diverging functionality.
+        Although there is no need to use Git, many open source projects do so.
+        For the Yocto Project, a key individual called the "maintainer" is responsible for the "master"
+        branch of a given Git repository.
+        The "master" branch is the “upstream” repository where the final builds of the project occur.
+        The maintainer is responsible for accepting changes from other developers and for
+        organizing the underlying branch structure to reflect release strategies and so forth.
+        <note>For information on finding out who is responsible for (maintains)
+            a particular area of code, see the
+            "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+            section.
+        </note>
+    </para>
+
+    <para>
+        The project also has an upstream contribution Git repository named
+        <filename>poky-contrib</filename>.
+        You can see all the branches in this repository using the web interface
+        of the
+        <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink> organized
+        within the "Poky Support" area.
+        These branches temporarily hold changes to the project that have been
+        submitted or committed by the Yocto Project development team and by
+        community members who contribute to the project.
+        The maintainer determines if the changes are qualified to be moved
+        from the "contrib" branches into the "master" branch of the Git
+        repository.
+    </para>
+
+    <para>
+        Developers (including contributing community members) create and maintain cloned repositories
+        of the upstream "master" branch.
+        These repositories are local to their development platforms and are used to develop changes.
+        When a developer is satisfied with a particular feature or change, they "push" the changes
+        to the appropriate "contrib" repository.
+    </para>
+
+    <para>
+        Developers are responsible for keeping their local repository up-to-date with "master".
+        They are also responsible for straightening out any conflicts that might arise within files
+        that are being worked on simultaneously by more than one person.
+        All this work is done locally on the developer’s machines before anything is pushed to a
+        "contrib" area and examined at the maintainer’s level.
+    </para>
+
+    <para>
+        A somewhat formal method exists by which developers commit changes and push them into the
+        "contrib" area and subsequently request that the maintainer include them into "master"
+        This process is called “submitting a patch” or "submitting a change."
+        For information on submitting patches and changes, see the
+        "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>" section.
+    </para>
+
+    <para>
+        To summarize the environment:  a single point of entry exists for
+        changes into the project’s "master" branch of the Git repository,
+        which is controlled by the project’s maintainer.
+        And, a set of developers exist who independently develop, test, and
+        submit changes to "contrib" areas for the maintainer to examine.
+        The maintainer then chooses which changes are going to become a
+        permanent part of the project.
+    </para>
+
+    <para>
+        <imagedata fileref="figures/git-workflow.png" width="6in" depth="3in" align="left" scalefit="1" />
+    </para>
+
+    <para>
+        While each development environment is unique, there are some best practices or methods
+        that help development run smoothly.
+        The following list describes some of these practices.
+        For more information about Git workflows, see the workflow topics in the
+        <ulink url='http://book.git-scm.com'>Git Community Book</ulink>.
+        <itemizedlist>
+            <listitem><para><emphasis>Make Small Changes:</emphasis> It is best to keep the changes you commit
+                small as compared to bundling many disparate changes into a single commit.
+                This practice not only keeps things manageable but also allows the maintainer
+                to more easily include or refuse changes.</para>
+                <para>It is also good practice to leave the repository in a state that allows you to
+                still successfully build your project.  In other words, do not commit half of a feature,
+                then add the other half as a separate, later commit.
+                Each commit should take you from one buildable project state to another
+                buildable state.</para></listitem>
+            <listitem><para><emphasis>Use Branches Liberally:</emphasis> It is very easy to create, use, and
+                delete local branches in your working Git repository.
+                You can name these branches anything you like.
+                It is helpful to give them names associated with the particular feature or change
+                on which you are working.
+                Once you are done with a feature or change and have merged it
+                into your local master branch, simply discard the temporary
+                branch.</para></listitem>
+            <listitem><para><emphasis>Merge Changes:</emphasis> The <filename>git merge</filename>
+                command allows you to take the
+                changes from one branch and fold them into another branch.
+                This process is especially helpful when more than a single developer might be working
+                on different parts of the same feature.
+                Merging changes also automatically identifies any collisions or "conflicts"
+                that might happen as a result of the same lines of code being altered by two different
+                developers.</para></listitem>
+            <listitem><para><emphasis>Manage Branches:</emphasis> Because branches are easy to use, you should
+                use a system where branches indicate varying levels of code readiness.
+                For example, you can have a "work" branch to develop in, a "test" branch where the code or
+                change is tested, a "stage" branch where changes are ready to be committed, and so forth.
+                As your project develops, you can merge code across the branches to reflect ever-increasing
+                stable states of the development.</para></listitem>
+            <listitem><para><emphasis>Use Push and Pull:</emphasis> The push-pull workflow is based on the
+                concept of developers "pushing" local commits to a remote repository, which is
+                usually a contribution repository.
+                This workflow is also based on developers "pulling" known states of the project down into their
+                local development repositories.
+                The workflow easily allows you to pull changes submitted by other developers from the
+                upstream repository into your work area ensuring that you have the most recent software
+                on which to develop.
+                The Yocto Project has two scripts named <filename>create-pull-request</filename> and
+                <filename>send-pull-request</filename> that ship with the release to facilitate this
+                workflow.
+                You can find these scripts in the <filename>scripts</filename>
+                folder of the
+                <link linkend='source-directory'>Source Directory</link>.
+                For information on how to use these scripts, see the
+                "<link linkend='pushing-a-change-upstream'>Using Scripts to Push a Change Upstream and Request a Pull</link>" section.
+                </para></listitem>
+            <listitem><para><emphasis>Patch Workflow:</emphasis> This workflow allows you to notify the
+                maintainer through an email that you have a change (or patch) you would like considered
+                for the "master" branch of the Git repository.
+                To send this type of change, you format the patch and then send the email using the Git commands
+                <filename>git format-patch</filename> and <filename>git send-email</filename>.
+                For information on how to use these scripts, see the
+                "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                section.
+                </para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+<section id='tracking-bugs'>
+    <title>Tracking Bugs</title>
+
+    <para>
+        The Yocto Project uses its own implementation of
+        <ulink url='http://www.bugzilla.org/about/'>Bugzilla</ulink> to track bugs.
+        Implementations of Bugzilla work well for group development because they track bugs and code
+        changes, can be used to communicate changes and problems with developers, can be used to
+        submit and review patches, and can be used to manage quality assurance.
+        The home page for the Yocto Project implementation of Bugzilla is
+        <ulink url='&YOCTO_BUGZILLA_URL;'>&YOCTO_BUGZILLA_URL;</ulink>.
+    </para>
+
+    <para>
+        Sometimes it is helpful to submit, investigate, or track a bug against the Yocto Project itself
+        such as when discovering an issue with some component of the build system that acts contrary
+        to the documentation or your expectations.
+        Following is the general procedure for submitting a new bug using the Yocto Project
+        Bugzilla.
+        You can find more information on defect management, bug tracking, and feature request
+        processes all accomplished through the Yocto Project Bugzilla on the
+        <ulink url='&YOCTO_WIKI_URL;/wiki/Bugzilla_Configuration_and_Bug_Tracking'>wiki page</ulink>.
+        <orderedlist>
+            <listitem><para>Always use the Yocto Project implementation of Bugzilla to submit
+                a bug.</para></listitem>
+            <listitem><para>When submitting a new bug, be sure to choose the appropriate
+                Classification, Product, and Component for which the issue was found.
+                Defects for the Yocto Project fall into one of seven classifications:
+                Yocto Project Components, Infrastructure, Build System &amp; Metadata,
+                Documentation, QA/Testing, Runtime and Hardware.
+                Each of these Classifications break down into multiple Products and, in some
+                cases, multiple Components.</para></listitem>
+            <listitem><para>Use the bug form to choose the correct Hardware and Architecture
+                for which the bug applies.</para></listitem>
+            <listitem><para>Indicate the Yocto Project version you were using when the issue
+                occurred.</para></listitem>
+            <listitem><para>Be sure to indicate the Severity of the bug.
+                Severity communicates how the bug impacted your work.</para></listitem>
+            <listitem><para>Select the appropriate "Documentation change" item
+                for the bug.
+                Fixing a bug may or may not affect the Yocto Project
+                documentation.</para></listitem>
+            <listitem><para>Provide a brief summary of the issue.
+                Try to limit your summary to just a line or two and be sure to capture the
+                essence of the issue.</para></listitem>
+            <listitem><para>Provide a detailed description of the issue.
+                You should provide as much detail as you can about the context, behavior, output,
+                and so forth that surrounds the issue.
+                You can even attach supporting files for output from logs by
+                using the "Add an attachment" button.</para></listitem>
+            <listitem><para>Be sure to copy the appropriate people in the
+                "CC List" for the bug.
+                See the "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                section for information about finding out who is responsible
+                for code.</para></listitem>
+            <listitem><para>Submit the bug by clicking the "Submit Bug" button.</para></listitem>
+        </orderedlist>
+    </para>
+</section>
+
+<section id='how-to-submit-a-change'>
+    <title>How to Submit a Change</title>
+
+    <para>
+        Contributions to the Yocto Project and OpenEmbedded are very welcome.
+        Because the system is extremely configurable and flexible, we recognize that developers
+        will want to extend, configure or optimize it for their specific uses.
+        You should send patches to the appropriate mailing list so that they
+        can be reviewed and merged by the appropriate maintainer.
+    </para>
+
+    <para>
+        Before submitting any change, be sure to find out who you should be
+        notifying.
+        Several methods exist through which you find out who you should be copying
+        or notifying:
+        <itemizedlist>
+            <listitem><para><emphasis>Maintenance File:</emphasis>
+                Examine the <filename>maintainers.inc</filename> file, which is
+                located in the
+                <link linkend='source-directory'>Source Directory</link>
+                at <filename>meta-yocto/conf/distro/include</filename>, to
+                see who is responsible for code.
+                </para></listitem>
+            <listitem><para><emphasis>Board Support Package (BSP) README Files:</emphasis>
+                For BSP maintainers of supported BSPs, you can examine
+                individual BSP <filename>README</filename> files.
+                In addition, some layers (such as the <filename>meta-intel</filename> layer),
+                include a <filename>MAINTAINERS</filename> file which contains
+                a list of all supported BSP maintainers for that layer.
+                </para></listitem>
+            <listitem><para><emphasis>Search by File:</emphasis>
+                Using <link linkend='git'>Git</link>, you can enter the
+                following command to bring up a short list of all commits
+                against a specific file:
+                <literallayout class='monospaced'>
+     git shortlog -- <replaceable>filename</replaceable>
+                </literallayout>
+                Just provide the name of the file for which you are interested.
+                The information returned is not ordered by history but does
+                include a list of all committers grouped by name.
+                From the list, you can see who is responsible for the bulk of
+                the changes against the file.
+                </para></listitem>
+        </itemizedlist>
+    </para>
+
+    <para>
+        For a list of the Yocto Project and related mailing lists, see the
+        "<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing lists</ulink>" section in
+        the Yocto Project Reference Manual.
+    </para>
+
+    <para>
+        Here is some guidance on which mailing list to use for what type of change:
+        <itemizedlist>
+            <listitem><para>For changes to the core
+                <link linkend='metadata'>Metadata</link>, send your patch to the
+                <ulink url='&OE_LISTS_URL;/listinfo/openembedded-core'>openembedded-core</ulink> mailing list.
+                For example, a change to anything under the <filename>meta</filename> or
+                <filename>scripts</filename> directories
+                should be sent to this mailing list.</para></listitem>
+            <listitem><para>For changes to BitBake (anything under the <filename>bitbake</filename>
+                directory), send your patch to the
+                <ulink url='&OE_LISTS_URL;/listinfo/bitbake-devel'>bitbake-devel</ulink> mailing list.</para></listitem>
+            <listitem><para>For changes to <filename>meta-yocto</filename>, send your patch to the
+                <ulink url='&YOCTO_LISTS_URL;/listinfo/poky'>poky</ulink> mailing list.</para></listitem>
+            <listitem><para>For changes to other layers hosted on
+                <filename>yoctoproject.org</filename> (unless the
+                layer's documentation specifies otherwise), tools, and Yocto Project
+                documentation, use the
+                <ulink url='&YOCTO_LISTS_URL;/listinfo/yocto'>yocto</ulink> mailing list.</para></listitem>
+            <listitem><para>For additional recipes that do not fit into the core Metadata,
+                you should determine which layer the recipe should go into and submit the
+                change in the manner recommended by the documentation (e.g. README) supplied
+                with the layer. If in doubt, please ask on the
+                <ulink url='&YOCTO_LISTS_URL;/listinfo/yocto'>yocto</ulink> or
+                <ulink url='&OE_LISTS_URL;/listinfo/openembedded-devel'>openembedded-devel</ulink>
+                mailing lists.</para></listitem>
+        </itemizedlist>
+    </para>
+
+    <para>
+        When you send a patch, be sure to include a "Signed-off-by:"
+        line in the same style as required by the Linux kernel.
+        Adding this line signifies that you, the submitter, have agreed to the Developer's Certificate of Origin 1.1
+        as follows:
+        <literallayout class='monospaced'>
+     Developer's Certificate of Origin 1.1
+
+     By making a contribution to this project, I certify that:
+
+     (a) The contribution was created in whole or in part by me and I
+         have the right to submit it under the open source license
+         indicated in the file; or
+
+     (b) The contribution is based upon previous work that, to the best
+         of my knowledge, is covered under an appropriate open source
+         license and I have the right under that license to submit that
+         work with modifications, whether created in whole or in part
+         by me, under the same open source license (unless I am
+         permitted to submit under a different license), as indicated
+         in the file; or
+
+     (c) The contribution was provided directly to me by some other
+         person who certified (a), (b) or (c) and I have not modified
+         it.
+
+     (d) I understand and agree that this project and the contribution
+         are public and that a record of the contribution (including all
+         personal information I submit with it, including my sign-off) is
+         maintained indefinitely and may be redistributed consistent with
+         this project or the open source license(s) involved.
+        </literallayout>
+    </para>
+
+    <para>
+        In a collaborative environment, it is necessary to have some sort of standard
+        or method through which you submit changes.
+        Otherwise, things could get quite chaotic.
+        One general practice to follow is to make small, controlled changes.
+        Keeping changes small and isolated aids review, makes merging/rebasing easier
+        and keeps the change history clean when anyone needs to refer to it in future.
+    </para>
+
+    <para>
+        When you make a commit, you must follow certain standards established by the
+        OpenEmbedded and Yocto Project development teams.
+        For each commit, you must provide a single-line summary of the change and you
+        should almost always provide a more detailed description of what you did (i.e.
+        the body of the commit message).
+        The only exceptions for not providing a detailed description would be if your
+        change is a simple, self-explanatory change that needs no further description
+        beyond the summary.
+        Here are the guidelines for composing a commit message:
+        <itemizedlist>
+            <listitem><para>Provide a single-line, short summary of the change.
+                This summary is typically viewable in the "shortlist" of changes.
+                Thus, providing something short and descriptive that gives the reader
+                a summary of the change is useful when viewing a list of many commits.
+                This short description should be prefixed by the recipe name (if changing a recipe), or
+                else the short form path to the file being changed.
+                </para></listitem>
+            <listitem><para>For the body of the commit message, provide detailed information
+                that describes what you changed, why you made the change, and the approach
+                you used. It may also be helpful if you mention how you tested the change.
+                Provide as much detail as you can in the body of the commit message.
+                </para></listitem>
+            <listitem><para>
+                If the change addresses a specific bug or issue that is
+                associated with a bug-tracking ID, include a reference to that
+                ID in your detailed description.
+                For example, the Yocto Project uses a specific convention for
+                bug references - any commit that addresses a specific bug should
+                use the following form for the detailed description:
+                <literallayout class='monospaced'>
+     Fixes [YOCTO #<replaceable>bug-id</replaceable>]
+
+     <replaceable>detailed description of change</replaceable>
+                </literallayout></para></listitem>
+                Where <replaceable>bug-id</replaceable> is replaced with the
+                specific bug ID from the Yocto Project Bugzilla instance.
+        </itemizedlist>
+    </para>
+
+    <para>
+        You can find more guidance on creating well-formed commit messages at this OpenEmbedded
+        wiki page:
+        <ulink url='&OE_HOME_URL;/wiki/Commit_Patch_Message_Guidelines'></ulink>.
+    </para>
+
+    <para>
+        The next two sections describe general instructions for both pushing
+        changes upstream and for submitting changes as patches.
+    </para>
+
+    <section id='pushing-a-change-upstream'>
+        <title>Using Scripts to Push a Change Upstream and Request a Pull</title>
+
+        <para>
+            The basic flow for pushing a change to an upstream "contrib" Git repository is as follows:
+            <itemizedlist>
+                <listitem><para>Make your changes in your local Git repository.</para></listitem>
+                <listitem><para>Stage your changes by using the <filename>git add</filename>
+                    command on each file you changed.</para></listitem>
+                <listitem><para>
+                    Commit the change by using the
+                    <filename>git commit</filename> command.
+                    Be sure to provide a commit message that follows the
+                    project’s commit message standards as described earlier.
+                    </para></listitem>
+                <listitem><para>
+                    Push the change to the upstream "contrib" repository by
+                    using the <filename>git push</filename> command.
+                    </para></listitem>
+                <listitem><para>Notify the maintainer that you have pushed a change by making a pull
+                    request.
+                    The Yocto Project provides two scripts that conveniently let you generate and send
+                    pull requests to the Yocto Project.
+                    These scripts are <filename>create-pull-request</filename> and
+                    <filename>send-pull-request</filename>.
+                    You can find these scripts in the <filename>scripts</filename> directory
+                    within the <link linkend='source-directory'>Source Directory</link>.</para>
+                    <para>Using these scripts correctly formats the requests without introducing any
+                    whitespace or HTML formatting.
+                    The maintainer that receives your patches needs to be able to save and apply them
+                    directly from your emails.
+                    Using these scripts is the preferred method for sending patches.</para>
+                    <para>For help on using these scripts, simply provide the
+                    <filename>-h</filename> argument as follows:
+                    <literallayout class='monospaced'>
+     $ poky/scripts/create-pull-request -h
+     $ poky/scripts/send-pull-request -h
+                    </literallayout></para></listitem>
+            </itemizedlist>
+        </para>
+
+        <para>
+            You can find general Git information on how to push a change upstream in the
+            <ulink url='http://git-scm.com/book/en/v2/Distributed-Git-Distributed-Workflows'>Git Community Book</ulink>.
+        </para>
+    </section>
+
+    <section id='submitting-a-patch'>
+        <title>Using Email to Submit a Patch</title>
+
+        <para>
+            You can submit patches without using the <filename>create-pull-request</filename> and
+            <filename>send-pull-request</filename> scripts described in the previous section.
+            However, keep in mind, the preferred method is to use the scripts.
+        </para>
+
+        <para>
+            Depending on the components changed, you need to submit the email to a specific
+            mailing list.
+            For some guidance on which mailing list to use, see the list in the
+            "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+            section.
+            For a description of the available mailing lists, see the
+            "<ulink url='&YOCTO_DOCS_REF_URL;#resources-mailinglist'>Mailing Lists</ulink>"
+            section in the Yocto Project Reference Manual.
+        </para>
+
+        <para>
+            Here is the general procedure on how to submit a patch through email without using the
+            scripts:
+            <itemizedlist>
+                <listitem><para>Make your changes in your local Git repository.</para></listitem>
+                <listitem><para>Stage your changes by using the <filename>git add</filename>
+                    command on each file you changed.</para></listitem>
+                <listitem><para>Commit the change by using the
+                    <filename>git commit --signoff</filename> command.
+                    Using the <filename>--signoff</filename> option identifies you as the person
+                    making the change and also satisfies the Developer's Certificate of
+                    Origin (DCO) shown earlier.</para>
+                    <para>When you form a commit, you must follow certain standards established by the
+                    Yocto Project development team.
+                    See the earlier section
+                    "<link linkend='how-to-submit-a-change'>How to Submit a Change</link>"
+                    for Yocto Project commit message standards.</para></listitem>
+                <listitem><para>Format the commit into an email message.
+                    To format commits, use the <filename>git format-patch</filename> command.
+                    When you provide the command, you must include a revision list or a number of patches
+                    as part of the command.
+                    For example, either of these two commands takes your most
+                    recent single commit and formats it as an email message in
+                    the current directory:
+                    <literallayout class='monospaced'>
+     $ git format-patch -1
+                    </literallayout>
+                    or
+                    <literallayout class='monospaced'>
+     $ git format-patch HEAD~
+                    </literallayout></para>
+                    <para>After the command is run, the current directory contains a
+                    numbered <filename>.patch</filename> file for the commit.</para>
+                    <para>If you provide several commits as part of the command,
+                    the <filename>git format-patch</filename> command produces a
+                    series of numbered files in the current directory – one for each commit.
+                    If you have more than one patch, you should also use the
+                    <filename>--cover</filename> option with the command, which generates a
+                    cover letter as the first "patch" in the series.
+                    You can then edit the cover letter to provide a description for
+                    the series of patches.
+                    For information on the <filename>git format-patch</filename> command,
+                    see <filename>GIT_FORMAT_PATCH(1)</filename> displayed using the
+                    <filename>man git-format-patch</filename> command.</para>
+                    <note>If you are or will be a frequent contributor to the Yocto Project
+                    or to OpenEmbedded, you might consider requesting a contrib area and the
+                    necessary associated rights.</note></listitem>
+                <listitem><para>Import the files into your mail client by using the
+                    <filename>git send-email</filename> command.
+                    <note>In order to use <filename>git send-email</filename>, you must have the
+                    the proper Git packages installed.
+                    For Ubuntu, Debian, and Fedora the package is <filename>git-email</filename>.</note></para>
+                    <para>The <filename>git send-email</filename> command sends email by using a local
+                    or remote Mail Transport Agent (MTA) such as
+                    <filename>msmtp</filename>, <filename>sendmail</filename>, or through a direct
+                    <filename>smtp</filename> configuration in your Git <filename>config</filename>
+                    file.
+                    If you are submitting patches through email only, it is very important
+                    that you submit them without any whitespace or HTML formatting that
+                    either you or your mailer introduces.
+                    The maintainer that receives your patches needs to be able to save and
+                    apply them directly from your emails.
+                    A good way to verify that what you are sending will be applicable by the
+                    maintainer is to do a dry run and send them to yourself and then
+                    save and apply them as the maintainer would.</para>
+                    <para>The <filename>git send-email</filename> command is the preferred method
+                    for sending your patches since there is no risk of compromising whitespace
+                    in the body of the message, which can occur when you use your own mail client.
+                    The command also has several options that let you
+                    specify recipients and perform further editing of the email message.
+                    For information on how to use the <filename>git send-email</filename> command,
+                    see <filename>GIT-SEND-EMAIL(1)</filename> displayed using
+                    the <filename>man git-send-email</filename> command.
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+</section>
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
diff --git a/documentation/dev-manual/dev-manual-qemu.xml b/documentation/dev-manual/dev-manual-qemu.xml
new file mode 100644
index 0000000..ccc915f
--- /dev/null
+++ b/documentation/dev-manual/dev-manual-qemu.xml
@@ -0,0 +1,422 @@
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='dev-manual-qemu'>
+
+<title>Using the Quick EMUlator (QEMU)</title>
+
+<para>
+    Quick EMUlator (QEMU) is an Open Source project the Yocto Project uses
+    as part of its development "tool set".
+    As such, the information in this chapter is limited to the
+    Yocto Project integration of QEMU and not QEMU in general.
+    For official information and documentation on QEMU, see the
+    following references:
+    <itemizedlist>
+        <listitem><para><emphasis><ulink url='http://wiki.qemu.org/Main_Page'>QEMU Website</ulink>:</emphasis>
+            The official website for the QEMU Open Source project.
+            </para></listitem>
+        <listitem><para><emphasis><ulink url='http://wiki.qemu.org/Manual'>Documentation</ulink>:</emphasis>
+            The QEMU user manual.
+            </para></listitem>
+    </itemizedlist>
+</para>
+
+<para>
+    This chapter provides an overview of the Yocto Project's integration of
+    QEMU, a description of how you use QEMU and its various options, running
+    under a Network File System (NFS) server, and a few tips and tricks you
+    might find helpful when using QEMU.
+</para>
+
+<section id='qemu-overview'>
+    <title>Overview</title>
+
+    <para>
+        Within the context of the Yocto Project, QEMU is an
+        emulator and virtualization machine that allows you to run a complete
+        image you have built using the Yocto Project as just another task
+        on your build system.
+        QEMU is useful for running and testing images and applications on
+        supported Yocto Project architectures without having actual hardware.
+        Among other things, the Yocto Project uses QEMU to run automated
+        Quality Assurance (QA) tests on final images shipped with each
+        release.
+    </para>
+
+    <para>
+        QEMU is made available with the Yocto Project a number of ways.
+        The easiest and recommended method for getting QEMU is to run the
+        ADT installer.  For more information on how to make sure you have
+        QEMU available, see the
+        "<ulink url='&YOCTO_DOCS_ADT_URL;#the-qemu-emulator'>The QEMU Emulator</ulink>"
+        section in the Yocto Project Application Developer's Guide.
+    </para>
+</section>
+
+<section id='qemu-running-qemu'>
+    <title>Running QEMU</title>
+
+    <para>
+        Running QEMU involves having your build environment set up, having the
+        right artifacts available, and understanding how to use the many
+        options that are available to you when you start QEMU using the
+        <filename>runqemu</filename> command.
+    </para>
+
+    <section id='qemu-setting-up-the-environment'>
+        <title>Setting Up the Environment</title>
+
+        <para>
+            You run QEMU in the same environment from which you run BitBake.
+            This means you need to source a build environment script (i.e.
+            <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+            or
+            <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
+        </para>
+    </section>
+
+    <section id='qemu-using-the-runqemu-command'>
+        <title>Using the <filename>runqemu</filename> Command</title>
+
+        <para>
+            The basic <filename>runqemu</filename> command syntax is as
+            follows:
+            <literallayout class='monospaced'>
+     $ runqemu [<replaceable>option</replaceable> ]  [...]
+            </literallayout>
+            Based on what you provide on the command line,
+            <filename>runqemu</filename> does a good job of figuring out what
+            you are trying to do.
+            For example, by default, QEMU looks for the most recently built
+            image according to the timestamp when it needs to look for an
+            image.
+            Minimally, through the use of options, you must provide either
+            a machine name, a virtual machine image
+            (<filename>*.vmdk</filename>), or a kernel image
+            (<filename>*.bin</filename>).
+        </para>
+
+        <para>
+            Following is a description of <filename>runqemu</filename>
+            options you can provide on the command line:
+            <note><title>Tip</title>
+                If you do provide some "illegal" option combination or perhaps
+                you do not provide enough in the way of options,
+                <filename>runqemu</filename> provides appropriate error
+                messaging to help you correct the problem.
+            </note>
+            <itemizedlist>
+                <listitem><para><replaceable>QEMUARCH</replaceable>:
+                    The QEMU machine architecture, which must be "qemux86",
+                    "qemux86_64", "qemuarm", "qemumips", "qemumipsel",
+                    “qemumips64", "qemush4", "qemuppc", "qemumicroblaze",
+                    or "qemuzynq".
+                    </para></listitem>
+                <listitem><para><filename><replaceable>VM</replaceable></filename>:
+                    The virtual machine image, which must be a
+                    <filename>.vmdk</filename> file.
+                    Use this option when you want to boot a
+                    <filename>.vmdk</filename> image.
+                    The image filename you provide must contain one of the
+                    following strings: "qemux86-64", "qemux86", "qemuarm",
+                    "qemumips64", "qemumips", "qemuppc", or "qemush4".
+                    </para></listitem>
+                <listitem><para><replaceable>ROOTFS</replaceable>:
+                    A root filesystem that has one of the following
+                    filetype extensions: "ext2", "ext3", "ext4", "jffs2",
+                    "nfs", or "btrfs".
+                    If the filename you provide for this option uses “nfs”, it
+                    must provide an explicit root filesystem path.
+                    </para></listitem>
+                <listitem><para><replaceable>KERNEL</replaceable>:
+                    A kernel image, which is a <filename>.bin</filename> file.
+                    When you provide a <filename>.bin</filename> file,
+                    <filename>runqemu</filename> detects it and assumes the
+                    file is a kernel image.
+                    </para></listitem>
+                <listitem><para><replaceable>MACHINE</replaceable>:
+                    The architecture of the QEMU machine, which must be one
+                    of the following: "qemux86",
+                    "qemux86-64", "qemuarm", "qemumips", "qemumipsel",
+                    “qemumips64", "qemush4", "qemuppc", "qemumicroblaze",
+                    or "qemuzynq".
+                    The <replaceable>MACHINE</replaceable> and
+                    <replaceable>QEMUARCH</replaceable> options are basically
+                    identical.
+                    If you do not provide a <replaceable>MACHINE</replaceable>
+                    option, <filename>runqemu</filename> tries to determine
+                    it based on other options.
+                    </para></listitem>
+                <listitem><para><filename>ramfs</filename>:
+                    Indicates you are booting an initial RAM disk (initramfs)
+                    image, which means the <filename>FSTYPE</filename> is
+                    <filename>cpio.gz</filename>.
+                    </para></listitem>
+                <listitem><para><filename>iso</filename>:
+                    Indicates you are booting an ISO image, which means the
+                    <filename>FSTYPE</filename> is
+                    <filename>.iso</filename>.
+                    </para></listitem>
+                <listitem><para><filename>nographic</filename>:
+                    Disables the video console, which sets the console to
+                    "ttys0".
+                    </para></listitem>
+                <listitem><para><filename>serial</filename>:
+                    Enables a serial console on
+                    <filename>/dev/ttyS0</filename>.
+                    </para></listitem>
+                <listitem><para><filename>biosdir</filename>:
+                    Establishes a custom directory for BIOS, VGA BIOS and
+                    keymaps.
+                    </para></listitem>
+                <listitem><para><filename>biosfilename</filename>:
+                    Establishes a custom BIOS name.
+                    </para></listitem>
+                <listitem><para><filename>qemuparams=\"<replaceable>xyz</replaceable>\"</filename>:
+                    Specifies custom QEMU parameters.
+                    Use this option to pass options other than the simple
+                    "kvm" and "serial" options.
+                    </para></listitem>
+                <listitem><para><filename>bootparams=\"<replaceable>xyz</replaceable>\"</filename>:
+                    Specifies custom boot parameters for the kernel.
+                    </para></listitem>
+                <listitem><para><filename>audio</filename>:
+                    Enables audio in QEMU.
+                    The <replaceable>MACHINE</replaceable> option must be
+                    either "qemux86" or "qemux86-64" in order for audio to be
+                    enabled.
+                    Additionally, the <filename>snd_intel8x0</filename>
+                    or <filename>snd_ens1370</filename> driver must be
+                    installed in linux guest.
+                    </para></listitem>
+                <listitem><para><filename>slirp</filename>:
+                    Enables "slirp" networking, which is a different way
+                    of networking that does not need root access
+                    but also is not as easy to use or comprehensive
+                    as the default.
+                    </para></listitem>
+                <listitem><para><filename>kvm</filename>:
+                    Enables KVM when running "qemux86" or "qemux86-64"
+                    QEMU architectures.
+                    For KVM to work, all the following conditions must be met:
+                    <itemizedlist>
+                        <listitem><para>
+                            Your <replaceable>MACHINE</replaceable> must be either
+                            "qemux86" or "qemux86-64".
+                            </para></listitem>
+                        <listitem><para>
+                            Your build host has to have the KVM modules
+                            installed, which are
+                            <filename>/dev/kvm</filename>.
+                            </para></listitem>
+                        <listitem><para>
+                            Your build host has to have virtio net device, which
+                            are <filename>/dev/vhost-net</filename>.
+                            </para></listitem>
+                        <listitem><para>
+                            The  build host <filename>/dev/kvm</filename>
+                            directory has to be both writable and readable.
+                            </para></listitem>
+                        <listitem><para>
+                            The build host <filename>/dev/vhost-net</filename>
+                            directory has to be either readable or writable
+                            and “slirp-enabled”.
+                            </para></listitem>
+                    </itemizedlist>
+                    </para></listitem>
+                <listitem><para><filename>publicvnc</filename>:
+                    Enables a VNC server open to all hosts.
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+
+        <para>
+            For further understanding regarding option use with
+            <filename>runqemu</filename>, consider some examples.
+        </para>
+
+        <para>
+            This example starts QEMU with
+            <replaceable>MACHINE</replaceable> set to "qemux86".
+            Assuming a standard
+            <link linkend='build-directory'>Build Directory</link>,
+            <filename>runqemu</filename> automatically finds the
+            <filename>bzImage-qemux86.bin</filename> image file and
+            the
+            <filename>core-image-minimal-qemux86-20140707074611.rootfs.ext3</filename>
+            (assuming the current build created a
+            <filename>core-image-minimal</filename> image).
+            <note>
+                When more than one image with the same name exists, QEMU finds
+                and uses the most recently built image according to the
+                timestamp.
+            </note>
+            <literallayout class='monospaced'>
+    $ runqemu qemux86
+            </literallayout>
+            This example produces the exact same results as the
+            previous example.
+            This command, however, specifically provides the image
+            and root filesystem type.
+            <literallayout class='monospaced'>
+     $ runqemu qemux86 core-image-minimal ext3
+            </literallayout>
+            This example specifies to boot an initial RAM disk image
+            and to enable audio in QEMU.
+            For this case, <filename>runqemu</filename> set the
+            internal variable <filename>FSTYPE</filename> to
+            "cpio.gz".
+            Also, for audio to be enabled, an appropriate driver must
+            be installed (see the previous description for the
+            <filename>audio</filename> option for more information).
+            <literallayout class='monospaced'>
+     $ runqemu qemux86 ramfs audio
+            </literallayout>
+            This example does not provide enough information for
+            QEMU to launch.
+            While the command does provide a root filesystem type, it
+            must also minimally provide a
+            <replaceable>MACHINE</replaceable>,
+            <replaceable>KERNEL</replaceable>, or
+            <replaceable>VM</replaceable> option.
+            <literallayout class='monospaced'>
+     $ runqemu ext3
+            </literallayout>
+            This example specifies to boot a virtual machine image
+            (<filename>.vmdk</filename> file).
+            From the <filename>.vmdk</filename>,
+            <filename>runqemu</filename> determines the QEMU
+            architecture (<replaceable>MACHINE</replaceable>) to be
+            "qemux86" and the root filesystem type to be "vmdk".
+            <literallayout class='monospaced'>
+     $ runqemu /home/scott-lenovo/vm/core-image-minimal-qemux86.vmdk
+            </literallayout>
+        </para>
+    </section>
+</section>
+
+<section id='qemu-running-under-a-network-file-system-nfs-server'>
+    <title>Running Under a Network File System (NFS) Server</title>
+
+    <para>
+        One method for running QEMU is to run it on an NFS server.
+        This is useful when you need to access the same file system from both
+        the build and the emulated system at the same time.
+        It is also worth noting that the system does not need root privileges
+        to run.
+        It uses a user space NFS server to avoid that.
+        This section describes how to set up for running QEMU using an NFS
+        server and then how you can start and stop the server.
+    </para>
+
+    <section id='qemu-setting-up-to-use-nfs'>
+        <title>Setting Up to Use NFS</title>
+
+        <para>
+            Once you are able to run QEMU in your environment, you can use the
+            <filename>runqemu-extract-sdk</filename> script, which is located
+            in the <filename>scripts</filename> directory along with
+            <filename>runqemu</filename> script.
+            The <filename>runqemu-extract-sdk</filename> takes a root
+            file system tarball and extracts it into a location that you
+            specify.
+            Then, when you run <filename>runqemu</filename>, you can specify
+            the location that has the file system to pass it to QEMU.
+            Here is an example that takes a file system and extracts it to
+            a directory named <filename>test-nfs</filename>:
+            <literallayout class='monospaced'>
+     runqemu-extract-sdk ./tmp/deploy/images/qemux86/core-image-sato-qemux86.tar.bz2 test-nfs
+            </literallayout>
+            Once you have extracted the file system, you can run
+            <filename>runqemu</filename> normally with the additional
+            location of the file system.
+            You can then also make changes to the files within
+            <filename>./test-nfs</filename> and see those changes appear in the
+            image in real time.
+            Here is an example using the <filename>qemux86</filename> image:
+            <literallayout class='monospaced'>
+     runqemu qemux86 ./test-nfs
+            </literallayout>
+        </para>
+    </section>
+
+    <section id='qemu-starting-and-stopping-nfs'>
+        <title>Starting and Stopping NFS</title>
+
+        <para>
+            You can manually start and stop the NFS share using these
+            commands:
+            <itemizedlist>
+                <listitem><para><emphasis><filename>start</filename>:</emphasis>
+                    Starts the NFS share:
+                    <literallayout class='monospaced'>
+     runqemu-export-rootfs start <replaceable>file-system-location</replaceable>
+                    </literallayout>
+                    </para></listitem>
+                <listitem><para><emphasis><filename>stop</filename>:</emphasis>
+                    Stops the NFS share:
+                    <literallayout class='monospaced'>
+     runqemu-export-rootfs stop <replaceable>file-system-location</replaceable>
+                    </literallayout>
+                    </para></listitem>
+                <listitem><para><emphasis><filename>restart</filename>:</emphasis>
+                    Restarts the NFS share:
+                    <literallayout class='monospaced'>
+     runqemu-export-rootfs restart <replaceable>file-system-location</replaceable>
+                    </literallayout>
+                    </para></listitem>
+            </itemizedlist>
+        </para>
+    </section>
+</section>
+
+<section id='qemu-tips-and-tricks'>
+    <title>Tips and Tricks</title>
+
+    <para>
+        The following list describes things you can do to make running QEMU
+        in the context of the Yocto Project a better experience:
+        <itemizedlist>
+            <listitem><para><emphasis>Switching Between Consoles:</emphasis>
+                When booting or running QEMU, you can switch between
+                supported consoles by using
+                Ctrl+Alt+<replaceable>number</replaceable>.
+                For example, Ctrl+Alt+3 switches you to the serial console as
+                long as that console is enabled.
+                Being able to switch consoles is helpful, for example, if the
+                main QEMU console breaks for some reason.
+                <note>
+                    Usually, "2" gets you to the main console and "3" gets you
+                    to the serial console.
+                </note>
+                </para></listitem>
+            <listitem><para><emphasis>Removing the Splash Screen:</emphasis>
+                You can remove the splash screen when QEMU is booting by
+                using Alt+left.
+                Removing the splash screen allows you to see what is happening
+                in the background.
+                </para></listitem>
+            <listitem><para><emphasis>Disabling the Cursor Grab:</emphasis>
+                The default QEMU integration captures the cursor within the
+                main window.
+                It does this since standard mouse devices only provide relative
+                input and not absolute coordinates.
+                You then have to break out of the grab using the "Ctrl+Alt" key
+                combination.
+                However, the Yocto Project's integration of QEMU enables the
+                wacom USB touch pad driver by default to allow input of absolute
+                coordinates.
+                This default means that the mouse can enter and leave the
+                main window without the grab taking effect leading to a better
+                user experience.
+                </para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
diff --git a/documentation/dev-manual/dev-manual-start.xml b/documentation/dev-manual/dev-manual-start.xml
new file mode 100644
index 0000000..db989b7
--- /dev/null
+++ b/documentation/dev-manual/dev-manual-start.xml
@@ -0,0 +1,433 @@
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='dev-manual-start'>
+
+<title>Getting Started with the Yocto Project</title>
+
+<para>
+    This chapter introduces the Yocto Project and gives you an idea of what you need to get started.
+    You can find enough information to set up your development host and build or use images for
+    hardware supported by the Yocto Project by reading the
+    <ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink>.
+</para>
+
+<para>
+    The remainder of this chapter summarizes what is in the Yocto Project Quick Start and provides
+    some higher-level concepts you might want to consider.
+</para>
+
+<section id='introducing-the-yocto-project'>
+    <title>Introducing the Yocto Project</title>
+
+    <para>
+        The Yocto Project is an open-source collaboration project focused on embedded Linux development.
+        The project currently provides a build system that is
+        referred to as the
+        <link linkend='build-system-term'>OpenEmbedded build system</link>
+        in the Yocto Project documentation.
+        The Yocto Project provides various ancillary tools for the embedded developer
+        and also features the Sato reference User Interface, which is optimized for
+        stylus-driven, low-resolution screens.
+    </para>
+
+    <para>
+        You can use the OpenEmbedded build system, which uses
+        <link linkend='bitbake-term'>BitBake</link>, to develop complete Linux
+        images and associated user-space applications for architectures based
+        on ARM, MIPS, PowerPC, x86 and x86-64.
+        <note>
+            By default, using the Yocto Project creates a Poky distribution.
+            However, you can create your own distribution by providing key
+            <link linkend='metadata'>Metadata</link>.
+            See the "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
+            section for more information.
+        </note>
+        While the Yocto Project does not provide a strict testing framework,
+        it does provide or generate for you artifacts that let you perform target-level and
+        emulated testing and debugging.
+        Additionally, if you are an <trademark class='trade'>Eclipse</trademark>
+        IDE user, you can install an Eclipse Yocto Plug-in to allow you to
+        develop within that familiar environment.
+    </para>
+</section>
+
+<section id='getting-setup'>
+    <title>Getting Set Up</title>
+
+    <para>
+        Here is what you need to use the Yocto Project:
+        <itemizedlist>
+            <listitem><para><emphasis>Host System:</emphasis>  You should have a reasonably current
+                Linux-based host system.
+                You will have the best results with a recent release of Fedora,
+                openSUSE, Debian, Ubuntu, or CentOS as these releases are frequently tested against the Yocto Project
+                and officially supported.
+                For a list of the distributions under validation and their status, see the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>" section
+                in the Yocto Project Reference Manual and the wiki page at
+                <ulink url='&YOCTO_WIKI_URL;/wiki/Distribution_Support'>Distribution Support</ulink>.</para>
+                <para>
+                You should also have about 50 Gbytes of free disk space for building images.
+                </para></listitem>
+            <listitem><para><emphasis>Packages:</emphasis>  The OpenEmbedded build system
+                requires that certain packages exist on your development system (e.g. Python 2.7).
+                See "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>"
+                section in the Yocto Project Quick Start and the
+                "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>"
+                section in the Yocto Project Reference Manual for the exact
+                package requirements and the installation commands to install
+                them for the supported distributions.
+                </para></listitem>
+            <listitem id='local-yp-release'><para><emphasis>Yocto Project Release:</emphasis>
+                You need a release of the Yocto Project locally installed on
+                your development system.
+                The documentation refers to this set of locally installed files
+                as the <link linkend='source-directory'>Source Directory</link>.
+                You create your Source Directory by using
+                <link linkend='git'>Git</link> to clone a local copy
+                of the upstream <filename>poky</filename> repository,
+                or by downloading and unpacking a tarball of an official
+                Yocto Project release.
+                The preferred method is to create a clone of the repository.
+                </para>
+                <para>Working from a copy of the upstream repository allows you
+                to contribute back into the Yocto Project or simply work with
+                the latest software on a development branch.
+                Because Git maintains and creates an upstream repository with
+                a complete history of changes and you are working with a local
+                clone of that repository, you have access to all the Yocto
+                Project development branches and tag names used in the upstream
+                repository.</para>
+                <note>You can view the Yocto Project Source Repositories at
+                    <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>
+                </note>
+                <para>The following transcript shows how to clone the
+                <filename>poky</filename> Git repository into the current
+                working directory.
+                The command creates the local repository in a directory
+                named <filename>poky</filename>.
+                For information on Git used within the Yocto Project, see
+                the "<link linkend='git'>Git</link>" section.
+                <literallayout class='monospaced'>
+     $ git clone git://git.yoctoproject.org/poky
+     Cloning into 'poky'...
+     remote: Counting objects: 226790, done.
+     remote: Compressing objects: 100% (57465/57465), done.
+     remote: Total 226790 (delta 165212), reused 225887 (delta 164327)
+     Receiving objects: 100% (226790/226790), 100.98 MiB | 263 KiB/s, done.
+     Resolving deltas: 100% (165212/165212), done.
+                </literallayout></para>
+                <para>For another example of how to set up your own local Git
+                repositories, see this
+                <ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>
+                wiki page</ulink>, which describes how to create local
+                Git repositories for both
+                <filename>poky</filename> and <filename>meta-intel</filename>.
+                </para>
+                <para>
+                You can also get the Yocto Project Files by downloading
+                Yocto Project releases from the
+                <ulink url="&YOCTO_HOME_URL;">Yocto Project website</ulink>.
+                From the website, you just click "Downloads" in the navigation
+                pane to the left to display all Yocto Project downloads.
+                Current and archived releases are available for download.
+                Nightly and developmental builds are also maintained at
+                <ulink url="&YOCTO_AB_NIGHTLY_URL;"></ulink>.
+                One final site you can visit for information on Yocto Project
+                releases is the
+                <ulink url='&YOCTO_WIKI_URL;/wiki/Releases'>Releases</ulink>
+                wiki.
+                </para></listitem>
+            <listitem id='local-kernel-files'><para><emphasis>Yocto Project Kernel:</emphasis>
+                If you are going to be making modifications to a supported Yocto Project kernel, you
+                need to establish local copies of the source.
+                You can find Git repositories of supported Yocto Project kernels organized under
+                "Yocto Linux Kernel" in the Yocto Project Source Repositories at
+                <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
+                <para>This setup can involve creating a bare clone of the Yocto Project kernel and then
+                copying that cloned repository.
+                You can create the bare clone and the copy of the bare clone anywhere you like.
+                For simplicity, it is recommended that you create these structures outside of the
+                Source Directory, which is usually named <filename>poky</filename>.</para>
+                <para>As an example, the following transcript shows how to create the bare clone
+                of the <filename>linux-yocto-3.19</filename> kernel and then create a copy of
+                that clone.
+                <note>When you have a local Yocto Project kernel Git repository, you can
+                reference that repository rather than the upstream Git repository as
+                part of the <filename>clone</filename> command.
+                Doing so can speed up the process.</note></para>
+                <para>In the following example, the bare clone is named
+                <filename>linux-yocto-3.19.git</filename>, while the
+                copy is named <filename>my-linux-yocto-3.19-work</filename>:
+                <literallayout class='monospaced'>
+     $ git clone --bare git://git.yoctoproject.org/linux-yocto-3.19 linux-yocto-3.19.git
+     Cloning into bare repository 'linux-yocto-3.19.git'...
+     remote: Counting objects: 3983256, done.
+     remote: Compressing objects: 100% (605006/605006), done.
+     remote: Total 3983256 (delta 3352832), reused 3974503 (delta 3344079)
+     Receiving objects: 100% (3983256/3983256), 843.66 MiB | 1.07 MiB/s, done.
+     Resolving deltas: 100% (3352832/3352832), done.
+     Checking connectivity... done.
+                </literallayout></para>
+                <para>Now create a clone of the bare clone just created:
+                <literallayout class='monospaced'>
+     $ git clone linux-yocto-3.19.git my-linux-yocto-3.19-work
+     Cloning into 'my-linux-yocto-3.19-work'...
+     done.
+     Checking out files: 100% (48440/48440), done.
+                </literallayout></para></listitem>
+            <listitem id='meta-yocto-kernel-extras-repo'><para><emphasis>
+                The <filename>meta-yocto-kernel-extras</filename> Git Repository</emphasis>:
+                The <filename>meta-yocto-kernel-extras</filename> Git repository contains Metadata needed
+                only if you are modifying and building the kernel image.
+                In particular, it contains the kernel BitBake append (<filename>.bbappend</filename>)
+                files that you
+                edit to point to your locally modified kernel source files and to build the kernel
+                image.
+                Pointing to these local files is much more efficient than requiring a download of the
+                kernel's source files from upstream each time you make changes to the kernel.</para>
+                <para>You can find the <filename>meta-yocto-kernel-extras</filename> Git Repository in the
+                "Yocto Metadata Layers" area of the Yocto Project Source Repositories at
+                <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.
+                It is good practice to create this Git repository inside the Source Directory.</para>
+                <para>Following is an example that creates the <filename>meta-yocto-kernel-extras</filename> Git
+                repository inside the Source Directory, which is named <filename>poky</filename>
+                in this case:
+                <literallayout class='monospaced'>
+     $ cd ~/poky
+     $ git clone git://git.yoctoproject.org/meta-yocto-kernel-extras meta-yocto-kernel-extras
+     Cloning into 'meta-yocto-kernel-extras'...
+     remote: Counting objects: 727, done.
+     remote: Compressing objects: 100% (452/452), done.
+     remote: Total 727 (delta 260), reused 719 (delta 252)
+     Receiving objects: 100% (727/727), 536.36 KiB | 240 KiB/s, done.
+     Resolving deltas: 100% (260/260), done.
+               </literallayout></para></listitem>
+           <listitem><para id='supported-board-support-packages-(bsps)'><emphasis>Supported Board Support Packages (BSPs):</emphasis>
+                The Yocto Project supports many BSPs, which are maintained in
+                their own layers or in layers designed to contain several
+                BSPs.
+                To get an idea of machine support through BSP layers, you can
+                look at the
+                <ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
+                for the release.</para>
+
+                <para>The Yocto Project uses the following BSP layer naming
+                scheme:
+                <literallayout class='monospaced'>
+     meta-<replaceable>bsp_name</replaceable>
+                </literallayout>
+                where <replaceable>bsp_name</replaceable> is the recognized
+                BSP name.
+                Here are some examples:
+                <literallayout class='monospaced'>
+     meta-crownbay
+     meta-emenlow
+     meta-raspberrypi
+                </literallayout>
+                See the
+                "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+                section in the Yocto Project Board Support Package (BSP)
+                Developer's Guide for more information on BSP Layers.</para>
+
+                <para>A useful Git repository released with the Yocto
+                Project is <filename>meta-intel</filename>, which is a
+                parent layer that contains many supported
+                <ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>.
+                You can locate the <filename>meta-intel</filename> Git
+                repository in the "Yocto Metadata Layers" area of the Yocto
+                Project Source Repositories at
+                <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
+
+                <para>Using
+                <link linkend='git'>Git</link> to create a local clone of the
+                upstream repository can be helpful if you are working with
+                BSPs.
+                Typically, you set up the <filename>meta-intel</filename>
+                Git repository inside the Source Directory.
+                For example, the following transcript shows the steps to clone
+                <filename>meta-intel</filename>.
+                <note>
+                    Be sure to work in the <filename>meta-intel</filename>
+                    branch that matches your
+                    <link linkend='source-directory'>Source Directory</link>
+                    (i.e. <filename>poky</filename>) branch.
+                    For example, if you have checked out the "master" branch
+                    of <filename>poky</filename> and you are going to use
+                    <filename>meta-intel</filename>, be sure to checkout the
+                    "master" branch of <filename>meta-intel</filename>.
+                </note>
+                <literallayout class='monospaced'>
+     $ cd ~/poky
+     $ git clone git://git.yoctoproject.org/meta-intel.git
+     Cloning into 'meta-intel'...
+     remote: Counting objects: 8844, done.
+     remote: Compressing objects: 100% (2864/2864), done.
+     remote: Total 8844 (delta 4931), reused 8780 (delta 4867)
+     Receiving objects: 100% (8844/8844), 2.48 MiB | 264 KiB/s, done.
+     Resolving deltas: 100% (4931/4931), done.
+                </literallayout></para>
+
+                <para>The same
+                <ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>wiki page</ulink>
+                referenced earlier covers how to set up the
+                <filename>meta-intel</filename> Git repository.
+                </para></listitem>
+            <listitem><para><emphasis>Eclipse Yocto Plug-in:</emphasis>  If you are developing
+                applications using the Eclipse Integrated Development Environment (IDE),
+                you will need this plug-in.
+                See the
+                "<link linkend='setting-up-the-eclipse-ide'>Setting up the Eclipse IDE</link>"
+                section for more information.</para></listitem>
+        </itemizedlist>
+    </para>
+</section>
+
+<section id='building-images'>
+    <title>Building Images</title>
+
+    <para>
+        The build process creates an entire Linux distribution, including the toolchain, from source.
+        For more information on this topic, see the
+        "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
+        section in the Yocto Project Quick Start.
+    </para>
+
+    <para>
+        The build process is as follows:
+        <orderedlist>
+            <listitem><para>Make sure you have set up the Source Directory described in the
+                previous section.</para></listitem>
+            <listitem><para>Initialize the build environment by sourcing a build
+                environment script (i.e.
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
+                or
+                <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
+                </para></listitem>
+            <listitem><para>Optionally ensure the <filename>conf/local.conf</filename> configuration file,
+                which is found in the
+                <link linkend='build-directory'>Build Directory</link>,
+                is set up how you want it.
+                This file defines many aspects of the build environment including
+                the target machine architecture through the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'>MACHINE</ulink></filename> variable,
+                the packaging format used during the build
+                (<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>),
+                and a centralized tarball download directory through the
+                <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'>DL_DIR</ulink></filename> variable.</para></listitem>
+            <listitem><para>
+                Build the image using the <filename>bitbake</filename> command.
+                If you want information on BitBake, see the
+                <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
+                </para></listitem>
+            <listitem><para>Run the image either on the actual hardware or using the QEMU
+                emulator.</para></listitem>
+        </orderedlist>
+    </para>
+</section>
+
+<section id='using-pre-built-binaries-and-qemu'>
+    <title>Using Pre-Built Binaries and QEMU</title>
+
+    <para>
+        Another option you have to get started is to use pre-built binaries.
+        The Yocto Project provides many types of binaries with each release.
+        See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+        chapter in the Yocto Project Reference Manual
+        for descriptions of the types of binaries that ship with a Yocto Project
+        release.
+    </para>
+
+    <para>
+        Using a pre-built binary is ideal for developing software applications to run on your
+        target hardware.
+        To do this, you need to be able to access the appropriate cross-toolchain tarball for
+        the architecture on which you are developing.
+        If you are using an SDK type image, the image ships with the complete toolchain native to
+        the architecture.
+        If you are not using an SDK type image, you need to separately download and
+        install the stand-alone Yocto Project cross-toolchain tarball.
+    </para>
+
+    <para>
+        Regardless of the type of image you are using, you need to download the pre-built kernel
+        that you will boot in the QEMU emulator and then download and extract the target root
+        filesystem for your target machine’s architecture.
+        You can get architecture-specific binaries and file systems from
+        <ulink url='&YOCTO_MACHINES_DL_URL;'>machines</ulink>.
+        You can get installation scripts for stand-alone toolchains from
+        <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchains</ulink>.
+        Once you have all your files, you set up the environment to emulate the hardware
+        by sourcing an environment setup script.
+        Finally, you start the QEMU emulator.
+        You can find details on all these steps in the
+        "<ulink url='&YOCTO_DOCS_QS_URL;#using-pre-built'>Example Using Pre-Built Binaries and QEMU</ulink>"
+        section of the Yocto Project Application Developer's Guide.
+        You can learn more about using QEMU with the Yocto Project in the
+        "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
+        section.
+    </para>
+
+    <para>
+        Using QEMU to emulate your hardware can result in speed issues
+        depending on the target and host architecture mix.
+        For example, using the <filename>qemux86</filename> image in the emulator
+        on an Intel-based 32-bit (x86) host machine is fast because the target and
+        host architectures match.
+        On the other hand, using the <filename>qemuarm</filename> image on the same Intel-based
+        host can be slower.
+        But, you still achieve faithful emulation of ARM-specific issues.
+    </para>
+
+    <para>
+        To speed things up, the QEMU images support using <filename>distcc</filename>
+        to call a cross-compiler outside the emulated system.
+        If you used <filename>runqemu</filename> to start QEMU, and the
+        <filename>distccd</filename> application is present on the host system, any
+        BitBake cross-compiling toolchain available from the build system is automatically
+        used from within QEMU simply by calling <filename>distcc</filename>.
+        You can accomplish this by defining the cross-compiler variable
+        (e.g. <filename>export CC="distcc"</filename>).
+        Alternatively, if you are using a suitable SDK image or the appropriate
+        stand-alone toolchain is present,
+        the toolchain is also automatically used.
+    </para>
+
+    <note>
+        Several mechanisms exist that let you connect to the system running on the
+        QEMU emulator:
+        <itemizedlist>
+            <listitem><para>QEMU provides a framebuffer interface that makes standard
+                consoles available.</para></listitem>
+            <listitem><para>Generally, headless embedded devices have a serial port.
+                If so, you can configure the operating system of the running image
+                to use that port to run a console.
+                The connection uses standard IP networking.</para></listitem>
+            <listitem><para>
+                SSH servers exist in some QEMU images.
+                The <filename>core-image-sato</filename> QEMU image has a
+                Dropbear secure shell (SSH) server that runs with the root
+                password disabled.
+                The <filename>core-image-full-cmdline</filename> and
+                <filename>core-image-lsb</filename> QEMU images
+                have OpenSSH instead of Dropbear.
+                Including these SSH servers allow you to use standard
+                <filename>ssh</filename> and <filename>scp</filename> commands.
+                The <filename>core-image-minimal</filename> QEMU image,
+                however, contains no SSH server.
+                </para></listitem>
+            <listitem><para>You can use a provided, user-space NFS server to boot the QEMU session
+                using a local copy of the root filesystem on the host.
+                In order to make this connection, you must extract a root filesystem tarball by using the
+                <filename>runqemu-extract-sdk</filename> command.
+                After running the command, you must then point the <filename>runqemu</filename>
+                script to the extracted directory instead of a root filesystem image file.</para></listitem>
+        </itemizedlist>
+    </note>
+</section>
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
diff --git a/documentation/dev-manual/dev-manual.xml b/documentation/dev-manual/dev-manual.xml
new file mode 100644
index 0000000..608d3a9
--- /dev/null
+++ b/documentation/dev-manual/dev-manual.xml
@@ -0,0 +1,124 @@
+<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<book id='dev-manual' lang='en'
+      xmlns:xi="http://www.w3.org/2003/XInclude"
+      xmlns="http://docbook.org/ns/docbook"
+      >
+    <bookinfo>
+
+        <mediaobject>
+            <imageobject>
+                <imagedata fileref='figures/dev-title.png'
+                    format='SVG'
+                    align='left' scalefit='1' width='100%'/>
+            </imageobject>
+        </mediaobject>
+
+        <title>
+            Yocto Project Development Manual
+        </title>
+
+        <authorgroup>
+            <author>
+                <firstname>Scott</firstname> <surname>Rifenbark</surname>
+                <affiliation>
+                    <orgname>Intel Corporation</orgname>
+                </affiliation>
+                <email>scott.m.rifenbark@intel.com</email>
+            </author>
+        </authorgroup>
+
+        <revhistory>
+            <revision>
+                <revnumber>1.1</revnumber>
+                <date>6 October 2011</date>
+                <revremark>The initial document released with the Yocto Project 1.1 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.2</revnumber>
+                <date>April 2012</date>
+                <revremark>Released with the Yocto Project 1.2 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.3</revnumber>
+                <date>October 2012</date>
+                <revremark>Released with the Yocto Project 1.3 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.4</revnumber>
+                <date>April 2013</date>
+                <revremark>Released with the Yocto Project 1.4 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.5</revnumber>
+                <date>October 2013</date>
+                <revremark>Released with the Yocto Project 1.5 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.5.1</revnumber>
+                <date>January 2014</date>
+                <revremark>Released with the Yocto Project 1.5.1 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.6</revnumber>
+                <date>April 2014</date>
+                <revremark>Released with the Yocto Project 1.6 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.7</revnumber>
+                <date>October 2014</date>
+                <revremark>Released with the Yocto Project 1.7 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.8</revnumber>
+                <date>April 2015</date>
+                <revremark>Released with the Yocto Project 1.8 Release.</revremark>
+            </revision>
+            <revision>
+                <revnumber>1.9</revnumber>
+                <date>October 2015</date>
+                <revremark>Released with the Yocto Project 1.9 Release.</revremark>
+            </revision>
+        </revhistory>
+
+    <copyright>
+     <year>&COPYRIGHT_YEAR;</year>
+      <holder>Linux Foundation</holder>
+    </copyright>
+
+    <legalnotice>
+      <para>
+          Permission is granted to copy, distribute and/or modify this document under
+          the terms of the <ulink type="http" url="http://creativecommons.org/licenses/by-sa/2.0/uk/">
+          Creative Commons Attribution-Share Alike 2.0 UK: England &amp; Wales</ulink> as published by
+          Creative Commons.
+      </para>
+
+      <note>
+          For the latest version of this manual associated with this
+          Yocto Project release, see the
+          <ulink url='&YOCTO_DOCS_DEV_URL;'>Yocto Project Development Manual</ulink>
+          from the Yocto Project website.
+      </note>
+    </legalnotice>
+
+    </bookinfo>
+
+    <xi:include href="dev-manual-intro.xml"/>
+
+    <xi:include href="dev-manual-start.xml"/>
+
+    <xi:include href="dev-manual-newbie.xml"/>
+
+    <xi:include href="dev-manual-model.xml"/>
+
+    <xi:include href="dev-manual-common-tasks.xml"/>
+
+    <xi:include href="dev-manual-qemu.xml"/>
+
+</book>
+<!--
+vim: expandtab tw=80 ts=4
+-->
diff --git a/documentation/dev-manual/dev-style.css b/documentation/dev-manual/dev-style.css
new file mode 100644
index 0000000..b900ffc
--- /dev/null
+++ b/documentation/dev-manual/dev-style.css
@@ -0,0 +1,984 @@
+/*
+   Generic XHTML / DocBook XHTML CSS Stylesheet.
+
+   Browser wrangling and typographic design by
+      Oyvind Kolas / pippin@gimp.org
+
+   Customised for Poky by
+      Matthew Allum / mallum@o-hand.com
+
+   Thanks to:
+     Liam R. E. Quin
+     William Skaggs
+     Jakub Steiner
+
+   Structure
+   ---------
+
+   The stylesheet is divided into the following sections:
+
+       Positioning
+          Margins, paddings, width, font-size, clearing.
+       Decorations
+          Borders, style
+       Colors
+          Colors
+       Graphics
+          Graphical backgrounds
+       Nasty IE tweaks
+          Workarounds needed to make it work in internet explorer,
+          currently makes the stylesheet non validating, but up until
+          this point it is validating.
+       Mozilla extensions
+          Transparency for footer
+	  Rounded corners on boxes
+
+*/
+
+
+  /*************** /
+ /  Positioning   /
+/ ***************/
+
+body {
+  font-family: Verdana, Sans, sans-serif;
+
+  min-width: 640px;
+  width: 80%;
+  margin:  0em auto;
+  padding: 2em 5em 5em 5em;
+  color: #333;
+}
+
+h1,h2,h3,h4,h5,h6,h7 {
+  font-family: Arial, Sans;
+  color: #00557D;
+  clear: both;
+}
+
+h1 {
+  font-size: 2em;
+  text-align: left;
+  padding: 0em 0em 0em 0em;
+  margin: 2em 0em 0em 0em;
+}
+
+h2.subtitle {
+  margin: 0.10em 0em 3.0em 0em;
+  padding: 0em 0em 0em 0em;
+  font-size: 1.8em;
+  padding-left: 20%;
+  font-weight: normal;
+  font-style: italic;
+}
+
+h2 {
+  margin: 2em 0em 0.66em 0em;
+  padding: 0.5em 0em 0em 0em;
+  font-size: 1.5em;
+  font-weight: bold;
+}
+
+h3.subtitle {
+  margin: 0em 0em 1em 0em;
+  padding: 0em 0em 0em 0em;
+  font-size: 142.14%;
+  text-align: right;
+}
+
+h3 {
+  margin: 1em 0em 0.5em 0em;
+  padding: 1em 0em 0em 0em;
+  font-size: 140%;
+  font-weight: bold;
+}
+
+h4 {
+  margin: 1em 0em 0.5em 0em;
+  padding: 1em 0em 0em 0em;
+  font-size: 120%;
+  font-weight: bold;
+}
+
+h5 {
+  margin: 1em 0em 0.5em 0em;
+  padding: 1em 0em 0em 0em;
+  font-size: 110%;
+  font-weight: bold;
+}
+
+h6 {
+  margin: 1em 0em 0em 0em;
+  padding: 1em 0em 0em 0em;
+  font-size: 110%;
+  font-weight: bold;
+}
+
+.authorgroup {
+  background-color: transparent;
+  background-repeat: no-repeat;
+  padding-top: 256px;
+  background-image: url("figures/dev-title.png");
+  background-position: left top;
+  margin-top: -256px;
+  padding-right: 50px;
+  margin-left: 0px;
+  text-align: right;
+  width: 740px;
+}
+
+h3.author {
+  margin: 0em 0me 0em 0em;
+  padding: 0em 0em 0em 0em;
+  font-weight: normal;
+  font-size: 100%;
+  color: #333;
+  clear: both;
+}
+
+.author tt.email {
+  font-size: 66%;
+}
+
+.titlepage hr {
+  width: 0em;
+  clear: both;
+}
+
+.revhistory {
+  padding-top: 2em;
+  clear: both;
+}
+
+.toc,
+.list-of-tables,
+.list-of-examples,
+.list-of-figures {
+  padding: 1.33em 0em 2.5em 0em;
+  color: #00557D;
+}
+
+.toc p,
+.list-of-tables p,
+.list-of-figures p,
+.list-of-examples p {
+  padding: 0em 0em 0em 0em;
+  padding: 0em 0em 0.3em;
+  margin: 1.5em 0em 0em 0em;
+}
+
+.toc p b,
+.list-of-tables p b,
+.list-of-figures p b,
+.list-of-examples p b{
+  font-size: 100.0%;
+  font-weight: bold;
+}
+
+.toc dl,
+.list-of-tables dl,
+.list-of-figures dl,
+.list-of-examples dl {
+  margin: 0em 0em 0.5em 0em;
+  padding: 0em 0em 0em 0em;
+}
+
+.toc dt {
+  margin: 0em 0em 0em 0em;
+  padding: 0em 0em 0em 0em;
+}
+
+.toc dd {
+  margin: 0em 0em 0em 2.6em;
+  padding: 0em 0em 0em 0em;
+}
+
+div.glossary dl,
+div.variablelist dl {
+}
+
+.glossary dl dt,
+.variablelist dl dt,
+.variablelist dl dt span.term {
+  font-weight: normal;
+  width: 20em;
+  text-align: right;
+}
+
+.variablelist dl dt {
+  margin-top: 0.5em;
+}
+
+.glossary dl dd,
+.variablelist dl dd {
+  margin-top: -1em;
+  margin-left: 25.5em;
+}
+
+.glossary dd p,
+.variablelist dd p {
+  margin-top: 0em;
+  margin-bottom: 1em;
+}
+
+
+div.calloutlist table td {
+  padding: 0em 0em 0em 0em;
+  margin: 0em 0em 0em 0em;
+}
+
+div.calloutlist table td p {
+  margin-top: 0em;
+  margin-bottom: 1em;
+}
+
+div p.copyright {
+  text-align: left;
+}
+
+div.legalnotice p.legalnotice-title {
+  margin-bottom: 0em;
+}
+
+p {
+  line-height: 1.5em;
+  margin-top: 0em;
+
+}
+
+dl {
+  padding-top: 0em;
+}
+
+hr {
+  border: solid 1px;
+}
+
+
+.mediaobject,
+.mediaobjectco {
+  text-align: center;
+}
+
+img {
+  border: none;
+}
+
+ul {
+  padding: 0em 0em 0em 1.5em;
+}
+
+ul li {
+  padding: 0em 0em 0em 0em;
+}
+
+ul li p {
+  text-align: left;
+}
+
+table {
+  width :100%;
+}
+
+th {
+  padding: 0.25em;
+  text-align: left;
+  font-weight: normal;
+  vertical-align: top;
+}
+
+td {
+  padding: 0.25em;
+  vertical-align: top;
+}
+
+p a[id] {
+  margin: 0px;
+  padding: 0px;
+  display: inline;
+  background-image: none;
+}
+
+a {
+  text-decoration: underline;
+  color: #444;
+}
+
+pre {
+    overflow: auto;
+}
+
+a:hover {
+  text-decoration: underline;
+  /*font-weight: bold;*/
+}
+
+/* This style defines how the permalink character
+   appears by itself and when hovered over with
+   the mouse. */
+
+[alt='Permalink'] { color: #eee; }
+[alt='Permalink']:hover { color: black; }
+
+
+div.informalfigure,
+div.informalexample,
+div.informaltable,
+div.figure,
+div.table,
+div.example {
+  margin: 1em 0em;
+  padding: 1em;
+  page-break-inside: avoid;
+}
+
+
+div.informalfigure p.title b,
+div.informalexample p.title b,
+div.informaltable p.title b,
+div.figure p.title b,
+div.example p.title b,
+div.table p.title b{
+    padding-top: 0em;
+    margin-top: 0em;
+    font-size: 100%;
+    font-weight: normal;
+}
+
+.mediaobject .caption,
+.mediaobject .caption p  {
+  text-align: center;
+  font-size: 80%;
+  padding-top: 0.5em;
+  padding-bottom: 0.5em;
+}
+
+.epigraph {
+  padding-left: 55%;
+  margin-bottom: 1em;
+}
+
+.epigraph p {
+  text-align: left;
+}
+
+.epigraph .quote {
+  font-style: italic;
+}
+.epigraph .attribution {
+  font-style: normal;
+  text-align: right;
+}
+
+span.application {
+  font-style: italic;
+}
+
+.programlisting {
+  font-family: monospace;
+  font-size: 80%;
+  white-space: pre;
+  margin: 1.33em 0em;
+  padding: 1.33em;
+}
+
+.tip,
+.warning,
+.caution,
+.note {
+  margin-top: 1em;
+  margin-bottom: 1em;
+
+}
+
+/* force full width of table within div */
+.tip table,
+.warning table,
+.caution table,
+.note table {
+  border: none;
+  width: 100%;
+}
+
+
+.tip table th,
+.warning table th,
+.caution table th,
+.note table th {
+  padding: 0.8em 0.0em 0.0em 0.0em;
+  margin : 0em 0em 0em 0em;
+}
+
+.tip p,
+.warning p,
+.caution p,
+.note p {
+  margin-top: 0.5em;
+  margin-bottom: 0.5em;
+  padding-right: 1em;
+  text-align: left;
+}
+
+.acronym {
+  text-transform: uppercase;
+}
+
+b.keycap,
+.keycap {
+  padding: 0.09em 0.3em;
+  margin: 0em;
+}
+
+.itemizedlist li {
+  clear: none;
+}
+
+.filename {
+  font-size: medium;
+  font-family: Courier, monospace;
+}
+
+
+div.navheader, div.heading{
+  position: absolute;
+  left: 0em;
+  top: 0em;
+  width: 100%;
+  background-color: #cdf;
+  width: 100%;
+}
+
+div.navfooter, div.footing{
+  position: fixed;
+  left: 0em;
+  bottom: 0em;
+  background-color: #eee;
+  width: 100%;
+}
+
+
+div.navheader td,
+div.navfooter td {
+  font-size: 66%;
+}
+
+div.navheader table th {
+  /*font-family: Georgia, Times, serif;*/
+  /*font-size: x-large;*/
+  font-size: 80%;
+}
+
+div.navheader table {
+  border-left: 0em;
+  border-right: 0em;
+  border-top: 0em;
+  width: 100%;
+}
+
+div.navfooter table {
+  border-left: 0em;
+  border-right: 0em;
+  border-bottom: 0em;
+  width: 100%;
+}
+
+div.navheader table td a,
+div.navfooter table td a {
+  color: #777;
+  text-decoration: none;
+}
+
+/* normal text in the footer */
+div.navfooter table td {
+  color: black;
+}
+
+div.navheader table td a:visited,
+div.navfooter table td a:visited {
+  color: #444;
+}
+
+
+/* links in header and footer */
+div.navheader table td a:hover,
+div.navfooter table td a:hover {
+  text-decoration: underline;
+  background-color: transparent;
+  color: #33a;
+}
+
+div.navheader hr,
+div.navfooter hr {
+  display: none;
+}
+
+
+.qandaset tr.question td p {
+  margin: 0em 0em 1em 0em;
+  padding: 0em 0em 0em 0em;
+}
+
+.qandaset tr.answer td p {
+  margin: 0em 0em 1em 0em;
+  padding: 0em 0em 0em 0em;
+}
+.answer td {
+  padding-bottom: 1.5em;
+}
+
+.emphasis {
+  font-weight: bold;
+}
+
+
+  /************* /
+ / decorations  /
+/ *************/
+
+.titlepage {
+}
+
+.part .title {
+}
+
+.subtitle {
+    border: none;
+}
+
+/*
+h1 {
+  border: none;
+}
+
+h2 {
+  border-top: solid 0.2em;
+  border-bottom: solid 0.06em;
+}
+
+h3 {
+  border-top: 0em;
+  border-bottom: solid 0.06em;
+}
+
+h4 {
+  border: 0em;
+  border-bottom: solid 0.06em;
+}
+
+h5 {
+  border: 0em;
+}
+*/
+
+.programlisting {
+  border: solid 1px;
+}
+
+div.figure,
+div.table,
+div.informalfigure,
+div.informaltable,
+div.informalexample,
+div.example {
+  border: 1px solid;
+}
+
+
+
+.tip,
+.warning,
+.caution,
+.note {
+  border: 1px solid;
+}
+
+.tip table th,
+.warning table th,
+.caution table th,
+.note table th {
+  border-bottom: 1px solid;
+}
+
+.question td {
+  border-top: 1px solid black;
+}
+
+.answer {
+}
+
+
+b.keycap,
+.keycap {
+  border: 1px solid;
+}
+
+
+div.navheader, div.heading{
+  border-bottom: 1px solid;
+}
+
+
+div.navfooter, div.footing{
+  border-top: 1px solid;
+}
+
+  /********* /
+ /  colors  /
+/ *********/
+
+body {
+  color: #333;
+  background: white;
+}
+
+a {
+  background: transparent;
+}
+
+a:hover {
+  background-color: #dedede;
+}
+
+
+h1,
+h2,
+h3,
+h4,
+h5,
+h6,
+h7,
+h8 {
+  background-color: transparent;
+}
+
+hr {
+  border-color: #aaa;
+}
+
+
+.tip, .warning, .caution, .note {
+  border-color: #fff;
+}
+
+
+.tip table th,
+.warning table th,
+.caution table th,
+.note table th {
+  border-bottom-color: #fff;
+}
+
+
+.warning {
+  background-color: #f0f0f2;
+}
+
+.caution {
+  background-color: #f0f0f2;
+}
+
+.tip {
+  background-color: #f0f0f2;
+}
+
+.note {
+  background-color: #f0f0f2;
+}
+
+.glossary dl dt,
+.variablelist dl dt,
+.variablelist dl dt span.term {
+  color: #044;
+}
+
+div.figure,
+div.table,
+div.example,
+div.informalfigure,
+div.informaltable,
+div.informalexample {
+  border-color: #aaa;
+}
+
+pre.programlisting {
+  color: black;
+  background-color: #fff;
+  border-color: #aaa;
+  border-width: 2px;
+}
+
+.guimenu,
+.guilabel,
+.guimenuitem {
+  background-color: #eee;
+}
+
+
+b.keycap,
+.keycap {
+  background-color: #eee;
+  border-color: #999;
+}
+
+
+div.navheader {
+  border-color: black;
+}
+
+
+div.navfooter {
+  border-color: black;
+}
+
+
+  /*********** /
+ /  graphics  /
+/ ***********/
+
+/*
+body {
+  background-image: url("images/body_bg.jpg");
+  background-attachment: fixed;
+}
+
+.navheader,
+.note,
+.tip {
+  background-image: url("images/note_bg.jpg");
+  background-attachment: fixed;
+}
+
+.warning,
+.caution {
+  background-image: url("images/warning_bg.jpg");
+  background-attachment: fixed;
+}
+
+.figure,
+.informalfigure,
+.example,
+.informalexample,
+.table,
+.informaltable {
+  background-image: url("images/figure_bg.jpg");
+  background-attachment: fixed;
+}
+
+*/
+h1,
+h2,
+h3,
+h4,
+h5,
+h6,
+h7{
+}
+
+/*
+Example of how to stick an image as part of the title.
+
+div.article .titlepage .title
+{
+  background-image: url("figures/white-on-black.png");
+  background-position: center;
+  background-repeat: repeat-x;
+}
+*/
+
+div.preface .titlepage .title,
+div.colophon .title,
+div.chapter .titlepage .title,
+div.article .titlepage .title
+{
+}
+
+div.section div.section .titlepage .title,
+div.sect2 .titlepage .title {
+    background: none;
+}
+
+
+h1.title {
+  background-color: transparent;
+  background-repeat: no-repeat;
+  height: 256px;
+  text-indent: -9000px;
+  overflow:hidden;
+}
+
+h2.subtitle {
+  background-color: transparent;
+  text-indent: -9000px;
+  overflow:hidden;
+  width: 0px;
+  display: none;
+}
+
+  /*************************************** /
+ /  pippin.gimp.org specific alterations  /
+/ ***************************************/
+
+/*
+div.heading, div.navheader {
+  color: #777;
+  font-size: 80%;
+  padding: 0;
+  margin: 0;
+  text-align: left;
+  position: absolute;
+  top: 0px;
+  left: 0px;
+  width: 100%;
+  height: 50px;
+  background: url('/gfx/heading_bg.png') transparent;
+  background-repeat: repeat-x;
+  background-attachment: fixed;
+  border: none;
+}
+
+div.heading a {
+  color: #444;
+}
+
+div.footing, div.navfooter {
+  border: none;
+  color: #ddd;
+  font-size: 80%;
+  text-align:right;
+
+  width: 100%;
+  padding-top: 10px;
+  position: absolute;
+  bottom: 0px;
+  left: 0px;
+
+  background: url('/gfx/footing_bg.png') transparent;
+}
+*/
+
+
+
+  /****************** /
+ /  nasty ie tweaks  /
+/ ******************/
+
+/*
+div.heading, div.navheader {
+  width:expression(document.body.clientWidth + "px");
+}
+
+div.footing, div.navfooter {
+  width:expression(document.body.clientWidth + "px");
+  margin-left:expression("-5em");
+}
+body {
+  padding:expression("4em 5em 0em 5em");
+}
+*/
+
+  /**************************************** /
+ / mozilla vendor specific css extensions  /
+/ ****************************************/
+/*
+div.navfooter, div.footing{
+  -moz-opacity: 0.8em;
+}
+
+div.figure,
+div.table,
+div.informalfigure,
+div.informaltable,
+div.informalexample,
+div.example,
+.tip,
+.warning,
+.caution,
+.note {
+  -moz-border-radius: 0.5em;
+}
+
+b.keycap,
+.keycap {
+  -moz-border-radius: 0.3em;
+}
+*/
+
+table tr td table tr td {
+  display: none;
+}
+
+
+hr {
+  display: none;
+}
+
+table {
+  border: 0em;
+}
+
+ .photo {
+  float: right;
+  margin-left:   1.5em;
+  margin-bottom: 1.5em;
+  margin-top: 0em;
+  max-width:      17em;
+  border:     1px solid gray;
+  padding:    3px;
+  background: white;
+}
+ .seperator {
+   padding-top: 2em;
+   clear: both;
+  }
+
+  #validators {
+      margin-top: 5em;
+      text-align: right;
+      color: #777;
+  }
+  @media print {
+      body {
+          font-size: 8pt;
+      }
+      .noprint {
+          display: none;
+      }
+  }
+
+
+.tip,
+.note {
+   background: #f0f0f2;
+   color: #333;
+   padding: 20px;
+   margin: 20px;
+}
+
+.tip h3,
+.note h3 {
+   padding: 0em;
+   margin: 0em;
+   font-size: 2em;
+   font-weight: bold;
+   color: #333;
+}
+
+.tip a,
+.note a {
+   color: #333;
+   text-decoration: underline;
+}
+
+.footnote {
+   font-size: small;
+   color: #333;
+}
+
+/* Changes the announcement text */
+.tip h3,
+.warning h3,
+.caution h3,
+.note h3 {
+   font-size:large;
+   color: #00557D;
+}
diff --git a/documentation/dev-manual/figures/app-dev-flow.png b/documentation/dev-manual/figures/app-dev-flow.png
new file mode 100644
index 0000000..ec93374
--- /dev/null
+++ b/documentation/dev-manual/figures/app-dev-flow.png
Binary files differ
diff --git a/documentation/dev-manual/figures/bsp-dev-flow.png b/documentation/dev-manual/figures/bsp-dev-flow.png
new file mode 100644
index 0000000..540b0ab
--- /dev/null
+++ b/documentation/dev-manual/figures/bsp-dev-flow.png
Binary files differ
diff --git a/documentation/dev-manual/figures/build-workspace-directory.png b/documentation/dev-manual/figures/build-workspace-directory.png
new file mode 100644
index 0000000..f561f8f
--- /dev/null
+++ b/documentation/dev-manual/figures/build-workspace-directory.png
Binary files differ
diff --git a/documentation/dev-manual/figures/dev-title.png b/documentation/dev-manual/figures/dev-title.png
new file mode 100644
index 0000000..d3cac4a
--- /dev/null
+++ b/documentation/dev-manual/figures/dev-title.png
Binary files differ
diff --git a/documentation/dev-manual/figures/git-workflow.png b/documentation/dev-manual/figures/git-workflow.png
new file mode 100644
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