| .. SPDX-License-Identifier: CC-BY-SA-2.0-UK |
| |
| ***************************************** |
| The Yocto Project Development Environment |
| ***************************************** |
| |
| This chapter takes a look at the Yocto Project development environment. |
| The chapter provides Yocto Project Development environment concepts that |
| help you understand how work is accomplished in an open source |
| environment, which is very different as compared to work accomplished in |
| a closed, proprietary environment. |
| |
| Specifically, this chapter addresses open source philosophy, source |
| repositories, workflows, Git, and licensing. |
| |
| Open Source Philosophy |
| ====================== |
| |
| Open source philosophy is characterized by software development directed |
| by peer production and collaboration through an active community of |
| developers. Contrast this to the more standard centralized development |
| models used by commercial software companies where a finite set of |
| developers produces a product for sale using a defined set of procedures |
| that ultimately result in an end product whose architecture and source |
| material are closed to the public. |
| |
| Open source projects conceptually have differing concurrent agendas, |
| approaches, and production. These facets of the development process can |
| come from anyone in the public (community) who has a stake in the |
| software project. The open source environment contains new copyright, |
| licensing, domain, and consumer issues that differ from the more |
| traditional development environment. In an open source environment, the |
| end product, source material, and documentation are all available to the |
| public at no cost. |
| |
| A benchmark example of an open source project is the Linux kernel, which |
| was initially conceived and created by Finnish computer science student |
| Linus Torvalds in 1991. Conversely, a good example of a non-open source |
| project is the Windows family of operating systems developed by |
| Microsoft Corporation. |
| |
| Wikipedia has a good :wikipedia:`historical description of the Open Source |
| Philosophy <Open_source>`. You can also find helpful information on how |
| to participate in the Linux Community |
| `here <https://www.kernel.org/doc/html/latest/process/index.html>`__. |
| |
| The Development Host |
| ==================== |
| |
| A development host or :term:`Build Host` is key to |
| using the Yocto Project. Because the goal of the Yocto Project is to |
| develop images or applications that run on embedded hardware, |
| development of those images and applications generally takes place on a |
| system not intended to run the software --- the development host. |
| |
| You need to set up a development host in order to use it with the Yocto |
| Project. Most find that it is best to have a native Linux machine |
| function as the development host. However, it is possible to use a |
| system that does not run Linux as its operating system as your |
| development host. When you have a Mac or Windows-based system, you can |
| set it up as the development host by using |
| `CROPS <https://github.com/crops/poky-container>`__, which leverages |
| `Docker Containers <https://www.docker.com/>`__. Once you take the steps |
| to set up a CROPS machine, you effectively have access to a shell |
| environment that is similar to what you see when using a Linux-based |
| development host. For the steps needed to set up a system using CROPS, |
| see the |
| ":ref:`dev-manual/start:setting up to use cross platforms (crops)`" |
| section in |
| the Yocto Project Development Tasks Manual. |
| |
| If your development host is going to be a system that runs a Linux |
| distribution, you must still take steps to prepare the system |
| for use with the Yocto Project. You need to be sure that the Linux |
| distribution on the system is one that supports the Yocto Project. You |
| also need to be sure that the correct set of host packages are installed |
| that allow development using the Yocto Project. For the steps needed to |
| set up a development host that runs Linux, see the |
| ":ref:`dev-manual/start:setting up a native linux host`" |
| section in the Yocto Project Development Tasks Manual. |
| |
| Once your development host is set up to use the Yocto Project, there |
| are several ways of working in the Yocto Project environment: |
| |
| - *Command Lines, BitBake, and Shells:* Traditional development in the |
| Yocto Project involves using the :term:`OpenEmbedded Build System`, |
| which uses |
| BitBake, in a command-line environment from a shell on your |
| development host. You can accomplish this from a host that is a |
| native Linux machine or from a host that has been set up with CROPS. |
| Either way, you create, modify, and build images and applications all |
| within a shell-based environment using components and tools available |
| through your Linux distribution and the Yocto Project. |
| |
| For a general flow of the build procedures, see the |
| ":ref:`dev-manual/building:building a simple image`" |
| section in the Yocto Project Development Tasks Manual. |
| |
| - *Board Support Package (BSP) Development:* Development of BSPs |
| involves using the Yocto Project to create and test layers that allow |
| easy development of images and applications targeted for specific |
| hardware. To development BSPs, you need to take some additional steps |
| beyond what was described in setting up a development host. |
| |
| The :doc:`/bsp-guide/index` provides BSP-related development |
| information. For specifics on development host preparation, see the |
| ":ref:`bsp-guide/bsp:preparing your build host to work with bsp layers`" |
| section in the Yocto Project Board Support Package (BSP) Developer's |
| Guide. |
| |
| - *Kernel Development:* If you are going to be developing kernels using |
| the Yocto Project you likely will be using ``devtool``. A workflow |
| using ``devtool`` makes kernel development quicker by reducing |
| iteration cycle times. |
| |
| The :doc:`/kernel-dev/index` provides kernel-related |
| development information. For specifics on development host |
| preparation, see the |
| ":ref:`kernel-dev/common:preparing the build host to work on the kernel`" |
| section in the Yocto Project Linux Kernel Development Manual. |
| |
| - *Using Toaster:* The other Yocto Project development method that |
| involves an interface that effectively puts the Yocto Project into |
| the background is Toaster. Toaster provides an interface to the |
| OpenEmbedded build system. The interface enables you to configure and |
| run your builds. Information about builds is collected and stored in |
| a database. You can use Toaster to configure and start builds on |
| multiple remote build servers. |
| |
| For steps that show you how to set up your development host to use |
| Toaster and on how to use Toaster in general, see the |
| :doc:`/toaster-manual/index`. |
| |
| Yocto Project Source Repositories |
| ================================= |
| |
| The Yocto Project team maintains complete source repositories for all |
| Yocto Project files at :yocto_git:`/`. This web-based source |
| code browser is organized into categories by function such as IDE |
| Plugins, Matchbox, Poky, Yocto Linux Kernel, and so forth. From the |
| interface, you can click on any particular item in the "Name" column and |
| see the URL at the bottom of the page that you need to clone a Git |
| repository for that particular item. Having a local Git repository of |
| the :term:`Source Directory`, which |
| is usually named "poky", allows you to make changes, contribute to the |
| history, and ultimately enhance the Yocto Project's tools, Board Support |
| Packages, and so forth. |
| |
| For any supported release of Yocto Project, you can also go to the |
| :yocto_home:`Yocto Project Website <>` and select the "DOWNLOADS" |
| item from the "SOFTWARE" menu and get a released tarball of the ``poky`` |
| repository, any supported BSP tarball, or Yocto Project tools. Unpacking |
| these tarballs gives you a snapshot of the released files. |
| |
| .. note:: |
| |
| - The recommended method for setting up the Yocto Project |
| :term:`Source Directory` and the files |
| for supported BSPs (e.g., ``meta-intel``) is to use |
| :ref:`overview-manual/development-environment:git` |
| to create a local copy of the upstream repositories. |
| |
| - Be sure to always work in matching branches for both the selected |
| BSP repository and the Source Directory (i.e. ``poky``) |
| repository. For example, if you have checked out the "&DISTRO_NAME_NO_CAP;" |
| branch of ``poky`` and you are going to use ``meta-intel``, be |
| sure to checkout the "&DISTRO_NAME_NO_CAP;" branch of ``meta-intel``. |
| |
| In summary, here is where you can get the project files needed for |
| development: |
| |
| - :yocto_git:`Source Repositories: <>` This area contains Poky, Yocto |
| documentation, metadata layers, and Linux kernel. You can create local |
| copies of Git repositories for each of these areas. |
| |
| .. image:: figures/source-repos.png |
| :width: 100% |
| |
| For steps on how to view and access these upstream Git repositories, |
| see the ":ref:`dev-manual/start:accessing source repositories`" |
| Section in the Yocto Project Development Tasks Manual. |
| |
| - :yocto_dl:`Yocto release archives: </releases/yocto>` This is where you can |
| download tarballs corresponding to each Yocto Project release. Downloading |
| and extracting these files does not produce a local copy of a Git repository |
| but rather a snapshot corresponding to a particular release. |
| |
| - :yocto_home:`DOWNLOADS page </software-overview/downloads/>`: |
| The :yocto_home:`Yocto Project website <>` includes a "DOWNLOADS" page accessible |
| through the "SOFTWARE" menu that allows you to download any Yocto |
| Project release, tool, and Board Support Package (BSP) in tarball |
| form. The hyperlinks point to the tarballs under |
| :yocto_dl:`/releases/yocto/`. |
| |
| .. image:: figures/yp-download.png |
| :width: 100% |
| |
| For steps on how to use the "DOWNLOADS" page, see the |
| ":ref:`dev-manual/start:using the downloads page`" |
| section in the Yocto Project Development Tasks Manual. |
| |
| Git Workflows and the Yocto Project |
| =================================== |
| |
| Developing using the Yocto Project likely requires the use of |
| :ref:`overview-manual/development-environment:git`. |
| Git is a free, open source distributed version control |
| system used as part of many collaborative design environments. This |
| section provides workflow concepts using the Yocto Project and Git. In |
| particular, the information covers basic practices that describe roles |
| and actions in a collaborative development environment. |
| |
| .. note:: |
| |
| If you are familiar with this type of development environment, you |
| might not want to read this section. |
| |
| The Yocto Project files are maintained using Git in "branches" whose Git |
| histories track every change and whose structures provide branches for |
| all diverging functionality. Although there is no need to use Git, many |
| open source projects do so. |
| |
| For the Yocto Project, a key individual called the "maintainer" is |
| responsible for the integrity of the development branch of a given Git |
| repository. The development branch is the "upstream" repository from which |
| final or most recent builds of a project occur. The maintainer is |
| responsible for accepting changes from other developers and for |
| organizing the underlying branch structure to reflect release strategies |
| and so forth. |
| |
| .. note:: |
| |
| For information on finding out who is responsible for (maintains) a |
| particular area of code in the Yocto Project, see the |
| ":doc:`../contributor-guide/identify-component`" |
| section of the Yocto Project and OpenEmbedded Contributor Guide. |
| |
| The Yocto Project ``poky`` Git repository also has an upstream |
| contribution Git repository named ``poky-contrib``. You can see all the |
| branches in this repository using the web interface of the |
| :yocto_git:`Source Repositories <>` organized within the "Poky Support" |
| area. These branches hold changes (commits) to the project that have |
| been submitted or committed by the Yocto Project development team and by |
| community members who contribute to the project. The maintainer |
| determines if the changes are qualified to be moved from the "contrib" |
| branches into the "master" branch of the Git repository. |
| |
| Developers (including contributing community members) create and |
| maintain cloned repositories of upstream branches. The cloned |
| repositories are local to their development platforms and are used to |
| develop changes. When a developer is satisfied with a particular feature |
| or change, they "push" the change to the appropriate "contrib" |
| repository. |
| |
| Developers are responsible for keeping their local repository up-to-date |
| with whatever upstream branch they are working against. They are also |
| responsible for straightening out any conflicts that might arise within |
| files that are being worked on simultaneously by more than one person. |
| All this work is done locally on the development host before anything is |
| pushed to a "contrib" area and examined at the maintainer's level. |
| |
| There is a somewhat formal method by which developers commit changes and |
| push them into the "contrib" area and subsequently request that the |
| maintainer include them into an upstream branch. This process is called |
| "submitting a patch" or "submitting a change." For information on |
| submitting patches and changes, see the |
| ":doc:`../contributor-guide/submit-changes`" section in the Yocto Project |
| and OpenEmbedded Contributor Guide. |
| |
| In summary, there is a single point of entry for changes into the |
| development branch of the Git repository, which is controlled by the |
| project's maintainer. A set of developers independently |
| develop, test, and submit changes to "contrib" areas for the maintainer |
| to examine. The maintainer then chooses which changes are going to |
| become a permanent part of the project. |
| |
| .. image:: svg/git-workflow.* |
| :width: 100% |
| |
| While each development environment is unique, there are some best |
| practices or methods that help development run smoothly. The following |
| list describes some of these practices. For more information about Git |
| workflows, see the workflow topics in the `Git Community |
| Book <https://book.git-scm.com>`__. |
| |
| - *Make Small Changes:* It is best to keep the changes you commit small |
| as compared to bundling many disparate changes into a single commit. |
| This practice not only keeps things manageable but also allows the |
| maintainer to more easily include or refuse changes. |
| |
| - *Make Complete Changes:* It is also good practice to leave the |
| repository in a state that allows you to still successfully build |
| your project. In other words, do not commit half of a feature, then |
| add the other half as a separate, later commit. Each commit should |
| take you from one buildable project state to another buildable state. |
| |
| - *Use Branches Liberally:* It is very easy to create, use, and delete |
| local branches in your working Git repository on the development |
| host. You can name these branches anything you like. It is helpful to |
| give them names associated with the particular feature or change on |
| which you are working. Once you are done with a feature or change and |
| have merged it into your local development branch, simply discard the |
| temporary branch. |
| |
| - *Merge Changes:* The ``git merge`` command allows you to take the |
| changes from one branch and fold them into another branch. This |
| process is especially helpful when more than a single developer might |
| be working on different parts of the same feature. Merging changes |
| also automatically identifies any collisions or "conflicts" that |
| might happen as a result of the same lines of code being altered by |
| two different developers. |
| |
| - *Manage Branches:* Because branches are easy to use, you should use a |
| system where branches indicate varying levels of code readiness. For |
| example, you can have a "work" branch to develop in, a "test" branch |
| where the code or change is tested, a "stage" branch where changes |
| are ready to be committed, and so forth. As your project develops, |
| you can merge code across the branches to reflect ever-increasing |
| stable states of the development. |
| |
| - *Use Push and Pull:* The push-pull workflow is based on the concept |
| of developers "pushing" local commits to a remote repository, which |
| is usually a contribution repository. This workflow is also based on |
| developers "pulling" known states of the project down into their |
| local development repositories. The workflow easily allows you to |
| pull changes submitted by other developers from the upstream |
| repository into your work area ensuring that you have the most recent |
| software on which to develop. The Yocto Project has two scripts named |
| ``create-pull-request`` and ``send-pull-request`` that ship with the |
| release to facilitate this workflow. You can find these scripts in |
| the ``scripts`` folder of the :term:`Source Directory`. For information |
| on how to use these scripts, see the |
| ":ref:`contributor-guide/submit-changes:using scripts to push a change upstream and request a pull`" |
| section in the Yocto Project and OpenEmbedded Contributor Guide. |
| |
| - *Patch Workflow:* This workflow allows you to notify the maintainer |
| through an email that you have a change (or patch) you would like |
| considered for the development branch of the Git repository. To send |
| this type of change, you format the patch and then send the email |
| using the Git commands ``git format-patch`` and ``git send-email``. |
| For information on how to use these scripts, see the |
| ":doc:`../contributor-guide/submit-changes`" section in the Yocto Project |
| and OpenEmbedded Contributor Guide. |
| |
| Git |
| === |
| |
| The Yocto Project makes extensive use of Git, which is a free, open |
| source distributed version control system. Git supports distributed |
| development, non-linear development, and can handle large projects. It |
| is best that you have some fundamental understanding of how Git tracks |
| projects and how to work with Git if you are going to use the Yocto |
| Project for development. This section provides a quick overview of how |
| Git works and provides you with a summary of some essential Git |
| commands. |
| |
| .. note:: |
| |
| - For more information on Git, see |
| https://git-scm.com/documentation. |
| |
| - If you need to download Git, it is recommended that you add Git to |
| your system through your distribution's "software store" (e.g. for |
| Ubuntu, use the Ubuntu Software feature). For the Git download |
| page, see https://git-scm.com/download. |
| |
| - For information beyond the introductory nature in this section, |
| see the ":ref:`dev-manual/start:locating yocto project source files`" |
| section in the Yocto Project Development Tasks Manual. |
| |
| Repositories, Tags, and Branches |
| -------------------------------- |
| |
| As mentioned briefly in the previous section and also in the |
| ":ref:`overview-manual/development-environment:git workflows and the yocto project`" |
| section, the Yocto Project maintains source repositories at :yocto_git:`/`. |
| If you look at this web-interface of the repositories, each item is a separate |
| Git repository. |
| |
| Git repositories use branching techniques that track content change (not |
| files) within a project (e.g. a new feature or updated documentation). |
| Creating a tree-like structure based on project divergence allows for |
| excellent historical information over the life of a project. This |
| methodology also allows for an environment from which you can do lots of |
| local experimentation on projects as you develop changes or new |
| features. |
| |
| A Git repository represents all development efforts for a given project. |
| For example, the Git repository ``poky`` contains all changes and |
| developments for that repository over the course of its entire life. |
| That means that all changes that make up all releases are captured. The |
| repository maintains a complete history of changes. |
| |
| You can create a local copy of any repository by "cloning" it with the |
| ``git clone`` command. When you clone a Git repository, you end up with |
| an identical copy of the repository on your development system. Once you |
| have a local copy of a repository, you can take steps to develop |
| locally. For examples on how to clone Git repositories, see the |
| ":ref:`dev-manual/start:locating yocto project source files`" |
| section in the Yocto Project Development Tasks Manual. |
| |
| It is important to understand that Git tracks content change and not |
| files. Git uses "branches" to organize different development efforts. |
| For example, the ``poky`` repository has several branches that include |
| the current "&DISTRO_NAME_NO_CAP;" branch, the "master" branch, and many |
| branches for past Yocto Project releases. You can see all the branches |
| by going to :yocto_git:`/poky/` and clicking on the |
| ``[...]`` link beneath the "Branch" heading. |
| |
| Each of these branches represents a specific area of development. The |
| "master" branch represents the current or most recent development. All |
| other branches represent offshoots of the "master" branch. |
| |
| When you create a local copy of a Git repository, the copy has the same |
| set of branches as the original. This means you can use Git to create a |
| local working area (also called a branch) that tracks a specific |
| development branch from the upstream source Git repository. In other |
| words, you can define your local Git environment to work on any |
| development branch in the repository. To help illustrate, consider the |
| following example Git commands:: |
| |
| $ cd ~ |
| $ git clone git://git.yoctoproject.org/poky -b &DISTRO_NAME_NO_CAP; |
| |
| In the previous example |
| after moving to the home directory, the ``git clone`` command creates a |
| local copy of the upstream ``poky`` Git repository and checks out a |
| local branch named "&DISTRO_NAME_NO_CAP;", which tracks the upstream |
| "origin/&DISTRO_NAME_NO_CAP;" branch. Changes you make while in this |
| branch would ultimately affect the upstream "&DISTRO_NAME_NO_CAP;" branch |
| of the ``poky`` repository. |
| |
| It is important to understand that when you create and checkout a local |
| working branch based on a branch name, your local environment matches |
| the "tip" of that particular development branch at the time you created |
| your local branch, which could be different from the files in the |
| "master" branch of the upstream repository. In other words, creating and |
| checking out a local branch based on the "&DISTRO_NAME_NO_CAP;" branch |
| name is not the same as checking out the "master" branch in the |
| repository. Keep reading to see how you create a local snapshot of a |
| Yocto Project Release. |
| |
| Git uses "tags" to mark specific changes in a repository branch |
| structure. Typically, a tag is used to mark a special point such as the |
| final change (or commit) before a project is released. You can see the |
| tags used with the ``poky`` Git repository by going to :yocto_git:`/poky/` |
| and clicking on the ``[...]`` link beneath the "Tag" heading. |
| |
| Some key tags for the ``poky`` repository are ``jethro-14.0.3``, |
| ``morty-16.0.1``, ``pyro-17.0.0``, and |
| ``&DISTRO_NAME_NO_CAP;-&DISTRO;``. These tags represent Yocto Project |
| releases. |
| |
| When you create a local copy of the Git repository, you also have access |
| to all the tags in the upstream repository. Similar to branches, you can |
| create and checkout a local working Git branch based on a tag name. When |
| you do this, you get a snapshot of the Git repository that reflects the |
| state of the files when the change was made associated with that tag. |
| The most common use is to checkout a working branch that matches a |
| specific Yocto Project release. Here is an example:: |
| |
| $ cd ~ |
| $ git clone git://git.yoctoproject.org/poky |
| $ cd poky |
| $ git fetch --tags |
| $ git checkout tags/rocko-18.0.0 -b my_rocko-18.0.0 |
| |
| In this example, the name |
| of the top-level directory of your local Yocto Project repository is |
| ``poky``. After moving to the ``poky`` directory, the ``git fetch`` |
| command makes all the upstream tags available locally in your |
| repository. Finally, the ``git checkout`` command creates and checks out |
| a branch named "my-rocko-18.0.0" that is based on the upstream branch |
| whose "HEAD" matches the commit in the repository associated with the |
| "rocko-18.0.0" tag. The files in your repository now exactly match that |
| particular Yocto Project release as it is tagged in the upstream Git |
| repository. It is important to understand that when you create and |
| checkout a local working branch based on a tag, your environment matches |
| a specific point in time and not the entire development branch (i.e. |
| from the "tip" of the branch backwards). |
| |
| Basic Commands |
| -------------- |
| |
| Git has an extensive set of commands that lets you manage changes and |
| perform collaboration over the life of a project. Conveniently though, |
| you can manage with a small set of basic operations and workflows once |
| you understand the basic philosophy behind Git. You do not have to be an |
| expert in Git to be functional. A good place to look for instruction on |
| a minimal set of Git commands is |
| `here <https://git-scm.com/documentation>`__. |
| |
| The following list of Git commands briefly describes some basic Git |
| operations as a way to get started. As with any set of commands, this |
| list (in most cases) simply shows the base command and omits the many |
| arguments it supports. See the Git documentation for complete |
| descriptions and strategies on how to use these commands: |
| |
| - *git init:* Initializes an empty Git repository. You cannot use |
| Git commands unless you have a ``.git`` repository. |
| |
| - *git clone:* Creates a local clone of a Git repository that is on |
| equal footing with a fellow developer's Git repository or an upstream |
| repository. |
| |
| - *git add:* Locally stages updated file contents to the index that |
| Git uses to track changes. You must stage all files that have changed |
| before you can commit them. |
| |
| - *git commit:* Creates a local "commit" that documents the changes |
| you made. Only changes that have been staged can be committed. |
| Commits are used for historical purposes, for determining if a |
| maintainer of a project will allow the change, and for ultimately |
| pushing the change from your local Git repository into the project's |
| upstream repository. |
| |
| - *git status:* Reports any modified files that possibly need to be |
| staged and gives you a status of where you stand regarding local |
| commits as compared to the upstream repository. |
| |
| - *git checkout branch-name:* Changes your local working branch and |
| in this form assumes the local branch already exists. This command is |
| analogous to "cd". |
| |
| - *git checkout -b working-branch upstream-branch:* Creates and |
| checks out a working branch on your local machine. The local branch |
| tracks the upstream branch. You can use your local branch to isolate |
| your work. It is a good idea to use local branches when adding |
| specific features or changes. Using isolated branches facilitates |
| easy removal of changes if they do not work out. |
| |
| - *git branch:* Displays the existing local branches associated |
| with your local repository. The branch that you have currently |
| checked out is noted with an asterisk character. |
| |
| - *git branch -D branch-name:* Deletes an existing local branch. |
| You need to be in a local branch other than the one you are deleting |
| in order to delete branch-name. |
| |
| - *git pull \-\-rebase*: Retrieves information from an upstream Git |
| repository and places it in your local Git repository. You use this |
| command to make sure you are synchronized with the repository from |
| which you are basing changes (e.g. the "&DISTRO_NAME_NO_CAP;" |
| branch). The ``--rebase`` option ensures that any local commits you |
| have in your branch are preserved at the top of your local branch. |
| |
| - *git push repo-name local-branch:upstream-branch:* Sends |
| all your committed local changes to the upstream Git repository that |
| your local repository is tracking (e.g. a contribution repository). |
| The maintainer of the project draws from these repositories to merge |
| changes (commits) into the appropriate branch of project's upstream |
| repository. |
| |
| - *git merge:* Combines or adds changes from one local branch of |
| your repository with another branch. When you create a local Git |
| repository, the default branch may be named "main". A typical |
| workflow is to create a temporary branch that is based off "main" |
| that you would use for isolated work. You would make your changes in |
| that isolated branch, stage and commit them locally, switch to the |
| "main" branch, and then use the ``git merge`` command to apply the |
| changes from your isolated branch into the currently checked out |
| branch (e.g. "main"). After the merge is complete and if you are |
| done with working in that isolated branch, you can safely delete the |
| isolated branch. |
| |
| - *git cherry-pick commits:* Choose and apply specific commits from |
| one branch into another branch. There are times when you might not be |
| able to merge all the changes in one branch with another but need to |
| pick out certain ones. |
| |
| - *gitk:* Provides a GUI view of the branches and changes in your |
| local Git repository. This command is a good way to graphically see |
| where things have diverged in your local repository. |
| |
| .. note:: |
| |
| You need to install the |
| gitk |
| package on your development system to use this command. |
| |
| - *git log:* Reports a history of your commits to the repository. |
| This report lists all commits regardless of whether you have pushed |
| them upstream or not. |
| |
| - *git diff:* Displays line-by-line differences between a local |
| working file and the same file as understood by Git. This command is |
| useful to see what you have changed in any given file. |
| |
| Licensing |
| ========= |
| |
| Because open source projects are open to the public, they have different |
| licensing structures in place. License evolution for both Open Source |
| and Free Software has an interesting history. If you are interested in |
| this history, you can find basic information here: |
| |
| - :wikipedia:`Open source license history <Open-source_license>` |
| |
| - :wikipedia:`Free software license history <Free_software_license>` |
| |
| In general, the Yocto Project is broadly licensed under the |
| Massachusetts Institute of Technology (MIT) License. MIT licensing |
| permits the reuse of software within proprietary software as long as the |
| license is distributed with that software. Patches to the Yocto Project |
| follow the upstream licensing scheme. You can find information on the |
| MIT license :wikipedia:`here <MIT_License>`. |
| |
| When you build an image using the Yocto Project, the build process uses |
| a known list of licenses to ensure compliance. You can find this list in |
| the :term:`Source Directory` at ``meta/files/common-licenses``. Once the |
| build completes, the list of all licenses found and used during that build |
| are kept in the :term:`Build Directory` at ``tmp/deploy/licenses``. |
| |
| If a module requires a license that is not in the base list, the build |
| process generates a warning during the build. These tools make it easier |
| for a developer to be certain of the licenses with which their shipped |
| products must comply. However, even with these tools it is still up to |
| the developer to resolve potential licensing issues. |
| |
| The base list of licenses used by the build process is a combination of |
| the Software Package Data Exchange (SPDX) list and the Open Source |
| Initiative (OSI) projects. `SPDX Group <https://spdx.org>`__ is a working |
| group of the Linux Foundation that maintains a specification for a |
| standard format for communicating the components, licenses, and |
| copyrights associated with a software package. |
| `OSI <https://opensource.org>`__ is a corporation dedicated to the Open |
| Source Definition and the effort for reviewing and approving licenses |
| that conform to the Open Source Definition (OSD). |
| |
| You can find a list of the combined SPDX and OSI licenses that the Yocto |
| Project uses in the ``meta/files/common-licenses`` directory in your |
| :term:`Source Directory`. |
| |
| For information that can help you maintain compliance with various open |
| source licensing during the lifecycle of a product created using the |
| Yocto Project, see the |
| ":ref:`dev-manual/licenses:maintaining open source license compliance during your product's lifecycle`" |
| section in the Yocto Project Development Tasks Manual. |