| .. SPDX-License-Identifier: CC-BY-SA-2.0-UK |
| |
| ========================================= |
| What I wish I'd known about Yocto Project |
| ========================================= |
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| | |
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| .. note:: |
| |
| Before reading further, make sure you've taken a look at the |
| :yocto_home:`Software Overview</software-overview>` page which presents the |
| definitions for many of the terms referenced here. Also, know that some of the |
| information here won't make sense now, but as you start developing, it is the |
| information you'll want to keep close at hand. These are best known methods for |
| working with Yocto Project and they are updated regularly. |
| |
| Using the Yocto Project is fairly easy, *until something goes wrong*. Without an |
| understanding of how the build process works, you'll find yourself trying to |
| troubleshoot "a black box". Here are a few items that new users wished they had |
| known before embarking on their first build with Yocto Project. Feel free to |
| contact us with other suggestions. |
| |
| #. **Use Git, not the tarball download:** |
| If you use git the software will be automatically updated with bug updates |
| because of how git works. If you download the tarball instead, you will need |
| to be responsible for your own updates. |
| |
| #. **Get to know the layer index:** |
| All layers can be found in the :oe_layerindex:`layer index <>`. Layers which |
| have applied for Yocto Project Compatible status (structure continuity |
| assurance and testing) can be found in the :yocto_home:`Yocto Project Compatible index |
| </software-over/layer/>`. Generally check the Compatible layer index first, |
| and if you don't find the necessary layer check the general layer index. The |
| layer index is an original artifact from the Open Embedded Project. As such, |
| that index doesn't have the curating and testing that the Yocto Project |
| provides on Yocto Project Compatible layer list, but the latter has fewer |
| entries. Know that when you start searching in the layer index that not all |
| layers have the same level of maturity, validation, or usability. Nor do |
| searches prioritize displayed results. There is no easy way to help you |
| through the process of choosing the best layer to suit your needs. |
| Consequently, it is often trial and error, checking the mailing lists, or |
| working with other developers through collaboration rooms that can help you |
| make good choices. |
| |
| #. **Use existing BSP layers from silicon vendors when possible:** |
| Intel, TI, NXP and others have information on what BSP layers to use with |
| their silicon. These layers have names such as "meta-intel" or "meta-ti". Try |
| not to build layers from scratch. If you do have custom silicon, use one of |
| these layers as a guide or template and familiarize yourself with the |
| :doc:`bsp-guide/index`. |
| |
| #. **Do not put everything into one layer:** |
| Use different layers to logically separate information in your build. As an |
| example, you could have a BSP layer, a GUI layer, a distro configuration, |
| middleware, or an application (e.g. "meta-filesystems", "meta-python", |
| "meta-intel", and so forth). Putting your entire build into one layer limits |
| and complicates future customization and reuse. Isolating information into |
| layers, on the other hand, helps keep simplify future customizations and |
| reuse. |
| |
| #. **Never modify the POKY layer. Never. Ever. When you update to the next |
| release, you'll lose all of your work. ALL OF IT.** |
| |
| #. **Don't be fooled by documentation searching results:** |
| Yocto Project documentation is always being updated. Unfortunately, when you |
| use Google to search for Yocto Project concepts or terms, Google consistently |
| searches and retrieves older versions of Yocto Project manuals. For example, |
| searching for a particular topic using Google could result in a "hit" on a |
| Yocto Project manual that is several releases old. To be sure that you are |
| using the most current Yocto Project documentation, use the drop-down menu at |
| the top of any of its page. |
| |
| Many developers look through the :yocto_docs:`All-in-one 'Mega' Manual </singleindex.html>` |
| for a concept or term by doing a search through the whole page. This manual |
| is a concatenation of the core set of Yocto Project manual. Thus, a simple |
| string search using Ctrl-F in this manual produces all the "hits" for a |
| desired term or concept. Once you find the area in which you are |
| interested, you can display the actual manual, if desired. It is also |
| possible to use the search bar in the menu or in the left navigation pane. |
| |
| #. **Understand the basic concepts of how the build system works: the workflow:** |
| Understanding the Yocto Project workflow is important as it can help you both |
| pinpoint where trouble is occurring and how the build is breaking. The |
| workflow breaks down into the following steps: |
| |
| #. Fetch – get the source code |
| #. Extract – unpack the sources |
| #. Patch – apply patches for bug fixes and new capability |
| #. Configure – set up your environment specifications |
| #. Build – compile and link |
| #. Install – copy files to target directories |
| #. Package – bundle files for installation |
| |
| During "fetch", there may be an inability to find code. During "extract", |
| there is likely an invalid zip or something similar. In other words, the |
| function of a particular part of the workflow gives you an idea of what might |
| be going wrong. |
| |
| .. image:: figures/yp-how-it-works-new-diagram.png |
| :width: 100% |
| |
| #. **Know that you can generate a dependency graph and learn how to do it:** |
| A dependency graph shows dependencies between recipes, tasks, and targets. |
| You can use the "-g" option with BitBake to generate this graph. When you |
| start a build and the build breaks, you could see packages you have no clue |
| about or have any idea why the build system has included them. The |
| dependency graph can clarify that confusion. You can learn more about |
| dependency graphs and how to generate them in the |
| :ref:`bitbake-user-manual/bitbake-user-manual-intro:generating dependency |
| graphs` section in the BitBake User Manual. |
| |
| #. **Here's how you decode "magic" folder names in tmp/work:** |
| The build system fetches, unpacks, preprocesses, and builds. If something |
| goes wrong, the build system reports to you directly the path to a folder |
| where the temporary (build/tmp) files and packages reside resulting from the |
| build. For a detailed example of this process, see the :yocto_wiki:`example |
| </Cookbook:Example:Adding_packages_to_your_OS_image>`. Unfortunately this |
| example is on an earlier release of Yocto Project. |
| |
| When you perform a build, you can use the "-u" BitBake command-line option to |
| specify a user interface viewer into the dependency graph (e.g. knotty, |
| ncurses, or taskexp) that helps you understand the build dependencies better. |
| |
| #. **You can build more than just images:** |
| You can build and run a specific task for a specific package (including |
| devshell) or even a single recipe. When developers first start using the |
| Yocto Project, the instructions found in the |
| :doc:`brief-yoctoprojectqs/index` show how to create an image |
| and then run or flash that image. However, you can actually build just a |
| single recipe. Thus, if some dependency or recipe isn't working, you can just |
| say "bitbake foo" where "foo" is the name for a specific recipe. As you |
| become more advanced using the Yocto Project, and if builds are failing, it |
| can be useful to make sure the fetch itself works as desired. Here are some |
| valuable links: :ref:`dev-manual/common-tasks:Using a Development |
| Shell` for information on how to build and run a specific task using |
| devshell. Also, the :ref:`SDK manual shows how to build out a specific recipe |
| <sdk-manual/extensible:use \`\`devtool modify\`\` to modify the source of an existing component>`. |
| |
| #. **An ambiguous definition: Package vs Recipe:** |
| A recipe contains instructions the build system uses to create |
| packages. Recipes and Packages are the difference between the front end and |
| the result of the build process. |
| |
| As mentioned, the build system takes the recipe and creates packages from the |
| recipe's instructions. The resulting packages are related to the one thing |
| the recipe is building but are different parts (packages) of the build |
| (i.e. the main package, the doc package, the debug symbols package, the |
| separate utilities package, and so forth). The build system splits out the |
| packages so that you don't need to install the packages you don't want or |
| need, which is advantageous because you are building for small devices when |
| developing for embedded and IoT. |
| |
| #. **You will want to learn about and know what's packaged in the root filesystem.** |
| |
| #. **Create your own image recipe:** |
| There are a number of ways to create your own image recipe. We suggest you |
| create your own image recipe as opposed to appending an existing recipe. It |
| is trivial and easy to write an image recipe. Again, do not try appending to |
| an existing image recipe. Create your own and do it right from the start. |
| |
| #. **Finally, here is a list of the basic skills you will need as a systems |
| developer. You must be able to:** |
| |
| * deal with corporate proxies |
| * add a package to an image |
| * understand the difference between a recipe and package |
| * build a package by itself and why that's useful |
| * find out what packages are created by a recipe |
| * find out what files are in a package |
| * find out what files are in an image |
| * add an ssh server to an image (enable transferring of files to target) |
| * know the anatomy of a recipe |
| * know how to create and use layers |
| * find recipes (with the :oe_layerindex:`OpenEmbedded Layer index <>`) |
| * understand difference between machine and distro settings |
| * find and use the right BSP (machine) for your hardware |
| * find examples of distro features and know where to set them |
| * understanding the task pipeline and executing individual tasks |
| * understand devtool and how it simplifies your workflow |
| * improve build speeds with shared downloads and shared state cache |
| * generate and understand a dependency graph |
| * generate and understand BitBake environment |
| * build an Extensible SDK for applications development |
| |
| #. **Depending on what you primary interests are with the Yocto Project, you |
| could consider any of the following reading:** |
| |
| * **Look Through the Yocto Project Development Tasks Manual**: This manual |
| contains procedural information grouped to help you get set up, work with |
| layers, customize images, write new recipes, work with libraries, and use |
| QEMU. The information is task-based and spans the breadth of the Yocto |
| Project. See the :doc:`/dev-manual/index`. |
| |
| * **Look Through the Yocto Project Application Development and the Extensible |
| Software Development Kit (eSDK) manual**: This manual describes how to use |
| both the standard SDK and the extensible SDK, which are used primarily for |
| application development. The :doc:`/sdk-manual/extensible` also provides |
| example workflows that use devtool. See the section |
| :ref:`sdk-manual/extensible:using \`\`devtool\`\` in your sdk workflow` |
| for more information. |
| |
| * **Learn About Kernel Development**: If you want to see how to work with the |
| kernel and understand Yocto Linux kernels, see the :doc:`/kernel-dev/index`. |
| This manual provides information on how to patch the kernel, modify kernel |
| recipes, and configure the kernel. |
| |
| * **Learn About Board Support Packages (BSPs)**: If you want to learn about |
| BSPs, see the :doc:`/bsp-guide/index`. This manual also provides an |
| example BSP creation workflow. See the :doc:`/bsp-guide/bsp` section. |
| |
| * **Learn About Toaster**: Toaster is a web interface to the Yocto Project's |
| OpenEmbedded build system. If you are interested in using this type of |
| interface to create images, see the :doc:`/toaster-manual/index`. |
| |
| * **Have Available the Yocto Project Reference Manual**: Unlike the rest of |
| the Yocto Project manual set, this manual is comprised of material suited |
| for reference rather than procedures. You can get build details, a closer |
| look at how the pieces of the Yocto Project development environment work |
| together, information on various technical details, guidance on migrating |
| to a newer Yocto Project release, reference material on the directory |
| structure, classes, and tasks. The :doc:`/ref-manual/index` also |
| contains a fairly comprehensive glossary of variables used within the Yocto |
| Project. |
| |
| .. include:: /boilerplate.rst |