| SUMMARY = "Simple DirectMedia Layer" |
| DESCRIPTION = "Simple DirectMedia Layer is a cross-platform multimedia \ |
| library designed to provide low level access to audio, keyboard, mouse, \ |
| joystick, 3D hardware via OpenGL, and 2D video framebuffer." |
| HOMEPAGE = "http://www.libsdl.org" |
| BUGTRACKER = "http://bugzilla.libsdl.org/" |
| |
| SECTION = "libs" |
| |
| LICENSE = "Zlib & BSD-2-Clause" |
| LIC_FILES_CHKSUM = "\ |
| file://LICENSE.txt;md5=31f575634fd56b27fc6b6cbe8dc9bd38 \ |
| file://src/hidapi/LICENSE.txt;md5=7c3949a631240cb6c31c50f3eb696077 \ |
| file://src/hidapi/LICENSE-bsd.txt;md5=b5fa085ce0926bb50d0621620a82361f \ |
| file://src/video/yuv2rgb/LICENSE;md5=79f8f3418d91531e05f0fc94ca67e071 \ |
| " |
| |
| # arm-neon adds MIT license |
| LICENSE:append = " ${@bb.utils.contains('PACKAGECONFIG', 'arm-neon', '& MIT', '', d)}" |
| LIC_FILES_CHKSUM:append = " ${@bb.utils.contains('PACKAGECONFIG', 'arm-neon', 'file://src/video/arm/pixman-arm-neon-asm.h;md5=9a9cc1e51abbf1da58f4d9528ec9d49b;beginline=1;endline=24', '', d)}" |
| |
| PROVIDES = "virtual/libsdl2" |
| |
| SRC_URI = "http://www.libsdl.org/release/SDL2-${PV}.tar.gz" |
| |
| S = "${WORKDIR}/SDL2-${PV}" |
| |
| SRC_URI[sha256sum] = "c661205a553b7d252425f4b751ff13209e5e020b876bbfa1598494af61790057" |
| |
| inherit cmake lib_package binconfig-disabled pkgconfig upstream-version-is-even |
| |
| BINCONFIG = "${bindir}/sdl2-config" |
| |
| CVE_PRODUCT = "simple_directmedia_layer sdl" |
| |
| EXTRA_OECMAKE = "-DSDL_OSS=OFF -DSDL_ESD=OFF -DSDL_ARTS=OFF \ |
| -DSDL_DISKAUDIO=OFF -DSDL_NAS=OFF -DSDL_ESD_SHARED=OFF \ |
| -DSDL_DUMMYVIDEO=OFF \ |
| -DSDL_RPI=OFF \ |
| -DSDL_PTHREADS=ON \ |
| -DSDL_RPATH=OFF \ |
| -DSDL_SNDIO=OFF \ |
| -DSDL_X11_XCURSOR=OFF \ |
| -DSDL_X11_XDBE=OFF \ |
| -DSDL_X11_XFIXES=OFF \ |
| -DSDL_X11_XINPUT=OFF \ |
| -DSDL_X11_XRANDR=OFF \ |
| -DSDL_X11_XSCRNSAVER=OFF \ |
| -DSDL_X11_XSHAPE=OFF \ |
| " |
| |
| # opengl packageconfig factored out to make it easy for distros |
| # and BSP layers to pick either (desktop) opengl, gles2, or no GL |
| PACKAGECONFIG_GL ?= "${@bb.utils.filter('DISTRO_FEATURES', 'opengl', d)}" |
| |
| PACKAGECONFIG:class-native = "x11 ${PACKAGECONFIG_GL}" |
| PACKAGECONFIG:class-nativesdk = "${@bb.utils.filter('DISTRO_FEATURES', 'x11', d)} ${PACKAGECONFIG_GL}" |
| PACKAGECONFIG ??= " \ |
| ${PACKAGECONFIG_GL} \ |
| ${@bb.utils.filter('DISTRO_FEATURES', 'alsa directfb pulseaudio pipewire x11 vulkan', d)} \ |
| ${@bb.utils.contains('DISTRO_FEATURES', 'wayland', 'wayland gles2', '', d)} \ |
| ${@bb.utils.contains("TUNE_FEATURES", "neon","arm-neon","",d)} \ |
| " |
| PACKAGECONFIG[alsa] = "-DSDL_ALSA=ON,-DSDL_ALSA=OFF,alsa-lib," |
| PACKAGECONFIG[arm-neon] = "-DSDL_ARMNEON=ON,-DSDL_ARMNEON=OFF" |
| PACKAGECONFIG[directfb] = "-DSDL_DIRECTFB=ON,-DSDL_DIRECTFB=OFF,directfb,directfb" |
| PACKAGECONFIG[gles2] = "-DSDL_OPENGLES=ON,-DSDL_OPENGLES=OFF,virtual/libgles2" |
| PACKAGECONFIG[jack] = "-DSDL_JACK=ON,-DSDL_JACK=OFF,jack" |
| PACKAGECONFIG[kmsdrm] = "-DSDL_KMSDRM=ON,-DSDL_KMSDRM=OFF,libdrm virtual/libgbm" |
| # The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers, |
| # so we'll just use libusb when it's available. |
| PACKAGECONFIG[libusb] = ",,libusb1" |
| PACKAGECONFIG[libdecor] = "-DSDL_WAYLAND_LIBDECOR=ON,-DSDL_WAYLAND_LIBDECOR=OFF,libdecor,libdecor" |
| PACKAGECONFIG[opengl] = "-DSDL_OPENGL=ON,-DSDL_OPENGL=OFF,virtual/egl" |
| PACKAGECONFIG[pipewire] = "-DSDL_PIPEWIRE_SHARED=ON,-DSDL_PIPEWIRE_SHARED=OFF,pipewire" |
| PACKAGECONFIG[pulseaudio] = "-DSDL_PULSEAUDIO=ON,-DSDL_PULSEAUDIO=OFF,pulseaudio" |
| PACKAGECONFIG[vulkan] = "-DSDL_VULKAN=ON,-DSDL_VULKAN=OFF" |
| PACKAGECONFIG[wayland] = "-DSDL_WAYLAND=ON,-DSDL_WAYLAND=OFF,wayland-native wayland wayland-protocols libxkbcommon" |
| PACKAGECONFIG[x11] = "-DSDL_X11=ON,-DSDL_X11=OFF,virtual/libx11 libxext libxrandr libxrender" |
| |
| CFLAGS:append:class-native = " -DNO_SHARED_MEMORY" |
| |
| FILES:${PN} += "${datadir}/licenses/SDL2/LICENSE.txt" |
| |
| BBCLASSEXTEND = "native nativesdk" |