Patrick Williams | d8c66bc | 2016-06-20 12:57:21 -0500 | [diff] [blame] | 1 | <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" |
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| 3 | [<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > |
| 4 | |
| 5 | <chapter id='sdk-intro'> |
| 6 | <title>Introduction</title> |
| 7 | |
| 8 | <section id='sdk-manual-intro'> |
| 9 | <title>Introduction</title> |
| 10 | |
| 11 | <para> |
| 12 | Welcome to the Yocto Project Software Development Kit (SDK) |
| 13 | Developer's Guide. |
| 14 | This manual provides information that lets you use both the standard |
| 15 | Yocto Project SDK and an extensible SDK to develop applications and |
| 16 | images using the Yocto Project. |
| 17 | Additionally, the manual also provides information on how to use |
| 18 | the popular <trademark class='trade'>Eclipse</trademark> IDE as part |
| 19 | of your application development workflow. |
| 20 | </para> |
| 21 | |
| 22 | <para> |
| 23 | Prior to the 2.0 Release of the Yocto Project, application |
| 24 | development was primarily accomplished through the use of the |
| 25 | Application Development Toolkit (ADT) and the availability |
| 26 | of stand-alone cross-development toolchains and other tools. |
| 27 | With the 2.1 Release of the Yocto Project, application development |
| 28 | has transitioned to within a more traditional SDK and extensible |
| 29 | SDK. |
| 30 | </para> |
| 31 | |
| 32 | <para> |
| 33 | A standard SDK consists of a cross-development toolchain that contains |
| 34 | a compiler, debugger, and various miscellaneous tools; libraries, |
| 35 | headers, and symbols to match an image; and environment setup script. |
| 36 | You can use this SDK to independently develop and test code that is |
| 37 | destined to run on some target machine. |
| 38 | </para> |
| 39 | |
| 40 | <para> |
| 41 | An extensible SDK consists of everything that the standard SDK has plus |
| 42 | tools that allow you to easily add new applications and libraries to |
| 43 | an image, modify the source of an existing component, test changes on |
| 44 | the target hardware, and easily integrate an application into the |
| 45 | <ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>. |
| 46 | </para> |
| 47 | |
| 48 | <para> |
| 49 | SDKs are completely self-contained. |
| 50 | The binaries are linked against their own copy of |
| 51 | <filename>libc</filename>, which results in no dependencies |
| 52 | on the target system. |
| 53 | To achieve this, the pointer to the dynamic loader is |
| 54 | configured at install time since that path cannot be dynamically |
| 55 | altered. |
| 56 | This is the reason for a wrapper around the |
| 57 | <filename>populate_sdk</filename> and |
| 58 | <filename>populate_sdk_ext</filename> archives. |
| 59 | </para> |
| 60 | |
| 61 | <para> |
| 62 | Another feature for the SDKs is that only one set of cross-canadian |
| 63 | toolchain binaries are produced per architecture. |
| 64 | This feature takes advantage of the fact that the target hardware can |
| 65 | be passed to <filename>gcc</filename> as a set of compiler options. |
| 66 | Those options are set up by the environment script and contained in |
| 67 | variables such as |
| 68 | <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> |
| 69 | and |
| 70 | <ulink url='&YOCTO_DOCS_REF_URL;#var-LD'><filename>LD</filename></ulink>. |
| 71 | This reduces the space needed for the tools. |
| 72 | Understand, however, that a sysroot is still needed for every target |
| 73 | since those binaries are target-specific. |
| 74 | </para> |
| 75 | |
| 76 | <para> |
| 77 | Going beyond the actual SDK, the SDK development environment consists |
| 78 | of the following: |
| 79 | <itemizedlist> |
| 80 | <listitem><para>An architecture-specific cross-toolchain and |
| 81 | matching sysroots (target and native) all built by the |
| 82 | OpenEmbedded build system. |
| 83 | The toolchain and sysroots are based on a |
| 84 | <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink> |
| 85 | configuration and extensions, |
| 86 | which allows you to cross-develop on the host machine for the |
| 87 | target hardware. |
| 88 | </para></listitem> |
| 89 | <listitem><para>The Quick EMUlator (QEMU), which lets you simulate |
| 90 | target hardware. |
| 91 | QEMU is not literally part of the SDK. |
| 92 | You must build and include this emulator separately. |
| 93 | However, QEMU plays an important role in the development |
| 94 | process that revolves around use of and SDK. |
| 95 | </para></listitem> |
| 96 | <listitem><para>The Eclipse IDE Yocto Plug-in. |
| 97 | This plug-in is also available for you if you are an Eclipse |
| 98 | user. |
| 99 | In the same manner as QEMU, the plug-in is not literally part |
| 100 | of the SDK but is rather available for use as part of the |
| 101 | development process. |
| 102 | </para></listitem> |
| 103 | <listitem><para>Various user-space tools that greatly enhance |
| 104 | your application development experience. |
| 105 | These tools are also separate from the actual SDK but can be |
| 106 | independently obtained and used in the development process. |
| 107 | </para></listitem> |
| 108 | </itemizedlist> |
| 109 | </para> |
| 110 | |
| 111 | <section id='the-cross-development-toolchain'> |
| 112 | <title>The Cross-Development Toolchain</title> |
| 113 | |
| 114 | <para> |
| 115 | The |
| 116 | <ulink url='&YOCTO_DOCS_DEV_URL;#cross-development-toolchain'>Cross-Development Toolchain</ulink> |
| 117 | consists of a cross-compiler, cross-linker, and cross-debugger |
| 118 | that are used to develop user-space applications for targeted |
| 119 | hardware. |
| 120 | This toolchain is created by running a toolchain installer script |
| 121 | or through a |
| 122 | <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> |
| 123 | that is based on your Metadata configuration or extension for |
| 124 | your targeted device. |
| 125 | The cross-toolchain works with a matching target sysroot. |
| 126 | </para> |
| 127 | </section> |
| 128 | |
| 129 | <section id='sysroot'> |
| 130 | <title>Sysroots</title> |
| 131 | |
| 132 | <para> |
| 133 | The native and target sysroots contain needed headers and libraries |
| 134 | for generating binaries that run on the target architecture. |
| 135 | The target sysroot is based on the target root filesystem image |
| 136 | that is built by the OpenEmbedded build system and uses the same |
| 137 | Metadata configuration used to build the cross-toolchain. |
| 138 | </para> |
| 139 | </section> |
| 140 | |
| 141 | <section id='the-qemu-emulator'> |
| 142 | <title>The QEMU Emulator</title> |
| 143 | |
| 144 | <para> |
| 145 | The QEMU emulator allows you to simulate your hardware while |
| 146 | running your application or image. |
| 147 | QEMU is not part of the SDK but is made available a number of ways: |
| 148 | <itemizedlist> |
| 149 | <listitem><para> |
| 150 | If you have cloned the <filename>poky</filename> Git |
| 151 | repository to create a |
| 152 | <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink> |
| 153 | and you have sourced the environment setup script, QEMU is |
| 154 | installed and automatically available. |
| 155 | </para></listitem> |
| 156 | <listitem><para> |
| 157 | If you have downloaded a Yocto Project release and unpacked |
| 158 | it to create a |
| 159 | <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink> |
| 160 | and you have sourced the environment setup script, QEMU is |
| 161 | installed and automatically available. |
| 162 | </para></listitem> |
| 163 | <listitem><para> |
| 164 | If you have installed the cross-toolchain tarball and you |
| 165 | have sourced the toolchain's setup environment script, QEMU |
| 166 | is also installed and automatically available. |
| 167 | </para></listitem> |
| 168 | </itemizedlist> |
| 169 | </para> |
| 170 | </section> |
| 171 | |
| 172 | <section id='eclipse-overview'> |
| 173 | <title>Eclipse Yocto Plug-in</title> |
| 174 | |
| 175 | <para> |
| 176 | The Eclipse IDE is a popular development environment and it fully |
| 177 | supports development using the Yocto Project. |
| 178 | When you install and configure the Eclipse Yocto Project Plug-in |
| 179 | into the Eclipse IDE, you maximize your Yocto Project experience. |
| 180 | Installing and configuring the Plug-in results in an environment |
| 181 | that has extensions specifically designed to let you more easily |
| 182 | develop software. |
| 183 | These extensions allow for cross-compilation, deployment, and |
| 184 | execution of your output into a QEMU emulation session. |
| 185 | You can also perform cross-debugging and profiling. |
| 186 | The environment also supports a suite of tools that allows you to |
| 187 | perform remote profiling, tracing, collection of power data, |
| 188 | collection of latency data, and collection of performance data. |
| 189 | </para> |
| 190 | |
| 191 | <para> |
| 192 | For information about the application development workflow that |
| 193 | uses the Eclipse IDE and for a detailed example of how to install |
| 194 | and configure the Eclipse Yocto Project Plug-in, see the |
| 195 | "<link link='sdk-developing-applications-using-eclipse'>Developing Applications Using <trademark class='trade'>Eclipse</trademark></link>" |
| 196 | section. |
| 197 | </para> |
| 198 | </section> |
| 199 | |
| 200 | <section id='user-space-tools'> |
| 201 | <title>User-Space Tools</title> |
| 202 | |
| 203 | <para> |
| 204 | User-space tools are available as part of the SDK development |
| 205 | process and can be helpful. |
| 206 | The tools include LatencyTOP, PowerTOP, Perf, SystemTap, |
| 207 | and Lttng-ust. |
| 208 | These tools are common development tools for the Linux platform. |
| 209 | <itemizedlist> |
| 210 | <listitem><para><emphasis>LatencyTOP:</emphasis> LatencyTOP |
| 211 | focuses on latency that causes skips in audio, stutters in |
| 212 | your desktop experience, or situations that overload your |
| 213 | server even when you have plenty of CPU power left. |
| 214 | </para></listitem> |
| 215 | <listitem><para><emphasis>PowerTOP:</emphasis> Helps you |
| 216 | determine what software is using the most power. |
| 217 | You can find out more about PowerTOP at |
| 218 | <ulink url='https://01.org/powertop/'></ulink>.</para></listitem> |
| 219 | <listitem><para><emphasis>Perf:</emphasis> Performance counters |
| 220 | for Linux used to keep track of certain types of hardware |
| 221 | and software events. |
| 222 | For more information on these types of counters see |
| 223 | <ulink url='https://perf.wiki.kernel.org/'></ulink>. |
| 224 | For examples on how to setup and use this tool, see the |
| 225 | "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-perf'>perf</ulink>" |
| 226 | section in the Yocto Project Profiling and Tracing Manual. |
| 227 | </para></listitem> |
| 228 | <listitem><para><emphasis>SystemTap:</emphasis> A free software |
| 229 | infrastructure that simplifies information gathering about |
| 230 | a running Linux system. |
| 231 | This information helps you diagnose performance or |
| 232 | functional problems. |
| 233 | SystemTap is not available as a user-space tool through |
| 234 | the Eclipse IDE Yocto Plug-in. |
| 235 | See <ulink url='http://sourceware.org/systemtap'></ulink> |
| 236 | for more information on SystemTap. |
| 237 | For examples on how to setup and use this tool, see the |
| 238 | "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-systemtap'>SystemTap</ulink>" |
| 239 | section in the Yocto Project Profiling and Tracing Manual. |
| 240 | </para></listitem> |
| 241 | <listitem><para><emphasis>Lttng-ust:</emphasis> A User-space |
| 242 | Tracer designed to provide detailed information on |
| 243 | user-space activity. |
| 244 | See <ulink url='http://lttng.org/ust'></ulink> for more |
| 245 | information on Lttng-ust. |
| 246 | </para></listitem> |
| 247 | </itemizedlist> |
| 248 | </para> |
| 249 | </section> |
| 250 | </section> |
| 251 | |
| 252 | <section id='sdk-development-model'> |
| 253 | <title>SDK Development Model</title> |
| 254 | |
| 255 | <para> |
| 256 | Fundamentally, the SDK fits into the development process as follows: |
| 257 | <imagedata fileref="figures/sdk-environment.png" align="center" width="6in" depth="5in" scalefit="100" /> |
| 258 | The SDK is installed on any machine and can be used to develop |
| 259 | applications, images, and kernels. |
| 260 | An SDK can even be used by a QA Engineer or Release Engineer. |
| 261 | The fundamental concept is that the machine that has the SDK installed |
| 262 | does not have to be associated with the machine that has the |
| 263 | Yocto Project installed. |
| 264 | A developer can independently compile and test an object on their |
| 265 | machine and then, when the object is ready for integration into an |
| 266 | image, they can simply make it available to the machine that has the |
| 267 | the Yocto Project. |
| 268 | Once the object is available, the image can be rebuilt using the |
| 269 | Yocto Project to produce the modified image. |
| 270 | </para> |
| 271 | |
| 272 | <para> |
| 273 | You just need to follow these general steps: |
| 274 | <orderedlist> |
| 275 | <listitem><para><emphasis>Install the SDK for your target hardware:</emphasis> |
| 276 | For information on how to install the SDK, see the |
| 277 | "<link url='sdk-installing-the-sdk'>Installing the SDK</link>" |
| 278 | section.</para></listitem> |
| 279 | <listitem><para><emphasis>Download the Target Image:</emphasis> |
| 280 | The Yocto Project supports several target architectures |
| 281 | and has many pre-built kernel images and root filesystem |
| 282 | images.</para> |
| 283 | <para>If you are going to develop your application on |
| 284 | hardware, go to the |
| 285 | <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink> |
| 286 | download area and choose a target machine area |
| 287 | from which to download the kernel image and root filesystem. |
| 288 | This download area could have several files in it that |
| 289 | support development using actual hardware. |
| 290 | For example, the area might contain |
| 291 | <filename>.hddimg</filename> files that combine the |
| 292 | kernel image with the filesystem, boot loaders, and |
| 293 | so forth. |
| 294 | Be sure to get the files you need for your particular |
| 295 | development process.</para> |
| 296 | <para>If you are going to develop your application and |
| 297 | then run and test it using the QEMU emulator, go to the |
| 298 | <ulink url='&YOCTO_QEMU_DL_URL;'><filename>machines/qemu</filename></ulink> |
| 299 | download area. |
| 300 | From this area, go down into the directory for your |
| 301 | target architecture (e.g. <filename>qemux86_64</filename> |
| 302 | for an <trademark class='registered'>Intel</trademark>-based |
| 303 | 64-bit architecture). |
| 304 | Download kernel, root filesystem, and any other files you |
| 305 | need for your process. |
| 306 | <note>In order to use the root filesystem in QEMU, you |
| 307 | need to extract it. |
| 308 | See the |
| 309 | "<link url='sdk-extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" |
| 310 | section for information on how to extract the root |
| 311 | filesystem.</note></para></listitem> |
| 312 | <listitem><para><emphasis>Develop and Test your |
| 313 | Application:</emphasis> At this point, you have the tools |
| 314 | to develop your application. |
| 315 | If you need to separately install and use the QEMU |
| 316 | emulator, you can go to |
| 317 | <ulink url='http://wiki.qemu.org/Main_Page'>QEMU Home Page</ulink> |
| 318 | to download and learn about the emulator. |
| 319 | You can see the |
| 320 | "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-qemu'>Using the Quick EMUlator (QEMU)</ulink>" |
| 321 | chapter in the Yocto Project Development Manual |
| 322 | for information on using QEMU within the Yocto |
| 323 | Project.</para></listitem> |
| 324 | </orderedlist> |
| 325 | </para> |
| 326 | |
| 327 | <para> |
| 328 | The remainder of this manual describes how to use both the standard |
| 329 | SDK and the extensible SDK. |
| 330 | Information also exists in appendix form that describes how you can |
| 331 | build, install, and modify an SDK. |
| 332 | </para> |
| 333 | </section> |
| 334 | |
| 335 | </chapter> |
| 336 | <!-- |
| 337 | vim: expandtab tw=80 ts=4 |
| 338 | --> |