Andrew Geissler | 517393d | 2023-01-13 08:55:19 -0600 | [diff] [blame] | 1 | .. SPDX-License-Identifier: CC-BY-SA-2.0-UK |
| 2 | |
| 3 | Working With Licenses |
| 4 | ********************* |
| 5 | |
| 6 | As mentioned in the ":ref:`overview-manual/development-environment:licensing`" |
| 7 | section in the Yocto Project Overview and Concepts Manual, open source |
| 8 | projects are open to the public and they consequently have different |
| 9 | licensing structures in place. This section describes the mechanism by |
| 10 | which the :term:`OpenEmbedded Build System` |
| 11 | tracks changes to |
| 12 | licensing text and covers how to maintain open source license compliance |
| 13 | during your project's lifecycle. The section also describes how to |
| 14 | enable commercially licensed recipes, which by default are disabled. |
| 15 | |
| 16 | Tracking License Changes |
| 17 | ======================== |
| 18 | |
| 19 | The license of an upstream project might change in the future. In order |
| 20 | to prevent these changes going unnoticed, the |
| 21 | :term:`LIC_FILES_CHKSUM` |
| 22 | variable tracks changes to the license text. The checksums are validated |
| 23 | at the end of the configure step, and if the checksums do not match, the |
| 24 | build will fail. |
| 25 | |
| 26 | Specifying the ``LIC_FILES_CHKSUM`` Variable |
| 27 | -------------------------------------------- |
| 28 | |
| 29 | The :term:`LIC_FILES_CHKSUM` variable contains checksums of the license text |
| 30 | in the source code for the recipe. Following is an example of how to |
| 31 | specify :term:`LIC_FILES_CHKSUM`:: |
| 32 | |
| 33 | LIC_FILES_CHKSUM = "file://COPYING;md5=xxxx \ |
| 34 | file://licfile1.txt;beginline=5;endline=29;md5=yyyy \ |
| 35 | file://licfile2.txt;endline=50;md5=zzzz \ |
| 36 | ..." |
| 37 | |
| 38 | .. note:: |
| 39 | |
| 40 | - When using "beginline" and "endline", realize that line numbering |
| 41 | begins with one and not zero. Also, the included lines are |
| 42 | inclusive (i.e. lines five through and including 29 in the |
| 43 | previous example for ``licfile1.txt``). |
| 44 | |
| 45 | - When a license check fails, the selected license text is included |
| 46 | as part of the QA message. Using this output, you can determine |
| 47 | the exact start and finish for the needed license text. |
| 48 | |
| 49 | The build system uses the :term:`S` |
| 50 | variable as the default directory when searching files listed in |
| 51 | :term:`LIC_FILES_CHKSUM`. The previous example employs the default |
| 52 | directory. |
| 53 | |
| 54 | Consider this next example:: |
| 55 | |
| 56 | LIC_FILES_CHKSUM = "file://src/ls.c;beginline=5;endline=16;\ |
| 57 | md5=bb14ed3c4cda583abc85401304b5cd4e" |
| 58 | LIC_FILES_CHKSUM = "file://${WORKDIR}/license.html;md5=5c94767cedb5d6987c902ac850ded2c6" |
| 59 | |
| 60 | The first line locates a file in ``${S}/src/ls.c`` and isolates lines |
| 61 | five through 16 as license text. The second line refers to a file in |
| 62 | :term:`WORKDIR`. |
| 63 | |
| 64 | Note that :term:`LIC_FILES_CHKSUM` variable is mandatory for all recipes, |
| 65 | unless the :term:`LICENSE` variable is set to "CLOSED". |
| 66 | |
| 67 | Explanation of Syntax |
| 68 | --------------------- |
| 69 | |
| 70 | As mentioned in the previous section, the :term:`LIC_FILES_CHKSUM` variable |
| 71 | lists all the important files that contain the license text for the |
| 72 | source code. It is possible to specify a checksum for an entire file, or |
| 73 | a specific section of a file (specified by beginning and ending line |
| 74 | numbers with the "beginline" and "endline" parameters, respectively). |
| 75 | The latter is useful for source files with a license notice header, |
| 76 | README documents, and so forth. If you do not use the "beginline" |
| 77 | parameter, then it is assumed that the text begins on the first line of |
| 78 | the file. Similarly, if you do not use the "endline" parameter, it is |
| 79 | assumed that the license text ends with the last line of the file. |
| 80 | |
| 81 | The "md5" parameter stores the md5 checksum of the license text. If the |
| 82 | license text changes in any way as compared to this parameter then a |
| 83 | mismatch occurs. This mismatch triggers a build failure and notifies the |
| 84 | developer. Notification allows the developer to review and address the |
| 85 | license text changes. Also note that if a mismatch occurs during the |
| 86 | build, the correct md5 checksum is placed in the build log and can be |
| 87 | easily copied to the recipe. |
| 88 | |
| 89 | There is no limit to how many files you can specify using the |
| 90 | :term:`LIC_FILES_CHKSUM` variable. Generally, however, every project |
| 91 | requires a few specifications for license tracking. Many projects have a |
| 92 | "COPYING" file that stores the license information for all the source |
| 93 | code files. This practice allows you to just track the "COPYING" file as |
| 94 | long as it is kept up to date. |
| 95 | |
| 96 | .. note:: |
| 97 | |
| 98 | - If you specify an empty or invalid "md5" parameter, |
| 99 | :term:`BitBake` returns an md5 |
| 100 | mis-match error and displays the correct "md5" parameter value |
| 101 | during the build. The correct parameter is also captured in the |
| 102 | build log. |
| 103 | |
| 104 | - If the whole file contains only license text, you do not need to |
| 105 | use the "beginline" and "endline" parameters. |
| 106 | |
| 107 | Enabling Commercially Licensed Recipes |
| 108 | ====================================== |
| 109 | |
| 110 | By default, the OpenEmbedded build system disables components that have |
| 111 | commercial or other special licensing requirements. Such requirements |
| 112 | are defined on a recipe-by-recipe basis through the |
| 113 | :term:`LICENSE_FLAGS` variable |
| 114 | definition in the affected recipe. For instance, the |
| 115 | ``poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly`` recipe |
| 116 | contains the following statement:: |
| 117 | |
| 118 | LICENSE_FLAGS = "commercial" |
| 119 | |
| 120 | Here is a |
| 121 | slightly more complicated example that contains both an explicit recipe |
| 122 | name and version (after variable expansion):: |
| 123 | |
| 124 | LICENSE_FLAGS = "license_${PN}_${PV}" |
| 125 | |
| 126 | In order for a component restricted by a |
| 127 | :term:`LICENSE_FLAGS` definition to be enabled and included in an image, it |
| 128 | needs to have a matching entry in the global |
| 129 | :term:`LICENSE_FLAGS_ACCEPTED` |
| 130 | variable, which is a variable typically defined in your ``local.conf`` |
| 131 | file. For example, to enable the |
| 132 | ``poky/meta/recipes-multimedia/gstreamer/gst-plugins-ugly`` package, you |
| 133 | could add either the string "commercial_gst-plugins-ugly" or the more |
| 134 | general string "commercial" to :term:`LICENSE_FLAGS_ACCEPTED`. See the |
| 135 | ":ref:`dev-manual/licenses:license flag matching`" section for a full |
| 136 | explanation of how :term:`LICENSE_FLAGS` matching works. Here is the |
| 137 | example:: |
| 138 | |
| 139 | LICENSE_FLAGS_ACCEPTED = "commercial_gst-plugins-ugly" |
| 140 | |
| 141 | Likewise, to additionally enable the package built from the recipe |
| 142 | containing ``LICENSE_FLAGS = "license_${PN}_${PV}"``, and assuming that |
| 143 | the actual recipe name was ``emgd_1.10.bb``, the following string would |
| 144 | enable that package as well as the original ``gst-plugins-ugly`` |
| 145 | package:: |
| 146 | |
| 147 | LICENSE_FLAGS_ACCEPTED = "commercial_gst-plugins-ugly license_emgd_1.10" |
| 148 | |
| 149 | As a convenience, you do not need to specify the |
| 150 | complete license string for every package. You can use |
| 151 | an abbreviated form, which consists of just the first portion or |
| 152 | portions of the license string before the initial underscore character |
| 153 | or characters. A partial string will match any license that contains the |
| 154 | given string as the first portion of its license. For example, the |
| 155 | following value will also match both of the packages |
| 156 | previously mentioned as well as any other packages that have licenses |
| 157 | starting with "commercial" or "license":: |
| 158 | |
| 159 | LICENSE_FLAGS_ACCEPTED = "commercial license" |
| 160 | |
| 161 | License Flag Matching |
| 162 | --------------------- |
| 163 | |
| 164 | License flag matching allows you to control what recipes the |
| 165 | OpenEmbedded build system includes in the build. Fundamentally, the |
| 166 | build system attempts to match :term:`LICENSE_FLAGS` strings found in |
| 167 | recipes against strings found in :term:`LICENSE_FLAGS_ACCEPTED`. |
| 168 | A match causes the build system to include a recipe in the |
| 169 | build, while failure to find a match causes the build system to exclude |
| 170 | a recipe. |
| 171 | |
| 172 | In general, license flag matching is simple. However, understanding some |
| 173 | concepts will help you correctly and effectively use matching. |
| 174 | |
| 175 | Before a flag defined by a particular recipe is tested against the |
| 176 | entries of :term:`LICENSE_FLAGS_ACCEPTED`, the expanded |
| 177 | string ``_${PN}`` is appended to the flag. This expansion makes each |
| 178 | :term:`LICENSE_FLAGS` value recipe-specific. After expansion, the |
| 179 | string is then matched against the entries. Thus, specifying |
| 180 | ``LICENSE_FLAGS = "commercial"`` in recipe "foo", for example, results |
| 181 | in the string ``"commercial_foo"``. And, to create a match, that string |
| 182 | must appear among the entries of :term:`LICENSE_FLAGS_ACCEPTED`. |
| 183 | |
| 184 | Judicious use of the :term:`LICENSE_FLAGS` strings and the contents of the |
| 185 | :term:`LICENSE_FLAGS_ACCEPTED` variable allows you a lot of flexibility for |
| 186 | including or excluding recipes based on licensing. For example, you can |
| 187 | broaden the matching capabilities by using license flags string subsets |
| 188 | in :term:`LICENSE_FLAGS_ACCEPTED`. |
| 189 | |
| 190 | .. note:: |
| 191 | |
| 192 | When using a string subset, be sure to use the part of the expanded |
| 193 | string that precedes the appended underscore character (e.g. |
| 194 | ``usethispart_1.3``, ``usethispart_1.4``, and so forth). |
| 195 | |
| 196 | For example, simply specifying the string "commercial" in the |
| 197 | :term:`LICENSE_FLAGS_ACCEPTED` variable matches any expanded |
| 198 | :term:`LICENSE_FLAGS` definition that starts with the string |
| 199 | "commercial" such as "commercial_foo" and "commercial_bar", which |
| 200 | are the strings the build system automatically generates for |
| 201 | hypothetical recipes named "foo" and "bar" assuming those recipes simply |
| 202 | specify the following:: |
| 203 | |
| 204 | LICENSE_FLAGS = "commercial" |
| 205 | |
| 206 | Thus, you can choose to exhaustively enumerate each license flag in the |
| 207 | list and allow only specific recipes into the image, or you can use a |
| 208 | string subset that causes a broader range of matches to allow a range of |
| 209 | recipes into the image. |
| 210 | |
| 211 | This scheme works even if the :term:`LICENSE_FLAGS` string already has |
| 212 | ``_${PN}`` appended. For example, the build system turns the license |
| 213 | flag "commercial_1.2_foo" into "commercial_1.2_foo_foo" and would match |
| 214 | both the general "commercial" and the specific "commercial_1.2_foo" |
| 215 | strings found in the :term:`LICENSE_FLAGS_ACCEPTED` variable, as expected. |
| 216 | |
| 217 | Here are some other scenarios: |
| 218 | |
| 219 | - You can specify a versioned string in the recipe such as |
| 220 | "commercial_foo_1.2" in a "foo" recipe. The build system expands this |
| 221 | string to "commercial_foo_1.2_foo". Combine this license flag with a |
| 222 | :term:`LICENSE_FLAGS_ACCEPTED` variable that has the string |
| 223 | "commercial" and you match the flag along with any other flag that |
| 224 | starts with the string "commercial". |
| 225 | |
| 226 | - Under the same circumstances, you can add "commercial_foo" in the |
| 227 | :term:`LICENSE_FLAGS_ACCEPTED` variable and the build system not only |
| 228 | matches "commercial_foo_1.2" but also matches any license flag with |
| 229 | the string "commercial_foo", regardless of the version. |
| 230 | |
| 231 | - You can be very specific and use both the package and version parts |
| 232 | in the :term:`LICENSE_FLAGS_ACCEPTED` list (e.g. |
| 233 | "commercial_foo_1.2") to specifically match a versioned recipe. |
| 234 | |
| 235 | Other Variables Related to Commercial Licenses |
| 236 | ---------------------------------------------- |
| 237 | |
| 238 | There are other helpful variables related to commercial license handling, |
| 239 | defined in the |
| 240 | ``poky/meta/conf/distro/include/default-distrovars.inc`` file:: |
| 241 | |
| 242 | COMMERCIAL_AUDIO_PLUGINS ?= "" |
| 243 | COMMERCIAL_VIDEO_PLUGINS ?= "" |
| 244 | |
| 245 | If you |
| 246 | want to enable these components, you can do so by making sure you have |
| 247 | statements similar to the following in your ``local.conf`` configuration |
| 248 | file:: |
| 249 | |
| 250 | COMMERCIAL_AUDIO_PLUGINS = "gst-plugins-ugly-mad \ |
| 251 | gst-plugins-ugly-mpegaudioparse" |
| 252 | COMMERCIAL_VIDEO_PLUGINS = "gst-plugins-ugly-mpeg2dec \ |
| 253 | gst-plugins-ugly-mpegstream gst-plugins-bad-mpegvideoparse" |
| 254 | LICENSE_FLAGS_ACCEPTED = "commercial_gst-plugins-ugly commercial_gst-plugins-bad commercial_qmmp" |
| 255 | |
| 256 | |
| 257 | Of course, you could also create a matching list for those |
| 258 | components using the more general "commercial" in the |
| 259 | :term:`LICENSE_FLAGS_ACCEPTED` variable, but that would also enable all |
| 260 | the other packages with :term:`LICENSE_FLAGS` |
| 261 | containing "commercial", which you may or may not want:: |
| 262 | |
| 263 | LICENSE_FLAGS_ACCEPTED = "commercial" |
| 264 | |
| 265 | Specifying audio and video plugins as part of the |
| 266 | ``COMMERCIAL_AUDIO_PLUGINS`` and ``COMMERCIAL_VIDEO_PLUGINS`` statements |
| 267 | (along with the enabling :term:`LICENSE_FLAGS_ACCEPTED`) includes the |
| 268 | plugins or components into built images, thus adding support for media |
| 269 | formats or components. |
| 270 | |
| 271 | Maintaining Open Source License Compliance During Your Product's Lifecycle |
| 272 | ========================================================================== |
| 273 | |
| 274 | One of the concerns for a development organization using open source |
| 275 | software is how to maintain compliance with various open source |
| 276 | licensing during the lifecycle of the product. While this section does |
| 277 | not provide legal advice or comprehensively cover all scenarios, it does |
| 278 | present methods that you can use to assist you in meeting the compliance |
| 279 | requirements during a software release. |
| 280 | |
| 281 | With hundreds of different open source licenses that the Yocto Project |
| 282 | tracks, it is difficult to know the requirements of each and every |
| 283 | license. However, the requirements of the major FLOSS licenses can begin |
| 284 | to be covered by assuming that there are three main areas of concern: |
| 285 | |
| 286 | - Source code must be provided. |
| 287 | |
| 288 | - License text for the software must be provided. |
| 289 | |
| 290 | - Compilation scripts and modifications to the source code must be |
| 291 | provided. |
| 292 | |
| 293 | There are other requirements beyond the scope of these three and the |
| 294 | methods described in this section (e.g. the mechanism through which |
| 295 | source code is distributed). |
| 296 | |
| 297 | As different organizations have different methods of complying with open |
| 298 | source licensing, this section is not meant to imply that there is only |
| 299 | one single way to meet your compliance obligations, but rather to |
| 300 | describe one method of achieving compliance. The remainder of this |
| 301 | section describes methods supported to meet the previously mentioned |
| 302 | three requirements. Once you take steps to meet these requirements, and |
| 303 | prior to releasing images, sources, and the build system, you should |
| 304 | audit all artifacts to ensure completeness. |
| 305 | |
| 306 | .. note:: |
| 307 | |
| 308 | The Yocto Project generates a license manifest during image creation |
| 309 | that is located in ``${DEPLOY_DIR}/licenses/``\ `image_name`\ ``-``\ `datestamp` |
| 310 | to assist with any audits. |
| 311 | |
| 312 | Providing the Source Code |
| 313 | ------------------------- |
| 314 | |
| 315 | Compliance activities should begin before you generate the final image. |
| 316 | The first thing you should look at is the requirement that tops the list |
| 317 | for most compliance groups --- providing the source. The Yocto Project has |
| 318 | a few ways of meeting this requirement. |
| 319 | |
| 320 | One of the easiest ways to meet this requirement is to provide the |
| 321 | entire :term:`DL_DIR` used by the |
| 322 | build. This method, however, has a few issues. The most obvious is the |
| 323 | size of the directory since it includes all sources used in the build |
| 324 | and not just the source used in the released image. It will include |
| 325 | toolchain source, and other artifacts, which you would not generally |
| 326 | release. However, the more serious issue for most companies is |
| 327 | accidental release of proprietary software. The Yocto Project provides |
| 328 | an :ref:`ref-classes-archiver` class to help avoid some of these concerns. |
| 329 | |
| 330 | Before you employ :term:`DL_DIR` or the :ref:`ref-classes-archiver` class, you |
| 331 | need to decide how you choose to provide source. The source |
| 332 | :ref:`ref-classes-archiver` class can generate tarballs and SRPMs and can |
| 333 | create them with various levels of compliance in mind. |
| 334 | |
| 335 | One way of doing this (but certainly not the only way) is to release |
| 336 | just the source as a tarball. You can do this by adding the following to |
| 337 | the ``local.conf`` file found in the :term:`Build Directory`:: |
| 338 | |
| 339 | INHERIT += "archiver" |
| 340 | ARCHIVER_MODE[src] = "original" |
| 341 | |
| 342 | During the creation of your |
| 343 | image, the source from all recipes that deploy packages to the image is |
| 344 | placed within subdirectories of ``DEPLOY_DIR/sources`` based on the |
| 345 | :term:`LICENSE` for each recipe. |
| 346 | Releasing the entire directory enables you to comply with requirements |
| 347 | concerning providing the unmodified source. It is important to note that |
| 348 | the size of the directory can get large. |
| 349 | |
| 350 | A way to help mitigate the size issue is to only release tarballs for |
| 351 | licenses that require the release of source. Let us assume you are only |
| 352 | concerned with GPL code as identified by running the following script: |
| 353 | |
| 354 | .. code-block:: shell |
| 355 | |
| 356 | # Script to archive a subset of packages matching specific license(s) |
| 357 | # Source and license files are copied into sub folders of package folder |
| 358 | # Must be run from build folder |
| 359 | #!/bin/bash |
| 360 | src_release_dir="source-release" |
| 361 | mkdir -p $src_release_dir |
| 362 | for a in tmp/deploy/sources/*; do |
| 363 | for d in $a/*; do |
| 364 | # Get package name from path |
| 365 | p=`basename $d` |
| 366 | p=${p%-*} |
| 367 | p=${p%-*} |
| 368 | # Only archive GPL packages (update *GPL* regex for your license check) |
| 369 | numfiles=`ls tmp/deploy/licenses/$p/*GPL* 2> /dev/null | wc -l` |
| 370 | if [ $numfiles -ge 1 ]; then |
| 371 | echo Archiving $p |
| 372 | mkdir -p $src_release_dir/$p/source |
| 373 | cp $d/* $src_release_dir/$p/source 2> /dev/null |
| 374 | mkdir -p $src_release_dir/$p/license |
| 375 | cp tmp/deploy/licenses/$p/* $src_release_dir/$p/license 2> /dev/null |
| 376 | fi |
| 377 | done |
| 378 | done |
| 379 | |
| 380 | At this point, you |
| 381 | could create a tarball from the ``gpl_source_release`` directory and |
| 382 | provide that to the end user. This method would be a step toward |
| 383 | achieving compliance with section 3a of GPLv2 and with section 6 of |
| 384 | GPLv3. |
| 385 | |
| 386 | Providing License Text |
| 387 | ---------------------- |
| 388 | |
| 389 | One requirement that is often overlooked is inclusion of license text. |
| 390 | This requirement also needs to be dealt with prior to generating the |
| 391 | final image. Some licenses require the license text to accompany the |
| 392 | binary. You can achieve this by adding the following to your |
| 393 | ``local.conf`` file:: |
| 394 | |
| 395 | COPY_LIC_MANIFEST = "1" |
| 396 | COPY_LIC_DIRS = "1" |
| 397 | LICENSE_CREATE_PACKAGE = "1" |
| 398 | |
| 399 | Adding these statements to the |
| 400 | configuration file ensures that the licenses collected during package |
| 401 | generation are included on your image. |
| 402 | |
| 403 | .. note:: |
| 404 | |
| 405 | Setting all three variables to "1" results in the image having two |
| 406 | copies of the same license file. One copy resides in |
| 407 | ``/usr/share/common-licenses`` and the other resides in |
| 408 | ``/usr/share/license``. |
| 409 | |
| 410 | The reason for this behavior is because |
| 411 | :term:`COPY_LIC_DIRS` and |
| 412 | :term:`COPY_LIC_MANIFEST` |
| 413 | add a copy of the license when the image is built but do not offer a |
| 414 | path for adding licenses for newly installed packages to an image. |
| 415 | :term:`LICENSE_CREATE_PACKAGE` |
| 416 | adds a separate package and an upgrade path for adding licenses to an |
| 417 | image. |
| 418 | |
| 419 | As the source :ref:`ref-classes-archiver` class has already archived the |
| 420 | original unmodified source that contains the license files, you would have |
| 421 | already met the requirements for inclusion of the license information |
| 422 | with source as defined by the GPL and other open source licenses. |
| 423 | |
| 424 | Providing Compilation Scripts and Source Code Modifications |
| 425 | ----------------------------------------------------------- |
| 426 | |
| 427 | At this point, we have addressed all we need to prior to generating the |
| 428 | image. The next two requirements are addressed during the final |
| 429 | packaging of the release. |
| 430 | |
| 431 | By releasing the version of the OpenEmbedded build system and the layers |
| 432 | used during the build, you will be providing both compilation scripts |
| 433 | and the source code modifications in one step. |
| 434 | |
| 435 | If the deployment team has a :ref:`overview-manual/concepts:bsp layer` |
| 436 | and a distro layer, and those |
| 437 | those layers are used to patch, compile, package, or modify (in any way) |
| 438 | any open source software included in your released images, you might be |
| 439 | required to release those layers under section 3 of GPLv2 or section 1 |
| 440 | of GPLv3. One way of doing that is with a clean checkout of the version |
| 441 | of the Yocto Project and layers used during your build. Here is an |
| 442 | example: |
| 443 | |
| 444 | .. code-block:: shell |
| 445 | |
| 446 | # We built using the dunfell branch of the poky repo |
| 447 | $ git clone -b dunfell git://git.yoctoproject.org/poky |
| 448 | $ cd poky |
| 449 | # We built using the release_branch for our layers |
| 450 | $ git clone -b release_branch git://git.mycompany.com/meta-my-bsp-layer |
| 451 | $ git clone -b release_branch git://git.mycompany.com/meta-my-software-layer |
| 452 | # clean up the .git repos |
| 453 | $ find . -name ".git" -type d -exec rm -rf {} \; |
| 454 | |
| 455 | One thing a development organization might want to consider for end-user |
| 456 | convenience is to modify |
| 457 | ``meta-poky/conf/templates/default/bblayers.conf.sample`` to ensure that when |
| 458 | the end user utilizes the released build system to build an image, the |
| 459 | development organization's layers are included in the ``bblayers.conf`` file |
| 460 | automatically:: |
| 461 | |
| 462 | # POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf |
| 463 | # changes incompatibly |
| 464 | POKY_BBLAYERS_CONF_VERSION = "2" |
| 465 | |
| 466 | BBPATH = "${TOPDIR}" |
| 467 | BBFILES ?= "" |
| 468 | |
| 469 | BBLAYERS ?= " \ |
| 470 | ##OEROOT##/meta \ |
| 471 | ##OEROOT##/meta-poky \ |
| 472 | ##OEROOT##/meta-yocto-bsp \ |
| 473 | ##OEROOT##/meta-mylayer \ |
| 474 | " |
| 475 | |
| 476 | Creating and |
| 477 | providing an archive of the :term:`Metadata` |
| 478 | layers (recipes, configuration files, and so forth) enables you to meet |
| 479 | your requirements to include the scripts to control compilation as well |
| 480 | as any modifications to the original source. |
| 481 | |
| 482 | Compliance Limitations with Executables Built from Static Libraries |
| 483 | ------------------------------------------------------------------- |
| 484 | |
| 485 | When package A is added to an image via the :term:`RDEPENDS` or :term:`RRECOMMENDS` |
| 486 | mechanisms as well as explicitly included in the image recipe with |
| 487 | :term:`IMAGE_INSTALL`, and depends on a static linked library recipe B |
| 488 | (``DEPENDS += "B"``), package B will neither appear in the generated license |
| 489 | manifest nor in the generated source tarballs. This occurs as the |
| 490 | :ref:`ref-classes-license` and :ref:`ref-classes-archiver` classes assume that |
| 491 | only packages included via :term:`RDEPENDS` or :term:`RRECOMMENDS` |
| 492 | end up in the image. |
| 493 | |
| 494 | As a result, potential obligations regarding license compliance for package B |
| 495 | may not be met. |
| 496 | |
| 497 | The Yocto Project doesn't enable static libraries by default, in part because |
| 498 | of this issue. Before a solution to this limitation is found, you need to |
| 499 | keep in mind that if your root filesystem is built from static libraries, |
| 500 | you will need to manually ensure that your deliveries are compliant |
| 501 | with the licenses of these libraries. |
| 502 | |
| 503 | Copying Non Standard Licenses |
| 504 | ============================= |
| 505 | |
| 506 | Some packages, such as the linux-firmware package, have many licenses |
| 507 | that are not in any way common. You can avoid adding a lot of these |
| 508 | types of common license files, which are only applicable to a specific |
| 509 | package, by using the |
| 510 | :term:`NO_GENERIC_LICENSE` |
| 511 | variable. Using this variable also avoids QA errors when you use a |
| 512 | non-common, non-CLOSED license in a recipe. |
| 513 | |
| 514 | Here is an example that uses the ``LICENSE.Abilis.txt`` file as |
| 515 | the license from the fetched source:: |
| 516 | |
| 517 | NO_GENERIC_LICENSE[Firmware-Abilis] = "LICENSE.Abilis.txt" |
| 518 | |