blob: e1919590de9b5be6f3e2397f2013ddc58517429b [file] [log] [blame]
#pragma once
#include <app.h>
#include <boost/algorithm/string.hpp>
#include <boost/container/flat_map.hpp>
#include <filesystem>
#include <nlohmann/json.hpp>
namespace crow
{
namespace ibm_mc_lock
{
namespace fs = std::filesystem;
using SType = std::string;
/*----------------------------------------
|Segment flags : LockFlag | SegmentLength|
------------------------------------------*/
using SegmentFlags = std::vector<std::pair<SType, uint32_t>>;
// Lockrequest = session-id | hmc-id | locktype | resourceid | segmentinfo
using LockRequest = std::tuple<SType, SType, SType, uint64_t, SegmentFlags>;
using LockRequests = std::vector<LockRequest>;
using Rc =
std::pair<bool, std::variant<uint32_t, std::pair<uint32_t, LockRequest>>>;
using RcRelaseLock = std::pair<bool, std::pair<uint32_t, LockRequest>>;
using RcGetLockList =
std::variant<std::string, std::vector<std::pair<uint32_t, LockRequests>>>;
using ListOfTransactionIds = std::vector<uint32_t>;
using RcAcquireLock = std::pair<bool, std::variant<Rc, std::pair<bool, int>>>;
using RcReleaseLockApi = std::pair<bool, std::variant<bool, RcRelaseLock>>;
using SessionFlags = std::pair<SType, SType>;
using ListOfSessionIds = std::vector<std::string>;
class Lock
{
uint32_t transactionId;
boost::container::flat_map<uint32_t, LockRequests> lockTable;
/*
* This function implements the logic for validating an incomming
* lock request/requests.
*
* Returns : True (if Valid)
* Returns : False (if not a Valid lock request)
*/
bool isValidLockRequest(const LockRequest);
/*
* This function implements the logic of checking if the incomming
* multi-lock request is not having conflicting requirements.
*
* Returns : True (if conflicting)
* Returns : False (if not conflicting)
*/
bool isConflictRequest(const LockRequests);
/*
* Implements the core algorithm to find the conflicting
* lock requests.
*
* This functions takes two lock requests and check if both
* are conflicting to each other.
*
* Returns : True (if conflicting)
* Returns : False (if not conflicting)
*/
bool isConflictRecord(const LockRequest, const LockRequest);
/*
* This function implements the logic of checking the conflicting
* locks from a incomming single/multi lock requests with the already
* existing lock request in the lock table.
*
*/
Rc isConflictWithTable(const LockRequests);
/*
* This function implements the logic of checking the ownership of the
* lock from the releaselock request.
*
* Returns : True (if the requesting HMC & Session owns the lock(s))
* Returns : False (if the request HMC or Session does not own the lock(s))
*/
RcRelaseLock isItMyLock(const ListOfTransactionIds &, const SessionFlags &);
/*
* This function validates the the list of transactionID's and returns false
* if the transaction ID is not valid & not present in the lock table
*/
bool validateRids(const ListOfTransactionIds &);
/*
* This function releases the locks that are already obtained by the
* requesting Management console.
*/
void releaseLock(const ListOfTransactionIds &);
/*
* This function implements the algorithm for checking the respective
* bytes of the resource id based on the lock management algorithm.
*/
bool checkByte(uint64_t, uint64_t, uint32_t);
/*
* This functions implements a counter that generates a unique 32 bit
* number for every successful transaction. This number will be used by
* the Management Console for debug.
*/
uint32_t generateTransactionId();
public:
/*
* This function implements the logic for acquiring a lock on a
* resource if the incomming request is legitimate without any
* conflicting requirements & without any conflicting requirement
* with the exsiting locks in the lock table.
*
*/
RcAcquireLock acquireLock(const LockRequests);
/*
* This function implements the logic for releasing the lock that are
* owned by a management console session.
*
* The locks can be released by two ways
* - Using list of transaction ID's
* - Using a Session ID
*
* Client can choose either of the ways by using `Type` JSON key.
*
*/
RcReleaseLockApi releaseLock(const ListOfTransactionIds &,
const SessionFlags &);
/*
* This function implements the logic for getting the list of locks obtained
* by a particular management console.
*/
RcGetLockList getLockList(const ListOfSessionIds &);
Lock()
{
transactionId = 0;
}
} lockObject;
RcGetLockList Lock::getLockList(const ListOfSessionIds &listSessionId)
{
std::vector<std::pair<uint32_t, LockRequests>> lockList;
if (!lockTable.empty())
{
for (const auto &i : listSessionId)
{
auto it = lockTable.begin();
while (it != lockTable.end())
{
// Check if session id of this entry matches with session id
// given
if (std::get<0>(it->second[0]) == i)
{
BMCWEB_LOG_DEBUG << "Session id is found in the locktable";
// Push the whole lock record into a vector for returning
// the json
lockList.push_back(std::make_pair(it->first, it->second));
}
// Go to next entry in map
it++;
}
}
}
// we may have found at least one entry with the given session id
// return the json list of lock records pertaining to the given
// session id, or send an empty list if lock table is empty
return lockList;
}
RcReleaseLockApi Lock::releaseLock(const ListOfTransactionIds &p,
const SessionFlags &ids)
{
bool status = validateRids(p);
if (!status)
{
// Validation of rids failed
BMCWEB_LOG_DEBUG << "Not a Valid request id";
return std::make_pair(false, status);
}
else
{
// Validation passed, check if all the locks are owned by the
// requesting HMC
auto status = isItMyLock(p, ids);
if (status.first)
{
// The current hmc owns all the locks, so we can release
// them
releaseLock(p);
}
return std::make_pair(true, status);
}
return std::make_pair(false, status);
}
RcAcquireLock Lock::acquireLock(const LockRequests lockRequestStructure)
{
// validate the lock request
for (auto &lockRecord : lockRequestStructure)
{
bool status = isValidLockRequest(lockRecord);
if (!status)
{
BMCWEB_LOG_DEBUG << "Not a Valid record";
BMCWEB_LOG_DEBUG << "Bad json in request";
return std::make_pair(true, std::make_pair(status, 0));
}
}
// check for conflict record
const LockRequests &multiRequest = lockRequestStructure;
bool status = isConflictRequest(multiRequest);
if (status)
{
BMCWEB_LOG_DEBUG << "There is a conflict within itself";
return std::make_pair(true, std::make_pair(status, 1));
}
else
{
BMCWEB_LOG_DEBUG << "The request is not conflicting within itself";
// Need to check for conflict with the locktable entries.
auto conflict = isConflictWithTable(multiRequest);
BMCWEB_LOG_DEBUG << "Done with checking conflict with the locktable";
return std::make_pair(false, conflict);
}
return std::make_pair(true, std::make_pair(true, 1));
}
void Lock::releaseLock(const ListOfTransactionIds &refRids)
{
for (const auto &id : refRids)
{
if (lockTable.erase(id))
{
BMCWEB_LOG_DEBUG << "Removing the locks with transaction ID : "
<< id;
}
else
{
BMCWEB_LOG_DEBUG << "Removing the locks from the lock table "
"failed, tranasction ID: "
<< id;
}
}
}
RcRelaseLock Lock::isItMyLock(const ListOfTransactionIds &refRids,
const SessionFlags &ids)
{
for (const auto &id : refRids)
{
// Just need to compare the client id of the first lock records in the
// complete lock row(in the map), because the rest of the lock records
// would have the same client id
std::string expectedClientId = std::get<1>(lockTable[id][0]);
std::string expectedSessionId = std::get<0>(lockTable[id][0]);
if ((expectedClientId == ids.first) &&
(expectedSessionId == ids.second))
{
// It is owned by the currently request hmc
BMCWEB_LOG_DEBUG << "Lock is owned by the current hmc";
}
else
{
BMCWEB_LOG_DEBUG << "Lock is not owned by the current hmc";
return std::make_pair(false, std::make_pair(id, lockTable[id][0]));
}
}
return std::make_pair(true, std::make_pair(0, LockRequest()));
}
bool Lock::validateRids(const ListOfTransactionIds &refRids)
{
for (const auto &id : refRids)
{
auto search = lockTable.find(id);
if (search != lockTable.end())
{
BMCWEB_LOG_DEBUG << "Valid Transaction id";
// continue for the next rid
}
else
{
BMCWEB_LOG_DEBUG << "Atleast 1 inValid Request id";
return false;
}
}
return true;
}
bool Lock::isValidLockRequest(const LockRequest refLockRecord)
{
// validate the locktype
if (!((boost::equals(std::get<2>(refLockRecord), "Read") ||
(boost::equals(std::get<2>(refLockRecord), "Write")))))
{
BMCWEB_LOG_DEBUG << "Validation of LockType Failed";
BMCWEB_LOG_DEBUG << "Locktype : " << std::get<2>(refLockRecord);
return false;
}
BMCWEB_LOG_DEBUG << static_cast<int>(std::get<4>(refLockRecord).size());
// validate the number of segments
// Allowed No of segments are between 2 and 6
if ((static_cast<int>(std::get<4>(refLockRecord).size()) > 6) ||
(static_cast<int>(std::get<4>(refLockRecord).size()) < 2))
{
BMCWEB_LOG_DEBUG << "Validation of Number of Segements Failed";
BMCWEB_LOG_DEBUG << "Number of Segments provied : "
<< sizeof(std::get<4>(refLockRecord));
return false;
}
int lockFlag = 0;
// validate the lockflags & segment length
for (const auto &p : std::get<4>(refLockRecord))
{
// validate the lock flags
// Allowed lockflags are locksame,lockall & dontlock
if (!((boost::equals(p.first, "LockSame") ||
(boost::equals(p.first, "LockAll")) ||
(boost::equals(p.first, "DontLock")))))
{
BMCWEB_LOG_DEBUG << "Validation of lock flags failed";
BMCWEB_LOG_DEBUG << p.first;
return false;
}
// validate the segment length
// Allowed values of segment length are between 1 and 4
if (p.second < 1 || p.second > 4)
{
BMCWEB_LOG_DEBUG << "Validation of Segment Length Failed";
BMCWEB_LOG_DEBUG << p.second;
return false;
}
if ((boost::equals(p.first, "LockSame") ||
(boost::equals(p.first, "LockAll"))))
{
++lockFlag;
if (lockFlag >= 2)
{
return false;
}
}
}
return true;
}
Rc Lock::isConflictWithTable(const LockRequests refLockRequestStructure)
{
uint32_t transactionId;
if (lockTable.empty())
{
transactionId = generateTransactionId();
BMCWEB_LOG_DEBUG << transactionId;
// Lock table is empty, so we are safe to add the lockrecords
// as there will be no conflict
BMCWEB_LOG_DEBUG << "Lock table is empty, so adding the lockrecords";
lockTable.emplace(std::pair<uint32_t, LockRequests>(
transactionId, refLockRequestStructure));
return std::make_pair(false, transactionId);
}
else
{
BMCWEB_LOG_DEBUG
<< "Lock table is not empty, check for conflict with lock table";
// Lock table is not empty, compare the lockrequest entries with
// the entries in the lock table
for (const auto &lockRecord1 : refLockRequestStructure)
{
for (const auto &map : lockTable)
{
for (const auto &lockRecord2 : map.second)
{
bool status = isConflictRecord(lockRecord1, lockRecord2);
if (status)
{
return std::make_pair(
true, std::make_pair(map.first, lockRecord2));
}
}
}
}
// Reached here, so no conflict with the locktable, so we are safe to
// add the request records into the lock table
// Lock table is empty, so we are safe to add the lockrecords
// as there will be no conflict
BMCWEB_LOG_DEBUG << " Adding elements into lock table";
transactionId = generateTransactionId();
lockTable.emplace(
std::make_pair(transactionId, refLockRequestStructure));
}
return std::make_pair(false, transactionId);
}
bool Lock::isConflictRequest(const LockRequests refLockRequestStructure)
{
// check for all the locks coming in as a part of single request
// return conflict if any two lock requests are conflicting
if (refLockRequestStructure.size() == 1)
{
BMCWEB_LOG_DEBUG << "Only single lock request, so there is no conflict";
// This means , we have only one lock request in the current
// request , so no conflict within the request
return false;
}
else
{
BMCWEB_LOG_DEBUG
<< "There are multiple lock requests coming in a single request";
// There are multiple requests a part of one request
for (uint32_t i = 0; i < refLockRequestStructure.size(); i++)
{
for (uint32_t j = i + 1; j < refLockRequestStructure.size(); j++)
{
const LockRequest &p = refLockRequestStructure[i];
const LockRequest &q = refLockRequestStructure[j];
bool status = isConflictRecord(p, q);
if (status)
{
return true;
}
}
}
}
return false;
}
// This function converts the provided uint64_t resource id's from the two
// lock requests subjected for comparision, and this function also compares
// the content by bytes mentioned by a uint32_t number.
// If all the elements in the lock requests which are subjected for comparison
// are same, then the last comparision would be to check for the respective
// bytes in the resourceid based on the segment length.
bool Lock::checkByte(uint64_t resourceId1, uint64_t resourceId2,
uint32_t position)
{
uint8_t *p = reinterpret_cast<uint8_t *>(&resourceId1);
uint8_t *q = reinterpret_cast<uint8_t *>(&resourceId2);
BMCWEB_LOG_DEBUG << "Comparing bytes " << std::to_string(p[position]) << ","
<< std::to_string(q[position]);
if (p[position] != q[position])
{
return false;
}
else
{
return true;
}
return true;
}
bool Lock::isConflictRecord(const LockRequest refLockRecord1,
const LockRequest refLockRecord2)
{
// No conflict if both are read locks
if (boost::equals(std::get<2>(refLockRecord1), "Read") &&
boost::equals(std::get<2>(refLockRecord2), "Read"))
{
BMCWEB_LOG_DEBUG << "Both are read locks, no conflict";
return false;
}
else
{
uint32_t i = 0;
for (const auto &p : std::get<4>(refLockRecord1))
{
// return conflict when any of them is try to lock all resources
// under the current resource level.
if (boost::equals(p.first, "LockAll") ||
boost::equals(std::get<4>(refLockRecord2)[i].first, "LockAll"))
{
BMCWEB_LOG_DEBUG
<< "Either of the Comparing locks are trying to lock all "
"resources under the current resource level";
return true;
}
// determine if there is a lock-all-with-same-segment-size.
// If the current segment sizes are the same,then we should fail.
if ((boost::equals(p.first, "LockSame") ||
boost::equals(std::get<4>(refLockRecord2)[i].first,
"LockSame")) &&
(p.second == std::get<4>(refLockRecord2)[i].second))
{
return true;
}
// if segment lengths are not the same, it means two different locks
// So no conflict
if (p.second != std::get<4>(refLockRecord2)[i].second)
{
BMCWEB_LOG_DEBUG << "Segment lengths are not same";
BMCWEB_LOG_DEBUG << "Segment 1 length : " << p.second;
BMCWEB_LOG_DEBUG << "Segment 2 length : "
<< std::get<4>(refLockRecord2)[i].second;
return false;
}
// compare segment data
for (uint32_t i = 0; i < p.second; i++)
{
// if the segment data is different , then the locks is on a
// different resource So no conflict between the lock records
if (!(checkByte(std::get<3>(refLockRecord1),
std::get<3>(refLockRecord2), i)))
{
return false;
}
}
++i;
}
}
return false;
}
uint32_t Lock::generateTransactionId()
{
++transactionId;
return transactionId;
}
} // namespace ibm_mc_lock
} // namespace crow