| // SPDX-License-Identifier: Apache-2.0 |
| // Copyright (C) 2018 IBM Corp. |
| |
| #define _GNU_SOURCE |
| #include <assert.h> |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <getopt.h> |
| #include <limits.h> |
| #include <poll.h> |
| #include <stdbool.h> |
| #include <stdint.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <syslog.h> |
| #include <signal.h> |
| #include <sys/ioctl.h> |
| #include <sys/mman.h> |
| #include <sys/stat.h> |
| #include <sys/timerfd.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <inttypes.h> |
| #include <mtd/mtd-abi.h> |
| |
| #include "mboxd.h" |
| #include "common.h" |
| #include "transport_mbox.h" |
| #include "windows.h" |
| #include "backend.h" |
| |
| /* Initialisation Functions */ |
| |
| /* |
| * init_window_state() - Initialise a new window to a known state |
| * @window: The window to initialise |
| * @size: The size of the window |
| */ |
| static void init_window_state(struct window_context *window, uint32_t size) |
| { |
| window->mem = NULL; |
| window->flash_offset = FLASH_OFFSET_UNINIT; |
| window->size = size; |
| window->dirty_bmap = NULL; |
| window->age = 0; |
| } |
| |
| /* |
| * init_window_mem() - Divide the reserved memory region among the windows |
| * @context: The mbox context pointer |
| * |
| * Return: 0 on success otherwise negative error code |
| */ |
| static int init_window_mem(struct mbox_context *context) |
| { |
| void *mem_location = context->mem; |
| int i; |
| |
| /* |
| * Carve up the reserved memory region and allocate it to each of the |
| * windows. The windows are placed one after the other in ascending |
| * order, so the first window will be first in memory and so on. We |
| * shouldn't have allocated more windows than we have memory, but if we |
| * did we will error out here |
| */ |
| for (i = 0; i < context->windows.num; i++) { |
| uint32_t size = context->windows.window[i].size; |
| MSG_DBG("Window %d @ %p for size 0x%.8x\n", i, |
| mem_location, size); |
| context->windows.window[i].mem = mem_location; |
| mem_location += size; |
| if (mem_location > (context->mem + context->mem_size)) { |
| /* Tried to allocate window past the end of memory */ |
| MSG_ERR("Total size of windows exceeds reserved mem\n"); |
| MSG_ERR("Try smaller or fewer windows\n"); |
| MSG_ERR("Mem size: 0x%.8x\n", context->mem_size); |
| return -1; |
| } |
| } |
| |
| return 0; |
| } |
| /* |
| * windows_init() - Initalise the window cache |
| * @context: The mbox context pointer |
| * |
| * Return: 0 on success otherwise negative |
| */ |
| int windows_init(struct mbox_context *context) |
| { |
| int i; |
| |
| /* Check if window size and number set - otherwise set to default */ |
| if (!context->windows.default_size) { |
| /* Default to 1MB windows */ |
| context->windows.default_size = 1 << 20; |
| } |
| MSG_INFO("Window size: 0x%.8x\n", context->windows.default_size); |
| if (!context->windows.num) { |
| /* Use the entire reserved memory region by default */ |
| context->windows.num = context->mem_size / |
| context->windows.default_size; |
| } |
| MSG_INFO("Number of windows: %d\n", context->windows.num); |
| |
| context->windows.window = calloc(context->windows.num, |
| sizeof(*context->windows.window)); |
| if (!context->windows.window) { |
| MSG_ERR("Memory allocation failed\n"); |
| return -1; |
| } |
| |
| for (i = 0; i < context->windows.num; i++) { |
| init_window_state(&context->windows.window[i], |
| context->windows.default_size); |
| } |
| |
| return init_window_mem(context); |
| } |
| |
| /* |
| * windows_free() - Free the window cache |
| * @context: The mbox context pointer |
| */ |
| void windows_free(struct mbox_context *context) |
| { |
| int i; |
| |
| /* Check window cache has actually been allocated */ |
| if (context->windows.window) { |
| for (i = 0; i < context->windows.num; i++) { |
| free(context->windows.window[i].dirty_bmap); |
| } |
| free(context->windows.window); |
| } |
| } |
| |
| /* Write from Window Functions */ |
| |
| /* |
| * window_flush_v1() - Handle writing when erase and block size differ |
| * @context: The mbox context pointer |
| * @offset_bytes: The offset in the current window to write from (bytes) |
| * @count_bytes: Number of bytes to write |
| * |
| * Handle a window_flush for dirty memory when block_size is less than the |
| * flash erase size |
| * This requires us to be a bit careful because we might have to erase more |
| * than we want to write which could result in data loss if we don't have the |
| * entire portion of flash to be erased already saved in memory (for us to |
| * write back after the erase) |
| * |
| * Return: 0 on success otherwise negative error code |
| */ |
| int window_flush_v1(struct mbox_context *context, |
| uint32_t offset_bytes, uint32_t count_bytes) |
| { |
| int rc; |
| uint32_t flash_offset; |
| struct window_context low_mem = { 0 }, high_mem = { 0 }; |
| |
| /* Find where in phys flash this is based on the window.flash_offset */ |
| flash_offset = context->current->flash_offset + offset_bytes; |
| |
| /* |
| * low_mem.flash_offset = erase boundary below where we're writing |
| * low_mem.size = size from low_mem.flash_offset to where we're writing |
| * |
| * high_mem.flash_offset = end of where we're writing |
| * high_mem.size = size from end of where we're writing to next erase |
| * boundary |
| */ |
| low_mem.flash_offset = align_down(flash_offset, |
| 1 << context->backend.erase_size_shift); |
| low_mem.size = flash_offset - low_mem.flash_offset; |
| high_mem.flash_offset = flash_offset + count_bytes; |
| high_mem.size = align_up(high_mem.flash_offset, |
| 1 << context->backend.erase_size_shift) - |
| high_mem.flash_offset; |
| |
| /* |
| * Check if we already have a copy of the required flash areas in |
| * memory as part of the existing window |
| */ |
| if (low_mem.flash_offset < context->current->flash_offset) { |
| /* Before the start of our current window */ |
| low_mem.mem = malloc(low_mem.size); |
| if (!low_mem.mem) { |
| MSG_ERR("Unable to allocate memory\n"); |
| return -ENOMEM; |
| } |
| rc = backend_copy(&context->backend, low_mem.flash_offset, |
| low_mem.mem, low_mem.size); |
| if (rc < 0) { |
| goto out; |
| } |
| } |
| if ((high_mem.flash_offset + high_mem.size) > |
| (context->current->flash_offset + context->current->size)) { |
| /* After the end of our current window */ |
| high_mem.mem = malloc(high_mem.size); |
| if (!high_mem.mem) { |
| MSG_ERR("Unable to allocate memory\n"); |
| rc = -ENOMEM; |
| goto out; |
| } |
| rc = backend_copy(&context->backend, high_mem.flash_offset, |
| high_mem.mem, high_mem.size); |
| if (rc < 0) { |
| goto out; |
| } |
| } |
| |
| /* |
| * We need to erase the flash from low_mem.flash_offset-> |
| * high_mem.flash_offset + high_mem.size |
| */ |
| rc = backend_erase(&context->backend, low_mem.flash_offset, |
| (high_mem.flash_offset - low_mem.flash_offset) + |
| high_mem.size); |
| if (rc < 0) { |
| MSG_ERR("Couldn't erase flash\n"); |
| goto out; |
| } |
| |
| /* Write back over the erased area */ |
| if (low_mem.mem) { |
| /* Exceed window at the start */ |
| rc = backend_write(&context->backend, low_mem.flash_offset, |
| low_mem.mem, low_mem.size); |
| if (rc < 0) { |
| goto out; |
| } |
| } |
| rc = backend_write(&context->backend, flash_offset, |
| context->current->mem + offset_bytes, count_bytes); |
| if (rc < 0) { |
| goto out; |
| } |
| /* |
| * We still need to write the last little bit that we erased - it's |
| * either in the current window or the high_mem window. |
| */ |
| if (high_mem.mem) { |
| /* Exceed window at the end */ |
| rc = backend_write(&context->backend, high_mem.flash_offset, |
| high_mem.mem, high_mem.size); |
| if (rc < 0) { |
| goto out; |
| } |
| } else { |
| /* Write from the current window - it's atleast that big */ |
| rc = backend_write(&context->backend, high_mem.flash_offset, |
| context->current->mem + offset_bytes + |
| count_bytes, high_mem.size); |
| if (rc < 0) { |
| goto out; |
| } |
| } |
| |
| out: |
| free(low_mem.mem); |
| free(high_mem.mem); |
| return rc; |
| } |
| |
| /* |
| * window_flush() - Write back to the flash from the current window |
| * @context: The mbox context pointer |
| * @offset_bytes: The offset in the current window to write from (blocks) |
| * @count_bytes: Number of blocks to write |
| * @type: Whether this is an erase & write or just an erase |
| * |
| * Return: 0 on success otherwise negative error code |
| */ |
| int window_flush(struct mbox_context *context, uint32_t offset, |
| uint32_t count, uint8_t type) |
| { |
| int rc; |
| uint32_t flash_offset, count_bytes = count << context->backend.block_size_shift; |
| uint32_t offset_bytes = offset << context->backend.block_size_shift; |
| |
| switch (type) { |
| case WINDOW_ERASED: /* >= V2 ONLY -> block_size == erasesize */ |
| flash_offset = context->current->flash_offset + offset_bytes; |
| rc = backend_erase(&context->backend, flash_offset, |
| count_bytes); |
| if (rc < 0) { |
| MSG_ERR("Couldn't erase flash\n"); |
| return rc; |
| } |
| break; |
| case WINDOW_DIRTY: |
| /* |
| * For protocol V1, block_size may be smaller than erase size |
| * so we have a special function to make sure that we do this |
| * correctly without losing data. |
| */ |
| if (context->backend.erase_size_shift != |
| context->backend.block_size_shift) { |
| return window_flush_v1(context, offset_bytes, |
| count_bytes); |
| } |
| flash_offset = context->current->flash_offset + offset_bytes; |
| |
| /* Erase the flash */ |
| rc = backend_erase(&context->backend, flash_offset, |
| count_bytes); |
| if (rc < 0) { |
| return rc; |
| } |
| |
| /* Write to the erased flash */ |
| rc = backend_write(&context->backend, flash_offset, |
| context->current->mem + offset_bytes, |
| count_bytes); |
| if (rc < 0) { |
| return rc; |
| } |
| |
| break; |
| default: |
| /* We shouldn't be able to get here */ |
| MSG_ERR("Write from window with invalid type: %d\n", type); |
| return -EPERM; |
| } |
| |
| return 0; |
| } |
| |
| /* Window Management Functions */ |
| |
| /* |
| * windows_alloc_dirty_bytemap() - (re)allocate all the window dirty bytemaps |
| * @context: The mbox context pointer |
| */ |
| void windows_alloc_dirty_bytemap(struct mbox_context *context) |
| { |
| struct window_context *cur; |
| int i; |
| |
| for (i = 0; i < context->windows.num; i++) { |
| cur = &context->windows.window[i]; |
| /* There may already be one allocated */ |
| free(cur->dirty_bmap); |
| /* Allocate the new one */ |
| cur->dirty_bmap = calloc((context->windows.default_size >> |
| context->backend.block_size_shift), |
| sizeof(*cur->dirty_bmap)); |
| } |
| } |
| |
| /* |
| * window_set_bytemap() - Set the window bytemap |
| * @context: The mbox context pointer |
| * @cur: The window to set the bytemap of |
| * @offset: Where in the window to set the bytemap (blocks) |
| * @size: The number of blocks to set |
| * @val: The value to set the bytemap to |
| * |
| * Return: 0 on success otherwise negative error code |
| */ |
| int window_set_bytemap(struct mbox_context *context, struct window_context *cur, |
| uint32_t offset, uint32_t size, uint8_t val) |
| { |
| if (offset + size > (cur->size >> context->backend.block_size_shift)) { |
| MSG_ERR("Tried to set window bytemap past end of window\n"); |
| MSG_ERR("Requested offset: 0x%x size: 0x%x window size: 0x%x\n", |
| offset << context->backend.block_size_shift, |
| size << context->backend.block_size_shift, |
| cur->size << context->backend.block_size_shift); |
| return -EACCES; |
| } |
| |
| memset(cur->dirty_bmap + offset, val, size); |
| return 0; |
| } |
| |
| /* |
| * windows_close_current() - Close the current (active) window |
| * @context: The mbox context pointer |
| * @flags: Flags as defined for a close command in the protocol |
| * |
| * This closes the current window. If the host has requested the current window |
| * be closed then we don't need to set the bmc event bit |
| * (set_bmc_event == false), otherwise if the current window has been closed |
| * without the host requesting it the bmc event bit must be set to indicate this |
| * to the host (set_bmc_event == true). |
| */ |
| void windows_close_current(struct mbox_context *context, uint8_t flags) |
| { |
| MSG_DBG("Close current window, flags: 0x%.2x\n", flags); |
| |
| if (flags & FLAGS_SHORT_LIFETIME) { |
| context->current->age = 0; |
| } |
| |
| context->current = NULL; |
| context->current_is_write = false; |
| } |
| |
| /* |
| * window_reset() - Reset a window context to a well defined default state |
| * @context: The mbox context pointer |
| * @window: The window to reset |
| */ |
| void window_reset(struct mbox_context *context, struct window_context *window) |
| { |
| window->flash_offset = FLASH_OFFSET_UNINIT; |
| window->size = context->windows.default_size; |
| if (window->dirty_bmap) { /* Might not have been allocated */ |
| window_set_bytemap(context, window, 0, |
| window->size >> context->backend.block_size_shift, |
| WINDOW_CLEAN); |
| } |
| window->age = 0; |
| } |
| |
| /* |
| * windows_reset_all() - Reset all windows to a well defined default state |
| * @context: The mbox context pointer |
| * |
| * @return True if there was a window open that was closed, false otherwise |
| */ |
| bool windows_reset_all(struct mbox_context *context) |
| { |
| bool closed = context->current; |
| int i; |
| |
| MSG_DBG("Resetting all windows\n"); |
| |
| context->windows.max_age = 0; |
| |
| /* We might have an open window which needs closing */ |
| |
| if (context->current) { |
| windows_close_current(context, FLAGS_NONE); |
| } |
| |
| for (i = 0; i < context->windows.num; i++) { |
| window_reset(context, &context->windows.window[i]); |
| } |
| |
| return closed; |
| } |
| |
| /* |
| * windows_find_oldest() - Find the oldest (Least Recently Used) window |
| * @context: The mbox context pointer |
| * |
| * Return: Pointer to the least recently used window |
| */ |
| struct window_context *windows_find_oldest(struct mbox_context *context) |
| { |
| struct window_context *oldest = NULL, *cur; |
| uint32_t min_age = context->windows.max_age + 1; |
| int i; |
| |
| for (i = 0; i < context->windows.num; i++) { |
| cur = &context->windows.window[i]; |
| |
| if (cur->age < min_age) { |
| min_age = cur->age; |
| oldest = cur; |
| } |
| } |
| |
| return oldest; |
| } |
| |
| /* |
| * windows_find_largest() - Find the largest window in the window cache |
| * @context: The mbox context pointer |
| * |
| * Return: The largest window |
| */ |
| struct window_context *windows_find_largest(struct mbox_context *context) |
| { |
| struct window_context *largest = NULL, *cur; |
| uint32_t max_size = 0; |
| int i; |
| |
| for (i = 0; i < context->windows.num; i++) { |
| cur = &context->windows.window[i]; |
| |
| if (cur->size > max_size) { |
| max_size = cur->size; |
| largest = cur; |
| } |
| } |
| |
| return largest; |
| } |
| |
| /* |
| * windows_search() - Search the window cache for a window containing offset |
| * @context: The mbox context pointer |
| * @offset: Absolute flash offset to search for (bytes) |
| * @exact: If the window must exactly map the requested offset |
| * |
| * This will search the cache of windows for one containing the requested |
| * offset. For V1 of the protocol windows must exactly map the offset since we |
| * can't tell the host how much of its request we actually mapped and it will |
| * thus assume it can access window->size from the offset we give it. |
| * |
| * Return: Pointer to a window containing the requested offset otherwise |
| * NULL |
| */ |
| struct window_context *windows_search(struct mbox_context *context, |
| uint32_t offset, bool exact) |
| { |
| struct window_context *cur; |
| int i; |
| |
| MSG_DBG("Searching for window which contains 0x%.8x %s\n", |
| offset, exact ? "exactly" : ""); |
| for (i = 0; i < context->windows.num; i++) { |
| cur = &context->windows.window[i]; |
| if (cur->flash_offset == FLASH_OFFSET_UNINIT) { |
| /* Uninitialised Window */ |
| if (offset == FLASH_OFFSET_UNINIT) { |
| return cur; |
| } |
| continue; |
| } |
| if ((offset >= cur->flash_offset) && |
| (offset < (cur->flash_offset + cur->size))) { |
| if (exact && (cur->flash_offset != offset)) { |
| continue; |
| } |
| /* This window contains the requested offset */ |
| cur->age = ++(context->windows.max_age); |
| return cur; |
| } |
| } |
| |
| return NULL; |
| } |
| |
| /* |
| * windows_create_map() - Create a window mapping which maps the requested offset |
| * @context: The mbox context pointer |
| * @this_window: A pointer to update to the "new" window |
| * @offset: Absolute flash offset to create a mapping for (bytes) |
| * @exact: If the window must exactly map the requested offset |
| * |
| * This is used to create a window mapping for the requested offset when there |
| * is no existing window in the cache which satisfies the offset. This involves |
| * choosing an existing window from the window cache to evict so we can use it |
| * to store the flash contents from the requested offset, we then point the |
| * caller to that window since it now maps their request. |
| * |
| * Return: 0 on success otherwise negative error code |
| */ |
| int windows_create_map(struct mbox_context *context, |
| struct window_context **this_window, uint32_t offset, |
| bool exact) |
| { |
| struct window_context *cur = NULL; |
| int rc; |
| |
| MSG_DBG("Creating window which maps 0x%.8x %s\n", offset, |
| exact ? "exactly" : ""); |
| |
| /* Search for an uninitialised window, use this before evicting */ |
| cur = windows_search(context, FLASH_OFFSET_UNINIT, true); |
| |
| /* No uninitialised window found, we need to choose one to "evict" */ |
| if (!cur) { |
| MSG_DBG("No uninitialised window, evicting one\n"); |
| cur = windows_find_oldest(context); |
| window_reset(context, cur); |
| } |
| |
| /* Adjust the offset for alignment by the backend. It will help prevent the |
| * overlap. |
| */ |
| if (!exact) { |
| if (backend_align_offset(&(context->backend), &offset, cur->size)) { |
| MSG_ERR("Can't adjust the offset by backend\n"); |
| } |
| } |
| |
| if (offset > context->backend.flash_size) { |
| MSG_ERR("Tried to open read window past flash limit\n"); |
| return -EINVAL; |
| } else if ((offset + cur->size) > context->backend.flash_size) { |
| /* |
| * There is V1 skiboot implementations out there which don't |
| * mask offset with window size, meaning when we have |
| * window size == flash size we will never allow the host to |
| * open a window except at 0x0, which isn't always where the |
| * host requests it. Thus we have to ignore this check and just |
| * hope the host doesn't access past the end of the window |
| * (which it shouldn't) for V1 implementations to get around |
| * this. |
| */ |
| if (context->version == API_VERSION_1) { |
| cur->size = align_down(context->backend.flash_size - offset, |
| 1 << context->backend.block_size_shift); |
| } else { |
| /* |
| * Allow requests to exceed the flash size, but limit |
| * the response to the size of the flash. |
| */ |
| cur->size = context->backend.flash_size - offset; |
| } |
| } |
| |
| /* Copy from flash into the window buffer */ |
| rc = backend_copy(&context->backend, offset, cur->mem, cur->size); |
| if (rc < 0) { |
| /* We don't know how much we've copied -> better reset window */ |
| window_reset(context, cur); |
| return rc; |
| } |
| /* |
| * rc isn't guaranteed to be aligned, so align up |
| * |
| * FIXME: This should only be the case for the vpnor ToC now, so handle |
| * it there |
| */ |
| cur->size = align_up(rc, (1ULL << context->backend.block_size_shift)); |
| /* Would like a known value, pick 0xFF to it looks like erased flash */ |
| memset(cur->mem + rc, 0xFF, cur->size - rc); |
| |
| /* |
| * Since for V1 windows aren't constrained to start at multiples of |
| * window size it's possible that something already maps this offset. |
| * Reset any windows which map this offset to avoid coherency problems. |
| * We just have to check for anything which maps the start or the end |
| * of the window since all windows are the same size so another window |
| * cannot map just the middle of this window. |
| */ |
| if (context->version == API_VERSION_1) { |
| uint32_t i; |
| |
| MSG_DBG("Checking for window overlap\n"); |
| |
| for (i = offset; i < (offset + cur->size); i += (cur->size - 1)) { |
| struct window_context *tmp = NULL; |
| do { |
| tmp = windows_search(context, i, false); |
| if (tmp) { |
| window_reset(context, tmp); |
| } |
| } while (tmp); |
| } |
| } |
| |
| /* Clear the bytemap of the window just loaded -> we know it's clean */ |
| window_set_bytemap(context, cur, 0, |
| cur->size >> context->backend.block_size_shift, |
| WINDOW_CLEAN); |
| |
| /* Update so we know what's in the window */ |
| cur->flash_offset = offset; |
| cur->age = ++(context->windows.max_age); |
| *this_window = cur; |
| |
| return 0; |
| } |