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Brad Bishop93fb5352015-09-09 03:59:20 +00001#
2# This file is your local configuration file and is where all local user settings
3# are placed. The comments in this file give some guide to the options a new user
4# to the system might want to change but pretty much any configuration option can
5# be set in this file. More adventurous users can look at local.conf.extended
6# which contains other examples of configuration which can be placed in this file
7# but new users likely won't need any of them initially.
8#
9# Lines starting with the '#' character are commented out and in some cases the
10# default values are provided as comments to show people example syntax. Enabling
11# the option is a question of removing the # character and making any change to the
12# variable as required.
13
14#
15# Machine Selection
16#
17# You need to select a specific machine to target the build with. There are a selection
18# of emulated machines available which can boot and run in the QEMU emulator:
19#
20#MACHINE ?= "qemuarm"
21#MACHINE ?= "qemuarm64"
22#MACHINE ?= "qemumips"
23#MACHINE ?= "qemuppc"
24#MACHINE ?= "qemux86"
25#MACHINE ?= "qemux86-64"
26#
27# There are also the following hardware board target machines included for
28# demonstration purposes:
29#
30#MACHINE ?= "beaglebone"
31#MACHINE ?= "genericx86"
32#MACHINE ?= "genericx86-64"
33#MACHINE ?= "mpc8315e-rdb"
34#MACHINE ?= "edgerouter"
35#
36# This sets the default machine to be qemux86 if no other machine is selected:
Brad Bishopc9dcd7b2015-09-15 22:19:28 -040037MACHINE ??= "qemuarm"
Brad Bishop93fb5352015-09-09 03:59:20 +000038
39#
40# Where to place downloads
41#
42# During a first build the system will download many different source code tarballs
43# from various upstream projects. This can take a while, particularly if your network
44# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
45# can preserve this directory to speed up this part of subsequent builds. This directory
46# is safe to share between multiple builds on the same machine too.
47#
48# The default is a downloads directory under TOPDIR which is the build directory.
49#
50#DL_DIR ?= "${TOPDIR}/downloads"
51
52#
53# Where to place shared-state files
54#
55# BitBake has the capability to accelerate builds based on previously built output.
56# This is done using "shared state" files which can be thought of as cache objects
57# and this option determines where those files are placed.
58#
59# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
60# from these files if no changes were made to the configuration. If changes were made
61# to the configuration, only shared state files where the state was still valid would
62# be used (done using checksums).
63#
64# The default is a sstate-cache directory under TOPDIR.
65#
66#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
67
68#
69# Where to place the build output
70#
71# This option specifies where the bulk of the building work should be done and
72# where BitBake should place its temporary files and output. Keep in mind that
73# this includes the extraction and compilation of many applications and the toolchain
74# which can use Gigabytes of hard disk space.
75#
76# The default is a tmp directory under TOPDIR.
77#
78#TMPDIR = "${TOPDIR}/tmp"
79
80#
81# Default policy config
82#
83# The distribution setting controls which policy settings are used as defaults.
84# The default value is fine for general Yocto project use, at least initially.
85# Ultimately when creating custom policy, people will likely end up subclassing
86# these defaults.
87#
88DISTRO ?= "openbmc-phosphor"
89# As an example of a subclass there is a "bleeding" edge policy configuration
90# where many versions are set to the absolute latest code from the upstream
91# source control systems. This is just mentioned here as an example, its not
92# useful to most new users.
93# DISTRO ?= "poky-bleeding"
94
95#
96# Package Management configuration
97#
98# This variable lists which packaging formats to enable. Multiple package backends
99# can be enabled at once and the first item listed in the variable will be used
100# to generate the root filesystems.
101# Options are:
102# - 'package_deb' for debian style deb files
103# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
104# - 'package_rpm' for rpm style packages
105# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
106# We default to rpm:
107PACKAGE_CLASSES ?= "package_rpm"
108
109#
110# SDK/ADT target architecture
111#
112# This variable specifies the architecture to build SDK/ADT items for and means
113# you can build the SDK packages for architectures other than the machine you are
114# running the build on (i.e. building i686 packages on an x86_64 host).
115# Supported values are i686 and x86_64
116#SDKMACHINE ?= "i686"
117
118SANITY_TESTED_DISTROS_append ?= " RedHatEnterpriseWorkstation-6.6"
119#
120# Extra image configuration defaults
121#
122# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
123# images. Some of these options are added to certain image types automatically. The
124# variable can contain the following options:
125# "dbg-pkgs" - add -dbg packages for all installed packages
126# (adds symbol information for debugging/profiling)
127# "dev-pkgs" - add -dev packages for all installed packages
128# (useful if you want to develop against libs in the image)
129# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
130# (useful if you want to run the package test suites)
131# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
132# "tools-debug" - add debugging tools (gdb, strace)
133# "eclipse-debug" - add Eclipse remote debugging support
134# "tools-profile" - add profiling tools (oprofile, exmap, lttng, valgrind)
135# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
136# "debug-tweaks" - make an image suitable for development
137# e.g. ssh root access has a blank password
138# There are other application targets that can be used here too, see
139# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
140# We default to enabling the debugging tweaks.
141EXTRA_IMAGE_FEATURES = "debug-tweaks"
142
143#
144# Additional image features
145#
146# The following is a list of additional classes to use when building images which
147# enable extra features. Some available options which can be included in this variable
148# are:
149# - 'buildstats' collect build statistics
150# - 'image-mklibs' to reduce shared library files size for an image
151# - 'image-prelink' in order to prelink the filesystem image
152# - 'image-swab' to perform host system intrusion detection
153# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
154# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
155USER_CLASSES ?= "buildstats image-mklibs image-prelink"
156
157#
158# Runtime testing of images
159#
160# The build system can test booting virtual machine images under qemu (an emulator)
161# after any root filesystems are created and run tests against those images. To
162# enable this uncomment this line. See classes/testimage(-auto).bbclass for
163# further details.
164#TEST_IMAGE = "1"
165#
166# Interactive shell configuration
167#
168# Under certain circumstances the system may need input from you and to do this it
169# can launch an interactive shell. It needs to do this since the build is
170# multithreaded and needs to be able to handle the case where more than one parallel
171# process may require the user's attention. The default is iterate over the available
172# terminal types to find one that works.
173#
174# Examples of the occasions this may happen are when resolving patches which cannot
175# be applied, to use the devshell or the kernel menuconfig
176#
177# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
178# Note: currently, Konsole support only works for KDE 3.x due to the way
179# newer Konsole versions behave
180#OE_TERMINAL = "auto"
181# By default disable interactive patch resolution (tasks will just fail instead):
182PATCHRESOLVE = "noop"
183
184#
185# Disk Space Monitoring during the build
186#
187# Monitor the disk space during the build. If there is less that 1GB of space or less
188# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
189# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
190# of the build. The reason for this is that running completely out of space can corrupt
191# files and damages the build in ways which may not be easily recoverable.
192# It's necesary to monitor /tmp, if there is no space left the build will fail
193# with very exotic errors.
194BB_DISKMON_DIRS = "\
195 STOPTASKS,${TMPDIR},1G,100K \
196 STOPTASKS,${DL_DIR},1G,100K \
197 STOPTASKS,${SSTATE_DIR},1G,100K \
198 STOPTASKS,/tmp,100M,100K \
199 ABORT,${TMPDIR},100M,1K \
200 ABORT,${DL_DIR},100M,1K \
201 ABORT,${SSTATE_DIR},100M,1K \
202 ABORT,/tmp,10M,1K"
203
204#
205# Shared-state files from other locations
206#
207# As mentioned above, shared state files are prebuilt cache data objects which can
208# used to accelerate build time. This variable can be used to configure the system
209# to search other mirror locations for these objects before it builds the data itself.
210#
211# This can be a filesystem directory, or a remote url such as http or ftp. These
212# would contain the sstate-cache results from previous builds (possibly from other
213# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
214# cache locations to check for the shared objects.
215# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
216# at the end as shown in the examples below. This will be substituted with the
217# correct path within the directory structure.
218#SSTATE_MIRRORS ?= "\
219#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
220#file://.* file:///some/local/dir/sstate/PATH"
221
222
223#
224# Qemu configuration
225#
226# By default qemu will build with a builtin VNC server where graphical output can be
227# seen. The two lines below enable the SDL backend too. This assumes there is a
228# libsdl library available on your build system.
229PACKAGECONFIG_append_pn-qemu-native = " sdl"
230PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
231ASSUME_PROVIDED += "libsdl-native"
232
233
234# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
235# track the version of this file when it was generated. This can safely be ignored if
236# this doesn't mean anything to you.
237CONF_VERSION = "1"
238
239# Set the root password to '0penBmc'
240INHERIT += "extrausers"
241
242EXTRA_USERS_PARAMS = " \
243 usermod -p '\$1\$UGMqyqdG\$FZiylVFmRRfl9Z0Ue8G7e/' root; \
244 "
Brad Bishopc9dcd7b2015-09-15 22:19:28 -0400245
246require conf/machine/include/sample.inc