blob: 385bff8dd100a6c1e5738c99633a7d3661b9adaa [file] [log] [blame]
From e3bce98a60d6db3b719bbf5d71f732f9b86cb566 Mon Sep 17 00:00:00 2001
From: Khem Raj <raj.khem@gmail.com>
Date: Sat, 9 Feb 2019 08:28:09 -0800
Subject: [PATCH] Explicit typecast to avoid implicit double to float
conversion
fixes compile errors e.g.
../../ftgl-2.1.3~rc5/demo/simple.cpp:110:27: error: non-constant-expression cannot be narrowed from type 'double' to
'float' in initializer list [-Wc++11-narrowing]
(t3 + 2.0) / 3, 0.3 };
^~~~~~~~~~~~~~
Upstream-Status: Pending
Signed-off-by: Khem Raj <raj.khem@gmail.com>
---
demo/simple.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/demo/simple.cpp b/demo/simple.cpp
index 532e862..aba55b4 100644
--- a/demo/simple.cpp
+++ b/demo/simple.cpp
@@ -105,9 +105,9 @@ static void RenderScene(void)
float t2 = sin(n / 50 + 1);
float t3 = sin(n / 30 + 2);
- float ambient[4] = { (t1 + 2.0) / 3,
- (t2 + 2.0) / 3,
- (t3 + 2.0) / 3, 0.3 };
+ float ambient[4] = { float(t1 + 2.0) / 3,
+ float(t2 + 2.0) / 3,
+ float(t3 + 2.0) / 3, 0.3 };
float diffuse[4] = { 1.0, 0.9, 0.9, 1.0 };
float specular[4] = { 1.0, 0.7, 0.7, 1.0 };
float position[4] = { 100.0, 100.0, 0.0, 1.0 };
--
2.20.1