blob: 439508102a19295f7153f7d18073f8470f674def [file] [log] [blame]
From 9c74ec83e2929b1d5ab65d5137b6ba42edeb332d Mon Sep 17 00:00:00 2001
From: Yong Gan <b45748@freescale.com>
Date: Tue, 27 Oct 2015 18:15:20 +0800
Subject: [PATCH] Fix: wl_surface should be destoryed after the wl_window
destroyed.
Upstream-Status: Submitted [https://github.com/glmark2/glmark2/issues/12]
Signed-off-by: Yong Gan <b45748@freescale.com>
---
src/native-state-wayland.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/native-state-wayland.cpp b/src/native-state-wayland.cpp
index 41fc743..cdcdf34 100644
--- a/src/native-state-wayland.cpp
+++ b/src/native-state-wayland.cpp
@@ -56,10 +56,10 @@ NativeStateWayland::~NativeStateWayland()
wl_shell_surface_destroy(window_->shell_surface);
if (window_->opaque_reqion)
wl_region_destroy(window_->opaque_reqion);
- if (window_->surface)
- wl_surface_destroy(window_->surface);
if (window_->native)
wl_egl_window_destroy(window_->native);
+ if (window_->surface)
+ wl_surface_destroy(window_->surface);
delete window_;
}
--
1.9.1