blob: 644c3b616708e7dddf1e991e30fba44e17ad768c [file] [log] [blame]
From 49761ca63797014223d8e3ff6fb2c0235803c19c Mon Sep 17 00:00:00 2001
From: asuessenbach <asuessenbach@nvidia.com>
Date: Wed, 3 May 2023 09:50:08 +0200
Subject: [PATCH] Resolve some Vulkan-Hpp-related issues on Win32.
This patch fixes vulkan-samples compilation on 32-bit hosts.
Upstream-Status: Backport
Signed-off-by: Ross Burton <ross.burton@arm.com>
---
framework/common/hpp_vk_common.h | 4 ++--
framework/core/hpp_buffer.cpp | 4 ++--
framework/core/hpp_buffer.h | 2 +-
framework/core/hpp_image.cpp | 2 +-
samples/api/hpp_texture_loading/hpp_texture_loading.cpp | 2 +-
5 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/framework/common/hpp_vk_common.h b/framework/common/hpp_vk_common.h
index 39ed3dcde..0cbbe479e 100644
--- a/framework/common/hpp_vk_common.h
+++ b/framework/common/hpp_vk_common.h
@@ -92,7 +92,7 @@ inline bool is_dynamic_buffer_descriptor_type(vk::DescriptorType descriptor_type
inline vk::ShaderModule load_shader(const std::string &filename, vk::Device device, vk::ShaderStageFlagBits stage)
{
- return vkb::load_shader(filename, device, static_cast<VkShaderStageFlagBits>(stage));
+ return static_cast<vk::ShaderModule>(vkb::load_shader(filename, device, static_cast<VkShaderStageFlagBits>(stage)));
}
inline void set_image_layout(vk::CommandBuffer command_buffer,
@@ -104,7 +104,7 @@ inline void set_image_layout(vk::CommandBuffer command_buffer,
vk::PipelineStageFlags dst_mask = vk::PipelineStageFlagBits::eAllCommands)
{
vkb::set_image_layout(command_buffer,
- image,
+ static_cast<VkImage>(image),
static_cast<VkImageLayout>(old_layout),
static_cast<VkImageLayout>(new_layout),
static_cast<VkImageSubresourceRange>(subresource_range),
diff --git a/framework/core/hpp_buffer.cpp b/framework/core/hpp_buffer.cpp
index 8da265acb..e6509b9f4 100644
--- a/framework/core/hpp_buffer.cpp
+++ b/framework/core/hpp_buffer.cpp
@@ -84,7 +84,7 @@ HPPBuffer::~HPPBuffer()
if (get_handle() && (allocation != VK_NULL_HANDLE))
{
unmap();
- vmaDestroyBuffer(get_device().get_memory_allocator(), get_handle(), allocation);
+ vmaDestroyBuffer(get_device().get_memory_allocator(), static_cast<VkBuffer>(get_handle()), allocation);
}
}
@@ -93,7 +93,7 @@ VmaAllocation HPPBuffer::get_allocation() const
return allocation;
}
-VkDeviceMemory HPPBuffer::get_memory() const
+vk::DeviceMemory HPPBuffer::get_memory() const
{
return memory;
}
diff --git a/framework/core/hpp_buffer.h b/framework/core/hpp_buffer.h
index 7a243c265..bad47406d 100644
--- a/framework/core/hpp_buffer.h
+++ b/framework/core/hpp_buffer.h
@@ -55,7 +55,7 @@ class HPPBuffer : public vkb::core::HPPVulkanResource<vk::Buffer>
VmaAllocation get_allocation() const;
const uint8_t *get_data() const;
- VkDeviceMemory get_memory() const;
+ vk::DeviceMemory get_memory() const;
/**
* @return Return the buffer's device address (note: requires that the buffer has been created with the VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT usage fla)
diff --git a/framework/core/hpp_image.cpp b/framework/core/hpp_image.cpp
index 00fa89ba7..5e6f27363 100644
--- a/framework/core/hpp_image.cpp
+++ b/framework/core/hpp_image.cpp
@@ -138,7 +138,7 @@ HPPImage::~HPPImage()
if (get_handle() && memory)
{
unmap();
- vmaDestroyImage(get_device().get_memory_allocator(), get_handle(), memory);
+ vmaDestroyImage(get_device().get_memory_allocator(), static_cast<VkImage>(get_handle()), memory);
}
}
diff --git a/samples/api/hpp_texture_loading/hpp_texture_loading.cpp b/samples/api/hpp_texture_loading/hpp_texture_loading.cpp
index 11a1f24c1..cbdd22773 100644
--- a/samples/api/hpp_texture_loading/hpp_texture_loading.cpp
+++ b/samples/api/hpp_texture_loading/hpp_texture_loading.cpp
@@ -170,7 +170,7 @@ void HPPTextureLoading::load_texture()
memory_allocate_info = {memory_requirements.size,
get_device()->get_gpu().get_memory_type(memory_requirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eDeviceLocal)};
texture.device_memory = get_device()->get_handle().allocateMemory(memory_allocate_info);
- VK_CHECK(vkBindImageMemory(get_device()->get_handle(), texture.image, texture.device_memory, 0));
+ get_device()->get_handle().bindImageMemory(texture.image, texture.device_memory, 0);
vk::CommandBuffer copy_command = get_device()->create_command_buffer(vk::CommandBufferLevel::ePrimary, true);