blob: 955b7d4ef5dffed063f1389ee9023178889fcfe5 [file] [log] [blame]
Patrick Williamsf1e5d692016-03-30 15:21:19 -05001Upstream-Status: Backport
2
3 http://lists.cairographics.org/archives/cairo/2015-May/026253.html
4 http://cgit.freedesktop.org/cairo/commit/?id=f52f0e2feb1ad0a4de23c475a8c020d41a1764a8
5
6Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
7
8
9From f52f0e2feb1ad0a4de23c475a8c020d41a1764a8 Mon Sep 17 00:00:00 2001
10From: Zan Dobersek <zdobersek@igalia.com>
11Date: Fri, 8 May 2015 01:50:25 -0700
12Subject: [PATCH] Manually transpose the matrix in _cairo_gl_shader_bind_matrix()
13
14To maintain compatibility with OpenGL ES 2.0, the matrix in
15_cairo_gl_shader_bind_matrix() should be manually transposed,
16and GL_FALSE passed as the transpose argument to the
17glUniformMatrix3fv() call as it is the only valid value for
18that parameter in OpenGL ES 2.0.
19
20Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
21Acked-by: "Henry (Yu) Song" <henry.song@samsung.com>
22---
23 src/cairo-gl-shaders.c | 8 ++++----
24 1 file changed, 4 insertions(+), 4 deletions(-)
25
26diff --git a/src/cairo-gl-shaders.c b/src/cairo-gl-shaders.c
27index 2710606..fe975d2 100644
28--- a/src/cairo-gl-shaders.c
29+++ b/src/cairo-gl-shaders.c
30@@ -973,12 +973,12 @@ _cairo_gl_shader_bind_matrix (cairo_gl_context_t *ctx,
31 {
32 cairo_gl_dispatch_t *dispatch = &ctx->dispatch;
33 float gl_m[9] = {
34- m->xx, m->xy, m->x0,
35- m->yx, m->yy, m->y0,
36- 0, 0, 1
37+ m->xx, m->yx, 0,
38+ m->xy, m->yy, 0,
39+ m->x0, m->y0, 1
40 };
41 assert (location != -1);
42- dispatch->UniformMatrix3fv (location, 1, GL_TRUE, gl_m);
43+ dispatch->UniformMatrix3fv (location, 1, GL_FALSE, gl_m);
44 }
45
46 void
47--
481.9.1
49