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Andrew Geissler4873add2020-11-02 18:44:49 -06001<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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3[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
4<!--SPDX-License-Identifier: CC-BY-2.0-UK-->
5
6<chapter id='sdk-using-the-standard-sdk'>
7 <title>Using the Standard SDK</title>
8
9 <para>
10 This chapter describes the standard SDK and how to install it.
11 Information includes unique installation and setup aspects for the
12 standard SDK.
13 <note>
14 For a side-by-side comparison of main features supported for a
15 standard SDK as compared to an extensible SDK, see the
16 "<link linkend='sdk-manual-intro'>Introduction</link>"
17 section.
18 </note>
19 </para>
20
21 <para>
22 You can use a standard SDK to work on Makefile and Autotools-based
23 projects.
24 See the
25 "<link linkend='sdk-working-projects'>Using the SDK Toolchain Directly</link>"
26 chapter for more information.
27 </para>
28
29 <section id='sdk-standard-sdk-intro'>
30 <title>Why use the Standard SDK and What is in It?</title>
31
32 <para>
33 The Standard SDK provides a cross-development toolchain and
34 libraries tailored to the contents of a specific image.
35 You would use the Standard SDK if you want a more traditional
36 toolchain experience as compared to the extensible SDK, which
37 provides an internal build system and the
38 <filename>devtool</filename> functionality.
39 </para>
40
41 <para>
42 The installed Standard SDK consists of several files and
43 directories.
44 Basically, it contains an SDK environment setup script, some
45 configuration files, and host and target root filesystems to
46 support usage.
47 You can see the directory structure in the
48 "<link linkend='sdk-installed-standard-sdk-directory-structure'>Installed Standard SDK Directory Structure</link>"
49 section.
50 </para>
51 </section>
52
53 <section id='sdk-installing-the-sdk'>
54 <title>Installing the SDK</title>
55
56 <para>
57 The first thing you need to do is install the SDK on your
58 <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>Build Host</ulink>
59 by running the <filename>*.sh</filename> installation script.
60 </para>
61
62 <para>
63 You can download a tarball installer, which includes the
64 pre-built toolchain, the <filename>runqemu</filename>
65 script, and support files from the appropriate
66 <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchain</ulink>
67 directory within the Index of Releases.
68 Toolchains are available for several 32-bit and 64-bit
69 architectures with the <filename>x86_64</filename> directories,
70 respectively.
71 The toolchains the Yocto Project provides are based off the
72 <filename>core-image-sato</filename> and
73 <filename>core-image-minimal</filename> images and contain
74 libraries appropriate for developing against that image.
75 </para>
76
77 <para>
78 The names of the tarball installer scripts are such that a
79 string representing the host system appears first in the
80 filename and then is immediately followed by a string
81 representing the target architecture.
82 <literallayout class='monospaced'>
83 poky-glibc-<replaceable>host_system</replaceable>-<replaceable>image_type</replaceable>-<replaceable>arch</replaceable>-toolchain-<replaceable>release_version</replaceable>.sh
84
85 Where:
86 <replaceable>host_system</replaceable> is a string representing your development system:
87
88 i686 or x86_64.
89
90 <replaceable>image_type</replaceable> is the image for which the SDK was built:
91
92 core-image-minimal or core-image-sato.
93
94 <replaceable>arch</replaceable> is a string representing the tuned target architecture:
95
96 aarch64, armv5e, core2-64, i586, mips32r2, mips64, ppc7400, or cortexa8hf-neon.
97
98 <replaceable>release_version</replaceable> is a string representing the release number of the Yocto Project:
99
100 &DISTRO;, &DISTRO;+snapshot
101 </literallayout>
102 For example, the following SDK installer is for a 64-bit
103 development host system and a i586-tuned target architecture
104 based off the SDK for <filename>core-image-sato</filename> and
105 using the current &DISTRO; snapshot:
106 <literallayout class='monospaced'>
107 poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh
108 </literallayout>
109 <note>
110 As an alternative to downloading an SDK, you can build the
111 SDK installer.
112 For information on building the installer, see the
113 "<link linkend='sdk-building-an-sdk-installer'>Building an SDK Installer</link>"
114 section.
115 </note>
116 </para>
117
118 <para>
119 The SDK and toolchains are self-contained and by default are
120 installed into the <filename>poky_sdk</filename> folder in your
121 home directory.
122 You can choose to install the extensible SDK in any location when
123 you run the installer.
124 However, because files need to be written under that directory
125 during the normal course of operation, the location you choose
126 for installation must be writable for whichever
127 users need to use the SDK.
128 </para>
129
130 <para>
131 The following command shows how to run the installer given a
132 toolchain tarball for a 64-bit x86 development host system and
133 a 64-bit x86 target architecture.
134 The example assumes the SDK installer is located in
135 <filename>~/Downloads/</filename> and has execution rights.
136 <note>
137 If you do not have write permissions for the directory
138 into which you are installing the SDK, the installer
139 notifies you and exits.
140 For that case, set up the proper permissions in the directory
141 and run the installer again.
142 </note>
143 <literallayout class='monospaced'>
144 $ ./Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh
145 Poky (Yocto Project Reference Distro) SDK installer version &DISTRO;
146 ===============================================================
147 Enter target directory for SDK (default: /opt/poky/&DISTRO;):
148 You are about to install the SDK to "/opt/poky/&DISTRO;". Proceed [Y/n]? Y
149 Extracting SDK........................................ ..............................done
150 Setting it up...done
151 SDK has been successfully set up and is ready to be used.
152 Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g.
153 $ . /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
154 </literallayout>
155 </para>
156
157 <para>
158 Again, reference the
159 "<link linkend='sdk-installed-standard-sdk-directory-structure'>Installed Standard SDK Directory Structure</link>"
160 section for more details on the resulting directory structure of
161 the installed SDK.
162 </para>
163 </section>
164
165 <section id='sdk-running-the-sdk-environment-setup-script'>
166 <title>Running the SDK Environment Setup Script</title>
167
168 <para>
169 Once you have the SDK installed, you must run the SDK environment
170 setup script before you can actually use the SDK.
171 This setup script resides in the directory you chose when you
172 installed the SDK, which is either the default
173 <filename>/opt/poky/&DISTRO;</filename> directory or the directory
174 you chose during installation.
175 </para>
176
177 <para>
178 Before running the script, be sure it is the one that matches the
179 architecture for which you are developing.
180 Environment setup scripts begin with the string
181 "<filename>environment-setup</filename>" and include as part of
182 their name the tuned target architecture.
183 As an example, the following commands set the working directory
184 to where the SDK was installed and then source the environment
185 setup script.
186 In this example, the setup script is for an IA-based
187 target machine using i586 tuning:
188 <literallayout class='monospaced'>
189 $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
190 </literallayout>
191 When you run the setup script, the same environment variables are
192 defined as are when you run the setup script for an extensible SDK.
193 See the
194 "<link linkend='sdk-running-the-extensible-sdk-environment-setup-script'>Running the Extensible SDK Environment Setup Script</link>"
195 section for more information.
196 </para>
197 </section>
198</chapter>
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