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3*****************************
4Introducing the Yocto Project
5*****************************
6
7What is the Yocto Project?
8==========================
9
10The Yocto Project is an open source collaboration project that helps
11developers create custom Linux-based systems that are designed for
12embedded products regardless of the product's hardware architecture.
13Yocto Project provides a flexible toolset and a development environment
14that allows embedded device developers across the world to collaborate
15through shared technologies, software stacks, configurations, and best
16practices used to create these tailored Linux images.
17
18Thousands of developers worldwide have discovered that Yocto Project
19provides advantages in both systems and applications development,
20archival and management benefits, and customizations used for speed,
21footprint, and memory utilization. The project is a standard when it
22comes to delivering embedded software stacks. The project allows
23software customizations and build interchange for multiple hardware
24platforms as well as software stacks that can be maintained and scaled.
25
26.. image:: figures/key-dev-elements.png
27 :align: center
28
29For further introductory information on the Yocto Project, you might be
30interested in this
31`article <https://www.embedded.com/electronics-blogs/say-what-/4458600/Why-the-Yocto-Project-for-my-IoT-Project->`__
32by Drew Moseley and in this short introductory
33`video <https://www.youtube.com/watch?v=utZpKM7i5Z4>`__.
34
35The remainder of this section overviews advantages and challenges tied
36to the Yocto Project.
37
Andrew Geisslerc9f78652020-09-18 14:11:35 -050038Features
39--------
40
William A. Kennington IIIac69b482021-06-02 12:28:27 -070041Here are features and advantages of the Yocto Project:
Andrew Geisslerc9f78652020-09-18 14:11:35 -050042
Andrew Geissler3b8a17c2021-04-15 15:55:55 -050043- *Widely Adopted Across the Industry:* Many semiconductor, operating
44 system, software, and service vendors adopt and support the Yocto
45 Project in their products and services. For a look at the Yocto
Andrew Geisslerc9f78652020-09-18 14:11:35 -050046 Project community and the companies involved with the Yocto Project,
47 see the "COMMUNITY" and "ECOSYSTEM" tabs on the
48 :yocto_home:`Yocto Project <>` home page.
49
50- *Architecture Agnostic:* Yocto Project supports Intel, ARM, MIPS,
51 AMD, PPC and other architectures. Most ODMs, OSVs, and chip vendors
52 create and supply BSPs that support their hardware. If you have
53 custom silicon, you can create a BSP that supports that architecture.
54
Andrew Geissler3b8a17c2021-04-15 15:55:55 -050055 Aside from broad architecture support, the Yocto Project fully
56 supports a wide range of devices emulated by the Quick EMUlator
Andrew Geisslerc9f78652020-09-18 14:11:35 -050057 (QEMU).
58
59- *Images and Code Transfer Easily:* Yocto Project output can easily
60 move between architectures without moving to new development
61 environments. Additionally, if you have used the Yocto Project to
62 create an image or application and you find yourself not able to
63 support it, commercial Linux vendors such as Wind River, Mentor
64 Graphics, Timesys, and ENEA could take it and provide ongoing
65 support. These vendors have offerings that are built using the Yocto
66 Project.
67
68- *Flexibility:* Corporations use the Yocto Project many different
69 ways. One example is to create an internal Linux distribution as a
70 code base the corporation can use across multiple product groups.
71 Through customization and layering, a project group can leverage the
72 base Linux distribution to create a distribution that works for their
73 product needs.
74
75- *Ideal for Constrained Embedded and IoT devices:* Unlike a full Linux
76 distribution, you can use the Yocto Project to create exactly what
77 you need for embedded devices. You only add the feature support or
78 packages that you absolutely need for the device. For devices that
79 have display hardware, you can use available system components such
Andrew Geissler3b8a17c2021-04-15 15:55:55 -050080 as X11, Wayland, GTK+, Qt, Clutter, and SDL (among others) to create
81 a rich user experience. For devices that do not have a display or
82 where you want to use alternative UI frameworks, you can choose to
83 not build these components.
Andrew Geisslerc9f78652020-09-18 14:11:35 -050084
85- *Comprehensive Toolchain Capabilities:* Toolchains for supported
86 architectures satisfy most use cases. However, if your hardware
87 supports features that are not part of a standard toolchain, you can
88 easily customize that toolchain through specification of
89 platform-specific tuning parameters. And, should you need to use a
90 third-party toolchain, mechanisms built into the Yocto Project allow
91 for that.
92
93- *Mechanism Rules Over Policy:* Focusing on mechanism rather than
94 policy ensures that you are free to set policies based on the needs
95 of your design instead of adopting decisions enforced by some system
96 software provider.
97
Andrew Geissler3b8a17c2021-04-15 15:55:55 -050098- *Uses a Layer Model:* The Yocto Project :ref:`layer
99 infrastructure <overview-manual/yp-intro:the yocto project layer model>`
100 groups related functionality into separate bundles. You can incrementally
101 add these grouped functionalities to your project as needed. Using layers to
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500102 isolate and group functionality reduces project complexity and
103 redundancy, allows you to easily extend the system, make
104 customizations, and keep functionality organized.
105
106- *Supports Partial Builds:* You can build and rebuild individual
107 packages as needed. Yocto Project accomplishes this through its
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500108 :ref:`overview-manual/concepts:shared state cache` (sstate) scheme.
109 Being able to build and debug components individually eases project
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500110 development.
111
112- *Releases According to a Strict Schedule:* Major releases occur on a
Andrew Geissler09209ee2020-12-13 08:44:15 -0600113 :doc:`six-month cycle </ref-manual/release-process>`
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500114 predictably in October and April. The most recent two releases
115 support point releases to address common vulnerabilities and
116 exposures. This predictability is crucial for projects based on the
117 Yocto Project and allows development teams to plan activities.
118
119- *Rich Ecosystem of Individuals and Organizations:* For open source
120 projects, the value of community is very important. Support forums,
121 expertise, and active developers who continue to push the Yocto
122 Project forward are readily available.
123
124- *Binary Reproducibility:* The Yocto Project allows you to be very
125 specific about dependencies and achieves very high percentages of
126 binary reproducibility (e.g. 99.8% for ``core-image-minimal``). When
127 distributions are not specific about which packages are pulled in and
128 in what order to support dependencies, other build systems can
129 arbitrarily include packages.
130
131- *License Manifest:* The Yocto Project provides a :ref:`license
Andrew Geissler09209ee2020-12-13 08:44:15 -0600132 manifest <dev-manual/common-tasks:maintaining open source license compliance during your product's lifecycle>`
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500133 for review by people who need to track the use of open source
134 licenses (e.g. legal teams).
135
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500136Challenges
137----------
138
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700139Here are challenges you might encounter when developing using the Yocto Project:
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500140
141- *Steep Learning Curve:* The Yocto Project has a steep learning curve
142 and has many different ways to accomplish similar tasks. It can be
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700143 difficult to choose between such ways.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500144
145- *Understanding What Changes You Need to Make For Your Design Requires
146 Some Research:* Beyond the simple tutorial stage, understanding what
147 changes need to be made for your particular design can require a
148 significant amount of research and investigation. For information
149 that helps you transition from trying out the Yocto Project to using
150 it for your project, see the ":ref:`what-i-wish-id-known:what i wish i'd known about yocto project`" and
151 ":ref:`transitioning-to-a-custom-environment:transitioning to a custom environment for systems development`"
152 documents on the Yocto Project website.
153
154- *Project Workflow Could Be Confusing:* The `Yocto Project
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500155 workflow <overview-manual/development-environment:the yocto project development environment>`
156 could be confusing if you are used to traditional desktop and server
157 software development.
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700158 In a desktop development environment, there are mechanisms to easily pull
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500159 and install new packages, which are typically pre-compiled binaries
160 from servers accessible over the Internet. Using the Yocto Project,
161 you must modify your configuration and rebuild to add additional
162 packages.
163
164- *Working in a Cross-Build Environment Can Feel Unfamiliar:* When
165 developing code to run on a target, compilation, execution, and
166 testing done on the actual target can be faster than running a
167 BitBake build on a development host and then deploying binaries to
168 the target for test. While the Yocto Project does support development
169 tools on the target, the additional step of integrating your changes
170 back into the Yocto Project build environment would be required.
171 Yocto Project supports an intermediate approach that involves making
172 changes on the development system within the BitBake environment and
173 then deploying only the updated packages to the target.
174
175 The Yocto Project :term:`OpenEmbedded Build System`
176 produces packages
177 in standard formats (i.e. RPM, DEB, IPK, and TAR). You can deploy
178 these packages into the running system on the target by using
179 utilities on the target such as ``rpm`` or ``ipk``.
180
181- *Initial Build Times Can be Significant:* Long initial build times
182 are unfortunately unavoidable due to the large number of packages
183 initially built from scratch for a fully functioning Linux system.
184 Once that initial build is completed, however, the shared-state
185 (sstate) cache mechanism Yocto Project uses keeps the system from
186 rebuilding packages that have not been "touched" since the last
187 build. The sstate mechanism significantly reduces times for
188 successive builds.
189
190The Yocto Project Layer Model
191=============================
192
193The Yocto Project's "Layer Model" is a development model for embedded
194and IoT Linux creation that distinguishes the Yocto Project from other
195simple build systems. The Layer Model simultaneously supports
196collaboration and customization. Layers are repositories that contain
197related sets of instructions that tell the :term:`OpenEmbedded Build System`
198what to do. You can
199collaborate, share, and reuse layers.
200
201Layers can contain changes to previous instructions or settings at any
202time. This powerful override capability is what allows you to customize
203previously supplied collaborative or community layers to suit your
204product requirements.
205
206You use different layers to logically separate information in your
207build. As an example, you could have BSP, GUI, distro configuration,
208middleware, or application layers. Putting your entire build into one
209layer limits and complicates future customization and reuse. Isolating
210information into layers, on the other hand, helps simplify future
211customizations and reuse. You might find it tempting to keep everything
212in one layer when working on a single project. However, the more modular
213your Metadata, the easier it is to cope with future changes.
214
215.. note::
216
217 - Use Board Support Package (BSP) layers from silicon vendors when
218 possible.
219
220 - Familiarize yourself with the `Yocto Project curated layer
Andrew Geisslerc3d88e42020-10-02 09:45:00 -0500221 index <https://www.yoctoproject.org/software-overview/layers/>`__
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600222 or the :oe_layerindex:`OpenEmbedded layer index <>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500223 The latter contains more layers but they are less universally
224 validated.
225
226 - Layers support the inclusion of technologies, hardware components,
227 and software components. The :ref:`Yocto Project
Andrew Geissler09209ee2020-12-13 08:44:15 -0600228 Compatible <dev-manual/common-tasks:making sure your layer is compatible with yocto project>`
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500229 designation provides a minimum level of standardization that
230 contributes to a strong ecosystem. "YP Compatible" is applied to
231 appropriate products and software components such as BSPs, other
232 OE-compatible layers, and related open-source projects, allowing
233 the producer to use Yocto Project badges and branding assets.
234
235To illustrate how layers are used to keep things modular, consider
236machine customizations. These types of customizations typically reside
237in a special layer, rather than a general layer, called a BSP Layer.
238Furthermore, the machine customizations should be isolated from recipes
239and Metadata that support a new GUI environment, for example. This
240situation gives you a couple of layers: one for the machine
241configurations, and one for the GUI environment. It is important to
242understand, however, that the BSP layer can still make machine-specific
243additions to recipes within the GUI environment layer without polluting
244the GUI layer itself with those machine-specific changes. You can
245accomplish this through a recipe that is a BitBake append
246(``.bbappend``) file, which is described later in this section.
247
248.. note::
249
250 For general information on BSP layer structure, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600251 :doc:`/bsp-guide/index`
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500252 .
253
254The :term:`Source Directory`
255contains both general layers and BSP layers right out of the box. You
256can easily identify layers that ship with a Yocto Project release in the
257Source Directory by their names. Layers typically have names that begin
258with the string ``meta-``.
259
260.. note::
261
262 It is not a requirement that a layer name begin with the prefix
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500263 ``meta-``, but it is a commonly accepted standard in the Yocto Project
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500264 community.
265
Andrew Geissler09209ee2020-12-13 08:44:15 -0600266For example, if you were to examine the :yocto_git:`tree view </poky/tree/>`
267of the ``poky`` repository, you will see several layers: ``meta``,
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500268``meta-skeleton``, ``meta-selftest``, ``meta-poky``, and
269``meta-yocto-bsp``. Each of these repositories represents a distinct
270layer.
271
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500272For procedures on how to create layers, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600273":ref:`dev-manual/common-tasks:understanding and creating layers`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500274section in the Yocto Project Development Tasks Manual.
275
276Components and Tools
277====================
278
279The Yocto Project employs a collection of components and tools used by
280the project itself, by project developers, and by those using the Yocto
281Project. These components and tools are open source projects and
282metadata that are separate from the reference distribution
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500283(:term:`Poky`) and the :term:`OpenEmbedded Build System`. Most of the
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500284components and tools are downloaded separately.
285
286This section provides brief overviews of the components and tools
287associated with the Yocto Project.
288
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500289Development Tools
290-----------------
291
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700292Here are tools that help you develop images and applications using
293the Yocto Project:
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500294
295- *CROPS:* `CROPS <https://github.com/crops/poky-container/>`__ is an
296 open source, cross-platform development framework that leverages
297 `Docker Containers <https://www.docker.com/>`__. CROPS provides an
298 easily managed, extensible environment that allows you to build
299 binaries for a variety of architectures on Windows, Linux and Mac OS
300 X hosts.
301
302- *devtool:* This command-line tool is available as part of the
303 extensible SDK (eSDK) and is its cornerstone. You can use ``devtool``
304 to help build, test, and package software within the eSDK. You can
305 use the tool to optionally integrate what you build into an image
306 built by the OpenEmbedded build system.
307
308 The ``devtool`` command employs a number of sub-commands that allow
309 you to add, modify, and upgrade recipes. As with the OpenEmbedded
310 build system, "recipes" represent software packages within
311 ``devtool``. When you use ``devtool add``, a recipe is automatically
312 created. When you use ``devtool modify``, the specified existing
313 recipe is used in order to determine where to get the source code and
314 how to patch it. In both cases, an environment is set up so that when
315 you build the recipe a source tree that is under your control is used
316 in order to allow you to make changes to the source as desired. By
317 default, both new recipes and the source go into a "workspace"
318 directory under the eSDK. The ``devtool upgrade`` command updates an
319 existing recipe so that you can build it for an updated set of source
320 files.
321
322 You can read about the ``devtool`` workflow in the Yocto Project
323 Application Development and Extensible Software Development Kit
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500324 (eSDK) Manual in the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600325 ":ref:`sdk-manual/extensible:using \`\`devtool\`\` in your sdk workflow`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500326 section.
327
328- *Extensible Software Development Kit (eSDK):* The eSDK provides a
329 cross-development toolchain and libraries tailored to the contents of
330 a specific image. The eSDK makes it easy to add new applications and
331 libraries to an image, modify the source for an existing component,
332 test changes on the target hardware, and integrate into the rest of
333 the OpenEmbedded build system. The eSDK gives you a toolchain
334 experience supplemented with the powerful set of ``devtool`` commands
335 tailored for the Yocto Project environment.
336
Andrew Geissler09209ee2020-12-13 08:44:15 -0600337 For information on the eSDK, see the :doc:`/sdk-manual/index` Manual.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500338
339- *Toaster:* Toaster is a web interface to the Yocto Project
340 OpenEmbedded build system. Toaster allows you to configure, run, and
341 view information about builds. For information on Toaster, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600342 :doc:`/toaster-manual/index`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500343
344Production Tools
345----------------
346
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700347Here are tools that help with production related activities using the
348Yocto Project:
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500349
350- *Auto Upgrade Helper:* This utility when used in conjunction with the
351 :term:`OpenEmbedded Build System`
352 (BitBake and
353 OE-Core) automatically generates upgrades for recipes that are based
354 on new versions of the recipes published upstream. See
Andrew Geissler09209ee2020-12-13 08:44:15 -0600355 :ref:`dev-manual/common-tasks:using the auto upgrade helper (auh)`
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500356 for how to set it up.
357
358- *Recipe Reporting System:* The Recipe Reporting System tracks recipe
359 versions available for Yocto Project. The main purpose of the system
360 is to help you manage the recipes you maintain and to offer a dynamic
361 overview of the project. The Recipe Reporting System is built on top
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600362 of the :oe_layerindex:`OpenEmbedded Layer Index <>`, which
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500363 is a website that indexes OpenEmbedded-Core layers.
364
365- *Patchwork:* `Patchwork <http://jk.ozlabs.org/projects/patchwork/>`__
366 is a fork of a project originally started by
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600367 `OzLabs <https://ozlabs.org/>`__. The project is a web-based tracking
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500368 system designed to streamline the process of bringing contributions
369 into a project. The Yocto Project uses Patchwork as an organizational
370 tool to handle patches, which number in the thousands for every
371 release.
372
373- *AutoBuilder:* AutoBuilder is a project that automates build tests
374 and quality assurance (QA). By using the public AutoBuilder, anyone
375 can determine the status of the current "master" branch of Poky.
376
377 .. note::
378
379 AutoBuilder is based on buildbot.
380
381 A goal of the Yocto Project is to lead the open source industry with
382 a project that automates testing and QA procedures. In doing so, the
383 project encourages a development community that publishes QA and test
384 plans, publicly demonstrates QA and test plans, and encourages
385 development of tools that automate and test and QA procedures for the
386 benefit of the development community.
387
388 You can learn more about the AutoBuilder used by the Yocto Project
Andrew Geissler09209ee2020-12-13 08:44:15 -0600389 Autobuilder :doc:`here </test-manual/understand-autobuilder>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500390
391- *Cross-Prelink:* Prelinking is the process of pre-computing the load
392 addresses and link tables generated by the dynamic linker as compared
393 to doing this at runtime. Doing this ahead of time results in
394 performance improvements when the application is launched and reduced
395 memory usage for libraries shared by many applications.
396
397 Historically, cross-prelink is a variant of prelink, which was
398 conceived by `Jakub
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600399 Jelínek <https://people.redhat.com/jakub/prelink.pdf>`__ a number of
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500400 years ago. Both prelink and cross-prelink are maintained in the same
401 repository albeit on separate branches. By providing an emulated
402 runtime dynamic linker (i.e. ``glibc``-derived ``ld.so`` emulation),
403 the cross-prelink project extends the prelink software's ability to
404 prelink a sysroot environment. Additionally, the cross-prelink
405 software enables the ability to work in sysroot style environments.
406
407 The dynamic linker determines standard load address calculations
408 based on a variety of factors such as mapping addresses, library
409 usage, and library function conflicts. The prelink tool uses this
410 information, from the dynamic linker, to determine unique load
411 addresses for executable and linkable format (ELF) binaries that are
412 shared libraries and dynamically linked. The prelink tool modifies
413 these ELF binaries with the pre-computed information. The result is
414 faster loading and often lower memory consumption because more of the
415 library code can be re-used from shared Copy-On-Write (COW) pages.
416
417 The original upstream prelink project only supports running prelink
418 on the end target device due to the reliance on the target device's
419 dynamic linker. This restriction causes issues when developing a
420 cross-compiled system. The cross-prelink adds a synthesized dynamic
421 loader that runs on the host, thus permitting cross-prelinking
422 without ever having to run on a read-write target filesystem.
423
424- *Pseudo:* Pseudo is the Yocto Project implementation of
425 `fakeroot <http://man.he.net/man1/fakeroot>`__, which is used to run
426 commands in an environment that seemingly has root privileges.
427
428 During a build, it can be necessary to perform operations that
429 require system administrator privileges. For example, file ownership
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500430 or permissions might need to be defined. Pseudo is a tool that you
431 can either use directly or through the environment variable
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700432 ``LD_PRELOAD``. Either method allows these operations to succeed
433 even without system administrator privileges.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500434
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500435 Thanks to Pseudo, the Yocto Project never needs root privileges to
436 build images for your target system.
437
438 You can read more about Pseudo in the
439 ":ref:`overview-manual/concepts:fakeroot and pseudo`" section.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500440
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500441Open-Embedded Build System Components
442-------------------------------------
443
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700444Here are components associated with the :term:`OpenEmbedded Build System`:
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500445
446- *BitBake:* BitBake is a core component of the Yocto Project and is
447 used by the OpenEmbedded build system to build images. While BitBake
448 is key to the build system, BitBake is maintained separately from the
449 Yocto Project.
450
451 BitBake is a generic task execution engine that allows shell and
452 Python tasks to be run efficiently and in parallel while working
453 within complex inter-task dependency constraints. In short, BitBake
454 is a build engine that works through recipes written in a specific
455 format in order to perform sets of tasks.
456
457 You can learn more about BitBake in the :doc:`BitBake User
458 Manual <bitbake:index>`.
459
460- *OpenEmbedded-Core:* OpenEmbedded-Core (OE-Core) is a common layer of
461 metadata (i.e. recipes, classes, and associated files) used by
462 OpenEmbedded-derived systems, which includes the Yocto Project. The
463 Yocto Project and the OpenEmbedded Project both maintain the
464 OpenEmbedded-Core. You can find the OE-Core metadata in the Yocto
Andrew Geissler09209ee2020-12-13 08:44:15 -0600465 Project :yocto_git:`Source Repositories </poky/tree/meta>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500466
467 Historically, the Yocto Project integrated the OE-Core metadata
468 throughout the Yocto Project source repository reference system
469 (Poky). After Yocto Project Version 1.0, the Yocto Project and
470 OpenEmbedded agreed to work together and share a common core set of
471 metadata (OE-Core), which contained much of the functionality
472 previously found in Poky. This collaboration achieved a long-standing
473 OpenEmbedded objective for having a more tightly controlled and
474 quality-assured core. The results also fit well with the Yocto
475 Project objective of achieving a smaller number of fully featured
476 tools as compared to many different ones.
477
478 Sharing a core set of metadata results in Poky as an integration
479 layer on top of OE-Core. You can see that in this
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500480 :ref:`figure <overview-manual/yp-intro:what is the yocto project?>`.
481 The Yocto Project combines various components such as BitBake, OE-Core,
482 script "glue", and documentation for its build system.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500483
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500484Reference Distribution (Poky)
485-----------------------------
486
487Poky is the Yocto Project reference distribution. It contains the
488:term:`OpenEmbedded Build System`
489(BitBake and OE-Core) as well as a set of metadata to get you started
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500490building your own distribution. See the figure in
491":ref:`overview-manual/yp-intro:what is the yocto project?`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500492section for an illustration that shows Poky and its relationship with
493other parts of the Yocto Project.
494
495To use the Yocto Project tools and components, you can download
496(``clone``) Poky and use it to bootstrap your own distribution.
497
498.. note::
499
500 Poky does not contain binary files. It is a working example of how to
501 build your own custom Linux distribution from source.
502
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500503You can read more about Poky in the
504":ref:`overview-manual/yp-intro:reference embedded distribution (poky)`"
505section.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500506
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500507Packages for Finished Targets
508-----------------------------
509
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700510Here are components associated with packages for finished targets:
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500511
512- *Matchbox:* Matchbox is an Open Source, base environment for the X
513 Window System running on non-desktop, embedded platforms such as
514 handhelds, set-top boxes, kiosks, and anything else for which screen
515 space, input mechanisms, or system resources are limited.
516
517 Matchbox consists of a number of interchangeable and optional
518 applications that you can tailor to a specific, non-desktop platform
519 to enhance usability in constrained environments.
520
521 You can find the Matchbox source in the Yocto Project
522 :yocto_git:`Source Repositories <>`.
523
524- *Opkg:* Open PacKaGe management (opkg) is a lightweight package
525 management system based on the itsy package (ipkg) management system.
526 Opkg is written in C and resembles Advanced Package Tool (APT) and
527 Debian Package (dpkg) in operation.
528
529 Opkg is intended for use on embedded Linux devices and is used in
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600530 this capacity in the :oe_home:`OpenEmbedded <>` and
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500531 `OpenWrt <https://openwrt.org/>`__ projects, as well as the Yocto
532 Project.
533
534 .. note::
535
536 As best it can, opkg maintains backwards compatibility with ipkg
537 and conforms to a subset of Debian's policy manual regarding
538 control files.
539
540 You can find the opkg source in the Yocto Project
541 :yocto_git:`Source Repositories <>`.
542
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500543Archived Components
544-------------------
545
546The Build Appliance is a virtual machine image that enables you to build
547and boot a custom embedded Linux image with the Yocto Project using a
548non-Linux development system.
549
550Historically, the Build Appliance was the second of three methods by
551which you could use the Yocto Project on a system that was not native to
552Linux.
553
5541. *Hob:* Hob, which is now deprecated and is no longer available since
555 the 2.1 release of the Yocto Project provided a rudimentary,
556 GUI-based interface to the Yocto Project. Toaster has fully replaced
557 Hob.
558
5592. *Build Appliance:* Post Hob, the Build Appliance became available. It
560 was never recommended that you use the Build Appliance as a
561 day-to-day production development environment with the Yocto Project.
562 Build Appliance was useful as a way to try out development in the
563 Yocto Project environment.
564
5653. *CROPS:* The final and best solution available now for developing
566 using the Yocto Project on a system not native to Linux is with
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500567 :ref:`CROPS <overview-manual/yp-intro:development tools>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500568
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500569Development Methods
570===================
571
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500572The Yocto Project development environment usually involves a
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500573:term:`Build Host` and target
574hardware. You use the Build Host to build images and develop
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500575applications, while you use the target hardware to execute deployed
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500576software.
577
578This section provides an introduction to the choices or development
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500579methods you have when setting up your Build Host. Depending on your
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500580particular workflow preference and the type of operating system your
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700581Build Host runs, you have several choices.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500582
583.. note::
584
585 For additional detail about the Yocto Project development
Andrew Geissler09209ee2020-12-13 08:44:15 -0600586 environment, see the ":doc:`/overview-manual/development-environment`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500587 chapter.
588
589- *Native Linux Host:* By far the best option for a Build Host. A
590 system running Linux as its native operating system allows you to
591 develop software by directly using the
592 :term:`BitBake` tool. You can
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500593 accomplish all aspects of development from a regular shell in a
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500594 supported Linux distribution.
595
596 For information on how to set up a Build Host on a system running
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500597 Linux as its native operating system, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600598 ":ref:`dev-manual/start:setting up a native linux host`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500599 section in the Yocto Project Development Tasks Manual.
600
601- *CROss PlatformS (CROPS):* Typically, you use
602 `CROPS <https://github.com/crops/poky-container/>`__, which leverages
603 `Docker Containers <https://www.docker.com/>`__, to set up a Build
604 Host that is not running Linux (e.g. Microsoft Windows or macOS).
605
606 .. note::
607
608 You can, however, use CROPS on a Linux-based system.
609
610 CROPS is an open source, cross-platform development framework that
611 provides an easily managed, extensible environment for building
612 binaries targeted for a variety of architectures on Windows, macOS,
613 or Linux hosts. Once the Build Host is set up using CROPS, you can
614 prepare a shell environment to mimic that of a shell being used on a
615 system natively running Linux.
616
617 For information on how to set up a Build Host with CROPS, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600618 ":ref:`dev-manual/start:setting up to use cross platforms (crops)`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500619 section in the Yocto Project Development Tasks Manual.
620
621- *Windows Subsystem For Linux (WSLv2):* You may use Windows Subsystem
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500622 For Linux v2 to set up a Build Host using Windows 10.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500623
624 .. note::
625
626 The Yocto Project is not compatible with WSLv1, it is compatible
627 but not officially supported nor validated with WSLv2, if you
628 still decide to use WSL please upgrade to WSLv2.
629
630 The Windows Subsystem For Linux allows Windows 10 to run a real Linux
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500631 kernel inside of a lightweight virtual machine (VM).
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500632
633 For information on how to set up a Build Host with WSLv2, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600634 ":ref:`dev-manual/start:setting up to use windows subsystem for linux (wslv2)`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500635 section in the Yocto Project Development Tasks Manual.
636
637- *Toaster:* Regardless of what your Build Host is running, you can use
638 Toaster to develop software using the Yocto Project. Toaster is a web
639 interface to the Yocto Project's :term:`OpenEmbedded Build System`.
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500640 The interface allows you to configure and run your builds. Information
641 about builds is collected and stored in a database. You can use Toaster
642 to configure and start builds on multiple remote build servers.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500643
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500644 For information about and how to use Toaster, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600645 :doc:`/toaster-manual/index`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500646
647Reference Embedded Distribution (Poky)
648======================================
649
650"Poky", which is pronounced *Pock*-ee, is the name of the Yocto
651Project's reference distribution or Reference OS Kit. Poky contains the
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500652:term:`OpenEmbedded Build System` (:term:`BitBake` and
653:term:`OpenEmbedded-Core (OE-Core)`) as well as a set of
654:term:`Metadata` to get you started building your own distro. In other
655words, Poky is a base specification of the functionality needed for a
656typical embedded system as well as the components from the Yocto Project
657that allow you to build a distribution into a usable binary image.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500658
659Poky is a combined repository of BitBake, OpenEmbedded-Core (which is
660found in ``meta``), ``meta-poky``, ``meta-yocto-bsp``, and documentation
661provided all together and known to work well together. You can view
662these items that make up the Poky repository in the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600663:yocto_git:`Source Repositories </poky/tree/>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500664
665.. note::
666
667 If you are interested in all the contents of the
668 poky
Andrew Geissler09209ee2020-12-13 08:44:15 -0600669 Git repository, see the ":ref:`ref-manual/structure:top-level core components`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500670 section in the Yocto Project Reference Manual.
671
672The following figure illustrates what generally comprises Poky:
673
674.. image:: figures/poky-reference-distribution.png
675 :align: center
676
677- BitBake is a task executor and scheduler that is the heart of the
678 OpenEmbedded build system.
679
680- ``meta-poky``, which is Poky-specific metadata.
681
682- ``meta-yocto-bsp``, which are Yocto Project-specific Board Support
683 Packages (BSPs).
684
685- OpenEmbedded-Core (OE-Core) metadata, which includes shared
686 configurations, global variable definitions, shared classes,
687 packaging, and recipes. Classes define the encapsulation and
688 inheritance of build logic. Recipes are the logical units of software
689 and images to be built.
690
691- Documentation, which contains the Yocto Project source files used to
692 make the set of user manuals.
693
694.. note::
695
696 While Poky is a "complete" distribution specification and is tested
697 and put through QA, you cannot use it as a product "out of the box"
698 in its current form.
699
700To use the Yocto Project tools, you can use Git to clone (download) the
701Poky repository then use your local copy of the reference distribution
702to bootstrap your own distribution.
703
704.. note::
705
706 Poky does not contain binary files. It is a working example of how to
707 build your own custom Linux distribution from source.
708
709Poky has a regular, well established, six-month release cycle under its
710own version. Major releases occur at the same time major releases (point
711releases) occur for the Yocto Project, which are typically in the Spring
712and Fall. For more information on the Yocto Project release schedule and
Andrew Geissler09209ee2020-12-13 08:44:15 -0600713cadence, see the ":doc:`/ref-manual/release-process`" chapter in the
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500714Yocto Project Reference Manual.
715
716Much has been said about Poky being a "default configuration". A default
717configuration provides a starting image footprint. You can use Poky out
718of the box to create an image ranging from a shell-accessible minimal
719image all the way up to a Linux Standard Base-compliant image that uses
720a GNOME Mobile and Embedded (GMAE) based reference user interface called
721Sato.
722
723One of the most powerful properties of Poky is that every aspect of a
724build is controlled by the metadata. You can use metadata to augment
725these base image types by adding metadata
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500726`layers <overview-manual/yp-intro:the yocto project layer model>` that extend
727functionality.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500728These layers can provide, for example, an additional software stack for
729an image type, add a board support package (BSP) for additional
730hardware, or even create a new image type.
731
732Metadata is loosely grouped into configuration files or package recipes.
733A recipe is a collection of non-executable metadata used by BitBake to
734set variables or define additional build-time tasks. A recipe contains
735fields such as the recipe description, the recipe version, the license
736of the package and the upstream source repository. A recipe might also
737indicate that the build process uses autotools, make, distutils or any
738other build process, in which case the basic functionality can be
739defined by the classes it inherits from the OE-Core layer's class
740definitions in ``./meta/classes``. Within a recipe you can also define
741additional tasks as well as task prerequisites. Recipe syntax through
742BitBake also supports both ``_prepend`` and ``_append`` operators as a
743method of extending task functionality. These operators inject code into
744the beginning or end of a task. For information on these BitBake
745operators, see the
746":ref:`bitbake:bitbake-user-manual/bitbake-user-manual-metadata:appending and prepending (override style syntax)`"
747section in the BitBake User's Manual.
748
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500749The OpenEmbedded Build System Workflow
750======================================
751
752The :term:`OpenEmbedded Build System` uses a "workflow" to
753accomplish image and SDK generation. The following figure overviews that
754workflow:
755
756.. image:: figures/YP-flow-diagram.png
757 :align: center
758
759Following is a brief summary of the "workflow":
760
7611. Developers specify architecture, policies, patches and configuration
762 details.
763
7642. The build system fetches and downloads the source code from the
765 specified location. The build system supports standard methods such
766 as tarballs or source code repositories systems such as Git.
767
7683. Once source code is downloaded, the build system extracts the sources
769 into a local work area where patches are applied and common steps for
770 configuring and compiling the software are run.
771
7724. The build system then installs the software into a temporary staging
773 area where the binary package format you select (DEB, RPM, or IPK) is
774 used to roll up the software.
775
7765. Different QA and sanity checks run throughout entire build process.
777
7786. After the binaries are created, the build system generates a binary
779 package feed that is used to create the final root file image.
780
7817. The build system generates the file system image and a customized
782 Extensible SDK (eSDK) for application development in parallel.
783
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500784For a very detailed look at this workflow, see the
785":ref:`overview-manual/concepts:openembedded build system concepts`" section.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500786
787Some Basic Terms
788================
789
790It helps to understand some basic fundamental terms when learning the
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700791Yocto Project. Although there is a list of terms in the ":doc:`Yocto Project
Andrew Geissler09209ee2020-12-13 08:44:15 -0600792Terms </ref-manual/terms>`" section of the Yocto Project
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500793Reference Manual, this section provides the definitions of some terms
794helpful for getting started:
795
796- *Configuration Files:* Files that hold global definitions of
797 variables, user-defined variables, and hardware configuration
798 information. These files tell the :term:`OpenEmbedded Build System`
799 what to build and
800 what to put into the image to support a particular platform.
801
802- *Extensible Software Development Kit (eSDK):* A custom SDK for
803 application developers. This eSDK allows developers to incorporate
804 their library and programming changes back into the image to make
805 their code available to other application developers. For information
Andrew Geissler09209ee2020-12-13 08:44:15 -0600806 on the eSDK, see the :doc:`/sdk-manual/index` manual.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500807
808- *Layer:* A collection of related recipes. Layers allow you to
809 consolidate related metadata to customize your build. Layers also
810 isolate information used when building for multiple architectures.
811 Layers are hierarchical in their ability to override previous
812 specifications. You can include any number of available layers from
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500813 the Yocto Project and customize the build by adding your own layers
814 after them. You can search the Layer Index for layers used within
815 Yocto Project.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500816
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500817 For more detailed information on layers, see the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600818 ":ref:`dev-manual/common-tasks:understanding and creating layers`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500819 section in the Yocto Project Development Tasks Manual. For a
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500820 discussion specifically on BSP Layers, see the
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500821 ":ref:`bsp-guide/bsp:bsp layers`" section in the Yocto
822 Project Board Support Packages (BSP) Developer's Guide.
823
824- *Metadata:* A key element of the Yocto Project is the Metadata that
825 is used to construct a Linux distribution and is contained in the
826 files that the OpenEmbedded build system parses when building an
827 image. In general, Metadata includes recipes, configuration files,
828 and other information that refers to the build instructions
829 themselves, as well as the data used to control what things get built
830 and the effects of the build. Metadata also includes commands and
831 data used to indicate what versions of software are used, from where
832 they are obtained, and changes or additions to the software itself
833 (patches or auxiliary files) that are used to fix bugs or customize
834 the software for use in a particular situation. OpenEmbedded-Core is
835 an important set of validated metadata.
836
837- *OpenEmbedded Build System:* The terms "BitBake" and "build system"
838 are sometimes used for the OpenEmbedded Build System.
839
840 BitBake is a task scheduler and execution engine that parses
841 instructions (i.e. recipes) and configuration data. After a parsing
842 phase, BitBake creates a dependency tree to order the compilation,
843 schedules the compilation of the included code, and finally executes
844 the building of the specified custom Linux image (distribution).
845 BitBake is similar to the ``make`` tool.
846
847 During a build process, the build system tracks dependencies and
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500848 performs a native or cross-compilation of each package. As a first
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500849 step in a cross-build setup, the framework attempts to create a
850 cross-compiler toolchain (i.e. Extensible SDK) suited for the target
851 platform.
852
853- *OpenEmbedded-Core (OE-Core):* OE-Core is metadata comprised of
854 foundation recipes, classes, and associated files that are meant to
855 be common among many different OpenEmbedded-derived systems,
856 including the Yocto Project. OE-Core is a curated subset of an
857 original repository developed by the OpenEmbedded community that has
858 been pared down into a smaller, core set of continuously validated
859 recipes. The result is a tightly controlled and quality-assured core
860 set of recipes.
861
862 You can see the Metadata in the ``meta`` directory of the Yocto
Andrew Geissler09209ee2020-12-13 08:44:15 -0600863 Project :yocto_git:`Source Repositories <>`.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500864
865- *Packages:* In the context of the Yocto Project, this term refers to
866 a recipe's packaged output produced by BitBake (i.e. a "baked
867 recipe"). A package is generally the compiled binaries produced from
868 the recipe's sources. You "bake" something by running it through
869 BitBake.
870
871 It is worth noting that the term "package" can, in general, have
872 subtle meanings. For example, the packages referred to in the
Andrew Geissler09209ee2020-12-13 08:44:15 -0600873 ":ref:`ref-manual/system-requirements:required packages for the build host`"
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500874 section in the Yocto Project Reference Manual are compiled binaries
Andrew Geissler3b8a17c2021-04-15 15:55:55 -0500875 that, when installed, add functionality to your host Linux
876 distribution.
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500877
878 Another point worth noting is that historically within the Yocto
879 Project, recipes were referred to as packages - thus, the existence
880 of several BitBake variables that are seemingly mis-named, (e.g.
881 :term:`PR`,
882 :term:`PV`, and
883 :term:`PE`).
884
885- *Poky:* Poky is a reference embedded distribution and a reference
886 test configuration. Poky provides the following:
887
888 - A base-level functional distro used to illustrate how to customize
889 a distribution.
890
891 - A means by which to test the Yocto Project components (i.e. Poky
892 is used to validate the Yocto Project).
893
894 - A vehicle through which you can download the Yocto Project.
895
896 Poky is not a product level distro. Rather, it is a good starting
897 point for customization.
898
899 .. note::
900
901 Poky is an integration layer on top of OE-Core.
902
903- *Recipe:* The most common form of metadata. A recipe contains a list
904 of settings and tasks (i.e. instructions) for building packages that
905 are then used to build the binary image. A recipe describes where you
906 get source code and which patches to apply. Recipes describe
907 dependencies for libraries or for other recipes as well as
908 configuration and compilation options. Related recipes are
909 consolidated into a layer.