| #include <analyzer/analyzer_main.hpp> |
| #include <attention.hpp> |
| #include <bp_handler.hpp> |
| #include <logging.hpp> |
| #include <ti_handler.hpp> |
| |
| #include <algorithm> |
| #include <iomanip> |
| #include <sstream> |
| #include <vector> |
| |
| namespace attn |
| { |
| |
| /** @brief Return codes */ |
| static constexpr int RC_SUCCESS = 0; |
| static constexpr int RC_NOT_SUCCESS = 1; |
| |
| /** |
| * @brief Handle SBE vital attention |
| * |
| * @param i_attention Attention object |
| * @return 0 = success |
| */ |
| int handleVital(Attention* i_attention); |
| |
| /** |
| * @brief Handle checkstop attention |
| * |
| * @param i_attention Attention object |
| * @return 0 = success |
| */ |
| int handleCheckstop(Attention* i_attention); |
| |
| /** |
| * @brief Handle special attention |
| * |
| * @param i_attention Attention object |
| * @return 0 = success |
| */ |
| int handleSpecial(Attention* i_attention); |
| |
| /** |
| * @brief The main attention handler logic |
| * |
| * @param i_breakpoints true = breakpoint special attn handling enabled |
| */ |
| void attnHandler(const bool i_breakpoints) |
| { |
| // Vector of active attentions to be handled |
| std::vector<Attention> active_attentions; |
| |
| uint32_t isr_val, isr_mask; |
| uint32_t proc; |
| |
| // loop through processors looking for active attentions |
| pdbg_target* target; |
| pdbg_for_each_class_target("fsi", target) |
| { |
| if (PDBG_TARGET_ENABLED == pdbg_target_probe(target)) |
| { |
| proc = pdbg_target_index(target); // get processor number |
| |
| std::stringstream ss; // log message stream |
| ss << "checking processor " << proc; |
| log<level::INFO>(ss.str().c_str()); |
| |
| // get active attentions on processor |
| if (RC_SUCCESS != fsi_read(target, 0x1007, &isr_val)) |
| { |
| log<level::INFO>("Error! cfam read 0x1007 FAILED"); |
| } |
| else |
| { |
| std::stringstream ss; // log message stream |
| ss << "cfam 0x1007 = 0x"; |
| ss << std::hex << std::setw(8) << std::setfill('0'); |
| ss << isr_val; |
| log<level::INFO>(ss.str().c_str()); |
| |
| // get interrupt enabled special attentions mask |
| if (RC_SUCCESS != fsi_read(target, 0x100d, &isr_mask)) |
| { |
| log<level::INFO>("Error! cfam read 0x100d FAILED"); |
| } |
| else |
| { |
| std::stringstream ss; // log message stream |
| ss << "cfam 0x100d = 0x"; |
| ss << std::hex << std::setw(8) << std::setfill('0'); |
| ss << isr_mask; |
| log<level::INFO>(ss.str().c_str()); |
| |
| // bit 0 on "left": bit 30 = SBE vital attention |
| if (isr_val & isr_mask & 0x00000002) |
| { |
| active_attentions.emplace_back(Attention::Vital, |
| handleVital, target, |
| i_breakpoints); |
| } |
| |
| // bit 0 on "left": bit 1 = checkstop |
| if (isr_val & isr_mask & 0x40000000) |
| { |
| active_attentions.emplace_back(Attention::Checkstop, |
| handleCheckstop, target, |
| i_breakpoints); |
| } |
| |
| // bit 0 on "left": bit 2 = special attention |
| if (isr_val & isr_mask & 0x20000000) |
| { |
| active_attentions.emplace_back(Attention::Special, |
| handleSpecial, target, |
| i_breakpoints); |
| } |
| } // cfam 0x100d valid |
| } // cfam 0x1007 valid |
| } // fsi target enabled |
| } // next processor |
| |
| // convert to heap, highest priority is at front |
| if (!std::is_heap(active_attentions.begin(), active_attentions.end())) |
| { |
| std::make_heap(active_attentions.begin(), active_attentions.end()); |
| } |
| |
| // call the attention handler until one is handled or all were attempted |
| while (false == active_attentions.empty()) |
| { |
| // handle highest priority attention, done if successful |
| if (RC_SUCCESS == active_attentions.front().handle()) |
| { |
| break; |
| } |
| |
| // move attention to back of vector |
| std::pop_heap(active_attentions.begin(), active_attentions.end()); |
| |
| // remove attention from vector |
| active_attentions.pop_back(); |
| } |
| } |
| |
| /** |
| * @brief Handle SBE vital attention |
| */ |
| int handleVital(Attention* i_attention) |
| { |
| int rc = RC_NOT_SUCCESS; // vital attention handling not yet supported |
| |
| log<level::INFO>("vital"); |
| |
| if (RC_SUCCESS != rc) |
| { |
| log<level::INFO>("vital NOT handled"); |
| } |
| |
| return rc; |
| } |
| |
| /** |
| * @brief Handle checkstop attention |
| */ |
| int handleCheckstop(Attention* i_attention) |
| { |
| int rc = RC_SUCCESS; // checkstop handling supported |
| |
| log<level::INFO>("checkstop"); |
| |
| analyzer::analyzeHardware(); |
| |
| return rc; |
| } |
| |
| /** |
| * @brief Handle special attention |
| */ |
| int handleSpecial(Attention* i_attention) |
| { |
| int rc = RC_SUCCESS; // special attention handling supported |
| |
| log<level::INFO>("special"); |
| |
| // Right now we always handle breakpoint special attentions if breakpoint |
| // attn handling is enabled. This will eventually check if breakpoint attn |
| // handing is enabled AND there is a breakpoint pending. |
| if (0 != (i_attention->getFlags() & enableBreakpoints)) |
| { |
| log<level::INFO>("breakpoint"); |
| |
| // Call the breakpoint special attention handler |
| bpHandler(); |
| } |
| // Right now if breakpoint attn handling is not enabled we will treat the |
| // special attention as a TI. This will eventually be changed to check |
| // whether a TI is active and handle it regardless of whether breakpoint |
| // handling is enbaled or not. |
| else |
| { |
| log<level::INFO>("TI (terminate immediately)"); |
| |
| // Call TI special attention handler |
| tiHandler(); |
| } |
| |
| // TODO recoverable errors? |
| |
| return rc; |
| } |
| |
| } // namespace attn |