blob: 260f931e29e5e4c255f4edb1b480af00b438c0a1 [file] [log] [blame]
#pragma once
#include <algorithm>
#include <register/hei_register.hpp>
#include <prdrCommon.H>
namespace libhei
{
class NotRegister : public Register
{
public:
NotRegister() :
Register( ), iv_child(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
NotRegister(Register & i_arg) :
Register( ), iv_child(&i_arg),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
NotRegister & operator=(const NotRegister & r)
{
iv_child = r.iv_child;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const { return iv_child->Read(); }
virtual uint32_t Write() { return iv_child->Write(); }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
(*iv_bs) = ~(*iv_child->GetBitString(i_type));
return iv_bs;
}
virtual uint16_t GetId() const { return iv_child->GetId(); }
virtual void SetId(uint16_t i_id) {}
bool operator==(const NotRegister & r) const
{ return r.iv_child == iv_child; }
bool operator<(const NotRegister & r) const
{ return iv_child < r.iv_child; }
bool operator>=(const NotRegister & r) const
{ return iv_child >= r.iv_child; }
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_child;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class SummaryRegister : public Register
{
public:
SummaryRegister() :
Register( ), iv_child(nullptr), iv_amount(0), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
SummaryRegister(Register & i_arg, uint16_t i_amount) :
Register( ), iv_child(&i_arg), iv_amount(i_amount),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
SummaryRegister & operator=(const SummaryRegister & r)
{
iv_child = r.iv_child;
iv_amount = r.iv_amount;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
uint32_t rc = iv_child->Read();
if ( PRD_SCANCOM_FAILURE == rc )
{
// This is a bit unusual, but we are going to ignore SCOM failures.
// This takes care of a corner case where one of the summary
// registers in the list returns an error, but there is another
// summary register with an active attention, which would be ignored
// if we return a bad rc.
HEI_INF( "[SummaryRegister::read] SCOM failure on register ID "
"0x%04x, ignoring error", iv_child->GetId() );
rc = SUCCESS;
iv_child->clearAllBits(); // just in case
}
return rc;
}
virtual uint32_t Write() { return iv_child->Write(); }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
iv_bs->clearAll();
PRDF::BitString tmp = *iv_child->GetBitString(i_type);
//if any bits are set in iv_child, then set the iv_amount bit
if (0 != tmp.getSetCount())
{
iv_bs->setBit(0);
*iv_bs = *iv_bs >> iv_amount;
}
return iv_bs;
}
virtual uint16_t GetId() const { return iv_child->GetId(); }
virtual void SetId(uint16_t i_id) {}
bool operator==(const SummaryRegister & r) const
{ return (r.iv_child == iv_child) && (r.iv_amount == iv_amount); }
bool operator<(const SummaryRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount < r.iv_amount;
return iv_child < r.iv_child;
}
bool operator>=(const SummaryRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount >= r.iv_amount;
return iv_child >= r.iv_child;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_child;
uint16_t iv_amount;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class LeftShiftRegister : public Register
{
public:
LeftShiftRegister() :
Register( ), iv_child(nullptr), iv_amount(0), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
LeftShiftRegister(Register & i_arg, uint16_t i_amount) :
Register( ), iv_child(&i_arg), iv_amount(i_amount),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
LeftShiftRegister & operator=(const LeftShiftRegister & r)
{
iv_child = r.iv_child;
iv_amount = r.iv_amount;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const { return iv_child->Read(); }
virtual uint32_t Write() { return iv_child->Write(); }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
(*iv_bs) = (*iv_child->GetBitString(i_type)) << iv_amount;
return iv_bs;
}
virtual uint16_t GetId() const { return iv_child->GetId(); }
virtual void SetId(uint16_t i_id) {}
bool operator==(const LeftShiftRegister & r) const
{ return (r.iv_child == iv_child) && (r.iv_amount == iv_amount); }
bool operator<(const LeftShiftRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount < r.iv_amount;
return iv_child < r.iv_child;
}
bool operator>=(const LeftShiftRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount >= r.iv_amount;
return iv_child >= r.iv_child;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_child;
uint16_t iv_amount;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class RightShiftRegister : public Register
{
public:
RightShiftRegister() :
Register( ), iv_child(nullptr), iv_amount(0), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
RightShiftRegister(Register & i_arg, uint16_t i_amount) :
Register( ), iv_child(&i_arg), iv_amount(i_amount),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
RightShiftRegister & operator=(const RightShiftRegister & r)
{
iv_child = r.iv_child;
iv_amount = r.iv_amount;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const { return iv_child->Read(); }
virtual uint32_t Write() { return iv_child->Write(); }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
(*iv_bs) = (*iv_child->GetBitString(i_type)) >> iv_amount;
return iv_bs;
}
virtual uint16_t GetId() const { return iv_child->GetId(); }
virtual void SetId(uint16_t i_id) {}
bool operator==(const RightShiftRegister & r) const
{ return (r.iv_child == iv_child) && (r.iv_amount == iv_amount); }
bool operator<(const RightShiftRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount < r.iv_amount;
return iv_child < r.iv_child;
}
bool operator>=(const RightShiftRegister & r) const
{
if (iv_child == r.iv_child)
return iv_amount >= r.iv_amount;
return iv_child >= r.iv_child;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_child;
uint16_t iv_amount;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class AndRegister : public Register
{
public:
AndRegister() :
Register( ), iv_left(nullptr), iv_right(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
AndRegister( Register & i_left,
Register & i_right ) :
Register( ), iv_left(&i_left), iv_right(&i_right),
iv_iBS(std::min(i_left.GetBitLength(),
i_right.GetBitLength()))
{
iv_bs = &iv_iBS;
}
AndRegister & operator=(const AndRegister & r)
{
iv_left = r.iv_left;
iv_right = r.iv_right;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_left->Read() | iv_right->Read();
}
virtual uint32_t Write()
{
return iv_left->Write() | iv_right->Write();
}
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
(*iv_bs) = *iv_left->GetBitString(i_type);
(*iv_bs) = (*iv_bs) & (*iv_right->GetBitString(i_type));
return iv_bs;
}
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::combineSig(iv_left->GetId(),
iv_right->GetId());
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const AndRegister & r) const
{ return (r.iv_left == iv_left) && (r.iv_right == iv_right); }
bool operator<(const AndRegister & r) const
{
if (iv_left == r.iv_left)
return iv_right < r.iv_right;
return iv_left < r.iv_left;
}
bool operator>=(const AndRegister & r) const
{
if (iv_left == r.iv_left)
return iv_right >= r.iv_right;
return iv_left >= r.iv_left;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_left;
Register * iv_right;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class OrRegister : public Register
{
public:
OrRegister() :
Register( ), iv_left(nullptr), iv_right(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
OrRegister( Register & i_left,
Register & i_right ) :
Register( ), iv_left(&i_left), iv_right(&i_right),
iv_iBS(std::min(i_left.GetBitLength(),
i_right.GetBitLength()))
{
iv_bs = &iv_iBS;
}
OrRegister & operator=(const OrRegister & r)
{
iv_left = r.iv_left;
iv_right = r.iv_right;
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_left->Read() | iv_right->Read();
}
virtual uint32_t Write()
{
return iv_left->Write() | iv_right->Write();
}
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE ) const
{
(*iv_bs) = *iv_left->GetBitString(i_type);
(*iv_bs) = (*iv_bs) | (*iv_right->GetBitString(i_type));
return iv_bs;
}
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::combineSig( iv_left->GetId(),
iv_right->GetId() );
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const OrRegister & r) const
{ return (r.iv_left == iv_left) && (r.iv_right == iv_right); }
bool operator<(const OrRegister & r) const
{
if (iv_left == r.iv_left)
return iv_right < r.iv_right;
return iv_left < r.iv_left;
}
bool operator>=(const OrRegister & r) const
{
if (iv_left == r.iv_left)
return iv_right >= r.iv_right;
return iv_left >= r.iv_left;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
Register * iv_left;
Register * iv_right;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class NullRegister : public Register
{
public:
NullRegister(int size) :
Register( ), iv_iBS(size)
{}
NullRegister & operator=(const NullRegister & r)
{
iv_iBS = r.iv_iBS;
return *this;
}
virtual uint32_t Read() const { return 0; }
virtual uint32_t Write() { return 0; }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
return &iv_iBS;
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
BitStringBuffer iv_iBS;
virtual uint16_t GetId() const
{ return Prdr::SignatureOp::DEFAULT_SIGNATURE; }
virtual void SetId(uint16_t i_id) {}
};
class AttnTypeRegister : public Register
{
public:
AttnTypeRegister() :
Register( ), iv_check(&cv_null), iv_recov(&cv_null),
iv_special(&cv_null), iv_proccs(&cv_null), iv_hostattn(&cv_null),
iv_iBS(0)
{
iv_bs = &iv_iBS;
}
AttnTypeRegister( Register *i_check,
Register *i_recov,
Register *i_special,
Register *i_proccs,
Register *i_hostattn ) :
Register( ),
iv_check( nullptr == i_check ? &cv_null : i_check),
iv_recov( nullptr == i_recov ? &cv_null : i_recov),
iv_special( nullptr == i_special ? &cv_null : i_special),
iv_proccs( nullptr == i_proccs ? &cv_null : i_proccs),
iv_hostattn( nullptr == i_hostattn ? &cv_null : i_hostattn),
iv_iBS(0) // will fully initialize this inside ctor.
{
uint32_t l_length = 1024;
l_length = std::min(l_length, iv_check->GetBitLength());
l_length = std::min(l_length, iv_recov->GetBitLength());
l_length = std::min(l_length, iv_special->GetBitLength());
l_length = std::min(l_length, iv_proccs->GetBitLength());
l_length = std::min(l_length, iv_hostattn->GetBitLength());
iv_iBS = BitStringBuffer(l_length);
iv_bs = &iv_iBS;
}
AttnTypeRegister & operator=(const AttnTypeRegister & r)
{
//iv_null = r.iv_null; <-- don't do this!
iv_check = (r.iv_check == &r.cv_null ? &cv_null : r.iv_check);
iv_recov = (r.iv_recov == &r.cv_null ? &cv_null : r.iv_recov);
iv_special = (r.iv_special == &r.cv_null ? &cv_null : r.iv_special);
iv_proccs = (r.iv_proccs == &r.cv_null ? &cv_null : r.iv_proccs);
iv_hostattn = (r.iv_hostattn == &r.cv_null ? &cv_null : r.iv_hostattn);
iv_iBS = r.iv_iBS;
//iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_check->Read() | iv_recov->Read() |
iv_special->Read() | iv_proccs->Read() |
iv_hostattn->Read();
}
virtual uint32_t Write()
{
return iv_check->Write() | iv_recov->Write() |
iv_special->Write() | iv_proccs->Write() |
iv_hostattn->Write();
}
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
switch (i_type)
{
case CHECK_STOP:
(*iv_bs) = BitStringBuffer(
*iv_check->GetBitString(i_type));
break;
case RECOVERABLE:
(*iv_bs) = BitStringBuffer(
*iv_recov->GetBitString(i_type));
break;
case SPECIAL:
(*iv_bs) = BitStringBuffer(
*iv_special->GetBitString(i_type));
break;
case PROC_CS:
(*iv_bs) = BitStringBuffer(
*iv_proccs->GetBitString(i_type));
break;
case HOST_ATTN:
(*iv_bs) = BitStringBuffer(
*iv_hostattn->GetBitString(i_type));
break;
}
return iv_bs;
}
virtual uint16_t GetId() const
{
uint16_t l_rc = Prdr::SignatureOp::DEFAULT_SIGNATURE;
l_rc = Prdr::SignatureOp::combineSig(l_rc, iv_check->GetId());
l_rc = Prdr::SignatureOp::combineSig(l_rc, iv_recov->GetId());
l_rc = Prdr::SignatureOp::combineSig(l_rc, iv_special->GetId());
l_rc = Prdr::SignatureOp::combineSig(l_rc, iv_proccs->GetId());
l_rc = Prdr::SignatureOp::combineSig(l_rc, iv_hostattn->GetId());
return l_rc;
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const AttnTypeRegister & r) const
{
return (r.iv_check == iv_check) && (r.iv_recov == iv_recov) &&
(r.iv_special == iv_special) && (r.iv_proccs == iv_proccs) &&
(r.iv_special == iv_hostattn);
}
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
static NullRegister cv_null;
Register * iv_check;
Register * iv_recov;
Register * iv_special;
Register * iv_proccs;
Register * iv_hostattn;
BitStringBuffer * iv_bs;
BitStringBuffer iv_iBS;
};
class ConstantRegister : public Register
{
public:
ConstantRegister() :
Register( ), iv_iBS(0)
{}
ConstantRegister( const BitStringBuffer & i_arg ) :
Register( ), iv_iBS(i_arg)
{}
ConstantRegister & operator=(const ConstantRegister & r)
{
iv_iBS = r.iv_iBS;
return *this;
}
virtual uint32_t Read() const { return SUCCESS; }
virtual uint32_t Write() { return SUCCESS; }
const BitString * GetBitString(
ATTENTION_TYPE i_type = INVALID_ATTENTION_TYPE) const
{
return &iv_iBS;
}
virtual uint16_t GetId() const
{ return Prdr::SignatureOp::DEFAULT_SIGNATURE; }
virtual void SetId(uint16_t i_id) {}
bool operator==(const ConstantRegister & r) const
{ return r.iv_iBS == iv_iBS; }
protected:
BitString & AccessBitString(void) { return iv_iBS; }
void SetBitString(const BitString *) {}
private:
BitStringBuffer iv_iBS;
};
} // end namespace libhei