blob: 1f69cb21b7cd21c0d04ef7622e9bb6438615fffc [file] [log] [blame]
#pragma once
#include <util/hei_bit_string.hpp>
#include <util/hei_includes.hpp>
namespace libhei
{
/**
@brief An abstract class for register objects.
Purpose: Register is an abstract base class for real and virtual registers.
A few examples of these registers are; HardwareRegister, ConstantRegister,
NotRegister, and AndRegister. As a base class of register types, Register
creates a place where these registers can be put together like logical
building blocks. For example, Register makes this possible:
Register * mask1 = new ConstantRegister(0xffff000000000000);
Register * mask2 = new ConstantRegister(0xffffffff00000000);
Register * fir_mask = new AndRegister(mask1, mask2);
const BitString * bs = fir_mask->getBitString(chip);
The getBitString function (defined by each register) provides access to
the BitString that manages each register's data. In this example bs will
contain the result of mask1 & mask2.
*/
class Register
{
public: // Aliases
using Ptr = std::shared_ptr<Register>;
using ConstPtr = std::shared_ptr<const Register>;
public:
/** @brief Pure virtual destructor. */
virtual ~Register() = 0;
/**
* @brief Provides access to the value of this register.
* @param i_chip Indicates which chip to access for this register.
* @return A BitString containing the value of this register.
*/
virtual const BitString* getBitString(const Chip& i_chip) const = 0;
/** @return The size (in bytes) of this register. */
virtual size_t getSize() const = 0;
};
// Pure virtual destructor must be defined.
inline Register::~Register() {}
} // end namespace libhei