blob: 8e63783580c26974f45de4cf8f3218fe0a31a4e3 [file] [log] [blame]
#pragma once
#include <prdrCommon.H>
#include <register/hei_register.hpp>
#include <algorithm>
namespace libhei
{
class NotRegister : public Register
{
public:
NotRegister() : Register(), iv_child(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
NotRegister(Register& i_arg) :
Register(), iv_child(&i_arg), iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
NotRegister& operator=(const NotRegister& r)
{
iv_child = r.iv_child;
iv_iBS = r.iv_iBS;
// iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_child->Read();
}
virtual uint32_t Write()
{
return iv_child->Write();
}
const BitString* getBitString(const Chip& i_chip) const
{
(*iv_bs) = ~(*iv_child->getBitString(i_chip));
return iv_bs;
}
virtual uint16_t GetId() const
{
return iv_child->GetId();
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const NotRegister& r) const
{
return r.iv_child == iv_child;
}
bool operator<(const NotRegister& r) const
{
return iv_child < r.iv_child;
}
bool operator>=(const NotRegister& r) const
{
return iv_child >= r.iv_child;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
Register* iv_child;
BitStringBuffer* iv_bs;
BitStringBuffer iv_iBS;
};
class LeftShiftRegister : public Register
{
public:
LeftShiftRegister() : Register(), iv_child(nullptr), iv_amount(0), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
LeftShiftRegister(Register& i_arg, uint16_t i_amount) :
Register(), iv_child(&i_arg), iv_amount(i_amount),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
LeftShiftRegister& operator=(const LeftShiftRegister& r)
{
iv_child = r.iv_child;
iv_amount = r.iv_amount;
iv_iBS = r.iv_iBS;
// iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_child->Read();
}
virtual uint32_t Write()
{
return iv_child->Write();
}
const BitString* getBitString(const Chip& i_chip) const
{
(*iv_bs) = (*iv_child->getBitString(i_chip)) << iv_amount;
return iv_bs;
}
virtual uint16_t GetId() const
{
return iv_child->GetId();
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const LeftShiftRegister& r) const
{
return (r.iv_child == iv_child) && (r.iv_amount == iv_amount);
}
bool operator<(const LeftShiftRegister& r) const
{
if (iv_child == r.iv_child)
return iv_amount < r.iv_amount;
return iv_child < r.iv_child;
}
bool operator>=(const LeftShiftRegister& r) const
{
if (iv_child == r.iv_child)
return iv_amount >= r.iv_amount;
return iv_child >= r.iv_child;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
Register* iv_child;
uint16_t iv_amount;
BitStringBuffer* iv_bs;
BitStringBuffer iv_iBS;
};
class RightShiftRegister : public Register
{
public:
RightShiftRegister() :
Register(), iv_child(nullptr), iv_amount(0), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
RightShiftRegister(Register& i_arg, uint16_t i_amount) :
Register(), iv_child(&i_arg), iv_amount(i_amount),
iv_iBS(i_arg.GetBitLength())
{
iv_bs = &iv_iBS;
}
RightShiftRegister& operator=(const RightShiftRegister& r)
{
iv_child = r.iv_child;
iv_amount = r.iv_amount;
iv_iBS = r.iv_iBS;
// iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_child->Read();
}
virtual uint32_t Write()
{
return iv_child->Write();
}
const BitString* getBitString(const Chip& i_chip) const
{
(*iv_bs) = (*iv_child->getBitString(i_chip)) >> iv_amount;
return iv_bs;
}
virtual uint16_t GetId() const
{
return iv_child->GetId();
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const RightShiftRegister& r) const
{
return (r.iv_child == iv_child) && (r.iv_amount == iv_amount);
}
bool operator<(const RightShiftRegister& r) const
{
if (iv_child == r.iv_child)
return iv_amount < r.iv_amount;
return iv_child < r.iv_child;
}
bool operator>=(const RightShiftRegister& r) const
{
if (iv_child == r.iv_child)
return iv_amount >= r.iv_amount;
return iv_child >= r.iv_child;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
Register* iv_child;
uint16_t iv_amount;
BitStringBuffer* iv_bs;
BitStringBuffer iv_iBS;
};
class AndRegister : public Register
{
public:
AndRegister() : Register(), iv_left(nullptr), iv_right(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
AndRegister(Register& i_left, Register& i_right) :
Register(), iv_left(&i_left), iv_right(&i_right),
iv_iBS(std::min(i_left.GetBitLength(), i_right.GetBitLength()))
{
iv_bs = &iv_iBS;
}
AndRegister& operator=(const AndRegister& r)
{
iv_left = r.iv_left;
iv_right = r.iv_right;
iv_iBS = r.iv_iBS;
// iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_left->Read() | iv_right->Read();
}
virtual uint32_t Write()
{
return iv_left->Write() | iv_right->Write();
}
const BitString* getBitString(const Chip& i_chip) const
{
(*iv_bs) = *iv_left->getBitString(i_chip);
(*iv_bs) = (*iv_bs) & (*iv_right->getBitString(i_chip));
return iv_bs;
}
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::combineSig(iv_left->GetId(),
iv_right->GetId());
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const AndRegister& r) const
{
return (r.iv_left == iv_left) && (r.iv_right == iv_right);
}
bool operator<(const AndRegister& r) const
{
if (iv_left == r.iv_left)
return iv_right < r.iv_right;
return iv_left < r.iv_left;
}
bool operator>=(const AndRegister& r) const
{
if (iv_left == r.iv_left)
return iv_right >= r.iv_right;
return iv_left >= r.iv_left;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
Register* iv_left;
Register* iv_right;
BitStringBuffer* iv_bs;
BitStringBuffer iv_iBS;
};
class OrRegister : public Register
{
public:
OrRegister() : Register(), iv_left(nullptr), iv_right(nullptr), iv_iBS(0)
{
iv_bs = &iv_iBS;
}
OrRegister(Register& i_left, Register& i_right) :
Register(), iv_left(&i_left), iv_right(&i_right),
iv_iBS(std::min(i_left.GetBitLength(), i_right.GetBitLength()))
{
iv_bs = &iv_iBS;
}
OrRegister& operator=(const OrRegister& r)
{
iv_left = r.iv_left;
iv_right = r.iv_right;
iv_iBS = r.iv_iBS;
// iv_bs = r.iv_bs; <-- don't do this!
return *this;
}
virtual uint32_t Read() const
{
return iv_left->Read() | iv_right->Read();
}
virtual uint32_t Write()
{
return iv_left->Write() | iv_right->Write();
}
const BitString* getBitString(const Chip& i_chip) const
{
(*iv_bs) = *iv_left->getBitString(i_chip);
(*iv_bs) = (*iv_bs) | (*iv_right->getBitString(i_chip));
return iv_bs;
}
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::combineSig(iv_left->GetId(),
iv_right->GetId());
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const OrRegister& r) const
{
return (r.iv_left == iv_left) && (r.iv_right == iv_right);
}
bool operator<(const OrRegister& r) const
{
if (iv_left == r.iv_left)
return iv_right < r.iv_right;
return iv_left < r.iv_left;
}
bool operator>=(const OrRegister& r) const
{
if (iv_left == r.iv_left)
return iv_right >= r.iv_right;
return iv_left >= r.iv_left;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
Register* iv_left;
Register* iv_right;
BitStringBuffer* iv_bs;
BitStringBuffer iv_iBS;
};
class NullRegister : public Register
{
public:
NullRegister(int size) : Register(), iv_iBS(size) {}
NullRegister& operator=(const NullRegister& r)
{
iv_iBS = r.iv_iBS;
return *this;
}
virtual uint32_t Read() const
{
return 0;
}
virtual uint32_t Write()
{
return 0;
}
const BitString* getBitString(const Chip& i_chip) const
{
return &iv_iBS;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
BitStringBuffer iv_iBS;
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::DEFAULT_SIGNATURE;
}
virtual void SetId(uint16_t i_id) {}
};
class ConstantRegister : public Register
{
public:
ConstantRegister() : Register(), iv_iBS(0) {}
ConstantRegister(const BitStringBuffer& i_arg) : Register(), iv_iBS(i_arg)
{}
ConstantRegister& operator=(const ConstantRegister& r)
{
iv_iBS = r.iv_iBS;
return *this;
}
virtual uint32_t Read() const
{
return SUCCESS;
}
virtual uint32_t Write()
{
return SUCCESS;
}
const BitString* getBitString(const Chip& i_chip) const
{
return &iv_iBS;
}
virtual uint16_t GetId() const
{
return Prdr::SignatureOp::DEFAULT_SIGNATURE;
}
virtual void SetId(uint16_t i_id) {}
bool operator==(const ConstantRegister& r) const
{
return r.iv_iBS == iv_iBS;
}
protected:
BitString& AccessBitString(void)
{
return iv_iBS;
}
void SetBitString(const BitString*) {}
private:
BitStringBuffer iv_iBS;
};
} // end namespace libhei