| #pragma once |
| |
| #include <register/hei_register.hpp> |
| #include <util/hei_bit_string.hpp> |
| #include <util/hei_includes.hpp> |
| |
| namespace libhei |
| { |
| |
| /** |
| * @brief An abstract class containing information (e.g. address, type, length, |
| * etc.) for an actual hardware register. |
| * |
| * Hardware access: |
| * |
| * Actual hardware access is defined by the user application via the user |
| * interface APIs. In order to tell the user application which chip to target, |
| * the user application will give the isolator a list of pointers to its |
| * objects. They will then be passed into the public functions of this class |
| * and eventually given back to the user application when hardware access is |
| * needed. |
| * |
| * Register cache: |
| * |
| * In order to save memory space, each instance of this class does not store |
| * the contents of the target hardware register. Instead, that data is stored |
| * in a register cache, which is a static variable defined in this class. This |
| * allows us to store only what we need. The cache can also be thought of as a |
| * snapshot of the registers at the time of isolation, which can be useful if |
| * the hardware is still running and register values could change. |
| * |
| * In order to ensure stale data isn't used from the cache, call |
| * HardwareRegister::flushAll() before beginning isolation on a new attention. |
| * Also, HardwareRegister::flushAll() should be called when the isolator is |
| * uninitialized before the rest of the isolation objects are deleted. |
| */ |
| class HardwareRegister : public Register |
| { |
| public: // Aliases |
| using Ptr = std::shared_ptr<HardwareRegister>; |
| using ConstPtr = std::shared_ptr<const HardwareRegister>; |
| |
| using Key = std::pair<RegisterId_t, Instance_t>; |
| |
| public: |
| /** @brief Pure virtual destructor. */ |
| virtual ~HardwareRegister() = 0; |
| |
| protected: |
| /** |
| * @brief Constructor from components. |
| * @param i_id Unique ID for this register. |
| * @param i_instance Instance of this register |
| * @param i_flags Attribute flags for this register. |
| */ |
| HardwareRegister(RegisterId_t i_id, Instance_t i_instance, |
| RegisterAttributeFlags_t i_flags) : |
| Register(), |
| iv_id(i_id), iv_instance(i_instance), iv_flags(i_flags) |
| {} |
| |
| private: // Instance variables |
| /** The unique ID for this register. */ |
| const RegisterId_t iv_id; |
| |
| /** A register may have multiple instances. All of which will have the same |
| * ID. This variable is used to distinguish between each instance of the |
| * register. */ |
| const Instance_t iv_instance; |
| |
| /** The hardware access level of this register (read/write, read-only, |
| * write-only, etc.). */ |
| const RegisterAttributeFlags_t iv_flags; |
| |
| public: // Accessor functions |
| /* @return The unique ID for this register. */ |
| RegisterId_t getId() const |
| { |
| return iv_id; |
| } |
| |
| /* @return The instance of this register. */ |
| Instance_t getInstance() const |
| { |
| return iv_instance; |
| } |
| |
| /** @return The register/instance key. */ |
| Key getKey() const |
| { |
| return {iv_id, iv_instance}; |
| } |
| |
| /** @return True if given flag is enabled, false if disabled. */ |
| bool queryAttrFlag(RegisterAttributeFlags_t i_flag) const |
| { |
| return (0 != (iv_flags & i_flag)); |
| } |
| |
| // NOTE: The following are determined by child classes. |
| |
| /** @return This register's type. */ |
| virtual RegisterType_t getType() const = 0; |
| |
| /** @return The address of this register. */ |
| virtual RegisterAddress_t getAddress() const = 0; |
| |
| public: // Operators |
| /** @brief Equals operator. */ |
| bool operator==(const HardwareRegister& i_r) const |
| { |
| // In general, comparing the ID and instance should be enough. However, |
| // no error will be thrown when adding the register to the flyweights |
| // and any other field differs. Therefore, all fields will be used and |
| // invalid duplicates will be found when adding the register pointers |
| // to the IsolationChip objects. |
| return (getAddress() == i_r.getAddress()) && (getId() == i_r.getId()) && |
| (getInstance() == i_r.getInstance()) && |
| (getType() == i_r.getType()) && (iv_flags == i_r.iv_flags); |
| } |
| |
| /** @brief Less than operator. */ |
| bool operator<(const HardwareRegister& i_r) const |
| { |
| // In general, comparing the ID and instance should be enough. However, |
| // no error will be thrown when adding the register to the flyweights |
| // and any other field differs. Therefore, all fields will be used and |
| // invalid duplicates will be found when adding the register pointers |
| // to the IsolationChip objects. |
| if (getAddress() < i_r.getAddress()) |
| { |
| return true; |
| } |
| else if (getAddress() == i_r.getAddress()) |
| { |
| if (getId() < i_r.getId()) |
| { |
| return true; |
| } |
| else if (getId() == i_r.getId()) |
| { |
| if (getInstance() < i_r.getInstance()) |
| { |
| return true; |
| } |
| else if (getInstance() == i_r.getInstance()) |
| { |
| if (getType() < i_r.getType()) |
| { |
| return true; |
| } |
| else if (getType() == i_r.getType()) |
| { |
| return (iv_flags < i_r.iv_flags); |
| } |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| public: |
| /** Function overloaded from parent Register class. */ |
| const BitString* getBitString(const Chip& i_chip) const override; |
| |
| /** |
| * @brief Reads a register from hardware via the user interface APIs. |
| * @param i_chip The target chip in which this register belongs. |
| * @param i_force When false, this function will only read from hardware if |
| * an entry for this instance does not already exist in the |
| * register cache. When true, the entry in the register |
| * cache is flushed, if it exists. Then this function will |
| * read from hardware and update the cache. |
| * @return See the return code from the registerRead() user interface API. |
| */ |
| bool read(const Chip& i_chip, bool i_force = false) const; |
| |
| #ifdef __HEI_ENABLE_HW_WRITE |
| |
| /** |
| * @brief Writes the value stored in the register cache to hardware via the |
| * user interface APIs. |
| * @param i_chip The target chip in which this register belongs. |
| * @return See the return code from the registerWrite() user interface API. |
| */ |
| bool write(const Chip& i_chip) const; |
| |
| #endif // __HEI_ENABLE_HW_WRITE |
| |
| /** |
| * @brief Sets the target position to 1 in the cached bit string. |
| * @param i_chip The target chip in which this register belongs. |
| * @param i_pos The target position. |
| */ |
| void setBit(const Chip& i_chip, uint64_t i_pos) const; |
| |
| /** |
| * @brief Sets the entire cached bit string to 1s. |
| * @param i_chip The target chip in which this register belongs. |
| */ |
| void setAllBits(const Chip& i_chip) const; |
| |
| /** |
| * @brief Sets the target position to 0 in the cached bit string. |
| * @param i_chip The target chip in which this register belongs. |
| * @param i_pos The target position. |
| */ |
| void clearBit(const Chip& i_chip, uint64_t i_pos) const; |
| |
| /** |
| * @brief Sets the entire cached bit string to 0s. |
| * @param i_chip The target chip in which this register belongs. |
| */ |
| void clearAllBits(const Chip& i_chip) const; |
| |
| protected: |
| /** |
| * @brief Provides access to this register's BitString. |
| * |
| * WARNING: Allowing public access to this function may be dangerous. For |
| * now it should be left as protected. |
| * |
| * @param i_chip The target chip in which this register belongs. |
| * @return A reference to the BitString. |
| */ |
| BitString& accessBitString(const Chip& i_chip); |
| |
| private: // Register cache class variable |
| /** |
| * @brief Caches the contents of registers read from hardware. |
| * |
| * The goal is to create a snapshot of the hardware register contents as |
| * close to the reported attention as possible. This snapshot is then used |
| * for additional analysis/debug when needed. |
| */ |
| class Cache |
| { |
| public: |
| /** @brief Default constructor. */ |
| Cache() = default; |
| |
| /** @brief Destructor. */ |
| ~Cache() = default; |
| |
| /** @brief Copy constructor. */ |
| Cache(const Cache&) = delete; |
| |
| /** @brief Assignment operator. */ |
| Cache& operator=(const Cache&) = delete; |
| |
| /** |
| * @brief Queries if a specific entry exists in the cache. |
| * @param i_chip The target chip. |
| * @param i_hwReg The target register. |
| * @return True if the entry exists, false otherwise. |
| */ |
| bool query(const Chip& i_chip, const HardwareRegister* i_hwReg) const; |
| |
| /** |
| * @brief Returns the data buffer for the given chip and register. |
| * @param i_chip The target chip. |
| * @param i_hwReg The target register. |
| * @return A reference to the BitString containing the register data. |
| * @note If an entry does not exist in the cache, an entry will be |
| * created and the BitString will be initialized to 0. |
| */ |
| BitString& access(const Chip& i_chip, const HardwareRegister* i_hwReg); |
| |
| /** @brief Flushes entire contents from cache. */ |
| void flush(); |
| |
| /** |
| * @brief Removes a single register from the cache. |
| * @param i_chip The target chip. |
| * @param i_hwReg The target register. |
| */ |
| void flush(const Chip& i_chip, const HardwareRegister* i_hwReg); |
| |
| private: |
| /** |
| * @brief Stores a BitStringBuffer for each HardwareRegister per Chip. |
| * |
| * The HardwareRegister keys will just be pointers to the isolation |
| * objects created in the main initialize() API. Those should exist |
| * until the main uninitialize() API is called. It is important that the |
| * cache is flushed at the beginning of the uninitialize() API before |
| * the rest of the isolation objects are deleted. |
| * |
| * The Chip keys are copies of the objects passed to the isolator |
| * because the user application is responsible for storage of the |
| * objects passed to the isolator. We don't want to chance a Chip was |
| * created as a local variable that goes out of scope, or other similar |
| * situations. |
| */ |
| std::map<Chip, std::map<const HardwareRegister*, BitString*>> iv_cache; |
| }; |
| |
| /** This allows all HardwareRegister objects access to the cache. */ |
| static Cache cv_cache; |
| |
| public: // Register cache management functions. |
| /** @brief Flushes the entire register cache. */ |
| static void flushAll() |
| { |
| cv_cache.flush(); |
| } |
| |
| /** |
| * @brief Flushes this register from the cache. |
| * @param i_chip The target chip in which this register belongs. |
| */ |
| void flush(const Chip& i_chip) const |
| { |
| cv_cache.flush(i_chip, this); |
| } |
| |
| private: // Register cache management functions. |
| /** |
| * @param i_chip The target chip in which this register belongs. |
| * @return True if an entry for this register exist in this cache. |
| */ |
| bool queryCache(const Chip& i_chip) const |
| { |
| return cv_cache.query(i_chip, this); |
| } |
| |
| /** |
| * @param i_chip The target chip in which this register belongs. |
| * @return A reference to this register's BitString in cache. |
| */ |
| BitString& accessCache(const Chip& i_chip) const |
| { |
| return cv_cache.access(i_chip, this); |
| } |
| }; |
| |
| } // end namespace libhei |