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/* IBM_PROLOG_BEGIN_TAG */
/* This is an automatically generated prolog. */
/* */
/* $Source: src/usr/diag/prdf/common/util/prdfBitString.H $ */
/* */
/* OpenPOWER HostBoot Project */
/* */
/* Contributors Listed Below - COPYRIGHT 2012,2017 */
/* [+] International Business Machines Corp. */
/* */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); */
/* you may not use this file except in compliance with the License. */
/* You may obtain a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or */
/* implied. See the License for the specific language governing */
/* permissions and limitations under the License. */
/* */
/* IBM_PROLOG_END_TAG */
#ifndef PRDFBITSTRING_H
#define PRDFBITSTRING_H
/** @file prdBitString.H
* @brief BitString and BitStringBuffer class declarations
*/
#include <prdf_types.h>
#if defined(ESW_SIM_COMPILE)
#define _USE_IOSTREAMS_
#endif
#ifdef _USE_IOSTREAMS_
#include <iostream>
#include <iomanip>
#endif
namespace PRDF
{
#if defined(PRDF_HOSTBOOT_ERRL_PLUGIN)
namespace HOSTBOOT
{
#elif defined(PRDF_FSP_ERRL_PLUGIN)
namespace FSP
{
#endif
class BitStringBuffer;
/** This type is used to take advantage of the most efficient memory reference
* size for a specific CPU architecture. */
typedef uint32_t CPU_WORD;
//##############################################################################
// BitString class
//##############################################################################
/**
* A BitString is general purpose class providing the ability to manipulate
* individual bits within an allocated section of contiguous memory.
*
* A BitString does not "own" the memory, it only accesses and manipulates the
* bits in the range specified. Users will need to ensure memory is allocated
* and deallocated appropriately. As an alternative, a BitStringBuffer is a
* BitString that will allocate and maintain its own memory.
*
* The length of a BitString is only limited by the amount of memory that
* contains the data buffer.
*
* The CPU_WORD type is used internally to reference memory and as the interface
* type for the field. Ensure that any buffer allocated for a BitString is
* CPU_WORD aligned so that the BitString does not accidentally access memory
* beyond availability. For example, say we have a buffer allocated for 6 byte
* (48 bits) and those 6 bytes are allocated at the very end of accessible
* memory. When the BitString tries to access the second CPU_WORD, which
* contains the last 2 bytes of the buffer, an expection will be thrown because
* the BitString always access an entire CPU_WORD (4 bytes) at a time and the
* last two bytes are not accessible. Utilize the static function
* getNumCpuWords() to get the minimum number of CPU_WORDs required to allocate
* sufficient space in the buffer. For example, getNumCpuWords(48) returns 2.
*
* The bit positions are ordered 0 to n (left to right), where n is the bit
* length minus one. By default, position 0 will be the first bit of the
* buffer's start address. The optional constructor allows users to input an
* offset anywhere within the buffer, which is then used as position 0. This is
* useful when the data within the buffer is a right-justified.
*/
class BitString
{
public: // constants
/** Bit length of a CPU_WORD */
static const uint32_t CPU_WORD_BIT_LEN;
/** A CPU_WORD with all of the bits set to 1 */
static const CPU_WORD CPU_WORD_MASK;
public: // functions
/**
* @brief Constructor
* @param i_bitLen The number of bits in the bit string.
* @param i_bufAddr The starting address of the memory buffer.
* @param i_offset Optional input to indicate the actual starting position
* of the bit string within the memory buffer.
* @post It is possible that i_bitLen + i_offset may not be CPU_WORD
* aligned, however, the memory space allocated for i_bufAddr must be
* CPU_WORD aligned to avoid functions in this class accessing memory
* outside the available memory space. Use getNumCpuWords() to
* calulate the number of CPU_WORDs needed to allocate sufficient
* memory space.
*/
BitString( uint32_t i_bitLen, CPU_WORD * i_bufAddr,
uint32_t i_offset = 0 ) :
iv_bitLen(i_bitLen), iv_bufAddr(i_bufAddr), iv_offset(i_offset)
{}
/** @brief Destructor */
virtual ~BitString() {}
/** @return The number of bits in the bit string buffer. */
uint32_t getBitLen() const { return iv_bitLen; }
/** @return The address of the bit string buffer. Note that this may
* return nullptr. */
CPU_WORD * getBufAddr() const { return iv_bufAddr; }
/**
* @param i_bitLen The number of bits for a bit string.
* @param i_offset Optional starting position of the bit string within the
* memory buffer.
* @return The minimum number of CPU_WORDs required to allocate sufficient
* memory space for a bit string.
*/
static uint32_t getNumCpuWords( uint32_t i_bitLen, uint32_t i_offset = 0 )
{
return (i_bitLen + i_offset + CPU_WORD_BIT_LEN-1) / CPU_WORD_BIT_LEN;
}
/**
* @brief Returns a left-justified value of the given length from the bit
* string starting at the given position.
* @param i_pos The starting position of the target range.
* @param i_len The number of bits of the target range.
* @return The value of the field range specified (left-justified).
* @pre nullptr != getBufAddr()
* @pre 0 < i_len
* @pre i_len <= CPU_WORD_BIT_LEN
* @pre i_pos + i_len <= getBitLen()
*/
CPU_WORD getField( uint32_t i_pos, uint32_t i_len ) const;
/**
* @brief Returns a right-justified value of the given length from the bit
* string starting at the given position.
* @param i_pos The starting position of the target range.
* @param i_len The number of bits of the target range.
* @return The value of the field range specified (right-justified).
* @pre nullptr != getBufAddr()
* @pre 0 < i_len
* @pre i_len <= CPU_WORD_BIT_LEN
* @pre i_pos + i_len <= getBitLen()
*/
CPU_WORD getFieldJustify( uint32_t i_pos, uint32_t i_len ) const
{
return getField(i_pos, i_len) >> (CPU_WORD_BIT_LEN - i_len);
}
/**
* @brief Sets a left-justified value of the given length into the bit
* string starting at the given position.
* @param i_pos The starting position of the target range.
* @param i_len The number of bits of the target range.
* @param i_val The left-justified value to set.
* @pre nullptr != getBufAddr()
* @pre 0 < i_len
* @pre i_len <= CPU_WORD_BIT_LEN
* @pre i_pos + i_len <= getBitLen()
*/
void setField( uint32_t i_pos, uint32_t i_len, CPU_WORD i_val );
/**
* @brief Sets a right-justified value of the given length into the bit
* string starting at the given position.
* @param i_pos The starting position of the target range.
* @param i_len The number of bits of the target range.
* @param i_val The right-justified value to set.
* @pre nullptr != getBufAddr()
* @pre 0 < i_len
* @pre i_len <= CPU_WORD_BIT_LEN
* @pre i_pos + i_len <= getBitLen()
*/
void setFieldJustify( uint32_t i_pos, uint32_t i_len, CPU_WORD i_val )
{
setField( i_pos, i_len, i_val << (CPU_WORD_BIT_LEN - i_len) );
}
/**
* @param i_pos The target position.
* @return True if the bit at the given position is set(1), false otherwise.
* @pre i_pos < getBitLen().
*/
bool isBitSet( uint32_t i_pos ) const { return 0 != getField(i_pos, 1); }
/**
* @brief Sets the target position to 1.
* @param i_pos The target position.
* @pre i_pos < getBitLen().
*/
void setBit( uint32_t i_pos ) { setFieldJustify( i_pos, 1, 1 ); }
/** @brief Sets the entire bit string to 1's. */
void setAll() { setPattern(CPU_WORD_MASK); }
/**
* @brief Sets the target position to 0.
* @param i_pos The target position.
* @pre i_pos < getBitLen().
*/
void clearBit( uint32_t i_pos ) { setFieldJustify( i_pos, 1, 0 ); }
/** @brief Sets the entire bit string to 0's. */
void clearAll() { setPattern(0); }
/**
* @brief Sets a range within the string based on the pattern and length
* provided.
* @param i_sPos Starting position of this string.
* @param i_sLen The length of the target range.
* @param i_pattern The pattern to set (right justified).
* @param i_pLen The length of the pattern.
* @pre nullptr != getBufAddr()
* @pre 0 < i_sLen
* @pre i_sPos + i_sLen <= getBitLen()
* @pre 0 < i_pLen <= CPU_WORD_BIT_LEN
* @post The pattern is repeated/truncated as needed.
*
* Examples: i_sPos(0), i_sLen(10), i_pattern(0xA), i_pLen(4)
* Old String: 0000000000
* New String: 1010101010
*
* i_sPos(3), i_sLen(4), i_pattern(0x3), i_pLen(3)
* Old String: 0001001000
* New String: 0000110000
*/
void setPattern( uint32_t i_sPos, uint32_t i_sLen,
CPU_WORD i_pattern, uint32_t i_pLen );
/**
* @brief Sets entire string based on the pattern and length provided.
* @param i_pattern The pattern to set (right justified).
* @param i_pLen The length of the pattern.
* @note See definition above for prerequisites.
* @post The entire string is filled with the pattern.
* @post The pattern is repeated/truncated as needed.
*/
void setPattern( CPU_WORD i_pattern, uint32_t i_pLen )
{
setPattern( 0, getBitLen(), i_pattern, i_pLen );
}
/**
* @brief Sets entire string based on the pattern provided (length of
* CPU_WORD).
* @param i_pattern The pattern to set.
* @note See definition above for prerequisites.
* @post The entire string is filled with the pattern.
* @post The pattern is repeated/truncated as needed.
*/
void setPattern( CPU_WORD i_pattern )
{
setPattern( i_pattern, CPU_WORD_BIT_LEN );
}
/**
* @brief Set bits in this string based on the given string.
* @param i_sStr The source string.
* @param i_sPos The starting position of the source string.
* @param i_sLen The number of bits to copy from the source string.
* @param i_dPos The starting position of the this string.
* @pre nullptr != getBufAddr()
* @pre nullptr != i_sStr.getBufAddr()
* @pre 0 < i_sLen
* @pre i_sPos + i_sLen <= i_sStr.getBitLen()
* @pre i_dPos < getBitLen()
* @post Source bits in given range are copied to this starting at i_dPos.
* @note If the length of the given string is greater than the length of
* this string, then the extra bits are ignored.
* @note If the length of the given string is less than the length of this
* string, then the extra bits in this string are not modified.
* @note This string and the source string may specify overlapping memory.
*/
void setString( const BitString & i_sStr, uint32_t i_sPos,
uint32_t i_sLen, uint32_t i_dPos = 0 );
/**
* @brief Set bits in this string based on the provided string.
* @param i_sStr The source string.
* @note This will try to copy as much of the source as possible to this
* string, starting with the first bit in each string.
* @note See the other definition of this function for details and
* restrictions.
*/
void setString( const BitString & i_sStr )
{
setString( i_sStr, 0, i_sStr.getBitLen() );
}
/**
* @brief Masks (clears) any bits set in this string that correspond to bits
* set in the given string (this & ~mask).
* @param i_mask The mask string.
* @note If the length of the given string is greater than the length of
* this string, then the extra bits are ignored.
* @note If the length of the given string is less than the length of this
* string, then the extra bits in this string are not modified.
*/
void maskString( const BitString & i_mask );
/**
* @param i_str The string to compare.
* @return True if the strings are equivalent, false otherwise.
* @pre Both strings must be of equal length and have same values to be
* equal.
*/
bool isEqual( const BitString & i_str ) const;
/** @return True if there are no bit set(1) in this bit string, false
* otherwise. */
bool isZero() const;
/**
* @param i_pos The starting position of the target range.
* @param i_len The length of the target range.
* @return The number of bits that are set(1) in given range of this string.
* @pre nullptr != getBufAddr()
* @pre i_pos + i_len <= getBitLen()
*/
uint32_t getSetCount( uint32_t i_pos, uint32_t i_len ) const;
/** @return The number of bits that are set(1) in this string. */
uint32_t getSetCount() const { return getSetCount( 0, getBitLen() ); }
/** @brief Comparison operator. */
bool operator==( const BitString & i_str ) const { return isEqual(i_str); }
/** @brief Bitwise NOT operator. */
BitStringBuffer operator~() const;
/** @brief Bitwise AND operator. */
BitStringBuffer operator&( const BitString & i_bs ) const;
/** @brief Bitwise OR operator. */
BitStringBuffer operator|( const BitString & i_bs ) const;
/** @brief Right shift operator. */
BitStringBuffer operator>>( uint32_t i_shift ) const;
/** @brief Left shift operator. */
BitStringBuffer operator<<( uint32_t i_shift ) const;
protected: // functions
/**
* @param i_newBufAddr The starting address of the new bit string buffer.
* @pre Before calling this function, make sure you deallocate the old
* buffer to avoid memory leaks.
*/
void setBufAddr( CPU_WORD * i_newBufAddr ) { iv_bufAddr = i_newBufAddr; }
/** @param i_newBitLen The new bit length of this bit string buffer. */
void setBitLen( uint32_t i_newBitLen ) { iv_bitLen = i_newBitLen; }
private: // functions
// Prevent the assignment operator and copy constructor from a
// BitStringBuffer. While technically these could be done. We run into
// serious problems like with the operator functions above that all return
// a BitStringBuffer. If we allowed these, the BitString would end up
// pointing to memory that is no longer in context.
BitString & operator=( const BitStringBuffer & i_bsb );
BitString( const BitStringBuffer & i_bsb );
/**
* @brief Given a bit position within the bit string, this function returns
* the address that contains the bit position and the bit position
* relative to that address.
* @param o_relPos The returned relative position.
* @param i_absPos The inputted absolute position.
* @return The relative address.
* @pre nullptr != getBufAddr()
* @pre i_absPos < getBitLen()
*/
CPU_WORD * getRelativePosition( uint32_t & o_relPos,
uint32_t i_absPos ) const;
private: // instance variables
uint32_t iv_bitLen; ///< The bit length of this buffer.
CPU_WORD * iv_bufAddr; ///< The beginning address of this buffer.
uint32_t iv_offset; ///< Start position offset
};
//##############################################################################
// BitStringBuffer class
//##############################################################################
/** A BitStringBuffer is a BitString that maintains its own buffer in memory. It
* guarantees that sufficient memory is allocated and deallocated in the
* constructor and destructor, respectively. In addition, the assignment
* operator will adjust the amount of memory needed, as necessary, for the
* assignment. */
class BitStringBuffer : public BitString
{
public: // functions
/**
* @brief Constructor
* @param i_bitLen Number of bits in the string.
*/
explicit BitStringBuffer( uint32_t i_bitLen );
/** @brief Destructor */
~BitStringBuffer();
/** @brief Copy constructor from BitString */
BitStringBuffer( const BitString & i_bs );
/** @brief Copy constructor from BitStringBuffer */
BitStringBuffer( const BitStringBuffer & i_bsb );
/** @brief Assignment from BitString */
BitStringBuffer & operator=( const BitString & i_bs );
/** @brief Assignment from BitStringBuffer */
BitStringBuffer & operator=( const BitStringBuffer & i_bsb );
private: // functions
/** @brief Deallocates the old buffer, if needed, and initializes the new
* buffer. */
void initBuffer();
};
/*--------------------------------------------------------------------*/
/* IO Stream Conditional Support */
/*--------------------------------------------------------------------*/
#ifdef _USE_IOSTREAMS_
std::ostream & operator<<( std::ostream & out,
const BitString & bit_string);
#endif
#if defined(PRDF_HOSTBOOT_ERRL_PLUGIN) || defined(PRDF_FSP_ERRL_PLUGIN)
} // end namespace FSP/HOSTBOOT
#endif
} // end namespace PRDF
#endif