|  | <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN" | 
|  | "http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" | 
|  | [<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] > | 
|  |  | 
|  | <chapter id='sdk-extensible'> | 
|  |  | 
|  | <title>Using the Extensible SDK</title> | 
|  |  | 
|  | <para> | 
|  | This chapter describes the extensible SDK and how to install it. | 
|  | Information covers the pieces of the SDK, how to install it, and | 
|  | presents a look at using the <filename>devtool</filename> | 
|  | functionality. | 
|  | The extensible SDK makes it easy to add new applications and libraries | 
|  | to an image, modify the source for an existing component, test | 
|  | changes on the target hardware, and ease integration into the rest of | 
|  | the | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>. | 
|  | <note> | 
|  | For a side-by-side comparison of main features supported for an | 
|  | extensible SDK as compared to a standard SDK, see the | 
|  | "<link linkend='sdk-manual-intro'>Introduction</link>" | 
|  | section. | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | In addition to the functionality available through | 
|  | <filename>devtool</filename>, you can alternatively make use of the | 
|  | toolchain directly, for example from Makefile, Autotools, and | 
|  | Eclipse-based projects. | 
|  | See the | 
|  | "<link linkend='sdk-working-projects'>Using the SDK Toolchain Directly</link>" | 
|  | chapter for more information. | 
|  | </para> | 
|  |  | 
|  | <section id='sdk-extensible-sdk-intro'> | 
|  | <title>Why use the Extensible SDK and What is in It?</title> | 
|  |  | 
|  | <para> | 
|  | The extensible SDK provides a cross-development toolchain and | 
|  | libraries tailored to the contents of a specific image. | 
|  | You would use the Extensible SDK if you want a toolchain experience | 
|  | supplemented with the powerful set of <filename>devtool</filename> | 
|  | commands tailored for the Yocto Project environment. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The installed extensible SDK consists of several files and | 
|  | directories. | 
|  | Basically, it contains an SDK environment setup script, some | 
|  | configuration files, an internal build system, and the | 
|  | <filename>devtool</filename> functionality. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-setting-up-to-use-the-extensible-sdk'> | 
|  | <title>Setting Up to Use the Extensible SDK</title> | 
|  |  | 
|  | <para> | 
|  | The first thing you need to do is install the SDK on your host | 
|  | development machine by running the <filename>*.sh</filename> | 
|  | installation script. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | You can download a tarball installer, which includes the | 
|  | pre-built toolchain, the <filename>runqemu</filename> | 
|  | script, the internal build system, <filename>devtool</filename>, | 
|  | and support files from the appropriate directory under | 
|  | <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'></ulink>. | 
|  | Toolchains are available for 32-bit and 64-bit x86 development | 
|  | systems from the <filename>i686</filename> and | 
|  | <filename>x86_64</filename> directories, respectively. | 
|  | The toolchains the Yocto Project provides are based off the | 
|  | <filename>core-image-sato</filename> image and contain | 
|  | libraries appropriate for developing against that image. | 
|  | Each type of development system supports five or more target | 
|  | architectures. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The names of the tarball installer scripts are such that a | 
|  | string representing the host system appears first in the | 
|  | filename and then is immediately followed by a string | 
|  | representing the target architecture. | 
|  | An extensible SDK has the string "-ext" as part of the name. | 
|  | <literallayout class='monospaced'> | 
|  | poky-glibc-<replaceable>host_system</replaceable>-<replaceable>image_type</replaceable>-<replaceable>arch</replaceable>-toolchain-ext-<replaceable>release_version</replaceable>.sh | 
|  |  | 
|  | Where: | 
|  | <replaceable>host_system</replaceable> is a string representing your development system: | 
|  |  | 
|  | i686 or x86_64. | 
|  |  | 
|  | <replaceable>image_type</replaceable> is the image for which the SDK was built. | 
|  |  | 
|  | <replaceable>arch</replaceable> is a string representing the tuned target architecture: | 
|  |  | 
|  | i586, x86_64, powerpc, mips, armv7a or armv5te | 
|  |  | 
|  | <replaceable>release_version</replaceable> is a string representing the release number of the | 
|  | Yocto Project: | 
|  |  | 
|  | &DISTRO;, &DISTRO;+snapshot | 
|  | </literallayout> | 
|  | For example, the following SDK installer is for a 64-bit | 
|  | development host system and a i586-tuned target architecture | 
|  | based off the SDK for <filename>core-image-sato</filename> and | 
|  | using the current &DISTRO; snapshot: | 
|  | <literallayout class='monospaced'> | 
|  | poky-glibc-x86_64-core-image-sato-i586-toolchain-ext-&DISTRO;.sh | 
|  | </literallayout> | 
|  | <note> | 
|  | As an alternative to downloading an SDK, you can build the | 
|  | SDK installer. | 
|  | For information on building the installer, see the | 
|  | "<link linkend='sdk-building-an-sdk-installer'>Building an SDK Installer</link>" | 
|  | section. | 
|  | Another helpful resource for building an installer is the | 
|  | <ulink url='https://wiki.yoctoproject.org/wiki/TipsAndTricks/RunningEclipseAgainstBuiltImage'>Cookbook guide to Making an Eclipse Debug Capable Image</ulink> | 
|  | wiki page. | 
|  | This wiki page focuses on development when using the Eclipse | 
|  | IDE. | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The SDK and toolchains are self-contained and by default are | 
|  | installed into the <filename>poky_sdk</filename> folder in your | 
|  | home directory. | 
|  | You can choose to install the extensible SDK in any location when | 
|  | you run the installer. | 
|  | However, the location you choose needs to be writable for whichever | 
|  | users need to use the SDK, since files will need to be written | 
|  | under that directory during the normal course of operation. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The following command shows how to run the installer given a | 
|  | toolchain tarball for a 64-bit x86 development host system and | 
|  | a 64-bit x86 target architecture. | 
|  | The example assumes the SDK installer is located in | 
|  | <filename>~/Downloads/</filename>. | 
|  | <note> | 
|  | If you do not have write permissions for the directory | 
|  | into which you are installing the SDK, the installer | 
|  | notifies you and exits. | 
|  | Be sure you have write permissions in the directory and | 
|  | run the installer again. | 
|  | </note> | 
|  | <literallayout class='monospaced'> | 
|  | $ ./poky-glibc-x86_64-core-image-minimal-core2-64-toolchain-ext-&DISTRO;.sh | 
|  | Poky (Yocto Project Reference Distro) Extensible SDK installer version &DISTRO; | 
|  | =================================================================================== | 
|  | Enter target directory for SDK (default: ~/poky_sdk): | 
|  | You are about to install the SDK to "/home/scottrif/poky_sdk". Proceed[Y/n]? Y | 
|  | Extracting SDK......................................................................done | 
|  | Setting it up... | 
|  | Extracting buildtools... | 
|  | Preparing build system... | 
|  | done | 
|  | SDK has been successfully set up and is ready to be used. | 
|  | Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g. | 
|  | $ . /home/scottrif/poky_sdk/environment-setup-core2-64-poky-linux | 
|  | </literallayout> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-running-the-extensible-sdk-environment-setup-script'> | 
|  | <title>Running the Extensible SDK Environment Setup Script</title> | 
|  |  | 
|  | <para> | 
|  | Once you have the SDK installed, you must run the SDK environment | 
|  | setup script before you can actually use it. | 
|  | This setup script resides in the directory you chose when you | 
|  | installed the SDK, which is either the default | 
|  | <filename>poky_sdk</filename> directory or the directory you | 
|  | chose during installation. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Before running the script, be sure it is the one that matches the | 
|  | architecture for which you are developing. | 
|  | Environment setup scripts begin with the string | 
|  | "<filename>environment-setup</filename>" and include as part of | 
|  | their name the tuned target architecture. | 
|  | As an example, the following commands set the working directory | 
|  | to where the SDK was installed and then source the environment | 
|  | setup script. | 
|  | In this example, the setup script is for an IA-based | 
|  | target machine using i586 tuning: | 
|  | <literallayout class='monospaced'> | 
|  | $ cd /home/scottrif/poky_sdk | 
|  | $ source environment-setup-core2-64-poky-linux | 
|  | SDK environment now set up; additionally you may now run devtool to perform development tasks. | 
|  | Run devtool --help for further details. | 
|  | </literallayout> | 
|  | When you run the setup script, many environment variables are | 
|  | defined: | 
|  | <literallayout class='monospaced'> | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKTARGETSYSROOT'><filename>SDKTARGETSYSROOT</filename></ulink> - The path to the sysroot used for cross-compilation | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-PKG_CONFIG_PATH'><filename>PKG_CONFIG_PATH</filename></ulink> - The path to the target pkg-config files | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CONFIG_SITE'><filename>CONFIG_SITE</filename></ulink> - A GNU autoconf site file preconfigured for the target | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> - The minimal command and arguments to run the C compiler | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CXX'><filename>CXX</filename></ulink> - The minimal command and arguments to run the C++ compiler | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CPP'><filename>CPP</filename></ulink> - The minimal command and arguments to run the C preprocessor | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-AS'><filename>AS</filename></ulink> - The minimal command and arguments to run the assembler | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-LD'><filename>LD</filename></ulink> - The minimal command and arguments to run the linker | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-GDB'><filename>GDB</filename></ulink> - The minimal command and arguments to run the GNU Debugger | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-STRIP'><filename>STRIP</filename></ulink> - The minimal command and arguments to run 'strip', which strips symbols | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-RANLIB'><filename>RANLIB</filename></ulink> - The minimal command and arguments to run 'ranlib' | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-OBJCOPY'><filename>OBJCOPY</filename></ulink> - The minimal command and arguments to run 'objcopy' | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-OBJDUMP'><filename>OBJDUMP</filename></ulink> - The minimal command and arguments to run 'objdump' | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-AR'><filename>AR</filename></ulink> - The minimal command and arguments to run 'ar' | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-NM'><filename>NM</filename></ulink> - The minimal command and arguments to run 'nm' | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_PREFIX'><filename>TARGET_PREFIX</filename></ulink> - The toolchain binary prefix for the target tools | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CROSS_COMPILE'><filename>CROSS_COMPILE</filename></ulink> - The toolchain binary prefix for the target tools | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CONFIGURE_FLAGS'><filename>CONFIGURE_FLAGS</filename></ulink> - The minimal arguments for GNU configure | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CFLAGS'><filename>CFLAGS</filename></ulink> - Suggested C flags | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CXXFLAGS'><filename>CXXFLAGS</filename></ulink> - Suggested C++ flags | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-LDFLAGS'><filename>LDFLAGS</filename></ulink> - Suggested linker flags when you use CC to link | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CPPFLAGS'><filename>CPPFLAGS</filename></ulink> - Suggested preprocessor flags | 
|  | </literallayout> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='using-devtool-in-your-sdk-workflow'> | 
|  | <title>Using <filename>devtool</filename> in Your SDK Workflow</title> | 
|  |  | 
|  | <para> | 
|  | The cornerstone of the extensible SDK is a command-line tool | 
|  | called <filename>devtool</filename>. | 
|  | This tool provides a number of features that help | 
|  | you build, test and package software within the extensible SDK, and | 
|  | optionally integrate it into an image built by the OpenEmbedded | 
|  | build system. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool</filename> command line is organized | 
|  | similarly to | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#git'>Git</ulink> in that it has a | 
|  | number of sub-commands for each function. | 
|  | You can run <filename>devtool --help</filename> to see all the | 
|  | commands. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Three <filename>devtool</filename> subcommands that provide | 
|  | entry-points into development are: | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | <emphasis><filename>devtool add</filename></emphasis>: | 
|  | Assists in adding new software to be built. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <emphasis><filename>devtool modify</filename></emphasis>: | 
|  | Sets up an environment to enable you to modify the source of | 
|  | an existing component. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <emphasis><filename>devtool upgrade</filename></emphasis>: | 
|  | Updates an existing recipe so that you can build it for | 
|  | an updated set of source files. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | As with the OpenEmbedded build system, "recipes" represent software | 
|  | packages within <filename>devtool</filename>. | 
|  | When you use <filename>devtool add</filename>, a recipe is | 
|  | automatically created. | 
|  | When you use <filename>devtool modify</filename>, the specified | 
|  | existing recipe is used in order to determine where to get the source | 
|  | code and how to patch it. | 
|  | In both cases, an environment is set up so that when you build the | 
|  | recipe a source tree that is under your control is used in order to | 
|  | allow you to make changes to the source as desired. | 
|  | By default, both new recipes and the source go into a "workspace" | 
|  | directory under the SDK. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The remainder of this section presents the | 
|  | <filename>devtool add</filename>, | 
|  | <filename>devtool modify</filename>, and | 
|  | <filename>devtool upgrade</filename> workflows. | 
|  | </para> | 
|  |  | 
|  | <section id='sdk-use-devtool-to-add-an-application'> | 
|  | <title>Use <filename>devtool add</filename> to Add an Application</title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool add</filename> command generates | 
|  | a new recipe based on existing source code. | 
|  | This command takes advantage of the | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#devtool-the-workspace-layer-structure'>workspace</ulink> | 
|  | layer that many <filename>devtool</filename> commands | 
|  | use. | 
|  | The command is flexible enough to allow you to extract source | 
|  | code into both the workspace or a separate local Git repository | 
|  | and to use existing code that does not need to be extracted. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Depending on your particular scenario, the arguments and options | 
|  | you use with <filename>devtool add</filename> form different | 
|  | combinations. | 
|  | The following diagram shows common development flows | 
|  | you would use with the <filename>devtool add</filename> | 
|  | command: | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <imagedata fileref="figures/sdk-devtool-add-flow.png" align="center" /> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <orderedlist> | 
|  | <listitem><para><emphasis>Generating the New Recipe</emphasis>: | 
|  | The top part of the flow shows three scenarios by which | 
|  | you could use <filename>devtool add</filename> to | 
|  | generate a recipe based on existing source code.</para> | 
|  |  | 
|  | <para>In a shared development environment, it is | 
|  | typical where other developers are responsible for | 
|  | various areas of source code. | 
|  | As a developer, you are probably interested in using | 
|  | that source code as part of your development using | 
|  | the Yocto Project. | 
|  | All you need is access to the code, a recipe, and a | 
|  | controlled area in which to do your work.</para> | 
|  |  | 
|  | <para>Within the diagram, three possible scenarios | 
|  | feed into the <filename>devtool add</filename> workflow: | 
|  | <itemizedlist> | 
|  | <listitem><para><emphasis>Left</emphasis>: | 
|  | The left scenario represents a common situation | 
|  | where the source code does not exist locally | 
|  | and needs to be extracted. | 
|  | In this situation, you just let it get | 
|  | extracted to the default workspace - you do not | 
|  | want it in some specific location outside of the | 
|  | workspace. | 
|  | Thus, everything you need will be located in the | 
|  | workspace: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool add <replaceable>recipe fetchuri</replaceable> | 
|  | </literallayout> | 
|  | With this command, <filename>devtool</filename> | 
|  | creates a recipe and an append file in the | 
|  | workspace as well as extracts the upstream | 
|  | source files into a local Git repository also | 
|  | within the <filename>sources</filename> folder. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Middle</emphasis>: | 
|  | The middle scenario also represents a situation where | 
|  | the source code does not exist locally. | 
|  | In this case, the code is again upstream | 
|  | and needs to be extracted to some | 
|  | local area - this time outside of the default | 
|  | workspace. | 
|  | If required, <filename>devtool</filename> | 
|  | always creates | 
|  | a Git repository locally during the extraction. | 
|  | Furthermore, the first positional argument | 
|  | <replaceable>srctree</replaceable> in this case | 
|  | identifies where the | 
|  | <filename>devtool add</filename> command | 
|  | will locate the extracted code outside of the | 
|  | workspace: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool add <replaceable>recipe srctree fetchuri</replaceable> | 
|  | </literallayout> | 
|  | In summary, the source code is pulled from | 
|  | <replaceable>fetchuri</replaceable> and extracted | 
|  | into the location defined by | 
|  | <replaceable>srctree</replaceable> as a local | 
|  | Git repository.</para> | 
|  |  | 
|  | <para>Within workspace, <filename>devtool</filename> | 
|  | creates both the recipe and an append file | 
|  | for the recipe. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Right</emphasis>: | 
|  | The right scenario represents a situation | 
|  | where the source tree (srctree) has been | 
|  | previously prepared outside of the | 
|  | <filename>devtool</filename> workspace. | 
|  | </para> | 
|  |  | 
|  | <para>The following command names the recipe | 
|  | and identifies where the existing source tree | 
|  | is located: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool add <replaceable>recipe srctree</replaceable> | 
|  | </literallayout> | 
|  | The command examines the source code and creates | 
|  | a recipe for it placing the recipe into the | 
|  | workspace.</para> | 
|  |  | 
|  | <para>Because the extracted source code already exists, | 
|  | <filename>devtool</filename> does not try to | 
|  | relocate it into the workspace - just the new | 
|  | the recipe is placed in the workspace.</para> | 
|  |  | 
|  | <para>Aside from a recipe folder, the command | 
|  | also creates an append folder and places an initial | 
|  | <filename>*.bbappend</filename> within. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Edit the Recipe</emphasis>: | 
|  | At this point, you can use <filename>devtool edit-recipe</filename> | 
|  | to open up the editor as defined by the | 
|  | <filename>$EDITOR</filename> environment variable | 
|  | and modify the file: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool edit-recipe <replaceable>recipe</replaceable> | 
|  | </literallayout> | 
|  | From within the editor, you can make modifications to the | 
|  | recipe that take affect when you build it later. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Build the Recipe or Rebuild the Image</emphasis>: | 
|  | At this point in the flow, the next step you | 
|  | take depends on what you are going to do with | 
|  | the new code.</para> | 
|  | <para>If you need to take the build output and eventually | 
|  | move it to the target hardware, you would use | 
|  | <filename>devtool build</filename>: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool build <replaceable>recipe</replaceable> | 
|  | </literallayout></para> | 
|  | <para>On the other hand, if you want an image to | 
|  | contain the recipe's packages for immediate deployment | 
|  | onto a device (e.g. for testing purposes), you can use | 
|  | the <filename>devtool build-image</filename> command: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool build-image <replaceable>image</replaceable> | 
|  | </literallayout> | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Deploy the Build Output</emphasis>: | 
|  | When you use the <filename>devtool build</filename> | 
|  | command to build out your recipe, you probably want to | 
|  | see if the resulting build output works as expected on target | 
|  | hardware. | 
|  | <note> | 
|  | This step assumes you have a previously built | 
|  | image that is already either running in QEMU or | 
|  | running on actual hardware. | 
|  | Also, it is assumed that for deployment of the image | 
|  | to the target, SSH is installed in the image and if | 
|  | the image is running on real hardware that you have | 
|  | network access to and from your development machine. | 
|  | </note> | 
|  | You can deploy your build output to that target hardware by | 
|  | using the <filename>devtool deploy-target</filename> command: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool deploy-target <replaceable>recipe target</replaceable> | 
|  | </literallayout> | 
|  | The <replaceable>target</replaceable> is a live target machine | 
|  | running as an SSH server.</para> | 
|  |  | 
|  | <para>You can, of course, also deploy the image you build | 
|  | using the <filename>devtool build-image</filename> command | 
|  | to actual hardware. | 
|  | However, <filename>devtool</filename> does not provide a | 
|  | specific command that allows you to do this. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <emphasis>Finish Your Work With the Recipe</emphasis>: | 
|  | The <filename>devtool finish</filename> command creates | 
|  | any patches corresponding to commits in the local | 
|  | Git repository, moves the new recipe to a more permanent | 
|  | layer, and then resets the recipe so that the recipe is | 
|  | built normally rather than from the workspace. | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool finish <replaceable>recipe layer</replaceable> | 
|  | </literallayout> | 
|  | <note> | 
|  | Any changes you want to turn into patches must be | 
|  | committed to the Git repository in the source tree. | 
|  | </note></para> | 
|  |  | 
|  | <para>As mentioned, the <filename>devtool finish</filename> | 
|  | command moves the final recipe to its permanent layer. | 
|  | </para> | 
|  |  | 
|  | <para>As a final process of the | 
|  | <filename>devtool finish</filename> command, the state | 
|  | of the standard layers and the upstream source is | 
|  | restored so that you can build the recipe from those | 
|  | areas rather than the workspace. | 
|  | <note> | 
|  | You can use the <filename>devtool reset</filename> | 
|  | command to put things back should you decide you | 
|  | do not want to proceed with your work. | 
|  | If you do use this command, realize that the source | 
|  | tree is preserved. | 
|  | </note> | 
|  | </para></listitem> | 
|  | </orderedlist> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-devtool-use-devtool-modify-to-modify-the-source-of-an-existing-component'> | 
|  | <title>Use <filename>devtool modify</filename> to Modify the Source of an Existing Component</title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool modify</filename> command prepares the | 
|  | way to work on existing code that already has a recipe in | 
|  | place. | 
|  | The command is flexible enough to allow you to extract code, | 
|  | specify the existing recipe, and keep track of and gather any | 
|  | patch files from other developers that are | 
|  | associated with the code. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Depending on your particular scenario, the arguments and options | 
|  | you use with <filename>devtool modify</filename> form different | 
|  | combinations. | 
|  | The following diagram shows common development flows | 
|  | you would use with the <filename>devtool modify</filename> | 
|  | command: | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <imagedata fileref="figures/sdk-devtool-modify-flow.png" align="center" /> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <orderedlist> | 
|  | <listitem><para><emphasis>Preparing to Modify the Code</emphasis>: | 
|  | The top part of the flow shows three scenarios by which | 
|  | you could use <filename>devtool modify</filename> to | 
|  | prepare to work on source files. | 
|  | Each scenario assumes the following: | 
|  | <itemizedlist> | 
|  | <listitem><para>The recipe exists in some layer external | 
|  | to the <filename>devtool</filename> workspace. | 
|  | </para></listitem> | 
|  | <listitem><para>The source files exist upstream in an | 
|  | un-extracted state or locally in a previously | 
|  | extracted state. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | The typical situation is where another developer has | 
|  | created some layer for use with the Yocto Project and | 
|  | their recipe already resides in that layer. | 
|  | Furthermore, their source code is readily available | 
|  | either upstream or locally. | 
|  | <itemizedlist> | 
|  | <listitem><para><emphasis>Left</emphasis>: | 
|  | The left scenario represents a common situation | 
|  | where the source code does not exist locally | 
|  | and needs to be extracted. | 
|  | In this situation, the source is extracted | 
|  | into the default workspace location. | 
|  | The recipe, in this scenario, is in its own | 
|  | layer outside the workspace | 
|  | (i.e. | 
|  | <filename>meta-</filename><replaceable>layername</replaceable>). | 
|  | </para> | 
|  |  | 
|  | <para>The following command identifies the recipe | 
|  | and by default extracts the source files: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool modify <replaceable>recipe</replaceable> | 
|  | </literallayout> | 
|  | Once <filename>devtool</filename>locates the recipe, | 
|  | it uses the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> | 
|  | variable to locate the source code and | 
|  | any local patch files from other developers are | 
|  | located. | 
|  | <note> | 
|  | You cannot provide an URL for | 
|  | <replaceable>srctree</replaceable> when using the | 
|  | <filename>devtool modify</filename> command. | 
|  | </note> | 
|  | With this scenario, however, since no | 
|  | <replaceable>srctree</replaceable> argument exists, the | 
|  | <filename>devtool modify</filename> command by default | 
|  | extracts the source files to a Git structure. | 
|  | Furthermore, the location for the extracted source is the | 
|  | default area within the workspace. | 
|  | The result is that the command sets up both the source | 
|  | code and an append file within the workspace with the | 
|  | recipe remaining in its original location. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Middle</emphasis>: | 
|  | The middle scenario represents a situation where | 
|  | the source code also does not exist locally. | 
|  | In this case, the code is again upstream | 
|  | and needs to be extracted to some | 
|  | local area as a Git repository. | 
|  | The recipe, in this scenario, is again in its own | 
|  | layer outside the workspace.</para> | 
|  |  | 
|  | <para>The following command tells | 
|  | <filename>devtool</filename> what recipe with | 
|  | which to work and, in this case, identifies a local | 
|  | area for the extracted source files that is outside | 
|  | of the default workspace: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool modify <replaceable>recipe srctree</replaceable> | 
|  | </literallayout> | 
|  | As with all extractions, the command uses | 
|  | the recipe's <filename>SRC_URI</filename> to locate the | 
|  | source files. | 
|  | Once the files are located, the command by default | 
|  | extracts them. | 
|  | Providing the <replaceable>srctree</replaceable> | 
|  | argument instructs <filename>devtool</filename> where | 
|  | place the extracted source.</para> | 
|  |  | 
|  | <para>Within workspace, <filename>devtool</filename> | 
|  | creates an append file for the recipe. | 
|  | The recipe remains in its original location but | 
|  | the source files are extracted to the location you | 
|  | provided with <replaceable>srctree</replaceable>. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Right</emphasis>: | 
|  | The right scenario represents a situation | 
|  | where the source tree | 
|  | (<replaceable>srctree</replaceable>) exists as a | 
|  | previously extracted Git structure outside of | 
|  | the <filename>devtool</filename> workspace. | 
|  | In this example, the recipe also exists | 
|  | elsewhere in its own layer. | 
|  | </para> | 
|  |  | 
|  | <para>The following command tells | 
|  | <filename>devtool</filename> the recipe | 
|  | with which to work, uses the "-n" option to indicate | 
|  | source does not need to be extracted, and uses | 
|  | <replaceable>srctree</replaceable> to point to the | 
|  | previously extracted source files: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool modify -n <replaceable>recipe srctree</replaceable> | 
|  | </literallayout> | 
|  | </para> | 
|  |  | 
|  | <para>Once the command finishes, it creates only | 
|  | an append file for the recipe in the workspace. | 
|  | The recipe and the source code remain in their | 
|  | original locations. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Edit the Source</emphasis>: | 
|  | Once you have used the <filename>devtool modify</filename> | 
|  | command, you are free to make changes to the source | 
|  | files. | 
|  | You can use any editor you like to make and save | 
|  | your source code modifications. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Build the Recipe</emphasis>: | 
|  | Once you have updated the source files, you can build | 
|  | the recipe. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Deploy the Build Output</emphasis>: | 
|  | When you use the <filename>devtool build</filename> | 
|  | command to build out your recipe, you probably want to see | 
|  | if the resulting build output works as expected on target | 
|  | hardware. | 
|  | <note> | 
|  | This step assumes you have a previously built | 
|  | image that is already either running in QEMU or | 
|  | running on actual hardware. | 
|  | Also, it is assumed that for deployment of the image | 
|  | to the target, SSH is installed in the image and if | 
|  | the image is running on real hardware that you have | 
|  | network access to and from your development machine. | 
|  | </note> | 
|  | You can deploy your build output to that target hardware by | 
|  | using the <filename>devtool deploy-target</filename> command: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool deploy-target <replaceable>recipe target</replaceable> | 
|  | </literallayout> | 
|  | The <replaceable>target</replaceable> is a live target machine | 
|  | running as an SSH server.</para> | 
|  |  | 
|  | <para>You can, of course, also deploy the image you build | 
|  | using the <filename>devtool build-image</filename> command | 
|  | to actual hardware. | 
|  | However, <filename>devtool</filename> does not provide a | 
|  | specific command that allows you to do this. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <emphasis>Finish Your Work With the Recipe</emphasis>: | 
|  | The <filename>devtool finish</filename> command creates | 
|  | any patches corresponding to commits in the local | 
|  | Git repository, updates the recipe to point to them | 
|  | (or creates a <filename>.bbappend</filename> file to do | 
|  | so, depending on the specified destination layer), and | 
|  | then resets the recipe so that the recipe is built normally | 
|  | rather than from the workspace. | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool finish <replaceable>recipe layer</replaceable> | 
|  | </literallayout> | 
|  | <note> | 
|  | Any changes you want to turn into patches must be | 
|  | committed to the Git repository in the source tree. | 
|  | </note></para> | 
|  |  | 
|  | <para>Because there is no need to move the recipe, | 
|  | <filename>devtool finish</filename> either updates the | 
|  | original recipe in the original layer or the command | 
|  | creates a <filename>.bbappend</filename> in a different | 
|  | layer as provided by <replaceable>layer</replaceable>. | 
|  | </para> | 
|  |  | 
|  | <para>As a final process of the | 
|  | <filename>devtool finish</filename> command, the state | 
|  | of the standard layers and the upstream source is | 
|  | restored so that you can build the recipe from those | 
|  | areas rather than the workspace. | 
|  | <note> | 
|  | You can use the <filename>devtool reset</filename> | 
|  | command to put things back should you decide you | 
|  | do not want to proceed with your work. | 
|  | If you do use this command, realize that the source | 
|  | tree is preserved. | 
|  | </note> | 
|  | </para></listitem> | 
|  | </orderedlist> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-devtool-use-devtool-upgrade-to-create-a-version-of-the-recipe-that-supports-a-newer-version-of-the-software'> | 
|  | <title>Use <filename>devtool upgrade</filename> to Create a Version of the Recipe that Supports a Newer Version of the Software</title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool upgrade</filename> command updates | 
|  | an existing recipe so that you can build it for an updated | 
|  | set of source files. | 
|  | The command is flexible enough to allow you to specify | 
|  | source code revision and versioning schemes, extract code into | 
|  | or out of the <filename>devtool</filename> workspace, and | 
|  | work with any source file forms that the fetchers support. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Depending on your particular scenario, the arguments and options | 
|  | you use with <filename>devtool upgrade</filename> form different | 
|  | combinations. | 
|  | The following diagram shows a common development flow | 
|  | you would use with the <filename>devtool modify</filename> | 
|  | command: | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <imagedata fileref="figures/sdk-devtool-upgrade-flow.png" align="center" /> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | <orderedlist> | 
|  | <listitem><para><emphasis>Initiate the Upgrade</emphasis>: | 
|  | The top part of the flow shows a typical scenario by which | 
|  | you could use <filename>devtool upgrade</filename>. | 
|  | The following conditions exist: | 
|  | <itemizedlist> | 
|  | <listitem><para>The recipe exists in some layer external | 
|  | to the <filename>devtool</filename> workspace. | 
|  | </para></listitem> | 
|  | <listitem><para>The source files for the new release | 
|  | exist adjacent to the same location pointed to by | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> | 
|  | in the recipe (e.g. a tarball with the new version | 
|  | number in the name, or as a different revision in | 
|  | the upstream Git repository). | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | A common situation is where third-party software has | 
|  | undergone a revision so that it has been upgraded. | 
|  | The recipe you have access to is likely in your own layer. | 
|  | Thus, you need to upgrade the recipe to use the | 
|  | newer version of the software: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool upgrade -V <replaceable>version recipe</replaceable> | 
|  | </literallayout> | 
|  | By default, the <filename>devtool upgrade</filename> command | 
|  | extracts source code into the <filename>sources</filename> | 
|  | directory in the workspace. | 
|  | If you want the code extracted to any other location, you | 
|  | need to provide the <replaceable>srctree</replaceable> | 
|  | positional argument with the command as follows: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool upgrade -V <replaceable>version recipe srctree</replaceable> | 
|  | </literallayout> | 
|  | Also, in this example, the "-V" option is used to specify | 
|  | the new version. | 
|  | If the source files pointed to by the | 
|  | <filename>SRC_URI</filename> statement in the recipe are | 
|  | in a Git repository, you must provide the "-S" option and | 
|  | specify a revision for the software.</para> | 
|  |  | 
|  | <para>Once <filename>devtool</filename> locates the recipe, | 
|  | it uses the <filename>SRC_URI</filename> variable to locate | 
|  | the source code and any local patch files from other | 
|  | developers are located. | 
|  | The result is that the command sets up the source | 
|  | code, the new version of the recipe, and an append file | 
|  | all within the workspace. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Resolve any Conflicts created by the Upgrade</emphasis>: | 
|  | At this point, there could be some conflicts due to the | 
|  | software being upgraded to a new version. | 
|  | This would occur if your recipe specifies some patch files in | 
|  | <filename>SRC_URI</filename> that conflict with changes | 
|  | made in the new version of the software. | 
|  | If this is the case, you need to resolve the conflicts | 
|  | by editing the source and following the normal | 
|  | <filename>git rebase</filename> conflict resolution | 
|  | process.</para> | 
|  | <para>Before moving onto the next step, be sure to resolve any | 
|  | such conflicts created through use of a newer or different | 
|  | version of the software. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Build the Recipe</emphasis>: | 
|  | Once you have your recipe in order, you can build it. | 
|  | You can either use <filename>devtool build</filename> or | 
|  | <filename>bitbake</filename>. | 
|  | Either method produces build output that is stored | 
|  | in | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Deploy the Build Output</emphasis>: | 
|  | When you use the <filename>devtool build</filename> | 
|  | command or <filename>bitbake</filename> to build out your | 
|  | recipe, you probably want to see if the resulting build | 
|  | output works as expected on target hardware. | 
|  | <note> | 
|  | This step assumes you have a previously built | 
|  | image that is already either running in QEMU or | 
|  | running on actual hardware. | 
|  | Also, it is assumed that for deployment of the image | 
|  | to the target, SSH is installed in the image and if | 
|  | the image is running on real hardware that you have | 
|  | network access to and from your development machine. | 
|  | </note> | 
|  | You can deploy your build output to that target hardware by | 
|  | using the <filename>devtool deploy-target</filename> command: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool deploy-target <replaceable>recipe target</replaceable> | 
|  | </literallayout> | 
|  | The <replaceable>target</replaceable> is a live target machine | 
|  | running as an SSH server.</para> | 
|  | <para>You can, of course, also deploy the image you build | 
|  | using the <filename>devtool build-image</filename> command | 
|  | to actual hardware. | 
|  | However, <filename>devtool</filename> does not provide a | 
|  | specific command that allows you to do this. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <emphasis>Finish Your Work With the Recipe</emphasis>: | 
|  | The <filename>devtool finish</filename> command creates | 
|  | any patches corresponding to commits in the local | 
|  | Git repository, moves the new recipe to a more permanent | 
|  | layer, and then resets the recipe so that the recipe is | 
|  | built normally rather than from the workspace. | 
|  | If you specify a destination layer that is the same as | 
|  | the original source, then the old version of the | 
|  | recipe and associated files will be removed prior to | 
|  | adding the new version. | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool finish <replaceable>recipe layer</replaceable> | 
|  | </literallayout> | 
|  | <note> | 
|  | Any changes you want to turn into patches must be | 
|  | committed to the Git repository in the source tree. | 
|  | </note></para> | 
|  | <para>As a final process of the | 
|  | <filename>devtool finish</filename> command, the state | 
|  | of the standard layers and the upstream source is | 
|  | restored so that you can build the recipe from those | 
|  | areas rather than the workspace. | 
|  | <note> | 
|  | You can use the <filename>devtool reset</filename> | 
|  | command to put things back should you decide you | 
|  | do not want to proceed with your work. | 
|  | If you do use this command, realize that the source | 
|  | tree is preserved. | 
|  | </note> | 
|  | </para></listitem> | 
|  | </orderedlist> | 
|  | </para> | 
|  | </section> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-a-closer-look-at-devtool-add'> | 
|  | <title>A Closer Look at <filename>devtool add</filename></title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool add</filename> command automatically creates a | 
|  | recipe based on the source tree with which you provide it. | 
|  | Currently, the command has support for the following: | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | Autotools (<filename>autoconf</filename> and | 
|  | <filename>automake</filename>) | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | CMake | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Scons | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | <filename>qmake</filename> | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Plain <filename>Makefile</filename> | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Out-of-tree kernel module | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Binary package (i.e. "-b" option) | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Node.js module | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Python modules that use <filename>setuptools</filename> | 
|  | or <filename>distutils</filename> | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Apart from binary packages, the determination of how a source tree | 
|  | should be treated is automatic based on the files present within | 
|  | that source tree. | 
|  | For example, if a <filename>CMakeLists.txt</filename> file is found, | 
|  | then the source tree is assumed to be using | 
|  | CMake and is treated accordingly. | 
|  | <note> | 
|  | In most cases, you need to edit the automatically generated | 
|  | recipe in order to make it build properly. | 
|  | Typically, you would go through several edit and build cycles | 
|  | until you can build the recipe. | 
|  | Once the recipe can be built, you could use possible further | 
|  | iterations to test the recipe on the target device. | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The remainder of this section covers specifics regarding how parts | 
|  | of the recipe are generated. | 
|  | </para> | 
|  |  | 
|  | <section id='sdk-name-and-version'> | 
|  | <title>Name and Version</title> | 
|  |  | 
|  | <para> | 
|  | If you do not specify a name and version on the command | 
|  | line, <filename>devtool add</filename> attempts to determine | 
|  | the name and version of the software being built from | 
|  | various metadata within the source tree. | 
|  | Furthermore, the command sets the name of the created recipe | 
|  | file accordingly. | 
|  | If the name or version cannot be determined, the | 
|  | <filename>devtool add</filename> command prints an error and | 
|  | you must re-run the command with both the name and version | 
|  | or just the name or version specified. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Sometimes the name or version determined from the source tree | 
|  | might be incorrect. | 
|  | For such a case, you must reset the recipe: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool reset -n <replaceable>recipename</replaceable> | 
|  | </literallayout> | 
|  | After running the <filename>devtool reset</filename> command, | 
|  | you need to run <filename>devtool add</filename> again and | 
|  | provide the name or the version. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-dependency-detection-and-mapping'> | 
|  | <title>Dependency Detection and Mapping</title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool add</filename> command attempts to | 
|  | detect build-time dependencies and map them to other recipes | 
|  | in the system. | 
|  | During this mapping, the command fills in the names of those | 
|  | recipes in the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink> | 
|  | value within the recipe. | 
|  | If a dependency cannot be mapped, then a comment is placed in | 
|  | the recipe indicating such. | 
|  | The inability to map a dependency might be caused because the | 
|  | naming is not recognized or because the dependency simply is | 
|  | not available. | 
|  | For cases where the dependency is not available, you must use | 
|  | the <filename>devtool add</filename> command to add an | 
|  | additional recipe to satisfy the dependency and then come | 
|  | back to the first recipe and add its name to | 
|  | <filename>DEPENDS</filename>. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | If you need to add runtime dependencies, you can do so by | 
|  | adding the following to your recipe: | 
|  | <literallayout class='monospaced'> | 
|  | RDEPENDS_${PN} += "dependency1 dependency2 ..." | 
|  | </literallayout> | 
|  | <note> | 
|  | The <filename>devtool add</filename> command often cannot | 
|  | distinguish between mandatory and optional dependencies. | 
|  | Consequently, some of the detected dependencies might | 
|  | in fact be optional. | 
|  | When in doubt, consult the documentation or the configure | 
|  | script for the software the recipe is building for further | 
|  | details. | 
|  | In some cases, you might find you can substitute the | 
|  | dependency for an option to disable the associated | 
|  | functionality passed to the configure script. | 
|  | </note> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-license-detection'> | 
|  | <title>License Detection</title> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool add</filename> command attempts to | 
|  | determine if the software you are adding is able to be | 
|  | distributed under a common open-source license and sets the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE'><filename>LICENSE</filename></ulink> | 
|  | value accordingly. | 
|  | You should double-check this value against the documentation | 
|  | or source files for the software you are building and update | 
|  | that <filename>LICENSE</filename> value if necessary. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The <filename>devtool add</filename> command also sets the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-LIC_FILES_CHKSUM'><filename>LIC_FILES_CHKSUM</filename></ulink> | 
|  | value to point to all files that appear to be license-related. | 
|  | However, license statements often appear in comments at the top | 
|  | of source files or within documentation. | 
|  | Consequently, you might need to amend the | 
|  | <filename>LIC_FILES_CHKSUM</filename> variable to point to one | 
|  | or more of those comments if present. | 
|  | Setting <filename>LIC_FILES_CHKSUM</filename> is particularly | 
|  | important for third-party software. | 
|  | The mechanism attempts to ensure correct licensing should you | 
|  | upgrade the recipe to a newer upstream version in future. | 
|  | Any change in licensing is detected and you receive an error | 
|  | prompting you to check the license text again. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | If the <filename>devtool add</filename> command cannot | 
|  | determine licensing information, the | 
|  | <filename>LICENSE</filename> value is set to "CLOSED" and the | 
|  | <filename>LIC_FILES_CHKSUM</filename> value remains unset. | 
|  | This behavior allows you to continue with development but is | 
|  | unlikely to be correct in all cases. | 
|  | Consequently, you should check the documentation or source | 
|  | files for the software you are building to determine the actual | 
|  | license. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-adding-makefile-only-software'> | 
|  | <title>Adding Makefile-Only Software</title> | 
|  |  | 
|  | <para> | 
|  | The use of <filename>make</filename> by itself is very common | 
|  | in both proprietary and open source software. | 
|  | Unfortunately, Makefiles are often not written with | 
|  | cross-compilation in mind. | 
|  | Thus, <filename>devtool add</filename> often cannot do very | 
|  | much to ensure that these Makefiles build correctly. | 
|  | It is very common, for example, to explicitly call | 
|  | <filename>gcc</filename> instead of using the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> | 
|  | variable. | 
|  | Usually, in a cross-compilation environment, | 
|  | <filename>gcc</filename> is the compiler for the build host | 
|  | and the cross-compiler is named something similar to | 
|  | <filename>arm-poky-linux-gnueabi-gcc</filename> and might | 
|  | require some arguments (e.g. to point to the associated sysroot | 
|  | for the target machine). | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | When writing a recipe for Makefile-only software, keep the | 
|  | following in mind: | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | You probably need to patch the Makefile to use | 
|  | variables instead of hardcoding tools within the | 
|  | toolchain such as <filename>gcc</filename> and | 
|  | <filename>g++</filename>. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | The environment in which <filename>make</filename> runs | 
|  | is set up with various standard variables for | 
|  | compilation (e.g. <filename>CC</filename>, | 
|  | <filename>CXX</filename>, and so forth) in a similar | 
|  | manner to the environment set up by the SDK's | 
|  | environment setup script. | 
|  | One easy way to see these variables is to run the | 
|  | <filename>devtool build</filename> command on the | 
|  | recipe and then look in | 
|  | <filename>oe-logs/run.do_compile</filename>. | 
|  | Towards the top of this file you will see a list of | 
|  | environment variables that are being set. | 
|  | You can take advantage of these variables within the | 
|  | Makefile. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | If the Makefile sets a default for a variable using "=", | 
|  | that default overrides the value set in the environment, | 
|  | which is usually not desirable. | 
|  | In this situation, you can either patch the Makefile | 
|  | so it sets the default using the "?=" operator, or | 
|  | you can alternatively force the value on the | 
|  | <filename>make</filename> command line. | 
|  | To force the value on the command line, add the | 
|  | variable setting to | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OEMAKE'><filename>EXTRA_OEMAKE</filename></ulink> | 
|  | or | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink> | 
|  | within the recipe. | 
|  | Here is an example using <filename>EXTRA_OEMAKE</filename>: | 
|  | <literallayout class='monospaced'> | 
|  | EXTRA_OEMAKE += "'CC=${CC}' 'CXX=${CXX}'" | 
|  | </literallayout> | 
|  | In the above example, single quotes are used around the | 
|  | variable settings as the values are likely to contain | 
|  | spaces because required default options are passed to | 
|  | the compiler. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Hardcoding paths inside Makefiles is often problematic | 
|  | in a cross-compilation environment. | 
|  | This is particularly true because those hardcoded paths | 
|  | often point to locations on the build host and thus | 
|  | will either be read-only or will introduce | 
|  | contamination into the cross-compilation by virtue of | 
|  | being specific to the build host rather than the target. | 
|  | Patching the Makefile to use prefix variables or other | 
|  | path variables is usually the way to handle this. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Sometimes a Makefile runs target-specific commands such | 
|  | as <filename>ldconfig</filename>. | 
|  | For such cases, you might be able to simply apply | 
|  | patches that remove these commands from the Makefile. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-adding-native-tools'> | 
|  | <title>Adding Native Tools</title> | 
|  |  | 
|  | <para> | 
|  | Often, you need to build additional tools that run on the | 
|  | build host system as opposed to the target. | 
|  | You should indicate this using one of the following methods | 
|  | when you run <filename>devtool add</filename>: | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | Specify the name of the recipe such that it ends | 
|  | with "-native". | 
|  | Specifying the name like this produces a recipe that | 
|  | only builds for the build host. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Specify the "‐‐also-native" option with the | 
|  | <filename>devtool add</filename> command. | 
|  | Specifying this option creates a recipe file that still | 
|  | builds for the target but also creates a variant with | 
|  | a "-native" suffix that builds for the build host. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | <note> | 
|  | If you need to add a tool that is shipped as part of a | 
|  | source tree that builds code for the target, you can | 
|  | typically accomplish this by building the native and target | 
|  | parts separately rather than within the same compilation | 
|  | process. | 
|  | Realize though that with the "‐‐also-native" option, you | 
|  | can add the tool using just one recipe file. | 
|  | </note> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-adding-node-js-modules'> | 
|  | <title>Adding Node.js Modules</title> | 
|  |  | 
|  | <para> | 
|  | You can use the <filename>devtool add</filename> command two | 
|  | different ways to add Node.js modules: 1) Through | 
|  | <filename>npm</filename> and, 2) from a repository or local | 
|  | source. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Use the following form to add Node.js modules through | 
|  | <filename>npm</filename>: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool add "npm://registry.npmjs.org;name=forever;version=0.15.1" | 
|  | </literallayout> | 
|  | The name and version parameters are mandatory. | 
|  | Lockdown and shrinkwrap files are generated and pointed to by | 
|  | the recipe in order to freeze the version that is fetched for | 
|  | the dependencies according to the first time. | 
|  | This also saves checksums that are verified on future fetches. | 
|  | Together, these behaviors ensure the reproducibility and | 
|  | integrity of the build. | 
|  | <note><title>Notes</title> | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | You must use quotes around the URL. | 
|  | The <filename>devtool add</filename> does not require | 
|  | the quotes, but the shell considers ";" as a splitter | 
|  | between multiple commands. | 
|  | Thus, without the quotes, | 
|  | <filename>devtool add</filename> does not receive the | 
|  | other parts, which results in several "command not | 
|  | found" errors. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | In order to support adding | 
|  | Node.js modules, a | 
|  | <filename>nodejs</filename> recipe must be part of your | 
|  | SDK in order to provide Node.js | 
|  | itself. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | As mentioned earlier, you can also add Node.js modules | 
|  | directly from a repository or local source tree. | 
|  | To add modules this way, use <filename>devtool add</filename> in | 
|  | the following form: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool add https://github.com/diversario/node-ssdp | 
|  | </literallayout> | 
|  | In this example, <filename>devtool</filename> fetches the specified | 
|  | Git repository, detects that the code is Node.js code, fetches | 
|  | dependencies using <filename>npm</filename>, and sets | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink> | 
|  | accordingly. | 
|  | </para> | 
|  | </section> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-working-with-recipes'> | 
|  | <title>Working With Recipes</title> | 
|  |  | 
|  | <para> | 
|  | When building a recipe with <filename>devtool build</filename> the | 
|  | typical build progression is as follows: | 
|  | <orderedlist> | 
|  | <listitem><para> | 
|  | Fetch the source | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Unpack the source | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Configure the source | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Compiling the source | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Install the build output | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | Package the installed output | 
|  | </para></listitem> | 
|  | </orderedlist> | 
|  | For recipes in the workspace, fetching and unpacking is disabled | 
|  | as the source tree has already been prepared and is persistent. | 
|  | Each of these build steps is defined as a function, usually with a | 
|  | "do_" prefix. | 
|  | These functions are typically shell scripts but can instead be written | 
|  | in Python. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | If you look at the contents of a recipe, you will see that the | 
|  | recipe does not include complete instructions for building the | 
|  | software. | 
|  | Instead, common functionality is encapsulated in classes inherited | 
|  | with the <filename>inherit</filename> directive, leaving the recipe | 
|  | to describe just the things that are specific to the software to be | 
|  | built. | 
|  | A <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-base'><filename>base</filename></ulink> | 
|  | class exists that is implicitly inherited by all recipes and provides | 
|  | the functionality that most typical recipes need. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The remainder of this section presents information useful when | 
|  | working with recipes. | 
|  | </para> | 
|  |  | 
|  | <section id='sdk-finding-logs-and-work-files'> | 
|  | <title>Finding Logs and Work Files</title> | 
|  |  | 
|  | <para> | 
|  | When you are debugging a recipe that you previously created using | 
|  | <filename>devtool add</filename> or whose source you are modifying | 
|  | by using the <filename>devtool modify</filename> command, after | 
|  | the first run of <filename>devtool build</filename>, you will | 
|  | find some symbolic links created within the source tree: | 
|  | <filename>oe-logs</filename>, which points to the directory in | 
|  | which log files and run scripts for each build step are created | 
|  | and <filename>oe-workdir</filename>, which points to the temporary | 
|  | work area for the recipe. | 
|  | You can use these links to get more information on what is | 
|  | happening at each build step. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | These locations under <filename>oe-workdir</filename> are | 
|  | particularly useful: | 
|  | <itemizedlist> | 
|  | <listitem><para><filename>image/</filename>: | 
|  | Contains all of the files installed at the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> | 
|  | stage. | 
|  | Within a recipe, this directory is referred to by the | 
|  | expression | 
|  | <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename>. | 
|  | </para></listitem> | 
|  | <listitem><para><filename>sysroot-destdir/</filename>: | 
|  | Contains a subset of files installed within | 
|  | <filename>do_install</filename> that have been put into the | 
|  | shared sysroot. | 
|  | For more information, see the | 
|  | "<link linkend='sdk-sharing-files-between-recipes'>Sharing Files Between Recipes</link>" | 
|  | section. | 
|  | </para></listitem> | 
|  | <listitem><para><filename>packages-split/</filename>: | 
|  | Contains subdirectories for each package produced by the | 
|  | recipe. | 
|  | For more information, see the | 
|  | "<link linkend='sdk-packaging'>Packaging</link>" section. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-setting-configure-arguments'> | 
|  | <title>Setting Configure Arguments</title> | 
|  |  | 
|  | <para> | 
|  | If the software your recipe is building uses GNU autoconf, | 
|  | then a fixed set of arguments is passed to it to enable | 
|  | cross-compilation plus any extras specified by | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></ulink> | 
|  | or | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink> | 
|  | set within the recipe. | 
|  | If you wish to pass additional options, add them to | 
|  | <filename>EXTRA_OECONF</filename> or | 
|  | <filename>PACKAGECONFIG_CONFARGS</filename>. | 
|  | Other supported build tools have similar variables | 
|  | (e.g. | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECMAKE'><filename>EXTRA_OECMAKE</filename></ulink> | 
|  | for CMake, | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OESCONS'><filename>EXTRA_OESCONS</filename></ulink> | 
|  | for Scons, and so forth). | 
|  | If you need to pass anything on the <filename>make</filename> | 
|  | command line, you can use <filename>EXTRA_OEMAKE</filename> or the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink> | 
|  | variables to do so. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | You can use the <filename>devtool configure-help</filename> command | 
|  | to help you set the arguments listed in the previous paragraph. | 
|  | The command determines the exact options being passed, and shows | 
|  | them to you along with any custom arguments specified through | 
|  | <filename>EXTRA_OECONF</filename> or | 
|  | <filename>PACKAGECONFIG_CONFARGS</filename>. | 
|  | If applicable, the command also shows you the output of the | 
|  | configure script's "‐‐help" option as a reference. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-sharing-files-between-recipes'> | 
|  | <title>Sharing Files Between Recipes</title> | 
|  |  | 
|  | <para> | 
|  | Recipes often need to use files provided by other recipes on | 
|  | the build host. | 
|  | For example, an application linking to a common library needs | 
|  | access to the library itself and its associated headers. | 
|  | The way this access is accomplished within the extensible SDK is | 
|  | through the sysroot. | 
|  | One sysroot exists per "machine" for which the SDK is being built. | 
|  | In practical terms, this means a sysroot exists for the target | 
|  | machine, and a sysroot exists for the build host. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Recipes should never write files directly into the sysroot. | 
|  | Instead, files should be installed into standard locations | 
|  | during the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> | 
|  | task within the | 
|  | <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink><filename>}</filename> | 
|  | directory. | 
|  | A subset of these files automatically go into the sysroot. | 
|  | The reason for this limitation is that almost all files that go | 
|  | into the sysroot are cataloged in manifests in order to ensure | 
|  | they can be removed later when a recipe is modified or removed. | 
|  | Thus, the sysroot is able to remain free from stale files. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-packaging'> | 
|  | <title>Packaging</title> | 
|  |  | 
|  | <para> | 
|  | Packaging is not always particularly relevant within the | 
|  | extensible SDK. | 
|  | However, if you examine how build output gets into the final image | 
|  | on the target device, it is important to understand packaging | 
|  | because the contents of the image are expressed in terms of | 
|  | packages and not recipes. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | During the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink> | 
|  | task, files installed during the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink> | 
|  | task are split into one main package, which is almost always named | 
|  | the same as the recipe, and several other packages. | 
|  | This separation is done because not all of those installed files | 
|  | are always useful in every image. | 
|  | For example, you probably do not need any of the documentation | 
|  | installed in a production image. | 
|  | Consequently, for each recipe the documentation files are separated | 
|  | into a <filename>-doc</filename> package. | 
|  | Recipes that package software that has optional modules or | 
|  | plugins might do additional package splitting as well. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | After building a recipe you can see where files have gone by | 
|  | looking in the <filename>oe-workdir/packages-split</filename> | 
|  | directory, which contains a subdirectory for each package. | 
|  | Apart from some advanced cases, the | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink> | 
|  | and | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink> | 
|  | variables controls splitting. | 
|  | The <filename>PACKAGES</filename> variable lists all of the | 
|  | packages to be produced, while the <filename>FILES</filename> | 
|  | variable specifies which files to include in each package, | 
|  | using an override to specify the package. | 
|  | For example, <filename>FILES_${PN}</filename> specifies the files | 
|  | to go into the main package (i.e. the main package is named the | 
|  | same as the recipe and | 
|  | <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink><filename>}</filename> | 
|  | evaluates to the recipe name). | 
|  | The order of the <filename>PACKAGES</filename> value is significant. | 
|  | For each installed file, the first package whose | 
|  | <filename>FILES</filename> value matches the file is the package | 
|  | into which the file goes. | 
|  | Defaults exist for both the <filename>PACKAGES</filename> and | 
|  | <filename>FILES</filename> variables. | 
|  | Consequently, you might find you do not even need to set these | 
|  | variables in your recipe unless the software the recipe is | 
|  | building installs files into non-standard locations. | 
|  | </para> | 
|  | </section> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-restoring-the-target-device-to-its-original-state'> | 
|  | <title>Restoring the Target Device to its Original State</title> | 
|  |  | 
|  | <para> | 
|  | If you use the <filename>devtool deploy-target</filename> | 
|  | command to write a recipe's build output to the target, and | 
|  | you are working on an existing component of the system, then you | 
|  | might find yourself in a situation where you need to restore the | 
|  | original files that existed prior to running the | 
|  | <filename>devtool deploy-target</filename> command. | 
|  | Because the <filename>devtool deploy-target</filename> command | 
|  | backs up any files it overwrites, you can use the | 
|  | <filename>devtool undeploy-target</filename> to restore those files | 
|  | and remove any other files the recipe deployed. | 
|  | Consider the following example: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool undeploy-target lighttpd root@192.168.7.2 | 
|  | </literallayout> | 
|  | If you have deployed multiple applications, you can remove them | 
|  | all at once thus restoring the target device back to its | 
|  | original state: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool undeploy-target -a root@192.168.7.2 | 
|  | </literallayout> | 
|  | Information about files deployed to the target as well as any | 
|  | backed up files are stored on the target itself. | 
|  | This storage of course requires some additional space | 
|  | on the target machine. | 
|  | <note> | 
|  | The <filename>devtool deploy-target</filename> and | 
|  | <filename>devtool undeploy-target</filename> command do not | 
|  | currently interact with any package management system on the | 
|  | target device (e.g. RPM or OPKG). | 
|  | Consequently, you should not intermingle operations | 
|  | <filename>devtool deploy-target</filename> and the package | 
|  | manager operations on the target device. | 
|  | Doing so could result in a conflicting set of files. | 
|  | </note> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-installing-additional-items-into-the-extensible-sdk'> | 
|  | <title>Installing Additional Items Into the Extensible SDK</title> | 
|  |  | 
|  | <para> | 
|  | The extensible SDK typically only comes with a small number of tools | 
|  | and libraries out of the box. | 
|  | If you have a minimal SDK, then it starts mostly empty and is | 
|  | populated on-demand. | 
|  | However, sometimes you will need to explicitly install extra items | 
|  | into the SDK. | 
|  | If you need these extra items, you can first search for the items | 
|  | using the <filename>devtool search</filename> command. | 
|  | For example, suppose you need to link to libGL but you are not sure | 
|  | which recipe provides it. | 
|  | You can use the following command to find out: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool search libGL | 
|  | mesa                  A free implementation of the OpenGL API | 
|  | </literallayout> | 
|  | Once you know the recipe (i.e. <filename>mesa</filename> in this | 
|  | example), you can install it: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool sdk-install mesa | 
|  | </literallayout> | 
|  | By default, the <filename>devtool sdk-install</filename> assumes the | 
|  | item is available in pre-built form from your SDK provider. | 
|  | If the item is not available and it is acceptable to build the item | 
|  | from source, you can add the "-s" option as follows: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool sdk-install -s mesa | 
|  | </literallayout> | 
|  | It is important to remember that building the item from source takes | 
|  | significantly longer than installing the pre-built artifact. | 
|  | Also, if no recipe exists for the item you want to add to the SDK, you | 
|  | must instead add it using the <filename>devtool add</filename> command. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-updating-the-extensible-sdk'> | 
|  | <title>Updating the Extensible SDK</title> | 
|  |  | 
|  | <para> | 
|  | If you are working with an extensible SDK that gets occasionally | 
|  | updated (e.g. typically when that SDK has been provided to you by | 
|  | another party), then you will need to manually pull down those | 
|  | updates to your installed SDK. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | To update your installed SDK, run the following: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool sdk-update | 
|  | </literallayout> | 
|  | The previous command assumes your SDK provider has set the default | 
|  | update URL for you. | 
|  | If that URL has not been set, you need to specify it yourself as | 
|  | follows: | 
|  | <literallayout class='monospaced'> | 
|  | $ devtool sdk-update <replaceable>path_to_update_directory</replaceable> | 
|  | </literallayout> | 
|  | <note> | 
|  | The URL needs to point specifically to a published SDK and not an | 
|  | SDK installer that you would download and install. | 
|  | </note> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-creating-a-derivative-sdk-with-additional-components'> | 
|  | <title>Creating a Derivative SDK With Additional Components</title> | 
|  |  | 
|  | <para> | 
|  | You might need to produce an SDK that contains your own custom | 
|  | libraries for sending to a third party (e.g., if you are a vendor with | 
|  | customers needing to build their own software for the target platform). | 
|  | If that is the case, then you can produce a derivative SDK based on | 
|  | the currently installed SDK fairly easily. | 
|  | Use these steps: | 
|  | <orderedlist> | 
|  | <listitem><para>If necessary, install an extensible SDK that | 
|  | you want to use as a base for your derivative SDK. | 
|  | </para></listitem> | 
|  | <listitem><para>Source the environment script for the SDK. | 
|  | </para></listitem> | 
|  | <listitem><para>Add the extra libraries or other components | 
|  | you want by using the <filename>devtool add</filename> | 
|  | command. | 
|  | </para></listitem> | 
|  | <listitem><para>Run the <filename>devtool build-sdk</filename> | 
|  | command. | 
|  | </para></listitem> | 
|  | </orderedlist> | 
|  | The above procedure takes the recipes added to the workspace and | 
|  | constructs a new SDK installer containing those recipes and the | 
|  | resulting binary artifacts. | 
|  | The recipes go into their own separate layer in the constructed | 
|  | derivative SDK, leaving the workspace clean and ready for users | 
|  | to add their own recipes. | 
|  | </para> | 
|  | </section> | 
|  | </chapter> | 
|  | <!-- | 
|  | vim: expandtab tw=80 ts=4 | 
|  | --> |