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|  |  | 
|  | <chapter id='sdk-intro'> | 
|  | <title>Introduction</title> | 
|  |  | 
|  | <section id='sdk-manual-intro'> | 
|  | <title>Introduction</title> | 
|  |  | 
|  | <para> | 
|  | Welcome to the Yocto Project Software Development Kit (SDK) | 
|  | Developer's Guide. | 
|  | This manual provides information that explains how to use both the | 
|  | Yocto Project extensible and standard SDKs to develop | 
|  | applications and images. | 
|  | Additionally, the manual also provides information on how to use | 
|  | the popular <trademark class='trade'>Eclipse</trademark> IDE as part | 
|  | of your application development workflow within the SDK environment. | 
|  | <note> | 
|  | Prior to the 2.0 Release of the Yocto Project, application | 
|  | development was primarily accomplished through the use of the | 
|  | Application Development Toolkit (ADT) and the availability | 
|  | of stand-alone cross-development toolchains and other tools. | 
|  | With the 2.1 Release of the Yocto Project, application development | 
|  | has transitioned to within a tool-rich extensible SDK and the more | 
|  | traditional standard SDK. | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | All SDKs consist of the following: | 
|  | <itemizedlist> | 
|  | <listitem><para><emphasis>Cross-Development Toolchain</emphasis>: | 
|  | This toolchain contains a compiler, debugger, and various | 
|  | miscellaneous tools. | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Libraries, Headers, and Symbols</emphasis>: | 
|  | The libraries, headers, and symbols are specific to the image | 
|  | (i.e. they match the image). | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Environment Setup Script</emphasis>: | 
|  | This <filename>*.sh</filename> file, once run, sets up the | 
|  | cross-development environment by defining variables and | 
|  | preparing for SDK use. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Additionally an extensible SDK has tools that allow you to easily add | 
|  | new applications and libraries to an image, modify the source of an | 
|  | existing component, test changes on the target hardware, and easily | 
|  | integrate an application into the | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#build-system-term'>OpenEmbedded build system</ulink>. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | You can use an SDK to independently develop and test code | 
|  | that is destined to run on some target machine. | 
|  | SDKs are completely self-contained. | 
|  | The binaries are linked against their own copy of | 
|  | <filename>libc</filename>, which results in no dependencies | 
|  | on the target system. | 
|  | To achieve this, the pointer to the dynamic loader is | 
|  | configured at install time since that path cannot be dynamically | 
|  | altered. | 
|  | This is the reason for a wrapper around the | 
|  | <filename>populate_sdk</filename> and | 
|  | <filename>populate_sdk_ext</filename> archives. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | Another feature for the SDKs is that only one set of cross-compiler | 
|  | toolchain binaries are produced for any given architecture. | 
|  | This feature takes advantage of the fact that the target hardware can | 
|  | be passed to <filename>gcc</filename> as a set of compiler options. | 
|  | Those options are set up by the environment script and contained in | 
|  | variables such as | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-CC'><filename>CC</filename></ulink> | 
|  | and | 
|  | <ulink url='&YOCTO_DOCS_REF_URL;#var-LD'><filename>LD</filename></ulink>. | 
|  | This reduces the space needed for the tools. | 
|  | Understand, however, that a sysroot is still needed for every target | 
|  | since those binaries are target-specific. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The SDK development environment consists of the following: | 
|  | <itemizedlist> | 
|  | <listitem><para>The self-contained SDK, which is an | 
|  | architecture-specific cross-toolchain and | 
|  | matching sysroots (target and native) all built by the | 
|  | OpenEmbedded build system (e.g. the SDK). | 
|  | The toolchain and sysroots are based on a | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#metadata'>Metadata</ulink> | 
|  | configuration and extensions, | 
|  | which allows you to cross-develop on the host machine for the | 
|  | target hardware. | 
|  | Additionally, the extensible SDK contains the | 
|  | <filename>devtool</filename> functionality. | 
|  | </para></listitem> | 
|  | <listitem><para>The Quick EMUlator (QEMU), which lets you simulate | 
|  | target hardware. | 
|  | QEMU is not literally part of the SDK. | 
|  | You must build and include this emulator separately. | 
|  | However, QEMU plays an important role in the development | 
|  | process that revolves around use of the SDK. | 
|  | </para></listitem> | 
|  | <listitem><para>The Eclipse IDE Yocto Plug-in. | 
|  | This plug-in is available for you if you are an Eclipse | 
|  | user. | 
|  | In the same manner as QEMU, the plug-in is not literally part | 
|  | of the SDK but is rather available for use as part of the | 
|  | development process. | 
|  | </para></listitem> | 
|  | <listitem><para>Various performance-related | 
|  | <ulink url='http://www.eclipse.org/linuxtools/index.php'>tools</ulink> | 
|  | that can enhance your development experience. | 
|  | These tools are also separate from the actual SDK but can be | 
|  | independently obtained and used in the development process. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | In summary, the extensible and standard SDK share many features. | 
|  | However, the extensible SDK has powerful development tools to help you | 
|  | more quickly develop applications. | 
|  | Following is a table that summarizes the primary differences between | 
|  | the standard and extensible SDK types when considering which to | 
|  | build: | 
|  | <informaltable frame='none'> | 
|  | <tgroup cols='3' align='left' colsep='1' rowsep='1'> | 
|  | <colspec colname='c1' colwidth='1*'/> | 
|  | <colspec colname='c2' colwidth='1*'/> | 
|  | <colspec colname='c3' colwidth='1*'/> | 
|  | <thead> | 
|  | <row> | 
|  | <entry align="left"><emphasis>Feature</emphasis></entry> | 
|  | <entry align="left"><emphasis>Standard SDK</emphasis></entry> | 
|  | <entry align="left"><emphasis>Extensible SDK</emphasis></entry> | 
|  | </row> | 
|  | </thead> | 
|  | <tbody> | 
|  | <row> | 
|  | <entry align="left">Toolchain</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | <entry align="left">Yes*</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Debugger</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | <entry align="left">Yes*</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Size</entry> | 
|  | <entry align="left">100+ MBytes</entry> | 
|  | <entry align="left">1+ GBytes (or 300+ MBytes for minimal w/toolchain)</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left"><filename>devtool</filename></entry> | 
|  | <entry align="left">No</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Build Images</entry> | 
|  | <entry align="left">No</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Updateable</entry> | 
|  | <entry align="left">No</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Managed Sysroot**</entry> | 
|  | <entry align="left">No</entry> | 
|  | <entry align="left">Yes</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Installed Packages</entry> | 
|  | <entry align="left">No***</entry> | 
|  | <entry align="left">Yes****</entry> | 
|  | </row> | 
|  | <row> | 
|  | <entry align="left">Construction</entry> | 
|  | <entry align="left">Packages</entry> | 
|  | <entry align="left">Shared State</entry> | 
|  | </row> | 
|  | </tbody> | 
|  | </tgroup> | 
|  | </informaltable> | 
|  | <literallayout class='monospaced'> | 
|  | * Extensible SDK will contain the toolchain and debugger if <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></ulink> is "full" or <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INCLUDE_TOOLCHAIN'><filename>SDK_INCLUDE_TOOLCHAIN</filename></ulink> is "1", which is the default. | 
|  |  | 
|  | ** Sysroot is managed through use of <filename>devtool</filename>.  Thus, it is less likely that you will corrupt your SDK sysroot when you try to add additional libraries. | 
|  |  | 
|  | *** Runtime package management can be added to the standard SDK but it is not supported by default. | 
|  |  | 
|  | **** You must build and make the shared state available to extensible SDK users for "packages" you want to enable users to install. | 
|  | </literallayout> | 
|  | </para> | 
|  |  | 
|  | <section id='the-cross-development-toolchain'> | 
|  | <title>The Cross-Development Toolchain</title> | 
|  |  | 
|  | <para> | 
|  | The | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#cross-development-toolchain'>Cross-Development Toolchain</ulink> | 
|  | consists of a cross-compiler, cross-linker, and cross-debugger | 
|  | that are used to develop user-space applications for targeted | 
|  | hardware. | 
|  | Additionally, for an extensible SDK, the toolchain also has | 
|  | built-in <filename>devtool</filename> functionality. | 
|  | This toolchain is created by running a SDK installer script | 
|  | or through a | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink> | 
|  | that is based on your Metadata configuration or extension for | 
|  | your targeted device. | 
|  | The cross-toolchain works with a matching target sysroot. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='sysroot'> | 
|  | <title>Sysroots</title> | 
|  |  | 
|  | <para> | 
|  | The native and target sysroots contain needed headers and libraries | 
|  | for generating binaries that run on the target architecture. | 
|  | The target sysroot is based on the target root filesystem image | 
|  | that is built by the OpenEmbedded build system and uses the same | 
|  | Metadata configuration used to build the cross-toolchain. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='the-qemu-emulator'> | 
|  | <title>The QEMU Emulator</title> | 
|  |  | 
|  | <para> | 
|  | The QEMU emulator allows you to simulate your hardware while | 
|  | running your application or image. | 
|  | QEMU is not part of the SDK but is made available a number of ways: | 
|  | <itemizedlist> | 
|  | <listitem><para> | 
|  | If you have cloned the <filename>poky</filename> Git | 
|  | repository to create a | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink> | 
|  | and you have sourced the environment setup script, QEMU is | 
|  | installed and automatically available. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | If you have downloaded a Yocto Project release and unpacked | 
|  | it to create a | 
|  | <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink> | 
|  | and you have sourced the environment setup script, QEMU is | 
|  | installed and automatically available. | 
|  | </para></listitem> | 
|  | <listitem><para> | 
|  | If you have installed the cross-toolchain tarball and you | 
|  | have sourced the toolchain's setup environment script, QEMU | 
|  | is also installed and automatically available. | 
|  | </para></listitem> | 
|  | </itemizedlist> | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='eclipse-overview'> | 
|  | <title>Eclipse Yocto Plug-in</title> | 
|  |  | 
|  | <para> | 
|  | The Eclipse IDE is a popular development environment and it fully | 
|  | supports development using the Yocto Project. | 
|  | When you install and configure the Eclipse Yocto Project Plug-in | 
|  | into the Eclipse IDE, you maximize your Yocto Project experience. | 
|  | Installing and configuring the Plug-in results in an environment | 
|  | that has extensions specifically designed to let you more easily | 
|  | develop software. | 
|  | These extensions allow for cross-compilation, deployment, and | 
|  | execution of your output into a QEMU emulation session. | 
|  | You can also perform cross-debugging and profiling. | 
|  | The environment also supports many performance-related | 
|  | <ulink url='http://www.eclipse.org/linuxtools/index.php'>tools</ulink> | 
|  | that enhance your development experience. | 
|  | <note> | 
|  | Previous releases of the Eclipse Yocto Plug-in supported | 
|  | "user-space tools" (i.e. LatencyTOP, PowerTOP, Perf, SystemTap, | 
|  | and Lttng-ust) that also added to the development experience. | 
|  | These tools have been deprecated beginning with this release | 
|  | of the plug-in. | 
|  | </note> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | For information about the application development workflow that | 
|  | uses the Eclipse IDE and for a detailed example of how to install | 
|  | and configure the Eclipse Yocto Project Plug-in, see the | 
|  | "<link linkend='sdk-developing-applications-using-eclipse'>Developing Applications Using <trademark class='trade'>Eclipse</trademark></link>" | 
|  | section. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | <section id='performance-enhancing-tools'> | 
|  | <title>Performance Enhancing Tools</title> | 
|  |  | 
|  | <para> | 
|  | Supported performance enhancing tools are available that let you | 
|  | profile, debug, and perform tracing on your projects developed | 
|  | using Eclipse. | 
|  | For information on these tools see | 
|  | <ulink url='http://www.eclipse.org/linuxtools/'>http://www.eclipse.org/linuxtools/</ulink>. | 
|  | </para> | 
|  | </section> | 
|  | </section> | 
|  |  | 
|  | <section id='sdk-development-model'> | 
|  | <title>SDK Development Model</title> | 
|  |  | 
|  | <para> | 
|  | Fundamentally, the SDK fits into the development process as follows: | 
|  | <imagedata fileref="figures/sdk-environment.png" align="center" width="6in" depth="5in" scalefit="100" /> | 
|  | The SDK is installed on any machine and can be used to develop | 
|  | applications, images, and kernels. | 
|  | An SDK can even be used by a QA Engineer or Release Engineer. | 
|  | The fundamental concept is that the machine that has the SDK installed | 
|  | does not have to be associated with the machine that has the | 
|  | Yocto Project installed. | 
|  | A developer can independently compile and test an object on their | 
|  | machine and then, when the object is ready for integration into an | 
|  | image, they can simply make it available to the machine that has the | 
|  | Yocto Project. | 
|  | Once the object is available, the image can be rebuilt using the | 
|  | Yocto Project to produce the modified image. | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | You just need to follow these general steps: | 
|  | <orderedlist> | 
|  | <listitem><para><emphasis>Install the SDK for your target hardware:</emphasis> | 
|  | For information on how to install the SDK, see the | 
|  | "<link linkend='sdk-installing-the-sdk'>Installing the SDK</link>" | 
|  | section.</para></listitem> | 
|  | <listitem><para><emphasis>Download or Build the Target Image:</emphasis> | 
|  | The Yocto Project supports several target architectures | 
|  | and has many pre-built kernel images and root filesystem | 
|  | images.</para> | 
|  | <para>If you are going to develop your application on | 
|  | hardware, go to the | 
|  | <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink> | 
|  | download area and choose a target machine area | 
|  | from which to download the kernel image and root filesystem. | 
|  | This download area could have several files in it that | 
|  | support development using actual hardware. | 
|  | For example, the area might contain | 
|  | <filename>.hddimg</filename> files that combine the | 
|  | kernel image with the filesystem, boot loaders, and | 
|  | so forth. | 
|  | Be sure to get the files you need for your particular | 
|  | development process.</para> | 
|  | <para>If you are going to develop your application and | 
|  | then run and test it using the QEMU emulator, go to the | 
|  | <ulink url='&YOCTO_QEMU_DL_URL;'><filename>machines/qemu</filename></ulink> | 
|  | download area. | 
|  | From this area, go down into the directory for your | 
|  | target architecture (e.g. <filename>qemux86_64</filename> | 
|  | for an <trademark class='registered'>Intel</trademark>-based | 
|  | 64-bit architecture). | 
|  | Download kernel, root filesystem, and any other files you | 
|  | need for your process. | 
|  | <note> | 
|  | To use the root filesystem in QEMU, you | 
|  | need to extract it. | 
|  | See the | 
|  | "<link linkend='sdk-extracting-the-root-filesystem'>Extracting the Root Filesystem</link>" | 
|  | section for information on how to extract the root | 
|  | filesystem. | 
|  | </note> | 
|  | </para></listitem> | 
|  | <listitem><para><emphasis>Develop and Test your | 
|  | Application:</emphasis>  At this point, you have the tools | 
|  | to develop your application. | 
|  | If you need to separately install and use the QEMU | 
|  | emulator, you can go to | 
|  | <ulink url='http://wiki.qemu.org/Main_Page'>QEMU Home Page</ulink> | 
|  | to download and learn about the emulator. | 
|  | See the | 
|  | "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-qemu'>Using the Quick EMUlator (QEMU)</ulink>" | 
|  | chapter in the Yocto Project Development Manual | 
|  | for information on using QEMU within the Yocto | 
|  | Project.</para></listitem> | 
|  | </orderedlist> | 
|  | </para> | 
|  |  | 
|  | <para> | 
|  | The remainder of this manual describes how to use both the standard | 
|  | SDK and the extensible SDK. | 
|  | Information also exists in appendix form that describes how you can | 
|  | build, install, and modify an SDK. | 
|  | </para> | 
|  | </section> | 
|  |  | 
|  | </chapter> | 
|  | <!-- | 
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