common: make Software::objectPath const
Software::objectPath is initialized in the constructor and should not be
modified later on.
Can also be protected instead of public.
Tested: Inspection only.
Change-Id: I9404fc46b6d039d7a7e96ebb232e34ee0aa978e8
Signed-off-by: Alexander Hansen <alexander.hansen@9elements.com>
diff --git a/common/src/software.cpp b/common/src/software.cpp
index 1554b05..a82c711 100644
--- a/common/src/software.cpp
+++ b/common/src/software.cpp
@@ -28,7 +28,7 @@
SoftwareActivation(ctx, (baseObjPathSoftware + swid).c_str(),
Activation::properties_t{Activations::NotReady,
RequestedActivations::None}),
- objectPath(baseObjPathSoftware + swid), parentDevice(parent), swid(swid),
+ parentDevice(parent), swid(swid), objectPath(baseObjPathSoftware + swid),
ctx(ctx)
{
std::string objPath = baseObjPathSoftware + swid;